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    Créer un bloc type four (machine)

    Planifier Épinglé Verrouillé Déplacé Les interfaces (GUI) et les container
    1.7.10
    236 Messages 39 Publieurs 69.0k Vues 15 Watching
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    • DiabolicaTrixD Hors-ligne
      DiabolicaTrix Correcteurs Moddeurs confirmés
      dernière édition par

      Ah ouais, désolé xP.

      GuiHandler:

      ​package diabolicatrix.base.gui;
      
      import cpw.mods.fml.common.network.IGuiHandler;
      import diabolicatrix.base.container.ContainerTestChest;
      import diabolicatrix.base.tileentity.TileEntityBlockChest;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.tileentity.TileEntity;
      import net.minecraft.world.World;
      
      public class GuiHandler implements IGuiHandler {
      
      @Override
      public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityBlockChest)
      {
      return new ContainerTestChest((TileEntityBlockChest)tile, player.inventory);
      }
      return null;
      }
      
      @Override
      public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityBlockChest)
      {
      return new GuiTestChest((TileEntityBlockChest)tile, player.inventory);
      }
      return null;
      }
      
      }
      
      

      Gui:

      ​package diabolicatrix.base.gui;
      
      import org.lwjgl.opengl.GL11;
      
      import diabolicatrix.base.container.ContainerAlloyFurnace;
      import diabolicatrix.base.tileentity.TileEntityAlloyFurnace;
      import net.minecraft.client.gui.inventory.GuiContainer;
      import net.minecraft.client.resources.I18n;
      import net.minecraft.entity.player.InventoryPlayer;
      import net.minecraft.inventory.IInventory;
      import net.minecraft.util.ResourceLocation;
      
      public class GuiAlloyFurnace extends GuiContainer {
      
      private static final ResourceLocation texture = new ResourceLocation("t4:textures/gui/container/guialloyfurnace.png");
         private TileEntityAlloyFurnace tileAlloyFurnace;
         private IInventory playerInv;
      
      public GuiAlloyFurnace(TileEntityAlloyFurnace tile, InventoryPlayer inventory) 
      {
      super(new ContainerAlloyFurnace(tile, inventory));
             this.tileAlloyFurnace = tile;
             this.playerInv = inventory;
             this.allowUserInput = false;
             this.ySize = 256;
             this.xSize = 256;
      }
      
      @Override
      protected void drawGuiContainerBackgroundLayer(float partialRenderTick, int x, int y) 
      {
      
      GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
             this.mc.getTextureManager().bindTexture(texture);
             int k = (this.width - this.xSize) / 2;
             int l = (this.height - this.ySize) / 2;
             this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize);
             this.drawTexturedModalRect(0, 0, 176, 14, 100 + 1, 16);
      
      }
      
      protected void drawGuiContainerForegroundLayer(int x, int y)
         {
             this.fontRendererObj.drawString(this.playerInv.hasCustomInventoryName() ? this.playerInv.getInventoryName() : I18n.format(this.playerInv.getInventoryName()), 10, this.ySize - 98, 4210752);
         }
      
      }
      
      

      Container:

      ​package diabolicatrix.base.container;
      
      import diabolicatrix.base.SlotResult;
      import diabolicatrix.base.tileentity.TileEntityAlloyFurnace;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.entity.player.InventoryPlayer;
      import net.minecraft.inventory.Container;
      import net.minecraft.inventory.Slot;
      import net.minecraft.item.ItemStack;
      
      public class ContainerAlloyFurnace extends Container {
      
      private TileEntityAlloyFurnace tileAlloyFurnace;
      
      public ContainerAlloyFurnace(TileEntityAlloyFurnace tile, InventoryPlayer inventory)
      {
      
              this.addSlotToContainer(new Slot(this.tileAlloyFurnace, 0, 49, 75));
              this.addSlotToContainer(new Slot(this.tileAlloyFurnace, 1, 89, 75));
              this.addSlotToContainer(new Slot(this.tileAlloyFurnace, 2, 129, 75));
              this.addSlotToContainer(new SlotResult(this.tileAlloyFurnace, 3, 89, 135));
              this.bindPlayerInventory(inventory);
      }
      
      @Override
      public boolean canInteractWith(EntityPlayer player) {
      return this.tileAlloyFurnace.isUseableByPlayer(player);
      }
      
      private void bindPlayerInventory(InventoryPlayer inventory)
      {
      int i;
      for (i = 0; i < 3; ++i)
              {
                  for (int j = 0; j < 9; ++j)
                  {
                      this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 17 + j * 18, 171 + i * 18));
                  }
              }
      
              for (i = 0; i < 9; ++i)
              {
                  this.addSlotToContainer(new Slot(inventory, i, 17 + i * 18, 229));
              }
      }
      
      public ItemStack transferStackInSlot(EntityPlayer player, int quantity)
          {
              ItemStack itemstack = null;
              Slot slot = (Slot)this.inventorySlots.get(quantity);
      
              if (slot != null && slot.getHasStack())
              {
                  ItemStack itemstack1 = slot.getStack();
                  itemstack = itemstack1.copy();
      
                  if (quantity < this.tileAlloyFurnace.getSizeInventory())
                  {
                      if (!this.mergeItemStack(itemstack1, this.tileAlloyFurnace.getSizeInventory(), this.inventorySlots.size(), true))
                      {
                          return null;
                      }
                  }
                  else if (!this.mergeItemStack(itemstack1, 0, this.tileAlloyFurnace.getSizeInventory(), false))
                  {
                      return null;
                  }
      
                  if (itemstack1.stackSize == 0)
                  {
                      slot.putStack((ItemStack)null);
                  }
                  else
                  {
                      slot.onSlotChanged();
                  }
              }
      
              return itemstack;
          }
      
      public void onContainerClosed(EntityPlayer player)
          {
              super.onContainerClosed(player);
              this.tileAlloyFurnace.closeInventory();
          }
      }
      
      

      Block:

