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    Problème génération biome

    Planifier Épinglé Verrouillé Déplacé Non résolu 1.7.x
    1.7.10
    91 Messages 9 Publieurs 14.0k Vues 1 Watching
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    • S Hors-ligne
      sventus
      dernière édition par

      j’avais le worldtype mais merci, j’avais pas mit   : WorldType CUSTOM = new WorldTypeCustom(3, “custom”);  dans la classe principale, je vais voir et je viens vous dire

      toujours crash et ne spawn pas de façon naturelle

      1 réponse Dernière réponse Répondre Citer 0
      • AymericRedA Hors-ligne
        AymericRed
        dernière édition par

        Tu as bien sélectionné une génération custom (là ou tu peux mettre monde plat).

        Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk

        Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

        AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

        Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
        Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

        1 réponse Dernière réponse Répondre Citer 0
        • S Hors-ligne
          sventus
          dernière édition par

          je comprend pas ce que tu dis, si je creer bien un nouveau monde plat ? c’est ça ?

          1 réponse Dernière réponse Répondre Citer 0
          • AymericRedA Hors-ligne
            AymericRed
            dernière édition par

            Non, si tu créées un WolrdType, tu pourras le sélectionner avec le bouton ou tu peux switch normal plat amplifié (comme Biome o’plenty)

            Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk

            Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

            AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

            Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
            Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

            1 réponse Dernière réponse Répondre Citer 0
            • S Hors-ligne
              sventus
              dernière édition par

              c’est ma classe worldtype :

              
              import net.minecraft.world.WorldType;
              import net.minecraft.world.gen.layer.GenLayer;
              import net.minecraft.world.gen.layer.GenLayerBiome;
              import net.minecraft.world.gen.layer.GenLayerBiomeEdge;
              import net.minecraft.world.gen.layer.GenLayerZoom;
              
              public class WorldTypegiant extends WorldType{
              
              public WorldTypegiant(int par1, String name) {
              super(name);
              
              }
              /**
              * Creates the GenLayerBiome used for generating the world
              *
              * @param worldSeed The world seed
              * @param parentLayer The parent layer to feed into any layer you return
              * @return A GenLayer that will return ints representing the Biomes to be generated, see GenLayerBiome
              */
              
              @Override
              public GenLayer getBiomeLayer(long worldSeed, GenLayer parentLayer)
              {
              GenLayer ret = new GiantGenLayerBiome(200L, parentLayer, this);
              ret = GenLayerZoom.magnify(1000L, ret, 2);
              ret = new GenLayerBiomeEdge(1000L, ret);
              return ret;
              }
              
              }
              
              
              1 réponse Dernière réponse Répondre Citer 0
              • S Hors-ligne
                sventus
                dernière édition par

                Salut, mon biome spawn enfin, mais j’aimerais savoir un truc, comment aggrandir le biome afin de pouvoir faire plus de tests, et qu’il spawn un peu plus souvent aussi

                merci beaucoup

                1 réponse Dernière réponse Répondre Citer 0
                • YeyvoY Hors-ligne
                  Yeyvo
                  dernière édition par

                  A se qui me semble tu modifie les paramétte que tu a mis la

                  
                  @Override
                   public GenLayer getBiomeLayer(long worldSeed, GenLayer parentLayer)
                      {
                          GenLayer ret = new GiantGenLayerBiome(200L, parentLayer, this);
                          ret = GenLayerZoom.magnify(1000L, ret, 2);
                          ret = new GenLayerBiomeEdge(1000L, ret);
                          return ret;
                      }
                  

                  1 réponse Dernière réponse Répondre Citer 0
                  • S Hors-ligne
                    sventus
                    dernière édition par

                    merci je suppose que ….magnifiy correspond a la taille et … biomeEdge correspond à la rareté ?? donc je dois mettre un nombre faible ? en tout cas merci

                    1 réponse Dernière réponse Répondre Citer 0
                    • S Hors-ligne
                      sventus
                      dernière édition par

                      tu es certain que c’est dans cette fonction ? en mettant des nombres des grands, je ne vois pas plus de biomes.

                      car de base je cherchais dans cette class :

                      
                      package fr.craftesys.craftesys.generation;
                      
                      import java.util.ArrayList;
                      import java.util.List;
                      import java.util.Random;
                      
                      import net.minecraft.world.biome.BiomeCache;
                      import net.minecraft.world.biome.BiomeGenBase;
                      import net.minecraft.world.biome.WorldChunkManager;
                      import net.minecraft.world.gen.layer.GenLayer;
                      import fr.craftesys.craftesys.generation.*;
                      import net.minecraft.crash.CrashReport;
                      import net.minecraft.crash.CrashReportCategory;
                      import net.minecraft.util.ReportedException;
                      import net.minecraft.world.ChunkPosition;
                      import net.minecraft.world.World;
                      import net.minecraft.world.WorldType;
                      import net.minecraft.world.biome.BiomeCache;
                      import net.minecraft.world.biome.BiomeGenBase;
                      import net.minecraft.world.biome.WorldChunkManager;
                      import net.minecraft.world.gen.layer.GenLayer;
                      import net.minecraft.world.gen.layer.IntCache;
                      import net.minecraftforge.common.MinecraftForge;
                      import net.minecraftforge.event.terraingen.WorldTypeEvent;
                      import cpw.mods.fml.relauncher.Side;
                      import cpw.mods.fml.relauncher.SideOnly;
                      
                      public class WorldChunkManagerCraftesysTEST extends WorldChunkManager
                      {
                      private GenLayer genBiomes;
                      /**
                      * A GenLayer containing the indices into BiomeGenBase.biomeList[]
                      */
                      private GenLayer biomeIndexLayer;
                      /**
                      * The BiomeCache object for this world.
                      */
                      private BiomeCache biomeCache;
                      /**
                      * A list of biomes that the player can spawn in.
                      */
                      private List biomesToSpawnIn;
                      
