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    Compiler son mod

    Planifier Épinglé Verrouillé Déplacé Les bases
    1.7.x
    92 Messages 15 Publieurs 22.2k Vues 5 Watching
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    • EdgarPiE Hors-ligne
      EdgarPi
      dernière édition par

      @‘robin4002’:

      Problème fréquents des minuscules / majuscules.

      Quand tu es sur eclipse, les textures sont dans des dossiers Windows et Windows n’est pas sensible à la case. Donc si dans ton code tu as mis Texture en nom alors que le fichier se nomme texture.png, ça passe.
      Une fois le mod compilé, les textures sont dans une archive zip qui elle est sensible à la case. Donc ça ne fonctionne plus.

      Bref, vérifies les noms.

      Merci de vos réponses, mon erreur, était que j’avais appelé mon dossier “blocks” et “items” avec une majuscule (“Blocks” et “Items”)
      Merci de m’avoir répondu aussi vite !

      Merci de me répondre vite,

      EdgarPi

      1 réponse Dernière réponse Répondre Citer 0
      • TituyaT Hors-ligne
        Tituya
        dernière édition par

        J’ai une erreur a cause de mes mobs, je ne sais pas pourquoi

        :compileJava
        warning: [options] bootstrap class path not set in conjunction with -source 1.6
        C:\Users\laura pc\Desktop\Benji\ModderMinecraft\forge-1.9.4-12.17.0.2051-mdk\bui
        ld\sources\main\java\com\tuto\mod\common\gardien.java:3: error: package com.sun.
        istack.internal does not exist
        import com.sun.istack.internal.Nullable;
        ^
        C:\Users\laura pc\Desktop\Benji\ModderMinecraft\forge-1.9.4-12.17.0.2051-mdk\bui
        ld\sources\main\java\com\tuto\mod\common\MobTuto.java:3: error: package com.sun.
        istack.internal does not exist
        import com.sun.istack.internal.Nullable;
        ^
        C:\Users\laura pc\Desktop\Benji\ModderMinecraft\forge-1.9.4-12.17.0.2051-mdk\bui
        ld\sources\main\java\com\tuto\mod\common\Tituya.java:3: error: package com.sun.i
        stack.internal does not exist
        import com.sun.istack.internal.Nullable;
        ^
        Note: Some input files use or override a deprecated API.
        Note: Recompile with -Xlint:deprecation for details.
        Note: Some input files use unchecked or unsafe operations.
        Note: Recompile with -Xlint:unchecked for details.
        

        Il y a deux choses qui m'énerve dans la vie : les babouches et les personnes jouant en 1.7.10 !

        1 réponse Dernière réponse Répondre Citer 0
        • DeletedD Hors-ligne
          Deleted
          dernière édition par

          Es-tu sûr de build ton mod sans la moindre erreur dans ta workspace ? Car la console semble encore indiquer des erreurs, notamment d’import.

          1 réponse Dernière réponse Répondre Citer 0
          • robin4002R Hors-ligne
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
            dernière édition par

            Tu as importé le mauvais Nullable.

            1 réponse Dernière réponse Répondre Citer 0
            • TituyaT Hors-ligne
              Tituya
              dernière édition par

              Je n’ai absolument aucune erreur dans ma console et des ma workspace


              Et comment je peu faire pour trouver l’import mal fait ?

              Il y a deux choses qui m'énerve dans la vie : les babouches et les personnes jouant en 1.7.10 !

              1 réponse Dernière réponse Répondre Citer 0
              • robin4002R Hors-ligne
                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                dernière édition par

                Les classes et l’importation qui cause problème sont indiqués dans le log que tu as envoyé.

                1 réponse Dernière réponse Répondre Citer 0
                • TituyaT Hors-ligne
                  Tituya
                  dernière édition par

                  Ok je vais essayer, les import mal fait je les remplace par minecraft
                  [EDIT] Merci beaucoup, j’ai juste supprimé cette ligne et ça marche !

                  Il y a deux choses qui m'énerve dans la vie : les babouches et les personnes jouant en 1.7.10 !

                  1 réponse Dernière réponse Répondre Citer 0
                  • U Hors-ligne
                    Ultro Who
                    dernière édition par

                    J’obtient ceci

                    Note: there were 768 duplicate class definitions.
                         (http://proguard.sourceforge.net/manual/troubleshooting.html#duplicateclas
                    s)
                    :obfJar FAILED
                    
                    FAILURE: Build failed with an exception.
                    
                    * What went wrong:
                    Execution failed for task ':obfJar'.
                    > java.io.IOException: The output jar is empty. Did you specify the proper '-kee
                    p' options?
                    
                    * Try:
                    Run with –stacktrace option to get the stack trace. Run with --info or --debug
                    option to get more log output.
                    
                    1 réponse Dernière réponse Répondre Citer 0
                    • robin4002R Hors-ligne
                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                      dernière édition par

                      proguard est malconfiguré, il ne garde aucune classe.

                      1 réponse Dernière réponse Répondre Citer 0
                      • U Hors-ligne
                        Ultro Who
                        dernière édition par

                        peux tu me dire comment faire pour y remédier ?

                        1 réponse Dernière réponse Répondre Citer 0
                        • robin4002R Hors-ligne
                          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                          dernière édition par

                          Tu as mis quoi dans le fichier proguard et quel est le nom de ton package ?

                          Sinon n’obfusque pas ton mod, fais juste une compilation sans proguard, ce n’est pas nécessaire.

                          1 réponse Dernière réponse Répondre Citer 0
                          • V Hors-ligne
                            vinvin40220
                            dernière édition par

                            Salut j’ai un problème pour compiler mon mod, ils me disent que je doit changer la verssion java que j’utilise pour comopilé à java 7 ou supérieur car une parti du code est pas prit en charge par java 6 mais comment je passe à java 7 ou suppérieur

                            C'est en faisant des erreurs qu'on apprend, alors ne vous moquez pas de moi svp !!!

                            1 réponse Dernière réponse Répondre Citer 0
                            • robin4002R Hors-ligne
                              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                              dernière édition par robin4002

                              Salut,
                              Il faut ajouter ceci dans le build.gradle (en dessous de archiveBaseName = "tonmodid")

                              compileJava {
                                  sourceCompatibility = targetCompatibility = "1.8"
                              }
                              
                              1 réponse Dernière réponse Répondre Citer 0
                              • Superloup10S Hors-ligne
                                Superloup10 Modérateurs
                                dernière édition par

                                sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
                                compileJava {
                                    sourceCompatibility = targetCompatibility = '1.8'
                                }
                                

                                Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                                Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                                1 réponse Dernière réponse Répondre Citer 0
                                • V Hors-ligne
                                  vinvin40220
                                  dernière édition par

                                  merci beaucoup

                                  C'est en faisant des erreurs qu'on apprend, alors ne vous moquez pas de moi svp !!!