      ​package diabolicatrix.base.block;
      
      import java.util.List;
      import java.util.Random;
      
      import cpw.mods.fml.relauncher.Side;
      import cpw.mods.fml.relauncher.SideOnly;
      import diabolicatrix.base.tileentity.TileEntityAlloyFurnace;
      import net.minecraft.block.Block;
      import net.minecraft.block.material.Material;
      import net.minecraft.client.renderer.texture.IIconRegister;
      import net.minecraft.creativetab.CreativeTabs;
      import net.minecraft.entity.EntityLivingBase;
      import net.minecraft.entity.item.EntityItem;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.inventory.IInventory;
      import net.minecraft.item.Item;
      import net.minecraft.item.ItemStack;
      import net.minecraft.nbt.NBTTagCompound;
      import net.minecraft.network.Packet;
      import net.minecraft.tileentity.TileEntity;
      import net.minecraft.util.ChatComponentText;
      import net.minecraft.util.IIcon;
      import net.minecraft.util.MathHelper;
      import net.minecraft.world.IBlockAccess;
      import net.minecraft.world.World;
      
      public class BlockAlloyFurnace extends Block {
      
      private IIcon top, bottom, behind, front, right, left, fronto;
      public static String[] subBlock = new String[] { "block1", "block2"};
      public IIcon[] iconArray = new IIcon[subBlock.length];
      
      public BlockAlloyFurnace(Material material) {
      super(material);
      }
      
      @SideOnly(Side.CLIENT)
      public void registerBlockIcons(IIconRegister iiconregister) {
      this.blockIcon = iiconregister.registerIcon("t4:furnace_top");
      this.top = iiconregister.registerIcon("t4:furnace_top");
      this.bottom = iiconregister.registerIcon("t4:furnace_top");
      this.behind = iiconregister.registerIcon("t4:furnace_side");
      this.front = iiconregister.registerIcon("t4:furnace_front");
      this.fronto = iiconregister.registerIcon("t4:furnace_fronto");
      this.left = iiconregister.registerIcon("t4:furnace_side");
      this.right = iiconregister.registerIcon("t4:furnace_side");
      
      }
      
      public int damageDropped(int metadata) {
      return metadata;
      }
      
          public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack)
          {
          TileEntity tile = world.getTileEntity(x, y, z);
      
              if(tile instanceof TileEntityAlloyFurnace){
              int direction = MathHelper.floor_double((double)(living.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
              ((TileEntityAlloyFurnace)tile).setDirection((byte)direction);
              }
          }
      
          @SideOnly(Side.CLIENT)
          public IIcon getIcon(IBlockAccess world, int x, int y, int z, int side)
          {
          int metadata = world.getBlockMetadata(x, y, z);
          if (metadata == 1){
      
      if (side == 0 || side == 1) {
      return this.bottom;
      }
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityAlloyFurnace){
      byte direction = ((TileEntityAlloyFurnace)tile).getDirection();
      return side == 3 && direction == 0 ? this.fronto : (side == 4 && direction == 1 ? this.fronto : (side == 2 && direction == 2 ? this.fronto : (side == 5 && direction == 3 ? this.fronto : this.top)));
      }
          }
          else if (metadata == 0){
      
      if (side == 0 || side == 1) {
      return this.bottom;
      }
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityAlloyFurnace){
      byte direction = ((TileEntityAlloyFurnace)tile).getDirection();
      return side == 3 && direction == 0 ? this.front : (side == 4 && direction == 1 ? this.front : (side == 2 && direction == 2 ? this.front : (side == 5 && direction == 3 ? this.front : this.top)));
      }
          }
              return this.getIcon(side, world.getBlockMetadata(x, y, z));
          }
      
      @SideOnly(Side.CLIENT)
      public IIcon getIcon(int side, int metadata) {
      if (metadata == 1) {
      if (side == 0) {
      return this.bottom;
      } else if (side == 1) {
      return this.top;
      } else if (side == 2) {
      return this.behind;
      } else if (side == 3) {
      return this.fronto;
      } else if (side == 4) {
      return this.left;
      } else if (side == 5) {
      return this.right;
      }
      }
      else {
      if (side == 0) {
      return this.bottom;
      } else if (side == 1) {
      return this.top;
      } else if (side == 2) {
      return this.behind;
      } else if (side == 3) {
      return this.front;
      } else if (side == 4) {
      return this.left;
      } else if (side == 5) {
      return this.right;
      }
      }
      return this.blockIcon;
      
      }
      
      @Override
      public boolean hasTileEntity(int metadata) {
      return true;
      }
      
      @Override
      public TileEntity createTileEntity(World world, int metadata) {
      return new TileEntityAlloyFurnace();
      }
      
      public void breakBlock(World world, int x, int y, int z, Block block, int metadata)
          {
              TileEntity tileentity = world.getTileEntity(x, y, z);
      
             if (tileentity instanceof IInventory)
             {
              IInventory inv = (IInventory)tileentity;
                 for (int i1 = 0; i1 < inv.getSizeInventory(); ++i1)
                 {
                     ItemStack itemstack = inv.getStackInSlot(i1);
      
                     if (itemstack != null)
                     {
                         float f = world.rand.nextFloat() * 0.8F + 0.1F;
                         float f1 = world.rand.nextFloat() * 0.8F + 0.1F;
                         EntityItem entityitem;
      
                         for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F; itemstack.stackSize > 0; world.spawnEntityInWorld(entityitem))
                         {
                             int j1 = world.rand.nextInt(21) + 10;
      
                             if (j1 > itemstack.stackSize)
                             {
                                 j1 = itemstack.stackSize;
                             }
      
                             itemstack.stackSize -= j1;
                             entityitem = new EntityItem(world, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
                             float f3 = 0.05F;
                             entityitem.motionX = (double)((float)world.rand.nextGaussian() * f3);
                             entityitem.motionY = (double)((float)world.rand.nextGaussian() * f3 + 0.2F);
                             entityitem.motionZ = (double)((float)world.rand.nextGaussian() * f3);
      
                             if (itemstack.hasTagCompound())
                             {
                                 entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
                             }
                         }
                     }
                 }
      
                 world.func_147453_f(x, y, z, block);
             }
      
              super.breakBlock(world, x, y, z, block, metadata);
          }
      
      }
      
      

      SlotResult:

      ​package diabolicatrix.base;
      
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.inventory.IInventory;
      import net.minecraft.inventory.Slot;
      import net.minecraft.item.ItemStack;
      
      public class SlotResult extends Slot {
      
      public SlotResult(IInventory inventory, int id, int x, int y) 
      {
      super(inventory, id, x, y);
      }
      
      @Override
      public boolean isItemValid(ItemStack stack)
          {
              return false;
          }
      
      public ItemStack decrStackSize(int amount)
          {
              return super.decrStackSize(amount);
          }
      
      public void onPickupFromSlot(EntityPlayer player, ItemStack stack)
          {
              super.onCrafting(stack);
              super.onPickupFromSlot(player, stack);
          }
      
