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    Solved Pas codé depuis 1mois = perdu

    1.7.x
    1.7.10
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    • ?
      A Former User last edited by

      Voilla donc j’ai mon gui handler mes je sait pas ce que j’ai fait fin si de la mer…

      donc je suis perdu merci de m’aider a remettre bien mon code

      package com.adamitemod.mod;
      
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.tileentity.TileEntity;
      import net.minecraft.world.World;
      import cpw.mods.fml.common.network.IGuiHandler;
      
      public class GuiHandler implements IGuiHandler
      {
          @Override
          public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
          {
              TileEntity tile = world.getTileEntity(x, y, z);
              if(tile instanceof TileEntityMachine)
      
              {
                  return new ContainerMachine((TileEntityMachine)tile, player.inventory);
              }
              else if(tile instanceof TileEntityMachinePulveriser)
              {
                  return new ContainerMachinePulveriser((TileEntityMachinePulveriser)tile, player.inventory);
              }
              else if(ID == 0)
              {
                  return new ContainerBackPack(player.inventory, new InventoryBackPack(player.getHeldItem(), 54));
              }
              else if(tile instanceof TileEntityMachineStacker)
              {
                  return new ContainerMachineStacker((TileEntityMachineStacker)tile, player.inventory);
              }
              return null;
          }
      
          @Override
          public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
          {
              TileEntity tile = world.getTileEntity(x, y, z);
              if(tile instanceof TileEntityMachine)
              {
                  return new GuiMachine((TileEntityMachine)tile, player.inventory);
              }
      
              else if(tile instanceof TileEntityMachinePulveriser)
              {
                  return new GuiMachinePulveriser((TileEntityMachinePulveriser)tile, player.inventory);
              }
              else if(ID == 0)
              {
              return new GuiBackPack(player.inventory, new InventoryBackPack(player.getHeldItem(), 54));
              }
              else if(tile instanceof TileEntityMachineStacker)
              {
                  return new GuiMachineStacker((TileEntityMachineStacker)tile, player.inventory);
              }
              return null;
          }
      }
      
      1 Reply Last reply Reply Quote 0
      • robin4002
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs last edited by

        Quel est problème ?
        Car je ne vois pas de soucis dans le code.

        1 Reply Last reply Reply Quote 0
        • ?
          A Former User last edited by

          genre je veux créer un stacker j’ai fait le block et tous je le pose je fait clique droit sans rien dans la main sa crash

          je relance je fait clique droit en ayant 1stacker dans la main je ne crash pas mais sa m’ouvre le m’auvais GUI sa ouvre celui de backpack

          1 Reply Last reply Reply Quote 0
          • robin4002
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs last edited by

            Mets le :
            else if(ID == 0)
            {
            return new ContainerBackPack(player.inventory, new InventoryBackPack(player.getHeldItem(), 54));
            }
            tout à la fin des conditions.
            Ou alors change l’id dans la fonction openGUI de ton stacker

            1 Reply Last reply Reply Quote 0
            • ?
              A Former User last edited by

              sa ne le fait plus mes sa crash toujour quand j’essaye de l’ouvrir

              –-- Minecraft Crash Report ----
              // Why is it breaking :(
              
              Time: 18/06/16 17:43
              Description: Unexpected error
              
              java.lang.IndexOutOfBoundsException: Index: 38, Size: 38
              at java.util.ArrayList.rangeCheck(Unknown Source)
              at java.util.ArrayList.get(Unknown Source)
              at net.minecraft.inventory.Container.getSlot(Container.java:130)
              at net.minecraft.inventory.Container.putStacksInSlots(Container.java:558)
              at net.minecraft.client.network.NetHandlerPlayClient.handleWindowItems(NetHandlerPlayClient.java:1202)
              at net.minecraft.network.play.server.S30PacketWindowItems.processPacket(S30PacketWindowItems.java:70)
              at net.minecraft.network.play.server.S30PacketWindowItems.processPacket(S30PacketWindowItems.java:78)
              at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
              at net.minecraft.client.multiplayer.PlayerControllerMP.updateController(PlayerControllerMP.java:317)
              at net.minecraft.client.Minecraft.runTick(Minecraft.java:1693)
              at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1039)
              at net.minecraft.client.Minecraft.run(Minecraft.java:962)
              at net.minecraft.client.main.Main.main(Main.java:164)
              at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
              at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
              at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
              at java.lang.reflect.Method.invoke(Unknown Source)
              at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
              at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
              at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
              at GradleStart.main(Unknown Source)
              
