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    Compiler son mod

    Planifier Épinglé Verrouillé Déplacé Les bases
    1.7.x
    92 Messages 15 Publieurs 22.2k Vues 5 Watching
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    • robin4002R Hors-ligne
      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
      dernière édition par

      Problème fréquents des minuscules / majuscules.

      Quand tu es sur eclipse, les textures sont dans des dossiers Windows et Windows n’est pas sensible à la case. Donc si dans ton code tu as mis Texture en nom alors que le fichier se nomme texture.png, ça passe.
      Une fois le mod compilé, les textures sont dans une archive zip qui elle est sensible à la case. Donc ça ne fonctionne plus.

      Bref, vérifies les noms.

      1 réponse Dernière réponse Répondre Citer 0
      • EdgarPiE Hors-ligne
        EdgarPi
        dernière édition par

        @‘robin4002’:

        Problème fréquents des minuscules / majuscules.

        Quand tu es sur eclipse, les textures sont dans des dossiers Windows et Windows n’est pas sensible à la case. Donc si dans ton code tu as mis Texture en nom alors que le fichier se nomme texture.png, ça passe.
        Une fois le mod compilé, les textures sont dans une archive zip qui elle est sensible à la case. Donc ça ne fonctionne plus.

        Bref, vérifies les noms.

        Merci de vos réponses, mon erreur, était que j’avais appelé mon dossier “blocks” et “items” avec une majuscule (“Blocks” et “Items”)
        Merci de m’avoir répondu aussi vite !

        Merci de me répondre vite,

        EdgarPi

        1 réponse Dernière réponse Répondre Citer 0
        • TituyaT Hors-ligne
          Tituya
          dernière édition par

          J’ai une erreur a cause de mes mobs, je ne sais pas pourquoi

          :compileJava
          warning: [options] bootstrap class path not set in conjunction with -source 1.6
          C:\Users\laura pc\Desktop\Benji\ModderMinecraft\forge-1.9.4-12.17.0.2051-mdk\bui
          ld\sources\main\java\com\tuto\mod\common\gardien.java:3: error: package com.sun.
          istack.internal does not exist
          import com.sun.istack.internal.Nullable;
          ^
          C:\Users\laura pc\Desktop\Benji\ModderMinecraft\forge-1.9.4-12.17.0.2051-mdk\bui
          ld\sources\main\java\com\tuto\mod\common\MobTuto.java:3: error: package com.sun.
          istack.internal does not exist
          import com.sun.istack.internal.Nullable;
          ^
          C:\Users\laura pc\Desktop\Benji\ModderMinecraft\forge-1.9.4-12.17.0.2051-mdk\bui
          ld\sources\main\java\com\tuto\mod\common\Tituya.java:3: error: package com.sun.i
          stack.internal does not exist
          import com.sun.istack.internal.Nullable;
          ^
          Note: Some input files use or override a deprecated API.
          Note: Recompile with -Xlint:deprecation for details.
          Note: Some input files use unchecked or unsafe operations.
          Note: Recompile with -Xlint:unchecked for details.
          

          Il y a deux choses qui m'énerve dans la vie : les babouches et les personnes jouant en 1.7.10 !

          1 réponse Dernière réponse Répondre Citer 0
          • DeletedD Hors-ligne
            Deleted
            dernière édition par

            Es-tu sûr de build ton mod sans la moindre erreur dans ta workspace ? Car la console semble encore indiquer des erreurs, notamment d’import.

            1 réponse Dernière réponse Répondre Citer 0
            • robin4002R Hors-ligne
              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
              dernière édition par

              Tu as importé le mauvais Nullable.

              1 réponse Dernière réponse Répondre Citer 0
              • TituyaT Hors-ligne
                Tituya
                dernière édition par

                Je n’ai absolument aucune erreur dans ma console et des ma workspace


                Et comment je peu faire pour trouver l’import mal fait ?

                Il y a deux choses qui m'énerve dans la vie : les babouches et les personnes jouant en 1.7.10 !

                1 réponse Dernière réponse Répondre Citer 0
                • robin4002R Hors-ligne
                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                  dernière édition par

                  Les classes et l’importation qui cause problème sont indiqués dans le log que tu as envoyé.

                  1 réponse Dernière réponse Répondre Citer 0
                  • TituyaT Hors-ligne
                    Tituya
                    dernière édition par

                    Ok je vais essayer, les import mal fait je les remplace par minecraft
                    [EDIT] Merci beaucoup, j’ai juste supprimé cette ligne et ça marche !

                    Il y a deux choses qui m'énerve dans la vie : les babouches et les personnes jouant en 1.7.10 !

                    1 réponse Dernière réponse Répondre Citer 0
                    • U Hors-ligne
                      Ultro Who
                      dernière édition par

                      J’obtient ceci

                      Note: there were 768 duplicate class definitions.
                           (http://proguard.sourceforge.net/manual/troubleshooting.html#duplicateclas
                      s)
                      :obfJar FAILED
                      
                      FAILURE: Build failed with an exception.
                      
                      * What went wrong:
                      Execution failed for task ':obfJar'.
                      > java.io.IOException: The output jar is empty. Did you specify the proper '-kee
                      p' options?
                      
                      * Try:
                      Run with –stacktrace option to get the stack trace. Run with --info or --debug
                      option to get more log output.
                      
                      1 réponse Dernière réponse Répondre Citer 0
                      • robin4002R Hors-ligne
                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                        dernière édition par

                        proguard est malconfiguré, il ne garde aucune classe.

                        1 réponse Dernière réponse Répondre Citer 0
                        • U Hors-ligne
                          Ultro Who
                          dernière édition par

                          peux tu me dire comment faire pour y remédier ?

                          1 réponse Dernière réponse Répondre Citer 0
                          • robin4002R Hors-ligne
                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                            dernière édition par

                            Tu as mis quoi dans le fichier proguard et quel est le nom de ton package ?

                            Sinon n’obfusque pas ton mod, fais juste une compilation sans proguard, ce n’est pas nécessaire.

                            1 réponse Dernière réponse Répondre Citer 0
                            • V Hors-ligne
                              vinvin40220
                              dernière édition par

                              Salut j’ai un problème pour compiler mon mod, ils me disent que je doit changer la verssion java que j’utilise pour comopilé à java 7 ou supérieur car une parti du code est pas prit en charge par java 6 mais comment je passe à java 7 ou suppérieur

                              C'est en faisant des erreurs qu'on apprend, alors ne vous moquez pas de moi svp !!!