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • K Hors-ligne
                                    kylian-1452
                                    dernière édition par

                                    Bonjour,

                                    Après avoir abandonné mon projet, j’ai décidé de le reprendre avec détermination mais ayant un peu oublié le peu que j’avais appris, je me retrouve bloquer pour la compilation… Ici l’invité de commande “PowerShell” (qui m’est proposé avec “Shift + clic droit” ne permet pas l’exécution des commandes gradlew et du coup je bloque totalement… Merci d’avance !

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • robin4002R Hors-ligne
                                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                      dernière édition par

                                      Salut,
                                      Il faut faire .\gradlew sous powershell.

                                      K 1 réponse Dernière réponse Répondre Citer 0
                                      • K Hors-ligne
                                        kylian-1452 @robin4002
                                        dernière édition par

                                        @robin4002 Une aide indirecte, 16 petites minutes pour m’en sortir. Merci beaucoup, j’apprendrai bien mieux comme ça !

                                        Bonne soirée 😉

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • K Hors-ligne
                                          kylian-1452
                                          dernière édition par robin4002

                                          La compilation a donc bien fonctionnée comme je le disais ci-dessus mais un problème persiste et je ne comprends pas pourquoi…Il fonctionne parfaitement avant compilation, le build ‘Successful’ mais avec un warning durant l’opération (voir plus bas)
                                          1) Crash report
                                          2) Code class BlockMod
                                          3) Code class TrilliumMod
                                          4) Screen du warning

                                          Rapport de crash: crash-2019-01-12_00.48.08-client.txt

                                          Class BlockMod:

                                          package com.mod.trillium.init;
                                          
                                          import com.mod.trillium.Reference;
                                          import com.mod.trillium.TrilliumMod;
                                          import com.mod.trillium.blocks.BlockBasic;
                                          import com.mod.trillium.blocks.BlockFenceMod;
                                          import com.mod.trillium.blocks.BlockSlabMod;
                                          import com.mod.trillium.blocks.BlockStairsMod;
                                          import com.mod.trillium.blocks.BlockTutorielMetadata;
                                          import com.mod.trillium.blocks.BlockWallMod;
                                          import com.mod.trillium.blocks.ItemBlockMetadataTutoriel;
                                          
                                          import cpw.mods.fml.common.registry.GameRegistry;
                                          import net.minecraft.block.Block;
                                          import net.minecraft.block.BlockFalling;
                                          import net.minecraft.block.material.Material;
                                          
                                          public class BlockMod
                                          {
                                              public static Block block_smallstonebrick, block_netherbrickks, block_nocobble, block_sbedrock, block_slight, block_brbasalt, block_brlgrey, block_brsu, block_brssm, block_brsss, block_brws,
                                              block_brsc, block_brscd, block_brscm, block_brscmu, block_brscn, block_su, block_sst, block_faintlightgreystone, block_daubwattlewhiteframe, block_smallstonebrickstairs, block_faintlightgreystonewall,
                                              block_faintlightgreystonefence, block_ssbedrock, block_smallstonebrickwall, block_nocobblestairs, block_sbedrockstairs, block_slightstairs, block_brbasaltstairs, block_brlgreystairs, block_brsustairs,
                                              block_brssmstairs, block_brwsstairs, block_brscstairs, block_brscdstairs, block_brscmstairs, block_brscmustairs, block_brscnstairs, block_sustairs, block_sststairs, block_faintlightgreystonestairs,
                                              block_daubwattlewhiteframestairs, block_multi, block_lan, block_rlp, block_brp, block_stl, block_sts, block_crp, block_cwh, block_cst, block_csd, block_stm, block_smb, block_sme, block_smh, block_sla,
                                              block_slb, block_slc, block_sld, block_sle, block_slf, block_slg, block_slh, block_sli, block_slj, block_slk, block_sll, block_slm, block_sln, block_staba, block_stabb, block_stabc, block_stabd, block_stabe,
                                              block_stabf, block_aaa, block_aab, block_aac, block_aad, block_aae, block_aaf, block_aag, block_aah, block_aai, block_aaj, block_bedz, block_ncbz, block_aadz, block_aaez, block_aagz, block_brbasaltz,
                                              block_brlgreyz, block_brpz, block_brscz, block_brscmuz, block_brscnz, block_brssmz, block_brsssz, block_brsuz, block_brwsz, block_crpz, block_csdz, block_cstz, block_cwhz, block_dwwz, block_lanz, block_ntbrkz,
                                              block_rlpz, block_sstz, block_stabaz, block_stabbz, block_stabcz, block_stabdz, block_stabez, block_stabfz, block_stlz, block_stmz, block_stsz, block_suz, block_logbirch, block_logoak, block_logspruce, block_logjungle,
                                              block_woodbirch, block_woodoak, block_woodspruce, block_woodjungle, block_maa, block_mab, block_mac, block_mad, block_mae, block_saaa, block_saab, block_saac, block_saad, block_saae, block_saaf, block_saag, block_saah,
                                              block_waaa, block_waab, block_waac, block_waad, block_waae, block_waaf, block_waag, block_waah, block_waai, block_waaj, block_waak, block_waal, block_waam, block_waan, block_waao, block_waap, block_lanss, block_rlps,
                                              block_brps, block_stls, block_stss, block_crps, block_cwhs, block_csts, block_csds, block_stms, block_smbs, block_smes, block_smhs, block_slas, block_slbs, block_slcs, block_slds, block_sles, block_slfs, block_slgs,
                                              block_slhs, block_slis, block_sljs, block_slks, block_slls, block_slms, block_slns, block_stabas, block_stabbs, block_stabcs, block_stabds, block_stabes, block_stabfs, block_aaas, block_aabs, block_aacs, block_aads, 
                                              block_aaes, block_aafs, block_aags, block_aahs, block_aais, block_aajs;
                                              