              A detailed walkthrough of the error, its code path and all known details is as follows:
              ---------------------------------------------------------------------------------------
              
              -- Head --
              Stacktrace:
              at java.util.ArrayList.rangeCheck(Unknown Source)
              at java.util.ArrayList.get(Unknown Source)
              at net.minecraft.inventory.Container.getSlot(Container.java:130)
              at net.minecraft.inventory.Container.putStacksInSlots(Container.java:558)
              at net.minecraft.client.network.NetHandlerPlayClient.handleWindowItems(NetHandlerPlayClient.java:1202)
              at net.minecraft.network.play.server.S30PacketWindowItems.processPacket(S30PacketWindowItems.java:70)
              at net.minecraft.network.play.server.S30PacketWindowItems.processPacket(S30PacketWindowItems.java:78)
              at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
              at net.minecraft.client.multiplayer.PlayerControllerMP.updateController(PlayerControllerMP.java:317)
              
              -- Affected level --
              Details:
              Level name: MpServer
              All players: 1 total; [EntityClientPlayerMP['Player224'/176, l='MpServer', x=307,75, y=65,62, z=304,72]]
              Chunk stats: MultiplayerChunkCache: 25, 25
              Level seed: 0
              Level generator: ID 00 - default, ver 1\. Features enabled: false
              Level generator options:
              Level spawn location: World: (252,64,255), Chunk: (at 12,4,15 in 15,15; contains blocks 240,0,240 to 255,255,255), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
              Level time: 220580 game time, 220580 day time
              Level dimension: 0
              Level storage version: 0x00000 - Unknown?
              Level weather: Rain time: 0 (now: true), thunder time: 0 (now: false)
              Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
              Forced entities: 21 total; [EntityZombie['Zombie'/32, l='MpServer', x=292,91, y=66,00, z=317,50], EntitySquid['Squid'/512, l='MpServer', x=280,91, y=53,38, z=333,19], EntitySquid['Squid'/513, l='MpServer', x=283,50, y=52,00, z=329,50], EntitySquid['Squid'/514, l='MpServer', x=284,41, y=53,34, z=332,22], EntitySquid['Squid'/515, l='MpServer', x=273,84, y=53,25, z=328,03], EntityBat['Bat'/67, l='MpServer', x=323,81, y=15,26, z=278,58], EntitySquid['Squid'/516, l='MpServer', x=278,50, y=54,28, z=324,22], EntityBat['Bat'/69, l='MpServer', x=320,13, y=12,05, z=285,00], EntityZombie['Zombie'/70, l='MpServer', x=315,50, y=28,00, z=336,50], EntitySquid['Squid'/518, l='MpServer', x=275,91, y=53,25, z=327,06], EntitySquid['Squid'/491, l='MpServer', x=318,88, y=55,34, z=352,59], EntityClientPlayerMP['Player224'/176, l='MpServer', x=307,75, y=65,62, z=304,72], EntitySlime['Slime'/53, l='MpServer', x=295,69, y=14,00, z=301,69], EntitySheep['Sheep'/54, l='MpServer', x=296,50, y=76,00, z=290,50], EntitySheep['Sheep'/55, l='MpServer', x=296,50, y=76,00, z=290,50], EntityZombie['Zombie'/87, l='MpServer', x=326,34, y=50,00, z=272,34], EntityZombie['Zombie'/94, l='MpServer', x=337,50, y=34,00, z=276,50], EntitySquid['Squid'/510, l='MpServer', x=277,50, y=55,34, z=329,50], EntityBat['Bat'/95, l='MpServer', x=340,50, y=19,17, z=321,80], EntitySheep['Sheep'/31, l='MpServer', x=277,94, y=66,00, z=275,03], EntitySquid['Squid'/511, l='MpServer', x=282,47, y=55,34, z=326,56]]
              Retry entities: 0 total; []
              Server brand: fml,forge
              Server type: Integrated singleplayer server
              Stacktrace:
              at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)
              at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566)
              at net.minecraft.client.Minecraft.run(Minecraft.java:991)
              at net.minecraft.client.main.Main.main(Main.java:164)
              at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
              at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
              at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
              at java.lang.reflect.Method.invoke(Unknown Source)
              at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
              at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
              at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
              at GradleStart.main(Unknown Source)
              