                              1 réponse Dernière réponse Répondre Citer 0
                              • robin4002R Hors-ligne
                                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                dernière édition par robin4002

                                Salut,
                                Il faut ajouter ceci dans le build.gradle (en dessous de archiveBaseName = "tonmodid")

                                compileJava {
                                    sourceCompatibility = targetCompatibility = "1.8"
                                }
                                
                                1 réponse Dernière réponse Répondre Citer 0
                                • Superloup10S Hors-ligne
                                  Superloup10 Modérateurs
                                  dernière édition par

                                  sourceCompatibility = targetCompatibility = '1.8' // Need this here so eclipse task generates correctly.
                                  compileJava {
                                      sourceCompatibility = targetCompatibility = '1.8'
                                  }
                                  

                                  Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                                  Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • V Hors-ligne
                                    vinvin40220
                                    dernière édition par

                                    merci beaucoup

                                    C'est en faisant des erreurs qu'on apprend, alors ne vous moquez pas de moi svp !!!

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • K Hors-ligne
                                      kylian-1452
                                      dernière édition par

                                      Bonjour,

                                      Après avoir abandonné mon projet, j’ai décidé de le reprendre avec détermination mais ayant un peu oublié le peu que j’avais appris, je me retrouve bloquer pour la compilation… Ici l’invité de commande “PowerShell” (qui m’est proposé avec “Shift + clic droit” ne permet pas l’exécution des commandes gradlew et du coup je bloque totalement… Merci d’avance !

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • robin4002R Hors-ligne
                                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                        dernière édition par

                                        Salut,
                                        Il faut faire .\gradlew sous powershell.

                                        K 1 réponse Dernière réponse Répondre Citer 0
                                        • K Hors-ligne
                                          kylian-1452 @robin4002
                                          dernière édition par

                                          @robin4002 Une aide indirecte, 16 petites minutes pour m’en sortir. Merci beaucoup, j’apprendrai bien mieux comme ça !

                                          Bonne soirée 😉

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • K Hors-ligne
                                            kylian-1452
                                            dernière édition par robin4002

                                            La compilation a donc bien fonctionnée comme je le disais ci-dessus mais un problème persiste et je ne comprends pas pourquoi…Il fonctionne parfaitement avant compilation, le build ‘Successful’ mais avec un warning durant l’opération (voir plus bas)
                                            1) Crash report
                                            2) Code class BlockMod
                                            3) Code class TrilliumMod
                                            4) Screen du warning

                                            Rapport de crash: crash-2019-01-12_00.48.08-client.txt

                                            Class BlockMod:

                                            package com.mod.trillium.init;
                                            
                                            import com.mod.trillium.Reference;
                                            import com.mod.trillium.TrilliumMod;
                                            import com.mod.trillium.blocks.BlockBasic;
                                            import com.mod.trillium.blocks.BlockFenceMod;
                                            import com.mod.trillium.blocks.BlockSlabMod;
                                            import com.mod.trillium.blocks.BlockStairsMod;
                                            import com.mod.trillium.blocks.BlockTutorielMetadata;
                                            import com.mod.trillium.blocks.BlockWallMod;
                                            import com.mod.trillium.blocks.ItemBlockMetadataTutoriel;
                                            
                                            import cpw.mods.fml.common.registry.GameRegistry;
                                            import net.minecraft.block.Block;
                                            import net.minecraft.block.BlockFalling;
                                            import net.minecraft.block.material.Material;
                                            
                                            public class BlockMod
                                            {
                                                public static Block block_smallstonebrick, block_netherbrickks, block_nocobble, block_sbedrock, block_slight, block_brbasalt, block_brlgrey, block_brsu, block_brssm, block_brsss, block_brws,
                                                block_brsc, block_brscd, block_brscm, block_brscmu, block_brscn, block_su, block_sst, block_faintlightgreystone, block_daubwattlewhiteframe, block_smallstonebrickstairs, block_faintlightgreystonewall,
                                                block_faintlightgreystonefence, block_ssbedrock, block_smallstonebrickwall, block_nocobblestairs, block_sbedrockstairs, block_slightstairs, block_brbasaltstairs, block_brlgreystairs, block_brsustairs,
                                                block_brssmstairs, block_brwsstairs, block_brscstairs, block_brscdstairs, block_brscmstairs, block_brscmustairs, block_brscnstairs, block_sustairs, block_sststairs, block_faintlightgreystonestairs,
                                                block_daubwattlewhiteframestairs, block_multi, block_lan, block_rlp, block_brp, block_stl, block_sts, block_crp, block_cwh, block_cst, block_csd, block_stm, block_smb, block_sme, block_smh, block_sla,
                                                block_slb, block_slc, block_sld, block_sle, block_slf, block_slg, block_slh, block_sli, block_slj, block_slk, block_sll, block_slm, block_sln, block_staba, block_stabb, block_stabc, block_stabd, block_stabe,
                                                block_stabf, block_aaa, block_aab, block_aac, block_aad, block_aae, block_aaf, block_aag, block_aah, block_aai, block_aaj, block_bedz, block_ncbz, block_aadz, block_aaez, block_aagz, block_brbasaltz,
                                                block_brlgreyz, block_brpz, block_brscz, block_brscmuz, block_brscnz, block_brssmz, block_brsssz, block_brsuz, block_brwsz, block_crpz, block_csdz, block_cstz, block_cwhz, block_dwwz, block_lanz, block_ntbrkz,
                                                block_rlpz, block_sstz, block_stabaz, block_stabbz, block_stabcz, block_stabdz, block_stabez, block_stabfz, block_stlz, block_stmz, block_stsz, block_suz, block_logbirch, block_logoak, block_logspruce, block_logjungle,
                                                block_woodbirch, block_woodoak, block_woodspruce, block_woodjungle, block_maa, block_mab, block_mac, block_mad, block_mae, block_saaa, block_saab, block_saac, block_saad, block_saae, block_saaf, block_saag, block_saah,
                                                block_waaa, block_waab, block_waac, block_waad, block_waae, block_waaf, block_waag, block_waah, block_waai, block_waaj, block_waak, block_waal, block_waam, block_waan, block_waao, block_waap, block_lanss, block_rlps,
                                                block_brps, block_stls, block_stss, block_crps, block_cwhs, block_csts, block_csds, block_stms, block_smbs, block_smes, block_smhs, block_slas, block_slbs, block_slcs, block_slds, block_sles, block_slfs, block_slgs,
                                                block_slhs, block_slis, block_sljs, block_slks, block_slls, block_slms, block_slns, block_stabas, block_stabbs, block_stabcs, block_stabds, block_stabes, block_stabfs, block_aaas, block_aabs, block_aacs, block_aads, 
                                                block_aaes, block_aafs, block_aags, block_aahs, block_aais, block_aajs;
                                                