                                              
                                              public static void init()
                                              {
                                                 // Pierres
                                                  block_netherbrickks = new BlockBasic(Material.rock, 2).setBlockName("block_netherbrickks") .setBlockTextureName(Reference.MOD_ID + ":block_netherbrickks").setHardness(3.0F);
                                                  block_nocobble = new BlockBasic(Material.rock, 2).setBlockName("block_nocobble") .setBlockTextureName(Reference.MOD_ID + ":block_nocobble").setHardness(3.0F);
                                                  block_sbedrock = new BlockBasic(Material.rock, 2).setBlockName("block_sbedrock") .setBlockTextureName(Reference.MOD_ID + ":block_sbedrock").setHardness(3.0F);
                                                  block_slight = new BlockBasic(Material.rock, 2).setBlockName("block_slight") .setBlockTextureName(Reference.MOD_ID + ":block_slight").setHardness(3.0F);
                                                  block_brbasalt = new BlockBasic(Material.rock, 2).setBlockName("block_brbasalt") .setBlockTextureName(Reference.MOD_ID + ":block_brbasalt").setHardness(3.0F);
                                                  block_brlgrey = new BlockBasic(Material.rock, 2).setBlockName("block_brlgrey") .setBlockTextureName(Reference.MOD_ID + ":block_brlgrey").setHardness(3.0F);
                                                  block_brsu = new BlockBasic(Material.rock, 2).setBlockName("block_brsu") .setBlockTextureName(Reference.MOD_ID + ":block_brsu").setHardness(3.0F);
                                                  block_brssm = new BlockBasic(Material.rock, 2).setBlockName("block_brssm") .setBlockTextureName(Reference.MOD_ID + ":block_brssm").setHardness(3.0F);
                                                  block_brsss = new BlockBasic(Material.rock, 2).setBlockName("block_brsss") .setBlockTextureName(Reference.MOD_ID + ":block_brsss").setHardness(3.0F);
                                                  block_brws = new BlockBasic(Material.rock, 2).setBlockName("block_brws") .setBlockTextureName(Reference.MOD_ID + ":block_brws").setHardness(3.0F);
                                                  block_brsc = new BlockBasic(Material.rock, 2).setBlockName("block_brsc") .setBlockTextureName(Reference.MOD_ID + ":block_brsc").setHardness(3.0F);
                                                  block_brscd = new BlockBasic(Material.rock, 2).setBlockName("block_brscd") .setBlockTextureName(Reference.MOD_ID + ":block_brscd").setHardness(3.0F);
                                                  block_brscm = new BlockBasic(Material.rock, 2).setBlockName("block_brscm") .setBlockTextureName(Reference.MOD_ID + ":block_brscm").setHardness(3.0F);
                                                  block_brscmu = new BlockBasic(Material.rock, 2).setBlockName("block_brscmu") .setBlockTextureName(Reference.MOD_ID + ":block_brscmu").setHardness(3.0F);
                                                  block_brscn = new BlockBasic(Material.rock, 2).setBlockName("block_brscn") .setBlockTextureName(Reference.MOD_ID + ":block_brscn").setHardness(3.0F);
                                                  block_su = new BlockBasic(Material.rock, 2).setBlockName("block_su") .setBlockTextureName(Reference.MOD_ID + ":block_su").setHardness(3.0F);
                                                  block_sst = new BlockBasic(Material.rock, 2).setBlockName("block_sst") .setBlockTextureName(Reference.MOD_ID + ":block_sst").setHardness(3.0F);
                                                  block_faintlightgreystone = new BlockBasic(Material.rock, 2).setBlockName("block_faintlightgreystone") .setBlockTextureName(Reference.MOD_ID + ":block_faintlightgreystone").setHardness(3.0F);
                                                  block_daubwattlewhiteframe = new BlockBasic(Material.rock, 1).setBlockName("block_daubwattlewhiteframe") .setBlockTextureName(Reference.MOD_ID + ":block_daubwattlewhiteframe").setHardness(2.0F);
                                                  block_lan = new BlockBasic(Material.rock, 2).setBlockName("block_lan") .setBlockTextureName(Reference.MOD_ID + ":block_lan").setHardness(3.0F);
                                                  block_rlp = new BlockBasic(Material.rock, 2).setBlockName("block_rlp") .setBlockTextureName(Reference.MOD_ID + ":block_rlp").setHardness(3.0F);
                                                  block_brp = new BlockBasic(Material.rock, 2).setBlockName("block_brp") .setBlockTextureName(Reference.MOD_ID + ":block_brp").setHardness(3.0F);
                                                  block_stl = new BlockBasic(Material.rock, 2).setBlockName("block_stl") .setBlockTextureName(Reference.MOD_ID + ":block_stl").setHardness(3.0F);
                                                  block_sts = new BlockBasic(Material.rock, 2).setBlockName("block_sts") .setBlockTextureName(Reference.MOD_ID + ":block_sts").setHardness(3.0F);
                                                  block_crp = new BlockBasic(Material.rock, 2).setBlockName("block_crp") .setBlockTextureName(Reference.MOD_ID + ":block_crp").setHardness(3.0F);
                                                  block_cwh = new BlockBasic(Material.rock, 2).setBlockName("block_cwh") .setBlockTextureName(Reference.MOD_ID + ":block_cwh").setHardness(3.0F);
                                                  block_cst = new BlockBasic(Material.rock, 2).setBlockName("block_cst") .setBlockTextureName(Reference.MOD_ID + ":block_cst").setHardness(3.0F);
                                                  block_csd = new BlockBasic(Material.rock, 2).setBlockName("block_csd") .setBlockTextureName(Reference.MOD_ID + ":block_csd").setHardness(3.0F);
                                                  block_stm = new BlockBasic(Material.rock, 2).setBlockName("block_stm") .setBlockTextureName(Reference.MOD_ID + ":block_stm").setHardness(3.0F);
                                                  block_smb = new BlockBasic(Material.rock, 1).setBlockName("block_smb") .setBlockTextureName(Reference.MOD_ID + ":block_smb").setHardness(2.0F);
                                                  block_sme = new BlockBasic(Material.rock, 1).setBlockName("block_sme") .setBlockTextureName(Reference.MOD_ID + ":block_sme").setHardness(2.0F);
                                                  block_smh = new BlockBasic(Material.rock, 1).setBlockName("block_smh") .setBlockTextureName(Reference.MOD_ID + ":block_smh").setHardness(2.0F);
                                                  block_sla = new BlockBasic(Material.rock, 1).setBlockName("block_sla") .setBlockTextureName(Reference.MOD_ID + ":block_sla").setHardness(2.0F);
                                                  block_slb = new BlockBasic(Material.rock, 1).setBlockName("block_slb") .setBlockTextureName(Reference.MOD_ID + ":block_slb").setHardness(2.0F);
                                                  block_slc = new BlockBasic(Material.rock, 1).setBlockName("block_slc") .setBlockTextureName(Reference.MOD_ID + ":block_slc").setHardness(2.0F);
                                                  block_sld = new BlockBasic(Material.rock, 1).setBlockName("block_sld") .setBlockTextureName(Reference.MOD_ID + ":block_sld").setHardness(2.0F);
                                                  block_sle = new BlockBasic(Material.rock, 1).setBlockName("block_sle") .setBlockTextureName(Reference.MOD_ID + ":block_sle").setHardness(2.0F);
                                                  block_slf = new BlockBasic(Material.rock, 1).setBlockName("block_slf") .setBlockTextureName(Reference.MOD_ID + ":block_slf").setHardness(2.0F);
                                                  block_slg = new BlockBasic(Material.rock, 1).setBlockName("block_slg") .setBlockTextureName(Reference.MOD_ID + ":block_slg").setHardness(2.0F);
                                                  block_slh = new BlockBasic(Material.rock, 1).setBlockName("block_slh") .setBlockTextureName(Reference.MOD_ID + ":block_slh").setHardness(2.0F);
                                                  block_sli = new BlockBasic(Material.rock, 1).setBlockName("block_sli") .setBlockTextureName(Reference.MOD_ID + ":block_sli").setHardness(2.0F);