              – System Details --
              Details:
              Minecraft Version: 1.7.10
              Operating System: Windows 10 (x86) version 10.0
              Java Version: 1.8.0_66, Oracle Corporation
              Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
              Memory: 842963088 bytes (803 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
              JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
              AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
              IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
              FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
              States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
              UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
              UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
              UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
              UCHIJAAAA adamitemod{1.0.0} [Adamite Mod] (bin)
              GL info: ' Vendor: 'Intel' Version: '4.0.0 - Build 10.18.10.4276' Renderer: 'Intel(R) HD Graphics'
              Launched Version: 1.7.10
              LWJGL: 2.9.1
              OpenGL: Intel(R) HD Graphics GL version 4.0.0 - Build 10.18.10.4276, Intel
              GL Caps: Using GL 1.3 multitexturing.
              Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
              Anisotropic filtering is supported and maximum anisotropy is 16.
              Shaders are available because OpenGL 2.1 is supported.
              
              Is Modded: Definitely; Client brand changed to 'fml,forge'
              Type: Client (map_client.txt)
              Resource Packs: []
              Current Language: English (US)
              Profiler Position: N/A (disabled)
              Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
              Anisotropic Filtering: Off (1)
              
              
              1 Reply Last reply Reply Quote 0
              • AymericRed
                AymericRed last edited by

                Il y a un problème avec la taille de l’inventaire, tu as du mettre 38 (ou +) quelque part alors que sa taille est de 38 (38 n’est pas inclus car ça commence à 0 et non 1). Montre ton TileEntity et ton Container.

                Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                1 Reply Last reply Reply Quote 0
                • ?
                  A Former User last edited by

                  package com.adamitemod.mod;
                  
                  import com.adamitemod.mod.init.MachineRecipes;
                  import com.adamitemod.mod.init.MachineRecipesPulveriser;
                  import com.adamitemod.mod.init.MachineRecipesStacker;
                  
                  import cpw.mods.fml.relauncher.SideOnly;
                  import cpw.mods.fml.relauncher.Side;
                  import net.minecraft.entity.player.EntityPlayer;
                  import net.minecraft.inventory.IInventory;
                  import net.minecraft.item.ItemStack;
                  import net.minecraft.nbt.NBTTagCompound;
                  import net.minecraft.nbt.NBTTagList;
                  import net.minecraft.tileentity.TileEntity;
                  
                  public class TileEntityMachineStacker extends TileEntity implements IInventory
                  {
                  
                      private ItemStack[] contents = new ItemStack[2];
                      private int workingTime = 0;
                      private int workingTimeNeeded = 100;
                  
                      @SideOnly(Side.CLIENT)
                      public int getCookProgress()
                      {
                      return this.workingTime * 8 / this.workingTimeNeeded;
                      }
                  
                      @Override
                      public void writeToNBT(NBTTagCompound compound)
                      {
                          super.writeToNBT(compound);
                          NBTTagList nbttaglist = new NBTTagList();
                  
                          for(int i = 0; i < this.contents.length; ++i)
                          {
                              if(this.contents* != null)
                              {
                                  NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                                  nbttagcompound1.setByte("Slot", (byte)i);
                                  this.contents*.writeToNBT(nbttagcompound1);
                                  nbttaglist.appendTag(nbttagcompound1);
                              }
                          }
                  
                          compound.setTag("Items", nbttaglist);
                          compound.setShort("workingTime", (short)this.workingTime);
                          compound.setShort("workingTimeNeeded", (short)this.workingTimeNeeded);
                      }
                  
                      @Override
                      public void readFromNBT(NBTTagCompound compound)
                      {
                          super.readFromNBT(compound);
                  
                          NBTTagList nbttaglist = compound.getTagList("Items", 10);
                          this.contents = new ItemStack[this.getSizeInventory()];
                  
                          for(int i = 0; i < nbttaglist.tagCount(); ++i)
                          {
                              NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
                              int j = nbttagcompound1.getByte("Slot") & 255;
                  
                              if(j >= 0 && j < this.contents.length)
                              {
                                  this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
                              }
                          }
                  
                          this.workingTime = compound.getShort("workingTime");
                          this.workingTimeNeeded = compound.getShort("workingTimeNeeded");
                      }
                  
