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    Crash à cause d'un mob

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    12 Messages 4 Publieurs 2.3k Vues 1 Watching
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    • leo01418L Hors-ligne
      leo01418
      dernière édition par

      Ok merci c’est Résolu  😄

      Voila ma signature

      1 réponse Dernière réponse Répondre Citer 0
      • leo01418L Hors-ligne
        leo01418
        dernière édition par

        J’ai une autre entity qui ne marche pas  😞
        Elle napparaît[size=small ] pas quand je la fait spawn
        Classe de l’entity:
        :::

        package ed.enderdeath.mod.Entity;
        
        import net.minecraft.entity.SharedMonsterAttributes;
        import net.minecraft.world.World;
        import cpw.mods.fml.common.registry.VillagerRegistry;
        import cpw.mods.fml.relauncher.Side;
        import cpw.mods.fml.relauncher.SideOnly;
        import ed.enderdeath.mod.common.enderdeath;
        
        import java.util.Collections;
        import java.util.HashMap;
        import java.util.Iterator;
        import java.util.Map;
        import java.util.Random;
        import net.minecraft.enchantment.Enchantment;
        import net.minecraft.enchantment.EnchantmentData;
        import net.minecraft.enchantment.EnchantmentHelper;
        import net.minecraft.entity.Entity;
        import net.minecraft.entity.EntityAgeable;
        import net.minecraft.entity.EntityLiving;
        import net.minecraft.entity.EntityLivingBase;
        import net.minecraft.entity.IEntityLivingData;
        import net.minecraft.entity.IMerchant;
        import net.minecraft.entity.INpc;
        import net.minecraft.entity.SharedMonsterAttributes;
        import net.minecraft.entity.ai.EntityAIAvoidEntity;
        import net.minecraft.entity.ai.EntityAIFollowGolem;
        import net.minecraft.entity.ai.EntityAILookAtTradePlayer;
        import net.minecraft.entity.ai.EntityAIMoveIndoors;
        import net.minecraft.entity.ai.EntityAIMoveTowardsRestriction;
        import net.minecraft.entity.ai.EntityAIOpenDoor;
        import net.minecraft.entity.ai.EntityAIPlay;
        import net.minecraft.entity.ai.EntityAIRestrictOpenDoor;
        import net.minecraft.entity.ai.EntityAISwimming;
        import net.minecraft.entity.ai.EntityAITradePlayer;
        import net.minecraft.entity.ai.EntityAIVillagerMate;
        import net.minecraft.entity.ai.EntityAIWander;
        import net.minecraft.entity.ai.EntityAIWatchClosest;
        import net.minecraft.entity.ai.EntityAIWatchClosest2;
        import net.minecraft.entity.monster.EntityZombie;
        import net.minecraft.entity.monster.IMob;
        import net.minecraft.entity.passive.EntityVillager;
        import net.minecraft.entity.player.EntityPlayer;
        import net.minecraft.init.Blocks;
        import net.minecraft.init.Items;
        import net.minecraft.item.Item;
        import net.minecraft.item.ItemStack;
        import net.minecraft.nbt.NBTTagCompound;
        import net.minecraft.potion.Potion;
        import net.minecraft.potion.PotionEffect;
        import net.minecraft.util.ChunkCoordinates;
        import net.minecraft.util.DamageSource;
        import net.minecraft.util.MathHelper;
        import net.minecraft.util.Tuple;
        import net.minecraft.village.MerchantRecipe;
        import net.minecraft.village.MerchantRecipeList;
        import net.minecraft.village.Village;
        import net.minecraft.world.World;
        
        public class VillagerShop extends EntityAgeable implements IMerchant, INpc
        {
            private int randomTickDivider;
            private boolean isMating;
            private boolean isPlaying;
            Village villageObj;
            /** This villager's current customer. */
            private EntityPlayer buyingPlayer;
            /** Initialises the MerchantRecipeList.java */
            private MerchantRecipeList buyingList;
            private int timeUntilReset;
            /** addDefaultEquipmentAndRecipies is called if this is true */
            private boolean needsInitilization;
            private int wealth;
            /** Last player to trade with this villager, used for aggressivity. */
            private String lastBuyingPlayer;
            private boolean isLookingForHome;
            private float field_82191_bN;
            /** Selling list of Villagers items. */
            public static final Map villagersSellingList = new HashMap();
            /** Selling list of Blacksmith items. */
            public static final Map blacksmithSellingList = new HashMap();
            private static final String __OBFID = "CL_00001707";
        