                                                
                                                public static void init()
                                                {
                                                   // Pierres
                                                    block_netherbrickks = new BlockBasic(Material.rock, 2).setBlockName("block_netherbrickks") .setBlockTextureName(Reference.MOD_ID + ":block_netherbrickks").setHardness(3.0F);
                                                    block_nocobble = new BlockBasic(Material.rock, 2).setBlockName("block_nocobble") .setBlockTextureName(Reference.MOD_ID + ":block_nocobble").setHardness(3.0F);
                                                    block_sbedrock = new BlockBasic(Material.rock, 2).setBlockName("block_sbedrock") .setBlockTextureName(Reference.MOD_ID + ":block_sbedrock").setHardness(3.0F);
                                                    block_slight = new BlockBasic(Material.rock, 2).setBlockName("block_slight") .setBlockTextureName(Reference.MOD_ID + ":block_slight").setHardness(3.0F);
                                                    block_brbasalt = new BlockBasic(Material.rock, 2).setBlockName("block_brbasalt") .setBlockTextureName(Reference.MOD_ID + ":block_brbasalt").setHardness(3.0F);
                                                    block_brlgrey = new BlockBasic(Material.rock, 2).setBlockName("block_brlgrey") .setBlockTextureName(Reference.MOD_ID + ":block_brlgrey").setHardness(3.0F);
                                                    block_brsu = new BlockBasic(Material.rock, 2).setBlockName("block_brsu") .setBlockTextureName(Reference.MOD_ID + ":block_brsu").setHardness(3.0F);
                                                    block_brssm = new BlockBasic(Material.rock, 2).setBlockName("block_brssm") .setBlockTextureName(Reference.MOD_ID + ":block_brssm").setHardness(3.0F);
                                                    block_brsss = new BlockBasic(Material.rock, 2).setBlockName("block_brsss") .setBlockTextureName(Reference.MOD_ID + ":block_brsss").setHardness(3.0F);
                                                    block_brws = new BlockBasic(Material.rock, 2).setBlockName("block_brws") .setBlockTextureName(Reference.MOD_ID + ":block_brws").setHardness(3.0F);
                                                    block_brsc = new BlockBasic(Material.rock, 2).setBlockName("block_brsc") .setBlockTextureName(Reference.MOD_ID + ":block_brsc").setHardness(3.0F);
                                                    block_brscd = new BlockBasic(Material.rock, 2).setBlockName("block_brscd") .setBlockTextureName(Reference.MOD_ID + ":block_brscd").setHardness(3.0F);
                                                    block_brscm = new BlockBasic(Material.rock, 2).setBlockName("block_brscm") .setBlockTextureName(Reference.MOD_ID + ":block_brscm").setHardness(3.0F);
                                                    block_brscmu = new BlockBasic(Material.rock, 2).setBlockName("block_brscmu") .setBlockTextureName(Reference.MOD_ID + ":block_brscmu").setHardness(3.0F);
                                                    block_brscn = new BlockBasic(Material.rock, 2).setBlockName("block_brscn") .setBlockTextureName(Reference.MOD_ID + ":block_brscn").setHardness(3.0F);
                                                    block_su = new BlockBasic(Material.rock, 2).setBlockName("block_su") .setBlockTextureName(Reference.MOD_ID + ":block_su").setHardness(3.0F);
                                                    block_sst = new BlockBasic(Material.rock, 2).setBlockName("block_sst") .setBlockTextureName(Reference.MOD_ID + ":block_sst").setHardness(3.0F);
                                                    block_faintlightgreystone = new BlockBasic(Material.rock, 2).setBlockName("block_faintlightgreystone") .setBlockTextureName(Reference.MOD_ID + ":block_faintlightgreystone").setHardness(3.0F);
                                                    block_daubwattlewhiteframe = new BlockBasic(Material.rock, 1).setBlockName("block_daubwattlewhiteframe") .setBlockTextureName(Reference.MOD_ID + ":block_daubwattlewhiteframe").setHardness(2.0F);
                                                    block_lan = new BlockBasic(Material.rock, 2).setBlockName("block_lan") .setBlockTextureName(Reference.MOD_ID + ":block_lan").setHardness(3.0F);
                                                    block_rlp = new BlockBasic(Material.rock, 2).setBlockName("block_rlp") .setBlockTextureName(Reference.MOD_ID + ":block_rlp").setHardness(3.0F);
                                                    block_brp = new BlockBasic(Material.rock, 2).setBlockName("block_brp") .setBlockTextureName(Reference.MOD_ID + ":block_brp").setHardness(3.0F);
                                                    block_stl = new BlockBasic(Material.rock, 2).setBlockName("block_stl") .setBlockTextureName(Reference.MOD_ID + ":block_stl").setHardness(3.0F);
                                                    block_sts = new BlockBasic(Material.rock, 2).setBlockName("block_sts") .setBlockTextureName(Reference.MOD_ID + ":block_sts").setHardness(3.0F);
                                                    block_crp = new BlockBasic(Material.rock, 2).setBlockName("block_crp") .setBlockTextureName(Reference.MOD_ID + ":block_crp").setHardness(3.0F);
                                                    block_cwh = new BlockBasic(Material.rock, 2).setBlockName("block_cwh") .setBlockTextureName(Reference.MOD_ID + ":block_cwh").setHardness(3.0F);
                                                    block_cst = new BlockBasic(Material.rock, 2).setBlockName("block_cst") .setBlockTextureName(Reference.MOD_ID + ":block_cst").setHardness(3.0F);
                                                    block_csd = new BlockBasic(Material.rock, 2).setBlockName("block_csd") .setBlockTextureName(Reference.MOD_ID + ":block_csd").setHardness(3.0F);
                                                    block_stm = new BlockBasic(Material.rock, 2).setBlockName("block_stm") .setBlockTextureName(Reference.MOD_ID + ":block_stm").setHardness(3.0F);
                                                    block_smb = new BlockBasic(Material.rock, 1).setBlockName("block_smb") .setBlockTextureName(Reference.MOD_ID + ":block_smb").setHardness(2.0F);
                                                    block_sme = new BlockBasic(Material.rock, 1).setBlockName("block_sme") .setBlockTextureName(Reference.MOD_ID + ":block_sme").setHardness(2.0F);
                                                    block_smh = new BlockBasic(Material.rock, 1).setBlockName("block_smh") .setBlockTextureName(Reference.MOD_ID + ":block_smh").setHardness(2.0F);
                                                    block_sla = new BlockBasic(Material.rock, 1).setBlockName("block_sla") .setBlockTextureName(Reference.MOD_ID + ":block_sla").setHardness(2.0F);
                                                    block_slb = new BlockBasic(Material.rock, 1).setBlockName("block_slb") .setBlockTextureName(Reference.MOD_ID + ":block_slb").setHardness(2.0F);
                                                    block_slc = new BlockBasic(Material.rock, 1).setBlockName("block_slc") .setBlockTextureName(Reference.MOD_ID + ":block_slc").setHardness(2.0F);
                                                    block_sld = new BlockBasic(Material.rock, 1).setBlockName("block_sld") .setBlockTextureName(Reference.MOD_ID + ":block_sld").setHardness(2.0F);
                                                    block_sle = new BlockBasic(Material.rock, 1).setBlockName("block_sle") .setBlockTextureName(Reference.MOD_ID + ":block_sle").setHardness(2.0F);
                                                    block_slf = new BlockBasic(Material.rock, 1).setBlockName("block_slf") .setBlockTextureName(Reference.MOD_ID + ":block_slf").setHardness(2.0F);
                                                    block_slg = new BlockBasic(Material.rock, 1).setBlockName("block_slg") .setBlockTextureName(Reference.MOD_ID + ":block_slg").setHardness(2.0F);
                                                    block_slh = new BlockBasic(Material.rock, 1).setBlockName("block_slh") .setBlockTextureName(Reference.MOD_ID + ":block_slh").setHardness(2.0F);
                                                    block_sli = new BlockBasic(Material.rock, 1).setBlockName("block_sli") .setBlockTextureName(Reference.MOD_ID + ":block_sli").setHardness(2.0F);