                                                  block_slj = new BlockBasic(Material.rock, 1).setBlockName("block_slj") .setBlockTextureName(Reference.MOD_ID + ":block_slj").setHardness(2.0F);
                                                  block_slk = new BlockBasic(Material.rock, 1).setBlockName("block_slk") .setBlockTextureName(Reference.MOD_ID + ":block_slk").setHardness(2.0F);
                                                  block_sll = new BlockBasic(Material.rock, 1).setBlockName("block_sll") .setBlockTextureName(Reference.MOD_ID + ":block_sll").setHardness(2.0F);
                                                  block_slm = new BlockBasic(Material.rock, 1).setBlockName("block_slm") .setBlockTextureName(Reference.MOD_ID + ":block_slm").setHardness(2.0F);
                                                  block_sln = new BlockBasic(Material.rock, 1).setBlockName("block_sln") .setBlockTextureName(Reference.MOD_ID + ":block_sln").setHardness(2.0F);
                                                  block_staba = new BlockBasic(Material.rock, 2).setBlockName("block_staba") .setBlockTextureName(Reference.MOD_ID + ":block_staba").setHardness(2.3F);
                                                  block_stabb = new BlockBasic(Material.rock, 2).setBlockName("block_stabb") .setBlockTextureName(Reference.MOD_ID + ":block_stabb").setHardness(2.3F);
                                                  block_stabc = new BlockBasic(Material.rock, 2).setBlockName("block_stabc") .setBlockTextureName(Reference.MOD_ID + ":block_stabc").setHardness(2.3F);
                                                  block_stabd = new BlockBasic(Material.rock, 2).setBlockName("block_stabd") .setBlockTextureName(Reference.MOD_ID + ":block_stabd").setHardness(2.3F);
                                                  block_stabe = new BlockBasic(Material.rock, 2).setBlockName("block_stabe") .setBlockTextureName(Reference.MOD_ID + ":block_stabe").setHardness(2.3F);
                                                  block_stabf = new BlockBasic(Material.rock, 2).setBlockName("block_stabf") .setBlockTextureName(Reference.MOD_ID + ":block_stabf").setHardness(2.3F);
                                                  block_aaa = new BlockBasic(Material.rock, 1).setBlockName("block_aaa") .setBlockTextureName(Reference.MOD_ID + ":block_aaa").setHardness(2.0F);
                                                  block_aab = new BlockBasic(Material.rock, 1).setBlockName("block_aab") .setBlockTextureName(Reference.MOD_ID + ":block_aab").setHardness(2.0F);
                                                  block_aac = new BlockBasic(Material.rock, 1).setBlockName("block_aac") .setBlockTextureName(Reference.MOD_ID + ":block_aac").setHardness(2.0F);
                                                  block_aad = new BlockBasic(Material.rock, 2).setBlockName("block_aad") .setBlockTextureName(Reference.MOD_ID + ":block_aad").setHardness(3.0F);
                                                  block_aae = new BlockBasic(Material.rock, 2).setBlockName("block_aae") .setBlockTextureName(Reference.MOD_ID + ":block_aae").setHardness(3.0F);
                                                  block_aaf = new BlockBasic(Material.rock, 1).setBlockName("block_aaf") .setBlockTextureName(Reference.MOD_ID + ":block_aaf").setHardness(2.0F);
                                                  block_aag = new BlockBasic(Material.rock, 2).setBlockName("block_aag") .setBlockTextureName(Reference.MOD_ID + ":block_aag").setHardness(3.0F);
                                                  block_aah = new BlockBasic(Material.rock, 1).setBlockName("block_aah") .setBlockTextureName(Reference.MOD_ID + ":block_aah").setHardness(2.0F);
                                                  block_aai = new BlockBasic(Material.rock, 1).setBlockName("block_aai") .setBlockTextureName(Reference.MOD_ID + ":block_aai").setHardness(2.0F);
                                                  block_aaj = new BlockBasic(Material.rock, 1).setBlockName("block_aaj") .setBlockTextureName(Reference.MOD_ID + ":block_aaj").setHardness(2.0F);
                                                  //Sable, terre
                                                  block_saaa = new BlockFalling(Material.sand).setBlockName("block_saaa") .setBlockTextureName(Reference.MOD_ID + ":block_saaa").setHardness(1.0F);
                                                  block_saab = new BlockFalling(Material.sand).setBlockName("block_saab") .setBlockTextureName(Reference.MOD_ID + ":block_saab").setHardness(1.0F);
                                                  block_saac = new BlockFalling(Material.sand).setBlockName("block_saac") .setBlockTextureName(Reference.MOD_ID + ":block_saac").setHardness(1.0F);
                                                  block_saad = new BlockFalling(Material.sand).setBlockName("block_saad") .setBlockTextureName(Reference.MOD_ID + ":block_saad").setHardness(1.0F);
                                                  block_saae = new BlockFalling(Material.sand).setBlockName("block_saae") .setBlockTextureName(Reference.MOD_ID + ":block_saae").setHardness(1.0F);
                                                  block_saaf = new BlockFalling(Material.sand).setBlockName("block_saaf") .setBlockTextureName(Reference.MOD_ID + ":block_saaf").setHardness(1.0F);
                                                  block_saag = new BlockFalling(Material.sand).setBlockName("block_saag") .setBlockTextureName(Reference.MOD_ID + ":block_saag").setHardness(1.0F);
                                                  block_saah = new BlockFalling(Material.sand).setBlockName("block_saah") .setBlockTextureName(Reference.MOD_ID + ":block_saah").setHardness(1.0F);
                                                  // Bois
                                                  block_logbirch = new BlockBasic(Material.wood, 1).setBlockName("block_logbirch").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logbirch").setHardness(2.0F);
                                                  block_logoak = new BlockBasic(Material.wood, 1).setBlockName("block_logoak").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logoak").setHardness(2.0F);
                                                  block_logspruce = new BlockBasic(Material.wood, 1).setBlockName("block_logspruce").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logspruce").setHardness(2.0F);
                                                  block_logjungle = new BlockBasic(Material.wood, 1).setBlockName("block_logjungle").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logjungle").setHardness(2.0F);
                                                  block_woodbirch = new BlockBasic(Material.wood, 1).setBlockName("block_woodbirch").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodbirch").setHardness(1.0F);
                                                  block_woodoak = new BlockBasic(Material.wood, 1).setBlockName("block_woodoak").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodoak").setHardness(1.0F);
                                                  block_woodspruce = new BlockBasic(Material.wood, 1).setBlockName("block_woodspruce").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodspruce").setHardness(1.0F);
                                                  block_woodjungle = new BlockBasic(Material.wood, 1).setBlockName("block_woodjungle").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodjungle").setHardness(1.0F);
                                                  //Laines
                                                  block_waaa = new BlockBasic(Material.cloth, 1).setBlockName("block_waaa").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waaa").setHardness(1.0F);
                                                  block_waab = new BlockBasic(Material.cloth, 1).setBlockName("block_waab").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waab").setHardness(1.0F);
                                                  block_waac = new BlockBasic(Material.cloth, 1).setBlockName("block_waac").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waac").setHardness(1.0F);
                                                  block_waad = new BlockBasic(Material.cloth, 1).setBlockName("block_waad").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waad").setHardness(1.0F);
                                                  block_waae = new BlockBasic(Material.cloth, 1).setBlockName("block_waae").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waae").setHardness(1.0F);
