Problème Mob
-
Tu rajoutes les biomes à la suite du birchForest en les séparant pas des virgules
Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk
-
Ah merci. Seulement, il y a un problème, c’est que ça ne marche qu’en solo!
Quand je lance le serveur, il plante.
Je pense que c’est dû au fait que je dois enregistrer le mob dans la classe ‘ClientProxy’ .
Classe ‘ClientProxy’ :
package fr.vorax.egypte.proxy; import fr.vorax.egypte.common.EntityBeaf; import fr.vorax.egypte.common.RenderBeaf; import net.minecraft.client.model.ModelBiped; import net.minecraftforge.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { @Override public void registerRender() { System.out.println("Méthode côté client"); RenderingRegistry.registerEntityRenderingHandler(EntityBeaf.class, new RenderBeaf(new RenderBeaf(), 0.5F)); } }J’ai une erreur ici:
RenderingRegistry.registerEntityRenderingHandler(EntityBeaf.class,* ***new RenderBeaf(new RenderBeaf(), 0.5F) -
“new RenderBeaf(new RenderBeaf(), 0.5F)” normal tu as deux new RenderBeaf(), il faut que tu replaces le deuxième par “Minecraft.getMinecraft().textureManager” (c’est peut être getTextureManager()).
-
RenderingRegistry.registerEntityRenderingHandler(EntityBeaf.class, new RenderBeaf(Minecraft.getMinecraft().getTextureManager(), 0.5F));Erreur sur: new RenderBeaf(Minecraft.getMinecraft().getTextureManager(), 0.5F))
Et c’est bien ‘getTextureManager’ qu’il m’a proposé.
-
Donne le constructeur de ton RenderBeaf
Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk
-
Ou carrément la classe ‘RenderBeaf’ pour être sûr:
package fr.vorax.egypte.common; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class RenderBeaf extends RenderLiving { public RenderBeaf() { super(Minecraft.getMinecraft().getRenderManager(), new ModelBeaf(), 0); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return new ResourceLocation("ModEgypte", "textures/entity/beaf.png"); } } -
Du-coup :
RenderingRegistry.registerEntityRenderingHandler(EntityBeaf.class, new RenderBeaf(new RenderBeaf(), 0.5F));
↓↓↓↓
RenderingRegistry.registerEntityRenderingHandler(EntityBeaf.class, new RenderBeaf()); -
Crash au lancement. Fatal error dans le log aussi que je ne comprends pas trop.
Classe ‘ClientProxy’ :
package fr.vorax.egypte.proxy; import fr.vorax.egypte.common.EntityBeaf; import fr.vorax.egypte.common.RenderBeaf; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraftforge.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { @Override public void registerRender() { System.out.println("Méthode côté client"); RenderingRegistry.registerEntityRenderingHandler(EntityBeaf.class, new RenderBeaf()); } } -
Envoi le common proxy
-
package fr.vorax.egypte.proxy; public class CommonProxy { public void registerRender() { System.out.println("Méthode côté serveur"); } } -
Envoi la classe principale
-
package fr.vorax.egypte.common; import fr.vorax.egypte.proxy.CommonProxy; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntitySpawnPlacementRegistry; import net.minecraft.entity.EnumCreatureType; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemSeedFood; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemSeeds; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.BiomeGenDesert; import net.minecraft.world.biome.BiomeGenPlains; import net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.AddModOverrideEntry; import net.minecraftforge.common.BiomeManager; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.BiomeManager.BiomeEntry; import net.minecraftforge.common.BiomeManager.BiomeType; import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.Mod.Instance; import net.minecraftforge.fml.common.ModMetadata; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.registry.GameRegistry; @Mod(modid = "modegypte", name = "Mod Egypte", version = "1.0.0") public class ModEgypte { @Instance("modegypte") public static ModEgypte instance; @SidedProxy(clientSide = "fr.vorax.egypte.proxy.ClientProxy", serverSide = "fr.vorax.egypte.proxy.CommonProxy") public static CommonProxy proxy; //DECLARATIONS public static Item cuivreLingot, copperHelmet, copperChestPlate, copperLeggings, copperBoots, copperSword, copperAxe, copperPickaxe, copperShovel, copperHoe, fig, barleyy, barleySeeds, barleyBread, onion; public static Block cuivreBloc, limonBloc, limonMouilleBloc, briqueCrueBloc, copperOreBlock, hieroglyphBlock, hieroglyphBlock2, blockBarley, blockOnion; public static ArmorMaterial armorCopper = EnumHelper.addArmorMaterial("armorCopper", "armorCopper", 10, new int[]{2, 6, 5, 2}, 20); public static ToolMaterial toolCopper = EnumHelper.addToolMaterial("toolCopper", 2, 200, 5.0F, 2.0F, 17); @EventHandler public void preInit(FMLPreInitializationEvent event) { ModMetadata data = event.getModMetadata(); data.autogenerated = false; data.name = EnumChatFormatting.GOLD + "EgyptMod"; data.description = EnumChatFormatting.YELLOW + "Who does not want to end up in Ancient Egypt? Immerse yourself in ancient Egypt! Quick! Go find a village, adventure awaits!"; data.credits = EnumChatFormatting.LIGHT_PURPLE + "Special thanks to Forge team and MFF," + EnumChatFormatting.DARK_RED + "Wilza," + EnumChatFormatting.LIGHT_PURPLE + "Sowelo, Anderov, and Fab1us."; data.logoFile = "assets/modegypte/textures/logo/logo.png"; data.url = EnumChatFormatting.AQUA + "Comming Soon (Really, this is not a joke!) !"; //BLOCS cuivreBloc = new CuivreBloc(Material.iron).setUnlocalizedName("cuivrebloc").setHardness(5.0F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); limonBloc = new LimonBloc(Material.sand).setUnlocalizedName("limonbloc").setHardness(1.15F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); limonMouilleBloc = new LimonMouilleBloc(Material.ground).setUnlocalizedName("limonmouillebloc").setHardness(0.6F).setCreativeTab(CreativeTabs.tabBlock); briqueCrueBloc = new BriqueCrueBloc(Material.rock).setUnlocalizedName("briquecruebloc").setHardness(1.5F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); copperOreBlock = new CopperOreBlock(Material.rock).setUnlocalizedName("copperoreblock").setHardness(3.0F).setResistance(5.0F).setCreativeTab(CreativeTabs.tabBlock); hieroglyphBlock = new HieroglyphBlock().setUnlocalizedName("hieroglyphblock").setHardness(1.5F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); hieroglyphBlock2 = new HieroglyphBlock2().setUnlocalizedName("hieroglyphblock2").setHardness(1.5F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); blockBarley = new BlockBarley().setUnlocalizedName("blockBarley"); blockOnion = new BlockOnion().setUnlocalizedName("blockOnion"); //BlocsRegistry GameRegistry.registerBlock(cuivreBloc, "cuivre_bloc"); GameRegistry.registerBlock(limonBloc, "limon_bloc"); GameRegistry.registerBlock(limonMouilleBloc, "limon_mouille_bloc"); GameRegistry.registerBlock(briqueCrueBloc, "brique_crue_bloc"); GameRegistry.registerBlock(copperOreBlock, "copper_ore_block"); GameRegistry.registerBlock(hieroglyphBlock, "hieroglyph_block"); GameRegistry.registerBlock(hieroglyphBlock2, "hieroglyph_block2"); GameRegistry.registerBlock(blockBarley, "barley_block"); GameRegistry.registerBlock(blockOnion, "onion_block"); //ITEMS //Armors Items copperHelmet = new ArmorCopper(armorCopper, 0).setUnlocalizedName("copperHelmet"); copperChestPlate = new ArmorCopper(armorCopper, 1).setUnlocalizedName("copperChestPlate"); copperLeggings = new ArmorCopper(armorCopper, 2).setUnlocalizedName("copperLeggings"); copperBoots = new ArmorCopper(armorCopper, 3).setUnlocalizedName("copperBoots"); //Materials Items cuivreLingot = new CuivreLingot().setUnlocalizedName("cuivreLingot").setCreativeTab(CreativeTabs.tabMaterials); barleyy = new