            public VillagerShop(World p_i1748_1_, int p_i1748_2_)
            {
                super(p_i1748_1_);
                this.setProfession(p_i1748_2_);
                this.setSize(0.6F, 1.8F);
                this.getNavigator().setBreakDoors(true);
                this.getNavigator().setAvoidsWater(true);
                this.tasks.addTask(0, new EntityAISwimming(this));
                this.tasks.addTask(1, new EntityAIAvoidEntity(this, EntityZombie.class, 8.0F, 0.6D, 0.6D));
                this.tasks.addTask(1, new EntityAITradePlayerEd(this));
                this.tasks.addTask(1, new EntityAILookAtTradePlayerEd(this));
                this.tasks.addTask(2, new EntityAIMoveIndoors(this));
                this.tasks.addTask(3, new EntityAIRestrictOpenDoor(this));
                this.tasks.addTask(4, new EntityAIOpenDoor(this, true));
                this.tasks.addTask(5, new EntityAIMoveTowardsRestriction(this, 0.6D));
                this.tasks.addTask(9, new EntityAIWatchClosest2(this, EntityPlayer.class, 3.0F, 1.0F));
                this.tasks.addTask(9, new EntityAIWatchClosest2(this, EntityVillager.class, 5.0F, 0.02F));
                this.tasks.addTask(9, new EntityAIWander(this, 0.6D));
                this.tasks.addTask(10, new EntityAIWatchClosest(this, EntityLiving.class, 8.0F));
            }
        
            /**
             * Returns true if the newer Entity AI code should be run
             */
            public boolean isAIEnabled()
            {
                return true;
            }
        
            /**
             * main AI tick function, replaces updateEntityActionState
             */
            protected void updateAITick()
            {
                if (–this.randomTickDivider <= 0)
                {
                    this.worldObj.villageCollectionObj.addVillagerPosition(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ));
                    this.randomTickDivider = 70 + this.rand.nextInt(50);
                    this.villageObj = this.worldObj.villageCollectionObj.findNearestVillage(MathHelper.floor_double(this.posX), MathHelper.floor_double(this.posY), MathHelper.floor_double(this.posZ), 32);
        
                    if (this.villageObj == null)
                    {
                        this.detachHome();
                    }
                    else
                    {
                        ChunkCoordinates chunkcoordinates = this.villageObj.getCenter();
                        this.setHomeArea(chunkcoordinates.posX, chunkcoordinates.posY, chunkcoordinates.posZ, (int)((float)this.villageObj.getVillageRadius() * 0.6F));
        
                        if (this.isLookingForHome)
                        {
                            this.isLookingForHome = false;
                            this.villageObj.setDefaultPlayerReputation(5);
                        }
                    }
                }
        
                if (!this.isTrading() && this.timeUntilReset > 0)
                {
                    --this.timeUntilReset;
        
                    if (this.timeUntilReset <= 0)
                    {
                        if (this.needsInitilization)
                        {
                            if (this.buyingList.size() > 1)
                            {
                                Iterator iterator = this.buyingList.iterator();
        
                                while (iterator.hasNext())
                                {
                                    MerchantRecipe merchantrecipe = (MerchantRecipe)iterator.next();
        
                                    if (merchantrecipe.isRecipeDisabled())
                                    {
                                        merchantrecipe.func_82783_a(this.rand.nextInt(6) + this.rand.nextInt(6) + 2);
                                    }
                                }
                            }
        
                            this.addDefaultEquipmentAndRecipies(1);
                            this.needsInitilization = false;
        
                            if (this.villageObj != null && this.lastBuyingPlayer != null)
                            {
                                this.worldObj.setEntityState(this, (byte)14);
                                this.villageObj.setReputationForPlayer(this.lastBuyingPlayer, 1);
                            }
                        }
        
                        this.addPotionEffect(new PotionEffect(Potion.regeneration.id, 200, 0));
                    }
                }
        
                super.updateAITick();
            }
        
            /**
             * Called when a player interacts with a mob. e.g. gets milk from a cow, gets into the saddle on a pig.
             */
            public boolean interact(EntityPlayer p_70085_1_)
            {
                ItemStack itemstack = p_70085_1_.inventory.getCurrentItem();
                boolean flag = itemstack != null && itemstack.getItem() == Items.spawn_egg;
        
                if (!flag && this.isEntityAlive() && !this.isTrading() && !this.isChild() && !p_70085_1_.isSneaking())
                {
                    if (!this.worldObj.isRemote)
                    {
                        this.setCustomer(p_70085_1_);
                        p_70085_1_.displayGUIMerchant(this, this.getCustomNameTag());
                    }
        
                    return true;
                }
                else
                {
                    return super.interact(p_70085_1_);
                }
            }
        
            protected void entityInit()
            {
                super.entityInit();
                this.dataWatcher.addObject(16, Integer.valueOf(0));
            }
        
            /**
             * (abstract) Protected helper method to write subclass entity data to NBT.
             */
            public void writeEntityToNBT(NBTTagCompound p_70014_1_)
            {
                super.writeEntityToNBT(p_70014_1_);
                p_70014_1_.setInteger("Profession", this.getProfession());
                p_70014_1_.setInteger("Riches", this.wealth);
        
                if (this.buyingList != null)
                {
                    p_70014_1_.setTag("Offers", this.buyingList.getRecipiesAsTags());
                }
            }
        