                                                  block_waaf = new BlockBasic(Material.cloth, 1).setBlockName("block_waaf").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waaf").setHardness(1.0F);
                                                  block_waag = new BlockBasic(Material.cloth, 1).setBlockName("block_waag").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waag").setHardness(1.0F);
                                                  block_waah = new BlockBasic(Material.cloth, 1).setBlockName("block_waah").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waah").setHardness(1.0F);
                                                  block_waai = new BlockBasic(Material.cloth, 1).setBlockName("block_waai").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waai").setHardness(1.0F);
                                                  block_waaj = new BlockBasic(Material.cloth, 1).setBlockName("block_waaj").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waaj").setHardness(1.0F);
                                                  block_waak = new BlockBasic(Material.cloth, 1).setBlockName("block_waak").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waak").setHardness(1.0F);
                                                  block_waal = new BlockBasic(Material.cloth, 1).setBlockName("block_waal").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waal").setHardness(1.0F);
                                                  block_waam = new BlockBasic(Material.cloth, 1).setBlockName("block_waam").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waam").setHardness(1.0F);
                                                  block_waan = new BlockBasic(Material.cloth, 1).setBlockName("block_waan").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waan").setHardness(1.0F);
                                                  block_waao = new BlockBasic(Material.cloth, 1).setBlockName("block_waao").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waao").setHardness(1.0F);
                                                  block_waap = new BlockBasic(Material.cloth, 1).setBlockName("block_waap").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waap").setHardness(1.0F);
                                                  // Metaux
                                                  block_maa = new BlockBasic(Material.iron, 1).setBlockName("block_maa").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_maa").setHardness(3.0F);
                                                  block_mab = new BlockBasic(Material.iron, 1).setBlockName("block_mab").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mab").setHardness(3.0F);
                                                  block_mac = new BlockBasic(Material.iron, 1).setBlockName("block_mac").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mac").setHardness(3.0F);
                                                  block_mad = new BlockBasic(Material.iron, 1).setBlockName("block_mad").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mad").setHardness(3.0F);
                                                  block_mae = new BlockBasic(Material.iron, 1).setBlockName("block_mae").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mae").setHardness(3.0F);
                                                  // Escaliers en pierre
                                                  block_nocobblestairs = new BlockStairsMod(BlockMod.block_nocobble, 2).setBlockName("block_nocobblestairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_smallstonebrickstairs = new BlockStairsMod(BlockMod.block_smallstonebrick, 2).setBlockName("block_smallstonebrickstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_sbedrockstairs = new BlockStairsMod(BlockMod.block_sbedrock, 2).setBlockName("block_sbedrockstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slightstairs = new BlockStairsMod(BlockMod.block_slight, 2).setBlockName("block_slightstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brbasaltstairs = new BlockStairsMod(BlockMod.block_brbasalt, 2).setBlockName("block_brbasaltstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brlgreystairs = new BlockStairsMod(BlockMod.block_brlgrey, 2).setBlockName("block_brlgreystairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brsustairs = new BlockStairsMod(BlockMod.block_brsu, 2).setBlockName("block_brsustairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brssmstairs = new BlockStairsMod(BlockMod.block_brssm, 2).setBlockName("block_brssmstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brwsstairs = new BlockStairsMod(BlockMod.block_brws, 2).setBlockName("block_brwsstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brscstairs = new BlockStairsMod(BlockMod.block_brsc, 2).setBlockName("block_brscstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brscdstairs = new BlockStairsMod(BlockMod.block_brscd, 2).setBlockName("block_brscdstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brscmstairs = new BlockStairsMod(BlockMod.block_brscm, 2).setBlockName("block_brscmstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brscmustairs = new BlockStairsMod(BlockMod.block_brscmu, 2).setBlockName("block_brscmustairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brscnstairs = new BlockStairsMod(BlockMod.block_brscn, 2).setBlockName("block_brscnstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_sustairs = new BlockStairsMod(BlockMod.block_su, 2).setBlockName("block_sustairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_sststairs = new BlockStairsMod(BlockMod.block_sst, 2).setBlockName("block_sststairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_faintlightgreystonestairs = new BlockStairsMod(BlockMod.block_faintlightgreystone, 2).setBlockName("block_faintlightgreystonestairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_daubwattlewhiteframestairs = new BlockStairsMod(BlockMod.block_daubwattlewhiteframe, 2).setBlockName("block_daubwattlewhiteframestairs").setCreativeTab(TrilliumMod.tabStairs);
                                                  // escaliers suite
                                                  block_lanss = new BlockStairsMod(BlockMod.block_lan, 2).setBlockName("block_lanss").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_rlps = new BlockStairsMod(BlockMod.block_rlp, 2).setBlockName("block_rlps").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_brps = new BlockStairsMod(BlockMod.block_brp, 2).setBlockName("block_brps").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stls = new BlockStairsMod(BlockMod.block_stl, 2).setBlockName("block_stls").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stss = new BlockStairsMod(BlockMod.block_sts, 2).setBlockName("block_stss").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_crps = new BlockStairsMod(BlockMod.block_crp, 2).setBlockName("block_crps").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_cwhs = new BlockStairsMod(BlockMod.block_cwh, 2).setBlockName("block_cwhs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_csts = new BlockStairsMod(BlockMod.block_cst, 2).setBlockName("block_csts").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_csds = new BlockStairsMod(BlockMod.block_csd, 2).setBlockName("block_csds").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stms = new BlockStairsMod(BlockMod.block_stm, 2).setBlockName("block_stms").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_smbs = new BlockStairsMod(BlockMod.block_smb, 2).setBlockName("block_smbs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_smes = new BlockStairsMod(BlockMod.block_sme, 2).setBlockName("block_smes").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_smhs = new BlockStairsMod(BlockMod.block_smh, 2).setBlockName("block_smhs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slas = new BlockStairsMod(BlockMod.block_sla, 2).setBlockName("block_slas").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slbs = new BlockStairsMod(BlockMod.block_slb, 2).setBlockName("block_slbs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slcs = new BlockStairsMod(BlockMod.block_slc, 2).setBlockName("block_slcs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slds = new BlockStairsMod(BlockMod.block_sld, 2).setBlockName("block_slds").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_sles = new BlockStairsMod(BlockMod.block_sle, 2).setBlockName("block_sles").