Barleyy().setUnlocalizedName("barleyy").setCreativeTab(CreativeTabs.tabMaterials); barleySeeds = new ItemSeeds(blockBarley, Blocks.farmland).setUnlocalizedName("barleySeed"); //Tools Items copperSword = new SwordCopper(toolCopper).setUnlocalizedName("copperSword"); copperAxe = new AxeCopper(toolCopper).setUnlocalizedName("copperAxe"); copperPickaxe = new PickaxeCopper(toolCopper).setUnlocalizedName("copperPickaxe"); copperShovel = new ShovelCopper(toolCopper).setUnlocalizedName("copperShovel"); copperHoe = new HoeCopper(toolCopper).setUnlocalizedName("copperHoe"); //Food Items fig = new Fig(5, false).setUnlocalizedName("fig").setCreativeTab(CreativeTabs.tabFood); barleyBread = new BarleyBread(5, false).setUnlocalizedName("barleyBread").setCreativeTab(CreativeTabs.tabFood); onion = new ItemSeedFood(6, 9, blockOnion, Blocks.farmland).setUnlocalizedName("onion").setCreativeTab(CreativeTabs.tabFood); //ItemsRegistry //Itemsregistry Armor GameRegistry.registerItem(copperHelmet, "copper_Helmet"); GameRegistry.registerItem(copperChestPlate, "copper_ChestPlate"); GameRegistry.registerItem(copperLeggings, "copper_Leggings"); GameRegistry.registerItem(copperBoots, "copper_Boots"); //Itemsregistry Tools GameRegistry.registerItem(copperSword, "copper_Sword"); GameRegistry.registerItem(copperAxe, "copper_Axe"); GameRegistry.registerItem(copperPickaxe, "copper_Pickaxe"); GameRegistry.registerItem(copperShovel, "copper_Shovel"); GameRegistry.registerItem(copperHoe, "copper_Hoe"); //Itemsregistry Food GameRegistry.registerItem(fig, "fig"); GameRegistry.registerItem(barleyBread, "barley_Bread"); GameRegistry.registerItem(onion, "onion"); //Itemsregistry Material GameRegistry.registerItem(cuivreLingot, "cuivre_Lingot"); GameRegistry.registerItem(barleyy, "barleyy"); GameRegistry.registerItem(barleySeeds, "barley_seeds"); } @EventHandler public void Init(FMLInitializationEvent event) { proxy.registerRender(); if(event.getSide().isClient()) { MinecraftForge.EVENT_BUS.register(new LivingEventHandler()); proxy.registerRender(); //Textures //Items Enregistrés //Items Armor Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperHelmet, 0, new ModelResourceLocation("modegypte:copper_Helmet", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperChestPlate, 0, new ModelResourceLocation("modegypte:copper_ChestPlate", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperLeggings, 0, new ModelResourceLocation("modegypte:copper_Leggings", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperBoots, 0, new ModelResourceLocation("modegypte:copper_Boots", "inventory")); //Items Tools Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperSword, 0, new ModelResourceLocation("modegypte:copper_Sword", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperAxe, 0, new ModelResourceLocation("modegypte:copper_Axe", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperPickaxe, 0, new ModelResourceLocation("modegypte:copper_Pickaxe", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperShovel, 0, new ModelResourceLocation("modegypte:copper_Shovel", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperHoe, 0, new ModelResourceLocation("modegypte:copper_Hoe", "inventory")); //Items Food Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(fig, 0, new ModelResourceLocation("modegypte:fig", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(barleyBread, 0, new ModelResourceLocation("modegypte:barley_Bread", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(onion, 0, new ModelResourceLocation("modegypte:onion", "inventory")); //Items Material Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(cuivreLingot, 0, new ModelResourceLocation("modegypte:cuivre_Lingot", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(barleyy, 0, new ModelResourceLocation("modegypte:barleyy", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(barleySeeds, 