      }
      
      

      Recipes:

      ​package diabolicatrix.base.recipes;
      
      import java.util.HashMap;
      import java.util.Iterator;
      import java.util.Map;
      import java.util.Map.Entry;
      
      import diabolicatrix.base.Base;
      import net.minecraft.block.Block;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.init.Blocks;
      import net.minecraft.init.Items;
      import net.minecraft.item.Item;
      import net.minecraft.item.ItemStack;
      import net.minecraft.world.World;
      
      public class BlockAlloyFurnaceRecipes {
      
      private static final BlockAlloyFurnaceRecipes smeltingBase = new BlockAlloyFurnaceRecipes();
      private Map smeltingList = new HashMap();
      
      public BlockAlloyFurnaceRecipes()
      {
      this.addRecipe(Items.apple, Items.apple, Items.arrow, new ItemStack(Blocks.diamond_block));
      }
      
      public void addRecipe(ItemStack stack1, ItemStack stack2, ItemStack stack3, ItemStack stack4)
      {
      ItemStack[] stackList = new ItemStack[]{stack1, stack2, stack3};
      this.smeltingList.put(stackList, stack4);
      }
      
              public void addRecipe(Item item1, Item item2, Item item3, ItemStack stack)
      {
      this.addRecipe(new ItemStack(item1), new ItemStack(item2), new ItemStack(item3), stack);
      }
      
      public void addRecipe(Block block1, Item item2, Item item3, ItemStack stack)
      {
      this.addRecipe(Item.getItemFromBlock(block1), item2, item3, stack);
      }
      
      public void addRecipe(Block block1, Block block2, Item item3, ItemStack stack)
      {
      this.addRecipe(Item.getItemFromBlock(block1), Item.getItemFromBlock(block2), item3, stack);
      }
      
      public void addRecipe(Block block1, Block block2, Block block3, ItemStack stack)
      {
      this.addRecipe(Item.getItemFromBlock(block1), Item.getItemFromBlock(block2), Item.getItemFromBlock(block3), stack);
      }
      
      public ItemStack getSmeltingResult(ItemStack[] stack) 
      {
          Iterator iterator = this.smeltingList.entrySet().iterator();
          Entry entry;
      
          do
          {
              if (!iterator.hasNext())
              {
                  return null; 
              }
                 entry = (Entry)iterator.next();
             }
             while (!this.isSameKey(stack, (ItemStack[])entry.getKey())); 
      
             return (ItemStack)entry.getValue();
       }
      
      private boolean isSameKey(ItemStack[] stackList, ItemStack[] stackList2)
      {
      boolean isSame = false; 
      for(int i=0; i<=2; i++) 
      {
      if(stackList*.getItem() == stackList2*.getItem())
      {
      isSame = true; 
      }
      else
      {
      return false;
      }
      }
      return isSame;
      }
      
      public Map getSmeltingList()
      {
             return this.smeltingList;
          }
      
      public static BlockAlloyFurnaceRecipes smelting()
      {
      return smeltingBase;
      }
      
      public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitx, float hity, float hitz)
      {
          if (world.isRemote)
          {
              return true;
          }
          else
          {
          player.openGui(Base.instance, 1, world, x, y, z);
              return true;
          }
      }
      }
      
      

      Et c’est tout je crois.

      1 réponse Dernière réponse Répondre Citer 0
      • robin4002R Hors-ligne
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
        dernière édition par

        public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitx, float hity, float hitz)
        {
        if (world.isRemote)
        {
        return true;
        }
        else
        {
        player.openGui(Base.instance, 1, world, x, y, z);
        return true;
        }
        }
        

        Cette fonction n’a rien à faire dans Recipes.java, elle doit être dans le bloc.

        1 réponse Dernière réponse Répondre Citer 0
        • DiabolicaTrixD Hors-ligne
          DiabolicaTrix Correcteurs Moddeurs confirmés
          dernière édition par

          Hahaha comment je me suis fail… je croyais que j’étais dans bloc xP Merci!

          J’ai compris pourquoi, Eclipse coupe le nom donc ça affiche: BlockAlloyF…


          Le gui ne s’affiche pas mais la main du perso va vers le bloc contrairement à avant

          1 réponse Dernière réponse Répondre Citer 0
          • robin4002R Hors-ligne
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
            dernière édition par

            Ton gui handle est bien enregistré ?

            1 réponse Dernière réponse Répondre Citer 0
            • DiabolicaTrixD Hors-ligne
              DiabolicaTrix Correcteurs Moddeurs confirmés
              dernière édition par

              Oui, car mon Gui de Coffre fonctionne

              NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandler());
              
              1 réponse Dernière réponse Répondre Citer 0
              • robin4002R Hors-ligne
                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                dernière édition par

                Ah en fait j’avais pas fait attention. Tu as seulement ton coffre dans le gui handler. Ta machine n’y est pas.

                1 réponse Dernière réponse Répondre Citer 0
                • DiabolicaTrixD Hors-ligne
                  DiabolicaTrix Correcteurs Moddeurs confirmés
                  dernière édition par

                  Maintenant, j’ai un NPE ici:

                  ​ public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
                      {
                          if (world.isRemote)
                          {
                              return true;
                          }
                          else
                          {
                                  player.openGui(Base.instance, 0, world, x, y, z); <–- ICI
                  
                              return true;
                          }
                      }
                  

                  Honnêtement je ne comprend pas trop le openGui.

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    Étrange. La seule chose qui peut être null c’est l’instance. Tu as quoi dans la classe Base ?

