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    Savoir quelle entity regarde le joueur

    Planifier Épinglé Verrouillé Déplacé Sans suite
    28 Messages 4 Publieurs 6.5k Vues 1 Watching
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    • isadorI Hors-ligne
      isador Moddeurs confirmés Modérateurs
      dernière édition par

      dans tout les cas target sera egal a entityLivingTarget non?

      1 réponse Dernière réponse Répondre Citer 0
      • GuguG Hors-ligne
        Gugu
        dernière édition par

        Oui

        "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
        ― Jordan B. Peterson

        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          J’aime bien ton message + ta signature.
          ça fait
          Oui ! Non !
          On peut limite compléter avec : en fait je ne sais pas. xD

          (Ceci était un message inutile de robin4002)

          1 réponse Dernière réponse Répondre Citer 0
          • isadorI Hors-ligne
            isador Moddeurs confirmés Modérateurs
            dernière édition par

            merci de ta participation robin

            du coup gugu avec ton code on peut récup l’entité visé?

            1 réponse Dernière réponse Répondre Citer 0
            • isadorI Hors-ligne
              isador Moddeurs confirmés Modérateurs
              dernière édition par

              Petit up car je comprend pas trop le code de gugu

              1 réponse Dernière réponse Répondre Citer 0
              • GuguG Hors-ligne
                Gugu
                dernière édition par

                Oui, l’entité Target est la cible.

                "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                ― Jordan B. Peterson

                1 réponse Dernière réponse Répondre Citer 0
                • isadorI Hors-ligne
                  isador Moddeurs confirmés Modérateurs
                  dernière édition par

                  Donc en fait si je veux écrire un nbt dans l’entity visé faudrat utiliser la variable Target ?

                  EDIT:
                  problème: target renvoi toujours null

                  
                  if(kb.keyCode == questKey.keyCode && mc.currentScreen == null && player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == CoeQuestMain.quest)// ADMIN
                  {
                  FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 2, player.worldObj, (int)Math.floor(player.posX), (int)Math.floor(player.posY), (int)Math.floor(player.posZ));
                  if(par5 && par3Entity instanceof EntityPlayer && !par2World.isRemote)
                  {
                  player = (EntityPlayer)par3Entity;
                  Entity target = null;
                  List entityTagetList = par2World.getEntitiesWithinAABB(Entity.class, player.boundingBox.expand(32.0D, 32.0D, 32.0D));
                  for(int i = 0; i < entityTagetList.size(); i++)
                  {
                  Entity entityTarget = (Entity)entityTagetList.get(i);
                  if(entityTarget != player && entityTarget instanceof EntityLivingBase)
                  {
                  EntityLivingBase entityLivingTarget = (EntityLivingBase)entityTarget;
                  Vec3 vec3 = player.getLook(1.0F).normalize();
                  Vec3 vec31 = entityLivingTarget.worldObj.getWorldVec3Pool().getVecFromPool(entityLivingTarget.posX - player.posX, entityLivingTarget.boundingBox.minY + (double)(entityLivingTarget.height / 2.0F) - (player.posY + (double)player.getEyeHeight()), entityLivingTarget.posZ - player.posZ);
                  double d0 = vec31.lengthVector();
                  vec31 = vec31.normalize();
                  double d1 = vec3.dotProduct(vec31);
                  if(d1 > 1.0D - 0.025D / d0 && player.canEntityBeSeen(entityLivingTarget))
                  {
                  target = entityLivingTarget;
                  }
                  else
                  {
                  target = null;
                  }
                  
                  }
                  }
                  }
                  }
                  
                  else if(kb.keyCode == questKey.keyCode && mc.currentScreen == null)
                  {
                  FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 1, player.worldObj, (int)Math.floor(player.posX), (int)Math.floor(player.posY), (int)Math.floor(player.posZ));
                  }
                  System.out.println("target: " + entityTarget);
                  System.out.println(mouseOver);
                  }
                  