            /**
             * (abstract) Protected helper method to read subclass entity data from NBT.
             */
            public void readEntityFromNBT(NBTTagCompound p_70037_1_)
            {
                super.readEntityFromNBT(p_70037_1_);
                this.setProfession(p_70037_1_.getInteger("Profession"));
                this.wealth = p_70037_1_.getInteger("Riches");
        
                if (p_70037_1_.hasKey("Offers", 10))
                {
                    NBTTagCompound nbttagcompound1 = p_70037_1_.getCompoundTag("Offers");
                    this.buyingList = new MerchantRecipeList(nbttagcompound1);
                }
            }
        
            /**
             * Determines if an entity can be despawned, used on idle far away entities
             */
            protected boolean canDespawn()
            {
                return false;
            }
        
            /**
             * Returns the sound this mob makes while it's alive.
             */
            protected String getLivingSound()
            {
                return this.isTrading() ? "mob.villager.haggle" : "mob.villager.idle";
            }
        
            /**
             * Returns the sound this mob makes when it is hurt.
             */
            protected String getHurtSound()
            {
                return "mob.villager.hit";
            }
        
            /**
             * Returns the sound this mob makes on death.
             */
            protected String getDeathSound()
            {
                return "mob.villager.death";
            }
        
            public void setProfession(int p_70938_1_)
            {
                this.dataWatcher.updateObject(16, Integer.valueOf(p_70938_1_));
            }
        
            public int getProfession()
            {
                return this.dataWatcher.getWatchableObjectInt(16);
            }
        
            public boolean isMating()
            {
                return this.isMating;
            }
        
            public void setMating(boolean p_70947_1_)
            {
                this.isMating = p_70947_1_;
            }
        
            public void setPlaying(boolean p_70939_1_)
            {
                this.isPlaying = p_70939_1_;
            }
        
            public boolean isPlaying()
            {
                return this.isPlaying;
            }
        
            public void setRevengeTarget(EntityLivingBase p_70604_1_)
            {
                super.setRevengeTarget(p_70604_1_);
        
                if (this.villageObj != null && p_70604_1_ != null)
                {
                    this.villageObj.addOrRenewAgressor(p_70604_1_);
        
                    if (p_70604_1_ instanceof EntityPlayer)
                    {
                        byte b0 = -1;
        
                        if (this.isChild())
                        {
                            b0 = -3;
                        }
        
                        this.villageObj.setReputationForPlayer(p_70604_1_.getCommandSenderName(), b0);
        
                        if (this.isEntityAlive())
                        {
                            this.worldObj.setEntityState(this, (byte)13);
                        }
                    }
                }
            }
        
            /**
             * Called when the mob's health reaches 0.
             */
            public void onDeath(DamageSource p_70645_1_)
            {
                if (this.villageObj != null)
                {
                    Entity entity = p_70645_1_.getEntity();
        
                    if (entity != null)
                    {
                        if (entity instanceof EntityPlayer)
                        {
                            this.villageObj.setReputationForPlayer(entity.getCommandSenderName(), -2);
                        }
                        else if (entity instanceof IMob)
                        {
                            this.villageObj.endMatingSeason();
                        }
                    }
                    else if (entity == null)
                    {
                        EntityPlayer entityplayer = this.worldObj.getClosestPlayerToEntity(this, 16.0D);
        
                        if (entityplayer != null)
                        {
                            this.villageObj.endMatingSeason();
                        }
                    }
                }
        
                super.onDeath(p_70645_1_);
            }
        
            public void setCustomer(EntityPlayer p_70932_1_)
            {
                this.buyingPlayer = p_70932_1_;
            }
        
            public EntityPlayer getCustomer()
            {
                return this.buyingPlayer;
            }
        
            public boolean isTrading()
            {
                return this.buyingPlayer != null;
            }
        
            public void useRecipe(MerchantRecipe p_70933_1_)
            {
                p_70933_1_.incrementToolUses();
                this.livingSoundTime = -this.getTalkInterval();
                this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
        
                if (p_70933_1_.hasSameIDsAs((MerchantRecipe)this.buyingList.get(this.buyingList.size() - 1)))
                {
                    this.timeUntilReset = 40;
                    this.needsInitilization = true;
        
                    if (this.buyingPlayer != null)
                    {
                        this.lastBuyingPlayer = this.buyingPlayer.getCommandSenderName();
                    }
                    else
                    {
                        this.lastBuyingPlayer = null;
                    }
                }
        
                if (p_70933_1_.getItemToBuy().getItem() == Items.emerald)
                {
                    this.wealth += p_70933_1_.getItemToBuy().stackSize;
                }
            }
        
            public void func_110297_a_(ItemStack p_110297_1_)
            {
                if (!this.worldObj.isRemote && this.livingSoundTime > -this.getTalkInterval() + 20)
                {
                    this.livingSoundTime = -this.getTalkInterval();
        