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slfs = new BlockStairsMod(BlockMod.block_slf, 2).setBlockName("block_slfs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slgs = new BlockStairsMod(BlockMod.block_slg, 2).setBlockName("block_slgs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slhs = new BlockStairsMod(BlockMod.block_slh, 2).setBlockName("block_slhs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slis = new BlockStairsMod(BlockMod.block_sli, 2).setBlockName("block_slis").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_sljs = new BlockStairsMod(BlockMod.block_slj, 2).setBlockName("block_sljs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slks = new BlockStairsMod(BlockMod.block_slk, 2).setBlockName("block_slks").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slms = new BlockStairsMod(BlockMod.block_slm, 2).setBlockName("block_slms").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_slns = new BlockStairsMod(BlockMod.block_sln, 2).setBlockName("block_slns").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stabas = new BlockStairsMod(BlockMod.block_staba, 2).setBlockName("block_stabas").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stabbs = new BlockStairsMod(BlockMod.block_stabb, 2).setBlockName("block_stabbs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stabcs = new BlockStairsMod(BlockMod.block_stabc, 2).setBlockName("block_stabcs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stabds = new BlockStairsMod(BlockMod.block_stabd, 2).setBlockName("block_stabds").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stabes = new BlockStairsMod(BlockMod.block_stabe, 2).setBlockName("block_stabes").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_stabfs = new BlockStairsMod(BlockMod.block_stabf, 2).setBlockName("block_stabfs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aaas = new BlockStairsMod(BlockMod.block_aaa, 2).setBlockName("block_aaas").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aabs = new BlockStairsMod(BlockMod.block_aab, 2).setBlockName("block_aabs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aacs = new BlockStairsMod(BlockMod.block_aac, 2).setBlockName("block_aacs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aads = new BlockStairsMod(BlockMod.block_aad, 2).setBlockName("block_aads").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aaes = new BlockStairsMod(BlockMod.block_aae, 2).setBlockName("block_aaes").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aafs = new BlockStairsMod(BlockMod.block_aaf, 2).setBlockName("block_aafs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aags = new BlockStairsMod(BlockMod.block_aag, 2).setBlockName("block_aags").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aahs = new BlockStairsMod(BlockMod.block_aah, 2).setBlockName("block_aahs").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aais = new BlockStairsMod(BlockMod.block_aai, 2).setBlockName("block_aais").setCreativeTab(TrilliumMod.tabStairs);
                                                  block_aajs = new BlockStairsMod(BlockMod.block_aaj, 2).setBlockName("block_aajs").setCreativeTab(TrilliumMod.tabStairs);
                                                  // Murets 
                                                  block_smallstonebrickwall = new BlockWallMod(block_smallstonebrick).setBlockName("block_smallstonebrickwall").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_faintlightgreystonewall = new BlockWallMod(block_faintlightgreystone).setBlockName("block_faintlightgreystonewall").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_bedz = new BlockWallMod(block_sbedrock).setBlockName("block_bedz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_ncbz = new BlockWallMod(block_nocobble).setBlockName("block_ncbz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_aadz = new BlockWallMod(block_aad).setBlockName("block_aadz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_aaez = new BlockWallMod(block_aae).setBlockName("block_aaez").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_aagz = new BlockWallMod(block_aag).setBlockName("block_aagz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brbasaltz = new BlockWallMod(block_brbasalt).setBlockName("block_brbasaltz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brlgreyz = new BlockWallMod(block_brlgrey).setBlockName("block_brlgreyz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brpz = new BlockWallMod(block_brp).setBlockName("block_brpz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brscz = new BlockWallMod(block_brsc).setBlockName("block_brscz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brscmuz = new BlockWallMod(block_brscmu).setBlockName("block_brscmuz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brscnz = new BlockWallMod(block_brscn).setBlockName("block_brscnz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brssmz = new BlockWallMod(block_brssm).setBlockName("block_brssmz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brsssz = new BlockWallMod(block_brsss).setBlockName("block_brsssz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brsuz = new BlockWallMod(block_brsu).setBlockName("block_brsuz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_brwsz = new BlockWallMod(block_brws).setBlockName("block_brwsz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_crpz = new BlockWallMod(block_crp).setBlockName("block_crpz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_csdz = new BlockWallMod(block_csd).setBlockName("block_csdz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_cstz = new BlockWallMod(block_cst).setBlockName("block_cstz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_cwhz = new BlockWallMod(block_cwh).setBlockName("block_cwhz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_dwwz = new BlockWallMod(block_daubwattlewhiteframe).setBlockName("block_dwwz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_lanz = new BlockWallMod(block_lan).setBlockName("block_lanz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_ntbrkz = new BlockWallMod(block_netherbrickks).setBlockName("block_ntbrkz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_rlpz = new BlockWallMod(block_rlp).setBlockName("block_rlpz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_sstz = new BlockWallMod(block_sst).setBlockName("block_sstz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stabaz = new BlockWallMod(block_staba).setBlockName("block_stabaz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stabbz = new BlockWallMod(block_stabb).setBlockName("block_stabbz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stabcz = new BlockWallMod(block_stabc).setBlockName("block_stabcz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stabdz = new BlockWallMod(block_stabd).setBlockName("block_stabdz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stabez = new BlockWallMod(block_stabe).setBlockName("block_stabez").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stabfz = new BlockWallMod(block_stabf).setBlockName("block_stabfz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stlz = new BlockWallMod(block_stl).setBlockName("block_stlz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stmz = new BlockWallMod(block_stm).setBlockName("block_stmz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_stsz = new BlockWallMod(block_sts).setBlockName("block_stsz").setCreativeTab(TrilliumMod.tabWalls);
                                                  block_suz = new BlockWallMod(block_su).setBlockName("block_suz").setCreativeTab(TrilliumMod.tabWalls);
                                                  //Barrière en pierre
                                                  block_faintlightgreystonefence = new BlockFenceMod(Reference.MOD_ID + ":block_faintlightgreystone", Material.rock).setBlockName("block_faintlightgreystonefence").setCreativeTab(TrilliumMod.tabFences);
                                                  //Dalle en pierre
                                                  block_ssbedrock = new BlockSlabMod(false, Material.rock).setBlockName("block_ssbedrock").setBlockTextureName(Reference.MOD_ID + ":block_ssbedrock").setCreativeTab(TrilliumMod.tabPierres);
                                                  //Multi-textured
                                                  block_multi = new BlockTutorielMetadata().setBlockName("block_multi").setCreativeTab(TrilliumMod.tabPierres).setHardness(2.0F);
                                              }
                                              