                  
                  1 réponse Dernière réponse Répondre Citer 0
                  • isadorI Hors-ligne
                    isador Moddeurs confirmés Modérateurs
                    dernière édition par

                    bon pour le problème de null c’était moi, tromper de condition
                    maintenant ca crash au niveau du .getEntitiesWithinAABB de

                    
                    List entityTagetList = par2World.getEntitiesWithinAABB(CoeMob.Mob.MobtestEntity.class, player.boundingBox.expand(32.0D, 32.0D, 32.0D));
                    
                    

                    le crash report:
                    :::

                    
                    –-- Minecraft Crash Report ----
                    // Why is it breaking :(
                    
                    Time: 30/06/14 13:15
                    Description: Unexpected error
                    
                    java.lang.NullPointerException
                    at CoeQuest.KeyBindQuest.keyUp(KeyBindQuest.java:84)
                    at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.keyTick(KeyBindingRegistry.java:129)
                    at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.tickStart(KeyBindingRegistry.java:102)
                    at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:28)
                    at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:122)
                    at cpw.mods.fml.common.FMLCommonHandler.onRenderTickStart(FMLCommonHandler.java:372)
                    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:944)
                    at net.minecraft.client.Minecraft.run(Minecraft.java:838)
                    at net.minecraft.client.main.Main.main(Main.java:93)
                    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                    at java.lang.reflect.Method.invoke(Unknown Source)
                    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
                    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
                    
                    A detailed walkthrough of the error, its code path and all known details is as follows:
                    ---------------------------------------------------------------------------------------
                    
                    -- Head --
                    Stacktrace:
                    at CoeQuest.KeyBindQuest.keyUp(KeyBindQuest.java:84)
                    at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.keyTick(KeyBindingRegistry.java:129)
                    at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.tickStart(KeyBindingRegistry.java:102)
                    at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:28)
                    at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:122)
                    
                    -- Affected level --
                    Details:
                    Level name: MpServer
                    All players: 1 total; [EntityClientPlayerMP['isador34'/4, l='MpServer', x=1143,30, y=5,62, z=223,68]]
                    Chunk stats: MultiplayerChunkCache: 275
                    Level seed: 0
                    Level generator: ID 01 - flat, ver 0\. Features enabled: false
                    Level generator options:
                    Level spawn location: World: (1121,4,239), Chunk: (at 1,0,15 in 70,14; contains blocks 1120,0,224 to 1135,255,239), Region: (2,0; contains chunks 64,0 to 95,31, blocks 1024,0,0 to 1535,255,511)
                    Level time: 375011 game time, 107102 day time
                    Level dimension: 0
                    Level storage version: 0x00000 - Unknown?
                    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                    Forced entities: 5 total; [MobtestEntity['entity.Testmob.name'/0, l='MpServer', x=1141,31, y=4,00, z=223,69], EntityClientPlayerMP['isador34'/4, l='MpServer', x=1143,30, y=5,62, z=223,68], MobtestEntity['entity.Testmob.name'/1, l='MpServer', x=1151,31, y=4,00, z=226,69], MobtestEntity['entity.Testmob.name'/2, l='MpServer', x=1151,69, y=4,00, z=226,69], MobtestEntity['entity.Testmob.name'/3, l='MpServer', x=1151,69, y=4,00, z=226,69]]
                    Retry entities: 0 total; []
                    Server brand: fml,forge
                    Server type: Integrated singleplayer server
                    Stacktrace:
                    at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440)
                    at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2312)
                    at net.minecraft.client.Minecraft.run(Minecraft.java:863)
                    at net.minecraft.client.main.Main.main(Main.java:93)
                    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                    at java.lang.reflect.Method.invoke(Unknown Source)
                    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
                    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
                    