                    1 réponse Dernière réponse Répondre Citer 0
                    • DiabolicaTrixD Hors-ligne
                      DiabolicaTrix Correcteurs Moddeurs confirmés
                      dernière édition par

                      ​package diabolicatrix.base;
                      
                      import cpw.mods.fml.common.FMLCommonHandler;
                      import cpw.mods.fml.common.Mod;
                      import cpw.mods.fml.common.Mod.EventHandler;
                      import cpw.mods.fml.common.Mod.Instance;
                      import cpw.mods.fml.common.SidedProxy;
                      import cpw.mods.fml.common.event.FMLInitializationEvent;
                      import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                      import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                      import cpw.mods.fml.common.network.NetworkRegistry;
                      import cpw.mods.fml.common.registry.GameRegistry;
                      import diabolicatrix.base.block.BlockAlloyFurnace;
                      import diabolicatrix.base.block.BlockMineral;
                      import diabolicatrix.base.block.BlockNetherTNT;
                      import diabolicatrix.base.block.BlockNormal;
                      import diabolicatrix.base.block.BlockTestChest;
                      import diabolicatrix.base.gui.GuiHandler;
                      import diabolicatrix.base.proxy.CommonProxy;
                      import diabolicatrix.base.tileentity.TileEntityAlloyFurnace;
                      import diabolicatrix.base.tileentity.TileEntityBlockChest;
                      import net.minecraft.block.Block;
                      import net.minecraft.block.material.Material;
                      import net.minecraft.client.Minecraft;
                      import net.minecraft.creativetab.CreativeTabs;
                      import net.minecraft.item.Item;
                      import net.minecraft.item.ItemArmor.ArmorMaterial;
                      import net.minecraft.item.ItemFood;
                      import net.minecraft.item.ItemStack;
                      import net.minecraftforge.common.util.EnumHelper;
                      
                      @Mod(modid = Base.MODID, name = "T4 Bases", version = "1.0.1")
                      public class Base {
                      
                      public static final String MODID = "t4";
                      
                      @Instance(MODID)
                      public static Base instance;
                      
                      @SidedProxy(clientSide = "diabolicatrix.base.proxy.ClientProxy", serverSide = "diabolicatrix.base.proxy.CommonProxy")
                      public static CommonProxy proxy;
                      
                      public static Item itemPizza, itemTopaze, itemRuby, itemSaphir, itemTitane, itemCobalt, itemAdamantine, itemOrichalque;
                      public static Block blockTopaze, blockRuby, blockSaphir, blockTitane, blockCobalt, blockPlatine, blockAlloyFurnace, testChest, blockBrick, blockNTNT;
                      
                      public static Item itemSaphirHelmet, itemSaphirChestPlate, itemSaphirPants, itemSaphirBoots;
                      
                      public static ArmorMaterial saphir = EnumHelper.addArmorMaterial("saphir", 40, new int[] { 4, 9, 7, 4 }, 9);
                      
                      @EventHandler
                      public void preInit(FMLPreInitializationEvent event) {
                      
                      itemTopaze = new ItemMineral().setUnlocalizedName("ItemTopaze").setTextureName("t4:itemtopaze")
                      .setCreativeTab(tabTesseract4);
                      itemRuby = new ItemMineral().setUnlocalizedName("ItemRuby").setTextureName("t4:itemruby")
                      .setCreativeTab(tabTesseract4);
                      itemSaphir = new ItemMineral().setUnlocalizedName("ItemSaphir").setTextureName("t4:itemsaphir")
                      .setCreativeTab(tabTesseract4);
                      itemTitane = new ItemMineral().setUnlocalizedName("ItemTitane").setTextureName("t4:itemtitane")
                      .setCreativeTab(tabTesseract4);
                      itemCobalt = new ItemMineral().setUnlocalizedName("ItemCobalt").setTextureName("t4:itemcobalt")
                      .setCreativeTab(tabTesseract4);
                      itemAdamantine = new ItemMineral().setUnlocalizedName("ItemAdamantine").setTextureName("t4:itemadamantine")
                      .setCreativeTab(tabTesseract4);
                      itemOrichalque = new ItemMineral().setUnlocalizedName("ItemOri").setTextureName("t4:itemorichalque")
                      .setCreativeTab(tabTesseract4);
                      itemPizza = new ItemFood(10, 0.8F, false).setUnlocalizedName("ItemPizza").setTextureName("t4:itempizza")
                      .setCreativeTab(tabTesseract4);
                      
                      blockTopaze = new BlockMineral(Material.rock, "Topaze").setBlockName("BlockTopaze")
                      .setBlockTextureName("t4:blocktopaze").setCreativeTab(tabTesseract4).setHardness(3.0F)
                      .setResistance(5.0F);
                      blockRuby = new BlockMineral(Material.rock, "Ruby").setBlockName("BlockRuby")
                      .setBlockTextureName("t4:blockruby").setCreativeTab(tabTesseract4).setHardness(3.0F)
                      .setResistance(5.0F);
                      blockSaphir = new BlockMineral(Material.rock, "Saphir").setBlockName("BlockSaphir")
                      .setBlockTextureName("t4:blocksaphir").setCreativeTab(tabTesseract4).setHardness(3.0F)
                      .setResistance(5.0F);
                      blockTitane = new BlockNormal(Material.rock).setBlockName("BlockTitane").setBlockTextureName("t4:blocktitane")
                      .setCreativeTab(tabTesseract4).setHardness(3.0F).setResistance(5.0F);
                      blockCobalt = new BlockNormal(Material.rock).setBlockName("BlockCobalt").setBlockTextureName("t4:blockcobalt")
                      .setCreativeTab(tabTesseract4).setHardness(3.0F).setResistance(5.0F);
                      blockBrick = new BlockNormal(Material.rock).setBlockName("BlockBrick").setBlockTextureName("t4:furnace_top")
                      .setCreativeTab(tabTesseract4).setHardness(4.0F);
                      blockNTNT = new BlockNetherTNT().setBlockName("BlockNTNT").setCreativeTab(tabTesseract4).setHardness(0.0F);
                      blockAlloyFurnace = new BlockAlloyFurnace(Material.rock).setBlockName("BlockAlloyFurnace")
                      .setCreativeTab(tabTesseract4).setHardness(3.5F);
                      testChest = new BlockTestChest(Material.rock).setBlockName("BlockTestChest").setCreativeTab(tabTesseract4)
                      .setHardness(4.0F).setResistance(35.0F).setBlockTextureName("t4:nether_brick");
                      
                      itemSaphirHelmet = new ItemArmorSaphir(saphir, 0).setUnlocalizedName("itemSaphirHelmet")
                      .setTextureName("t4:itemSaphirHelmet").setCreativeTab(tabTesseract4);
                      itemSaphirChestPlate = new ItemArmorSaphir(saphir, 1).setUnlocalizedName("itemSaphirChestPlate")
                      .setTextureName("t4:itemSaphirChestPlate").setCreativeTab(tabTesseract4);
                      itemSaphirPants = new ItemArmorSaphir(saphir, 2).setUnlocalizedName("itemSaphirPants")
                      .setTextureName("t4:itemSaphirPants").setCreativeTab(tabTesseract4);
                      itemSaphirBoots = new ItemArmorSaphir(saphir, 3).setUnlocalizedName("itemSaphirBoots")
                      .setTextureName("t4:itemSaphirBoots").setCreativeTab(tabTesseract4);
                      