                      @Override
                      public int getSizeInventory()
                      {
                          return this.contents.length;
                      }
                  
                      @Override
                      public ItemStack getStackInSlot(int slotIndex)
                      {
                          return this.contents[slotIndex];
                      }
                  
                      @Override
                      public ItemStack decrStackSize(int slotIndex, int amount)
                      {
                          if(this.contents[slotIndex] != null)
                          {
                              ItemStack itemstack;
                  
                              if(this.contents[slotIndex].stackSize <= amount)
                              {
                                  itemstack = this.contents[slotIndex];
                                  this.contents[slotIndex] = null;
                                  this.markDirty();
                                  return itemstack;
                              }
                              else
                              {
                                  itemstack = this.contents[slotIndex].splitStack(amount);
                  
                                  if(this.contents[slotIndex].stackSize == 0)
                                  {
                                      this.contents[slotIndex] = null;
                                  }
                  
                                  this.markDirty();
                                  return itemstack;
                              }
                          }
                          else
                          {
                              return null;
                          }
                      }
                  
                      @Override
                      public ItemStack getStackInSlotOnClosing(int slotIndex)
                      {
                          if(this.contents[slotIndex] != null)
                          {
                              ItemStack itemstack = this.contents[slotIndex];
                              this.contents[slotIndex] = null;
                              return itemstack;
                          }
                          else
                          {
                              return null;
                          }
                      }
                  
                      @Override
                      public void setInventorySlotContents(int slotIndex, ItemStack stack)
                      {
                          this.contents[slotIndex] = stack;
                  
                          if(stack != null && stack.stackSize > this.getInventoryStackLimit())
                          {
                              stack.stackSize = this.getInventoryStackLimit();
                          }
                  
                          this.markDirty();
                      }
                  
                      @Override
                      public String getInventoryName()
                      {
                          return "tile.machineTuto";
                      }
                  
                      @Override
                      public boolean hasCustomInventoryName()
                      {
                          return false;
                      }
                  
                      @Override
                      public int getInventoryStackLimit()
                      {
                          return 64;
                      }
                  
                      @Override
                      public boolean isUseableByPlayer(EntityPlayer player)
                      {
                          return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                      }
                  
                      @Override
                      public void openInventory()
                      {
                  
                      }
                  
                      @Override
                      public void closeInventory()
                      {
                  
                      }
                  
                      @Override
                      public boolean isItemValidForSlot(int slot, ItemStack stack)
                      {
                          return slot == 1 ? false : true;
                      }
                  
                      public boolean isBurning()
                      {
                          return this.workingTime > 0;
                      }
                  
                      private boolean canSmelt()
                      {
                          if(this.contents[0] == null)
                          {
                              return false;
                          }
                          else
                          {
                              ItemStack itemstack = MachineRecipesStacker.smelting().getSmeltingResult(this.contents[0]);
                              if(itemstack == null)
                                  return false;
                              if(this.contents[1] == null)
                                  return true;
                              if(!this.contents[1].isItemEqual(itemstack))
                                  return false;
                              int result = contents[1].stackSize + itemstack.stackSize;
                              return result <= getInventoryStackLimit() && result <= this.contents[0].getMaxStackSize();
                          }
                      }
                  
                      public void updateEntity()
                      {
                          if(this.isBurning() && this.canSmelt())
                          {
                              ++this.workingTime;
                          }
                          if(this.canSmelt() && !this.isBurning())
                          {
                              this.workingTime = 1;
                          }
                          if(this.canSmelt() && this.workingTime == this.workingTimeNeeded)
                          {
                              this.smeltItem();
                              this.workingTime = 0;
                          }
                          if(!this.canSmelt())
                          {
                              this.workingTime = 0;
                          }
                      }
                  
                      public void smeltItem()
                      {
                          if(this.canSmelt())
                          {
                              ItemStack itemstack = MachineRecipesStacker.smelting().getSmeltingResult(this.contents[0]); 
                              if(this.contents[1] == null)
                              {
                                  this.contents[1] = itemstack.copy();
                              }
                              else if(this.contents[1].getItem() == itemstack.getItem())
                              {
                                  this.contents[1].stackSize += itemstack.stackSize;
                              }
                  
                              –this.contents[0].stackSize;
                  
                              if(this.contents[0].stackSize <= 0)
                              {
                                  this.contents[0] = null;
                              }
                  