                    – System Details --
                    Details:
                    Minecraft Version: 1.6.4
                    Operating System: Windows 8 (amd64) version 6.2
                    Java Version: 1.7.0_45, Oracle Corporation
                    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                    Memory: 661595768 bytes (630 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
                    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                    AABB Pool Size: 19636 (1099616 bytes; 1 MB) allocated, 1 (56 bytes; 0 MB) used
                    Suspicious classes: FML and Forge are installed
                    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                    FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 15 mods loaded, 15 mods active
                    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    FML{6.4.45.953} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    Forge{9.11.1.953} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coebiome{1.0.0} [CoeBiome] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coeblock{1.0.0} [Coe Block] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coebordure{1.0.0} [Coe Bordure] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coecore{1.0.0} [CoeCore] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coelevel{1.0.0} [CoeLevel] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coemob{1.0.0} [Coemob] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coequest{1.0.0} [CoeQuest] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coespell{1.0.0} [CoeSpell] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    coeweapon{1.0.0} [CoeWeapon] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    crusadegui{2.0.0} [COE gui] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    mineralherb{1.0.1} [Mineralherb] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    PM{V.1.0.0} [Portal WoW] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                    Launched Version: 1.6
                    LWJGL: 2.9.0
                    OpenGL: GeForce GTX 660/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
                    Is Modded: Definitely; Client brand changed to 'fml,forge'
                    Type: Client (map_client.txt)
                    Resource Pack: Default
                    Current Language: English (US)
                    Profiler Position: N/A (disabled)
                    Vec3 Pool Size: 292 (16352 bytes; 0 MB) allocated, 14 (784 bytes; 0 MB) used
                    
                    

                    :::
                    le code:

                    
                    package CoeQuest;
                    
                    import java.util.EnumSet;
                    import java.util.List;
                    
                    import net.minecraft.client.Minecraft;
                    import net.minecraft.client.settings.KeyBinding;
                    import net.minecraft.entity.Entity;
                    import net.minecraft.entity.EntityLivingBase;
                    import net.minecraft.entity.player.EntityPlayer;
                    import net.minecraft.util.MovingObjectPosition;
                    import net.minecraft.util.Vec3;
                    import net.minecraft.world.World;
                    
                    import org.lwjgl.input.Keyboard;
                    
                    import cpw.mods.fml.client.FMLClientHandler;
                    import cpw.mods.fml.client.registry.KeyBindingRegistry.KeyHandler;
                    import cpw.mods.fml.common.TickType;
                    import cpw.mods.fml.common.network.FMLNetworkHandler;
                    
                    public class KeyBindQuest extends KeyHandler
                    {
                    public static KeyBinding questKey = new KeyBinding("key.button.interactKey", Keyboard.KEY_I);
                    private EntityLivingBase entityTarget;
                    private World par2World;
                    private String team;
                    
                    private String Newligne=System.getProperty("line.separator");
                    
                    public KeyBindQuest()
                    {
                    
                    super(new KeyBinding[] {questKey}, new boolean[] {false});
                    }
                    
                    @Override
                    public String getLabel()
                    {
                    return "Intéragir";
                    }
                    
                    @Override
                    public void keyDown(EnumSet <ticktype>types, KeyBinding kb, boolean tickEnd, boolean isRepeat)
                    {}
                    
                    @Override
                    public void keyUp(EnumSet <ticktype>types, KeyBinding kb, boolean tickEnd)
                    {
                    
                    EntityPlayer player = FMLClientHandler.instance().getClient().thePlayer;
                    Minecraft mc = Minecraft.getMinecraft();
                    