                                                    block_slj = new BlockBasic(Material.rock, 1).setBlockName("block_slj") .setBlockTextureName(Reference.MOD_ID + ":block_slj").setHardness(2.0F);
                                                    block_slk = new BlockBasic(Material.rock, 1).setBlockName("block_slk") .setBlockTextureName(Reference.MOD_ID + ":block_slk").setHardness(2.0F);
                                                    block_sll = new BlockBasic(Material.rock, 1).setBlockName("block_sll") .setBlockTextureName(Reference.MOD_ID + ":block_sll").setHardness(2.0F);
                                                    block_slm = new BlockBasic(Material.rock, 1).setBlockName("block_slm") .setBlockTextureName(Reference.MOD_ID + ":block_slm").setHardness(2.0F);
                                                    block_sln = new BlockBasic(Material.rock, 1).setBlockName("block_sln") .setBlockTextureName(Reference.MOD_ID + ":block_sln").setHardness(2.0F);
                                                    block_staba = new BlockBasic(Material.rock, 2).setBlockName("block_staba") .setBlockTextureName(Reference.MOD_ID + ":block_staba").setHardness(2.3F);
                                                    block_stabb = new BlockBasic(Material.rock, 2).setBlockName("block_stabb") .setBlockTextureName(Reference.MOD_ID + ":block_stabb").setHardness(2.3F);
                                                    block_stabc = new BlockBasic(Material.rock, 2).setBlockName("block_stabc") .setBlockTextureName(Reference.MOD_ID + ":block_stabc").setHardness(2.3F);
                                                    block_stabd = new BlockBasic(Material.rock, 2).setBlockName("block_stabd") .setBlockTextureName(Reference.MOD_ID + ":block_stabd").setHardness(2.3F);
                                                    block_stabe = new BlockBasic(Material.rock, 2).setBlockName("block_stabe") .setBlockTextureName(Reference.MOD_ID + ":block_stabe").setHardness(2.3F);
                                                    block_stabf = new BlockBasic(Material.rock, 2).setBlockName("block_stabf") .setBlockTextureName(Reference.MOD_ID + ":block_stabf").setHardness(2.3F);
                                                    block_aaa = new BlockBasic(Material.rock, 1).setBlockName("block_aaa") .setBlockTextureName(Reference.MOD_ID + ":block_aaa").setHardness(2.0F);
                                                    block_aab = new BlockBasic(Material.rock, 1).setBlockName("block_aab") .setBlockTextureName(Reference.MOD_ID + ":block_aab").setHardness(2.0F);
                                                    block_aac = new BlockBasic(Material.rock, 1).setBlockName("block_aac") .setBlockTextureName(Reference.MOD_ID + ":block_aac").setHardness(2.0F);
                                                    block_aad = new BlockBasic(Material.rock, 2).setBlockName("block_aad") .setBlockTextureName(Reference.MOD_ID + ":block_aad").setHardness(3.0F);
                                                    block_aae = new BlockBasic(Material.rock, 2).setBlockName("block_aae") .setBlockTextureName(Reference.MOD_ID + ":block_aae").setHardness(3.0F);
                                                    block_aaf = new BlockBasic(Material.rock, 1).setBlockName("block_aaf") .setBlockTextureName(Reference.MOD_ID + ":block_aaf").setHardness(2.0F);
                                                    block_aag = new BlockBasic(Material.rock, 2).setBlockName("block_aag") .setBlockTextureName(Reference.MOD_ID + ":block_aag").setHardness(3.0F);
                                                    block_aah = new BlockBasic(Material.rock, 1).setBlockName("block_aah") .setBlockTextureName(Reference.MOD_ID + ":block_aah").setHardness(2.0F);
                                                    block_aai = new BlockBasic(Material.rock, 1).setBlockName("block_aai") .setBlockTextureName(Reference.MOD_ID + ":block_aai").setHardness(2.0F);
                                                    block_aaj = new BlockBasic(Material.rock, 1).setBlockName("block_aaj") .setBlockTextureName(Reference.MOD_ID + ":block_aaj").setHardness(2.0F);
                                                    //Sable, terre
                                                    block_saaa = new BlockFalling(Material.sand).setBlockName("block_saaa") .setBlockTextureName(Reference.MOD_ID + ":block_saaa").setHardness(1.0F);
                                                    block_saab = new BlockFalling(Material.sand).setBlockName("block_saab") .setBlockTextureName(Reference.MOD_ID + ":block_saab").setHardness(1.0F);
                                                    block_saac = new BlockFalling(Material.sand).setBlockName("block_saac") .setBlockTextureName(Reference.MOD_ID + ":block_saac").setHardness(1.0F);
                                                    block_saad = new BlockFalling(Material.sand).setBlockName("block_saad") .setBlockTextureName(Reference.MOD_ID + ":block_saad").setHardness(1.0F);
                                                    block_saae = new BlockFalling(Material.sand).setBlockName("block_saae") .setBlockTextureName(Reference.MOD_ID + ":block_saae").setHardness(1.0F);
                                                    block_saaf = new BlockFalling(Material.sand).setBlockName("block_saaf") .setBlockTextureName(Reference.MOD_ID + ":block_saaf").setHardness(1.0F);
                                                    block_saag = new BlockFalling(Material.sand).setBlockName("block_saag") .setBlockTextureName(Reference.MOD_ID + ":block_saag").setHardness(1.0F);
                                                    block_saah = new BlockFalling(Material.sand).setBlockName("block_saah") .setBlockTextureName(Reference.MOD_ID + ":block_saah").setHardness(1.0F);
                                                    // Bois
                                                    block_logbirch = new BlockBasic(Material.wood, 1).setBlockName("block_logbirch").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logbirch").setHardness(2.0F);
                                                    block_logoak = new BlockBasic(Material.wood, 1).setBlockName("block_logoak").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logoak").setHardness(2.0F);
                                                    block_logspruce = new BlockBasic(Material.wood, 1).setBlockName("block_logspruce").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logspruce").setHardness(2.0F);
                                                    block_logjungle = new BlockBasic(Material.wood, 1).setBlockName("block_logjungle").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_logjungle").setHardness(2.0F);
                                                    block_woodbirch = new BlockBasic(Material.wood, 1).setBlockName("block_woodbirch").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodbirch").setHardness(1.0F);
                                                    block_woodoak = new BlockBasic(Material.wood, 1).setBlockName("block_woodoak").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodoak").setHardness(1.0F);
                                                    block_woodspruce = new BlockBasic(Material.wood, 1).setBlockName("block_woodspruce").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodspruce").setHardness(1.0F);
                                                    block_woodjungle = new BlockBasic(Material.wood, 1).setBlockName("block_woodjungle").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_woodjungle").setHardness(1.0F);
                                                    //Laines
                                                    block_waaa = new BlockBasic(Material.cloth, 1).setBlockName("block_waaa").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waaa").setHardness(1.0F);
                                                    block_waab = new BlockBasic(Material.cloth, 1).setBlockName("block_waab").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waab").setHardness(1.0F);
                                                    block_waac = new BlockBasic(Material.cloth, 1).setBlockName("block_waac").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waac").setHardness(1.0F);
                                                    block_waad = new BlockBasic(Material.cloth, 1).setBlockName("block_waad").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waad").setHardness(1.0F);
                                                    block_waae = new BlockBasic(Material.cloth, 1).setBlockName("block_waae").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waae").setHardness(1.0F);