0, new ModelResourceLocation("modegypte:barley_seeds", "inventory")); //Blocs Enregistrés en Items Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(cuivreBloc), 0, new ModelResourceLocation("modegypte:cuivre_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(limonBloc), 0, new ModelResourceLocation("modegypte:limon_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(limonMouilleBloc), 0, new ModelResourceLocation("modegypte:limon_mouille_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(briqueCrueBloc), 0, new ModelResourceLocation("modegypte:brique_crue_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(copperOreBlock), 0, new ModelResourceLocation("modegypte:copper_ore_block", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(hieroglyphBlock), 0, new ModelResourceLocation("modegypte:hieroglyph_block", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(hieroglyphBlock2), 0, new ModelResourceLocation("modegypte:hieroglyph_block2", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(blockBarley), 0, new ModelResourceLocation("modegypte:Barley", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(blockOnion), 0, new ModelResourceLocation("modegypte:block_onion", "inventory")); //CRAFTS //Crafting Table //Recipes Blocks GameRegistry.addRecipe(new ItemStack(cuivreBloc), new Object[]{"XXX", "XXX", "XXX", 'X', new ItemStack(cuivreLingot)}); //Recipes Tools GameRegistry.addRecipe(new ItemStack(copperSword), new Object[]{"X", "X", "S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperAxe), new Object[]{"XX ", "XS ", " S ", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperAxe), new Object[]{" XX", " XS", " S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperPickaxe), new Object[]{"XXX", " S ", " S ", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperShovel), new Object[]{"X", "S", "S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperHoe), new Object[]{"XX ", " S ", " S ", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperHoe), new Object[]{" XX", " S", " S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); // Recipes Armors GameRegistry.addRecipe(new ItemStack(copperHelmet, 1), new Object[]{"XXX", "X X", 'X', new ItemStack(cuivreLingot)}); GameRegistry.addRecipe(new ItemStack(copperChestPlate, 1), new Object[]{"X X", "XXX", "XXX", 'X', new ItemStack(cuivreLingot)}); GameRegistry.addRecipe(new ItemStack(copperLeggings, 1), new Object[]{"XXX", "X X", "X X", 'X', new ItemStack(cuivreLingot)}); GameRegistry.addRecipe(new ItemStack(copperBoots, 1), new Object[]{"X X", "X X", 'X', new ItemStack(cuivreLingot)}); //Recipes Materials //Recipes Decorations //Furnace GameRegistry.addSmelting(copperOreBlock, new ItemStack(cuivreLingot), 0.6F); MinecraftForge.addGrassSeed(new ItemStack(barleySeeds), 10); //WorldGeneratorRegistry GameRegistry.registerWorldGenerator(new OreGenerator(copperOreBlock), 0); //BiomeGeneratorRegistry BiomeManager.addBiome(BiomeType.DESERT, new BiomeEntry(new EgyptBiome(), 10)); // //EntityCreator.createEntity(EntityBeaf.class, new RenderBeaf(), "Beaf", EnumCreatureType.CREATURE, 10, 1, 5, new BiomeGenBase[] {BiomeGenBase.desert} , 0xBF6437, 0xF5E8D3, true); MinecraftForge.EVENT_BUS.register(new Events()); } } @EventHandler public void postInit(FMLPostInitializationEvent event) { } } -
Je ne sais pas pourquoi il essaye de load cette class pendant la pre-init : Render (net.minecraft.client.renderer.entity.Render), as-tu un block/item qui utilise cette class (ou qui l’a en import) ?
-
Dans la méthode init, tu appelles 2 fois ```java
proxy.registerRender; -
Ah oui effectivement, mais comme il est sur serveur, elle n’est appelée que la première fois, et en plus ça plante à la preinit.
-
Il y a aussi un autre soucis dans la fonction init de la classe principale.