                      protected WorldChunkManagerCraftesysTEST() {
                      this.biomeCache = new BiomeCache(this);
                      this.biomesToSpawnIn = new ArrayList();
                      }
                      
                      public WorldChunkManagerCraftesysTEST(long par1, WorldType par3WorldType) {
                      this();
                      GenLayer[] agenlayer = GiantGenLayerBiome.initializeAllBiomeGenerators(par1, par3WorldType);
                      agenlayer = getModdedBiomeGenerators(par3WorldType, par1, agenlayer);
                      this.genBiomes = agenlayer[0];
                      this.biomeIndexLayer = agenlayer[1];
                      }
                      
                      public WorldChunkManagerCraftesysTEST(World par1World) {
                      this(par1World.getSeed(), par1World.getWorldInfo().getTerrainType());
                      }
                      
                      /**
                      * Gets the list of valid biomes for the player to spawn in.
                      */
                      public List getBiomesToSpawnIn() {
                      return this.biomesToSpawnIn;
                      }
                      
                      /**
                      * Returns the BiomeGenBase related to the x, z position on the world.
                      */
                      public BiomeGenBase getBiomeGenAt(int par1, int par2) {
                      return this.biomeCache.getBiomeGenAt(par1, par2);
                      }
                      
                      /**
                      * Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length.
                      */
                      public float[] getRainfall(float[] par1ArrayOfFloat, int par2, int par3, int par4, int par5) {
                      IntCache.resetIntCache();
                      
                      if(par1ArrayOfFloat == null || par1ArrayOfFloat.length < par4 * par5) {
                      par1ArrayOfFloat = new float[par4 * par5];
                      }
                      
                      int[] aint = this.biomeIndexLayer.getInts(par2, par3, par4, par5);
                      
                      for(int i1 = 0; i1 < par4 * par5; ++i1) {
                      try {
                      float f = (float) BiomeGenBase.getBiome(aint[i1]).getIntRainfall() / 65536.0F;
                      
                      if(f > 1.0F) {
                      f = 1.0F;
                      }
                      
                      par1ArrayOfFloat[i1] = f;
                      } catch(Throwable throwable) {
                      CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
                      CrashReportCategory crashreportcategory = crashreport.makeCategory("DownfallBlock");
                      crashreportcategory.addCrashSection("biome id", Integer.valueOf(i1));
                      crashreportcategory.addCrashSection("downfalls[] size", Integer.valueOf(par1ArrayOfFloat.length));
                      crashreportcategory.addCrashSection("x", Integer.valueOf(par2));
                      crashreportcategory.addCrashSection("z", Integer.valueOf(par3));
                      crashreportcategory.addCrashSection("w", Integer.valueOf(par4));
                      crashreportcategory.addCrashSection("h", Integer.valueOf(par5));
                      throw new ReportedException(crashreport);
                      }
                      }
                      
                      return par1ArrayOfFloat;
                      }
                      
                      /**
                      * Return an adjusted version of a given temperature based on the y height
                      */
                      @SideOnly(Side.CLIENT)
                      public float getTemperatureAtHeight(float par1, int par2) {
                      return par1;
                      }
                      
                      /**
                      * Returns an array of biomes for the location input.
                      */
                      public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) {
                      IntCache.resetIntCache();
                      
                      if(par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) {
                      par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5];
                      }
                      
                      int[] aint = this.genBiomes.getInts(par2, par3, par4, par5);
                      
                      try {
                      for(int i1 = 0; i1 < par4 * par5; ++i1) {
                      par1ArrayOfBiomeGenBase[i1] = BiomeGenBase.getBiome(aint[i1]);
                      }
                      
                      return par1ArrayOfBiomeGenBase;
                      } catch(Throwable throwable) {
                      CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
                      CrashReportCategory crashreportcategory = crashreport.makeCategory("RawBiomeBlock");
                      crashreportcategory.addCrashSection("biomes[] size", Integer.valueOf(par1ArrayOfBiomeGenBase.length));
                      crashreportcategory.addCrashSection("x", Integer.valueOf(par2));
                      crashreportcategory.addCrashSection("z", Integer.valueOf(par3));
                      crashreportcategory.addCrashSection("w", Integer.valueOf(par4));
                      crashreportcategory.addCrashSection("h", Integer.valueOf(par5));
                      throw new ReportedException(crashreport);
                      }
                      }
                      
                      /**
                      * Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager Args: oldBiomeList, x, z, width, depth
                      */
                      public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) {
                      return this.getBiomeGenAt(par1ArrayOfBiomeGenBase, par2, par3, par4, par5, true);
                      }
                      
                      /**
                      * Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, don't check biomeCache to avoid infinite loop in BiomeCacheBlock)
                      */
                      public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5, boolean par6) {
                      IntCache.resetIntCache();
                      
                      if(par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) {
                      par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5];
                      }
                      
                      if(par6 && par4 == 16 && par5 == 16 && (par2 & 15) == 0 && (par3 & 15) == 0) {
                      BiomeGenBase[] abiomegenbase1 = this.biomeCache.getCachedBiomes(par2, par3);
                      System.arraycopy(abiomegenbase1, 0, par1ArrayOfBiomeGenBase, 0, par4 * par5);
                      return par1ArrayOfBiomeGenBase;
                      }
                      else {
                      int[] aint = this.biomeIndexLayer.getInts(par2, par3, par4, par5);
                      
                      for(int i1 = 0; i1 < par4 * par5; ++i1) {
                      par1ArrayOfBiomeGenBase[i1] = BiomeGenBase.getBiome(aint[i1]);
                      }
                      