                                                    block_waaf = new BlockBasic(Material.cloth, 1).setBlockName("block_waaf").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waaf").setHardness(1.0F);
                                                    block_waag = new BlockBasic(Material.cloth, 1).setBlockName("block_waag").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waag").setHardness(1.0F);
                                                    block_waah = new BlockBasic(Material.cloth, 1).setBlockName("block_waah").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waah").setHardness(1.0F);
                                                    block_waai = new BlockBasic(Material.cloth, 1).setBlockName("block_waai").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waai").setHardness(1.0F);
                                                    block_waaj = new BlockBasic(Material.cloth, 1).setBlockName("block_waaj").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waaj").setHardness(1.0F);
                                                    block_waak = new BlockBasic(Material.cloth, 1).setBlockName("block_waak").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waak").setHardness(1.0F);
                                                    block_waal = new BlockBasic(Material.cloth, 1).setBlockName("block_waal").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waal").setHardness(1.0F);
                                                    block_waam = new BlockBasic(Material.cloth, 1).setBlockName("block_waam").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waam").setHardness(1.0F);
                                                    block_waan = new BlockBasic(Material.cloth, 1).setBlockName("block_waan").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waan").setHardness(1.0F);
                                                    block_waao = new BlockBasic(Material.cloth, 1).setBlockName("block_waao").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waao").setHardness(1.0F);
                                                    block_waap = new BlockBasic(Material.cloth, 1).setBlockName("block_waap").setCreativeTab(TrilliumMod.tabWood).setBlockTextureName(Reference.MOD_ID +":block_waap").setHardness(1.0F);
                                                    // Metaux
                                                    block_maa = new BlockBasic(Material.iron, 1).setBlockName("block_maa").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_maa").setHardness(3.0F);
                                                    block_mab = new BlockBasic(Material.iron, 1).setBlockName("block_mab").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mab").setHardness(3.0F);
                                                    block_mac = new BlockBasic(Material.iron, 1).setBlockName("block_mac").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mac").setHardness(3.0F);
                                                    block_mad = new BlockBasic(Material.iron, 1).setBlockName("block_mad").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mad").setHardness(3.0F);
                                                    block_mae = new BlockBasic(Material.iron, 1).setBlockName("block_mae").setCreativeTab(TrilliumMod.tabMetal).setBlockTextureName(Reference.MOD_ID +":block_mae").setHardness(3.0F);
                                                    // Escaliers en pierre
                                                    block_nocobblestairs = new BlockStairsMod(BlockMod.block_nocobble, 2).setBlockName("block_nocobblestairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_smallstonebrickstairs = new BlockStairsMod(BlockMod.block_smallstonebrick, 2).setBlockName("block_smallstonebrickstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_sbedrockstairs = new BlockStairsMod(BlockMod.block_sbedrock, 2).setBlockName("block_sbedrockstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slightstairs = new BlockStairsMod(BlockMod.block_slight, 2).setBlockName("block_slightstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brbasaltstairs = new BlockStairsMod(BlockMod.block_brbasalt, 2).setBlockName("block_brbasaltstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brlgreystairs = new BlockStairsMod(BlockMod.block_brlgrey, 2).setBlockName("block_brlgreystairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brsustairs = new BlockStairsMod(BlockMod.block_brsu, 2).setBlockName("block_brsustairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brssmstairs = new BlockStairsMod(BlockMod.block_brssm, 2).setBlockName("block_brssmstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brwsstairs = new BlockStairsMod(BlockMod.block_brws, 2).setBlockName("block_brwsstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brscstairs = new BlockStairsMod(BlockMod.block_brsc, 2).setBlockName("block_brscstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brscdstairs = new BlockStairsMod(BlockMod.block_brscd, 2).setBlockName("block_brscdstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brscmstairs = new BlockStairsMod(BlockMod.block_brscm, 2).setBlockName("block_brscmstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brscmustairs = new BlockStairsMod(BlockMod.block_brscmu, 2).setBlockName("block_brscmustairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brscnstairs = new BlockStairsMod(BlockMod.block_brscn, 2).setBlockName("block_brscnstairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_sustairs = new BlockStairsMod(BlockMod.block_su, 2).setBlockName("block_sustairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_sststairs = new BlockStairsMod(BlockMod.block_sst, 2).setBlockName("block_sststairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_faintlightgreystonestairs = new BlockStairsMod(BlockMod.block_faintlightgreystone, 2).setBlockName("block_faintlightgreystonestairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_daubwattlewhiteframestairs = new BlockStairsMod(BlockMod.block_daubwattlewhiteframe, 2).setBlockName("block_daubwattlewhiteframestairs").setCreativeTab(TrilliumMod.tabStairs);
                                                    // escaliers suite
                                                    block_lanss = new BlockStairsMod(BlockMod.block_lan, 2).setBlockName("block_lanss").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_rlps = new BlockStairsMod(BlockMod.block_rlp, 2).setBlockName("block_rlps").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_brps = new BlockStairsMod(BlockMod.block_brp, 2).setBlockName("block_brps").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stls = new BlockStairsMod(BlockMod.block_stl, 2).setBlockName("block_stls").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stss = new BlockStairsMod(BlockMod.block_sts, 2).setBlockName("block_stss").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_crps = new BlockStairsMod(BlockMod.block_crp, 2).setBlockName("block_crps").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_cwhs = new BlockStairsMod(BlockMod.block_cwh, 2).setBlockName("block_cwhs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_csts = new BlockStairsMod(BlockMod.block_cst, 2).setBlockName("block_csts").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_csds = new BlockStairsMod(BlockMod.block_csd, 2).setBlockName("block_csds").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stms = new BlockStairsMod(BlockMod.block_stm, 2).setBlockName("block_stms").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_smbs = new BlockStairsMod(BlockMod.block_smb, 2).setBlockName("block_smbs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_smes = new BlockStairsMod(BlockMod.block_sme, 2).setBlockName("block_smes").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_smhs = new BlockStairsMod(BlockMod.block_smh, 2).setBlockName("block_smhs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slas = new BlockStairsMod(BlockMod.block_sla, 2).setBlockName("block_slas").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slbs = new BlockStairsMod(BlockMod.block_slb, 2).setBlockName("block_slbs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slcs = new BlockStairsMod(BlockMod.block_slc, 2).setBlockName("block_slcs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slds = new BlockStairsMod(BlockMod.block_sld, 2).setBlockName("block_slds").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_sles = new BlockStairsMod(BlockMod.block_sle, 2).setBlockName("block_sles").