                    MovingObjectPosition mouseOver = player.rayTrace(100D, 1F);
                    /*
                    * if(mouseOver != null && mouseOver.typeOfHit ==
                    * EnumMovingObjectType.ENTITY) { if(mouseOver.entityHit instanceof
                    * MobtestEntity) { System.out.println(mouseOver.typeOfHit.name());
                    * if(kb.keyCode == questKey.keyCode && mc.currentScreen == null &&
                    * player.getCurrentEquippedItem() != null &&
                    * player.getCurrentEquippedItem().getItem() == CoeQuestMain.quest)//
                    * ADMIN { FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 2,
                    * player.worldObj, (int)Math.floor(player.posX),
                    * (int)Math.floor(player.posY), (int)Math.floor(player.posZ)); }
                    *
                    * else if(kb.keyCode == questKey.keyCode && mc.currentScreen == null) {
                    * FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 1,
                    * player.worldObj, (int)Math.floor(player.posX),
                    * (int)Math.floor(player.posY), (int)Math.floor(player.posZ)); } } }
                    */
                    if(kb.keyCode == questKey.keyCode && mc.currentScreen == null )
                    //&& player.getCurrentEquippedItem() != null && player.getCurrentEquippedItem().getItem() == CoeQuestMain.quest)//ADMIN
                    System.out.println("test 0");
                    {
                    FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 2, player.worldObj, (int)Math.floor(player.posX), (int)Math.floor(player.posY), (int)Math.floor(player.posZ));
                    if(player instanceof EntityPlayer)
                    {
                    System.out.println("test 1");
                    player = (EntityPlayer)player;
                    Entity target = null;
                    List entityTagetList =
                    par2World
                    .getEntitiesWithinAABB
                    (CoeMob.Mob.MobtestEntity.class
                    , player.boundingBox.expand(32.0D, 32.0D, 32.0D));
                    for(int i = 0; i < entityTagetList.size(); i++)
                    {
                    System.out.println("test 2");
                    Entity entityTarget = (Entity)entityTagetList.get(i);
                    if(entityTarget != player && entityTarget instanceof EntityLivingBase)
                    {
                    EntityLivingBase entityLivingTarget = (EntityLivingBase)entityTarget;
                    Vec3 vec3 = player.getLook(1.0F).normalize();
                    Vec3 vec31 = entityLivingTarget.worldObj.getWorldVec3Pool().getVecFromPool(entityLivingTarget.posX - player.posX, entityLivingTarget.boundingBox.minY + (double)(entityLivingTarget.height / 2.0F) - (player.posY + (double)player.getEyeHeight()), entityLivingTarget.posZ - player.posZ);
                    double d0 = vec31.lengthVector();
                    vec31 = vec31.normalize();
                    double d1 = vec3.dotProduct(vec31);
                    if(d1 > 1.0D - 0.025D / d0 && player.canEntityBeSeen(entityLivingTarget))
                    {
                    System.out.println("test 3");
                    target = entityLivingTarget;
                    }
                    else
                    {
                    System.out.println("test 4");
                    target = null;
                    }
                    
                    }
                    }
                    }
                    }
                    
                    /*else if(kb.keyCode == questKey.keyCode && mc.currentScreen == null)
                    {
                    FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 1, player.worldObj, (int)Math.floor(player.posX), (int)Math.floor(player.posY), (int)Math.floor(player.posZ));
                    }*/
                    team = Minecraft.getMinecraft().thePlayer.getTeam().toString();
                    System.out.println("team: "+team+Newligne);
                    System.out.println("target: " + entityTarget+Newligne);
                    System.out.println("MouseOver"+mouseOver);
                    }
                    
                    @Override
                    public EnumSet <ticktype>ticks()
                    {
                    return EnumSet.allOf(TickType.class);
                    }
                    }
                    
                    ```</ticktype></ticktype></ticktype>
                    1 réponse Dernière réponse Répondre Citer 0
                    • GuguG Hors-ligne
                      Gugu
                      dernière édition par

                      Fais un check que la méthode ne return pas null

                      "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                      ― Jordan B. Peterson

                      1 réponse Dernière réponse Répondre Citer 0
                      • isadorI Hors-ligne
                        isador Moddeurs confirmés Modérateurs
                        dernière édition par

                        comment ca?

                        1 réponse Dernière réponse Répondre Citer 0
                        • GuguG Hors-ligne
                          Gugu
                          dernière édition par

                          if(par2World.getEntitiesWithinAABB(CoeMob.Mob.MobtestEntity.class, player.boundingBox.expand(32.0D, 32.0D, 32.0D)) != null)

                          "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                          ― Jordan B. Peterson

                          1 réponse Dernière réponse Répondre Citer 0
                          • isadorI Hors-ligne
                            isador Moddeurs confirmés Modérateurs
                            dernière édition par

                            par contre si je veux check avec plusieurs entity comment faire?