                      return par1ArrayOfBiomeGenBase;
                      }
                      }
                      
                      /**
                      * checks given Chunk's Biomes against List of allowed ones
                      */
                      public boolean areBiomesViable(int par1, int par2, int par3, List par4List) {
                      IntCache.resetIntCache();
                      int l = par1 - par3 >> 2;
                      int i1 = par2 - par3 >> 2;
                      int j1 = par1 + par3 >> 2;
                      int k1 = par2 + par3 >> 2;
                      int l1 = j1 - l + 1;
                      int i2 = k1 - i1 + 1;
                      int[] aint = this.genBiomes.getInts(l, i1, l1, i2);
                      
                      try {
                      for(int j2 = 0; j2 < l1 * i2; ++j2) {
                      BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[j2]);
                      
                      if(!par4List.contains(biomegenbase)) {
                      return false;
                      }
                      }
                      
                      return true;
                      } catch(Throwable throwable) {
                      CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
                      CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer");
                      crashreportcategory.addCrashSection("Layer", this.genBiomes.toString());
                      crashreportcategory.addCrashSection("x", Integer.valueOf(par1));
                      crashreportcategory.addCrashSection("z", Integer.valueOf(par2));
                      crashreportcategory.addCrashSection("radius", Integer.valueOf(par3));
                      crashreportcategory.addCrashSection("allowed", par4List);
                      throw new ReportedException(crashreport);
                      }
                      }
                      
                      public ChunkPosition findBiomePosition(int p_150795_1_, int p_150795_2_, int p_150795_3_, List p_150795_4_, Random p_150795_5_) {
                      IntCache.resetIntCache();
                      int l = p_150795_1_ - p_150795_3_ >> 2;
                      int i1 = p_150795_2_ - p_150795_3_ >> 2;
                      int j1 = p_150795_1_ + p_150795_3_ >> 2;
                      int k1 = p_150795_2_ + p_150795_3_ >> 2;
                      int l1 = j1 - l + 1;
                      int i2 = k1 - i1 + 1;
                      int[] aint = this.genBiomes.getInts(l, i1, l1, i2);
                      ChunkPosition chunkposition = null;
                      int j2 = 0;
                      
                      for(int k2 = 0; k2 < l1 * i2; ++k2) {
                      int l2 = l + k2 % l1 << 2;
                      int i3 = i1 + k2 / l1 << 2;
                      BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[k2]);
                      
                      if(p_150795_4_.contains(biomegenbase) && (chunkposition == null || p_150795_5_.nextInt(j2 + 1) == 0)) {
                      chunkposition = new ChunkPosition(l2, 0, i3);
                      ++j2;
                      }
                      }
                      
                      return chunkposition;
                      }
                      
                      /**
                      * Calls the WorldChunkManager's biomeCache.cleanupCache()
                      */
                      public void cleanupCache() {
                      this.biomeCache.cleanupCache();
                      }
                      
                      public GenLayer[] getModdedBiomeGenerators(WorldType worldType, long seed, GenLayer[] original) {
                      WorldTypeEvent.InitBiomeGens event = new WorldTypeEvent.InitBiomeGens(worldType, seed, original);
                      MinecraftForge.TERRAIN_GEN_BUS.post(event);
                      return event.newBiomeGens;
                      }
                      
                      public int getRiverStrength(int i, int j) {
                      // TODO Auto-generated method stub
                      return 0;
                      }
                      
                      public float calculateRiver(int i, int j, float river, float rNoise) {
                      // TODO Auto-generated method stub
                      return 0f;
                      }
                      
                      public float getOceanValue(int i, int j) {
                      // TODO Auto-generated method stub
                      return 0f;
                      }
                      }
                      
                      
                      1 réponse Dernière réponse Répondre Citer 0
                      • S Hors-ligne
                        sventus
                        dernière édition par

                        Personne n’a une idée alors pour faire spawn un build plus souvent et qu’il soit plus grand ?

                        1 réponse Dernière réponse Répondre Citer 0
                        • S Hors-ligne
                          sventus
                          dernière édition par

                          toujours pas :((

                          1 réponse Dernière réponse Répondre Citer 0
                          • S Hors-ligne
                            sventus
                            dernière édition par

                            Bonjour, 
                            donc voila j’ai mes class, je lance le jeu, je fais un worldtype et j’ai des zones de ma map ressemblants à ça, donc je sais pas si c’est mon biome qui ce génère mal, ou si c’est juste minecraft qui pète un câble.

                            Je vais donc poster mon code correspondant aux class :

                            class BiomeRegistry :

                            package fr.craftesys.craftesys.generation;
                            
                            import net.minecraft.world.biome.BiomeGenBase;
                            import net.minecraftforge.common.BiomeDictionary;
                            import net.minecraftforge.common.BiomeDictionary.Type;
                            import net.minecraftforge.common.BiomeManager;
                            
                            public class BiomeRegistry 
                            {
                            public static void addBiome(){
                            initializeBiome();
                            registerBiome();
                            }
                            
                            public static BiomeGenBase biomeTest;
                            
                            public static void initializeBiome(){
                            
                            biomeTest = new BiomeTest(96).setBiomeName("biomeTest").setTemperatureRainfall(1.2F, 0.9F);
                            
                            }
                            
                            public static void registerBiome(){
                            BiomeDictionary.registerBiomeType(biomeTest, Type.FOREST);
                            BiomeManager.addSpawnBiome(biomeTest);
                            
                            }
                            }
                            
                            

                            class BiomeTest :

                            package fr.craftesys.craftesys.generation;
                            import java.util.Random;
                            
                            import net.minecraft.entity.monster.EntitySkeleton;
                            import net.minecraft.entity.monster.EntitySlime;
                            import net.minecraft.entity.monster.EntitySpider;
                            import net.minecraft.entity.monster.EntityZombie;
                            import net.minecraft.init.Blocks;
                            import net.minecraft.world.biome.BiomeGenBase;
                            import net.minecraft.world.gen.feature.WorldGenTrees;
                            import net.minecraft.world.gen.feature.WorldGenerator;
                            