                          }
                      }
                  }
                  
                  package com.adamitemod.mod;
                  
                  import com.adamitemod.mod.TileEntityMachinePulveriser;
                  
                  import net.minecraft.entity.player.EntityPlayer;
                  import net.minecraft.entity.player.InventoryPlayer;
                  import net.minecraft.inventory.Container;
                  import net.minecraft.inventory.Slot;
                  import net.minecraft.item.ItemStack;
                  
                  public class ContainerMachineStacker extends Container
                  {
                  
                      public ContainerMachineStacker(TileEntityMachineStacker tile, InventoryPlayer inventory)
                      {
                          this.tileMachineStacker = tile;
                          this.addSlotToContainer(new Slot(tile, 0, 57, 121)); 
                          this.addSlotToContainer(new SlotResult(tile, 1, 124, 121)); 
                         this.bindPlayerInventory(inventory);
                      }
                  
                      public boolean canInteractWith(EntityPlayer player)
                      {
                          return tileMachineStacker.isUseableByPlayer(player);
                      }
                  
                      private void bindPlayerInventory(InventoryPlayer inventory)
                      {
                          for(int i = 0; i < 3; i++)
                          {
                              for(int j = 0; j < 9; j++)
                              addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 17 + j * 18, 171 + i * 18));
                  
                          }
                  
                          for(int i = 0; i < 9; i++)
                          addSlotToContainer(new Slot(inventory, i, 17 + i * 18, 229));
                  
                      }
                  
                      public ItemStack transferStackInSlot(EntityPlayer player, int quantity)
                      {
                          ItemStack itemstack = null;
                          Slot slot = (Slot)inventorySlots.get(quantity);
                          if(slot != null && slot.getHasStack())
                          {
                              ItemStack itemstack1 = slot.getStack();
                              itemstack = itemstack1.copy();
                              if(quantity < tileMachineStacker.getSizeInventory())
                              {
                                  if(!mergeItemStack(itemstack1, tileMachineStacker.getSizeInventory(), inventorySlots.size(), true))
                                      return null;
                              } else
                              if(!mergeItemStack(itemstack1, 0, tileMachineStacker.getSizeInventory(), false))
                                  return null;
                              if(itemstack1.stackSize == 0)
                                  slot.putStack((ItemStack)null);
                              else
                                  slot.onSlotChanged();
                          }
                          return itemstack;
                      }
                  
                      public void onContainerClosed(EntityPlayer player)
                      {
                          super.onContainerClosed(player);
                          tileMachineStacker.closeInventory();
                      }
                  
                      private TileEntityMachineStacker tileMachineStacker;
                  }
                  
                  
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                  • AymericRed
                    AymericRed last edited by

                    Il n’y pas d’erreur là dedans, dans le constructeur de ton Gui, as-tu bien “super(new ContainerBackPack(quelques choses));” ?

                    Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                    AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                    Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                    Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

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                    • ?
                      A Former User last edited by

                      mon backpack marche ses mon stacker qui bug

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                      • ?
                        A Former User last edited by

                        Oui j’ai bien se que tu m’as demander dans le gui c’est :

                        super(new ContainerMachineStacker(tile, inventory));
                        
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                        • AymericRed
                          AymericRed last edited by

                          @‘amigo127’:

                          mon backpack marche ses mon stacker qui bug

                          Ah oui autant pour moi je me suis trompé pour le nom ^^

                          Alors je ne vois pas d’où vient le problème.

                          Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                          AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                          Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                          Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                          1 Reply Last reply Reply Quote 0
                          • ?
                            A Former User last edited by

                            bah je sait juste que que j’essaye de l’ouvrire sa crash

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                            • SCAREX
                              SCAREX last edited by

                              Envoi rapport de crash + container correspondant

                              Site web contenant mes scripts : http://SCAREXgaming.github.io

                              Pas de demandes de support par MP ni par skype SVP.
                              Je n'accepte sur skype que l…

                              1 Reply Last reply Reply Quote 0
                              • ?
                                A Former User last edited by