                            edit: j’ai un NPE sur if(par2World.getEntitiesWithinAABB(CoeMob.Mob.MobtestEntity.class, player.boundingBox.expand(32.0D, 32.0D, 32.0D)) != null)

                            1 réponse Dernière réponse Répondre Citer 0
                            • GuguG Hors-ligne
                              Gugu
                              dernière édition par

                              Essaie de voir de quelle partie ça viens

                              "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                              ― Jordan B. Peterson

                              1 réponse Dernière réponse Répondre Citer 0
                              • isadorI Hors-ligne
                                isador Moddeurs confirmés Modérateurs
                                dernière édition par

                                ca vient du .getEntitiesWithinAABB

                                1 réponse Dernière réponse Répondre Citer 0
                                • robin4002R Hors-ligne
                                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                  dernière édition par

                                  Dans ce cas ton objet world est null, envoie toute ta classe.

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • isadorI Hors-ligne
                                    isador Moddeurs confirmés Modérateurs
                                    dernière édition par

                                    
                                    package CoeQuest;
                                    
                                    import java.util.EnumSet;
                                    import java.util.List;
                                    
                                    import net.minecraft.client.Minecraft;
                                    import net.minecraft.client.settings.KeyBinding;
                                    import net.minecraft.entity.Entity;
                                    import net.minecraft.entity.EntityLivingBase;
                                    import net.minecraft.entity.player.EntityPlayer;
                                    import net.minecraft.util.MovingObjectPosition;
                                    import net.minecraft.util.Vec3;
                                    import net.minecraft.world.World;
                                    
                                    import org.lwjgl.input.Keyboard;
                                    
                                    import cpw.mods.fml.client.FMLClientHandler;
                                    import cpw.mods.fml.client.registry.KeyBindingRegistry.KeyHandler;
                                    import cpw.mods.fml.common.TickType;
                                    import cpw.mods.fml.common.network.FMLNetworkHandler;
                                    
                                    public class KeyBindQuest extends KeyHandler
                                    {
                                    public static KeyBinding questKey = new KeyBinding("key.button.interactKey", Keyboard.KEY_I);
                                    private EntityLivingBase entityTarget;
                                    private World par2World;
                                    
                                    private String Newligne = System.getProperty("line.separator");
                                    
                                    public KeyBindQuest()
                                    {
                                    
                                    super(new KeyBinding[] {questKey}, new boolean[] {false});
                                    }
                                    
                                    @Override
                                    public String getLabel()
                                    {
                                    return "Intéragir";
                                    }
                                    
                                    @Override
                                    public void keyDown(EnumSet <ticktype>types, KeyBinding kb, boolean tickEnd, boolean isRepeat)
                                    {}
                                    
                                    @Override
                                    public void keyUp(EnumSet <ticktype>types, KeyBinding kb, boolean tickEnd)
                                    {
                                    
                                    EntityPlayer player = FMLClientHandler.instance().getClient().thePlayer;
                                    Minecraft mc = Minecraft.getMinecraft();
                                    