                            public class BiomeTest  extends BiomeGenBase
                            {
                            
                            public BiomeTest(int id)
                            {
                            super(id);
                            
                            this.setHeight(height_Default);
                            
                            this.spawnableCreatureList.add(new SpawnListEntry(EntitySlime.class, 5, 2, 10));
                            this.spawnableCreatureList.add(new SpawnListEntry(EntityZombie.class, 6, 3, 9));
                            this.spawnableCreatureList.add(new SpawnListEntry(EntitySkeleton.class, 7, 4, 8));
                            this.spawnableCreatureList.add(new SpawnListEntry(EntitySpider.class, 8, 5, 7));
                            
                            this.theBiomeDecorator.treesPerChunk = 5;
                            this.theBiomeDecorator.grassPerChunk = 2;
                            this.theBiomeDecorator.bigMushroomsPerChunk = 2;
                            
                            this.topBlock = Blocks.redstone_block;
                            this.fillerBlock = Blocks.redstone_block;
                            
                            }
                            
                            public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
                               {
                                  return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenTrees(false, 4, 2, 2, false) : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : new WorldGenTrees(false, 4, 0, 0, false)));
                               }
                            
                            }
                            
                            

                            class BiomeTestLayer :

                            package fr.craftesys.craftesys.generation;
                            
                            import java.util.ArrayList;
                            import java.util.List;
                            
                            import net.minecraft.util.WeightedRandom;
                            import net.minecraft.world.WorldType;
                            import net.minecraft.world.biome.BiomeGenBase;
                            import net.minecraft.world.gen.layer.GenLayer;
                            import net.minecraft.world.gen.layer.IntCache;
                            import net.minecraftforge.common.BiomeManager;
                            import net.minecraftforge.common.BiomeManager.BiomeEntry;
                            
                            public class BiomeTestLayer extends GenLayer
                            {
                                private List <biomeentry>desertBiomes = new ArrayList<biomeentry>();
                                private List <biomeentry>warmBiomes = new ArrayList<biomeentry>();
                                private List <biomeentry>coolBiomes = new ArrayList<biomeentry>();
                                private List <biomeentry>icyBiomes = new ArrayList<biomeentry>();
                            
                                public BiomeTestLayer(long par1, GenLayer layer, WorldType worldType)
                                {
                                    super(par1);
                            
                                    this.parent = layer;
                            
                                   this.desertBiomes.addAll(BiomeManager.desertBiomes);
                                    this.warmBiomes.addAll(BiomeManager.warmBiomes);
                                    this.coolBiomes.addAll(BiomeManager.coolBiomes);
                                    this.icyBiomes.addAll(BiomeManager.icyBiomes);
                            
                                    if (worldType == WorldType.DEFAULT_1_1)
                                    {
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.desert, 10));
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.forest, 10));
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.extremeHills, 10));
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.swampland, 10));
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.plains, 10));
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.taiga, 10));
                                        desertBiomes.add(new BiomeEntry(BiomeRegistry.biomeTest, 50));
                                    }
                                    else
                                    {
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.desert, 30));
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.savanna, 20));
                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.plains, 10));
                                        desertBiomes.add(new BiomeEntry(BiomeRegistry.biomeTest, 50));
                                    }
                                }
                            
                                public int[] getInts(int par1, int par2, int par3, int par4)
                                {
                                    int[] aint = this.parent.getInts(par1, par2, par3, par4);
                                    int[] aint1 = IntCache.getIntCache(par3 * par4);
                            
                                    for (int i1 = 0; i1 < par4; ++i1)
                                    {
                                        for (int j1 = 0; j1 < par3; ++j1)
                                        {
                                            this.initChunkSeed((long)(j1 + par1), (long)(i1 + par2));
                                            int k1 = aint[j1 + i1 * par3];
                                            int l1 = (k1 & 3840) >> 8;
                                            k1 &= -3841;
                            
                                            if (isBiomeOceanic(k1))
                                            {
                                                aint1[j1 + i1 * par3] = k1;
                                            }
                                            else if (k1 == BiomeGenBase.mushroomIsland.biomeID)
                                            {
                                                aint1[j1 + i1 * par3] = k1;
                                            }
                                            else if (k1 == 1)
                                            {
                                                if (l1 > 0)
                                                {
                                                    if (this.nextInt(3) == 0)
                                                    {
                                                        aint1[j1 + i1 * par3] = BiomeGenBase.mesaPlateau.biomeID;
                                                    }
                                                    else
                                                    {
                                                        aint1[j1 + i1 * par3] = BiomeGenBase.mesaPlateau_F.biomeID;
                                                    }
                                                }
                            
                                            }
                                            else if (k1 == 2)
                                            {
                                                if (l1 > 0)
                                                {
                                                    aint1[j1 + i1 * par3] = BiomeGenBase.jungle.biomeID;
                                                }
                                                else
                                                {
                                                    aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.warmBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.warmBiomes) / 10) * 10))).biome.biomeID;
                                                }
                                            }
                                            else if (k1 == 3)
                                            {
                                                if (l1 > 0)
                                                {
                                                    aint1[j1 + i1 * par3] = BiomeGenBase.megaTaiga.biomeID;
                                                }
                                                else
                                                {
                                                    aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.coolBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.coolBiomes) / 10) * 10))).biome.biomeID;
                                                }
                                            }
                                            else if (k1 == 4)
                                            {
                                                aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.icyBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.icyBiomes) / 10) * 10))).biome.biomeID;
                                            }
                                            else
                                            {
                                                aint1[j1 + i1 * par3] = BiomeGenBase.mushroomIsland.biomeID;
                                            }
                                        }
                                    }
                            
                                    return aint1;
                                }
                            
                            }
                            
                            

                            class WorldTypeTest :

                            package fr.craftesys.craftesys.generation;
                            