                      GameRegistry.registerItem(itemPizza, itemPizza.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemTopaze, itemTopaze.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemRuby, itemRuby.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemSaphir, itemSaphir.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemTitane, itemTitane.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemCobalt, itemCobalt.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemAdamantine, itemAdamantine.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemOrichalque, itemOrichalque.getUnlocalizedName().substring(5));
                      
                      GameRegistry.registerItem(itemSaphirHelmet, itemSaphirHelmet.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemSaphirChestPlate, itemSaphirChestPlate.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemSaphirPants, itemSaphirPants.getUnlocalizedName().substring(5));
                      GameRegistry.registerItem(itemSaphirBoots, itemSaphirBoots.getUnlocalizedName().substring(5));
                      
                      GameRegistry.registerBlock(blockTopaze, blockTopaze.getUnlocalizedName().substring(5));
                      GameRegistry.registerBlock(blockRuby, blockRuby.getUnlocalizedName().substring(5));
                      GameRegistry.registerBlock(blockSaphir, blockSaphir.getUnlocalizedName().substring(5));
                      GameRegistry.registerBlock(blockTitane, blockTitane.getUnlocalizedName().substring(5));
                      GameRegistry.registerBlock(blockCobalt, blockCobalt.getUnlocalizedName().substring(5));
                      GameRegistry.registerBlock(blockBrick, blockBrick.getUnlocalizedName().substring(5));
                      GameRegistry.registerBlock(blockNTNT, blockNTNT.getUnlocalizedName().substring(5));
                      
                      GameRegistry.registerBlock(blockAlloyFurnace, ItemBlockMetadata.class, "blockalloyfurnace");
                      GameRegistry.registerBlock(testChest, testChest.getUnlocalizedName().substring(5));
                      
                      GameRegistry.registerWorldGenerator(new MineralGeneration(), 0);
                      
                      GameRegistry.registerTileEntity(TileEntityAlloyFurnace.class, "t4:TileEntityAlloyFurnace");
                      GameRegistry.registerTileEntity(TileEntityBlockChest.class, "TileEntityBlockChest");
                      
                      }
                      
                      @EventHandler
                      public void init(FMLInitializationEvent event) {
                      NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandler());
                      proxy.registerRender();
                      proxy.registerKeyBinding();
                      FMLCommonHandler.instance().bus().register(new T4EventHandler());
                      }
                      
                      @EventHandler
                      public void postInit(FMLPostInitializationEvent event) {
                      
                      }
                      
                      public static CreativeTabs tabTesseract4 = new CreativeTabs("tabTesseract4") {
                      @Override
                      public Item getTabIconItem() {
                      return new ItemStack(itemTopaze).getItem();
                      }
                      };
                      }
                      
                      
                      1 réponse Dernière réponse Répondre Citer 0
                      • robin4002R Hors-ligne
                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                        dernière édition par

                        L’instance est pourtant ok …
                        Tu es sur que tu as bien un NPE sur cette ligne et non une autre ? Envoies le rapport de crash.

                        1 réponse Dernière réponse Répondre Citer 0
                        • DiabolicaTrixD Hors-ligne
                          DiabolicaTrix Correcteurs Moddeurs confirmés
                          dernière édition par

                          http://pastebin.com/0qvAwrYb

                          1 réponse Dernière réponse Répondre Citer 0
                          • robin4002R Hors-ligne
                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                            dernière édition par

                            Le NPE se trouve ici :
                            at net.minecraft.inventory.Slot.getStack(Slot.java:88) ~[Slot.class:?]

                            public ItemStack getStack()
                            {
                            return this.inventory.getStackInSlot(this.slotIndex); // ligne 88
                            }
                            

                            Donc inventory est null alors qu’il ne devrait pas.
                            Et en effet dans ton container :

                            […]
                            public class ContainerAlloyFurnace extends Container {
                            
                            private TileEntityAlloyFurnace tileAlloyFurnace; // revient à faire private TileEntityAlloyFurnace tileAlloyFurnace = null;
                            
                            public ContainerAlloyFurnace(TileEntityAlloyFurnace tile, InventoryPlayer inventory)
                            {
                            
                            this.addSlotToContainer(new Slot(this.tileAlloyFurnace, 0, 49, 75));
                            this.addSlotToContainer(new Slot(this.tileAlloyFurnace, 1, 89, 75));
                            this.addSlotToContainer(new Slot(this.tileAlloyFurnace, 2, 129, 75));
                            this.addSlotToContainer(new SlotResult(this.tileAlloyFurnace, 3, 89, 135));
                            this.bindPlayerInventory(inventory);
                            }
                            […]
                            

                            Regarde bien, this.tileAlloyFurnace est toujours null.
                            Il te manque la ligne this.tileAlloyFurnace = tile au début du constructeur.

                            1 réponse Dernière réponse Répondre Citer 0
                            • DiabolicaTrixD Hors-ligne
                              DiabolicaTrix Correcteurs Moddeurs confirmés
                              dernière édition par

                              Ah parfait, merci beaucoup, ça fonctionne!

                              1 réponse Dernière réponse Répondre Citer 0
                              • FlowF Hors-ligne
                                Flow
                                dernière édition par

                                J’avais une question , tu parle du nom de la machine mais même dans les photos le nom n’apparaît pas c’est normal ?

                                Oui ce gif est drôle.

                                1 réponse Dernière réponse Répondre Citer 0
                                • DiabolicaTrixD Hors-ligne
                                  DiabolicaTrix Correcteurs Moddeurs confirmés
                                  dernière édition par

                                  Il ne l’a pas print 😛

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • S Hors-ligne
                                    Sleindarfeau
                                    dernière édition par

                                    Bonsoir,

                                    Quand je fais un shift+click pour envoyer ou retirer un stack de la machine, il me reste un item fantôme dans le slot, que ça soit dans mon inventaire ou dans la machine. L’ItemStack n’est pas redéfini à null. Je pense que ça doit venir des fonctions getStackInSlotOnClosing(int index) et setInventorySlotContent(int index, ItemStack stack). Le problème, c’est que ce sont exactement les mêmes que dans le tuto… Voilà le code :

                                    KrakPot.java :

                                    package com.google.sleindarfeau.dragonQuestIX.common;
                                    