                                    MovingObjectPosition mouseOver = player.rayTrace(100D, 1F);
                                    /*
                                    * if(mouseOver != null && mouseOver.typeOfHit ==
                                    * EnumMovingObjectType.ENTITY) { if(mouseOver.entityHit instanceof
                                    * MobtestEntity) { System.out.println(mouseOver.typeOfHit.name());
                                    * if(kb.keyCode == questKey.keyCode && mc.currentScreen == null &&
                                    * player.getCurrentEquippedItem() != null &&
                                    * player.getCurrentEquippedItem().getItem() == CoeQuestMain.quest)//
                                    * ADMIN { FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 2,
                                    * player.worldObj, (int)Math.floor(player.posX),
                                    * (int)Math.floor(player.posY), (int)Math.floor(player.posZ)); }
                                    *
                                    * else if(kb.keyCode == questKey.keyCode && mc.currentScreen == null) {
                                    * FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 1,
                                    * player.worldObj, (int)Math.floor(player.posX),
                                    * (int)Math.floor(player.posY), (int)Math.floor(player.posZ)); } } }
                                    */
                                    if(kb.keyCode == questKey.keyCode && mc.currentScreen == null)
                                    // && player.getCurrentEquippedItem() != null &&
                                    // player.getCurrentEquippedItem().getItem() == CoeQuestMain.quest)ADMIN
                                    {
                                    System.out.println("test 0");
                                    // FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 2,
                                    // player.worldObj, (int)Math.floor(player.posX),
                                    // (int)Math.floor(player.posY), (int)Math.floor(player.posZ));
                                    if(player instanceof EntityPlayer)
                                    {
                                    System.out.println("test 1");
                                    player = (EntityPlayer)player;
                                    Entity target = null;
                                    System.out.println("test 1 bis");
                                    if(par2World
                                    .getEntitiesWithinAABB
                                    (CoeMob.Mob.MobtestEntity.class,
                                    player
                                    .boundingBox
                                    .expand
                                    (32.0D,
                                    32.0D,
                                    32.0D))
                                    != null)
                                    {
                                    List entityTagetList = par2World.getEntitiesWithinAABB(CoeMob.Mob.MobtestEntity.class, player.boundingBox.expand(32.0D, 32.0D, 32.0D));
                                    System.out.println("test 1 tris");
                                    for(int i = 0; i < entityTagetList.size(); i++)
                                    {
                                    System.out.println("test 2");
                                    Entity entityTarget = (Entity)entityTagetList.get(i);
                                    if(entityTarget != player && entityTarget instanceof EntityLivingBase)
                                    {
                                    EntityLivingBase entityLivingTarget = (EntityLivingBase)entityTarget;
                                    Vec3 vec3 = player.getLook(1.0F).normalize();
                                    Vec3 vec31 = entityLivingTarget.worldObj.getWorldVec3Pool().getVecFromPool(entityLivingTarget.posX - player.posX, entityLivingTarget.boundingBox.minY + (double)(entityLivingTarget.height / 2.0F) - (player.posY + (double)player.getEyeHeight()), entityLivingTarget.posZ - player.posZ);
                                    double d0 = vec31.lengthVector();
                                    vec31 = vec31.normalize();
                                    double d1 = vec3.dotProduct(vec31);
                                    if(d1 > 1.0D - 0.025D / d0 && player.canEntityBeSeen(entityLivingTarget))
                                    {
                                    System.out.println("test 3");
                                    target = entityLivingTarget;
                                    }
                                    else
                                    {
                                    System.out.println("test 4");
                                    target = null;
                                    }
                                    }
                                    }
                                    }
                                    }
                                    System.out.println("team: " + (Minecraft.getMinecraft().thePlayer.getTeam()) + Newligne);
                                    System.out.println("target: " + entityTarget + Newligne);
                                    System.out.println("MouseOver" + mouseOver);
                                    }
                                    
                                    /*
                                    * else if(kb.keyCode == questKey.keyCode && mc.currentScreen == null) {
                                    * FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 1,
                                    * player.worldObj, (int)Math.floor(player.posX),
                                    * (int)Math.floor(player.posY), (int)Math.floor(player.posZ)); }
                                    */
                                    }
                                    
                                    @Override
                                    public EnumSet <ticktype>ticks()
                                    {
                                    return EnumSet.allOf(TickType.class);
                                    }
                                    }
                                    
                                    ```</ticktype></ticktype></ticktype>
                                    1 réponse Dernière réponse Répondre Citer 0
                                    • robin4002R Hors-ligne
                                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                      dernière édition par

                                      private World par2World;
                                      Forcement il est null si tu fais ça …
                                      Vire se truc et remplace par2World par player.worldObj

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • isadorI Hors-ligne
                                        isador Moddeurs confirmés Modérateurs
                                        dernière édition par

                                        car crash plus mais target est toujours null

                                        1 réponse Dernière réponse Répondre Citer 0
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