                            import net.minecraft.world.WorldType;
                            import net.minecraft.world.gen.layer.GenLayer;
                            import net.minecraft.world.gen.layer.GenLayerBiomeEdge;
                            import net.minecraft.world.gen.layer.GenLayerZoom;
                            
                            public class WorldTypeTest extends WorldType
                            {
                            
                            public WorldTypeTest(int par1, String name) { super(name); }
                            
                            public GenLayer getBiomeLayer(long worldSeed, GenLayer parentLayer)
                                {
                                    GenLayer ret = new BiomeTestLayer(2000L, parentLayer, this);
                                    ret = GenLayerZoom.magnify(100L, ret, 2);
                                    ret = new GenLayerBiomeEdge(100L, ret);
                                    return ret;
                                }
                            
                            }
                            
                            

                            j’espère que vous allez pouvoir m’aider car la, je sèche 😞

                            voici mon crash report aussi :

                            –-- Minecraft Crash Report ----
                            // Hi. I'm Minecraft, and I'm a crashaholic.
                            
                            Time: 21/06/16 19:10
                            Description: Exception preparing structure feature
                            
                            java.lang.NullPointerException: Exception preparing structure feature
                            at fr.craftesys.craftesys.generation.BiomeTestLayer.getInts(BiomeTestLayer.java:89)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerBiomeEdge.getInts(GenLayerBiomeEdge.java:21)
                            at net.minecraft.world.gen.layer.GenLayerHills.getInts(GenLayerHills.java:26)
                            at net.minecraft.world.gen.layer.GenLayerRareBiome.getInts(GenLayerRareBiome.java:21)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerAddIsland.getInts(GenLayerAddIsland.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerShore.getInts(GenLayerShore.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerSmooth.getInts(GenLayerSmooth.java:23)
                            at net.minecraft.world.gen.layer.GenLayerRiverMix.getInts(GenLayerRiverMix.java:35)
                            at net.minecraft.world.biome.WorldChunkManager.findBiomePosition(WorldChunkManager.java:250)
                            at net.minecraft.world.gen.structure.MapGenStronghold.canSpawnStructureAtCoords(MapGenStronghold.java:96)
                            at net.minecraft.world.gen.structure.MapGenStructure.func_151538_a(MapGenStructure.java:43)
                            at net.minecraft.world.gen.MapGenBase.func_151539_a(MapGenBase.java:33)
                            at net.minecraft.world.gen.ChunkProviderGenerate.provideChunk(ChunkProviderGenerate.java:239)
                            at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
                            at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
                            at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
                            at net.minecraft.world.World.getBlock(World.java:387)
                            at net.minecraft.world.World.isAirBlock(World.java:410)
                            at net.minecraft.world.World.getTopBlock(World.java:371)
                            at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
                            at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
                            at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
                            at net.minecraft.world.World.<init>(World.java:296)
                            at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
                            at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:63)
                            at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
                            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
                            at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                            
                            A detailed walkthrough of the error, its code path and all known details is as follows:
                            ---------------------------------------------------------------------------------------
                            
                            -- Head --
                            Stacktrace:
                            at fr.craftesys.craftesys.generation.BiomeTestLayer.getInts(BiomeTestLayer.java:89)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerBiomeEdge.getInts(GenLayerBiomeEdge.java:21)
                            at net.minecraft.world.gen.layer.GenLayerHills.getInts(GenLayerHills.java:26)
                            at net.minecraft.world.gen.layer.GenLayerRareBiome.getInts(GenLayerRareBiome.java:21)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerAddIsland.getInts(GenLayerAddIsland.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerShore.getInts(GenLayerShore.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                            at net.minecraft.world.gen.layer.GenLayerSmooth.getInts(GenLayerSmooth.java:23)
                            at net.minecraft.world.gen.layer.GenLayerRiverMix.getInts(GenLayerRiverMix.java:35)
                            at net.minecraft.world.biome.WorldChunkManager.findBiomePosition(WorldChunkManager.java:250)
                            at net.minecraft.world.gen.structure.MapGenStronghold.canSpawnStructureAtCoords(MapGenStronghold.java:96)
                            
                            -- Feature being prepared --
                            Details:
                            Is feature chunk: ~~ERROR~~ NullPointerException: null
                            Chunk location: -8,4
                            Chunk pos hash: 21474836472
                            Structure type: net.minecraft.world.gen.structure.MapGenStronghold
                            Stacktrace:
                            at net.minecraft.world.gen.structure.MapGenStructure.func_151538_a(MapGenStructure.java:43)
                            at net.minecraft.world.gen.MapGenBase.func_151539_a(MapGenBase.java:33)
                            at net.minecraft.world.gen.ChunkProviderGenerate.provideChunk(ChunkProviderGenerate.java:239)
                            
                            -- Chunk to be generated --
                            Details:
                            Location: 0,12
                            Position hash: 51539607552
                            Generator: RandomLevelSource
                            Stacktrace:
                            at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
                            at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
                            at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
                            
                            -- Requested block coordinates --
                            Details:
                            Found chunk: true
                            Location: World: (8,64,192), Chunk: (at 8,4,0 in 0,12; contains blocks 0,0,192 to 15,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
                            Stacktrace:
                            at net.minecraft.world.World.getBlock(World.java:387)
                            at net.minecraft.world.World.isAirBlock(World.java:410)
                            at net.minecraft.world.World.getTopBlock(World.java:371)
                            at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
                            at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
                            at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
                            