Beaucoup de fonctions se trouvent à l’intérieur de la condition «if(event.getSide().isClient())» alors qu’il ne devrait pas y être. (les GameRegistry, le BiomeManager.addBiome, etc …). -
Bon, ça m’a l’air d’être une vraie prise de tête tout ça, mais je tiens à ce que ça marche en multi, alors j’ai essayé de fixer ça, j’ai mis:
Classe Principale ‘ModEgypte.java’
package fr.vorax.egypte.common; import fr.vorax.egypte.proxy.CommonProxy; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.client.Minecraft; import net.minecraft.client.resources.model.ModelResourceLocation; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.EntityLiving; import net.minecraft.entity.EntitySpawnPlacementRegistry; import net.minecraft.entity.EnumCreatureType; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemSeedFood; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemSeeds; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumChatFormatting; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.biome.BiomeGenDesert; import net.minecraft.world.biome.BiomeGenPlains; import net.minecraftforge.client.gui.ForgeGuiFactory.ForgeConfigGui.AddModOverrideEntry; import net.minecraftforge.common.BiomeManager; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.BiomeManager.BiomeEntry; import net.minecraftforge.common.BiomeManager.BiomeType; import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.fml.common.Mod; import net.minecraftforge.fml.common.Mod.EventHandler; import net.minecraftforge.fml.common.Mod.Instance; import net.minecraftforge.fml.common.ModMetadata; import net.minecraftforge.fml.common.SidedProxy; import net.minecraftforge.fml.common.event.FMLInitializationEvent; import net.minecraftforge.fml.common.event.FMLPostInitializationEvent; import net.minecraftforge.fml.common.event.FMLPreInitializationEvent; import net.minecraftforge.fml.common.registry.GameRegistry; @Mod(modid = "modegypte", name = "Mod Egypte", version = "1.0.0") public class ModEgypte { @Instance("modegypte") public static ModEgypte instance; @SidedProxy(clientSide = "fr.vorax.egypte.proxy.ClientProxy", serverSide = "fr.vorax.egypte.proxy.CommonProxy") public static CommonProxy proxy; //DECLARATIONS public static Item cuivreLingot, copperHelmet, copperChestPlate, copperLeggings, copperBoots, copperSword, copperAxe, copperPickaxe, copperShovel, copperHoe, fig, barleyy, barleySeeds, barleyBread, onion; public static Block cuivreBloc, limonBloc, limonMouilleBloc, briqueCrueBloc, copperOreBlock, hieroglyphBlock, hieroglyphBlock2, blockBarley, blockOnion, datePalmBlock; public static ArmorMaterial armorCopper = EnumHelper.addArmorMaterial("armorCopper", "armorCopper", 10, new int[]{2, 6, 5, 2}, 20); public static ToolMaterial toolCopper = EnumHelper.addToolMaterial("toolCopper", 2, 200, 5.0F, 2.0F, 17); @EventHandler public void preInit(FMLPreInitializationEvent event) { ModMetadata data = event.getModMetadata(); data.autogenerated = false; data.name = EnumChatFormatting.GOLD + "EgyptMod"; data.description = EnumChatFormatting.YELLOW + "Who does not want to end up in Ancient Egypt? Immerse yourself in ancient Egypt! Quick! Go find a village, adventure awaits!"; data.credits = EnumChatFormatting.LIGHT_PURPLE + "Special thanks to Forge team and MFF," + EnumChatFormatting.DARK_RED + "Wilza," + EnumChatFormatting.LIGHT_PURPLE + "Sowelo, Anderov, and Fab1us."; data.logoFile = "assets/modegypte/textures/logo/logo.png"; data.url = EnumChatFormatting.AQUA + "Comming Soon (Really, this is not a joke!) !"; //BLOCS cuivreBloc = new CuivreBloc(Material.iron).setUnlocalizedName("cuivrebloc").setHardness(5.0F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); limonBloc = new LimonBloc(Material.sand).setUnlocalizedName("limonbloc").setHardness(1.15F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); limonMouilleBloc = new LimonMouilleBloc(Material.ground).setUnlocalizedName("limonmouillebloc").setHardness(0.6F).setCreativeTab(CreativeTabs.tabBlock); briqueCrueBloc = new BriqueCrueBloc(Material.rock).setUnlocalizedName("briquecruebloc").setHardness(1.5F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); copperOreBlock = new CopperOreBlock(Material.rock).setUnlocalizedName("copperoreblock").setHardness(3.0F).setResistance(5.0F).setCreativeTab(CreativeTabs.tabBlock); hieroglyphBlock = new HieroglyphBlock().setUnlocalizedName("hieroglyphblock").setHardness(1.5F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); hieroglyphBlock2 = new HieroglyphBlock2().setUnlocalizedName("hieroglyphblock2").setHardness(1.5F).setResistance(10.0F).setCreativeTab(CreativeTabs.tabBlock); blockBarley = new BlockBarley().setUnlocalizedName("blockBarley"); blockOnion = new BlockOnion().setUnlocalizedName("blockOnion"); datePalmBlock = new DatePalmBlock(Material.wood).setUnlocalizedName("datepalmblock").setCreativeTab(CreativeTabs.tabBlock); //BlocsRegistry GameRegistry.registerBlock(cuivreBloc, "cuivre_bloc"); GameRegistry.registerBlock(limonBloc, "limon_bloc"); GameRegistry.registerBlock(limonMouilleBloc, "limon_mouille_bloc"); GameRegistry.registerBlock(briqueCrueBloc, "brique_crue_bloc"); GameRegistry.registerBlock(copperOreBlock, "copper_ore_block"); GameRegistry.registerBlock(hieroglyphBlock, "hieroglyph_block"); GameRegistry.registerBlock(hieroglyphBlock2, "hieroglyph_block2"); GameRegistry.registerBlock(blockBarley, "barley_block"); GameRegistry.registerBlock(blockOnion, "onion_block"); GameRegistry.registerBlock(datePalmBlock, "date_palm_block"); //ITEMS //Armors Items copperHelmet = new ArmorCopper(armorCopper, 0).setUnlocalizedName("copperHelmet"); copperChestPlate = new ArmorCopper(armorCopper, 1).setUnlocalizedName("copperChestPlate"); copperLeggings = new ArmorCopper(armorCopper, 2).setUnlocalizedName("copperLeggings"); copperBoots = new ArmorCopper(armorCopper, 3).setUnlocalizedName("copperBoots"); //Materials Items cuivreLingot = new CuivreLingot().setUnlocalizedName("cuivreLingot").setCreativeTab(CreativeTabs.tabMaterials); barleyy = new Barleyy().setUnlocalizedName("barleyy").setCreativeTab(CreativeTabs.tabMaterials); barleySeeds = new ItemSeeds(blockBarley, Blocks.farmland).setUnlocalizedName("barleySeed"); //Tools Items copperSword = new SwordCopper(toolCopper).setUnlocalizedName("copperSword"); copperAxe = new AxeCopper(toolCopper).setUnlocalizedName("copperAxe"); copperPickaxe = new PickaxeCopper(toolCopper).setUnlocalizedName("copperPickaxe"); copperShovel = new ShovelCopper(toolCopper).setUnlocalizedName("copperShovel"); copperHoe = new HoeCopper(toolCopper).setUnlocalizedName("copperHoe"); //Food Items fig = new Fig(5, false).setUnlocalizedName("fig").setCreativeTab(CreativeTabs.tabFood); barleyBread = new BarleyBread(5, false).setUnlocalizedName("barleyBread").setCreativeTab(CreativeTabs.tabFood); onion = new ItemSeedFood(6, 9, blockOnion, Blocks.farmland).setUnlocalizedName("onion").setCreativeTab(CreativeTabs.tabFood); //ItemsRegistry //Itemsregistry Armor GameRegistry.registerItem(copperHelmet, "copper_Helmet"); GameRegistry.registerItem(copperChestPlate, "copper_ChestPlate"); GameRegistry.registerItem(copperLeggings, "copper_Leggings"); GameRegistry.registerItem(copperBoots, "copper_Boots"); //Itemsregistry Tools GameRegistry.registerItem(copperSword, "copper_Sword"); GameRegistry.registerItem(copperAxe, "copper_Axe"); GameRegistry.registerItem(copperPickaxe, "copper_Pickaxe"); GameRegistry.registerItem(copperShovel, "copper_Shovel"); GameRegistry.registerItem(copperHoe, "copper_Hoe"); //Itemsregistry Food GameRegistry.registerItem(fig, "fig"); GameRegistry.registerItem(barleyBread, "barley_Bread"); GameRegistry.registerItem(onion, "onion"); //Itemsregistry Material GameRegistry.registerItem(cuivreLingot, "cuivre_Lingot"); GameRegistry.registerItem(barleyy, "barleyy"); GameRegistry.registerItem(barleySeeds, "barley_seeds"); } @EventHandler public void Init(FMLInitializationEvent event) { proxy.registerRender(); //CHANGEMENT PROVISOIRE DEBUT–----------------------------------------- //Textures //Items Enregistrés //Items Armor Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperHelmet, 0, new ModelResourceLocation("modegypte:copper_Helmet", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperChestPlate, 0, new ModelResourceLocation("modegypte:copper_ChestPlate", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperLeggings, 0, new ModelResourceLocation("modegypte:copper_Leggings", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperBoots, 0, new ModelResourceLocation("modegypte:copper_Boots", "inventory")); //Items Tools Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperSword, 0, new ModelResourceLocation("modegypte:copper_Sword", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperAxe, 0, new ModelResourceLocation("modegypte:copper_Axe", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperPickaxe, 0, new ModelResourceLocation("modegypte:copper_Pickaxe", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperShovel, 0, new ModelResourceLocation("modegypte:copper_Shovel", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(copperHoe, 0, new ModelResourceLocation("modegypte:copper_Hoe", "inventory")); //Items