                    if (p_110297_1_ != null)
                    {
                        this.playSound("mob.villager.yes", this.getSoundVolume(), this.getSoundPitch());
                    }
                    else
                    {
                        this.playSound("mob.villager.no", this.getSoundVolume(), this.getSoundPitch());
                    }
                }
            }
        
            public MerchantRecipeList getRecipes(EntityPlayer p_70934_1_)
            {
                if (this.buyingList == null)
                {
                    this.addDefaultEquipmentAndRecipies(1);
                }
        
                return this.buyingList;
            }
        
            /**
             * Adjusts the probability of obtaining a given recipe being offered by a villager
             */
            private float adjustProbability(float p_82188_1_)
            {
                float f1 = p_82188_1_ + this.field_82191_bN;
                return f1 > 0.9F ? 0.9F - (f1 - 0.9F) : f1;
            }
        
            /**
             * based on the villagers profession add items, equipment, and recipies adds par1 random items to the list of things
             * that the villager wants to buy. (at most 1 of each wanted type is added)
             */
            private void addDefaultEquipmentAndRecipies(int p_70950_1_)
            {
                if (this.buyingList != null)
                {
                    this.field_82191_bN = MathHelper.sqrt_float((float)this.buyingList.size()) * 0.2F;
                }
                else
                {
                    this.field_82191_bN = 0.0F;
                }
        
                MerchantRecipeList merchantrecipelist;
                merchantrecipelist = new MerchantRecipeList();
                VillagerRegistryEd.manageVillagerTrades(merchantrecipelist, this, this.getProfession(), this.rand);
                int k;
                label50:
        
                switch (this.getProfession())
                {
                    case 0:
                        func_146091_a(merchantrecipelist, Items.wheat, this.rand, this.adjustProbability(0.9F));
                        func_146091_a(merchantrecipelist, Item.getItemFromBlock(Blocks.wool), this.rand, this.adjustProbability(0.5F));
                        func_146091_a(merchantrecipelist, Items.chicken, this.rand, this.adjustProbability(0.5F));
                        func_146091_a(merchantrecipelist, Items.cooked_fished, this.rand, this.adjustProbability(0.4F));
                        func_146089_b(merchantrecipelist, Items.bread, this.rand, this.adjustProbability(0.9F));
                        func_146089_b(merchantrecipelist, Items.melon, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.apple, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.cookie, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.shears, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.flint_and_steel, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.cooked_chicken, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.arrow, this.rand, this.adjustProbability(0.5F));
        
                        if (this.rand.nextFloat() < this.adjustProbability(0.5F))
                        {
                            merchantrecipelist.add(new MerchantRecipe(new ItemStack(Blocks.gravel, 10), new ItemStack(Items.emerald), new ItemStack(Items.flint, 4 + this.rand.nextInt(2), 0)));
                        }
        
                        break;
                    case 1:
                        func_146091_a(merchantrecipelist, Items.paper, this.rand, this.adjustProbability(0.8F));
                        func_146091_a(merchantrecipelist, Items.book, this.rand, this.adjustProbability(0.8F));
                        func_146091_a(merchantrecipelist, Items.written_book, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Item.getItemFromBlock(Blocks.bookshelf), this.rand, this.adjustProbability(0.8F));
                        func_146089_b(merchantrecipelist, Item.getItemFromBlock(Blocks.glass), this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.compass, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.clock, this.rand, this.adjustProbability(0.2F));
        
                        if (this.rand.nextFloat() < this.adjustProbability(0.07F))
                        {
                            Enchantment enchantment = Enchantment.enchantmentsBookList[this.rand.nextInt(Enchantment.enchantmentsBookList.length)];
                            int i1 = MathHelper.getRandomIntegerInRange(this.rand, enchantment.getMinLevel(), enchantment.getMaxLevel());
                            ItemStack itemstack = Items.enchanted_book.getEnchantedItemStack(new EnchantmentData(enchantment, i1));
                            k = 2 + this.rand.nextInt(5 + i1 * 10) + 3 * i1;
                            merchantrecipelist.add(new MerchantRecipe(new ItemStack(Items.book), new ItemStack(Items.emerald, k), itemstack));
                        }
        
                        break;
                    case 2:
                        func_146089_b(merchantrecipelist, Items.ender_eye, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.experience_bottle, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.redstone, this.rand, this.adjustProbability(0.4F));
                        func_146089_b(merchantrecipelist, Item.getItemFromBlock(Blocks.glowstone), this.rand, this.adjustProbability(0.3F));
                        Item[] aitem = new Item[] {Items.iron_sword, Items.diamond_sword, Items.iron_chestplate, Items.diamond_chestplate, Items.iron_axe, Items.diamond_axe, Items.iron_pickaxe, Items.diamond_pickaxe};
                        Item[] aitem1 = aitem;
                        int j = aitem.length;
                        k = 0;
        
                        while (true)
                        {
                            if (k >= j)
                            {
                                break label50;
                            }
        
                            Item item = aitem1[k];
        