                                    import net.minecraft.block.Block;
                                    import net.minecraft.block.material.Material;
                                    import net.minecraft.creativetab.CreativeTabs;
                                    import net.minecraft.entity.item.EntityItem;
                                    import net.minecraft.entity.player.EntityPlayer;
                                    import net.minecraft.inventory.IInventory;
                                    import net.minecraft.item.ItemStack;
                                    import net.minecraft.nbt.NBTTagCompound;
                                    import net.minecraft.tileentity.TileEntity;
                                    import net.minecraft.world.World;
                                    
                                    public class KrakPot extends Block {
                                    
                                    protected KrakPot(Material material) {
                                         super(material);
                                         this.setCreativeTab(CreativeTabs.tabTools);
                                         this.setHardness(8.0F);
                                    }
                                    
                                    @Override
                                    public boolean hasTileEntity(int metadata) {
                                         return true;
                                    }
                                    
                                    @Override
                                    public TileEntity createTileEntity(World world, int metadata) {
                                         return new TileEntityKrakPot();
                                    }
                                    
                                    public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) {
                                         if(world.isRemote) {
                                              return true;
                                         }
                                         else {
                                              player.openGui(DragonQuestIX.instance, 0, world, x, y, z);
                                         return true;
                                         }
                                    }
                                    
                                    

                                    TileEntityKrakPot.java :

                                    
                                    package com.google.sleindarfeau.dragonQuestIX.common;
                                    
                                    import java.util.Map.Entry;
                                    
                                    import net.minecraft.entity.player.EntityPlayer;
                                    import net.minecraft.inventory.IInventory;
                                    import net.minecraft.item.ItemStack;
                                    import net.minecraft.nbt.NBTTagCompound;
                                    import net.minecraft.nbt.NBTTagList;
                                    import net.minecraft.tileentity.TileEntity;
                                    import net.minecraftforge.common.util.Constants;
                                    
                                    public class TileEntityKrakPot extends TileEntity  implements IInventory {
                                    
                                    private ItemStack[] contents = new ItemStack[4];
                                    private int workingTime = 0;
                                    private int workingTimeNeeded = 40;
                                    
                                    @Override
                                    public void readFromNBT(NBTTagCompound compound) {
                                    super.readFromNBT(compound);
                                    
                                    NBTTagList tagList = compound.getTagList("Items", Constants.NBT.TAG_COMPOUND);
                                    this.contents = new ItemStack[this.getSizeInventory()];
                                    for(int i = 0; i < tagList.tagCount(); ++i) {
                                    NBTTagCompound tagCompound = tagList.getCompoundTagAt(i);
                                    int j = tagCompound.getByte("Slot") & 255;
                                    
                                    if(j >= 0 && j < this.contents.length) {
                                    this.contents* = ItemStack.loadItemStackFromNBT(tagCompound);
                                    }
                                    }
                                    
                                    this.workingTime = compound.getShort("WorkingTime");
                                    this.workingTimeNeeded = compound.getShort("WorkingTimeNeeded");
                                    }
                                    
                                    @Override
                                    public void writeToNBT(NBTTagCompound compound) {
                                    super.writeToNBT(compound);
                                    
                                    NBTTagList tagList = new NBTTagList();
                                    for(int i = 0; i < this.contents.length; ++i) {
                                    if(this.contents* != null) {
                                    NBTTagCompound tagCompound = new NBTTagCompound();
                                    tagCompound.setByte("Slot", (byte)i);
                                    this.contents*.writeToNBT(tagCompound);
                                    tagList.appendTag(tagCompound);
                                    }
                                    }
                                    compound.setTag("Items", tagList);
                                    compound.setShort("WorkingTime", (short)this.workingTime);
                                    compound.setShort("WorkingTimeNeeded", (short)this.workingTimeNeeded);
                                    }
                                    
                                    @Override
                                    public int getSizeInventory() {
                                    return this.contents.length;
                                    }
                                    
                                    @Override
                                    public ItemStack getStackInSlot(int index) {
                                    return this.contents[index];
                                    }
                                    
                                    @Override
                                    public ItemStack decrStackSize(int index, int amt) {
                                    if(this.contents[index] != null) {
                                    ItemStack stack;
                                    
                                    if(this.contents[index].stackSize <= amt) {
                                    stack = this.contents[index];
                                    this.contents[index] = null;
                                    this.markDirty();
                                    return stack;
                                    }
                                    else {
                                    stack = this.contents[index].splitStack(amt);
                                    if(this.contents[index].stackSize == 0)
                                    this.contents[index] = null;
                                    this.markDirty();
                                    return stack;
                                    }
                                    }
                                    else {
                                    return null;
                                    }
                                    }
                                    
                                    @Override
                                    public ItemStack getStackInSlotOnClosing(int index) {
                                    if(this.contents[index] != null) {
                                    ItemStack stack = this.contents[index];
                                    this.contents[index] = null;
                                    return stack;
                                    }
                                    else {
                                    return null;
                                    }
                                    }
                                    
                                    @Override
                                    public void setInventorySlotContents(int index, ItemStack stack) {
                                    this.contents[index] = stack;
                                    if(stack != null && stack.stackSize > this.getInventoryStackLimit())
                                    stack.stackSize = this.getInventoryStackLimit();
                                    this.markDirty();
                                    }
                                    
                                    @Override
                                    public String getInventoryName() {
                                    return "tile.KrakPot";
                                    }
                                    
                                    @Override
                                    public boolean hasCustomInventoryName() {
                                    return false;
                                    }
                                    
                                    @Override
                                    public int getInventoryStackLimit() {
                                    return 64;
                                    }
                                    
                                    @Override
                                    public boolean isUseableByPlayer(EntityPlayer player) {
                                    return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                                    }
                                    
                                    @Override
                                    public void openInventory() {
                                    
                                    }
                                    
                                    @Override
                                    public void closeInventory() {
                                    
                                    }
                                    
                                    @Override
                                    public boolean isItemValidForSlot(int slot, ItemStack stack) {
                                    return slot == 3 ? false : true;
                                    }
                                    
                                    public boolean isBurning() {
                                    return this.workingTime > 0;
                                    }
                                    
                                    private boolean canSmelt() {
                                    if (this.contents[0] == null && this.contents[1] == null && this.contents[2] == null)
                                    return false;
                                    else {
                                    Entry entry = KrakPotRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0], this.contents[1], this.contents[2]});
                                    if(entry == null)
                                    return false;
                                    ItemStack stack = (ItemStack)entry.getValue();
                                    if(this.contents[3] == null)
                                    return true;
                                    if(!this.contents[3].isItemEqual(stack))
                                    return false;
                                    int result = contents[3].stackSize + stack.stackSize;
                                    return result <= getInventoryStackLimit() && result <= this.contents[3].getMaxStackSize();
                                    }
                                    }
                                    