                                            
                                              
                                              
                                              public static void register()
                                              {
                                                  GameRegistry.registerBlock(block_smallstonebrick, block_smallstonebrick.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_netherbrickks, block_netherbrickks.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_nocobble, block_nocobble.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_sbedrock, block_sbedrock.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_slight, block_slight.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brbasalt, block_brbasalt.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brlgrey, block_brlgrey.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brsu, block_brsu.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brssm, block_brssm.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brsss, block_brsss.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brws, block_brws.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brsc, block_brsc.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscd, block_brscd.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscm, block_brscm.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscmu, block_brscmu.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscn, block_brscn.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_su, block_su.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_sst, block_sst.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_faintlightgreystone, block_faintlightgreystone.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_daubwattlewhiteframe, block_daubwattlewhiteframe.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_smallstonebrickstairs, block_smallstonebrickstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_faintlightgreystonewall, block_faintlightgreystonewall.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_faintlightgreystonefence, block_faintlightgreystonefence.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_ssbedrock, block_ssbedrock.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_smallstonebrickwall, block_smallstonebrickwall.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_sbedrockstairs, block_sbedrockstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_nocobblestairs, block_nocobblestairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_slightstairs, block_slightstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brbasaltstairs, block_brbasaltstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brlgreystairs, block_brlgreystairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brsustairs, block_brsustairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brssmstairs, block_brssmstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brwsstairs, block_brwsstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscstairs, block_brscstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscdstairs, block_brscdstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscmstairs, block_brscmstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscmustairs, block_brscmustairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_brscnstairs, block_brscnstairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_sustairs, block_sustairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_sststairs, block_sststairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_faintlightgreystonestairs, block_faintlightgreystonestairs.getUnlocalizedName().substring(5));
                                                  GameRegistry.registerBlock(block_daubwattlewhiteframestairs, block_daubwattlewhiteframestairs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_multi, ItemBlockMetadataTutoriel.class, "block_multi", new Object[]{BlockTutorielMetadata.subBlock});
                                          		GameRegistry.registerBlock(block_lan, block_lan.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_rlp, block_rlp.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brp, block_brp.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stl, block_stl.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sts, block_sts.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_crp, block_crp.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_cwh, block_cwh.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_cst, block_cst.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_csd, block_csd.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stm, block_stm.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_smb, block_smb.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sme, block_sme.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_smh, block_smh.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sla, block_sla.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slb, block_slb.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slc, block_slc.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sld, block_sld.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sle, block_sle.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slf, block_slf.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slg, block_slg.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slh, block_slh.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sli, block_sli.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slj, block_slj.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slk, block_slk.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sll, block_sll.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slm, block_slm.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sln, block_sln.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_staba, block_staba.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabb, block_stabb.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabc, block_stabc.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabd, block_stabd.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabe, block_stabe.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabf, block_stabf.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aaa, block_aaa.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aab, block_aab.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aac, block_aac.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aad, block_aad.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aae, block_aae.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aaf, block_aaf.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aag, block_aag.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aah, block_aah.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aai, block_aai.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aaj, block_aaj.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_bedz, block_bedz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_ncbz, block_ncbz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aadz, block_aadz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aaez, block_aaez.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aagz, block_aagz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brbasaltz, block_brbasaltz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brlgreyz, block_brlgreyz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brpz, block_brpz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brscz, block_brscz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brscmuz, block_brscmuz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brscnz, block_brscnz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brssmz, block_brssmz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brsssz, block_brsssz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brsuz, block_brsuz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brwsz, block_brwsz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_crpz, block_crpz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_csdz, block_csdz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_cstz, block_cstz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_cwhz, block_cwhz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_dwwz, block_dwwz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_lanz, block_lanz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_ntbrkz, block_ntbrkz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_rlpz, block_rlpz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sstz, block_sstz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabaz, block_stabaz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabbz, block_stabbz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabcz, block_stabcz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabdz, block_stabdz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabez, block_stabez.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabfz, block_stabfz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stlz, block_stlz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stmz, block_stmz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stsz, block_stsz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_suz, block_suz.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_logbirch, block_logbirch.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_logoak, block_logoak.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_logspruce, block_logspruce.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_logjungle, block_logjungle.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_maa, block_maa.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_mab, block_mab.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_mac, block_mac.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_mad, block_mad.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_mae, block_mae.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saaa, block_saaa.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saab, block_saab.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saac, block_saac.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saad, block_saad.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saae, block_saae.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saaf, block_saaf.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saag, block_saag.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_saah, block_saah.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waaa, block_waaa.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waab, block_waab.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waac, block_waac.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waad, block_waad.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waae, block_waae.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waaf, block_waaf.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waag, block_waag.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waah, block_waah.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waai, block_waai.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waaj, block_waaj.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waak, block_waak.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waal, block_waal.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waam, block_waam.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waan, block_waan.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waao, block_waao.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_waap, block_waap.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_lanss, block_lanss.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_rlps, block_rlps.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_brps, block_brps.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stls, block_stls.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stss, block_stss.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_crps, block_crps.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_cwhs, block_cwhs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_csts, block_csts.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_csds, block_csds.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stms, block_stms.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_smbs, block_smbs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_smes, block_smes.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_smhs, block_smhs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slas, block_slas.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slbs, block_slbs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slcs, block_slcs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slds, block_slds.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sles, block_sles.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slfs, block_slfs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slgs, block_slgs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slhs, block_slhs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slis, block_slis.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_sljs, block_sljs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slks, block_slks.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slms, block_slms.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_slns, block_slns.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabas, block_stabas.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabbs, block_stabbs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabcs, block_stabcs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabds, block_stabds.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabes, block_stabes.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_stabfs, block_stabfs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aaas, block_aaas.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aabs, block_aabs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aacs, block_aacs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aads, block_aads.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aaes, block_aaes.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aafs, block_aafs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aags, block_aags.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aahs, block_aahs.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aais, block_aais.getUnlocalizedName().substring(5));
                                          		GameRegistry.registerBlock(block_aajs, block_aajs.getUnlocalizedName().substring(5));		
                                              } 
                                          