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slfs = new BlockStairsMod(BlockMod.block_slf, 2).setBlockName("block_slfs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slgs = new BlockStairsMod(BlockMod.block_slg, 2).setBlockName("block_slgs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slhs = new BlockStairsMod(BlockMod.block_slh, 2).setBlockName("block_slhs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slis = new BlockStairsMod(BlockMod.block_sli, 2).setBlockName("block_slis").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_sljs = new BlockStairsMod(BlockMod.block_slj, 2).setBlockName("block_sljs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slks = new BlockStairsMod(BlockMod.block_slk, 2).setBlockName("block_slks").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slms = new BlockStairsMod(BlockMod.block_slm, 2).setBlockName("block_slms").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_slns = new BlockStairsMod(BlockMod.block_sln, 2).setBlockName("block_slns").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stabas = new BlockStairsMod(BlockMod.block_staba, 2).setBlockName("block_stabas").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stabbs = new BlockStairsMod(BlockMod.block_stabb, 2).setBlockName("block_stabbs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stabcs = new BlockStairsMod(BlockMod.block_stabc, 2).setBlockName("block_stabcs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stabds = new BlockStairsMod(BlockMod.block_stabd, 2).setBlockName("block_stabds").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stabes = new BlockStairsMod(BlockMod.block_stabe, 2).setBlockName("block_stabes").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_stabfs = new BlockStairsMod(BlockMod.block_stabf, 2).setBlockName("block_stabfs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aaas = new BlockStairsMod(BlockMod.block_aaa, 2).setBlockName("block_aaas").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aabs = new BlockStairsMod(BlockMod.block_aab, 2).setBlockName("block_aabs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aacs = new BlockStairsMod(BlockMod.block_aac, 2).setBlockName("block_aacs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aads = new BlockStairsMod(BlockMod.block_aad, 2).setBlockName("block_aads").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aaes = new BlockStairsMod(BlockMod.block_aae, 2).setBlockName("block_aaes").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aafs = new BlockStairsMod(BlockMod.block_aaf, 2).setBlockName("block_aafs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aags = new BlockStairsMod(BlockMod.block_aag, 2).setBlockName("block_aags").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aahs = new BlockStairsMod(BlockMod.block_aah, 2).setBlockName("block_aahs").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aais = new BlockStairsMod(BlockMod.block_aai, 2).setBlockName("block_aais").setCreativeTab(TrilliumMod.tabStairs);
                                                    block_aajs = new BlockStairsMod(BlockMod.block_aaj, 2).setBlockName("block_aajs").setCreativeTab(TrilliumMod.tabStairs);
                                                    // Murets 
                                                    block_smallstonebrickwall = new BlockWallMod(block_smallstonebrick).setBlockName("block_smallstonebrickwall").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_faintlightgreystonewall = new BlockWallMod(block_faintlightgreystone).setBlockName("block_faintlightgreystonewall").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_bedz = new BlockWallMod(block_sbedrock).setBlockName("block_bedz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_ncbz = new BlockWallMod(block_nocobble).setBlockName("block_ncbz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_aadz = new BlockWallMod(block_aad).setBlockName("block_aadz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_aaez = new BlockWallMod(block_aae).setBlockName("block_aaez").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_aagz = new BlockWallMod(block_aag).setBlockName("block_aagz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brbasaltz = new BlockWallMod(block_brbasalt).setBlockName("block_brbasaltz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brlgreyz = new BlockWallMod(block_brlgrey).setBlockName("block_brlgreyz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brpz = new BlockWallMod(block_brp).setBlockName("block_brpz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brscz = new BlockWallMod(block_brsc).setBlockName("block_brscz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brscmuz = new BlockWallMod(block_brscmu).setBlockName("block_brscmuz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brscnz = new BlockWallMod(block_brscn).setBlockName("block_brscnz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brssmz = new BlockWallMod(block_brssm).setBlockName("block_brssmz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brsssz = new BlockWallMod(block_brsss).setBlockName("block_brsssz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brsuz = new BlockWallMod(block_brsu).setBlockName("block_brsuz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_brwsz = new BlockWallMod(block_brws).setBlockName("block_brwsz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_crpz = new BlockWallMod(block_crp).setBlockName("block_crpz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_csdz = new BlockWallMod(block_csd).setBlockName("block_csdz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_cstz = new BlockWallMod(block_cst).setBlockName("block_cstz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_cwhz = new BlockWallMod(block_cwh).setBlockName("block_cwhz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_dwwz = new BlockWallMod(block_daubwattlewhiteframe).setBlockName("block_dwwz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_lanz = new BlockWallMod(block_lan).setBlockName("block_lanz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_ntbrkz = new BlockWallMod(block_netherbrickks).setBlockName("block_ntbrkz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_rlpz = new BlockWallMod(block_rlp).setBlockName("block_rlpz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_sstz = new BlockWallMod(block_sst).setBlockName("block_sstz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stabaz = new BlockWallMod(block_staba).setBlockName("block_stabaz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stabbz = new BlockWallMod(block_stabb).setBlockName("block_stabbz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stabcz = new BlockWallMod(block_stabc).setBlockName("block_stabcz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stabdz = new BlockWallMod(block_stabd).setBlockName("block_stabdz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stabez = new BlockWallMod(block_stabe).setBlockName("block_stabez").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stabfz = new BlockWallMod(block_stabf).setBlockName("block_stabfz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stlz = new BlockWallMod(block_stl).setBlockName("block_stlz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stmz = new BlockWallMod(block_stm).setBlockName("block_stmz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_stsz = new BlockWallMod(block_sts).setBlockName("block_stsz").setCreativeTab(TrilliumMod.tabWalls);
                                                    block_suz = new BlockWallMod(block_su).setBlockName("block_suz").setCreativeTab(TrilliumMod.tabWalls);
                                                    //Barrière en pierre
                                                    block_faintlightgreystonefence = new BlockFenceMod(Reference.MOD_ID + ":block_faintlightgreystone", Material.rock).setBlockName("block_faintlightgreystonefence").setCreativeTab(TrilliumMod.tabFences);
                                                    //Dalle en pierre
                                                    block_ssbedrock = new BlockSlabMod(false, Material.rock).setBlockName("block_ssbedrock").setBlockTextureName(Reference.MOD_ID + ":block_ssbedrock").setCreativeTab(TrilliumMod.tabPierres);
                                                    //Multi-textured
                                                    block_multi = new BlockTutorielMetadata().setBlockName("block_multi").setCreativeTab(TrilliumMod.tabPierres).setHardness(2.0F);
                                                }
                                                