                                    public void updateEntity() {
                                    if(this.isBurning() && this.canSmelt())
                                    ++this.workingTime;
                                    if(this.canSmelt() && !this.isBurning())
                                    this.workingTime = 1;
                                    if(this.canSmelt() && this.workingTime == this.workingTimeNeeded) {
                                    this.smeltItem();
                                    this.workingTime = 0;
                                    }
                                    if(!this.canSmelt())
                                    this.workingTime = 0;
                                    }
                                    
                                    public void smeltItem() {
                                    if(this.canSmelt()) {
                                    Entry entry = KrakPotRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0], this.contents[1], this.contents[2]});
                                    ItemStack stack = (ItemStack)entry.getValue();
                                    ItemStack[] stackList = (ItemStack[])entry.getKey();
                                    
                                    if(this.contents[3] == null) {
                                    this.contents[3] = stack.copy();
                                    }
                                    else if(this.contents[3].getItem() == stack.getItem()) {
                                    this.contents[3].stackSize += stack.stackSize;
                                    }
                                    
                                    if(stackList.length == 1) {
                                    int i = this.contents[0] != null ? 0 : (this.contents[1] != null ? 1 : 2);
                                    
                                    this.contents*.stackSize -= stackList[0].stackSize;
                                    if(this.contents*.stackSize <= 0)
                                    this.contents* = null;
                                    }
                                    else if(stackList.length == 2) {
                                    int j = this.contents[0] != null ? 0 : 1;
                                    int k = this.contents[2] != null ? 2 : 1;
                                    
                                    this.contents[j].stackSize -= stackList[0].stackSize;
                                    this.contents[k].stackSize -= stackList[1].stackSize;
                                    if(this.contents[j].stackSize <= 0)
                                    this.contents[j] = null;
                                    if(this.contents[k].stackSize <= 0)
                                    this.contents[k] = null;
                                    }
                                    else {
                                    this.contents[0].stackSize -= stackList[0].stackSize;
                                    this.contents[1].stackSize -= stackList[1].stackSize;
                                    this.contents[2].stackSize -= stackList[2].stackSize;
                                    if(this.contents[0].stackSize <= 0)
                                    this.contents[0] = null;
                                    if(this.contents[1].stackSize <= 0)
                                    this.contents[1] = null;
                                    if(this.contents[2].stackSize <= 0)
                                    this.contents[2] = null;
                                    }
                                    }
                                    }
                                    }
                                    
                                    

                                    KrakPotRecipes.java :

                                    package com.google.sleindarfeau.dragonQuestIX.common;
                                    
                                    import java.util.HashMap;
                                    import java.util.Iterator;
                                    import java.util.Map;
                                    import java.util.Map.Entry;
                                    
                                    import net.minecraft.init.Blocks;
                                    import net.minecraft.init.Items;
                                    import net.minecraft.item.Item;
                                    import net.minecraft.item.ItemStack;
                                    
                                    public class KrakPotRecipes {
                                    
                                    private static final KrakPotRecipes smeltingBase = new KrakPotRecipes();
                                    private Map smeltingList1 = new HashMap();
                                    private Map smeltingList2 = new HashMap();
                                    private Map smeltingList3 = new HashMap();
                                    
                                    public KrakPotRecipes() {
                                    this.addRecipe(new ItemStack(DragonQuestIX.medicinalHerb, 2), new ItemStack(DragonQuestIX.strongMedicine));
                                    this.addRecipe(new ItemStack(DragonQuestIX.medicinalHerb), new ItemStack(DragonQuestIX.strongMedicine), new ItemStack(DragonQuestIX.superiorMedicine));
                                    this.addRecipe(new ItemStack(DragonQuestIX.strongMedicine, 2), new ItemStack(DragonQuestIX.specialMedicine));
                                    this.addRecipe(new ItemStack(DragonQuestIX.antidotalHerb), new ItemStack(DragonQuestIX.medicinalHerb), new ItemStack(DragonQuestIX.strongAntidote));
                                    this.addRecipe(new ItemStack(DragonQuestIX.strongAntidote, 2),  new ItemStack(DragonQuestIX.specialAntidote));
                                    this.addRecipe(new ItemStack(DragonQuestIX.moonwortBulb), new ItemStack(DragonQuestIX.strongMedicine), new ItemStack(DragonQuestIX.softwort));
                                    this.addRecipe(new ItemStack(DragonQuestIX.softwort), new ItemStack(DragonQuestIX.moonwortBulb, 2), new ItemStack(DragonQuestIX.lunaria));
                                    }
                                    
                                    public void addRecipe(ItemStack stack1, ItemStack stack2, ItemStack stack3, ItemStack stack4) {
                                    ItemStack[] stackList = new ItemStack[]{stack1, stack2, stack3};
                                    this.smeltingList3.put(stackList, stack4);
                                    }
                                    
                                    public void addRecipe(ItemStack stack1, ItemStack stack2, ItemStack stack3) {
                                    ItemStack[] stackList = new ItemStack[]{stack1, stack2};
                                    this.smeltingList2.put(stackList, stack3);
                                    }
                                    
                                    public void addRecipe(ItemStack stack1, ItemStack stack2) {
                                    ItemStack[] stackList = new ItemStack[]{stack1};
                                    this.smeltingList1.put(stackList, stack2);
                                    }
                                    
                                    public Entry getSmeltingResult(ItemStack[] stack) {
                                    Entry entry;
                                    Iterator it;
                                    
                                    if(stack[0] == null && stack[1] == null && stack[2] != null) {
                                    ItemStack stack1 = stack[2];
                                    stack = new ItemStack[]{stack1, null, null};
                                    }
                                    else if(stack[0] == null && stack[1] != null && stack[2] == null) {
                                    ItemStack stack1 = stack[1];
                                    stack = new ItemStack[]{stack1, null, null};
                                    }
                                    else if(stack[0] == null && stack[1] != null && stack[2] != null) {
                                    ItemStack stack1 = stack[1], stack2 = stack[2];
                                    stack = new ItemStack[]{stack1, stack2, null};
                                    }
                                    else if(stack[0] != null && stack[1] == null && stack[2] != null) {
                                    ItemStack stack1 = stack[0], stack2 = stack[2];
                                    stack = new ItemStack[]{stack1, stack2, null};
                                    }
                                    