                            -- Affected level --
                            Details:
                            Level name: New Worlduiyt
                            All players: 0 total; []
                            Chunk stats: ServerChunkCache: 0 Drop: 0
                            Level seed: -1402566602145314737
                            Level generator: ID 04 - giant, ver 0\. Features enabled: true
                            Level generator options: 
                            Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
                            Level time: 0 game time, 0 day time
                            Level dimension: 0
                            Level storage version: 0x04ABD - Anvil
                            Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                            Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                            Stacktrace:
                            at net.minecraft.world.World.<init>(World.java:296)
                            at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
                            at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:63)
                            at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
                            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
                            at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                            
                            -- System Details --
                            Details:
                            Minecraft Version: 1.7.10
                            Operating System: Windows 10 (amd64) version 10.0
                            Java Version: 1.8.0_91, Oracle Corporation
                            Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                            Memory: 890643008 bytes (849 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
                            JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                            AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                            IntCache: cache: 8, tcache: 75, allocated: 4, tallocated: 19
                            FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                            States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                            UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
                            UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                            UCHIJAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                            UCHIJAA craftesys{1.0.0} [craftesys] (bin) 
                            GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
                            Profiler Position: N/A (disabled)
                            Player Count: 0 / 8; []
                            Type: Integrated Server (map_client.txt)
                            Is Modded: Definitely; Client brand changed to 'fml,forge'
                            

                            j’avais essayé de supprimer la ligne 89, mais cela ne change absolument rien :/</init></init></init></init></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry>

                            1 réponse Dernière réponse Répondre Citer 0
                            • S Hors-ligne
                              sventus
                              dernière édition par

                              personne ne sait ? 😞

                              1 réponse Dernière réponse Répondre Citer 0
                              • SCAREXS Hors-ligne
                                SCAREX
                                dernière édition par

                                Les classes ne correspondent pas au crash report

                                Site web contenant mes scripts : http://SCAREXgaming.github.io

                                Pas de demandes de support par MP ni par skype SVP.
                                Je n'accepte sur skype que l…

                                1 réponse Dernière réponse Répondre Citer 0
                                • S Hors-ligne
                                  sventus
                                  dernière édition par

                                  pourtant j’ai la class BimeTestLayer  car j’ai posté toute les class que j’ai concernant mon biome

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • SCAREXS Hors-ligne
                                    SCAREX
                                    dernière édition par

                                    D’après le crash report le problème se trouve à la ligne 89 sauf que à la ligne 89 de ta classe tu as “else if (k1 == 2)” ce qui n’est pas possible, envoi donc ta classe en entier avec la classe correspondante

                                    Site web contenant mes scripts : http://SCAREXgaming.github.io

                                    Pas de demandes de support par MP ni par skype SVP.
                                    Je n'accepte sur skype que l…

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • S Hors-ligne
                                      sventus
                                      dernière édition par

                                      ah oui c’est vrai, on m’avait conseillé de la supprimer, voila la class :

                                      package fr.craftesys.craftesys.generation;
                                      
                                      import java.util.ArrayList;
                                      import java.util.List;
                                      
                                      import net.minecraft.util.WeightedRandom;
                                      import net.minecraft.world.WorldType;
                                      import net.minecraft.world.biome.BiomeGenBase;
                                      import net.minecraft.world.gen.layer.GenLayer;
                                      import net.minecraft.world.gen.layer.IntCache;
                                      import net.minecraftforge.common.BiomeManager;
                                      import net.minecraftforge.common.BiomeManager.BiomeEntry;
                                      
                                      public class BiomeTestLayer extends GenLayer
                                      {
                                          private List <biomeentry>desertBiomes = new ArrayList<biomeentry>();
                                          private List <biomeentry>warmBiomes = new ArrayList<biomeentry>();
                                          private List <biomeentry>coolBiomes = new ArrayList<biomeentry>();
                                          private List <biomeentry>icyBiomes = new ArrayList<biomeentry>();
                                      
                                          public BiomeTestLayer(long par1, GenLayer layer, WorldType worldType)
                                          {
                                              super(par1);
                                      
                                              this.parent = layer;
                                      
                                             this.desertBiomes.addAll(BiomeManager.desertBiomes);
                                              this.warmBiomes.addAll(BiomeManager.warmBiomes);
                                              this.coolBiomes.addAll(BiomeManager.coolBiomes);
                                              this.icyBiomes.addAll(BiomeManager.icyBiomes);
                                      
                                              if (worldType == WorldType.DEFAULT)
                                              {
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.desert, 10));
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.forest, 10));
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.extremeHills, 10));
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.swampland, 10));
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.plains, 10));
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.taiga, 10));
                                                  desertBiomes.add(new BiomeEntry(BiomeRegistry.biomeTest, 40));
                                              }
                                              else
                                              {
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.desert, 30));
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.savanna, 20));
                                                  desertBiomes.add(new BiomeEntry(BiomeGenBase.plains, 10));
                                                  desertBiomes.add(new BiomeEntry(BiomeRegistry.biomeTest, 40));
                                              }
                                          }
                                      
                                          public int[] getInts(int par1, int par2, int par3, int par4)
                                          {
                                              int[] aint = this.parent.getInts(par1, par2, par3, par4);
                                              int[] aint1 = IntCache.getIntCache(par3 * par4);
                                      
                                              for (int i1 = 0; i1 < par4; ++i1)
                                              {
                                                  for (int j1 = 0; j1 < par3; ++j1)
                                                  {
                                                      this.initChunkSeed((long)(j1 + par1), (long)(i1 + par2));
                                                      int k1 = aint[j1 + i1 * par3];
                                                      int l1 = (k1 & 3840) >> 8;
                                                      k1 &= -3841;
                                      