                                              
                                                
                                                
                                                public static void register()
                                                {
                                                    GameRegistry.registerBlock(block_smallstonebrick, block_smallstonebrick.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_netherbrickks, block_netherbrickks.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_nocobble, block_nocobble.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_sbedrock, block_sbedrock.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_slight, block_slight.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brbasalt, block_brbasalt.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brlgrey, block_brlgrey.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brsu, block_brsu.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brssm, block_brssm.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brsss, block_brsss.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brws, block_brws.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brsc, block_brsc.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscd, block_brscd.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscm, block_brscm.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscmu, block_brscmu.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscn, block_brscn.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_su, block_su.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_sst, block_sst.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_faintlightgreystone, block_faintlightgreystone.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_daubwattlewhiteframe, block_daubwattlewhiteframe.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_smallstonebrickstairs, block_smallstonebrickstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_faintlightgreystonewall, block_faintlightgreystonewall.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_faintlightgreystonefence, block_faintlightgreystonefence.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_ssbedrock, block_ssbedrock.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_smallstonebrickwall, block_smallstonebrickwall.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_sbedrockstairs, block_sbedrockstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_nocobblestairs, block_nocobblestairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_slightstairs, block_slightstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brbasaltstairs, block_brbasaltstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brlgreystairs, block_brlgreystairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brsustairs, block_brsustairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brssmstairs, block_brssmstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brwsstairs, block_brwsstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscstairs, block_brscstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscdstairs, block_brscdstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscmstairs, block_brscmstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscmustairs, block_brscmustairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_brscnstairs, block_brscnstairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_sustairs, block_sustairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_sststairs, block_sststairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_faintlightgreystonestairs, block_faintlightgreystonestairs.getUnlocalizedName().substring(5));
                                                    GameRegistry.registerBlock(block_daubwattlewhiteframestairs, block_daubwattlewhiteframestairs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_multi, ItemBlockMetadataTutoriel.class, "block_multi", new Object[]{BlockTutorielMetadata.subBlock});
                                            		GameRegistry.registerBlock(block_lan, block_lan.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_rlp, block_rlp.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brp, block_brp.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stl, block_stl.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sts, block_sts.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_crp, block_crp.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_cwh, block_cwh.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_cst, block_cst.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_csd, block_csd.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stm, block_stm.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_smb, block_smb.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sme, block_sme.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_smh, block_smh.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sla, block_sla.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slb, block_slb.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slc, block_slc.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sld, block_sld.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sle, block_sle.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slf, block_slf.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slg, block_slg.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slh, block_slh.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sli, block_sli.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slj, block_slj.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slk, block_slk.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sll, block_sll.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slm, block_slm.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sln, block_sln.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_staba, block_staba.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabb, block_stabb.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabc, block_stabc.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabd, block_stabd.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabe, block_stabe.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabf, block_stabf.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aaa, block_aaa.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aab, block_aab.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aac, block_aac.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aad, block_aad.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aae, block_aae.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aaf, block_aaf.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aag, block_aag.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aah, block_aah.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aai, block_aai.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aaj, block_aaj.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_bedz, block_bedz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_ncbz, block_ncbz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aadz, block_aadz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aaez, block_aaez.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aagz, block_aagz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brbasaltz, block_brbasaltz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brlgreyz, block_brlgreyz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brpz, block_brpz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brscz, block_brscz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brscmuz, block_brscmuz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brscnz, block_brscnz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brssmz, block_brssmz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brsssz, block_brsssz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brsuz, block_brsuz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brwsz, block_brwsz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_crpz, block_crpz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_csdz, block_csdz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_cstz, block_cstz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_cwhz, block_cwhz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_dwwz, block_dwwz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_lanz, block_lanz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_ntbrkz, block_ntbrkz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_rlpz, block_rlpz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sstz, block_sstz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabaz, block_stabaz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabbz, block_stabbz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabcz, block_stabcz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabdz, block_stabdz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabez, block_stabez.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabfz, block_stabfz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stlz, block_stlz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stmz, block_stmz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stsz, block_stsz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_suz, block_suz.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_logbirch, block_logbirch.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_logoak, block_logoak.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_logspruce, block_logspruce.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_logjungle, block_logjungle.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_maa, block_maa.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_mab, block_mab.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_mac, block_mac.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_mad, block_mad.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_mae, block_mae.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saaa, block_saaa.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saab, block_saab.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saac, block_saac.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saad, block_saad.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saae, block_saae.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saaf, block_saaf.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saag, block_saag.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_saah, block_saah.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waaa, block_waaa.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waab, block_waab.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waac, block_waac.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waad, block_waad.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waae, block_waae.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waaf, block_waaf.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waag, block_waag.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waah, block_waah.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waai, block_waai.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waaj, block_waaj.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waak, block_waak.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waal, block_waal.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waam, block_waam.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waan, block_waan.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waao, block_waao.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_waap, block_waap.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_lanss, block_lanss.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_rlps, block_rlps.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_brps, block_brps.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stls, block_stls.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stss, block_stss.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_crps, block_crps.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_cwhs, block_cwhs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_csts, block_csts.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_csds, block_csds.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stms, block_stms.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_smbs, block_smbs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_smes, block_smes.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_smhs, block_smhs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slas, block_slas.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slbs, block_slbs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slcs, block_slcs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slds, block_slds.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sles, block_sles.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slfs, block_slfs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slgs, block_slgs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slhs, block_slhs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slis, block_slis.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_sljs, block_sljs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slks, block_slks.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slms, block_slms.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_slns, block_slns.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabas, block_stabas.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabbs, block_stabbs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabcs, block_stabcs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabds, block_stabds.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabes, block_stabes.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_stabfs, block_stabfs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aaas, block_aaas.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aabs, block_aabs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aacs, block_aacs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aads, block_aads.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aaes, block_aaes.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aafs, block_aafs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aags, block_aags.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aahs, block_aahs.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aais, block_aais.getUnlocalizedName().substring(5));
                                            		GameRegistry.registerBlock(block_aajs, block_aajs.getUnlocalizedName().substring(5));		
                                                } 
                                            