                                OKi je fait ceci de suite___Le crash :
                                :::
                                java.lang.NullPointerException: Ticking memory connection
                                at com.adamitemod.mod.InventoryBackPack.<init>(InventoryBackPack.java:20)
                                at com.adamitemod.mod.GuiHandler.getServerGuiElement(GuiHandler.java:25)
                                at cpw.mods.fml.common.network.NetworkRegistry.getRemoteGuiContainer(NetworkRegistry.java:243)
                                at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:75)
                                at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
                                at com.adamitemod.mod.MachineStacker.onBlockActivated(MachineStacker.java:86)
                                at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
                                at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
                                at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
                                at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
                                at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
                                at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
                                at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
                                at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)

                                A detailed walkthrough of the error, its code path and all known details is as follows:
                                –-------------------------------------------------------------------------------------

                                – Head –
                                Stacktrace:
                                at com.adamitemod.mod.InventoryBackPack.<init>(InventoryBackPack.java:20)
                                at com.adamitemod.mod.GuiHandler.getServerGuiElement(GuiHandler.java:25)
                                at cpw.mods.fml.common.network.NetworkRegistry.getRemoteGuiContainer(NetworkRegistry.java:243)
                                at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:75)
                                at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
                                at com.adamitemod.mod.MachineStacker.onBlockActivated(MachineStacker.java:86)
                                at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
                                at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
                                at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
                                at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
                                at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)

                                – Ticking connection –
                                Details:
                                Connection: net.minecraft.network.NetworkManager@14a7560
                                Stacktrace:
                                at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
                                at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
                                at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)

                                – System Details –
                                Details:
                                Minecraft Version: 1.7.10
                                Operating System: Windows 10 (x86) version 10.0
                                Java Version: 1.8.0_66, Oracle Corporation
                                Java VM Version: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
                                Memory: 714443272 bytes (681 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
                                JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                                AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                                IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
                                FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                                States: ‘U’ = Unloaded ‘L’ = Loaded ‘C’ = Constructed ‘H’ = Pre-initialized ‘I’ = Initialized ‘J’ = Post-initialized ‘A’ = Available ‘D’ = Disabled ‘E’ = Errored
                                UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
                                UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                                UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                                UCHIJAAAA adamitemod{1.0.0} [Adamite Mod] (bin) 
                                GL info: ERROR RuntimeException: No OpenGL context found in the current thread.
                                Profiler Position: N/A (disabled)
                                Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                                Player Count: 1 / 8; [EntityPlayerMP[‘Player584’/281, l=‘New World’, x=308,30, y=66,00, z=299,57]]
                                Type: Integrated Server (map_client.txt)
                                Is Modded: Definitely; Client brand changed to ‘fml,forge’
                                :::

                                ma class

                                package com.adamitemod.mod;
                                
                                import com.adamitemod.mod.TileEntityMachinePulveriser;
                                
                                import net.minecraft.entity.player.EntityPlayer;
                                import net.minecraft.entity.player.InventoryPlayer;
                                import net.minecraft.inventory.Container;
                                import net.minecraft.inventory.Slot;
                                import net.minecraft.item.ItemStack;
                                
                                public class ContainerMachineStacker extends Container
                                {
                                
                                    public ContainerMachineStacker(TileEntityMachineStacker tile, InventoryPlayer inventory)
                                    {
                                        this.tileMachineStacker = tile;
                                        this.addSlotToContainer(new Slot(tile, 0, 57, 121)); 
                                        this.addSlotToContainer(new SlotResult(tile, 1, 124, 121)); 
                                       this.bindPlayerInventory(inventory);
                                    }
                                
                                    public boolean canInteractWith(EntityPlayer player)
                                    {
                                        return tileMachineStacker.isUseableByPlayer(player);
                                    }
                                
                                    private void bindPlayerInventory(InventoryPlayer inventory)
                                    {
                                        for(int i = 0; i < 3; i++)
                                        {
                                            for(int j = 0; j < 9; j++)
                                            addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 17 + j * 18, 171 + i * 18));
                                
                                        }
                                
                                        for(int i = 0; i < 9; i++)
                                        addSlotToContainer(new Slot(inventory, i, 17 + i * 18, 229));
                                