                                                      if (isBiomeOceanic(k1))
                                                      {
                                                          aint1[j1 + i1 * par3] = k1;
                                                      }
                                                      else if (k1 == BiomeGenBase.mushroomIsland.biomeID)
                                                      {
                                                          aint1[j1 + i1 * par3] = k1;
                                                      }
                                                      else if (k1 == 1)
                                                      {
                                                          if (l1 > 0)
                                                          {
                                                              if (this.nextInt(3) == 0)
                                                              {
                                                                  aint1[j1 + i1 * par3] = BiomeGenBase.mesaPlateau.biomeID;
                                                              }
                                                              else
                                                              {
                                                                  aint1[j1 + i1 * par3] = BiomeGenBase.mesaPlateau_F.biomeID;
                                                              }
                                                          }
                                                          else
                                                          {
                                                             aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.desertBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.desertBiomes) / 10) * 10))).biome.biomeID;
                                                          }
                                                      }
                                                      else if (k1 == 2)
                                                      {
                                                          if (l1 > 0)
                                                          {
                                                              aint1[j1 + i1 * par3] = BiomeGenBase.jungle.biomeID;
                                                          }
                                                          else
                                                          {
                                                              aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.warmBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.warmBiomes) / 10) * 10))).biome.biomeID;
                                                          }
                                                      }
                                                      else if (k1 == 3)
                                                      {
                                                          if (l1 > 0)
                                                          {
                                                              aint1[j1 + i1 * par3] = BiomeGenBase.megaTaiga.biomeID;
                                                          }
                                                          else
                                                          {
                                                              aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.coolBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.coolBiomes) / 10) * 10))).biome.biomeID;
                                                          }
                                                      }
                                                      else if (k1 == 4)
                                                      {
                                                          aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.icyBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.icyBiomes) / 10) * 10))).biome.biomeID;
                                                      }
                                                      else
                                                      {
                                                          aint1[j1 + i1 * par3] = BiomeGenBase.mushroomIsland.biomeID;
                                                      }
                                                  }
                                              }
                                      
                                              return aint1;
                                          }
                                      
                                      }
                                      
                                      ```</biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry>
                                      1 réponse Dernière réponse Répondre Citer 0
                                      • SCAREXS Hors-ligne
                                        SCAREX
                                        dernière édition par

                                        A chaque point fait un retour à la ligne puis envoi le crash report (le dernier) ainsi que la classe (une fois modifiée)

                                        Site web contenant mes scripts : http://SCAREXgaming.github.io

                                        Pas de demandes de support par MP ni par skype SVP.
                                        Je n'accepte sur skype que l…

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • S Hors-ligne
                                          sventus
                                          dernière édition par

                                          comment ça modifier la class ??   je vais faire le crash report 🙂

                                          le crash report

                                          –-- Minecraft Crash Report ----
                                          // Would you like a cupcake?
                                          
                                          Time: 22/06/16 15:08
                                          Description: Getting biome
                                          
                                          java.lang.NullPointerException: Getting biome
                                          at fr.craftesys.craftesys.generation.BiomeTestLayer.getInts(BiomeTestLayer.java:89)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerBiomeEdge.getInts(GenLayerBiomeEdge.java:21)
                                          at net.minecraft.world.gen.layer.GenLayerHills.getInts(GenLayerHills.java:26)
                                          at net.minecraft.world.gen.layer.GenLayerRareBiome.getInts(GenLayerRareBiome.java:21)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerAddIsland.getInts(GenLayerAddIsland.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerShore.getInts(GenLayerShore.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerSmooth.getInts(GenLayerSmooth.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerRiverMix.getInts(GenLayerRiverMix.java:35)
                                          at net.minecraft.world.gen.layer.GenLayerVoronoiZoom.getInts(GenLayerVoronoiZoom.java:25)
                                          at net.minecraft.world.biome.WorldChunkManager.getRainfall(WorldChunkManager.java:82)
                                          at net.minecraft.world.biome.BiomeCache$Block.<init>(BiomeCache.java:107)
                                          at net.minecraft.world.biome.BiomeCache.getBiomeCacheBlock(BiomeCache.java:37)
                                          at net.minecraft.world.biome.BiomeCache.getBiomeGenAt(BiomeCache.java:51)
                                          at net.minecraft.world.biome.WorldChunkManager.getBiomeGenAt(WorldChunkManager.java:67)
                                          at net.minecraft.world.chunk.Chunk.getBiomeGenForWorldCoords(Chunk.java:1406)
                                          at net.minecraft.world.World.getBiomeGenForCoordsBody(World.java:177)
                                          at net.minecraft.world.WorldProvider.getBiomeGenForCoords(WorldProvider.java:423)
                                          at net.minecraft.world.World.getBiomeGenForCoords(World.java:166)
                                          at net.minecraftforge.client.ForgeHooksClient.getSkyBlendColour(ForgeHooksClient.java:407)
                                          at net.minecraft.world.World.getSkyColorBody(World.java:1791)
                                          at net.minecraft.world.WorldProvider.getSkyColor(WorldProvider.java:457)
                                          at net.minecraft.world.World.getSkyColor(World.java:1769)
                                          at net.minecraft.client.renderer.EntityRenderer.updateFogColor(EntityRenderer.java:1760)
                                          at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1230)
                                          at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1087)
                                          at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1067)
                                          at net.minecraft.client.Minecraft.run(Minecraft.java:962)
                                          at net.minecraft.client.main.Main.main(Main.java:164)
                                          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                          at java.lang.reflect.Method.invoke(Unknown Source)
                                          at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                          at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                          at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                                          at GradleStart.main(Unknown Source)
                                          
                                          A detailed walkthrough of the error, its code path and all known details is as follows:
                                          ---------------------------------------------------------------------------------------
                                          