                            if (this.rand.nextFloat() < this.adjustProbability(0.05F))
                            {
                                merchantrecipelist.add(new MerchantRecipe(new ItemStack(item, 1, 0), new ItemStack(Items.emerald, 2 + this.rand.nextInt(3), 0), EnchantmentHelper.addRandomEnchantment(this.rand, new ItemStack(item, 1, 0), 5 + this.rand.nextInt(15))));
                            }
        
                            ++k;
                        }
                    case 3:
                        func_146091_a(merchantrecipelist, Items.coal, this.rand, this.adjustProbability(0.7F));
                        func_146091_a(merchantrecipelist, Items.iron_ingot, this.rand, this.adjustProbability(0.5F));
                        func_146091_a(merchantrecipelist, Items.gold_ingot, this.rand, this.adjustProbability(0.5F));
                        func_146091_a(merchantrecipelist, Items.diamond, this.rand, this.adjustProbability(0.5F));
                        func_146089_b(merchantrecipelist, Items.iron_sword, this.rand, this.adjustProbability(0.5F));
                        func_146089_b(merchantrecipelist, Items.diamond_sword, this.rand, this.adjustProbability(0.5F));
                        func_146089_b(merchantrecipelist, Items.iron_axe, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.diamond_axe, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.iron_pickaxe, this.rand, this.adjustProbability(0.5F));
                        func_146089_b(merchantrecipelist, Items.diamond_pickaxe, this.rand, this.adjustProbability(0.5F));
                        func_146089_b(merchantrecipelist, Items.iron_shovel, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.diamond_shovel, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.iron_hoe, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.diamond_hoe, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.iron_boots, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.diamond_boots, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.iron_helmet, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.diamond_helmet, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.iron_chestplate, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.diamond_chestplate, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.iron_leggings, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.diamond_leggings, this.rand, this.adjustProbability(0.2F));
                        func_146089_b(merchantrecipelist, Items.chainmail_boots, this.rand, this.adjustProbability(0.1F));
                        func_146089_b(merchantrecipelist, Items.chainmail_helmet, this.rand, this.adjustProbability(0.1F));
                        func_146089_b(merchantrecipelist, Items.chainmail_chestplate, this.rand, this.adjustProbability(0.1F));
                        func_146089_b(merchantrecipelist, Items.chainmail_leggings, this.rand, this.adjustProbability(0.1F));
                        break;
                    case 4:
                        func_146091_a(merchantrecipelist, Items.coal, this.rand, this.adjustProbability(0.7F));
                        func_146091_a(merchantrecipelist, Items.porkchop, this.rand, this.adjustProbability(0.5F));
                        func_146091_a(merchantrecipelist, Items.beef, this.rand, this.adjustProbability(0.5F));
                        func_146089_b(merchantrecipelist, Items.saddle, this.rand, this.adjustProbability(0.1F));
                        func_146089_b(merchantrecipelist, Items.leather_chestplate, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.leather_boots, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.leather_helmet, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.leather_leggings, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.cooked_porkchop, this.rand, this.adjustProbability(0.3F));
                        func_146089_b(merchantrecipelist, Items.cooked_beef, this.rand, this.adjustProbability(0.3F));
                }
        
                if (merchantrecipelist.isEmpty())
                {
                    func_146091_a(merchantrecipelist, Items.gold_ingot, this.rand, 1.0F);
                }
        
                Collections.shuffle(merchantrecipelist);
        
                if (this.buyingList == null)
                {
                    this.buyingList = new MerchantRecipeList();
                }
        
                for (int l = 0; l < p_70950_1_ && l < merchantrecipelist.size(); ++l)
                {
                    this.buyingList.addToListWithCheck((MerchantRecipe)merchantrecipelist.get(l));
                }
            }
        
            @SideOnly(Side.CLIENT)
            public void setRecipes(MerchantRecipeList p_70930_1_) {}
        
            public static void func_146091_a(MerchantRecipeList p_146091_0_, Item p_146091_1_, Random p_146091_2_, float p_146091_3_)
            {
                if (p_146091_2_.nextFloat() < p_146091_3_)
                {
                    p_146091_0_.add(new MerchantRecipe(func_146088_a(p_146091_1_, p_146091_2_), Items.emerald));
                }
            }
        
            private static ItemStack func_146088_a(Item p_146088_0_, Random p_146088_1_)
            {
                return new ItemStack(p_146088_0_, func_146092_b(p_146088_0_, p_146088_1_), 0);
            }
        
            private static int func_146092_b(Item p_146092_0_, Random p_146092_1_)
            {
                Tuple tuple = (Tuple)villagersSellingList.get(p_146092_0_);
                return tuple == null ? 1 : (((Integer)tuple.getFirst()).intValue() >= ((Integer)tuple.getSecond()).intValue() ? ((Integer)tuple.getFirst()).intValue() : ((Integer)tuple.getFirst()).intValue() + p_146092_1_.nextInt(((Integer)tuple.getSecond()).intValue() - ((Integer)tuple.getFirst()).intValue()));
            }
        