                                            Class TrilliumMod:

                                            package com.mod.trillium;
                                            
                                            import com.mod.trillium.init.BlockMod;
                                            import com.mod.trillium.init.FuelHndlerMod;
                                            import com.mod.trillium.init.RemoveMod;
                                            import com.mod.trillium.proxy.CommonProxy;
                                            
                                            import cpw.mods.fml.common.Mod;
                                            import cpw.mods.fml.common.Mod.EventHandler;
                                            import cpw.mods.fml.common.Mod.Instance;
                                            import cpw.mods.fml.common.SidedProxy;
                                            import cpw.mods.fml.common.event.FMLInitializationEvent;
                                            import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                                            import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                                            import cpw.mods.fml.common.registry.GameRegistry;
                                            import cpw.mods.fml.relauncher.Side;
                                            import cpw.mods.fml.relauncher.SideOnly;
                                            import net.minecraft.creativetab.CreativeTabs;
                                            import net.minecraft.item.Item;
                                            
                                            @Mod(modid = Reference.MOD_ID, name = Reference.MOD_NAME, version = Reference.VERSION)
                                            
                                            public class TrilliumMod
                                            {
                                                @Instance(Reference.MOD_ID)
                                                public static TrilliumMod instance;
                                                
                                                @SidedProxy(clientSide = Reference.CLIENT_PROXY, serverSide = Reference.SERVER_PROXY)
                                                public static CommonProxy proxy;
                                                
                                                public static CreativeTabs tabPierres = new CreativeTabs("Pierres")
                                            
                                                {
                                                    @SideOnly(Side.CLIENT)
                                                    public Item getTabIconItem()
                                                    {
                                                        return Item.getItemFromBlock(BlockMod.block_smallstonebrick);
                                                    }
                                                };
                                                public static CreativeTabs tabWood = new CreativeTabs("Wood")
                                            
                                                {
                                                    @SideOnly(Side.CLIENT)
                                                    public Item getTabIconItem()
                                                    {
                                                        return Item.getItemFromBlock(BlockMod.block_logbirch);
                                                    }
                                                };
                                                public static CreativeTabs tabMetal = new CreativeTabs("Metal")
                                            
                                                {
                                                    @SideOnly(Side.CLIENT)
                                                    public Item getTabIconItem()
                                                    {
                                                        return Item.getItemFromBlock(BlockMod.block_mae);
                                                    }
                                                };
                                                public static CreativeTabs tabFences = new CreativeTabs("Fences")
                                            
                                                {
                                                    @SideOnly(Side.CLIENT)
                                                    public Item getTabIconItem()
                                                    {
                                                        return Item.getItemFromBlock(BlockMod.block_faintlightgreystonefence);
                                                    }
                                                };
                                                public static CreativeTabs tabWalls = new CreativeTabs("Walls")
                                            
                                                {
                                                    @SideOnly(Side.CLIENT)
                                                    public Item getTabIconItem()
                                                    {
                                                        return Item.getItemFromBlock(BlockMod.block_faintlightgreystonewall);
                                                    }
                                                };
                                                public static CreativeTabs tabStairs = new CreativeTabs("Stairs")
                                            
                                                {
                                                    @SideOnly(Side.CLIENT)
                                                    public Item getTabIconItem()
                                                    {
                                                        return Item.getItemFromBlock(BlockMod.block_smallstonebrickstairs);
                                                    }
                                                };
                                            
                                                
                                                @EventHandler
                                                public void preInit(FMLPreInitializationEvent event)
                                                {
                                                    BlockMod.init();
                                                    BlockMod.register();
                                                    RemoveMod.init();
                                                }
                                                
                                                @EventHandler
                                                public void init(FMLInitializationEvent event)
                                                {
                                                    proxy.registerRenders();
                                                    GameRegistry.registerFuelHandler(new FuelHndlerMod());
                                                }
                                                
                                                @EventHandler
                                                public void postInit(FMLPostInitializationEvent event)
                                                {
                                                    
                                                }
                                            }
                                            

                                            Concrètement, avant la compilation tout fonctionne parfaitement

                                            WarningBuild.png

                                            Voilà voilà, merci à vous !

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