                                    if(stack[1] == null && stack[2] == null) {
                                    ItemStack stack1 = stack[0];
                                    stack = new ItemStack[]{stack1};
                                    it = this.smeltingList1.entrySet().iterator();
                                    }
                                    else if(stack[1] != null && stack[2] == null) {
                                    ItemStack stack1 = stack[0], stack2 = stack[1];
                                    stack = new ItemStack[]{stack1, stack2};
                                    it = this.smeltingList2.entrySet().iterator();
                                    }
                                    else {
                                    it = this.smeltingList3.entrySet().iterator();
                                    }
                                    do {
                                    if(!it.hasNext())
                                    return null;
                                    entry = (Entry)it.next();
                                    } while(!this.isSameKey(stack, (ItemStack[])entry.getKey()));
                                    return entry;
                                    }
                                    
                                    private boolean isSameKey(ItemStack[] stackList, ItemStack[] stackList2) {
                                    boolean isSame = false;
                                    
                                    if(stackList.length == 1)
                                    isSame = (stackList[0].getItem() == stackList2[0].getItem() && stackList[0].stackSize >= stackList2[0].stackSize);
                                    else if(stackList.length == 2) {
                                    for(int i = 0; i < stackList.length; i++) {
                                    if((stackList2*.getItem() == stackList[0].getItem() && stackList2*.stackSize >= stackList[0].stackSize) || 
                                      (stackList2*.getItem() == stackList[1].getItem() && stackList2*.stackSize >= stackList[1].stackSize))
                                    isSame = true;
                                    else
                                    return false;
                                    }
                                    }
                                    else if(stackList.length == 3) {
                                    for(int i = 0; i < stackList.length; i++) {
                                    if((stackList2*.getItem() == stackList[0].getItem() && stackList2*.stackSize >= stackList[0].stackSize) || 
                                      (stackList2*.getItem() == stackList[1].getItem() && stackList2*.stackSize >= stackList[1].stackSize) ||
                                      (stackList2*.getItem() == stackList[2].getItem() && stackList2*.stackSize >= stackList[2].stackSize))
                                    isSame = true;
                                    else
                                    return false;
                                    }
                                    }
                                    return isSame;
                                    }
                                    
                                    public Map[] getSmeltingList() {
                                    return new Map[]{smeltingList1, smeltingList2, smeltingList3};
                                    }
                                    
                                    public static KrakPotRecipes smelting() {
                                    return smeltingBase;
                                    }
                                    }
                                    
                                    
                                    1 réponse Dernière réponse Répondre Citer 0
                                    • SCAREXS Hors-ligne
                                      SCAREX
                                      dernière édition par

                                      Les classes des recipe vont pas servir à grand chose, envoi les classes du container

                                      Site web contenant mes scripts : http://SCAREXgaming.github.io

                                      Pas de demandes de support par MP ni par skype SVP.
                                      Je n'accepte sur skype que l…

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • S Hors-ligne
                                        Sleindarfeau
                                        dernière édition par

                                        Voilà la classe du containerKrakPot :

                                        package com.google.sleindarfeau.dragonQuestIX.common;
                                        
                                        import net.minecraft.entity.player.EntityPlayer;
                                        import net.minecraft.entity.player.InventoryPlayer;
                                        import net.minecraft.inventory.Container;
                                        import net.minecraft.inventory.Slot;
                                        import net.minecraft.item.ItemStack;
                                        
                                        public class ContainerKrakPot extends Container {
                                        private final TileEntityKrakPot tileKrakPot;
                                        
                                        public ContainerKrakPot(TileEntityKrakPot tile, InventoryPlayer inventory) {
                                        this.tileKrakPot = tile;
                                        
                                        this.addSlotToContainer(new Slot(tile, 0, 49, 75));
                                        this.addSlotToContainer(new Slot(tile, 1, 89, 75));
                                        this.addSlotToContainer(new Slot(tile, 2, 129, 75));
                                        this.addSlotToContainer(new SlotResult(tile, 3, 89, 135));
                                        
                                        this.bindPlayerInventory(inventory);
                                        }
                                        
                                        private void bindPlayerInventory(InventoryPlayer inventory) {
                                        int i;
                                        for(i = 0; i < 3; ++i) {
                                        for(int j = 0; j < 9; ++j) {
                                        this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 17 + j * 18, 171 + i * 18));
                                        }
                                        }
                                        
                                        for(i = 0; i < 9; ++i) {
                                        this.addSlotToContainer(new Slot(inventory, i, 17 + i * 18, 229));
                                        }
                                        }
                                        
                                        public ItemStack transferStackInSlot(EntityPlayer player, int index) {
                                        ItemStack stack = null;
                                        Slot slot = (Slot)this.inventorySlots.get(index);
                                        
                                        if(slot != null && slot.getHasStack()) {
                                        ItemStack stack1 = slot.getStack();
                                        stack = stack1.copy();
                                        
                                        if(index < this.tileKrakPot.getSizeInventory()) {
                                        if(!this.mergeItemStack(stack1, this.tileKrakPot.getSizeInventory(), this.inventorySlots.size(), true))
                                        return null;
                                        }
                                        else if(!this.mergeItemStack(stack1, 0, this.tileKrakPot.getSizeInventory(), false)) {
                                        return null;
                                        }
                                        
                                        if(stack1.stackSize != 0)
                                        slot.putStack((ItemStack)null);
                                        else
                                        slot.onSlotChanged();
                                        }
                                        return stack;
                                        }
                                        
                                        @Override
                                        public boolean canInteractWith(EntityPlayer player) {
                                        return this.tileKrakPot.isUseableByPlayer(player);
                                        }
                                        
                                        }
                                        
                                        
                                        1 réponse Dernière réponse Répondre Citer 0
                                        • S Hors-ligne
                                          Sleindarfeau
                                          dernière édition par

                                          Up. Personne ne voit ?

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • SCAREXS Hors-ligne
                                            SCAREX
                                            dernière édition par

                                            Envoi les sources, j’essaierai de tester de mon côté

                                            Site web contenant mes scripts : http://SCAREXgaming.github.io

                                            Pas de demandes de support par MP ni par skype SVP.
                                            Je n'accepte sur skype que l…

                                            1 réponse Dernière réponse Répondre Citer 0
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