                                          -- Head --
                                          Stacktrace:
                                          at fr.craftesys.craftesys.generation.BiomeTestLayer.getInts(BiomeTestLayer.java:89)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerBiomeEdge.getInts(GenLayerBiomeEdge.java:21)
                                          at net.minecraft.world.gen.layer.GenLayerHills.getInts(GenLayerHills.java:26)
                                          at net.minecraft.world.gen.layer.GenLayerRareBiome.getInts(GenLayerRareBiome.java:21)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerAddIsland.getInts(GenLayerAddIsland.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerShore.getInts(GenLayerShore.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerSmooth.getInts(GenLayerSmooth.java:23)
                                          at net.minecraft.world.gen.layer.GenLayerRiverMix.getInts(GenLayerRiverMix.java:35)
                                          at net.minecraft.world.gen.layer.GenLayerVoronoiZoom.getInts(GenLayerVoronoiZoom.java:25)
                                          at net.minecraft.world.biome.WorldChunkManager.getRainfall(WorldChunkManager.java:82)
                                          at net.minecraft.world.biome.BiomeCache$Block.<init>(BiomeCache.java:107)
                                          at net.minecraft.world.biome.BiomeCache.getBiomeCacheBlock(BiomeCache.java:37)
                                          at net.minecraft.world.biome.BiomeCache.getBiomeGenAt(BiomeCache.java:51)
                                          at net.minecraft.world.biome.WorldChunkManager.getBiomeGenAt(WorldChunkManager.java:67)
                                          at net.minecraft.world.chunk.Chunk.getBiomeGenForWorldCoords(Chunk.java:1406)
                                          
                                          -- Coordinates of biome request --
                                          Details:
                                          Location: World: (-26,0,-26), Chunk: (at 6,0,6 in -2,-2; contains blocks -32,0,-32 to -17,255,-17), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
                                          Stacktrace:
                                          at net.minecraft.world.World.getBiomeGenForCoordsBody(World.java:177)
                                          at net.minecraft.world.WorldProvider.getBiomeGenForCoords(WorldProvider.java:423)
                                          at net.minecraft.world.World.getBiomeGenForCoords(World.java:166)
                                          at net.minecraftforge.client.ForgeHooksClient.getSkyBlendColour(ForgeHooksClient.java:407)
                                          at net.minecraft.world.World.getSkyColorBody(World.java:1791)
                                          at net.minecraft.world.WorldProvider.getSkyColor(WorldProvider.java:457)
                                          at net.minecraft.world.World.getSkyColor(World.java:1769)
                                          at net.minecraft.client.renderer.EntityRenderer.updateFogColor(EntityRenderer.java:1760)
                                          at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1230)
                                          
                                          -- Affected level --
                                          Details:
                                          Level name: MpServer
                                          All players: 1 total; [EntityClientPlayerMP['Player417'/292, l='MpServer', x=8,50, y=66,62, z=8,50]]
                                          Chunk stats: MultiplayerChunkCache: 0, 0
                                          Level seed: 0
                                          Level generator: ID 04 - giant, ver 0\. Features enabled: false
                                          Level generator options: 
                                          Level spawn location: World: (183,64,262), Chunk: (at 7,4,6 in 11,16; contains blocks 176,0,256 to 191,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
                                          Level time: 0 game time, 0 day time
                                          Level dimension: 0
                                          Level storage version: 0x00000 - Unknown?
                                          Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                                          Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                                          Forced entities: 1 total; [EntityClientPlayerMP['Player417'/292, l='MpServer', x=8,50, y=66,62, z=8,50]]
                                          Retry entities: 0 total; []
                                          Server brand: fml,forge
                                          Server type: Integrated singleplayer server
                                          Stacktrace:
                                          at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)
                                          at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566)
                                          at net.minecraft.client.Minecraft.run(Minecraft.java:984)
                                          at net.minecraft.client.main.Main.main(Main.java:164)
                                          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                                          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                                          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                                          at java.lang.reflect.Method.invoke(Unknown Source)
                                          at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                                          at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                                          at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                                          at GradleStart.main(Unknown Source)
                                          
                                          – System Details --
                                          Details:
                                          Minecraft Version: 1.7.10
                                          Operating System: Windows 10 (amd64) version 10.0
                                          Java Version: 1.8.0_91, Oracle Corporation
                                          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                                          Memory: 889541640 bytes (848 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
                                          JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                                          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                                          IntCache: cache: 8, tcache: 76, allocated: 4, tallocated: 18
                                          FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                                          States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                                          UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
                                          UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                                          UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                                          UCHIJAAAA craftesys{1.0.0} [craftesys] (bin) 
                                          GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 358.91' Renderer: 'GeForce GTX 750 Ti/PCIe/SSE2'
                                          Launched Version: 1.7.10
                                          LWJGL: 2.9.1
                                          OpenGL: GeForce GTX 750 Ti/PCIe/SSE2 GL version 4.5.0 NVIDIA 358.91, NVIDIA Corporation
                                          GL Caps: Using GL 1.3 multitexturing.
                                          
                                          Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                                          Anisotropic filtering is supported and maximum anisotropy is 16.
                                          Shaders are available because OpenGL 2.1 is supported.
                                          
                                          Is Modded: Definitely; Client brand changed to 'fml,forge'
                                          Type: Client (map_client.txt)
                                          Resource Packs: []
                                          Current Language: English (US)
                                          Profiler Position: N/A (disabled)
                                          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                                          Anisotropic Filtering: Off (1)
                                          ```</init></init>
                                          1 réponse Dernière réponse Répondre Citer 0
                                          • SCAREXS Hors-ligne
                                            SCAREX
                                            dernière édition par

                                            A la ligne 89, dès que tu vois un “.” tu fais un retour à la ligne avant le point :

                                            aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom
                                            .getItem(this
                                            .desertBiomes, (int)(this
                                            .nextLong(WeightedRandom
                                            .getTotalWeight(this
                                            .desertBiomes) / 10) * 10)))
                                            .biome
                                            .biomeID;
                                            

                                            Ensuite tu lances ton jeu et tu envoi le crash report avec la classe correspondante

                                            Site web contenant mes scripts : http://SCAREXgaming.github.io

                                            Pas de demandes de support par MP ni par skype SVP.
                                            Je n'accepte sur skype que l…

                                            1 réponse Dernière réponse Répondre Citer 0
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