            public static void func_146089_b(MerchantRecipeList p_146089_0_, Item p_146089_1_, Random p_146089_2_, float p_146089_3_)
            {
                if (p_146089_2_.nextFloat() < p_146089_3_)
                {
                    int i = func_146090_c(p_146089_1_, p_146089_2_);
                    ItemStack itemstack;
                    ItemStack itemstack1;
        
                    if (i < 0)
                    {
                        itemstack = new ItemStack(Items.emerald, 1, 0);
                        itemstack1 = new ItemStack(p_146089_1_, -i, 0);
                    }
                    else
                    {
                        itemstack = new ItemStack(Items.emerald, i, 0);
                        itemstack1 = new ItemStack(p_146089_1_, 1, 0);
                    }
        
                    p_146089_0_.add(new MerchantRecipe(itemstack, itemstack1));
                }
            }
        
            private static int func_146090_c(Item p_146090_0_, Random p_146090_1_)
            {
                Tuple tuple = (Tuple)blacksmithSellingList.get(p_146090_0_);
                return tuple == null ? 1 : (((Integer)tuple.getFirst()).intValue() >= ((Integer)tuple.getSecond()).intValue() ? ((Integer)tuple.getFirst()).intValue() : ((Integer)tuple.getFirst()).intValue() + p_146090_1_.nextInt(((Integer)tuple.getSecond()).intValue() - ((Integer)tuple.getFirst()).intValue()));
            }
        
            @SideOnly(Side.CLIENT)
            public void handleHealthUpdate(byte p_70103_1_)
            {
                if (p_70103_1_ == 12)
                {
                    this.generateRandomParticles("heart");
                }
                else if (p_70103_1_ == 13)
                {
                    this.generateRandomParticles("angryVillager");
                }
                else if (p_70103_1_ == 14)
                {
                    this.generateRandomParticles("happyVillager");
                }
                else
                {
                    super.handleHealthUpdate(p_70103_1_);
                }
            }
        
            public IEntityLivingData onSpawnWithEgg(IEntityLivingData p_110161_1_)
            {
                p_110161_1_ = super.onSpawnWithEgg(p_110161_1_);
                VillagerRegistryEd.applyRandomTrade(this, worldObj.rand);
                return p_110161_1_;
            }
        
            /**
             * par1 is the particleName
             */
            @SideOnly(Side.CLIENT)
            private void generateRandomParticles(String p_70942_1_)
            {
                for (int i = 0; i < 5; ++i)
                {
                    double d0 = this.rand.nextGaussian() * 0.02D;
                    double d1 = this.rand.nextGaussian() * 0.02D;
                    double d2 = this.rand.nextGaussian() * 0.02D;
                    this.worldObj.spawnParticle(p_70942_1_, this.posX + (double)(this.rand.nextFloat() * this.width * 2.0F) - (double)this.width, this.posY + 1.0D + (double)(this.rand.nextFloat() * this.height), this.posZ + (double)(this.rand.nextFloat() * this.width * 2.0F) - (double)this.width, d0, d1, d2);
                }
            }
        
            public void setLookingForHome()
            {
                this.isLookingForHome = true;
            }
        
            public EntityVillager createChild(EntityAgeable p_90011_1_)
            {
                EntityVillager entityvillager = new EntityVillager(this.worldObj);
                entityvillager.onSpawnWithEgg((IEntityLivingData)null);
                return entityvillager;
            }
        
            public boolean allowLeashing()
            {
                return false;
            }
        