                                    }
                                
                                    public ItemStack transferStackInSlot(EntityPlayer player, int quantity)
                                    {
                                        ItemStack itemstack = null;
                                        Slot slot = (Slot)inventorySlots.get(quantity);
                                        if(slot != null && slot.getHasStack())
                                        {
                                            ItemStack itemstack1 = slot.getStack();
                                            itemstack = itemstack1.copy();
                                            if(quantity < tileMachineStacker.getSizeInventory())
                                            {
                                                if(!mergeItemStack(itemstack1, tileMachineStacker.getSizeInventory(), inventorySlots.size(), true))
                                                    return null;
                                            } else
                                            if(!mergeItemStack(itemstack1, 0, tileMachineStacker.getSizeInventory(), false))
                                                return null;
                                            if(itemstack1.stackSize == 0)
                                                slot.putStack((ItemStack)null);
                                            else
                                                slot.onSlotChanged();
                                        }
                                        return itemstack;
                                    }
                                
                                    public void onContainerClosed(EntityPlayer player)
                                    {
                                        super.onContainerClosed(player);
                                        tileMachineStacker.closeInventory();
                                    }
                                
                                    private TileEntityMachineStacker tileMachineStacker;
                                }
                                
                                ```</init></init>
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                                • robin4002
                                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs last edited by

                                  Renvoies le code du gui handler.
                                  Il n’est toujours pas bon, il essaie d’ouvrir le container du BackPack au lieu de celui du bloc.

                                  1 Reply Last reply Reply Quote 0
                                  • ?
                                    A Former User last edited by

                                    Ses ce que je me disait mais j’ai pas trouvé tien cadeau du pas bohneur

                                    package com.adamitemod.mod;
                                    
                                    import net.minecraft.entity.player.EntityPlayer;
                                    import net.minecraft.tileentity.TileEntity;
                                    import net.minecraft.world.World;
                                    import cpw.mods.fml.common.network.IGuiHandler;
                                    
                                    public class GuiHandler implements IGuiHandler
                                    {
                                        @Override
                                        public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                                        {
                                            TileEntity tile = world.getTileEntity(x, y, z);
                                            if(tile instanceof TileEntityMachine)
                                    
                                            {
                                                return new ContainerMachine((TileEntityMachine)tile, player.inventory);
                                            }
                                            else if(tile instanceof TileEntityMachinePulveriser)
                                            {
                                                return new ContainerMachinePulveriser((TileEntityMachinePulveriser)tile, player.inventory);
                                            }
                                            else if(ID == 0)
                                            {
                                                return new ContainerBackPack(player.inventory, new InventoryBackPack(player.getHeldItem(), 54));
                                            }
                                            else if(tile instanceof TileEntityMachineStacker)
                                            {
                                                return new ContainerMachineStacker((TileEntityMachineStacker)tile, player.inventory);
                                            }
                                            return null;
                                        }
                                    
                                        @Override
                                        public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                                        {
                                            TileEntity tile = world.getTileEntity(x, y, z);
                                            if(tile instanceof TileEntityMachine)
                                            {
                                                return new GuiMachine((TileEntityMachine)tile, player.inventory);
                                            }
                                    
                                            else if(tile instanceof TileEntityMachinePulveriser)
                                            {
                                                return new GuiMachinePulveriser((TileEntityMachinePulveriser)tile, player.inventory);
                                            }
                                    
                                            else if(tile instanceof TileEntityMachineStacker)
                                            {
                                                return new GuiMachineStacker((TileEntityMachineStacker)tile, player.inventory);
                                            }
                                            else if(ID == 0)
                                            {
                                            return new GuiBackPack(player.inventory, new InventoryBackPack(player.getHeldItem(), 54));
                                            }
                                            return null;
                                        }
                                    }
                                    
                                    1 Reply Last reply Reply Quote 0
                                    • robin4002
                                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs last edited by

                                      else if(ID == 0)
                                      {
                                      return new ContainerBackPack(player.inventory, new InventoryBackPack(player.getHeldItem(), 54));
                                      }
                                      -> pareil à mettre à la fin de la fonction.

                                      1 Reply Last reply Reply Quote 0
                                      • SCAREX
                                        SCAREX last edited by

                                        Ou change l’ID en le passant à 1 car si tu utilises la méthode de Robin ton ID est toujours à 0

                                        Site web contenant mes scripts : http://SCAREXgaming.github.io

                                        Pas de demandes de support par MP ni par skype SVP.
                                        Je n'accepte sur skype que l…

                                        1 Reply Last reply Reply Quote 0
                                        • ?
                                          A Former User last edited by

                                          Merci pour vos réponce je test sa :)___Merci a vous sa marche nnikell

                                          1 Reply Last reply Reply Quote 0
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