                                          Class TrilliumMod:

                                          package com.mod.trillium;
                                          
                                          import com.mod.trillium.init.BlockMod;
                                          import com.mod.trillium.init.FuelHndlerMod;
                                          import com.mod.trillium.init.RemoveMod;
                                          import com.mod.trillium.proxy.CommonProxy;
                                          
                                          import cpw.mods.fml.common.Mod;
                                          import cpw.mods.fml.common.Mod.EventHandler;
                                          import cpw.mods.fml.common.Mod.Instance;
                                          import cpw.mods.fml.common.SidedProxy;
                                          import cpw.mods.fml.common.event.FMLInitializationEvent;
                                          import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                                          import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                                          import cpw.mods.fml.common.registry.GameRegistry;
                                          import cpw.mods.fml.relauncher.Side;
                                          import cpw.mods.fml.relauncher.SideOnly;
                                          import net.minecraft.creativetab.CreativeTabs;
                                          import net.minecraft.item.Item;
                                          
                                          @Mod(modid = Reference.MOD_ID, name = Reference.MOD_NAME, version = Reference.VERSION)
                                          
                                          public class TrilliumMod
                                          {
                                              @Instance(Reference.MOD_ID)
                                              public static TrilliumMod instance;
                                              
                                              @SidedProxy(clientSide = Reference.CLIENT_PROXY, serverSide = Reference.SERVER_PROXY)
                                              public static CommonProxy proxy;
                                              
                                              public static CreativeTabs tabPierres = new CreativeTabs("Pierres")
                                          
                                              {
                                                  @SideOnly(Side.CLIENT)
                                                  public Item getTabIconItem()
                                                  {
                                                      return Item.getItemFromBlock(BlockMod.block_smallstonebrick);
                                                  }
                                              };
                                              public static CreativeTabs tabWood = new CreativeTabs("Wood")
                                          
                                              {
                                                  @SideOnly(Side.CLIENT)
                                                  public Item getTabIconItem()
                                                  {
                                                      return Item.getItemFromBlock(BlockMod.block_logbirch);
                                                  }
                                              };
                                              public static CreativeTabs tabMetal = new CreativeTabs("Metal")
                                          
                                              {
                                                  @SideOnly(Side.CLIENT)
                                                  public Item getTabIconItem()
                                                  {
                                                      return Item.getItemFromBlock(BlockMod.block_mae);
                                                  }
                                              };
                                              public static CreativeTabs tabFences = new CreativeTabs("Fences")
                                          
                                              {
                                                  @SideOnly(Side.CLIENT)
                                                  public Item getTabIconItem()
                                                  {
                                                      return Item.getItemFromBlock(BlockMod.block_faintlightgreystonefence);
                                                  }
                                              };
                                              public static CreativeTabs tabWalls = new CreativeTabs("Walls")
                                          
                                              {
                                                  @SideOnly(Side.CLIENT)
                                                  public Item getTabIconItem()
                                                  {
                                                      return Item.getItemFromBlock(BlockMod.block_faintlightgreystonewall);
                                                  }
                                              };
                                              public static CreativeTabs tabStairs = new CreativeTabs("Stairs")
                                          
                                              {
                                                  @SideOnly(Side.CLIENT)
                                                  public Item getTabIconItem()
                                                  {
                                                      return Item.getItemFromBlock(BlockMod.block_smallstonebrickstairs);
                                                  }
                                              };
                                          
                                              
                                              @EventHandler
                                              public void preInit(FMLPreInitializationEvent event)
                                              {
                                                  BlockMod.init();
                                                  BlockMod.register();
                                                  RemoveMod.init();
                                              }
                                              
                                              @EventHandler
                                              public void init(FMLInitializationEvent event)
                                              {
                                                  proxy.registerRenders();
                                                  GameRegistry.registerFuelHandler(new FuelHndlerMod());
                                              }
                                              
                                              @EventHandler
                                              public void postInit(FMLPostInitializationEvent event)
                                              {
                                                  
                                              }
                                          }
                                          

                                          Concrètement, avant la compilation tout fonctionne parfaitement

                                          WarningBuild.png

                                          Voilà voilà, merci à vous !

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • robin4002R Hors-ligne
                                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                            dernière édition par

                                            C’est .\gradlew build qu’il faut faire, pas .\gradlew jar.

                                            Là tu as généré un jar qui n’a pas été reobfusqué, ce n’est pour ça que cela ne fonctionne pas …

                                            K 1 réponse Dernière réponse Répondre Citer 0
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