            static
            {
                villagersSellingList.put(Items.coal, new Tuple(Integer.valueOf(16), Integer.valueOf(24)));
                villagersSellingList.put(Items.iron_ingot, new Tuple(Integer.valueOf(8), Integer.valueOf(10)));
                villagersSellingList.put(Items.gold_ingot, new Tuple(Integer.valueOf(8), Integer.valueOf(10)));
                villagersSellingList.put(Items.diamond, new Tuple(Integer.valueOf(4), Integer.valueOf(6)));
                villagersSellingList.put(Items.paper, new Tuple(Integer.valueOf(24), Integer.valueOf(36)));
                villagersSellingList.put(Items.book, new Tuple(Integer.valueOf(11), Integer.valueOf(13)));
                villagersSellingList.put(Items.written_book, new Tuple(Integer.valueOf(1), Integer.valueOf(1)));
                villagersSellingList.put(Items.ender_pearl, new Tuple(Integer.valueOf(3), Integer.valueOf(4)));
                villagersSellingList.put(Items.ender_eye, new Tuple(Integer.valueOf(2), Integer.valueOf(3)));
                villagersSellingList.put(Items.porkchop, new Tuple(Integer.valueOf(14), Integer.valueOf(18)));
                villagersSellingList.put(Items.beef, new Tuple(Integer.valueOf(14), Integer.valueOf(18)));
                villagersSellingList.put(Items.chicken, new Tuple(Integer.valueOf(14), Integer.valueOf(18)));
                villagersSellingList.put(Items.cooked_fished, new Tuple(Integer.valueOf(9), Integer.valueOf(13)));
                villagersSellingList.put(Items.wheat_seeds, new Tuple(Integer.valueOf(34), Integer.valueOf(48)));
                villagersSellingList.put(Items.melon_seeds, new Tuple(Integer.valueOf(30), Integer.valueOf(38)));
                villagersSellingList.put(Items.pumpkin_seeds, new Tuple(Integer.valueOf(30), Integer.valueOf(38)));
                villagersSellingList.put(Items.wheat, new Tuple(Integer.valueOf(18), Integer.valueOf(22)));
                villagersSellingList.put(Item.getItemFromBlock(Blocks.wool), new Tuple(Integer.valueOf(14), Integer.valueOf(22)));
                villagersSellingList.put(Items.rotten_flesh, new Tuple(Integer.valueOf(36), Integer.valueOf(64)));
                blacksmithSellingList.put(Items.flint_and_steel, new Tuple(Integer.valueOf(3), Integer.valueOf(4)));
                blacksmithSellingList.put(Items.shears, new Tuple(Integer.valueOf(3), Integer.valueOf(4)));
                blacksmithSellingList.put(Items.iron_sword, new Tuple(Integer.valueOf(7), Integer.valueOf(11)));
                blacksmithSellingList.put(Items.diamond_sword, new Tuple(Integer.valueOf(12), Integer.valueOf(14)));
                blacksmithSellingList.put(Items.iron_axe, new Tuple(Integer.valueOf(6), Integer.valueOf(8)));
                blacksmithSellingList.put(Items.diamond_axe, new Tuple(Integer.valueOf(9), Integer.valueOf(12)));
                blacksmithSellingList.put(Items.iron_pickaxe, new Tuple(Integer.valueOf(7), Integer.valueOf(9)));
                blacksmithSellingList.put(Items.diamond_pickaxe, new Tuple(Integer.valueOf(10), Integer.valueOf(12)));
                blacksmithSellingList.put(Items.iron_shovel, new Tuple(Integer.valueOf(4), Integer.valueOf(6)));
                blacksmithSellingList.put(Items.diamond_shovel, new Tuple(Integer.valueOf(7), Integer.valueOf(8)));
                blacksmithSellingList.put(Items.iron_hoe, new Tuple(Integer.valueOf(4), Integer.valueOf(6)));
                blacksmithSellingList.put(Items.diamond_hoe, new Tuple(Integer.valueOf(7), Integer.valueOf(8)));
                blacksmithSellingList.put(Items.iron_boots, new Tuple(Integer.valueOf(4), Integer.valueOf(6)));
                blacksmithSellingList.put(Items.diamond_boots, new Tuple(Integer.valueOf(7), Integer.valueOf(8)));
                blacksmithSellingList.put(Items.iron_helmet, new Tuple(Integer.valueOf(4), Integer.valueOf(6)));
                blacksmithSellingList.put(Items.diamond_helmet, new Tuple(Integer.valueOf(7), Integer.valueOf(8)));
                blacksmithSellingList.put(Items.iron_chestplate, new Tuple(Integer.valueOf(10), Integer.valueOf(14)));
                blacksmithSellingList.put(Items.diamond_chestplate, new Tuple(Integer.valueOf(16), Integer.valueOf(19)));
                blacksmithSellingList.put(Items.iron_leggings, new Tuple(Integer.valueOf(8), Integer.valueOf(10)));
                blacksmithSellingList.put(Items.diamond_leggings, new Tuple(Integer.valueOf(11), Integer.valueOf(14)));
                blacksmithSellingList.put(Items.chainmail_boots, new Tuple(Integer.valueOf(5), Integer.valueOf(7)));
                blacksmithSellingList.put(Items.chainmail_helmet, new Tuple(Integer.valueOf(5), Integer.valueOf(7)));
                blacksmithSellingList.put(Items.chainmail_chestplate, new Tuple(Integer.valueOf(11), Integer.valueOf(15)));
                blacksmithSellingList.put(Items.chainmail_leggings, new Tuple(Integer.valueOf(9), Integer.valueOf(11)));
                blacksmithSellingList.put(Items.bread, new Tuple(Integer.valueOf(-4), Integer.valueOf(-2)));
                blacksmithSellingList.put(Items.melon, new Tuple(Integer.valueOf(-8), Integer.valueOf(-4)));
                blacksmithSellingList.put(Items.apple, new Tuple(Integer.valueOf(-8), Integer.valueOf(-4)));
                blacksmithSellingList.put(Items.cookie, new Tuple(Integer.valueOf(-10), Integer.valueOf(-7)));
                blacksmithSellingList.put(Item.getItemFromBlock(Blocks.glass), new Tuple(Integer.valueOf(-5), Integer.valueOf(-3)));
                blacksmithSellingList.put(Item.getItemFromBlock(Blocks.bookshelf), new Tuple(Integer.valueOf(3), Integer.valueOf(4)));
                blacksmithSellingList.put(Items.leather_chestplate, new Tuple(Integer.valueOf(4), Integer.valueOf(5)));
                blacksmithSellingList.put(Items.leather_boots, new Tuple(Integer.valueOf(2), Integer.valueOf(4)));
                blacksmithSellingList.put(Items.leather_helmet, new Tuple(Integer.valueOf(2), Integer.valueOf(4)));
                blacksmithSellingList.put(Items.leather_leggings, new Tuple(Integer.valueOf(2), Integer.valueOf(4)));
                blacksmithSellingList.put(Items.saddle, new Tuple(Integer.valueOf(6), Integer.valueOf(8)));
                blacksmithSellingList.put(Items.experience_bottle, new Tuple(Integer.valueOf(-4), Integer.valueOf(-1)));
                blacksmithSellingList.put(Items.redstone, new Tuple(Integer.valueOf(-4), Integer.valueOf(-1)));
                blacksmithSellingList.put(Items.compass, new Tuple(Integer.valueOf(10), Integer.valueOf(12)));
                blacksmithSellingList.put(Items.clock, new Tuple(Integer.valueOf(10), Integer.valueOf(12)));
                blacksmithSellingList.put(Item.getItemFromBlock(Blocks.glowstone), new Tuple(Integer.valueOf(-3), Integer.valueOf(-1)));
                blacksmithSellingList.put(Items.cooked_porkchop, new Tuple(Integer.valueOf(-7), Integer.valueOf(-5)));
                blacksmithSellingList.put(Items.cooked_beef, new Tuple(Integer.valueOf(-7), Integer.valueOf(-5)));
                blacksmithSellingList.put(Items.cooked_chicken, new Tuple(Integer.valueOf(-8), Integer.valueOf(-6)));
                blacksmithSellingList.put(Items.ender_eye, new Tuple(Integer.valueOf(7), Integer.valueOf(11)));
                blacksmithSellingList.put(Items.arrow, new Tuple(Integer.valueOf(-12), Integer.valueOf(-8)));
            }
        }
        