Food Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(fig, 0, new ModelResourceLocation("modegypte:fig", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(barleyBread, 0, new ModelResourceLocation("modegypte:barley_Bread", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(onion, 0, new ModelResourceLocation("modegypte:onion", "inventory")); //Items Material Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(cuivreLingot, 0, new ModelResourceLocation("modegypte:cuivre_Lingot", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(barleyy, 0, new ModelResourceLocation("modegypte:barleyy", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(barleySeeds, 0, new ModelResourceLocation("modegypte:barley_seeds", "inventory")); //Blocs Enregistrés en Items Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(cuivreBloc), 0, new ModelResourceLocation("modegypte:cuivre_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(limonBloc), 0, new ModelResourceLocation("modegypte:limon_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(limonMouilleBloc), 0, new ModelResourceLocation("modegypte:limon_mouille_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(briqueCrueBloc), 0, new ModelResourceLocation("modegypte:brique_crue_bloc", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(copperOreBlock), 0, new ModelResourceLocation("modegypte:copper_ore_block", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(hieroglyphBlock), 0, new ModelResourceLocation("modegypte:hieroglyph_block", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(hieroglyphBlock2), 0, new ModelResourceLocation("modegypte:hieroglyph_block2", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(blockBarley), 0, new ModelResourceLocation("modegypte:Barley", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(blockOnion), 0, new ModelResourceLocation("modegypte:block_onion", "inventory")); Minecraft.getMinecraft().getRenderItem().getItemModelMesher().register(Item.getItemFromBlock(datePalmBlock), 0, new ModelResourceLocation("modegypte:date_palm_block", "inventory")); //CRAFTS //Crafting Table //Recipes Blocks GameRegistry.addRecipe(new ItemStack(cuivreBloc), new Object[]{"XXX", "XXX", "XXX", 'X', new ItemStack(cuivreLingot)}); //Recipes Tools GameRegistry.addRecipe(new ItemStack(copperSword), new Object[]{"X", "X", "S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperAxe), new Object[]{"XX ", "XS ", " S ", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperAxe), new Object[]{" XX", " XS", " S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperPickaxe), new Object[]{"XXX", " S ", " S ", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperShovel), new Object[]{"X", "S", "S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperHoe), new Object[]{"XX ", " S ", " S ", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); GameRegistry.addRecipe(new ItemStack(copperHoe), new Object[]{" XX", " S", " S", 'X', new ItemStack(cuivreLingot), 'S' , Items.stick}); // Recipes Armors GameRegistry.addRecipe(new ItemStack(copperHelmet, 1), new Object[]{"XXX", "X X", 'X', new ItemStack(cuivreLingot)}); GameRegistry.addRecipe(new ItemStack(copperChestPlate, 1), new Object[]{"X X", "XXX", "XXX", 'X', new ItemStack(cuivreLingot)}); GameRegistry.addRecipe(new ItemStack(copperLeggings, 1), new Object[]{"XXX", "X X", "X X", 'X', new ItemStack(cuivreLingot)}); GameRegistry.addRecipe(new ItemStack(copperBoots, 1), new Object[]{"X X", "X X", 'X', new ItemStack(cuivreLingot)}); //Recipes Materials //Recipes Decorations //Furnace GameRegistry.addSmelting(copperOreBlock, new ItemStack(cuivreLingot), 0.6F); MinecraftForge.addGrassSeed(new ItemStack(barleySeeds), 10); //WorldGeneratorRegistry GameRegistry.registerWorldGenerator(new OreGenerator(copperOreBlock), 0); //BiomeGeneratorRegistry BiomeManager.addBiome(BiomeType.DESERT, new BiomeEntry(new EgyptBiome(), 10)); // //EntityCreator.createEntity(EntityBeaf.class, new RenderBeaf(), "Beaf", EnumCreatureType.CREATURE, 10, 1, 5, new BiomeGenBase[] {BiomeGenBase.desert} , 0xBF6437, 0xF5E8D3, true); MinecraftForge.EVENT_BUS.register(new Events()); //CHANGEMENT PROVISOIRE FIN-------------------------------------------------- if(event.getSide().isClient()) { MinecraftForge.EVENT_BUS.register(new LivingEventHandler()); } } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }Les commentaires changements provisoires signifient juste que j’ai déplacé un gros pavé qui selon Robin, n’avait rien à faire dans ‘[font=Ubuntu, sans-serifif(event.getSide().isClient())’ .]
[font=Ubuntu, sans-serifJ’ai aussi viré un ‘proxy][font=monospace.][font=monospaceregisterRender’ dans la classe principale.]
J’ai donc essayé de lancer le serveur, et ça plante, alors que je n’ai pas “activé” le mob dans ma classe ‘ClientProxy’ :
package fr.vorax.egypte.proxy; import fr.vorax.egypte.common.EntityBeaf; import fr.vorax.egypte.common.RenderBeaf; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBiped; import net.minecraftforge.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { @Override public void registerRender() { System.out.println("Méthode côté client"); //RenderingRegistry.registerEntityRenderingHandler(EntityBeaf.class, new RenderBeaf()); } }En ce qui concerne les ‘net.minecraft.client.renderer.entity.Render’ j’utilise ça dans:
‘RenderBeaf.java’
package fr.vorax.egypte.common; import net.minecraft.client.Minecraft; import net.minecraft.client.model.ModelBase; import net.minecraft.client.renderer.entity.RenderLiving; import net.minecraft.client.renderer.entity.RenderManager; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class RenderBeaf extends RenderLiving { public RenderBeaf() { super(Minecraft.getMinecraft().getRenderManager(), new ModelBeaf(), 0); } @Override protected ResourceLocation getEntityTexture(Entity entity) { return new ResourceLocation("ModEgypte", "textures/entity/beaf.png"); } }‘EntityCreator’
%(#9999ff)[```java
package fr.vorax.egypte.common;
]import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.EntityList;
import net.minecraft.entity.EnumCreatureType;
import net.minecraft.world.biome.BiomeGenBase;
import net.minecraft.world.chunk.Chunk.EnumCreateEntityType;
import net.minecraftforge.fml.client.registry.RenderingRegistry;
import net.minecraftforge.fml.common.registry.EntityRegistry;public class EntityCreator
{
public static final void createEntity(Class entityClass, Render render, String entityName, EnumCreatureType type, int probability, int minSpawn, int maxSpawn, BiomeGenBase[] biomes, int solidColor, int spotColor, boolean hasSpawnEgg)
{
int id = EntityRegistry.findGlobalUniqueEntityId();EntityRegistry.registerGlobalEntityID(entityClass, entityName, id);
EntityRegistry.registerModEntity(entityClass, entityName, id, ModEgypte.instance, 64, 1, true);
EntityRegistry.addSpawn(entityName, probability, minSpawn, maxSpawn, type, biomes);
RenderingRegistry.registerEntityRenderingHandler(entityClass, render);if(hasSpawnEgg)
{
EntityList.entityEggs.put(Integer.valueOf(id), new EntityList.EntityEggInfo(id, solidColor, spotColor));
}
}
%(#9999ff)[}Voici donc le log du serveur: http://www.cjoint.com/c/FEtrijvsqGk Et mon arborescence: http://www.cjoint.com/c/FEtrg7maPGk Note: Le client fonctionne. -
C’est la méthode createEntity de la class EntityCreator qui pose problème car tu enregistre déjà le rendu de ton entité dans ton ClientProxy.
-
registerGlobalEntityID n’est plus nécessaire en 1.8.
Le plus simple serait que tu envoies un zip de ton dossier src, je regarderai de mon côté.
-
Hm d’accord. C’est vrai que ça a l’air compliqué de régler tout ça avec ma jeune expérience. Je vais envoyer ça.