        :::

        La classe principale
        :::

        @EventHandler
        public void postInit(FMLPostInitializationEvent event)
        {
        System.out.println("Postinit");
        EntityRegistry.registerGlobalEntityID(Robber.class, "Robber", EntityRegistry.findGlobalUniqueEntityId(), new Color(100, 100, 100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(Robber.class, "Robber", 420, this.instance, 40, 2, true);
        
        EntityRegistry.registerGlobalEntityID(KingRobber.class, "KingRobber", EntityRegistry.findGlobalUniqueEntityId(), new Color(0, 0, 0).getRGB(), new Color(50, 50, 50).getRGB());
        EntityRegistry.registerModEntity(KingRobber.class, "KingRobber", 423, this.instance, 43, 2, true);
        
        EntityRegistry.registerModEntity(BomberEntity.class, "BomberEntity", 428, this.instance, 48, 2, true);
        
        EntityRegistry.registerGlobalEntityID(Endermire.class, "Endermire", EntityRegistry.findGlobalUniqueEntityId(), new Color(45, 19, 175).getRGB(), new Color(50, 50, 50).getRGB());
        EntityRegistry.registerModEntity(Endermire.class, "Endermire", 421, this.instance, 41, 2, true);
        
        EntityRegistry.registerModEntity(EntityTntMeeb.class, "EntityTntMeeb", 430, this.instance, 41, 2, true);
        
        EntityRegistry.registerGlobalEntityID(Goblin.class, "Goblin", EntityRegistry.findGlobalUniqueEntityId(), new Color(99, 153, 99).getRGB(), new Color(50, 50, 50).getRGB());
        EntityRegistry.registerModEntity(Goblin.class, "Goblin", 424, this.instance, 40, 2, true);
        
        EntityRegistry.registerGlobalEntityID(GoblinKing.class, "GoblinKing", EntityRegistry.findGlobalUniqueEntityId(), new Color(99, 153, 99).getRGB(), new Color(104, 75, 12).getRGB());
        EntityRegistry.registerModEntity(GoblinKing.class, "GoblinKing", 425, this.instance, 44, 2, true);
        
        EntityRegistry.registerGlobalEntityID(WolfNether.class, "WolfNether", EntityRegistry.findGlobalUniqueEntityId(), new Color(46,102,1).getRGB(), new Color(46, 19, 28).getRGB());
        EntityRegistry.registerModEntity(WolfNether.class, "WolfNether", 426, this.instance, 46, 2, true); 
        
        EntityRegistry.registerGlobalEntityID(GolemStone.class, "GolemStone", EntityRegistry.findGlobalUniqueEntityId(), new Color(100,100,100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(GolemStone.class, "GolemStone", 427, this.instance, 47, 2, true); 
        
        EntityRegistry.registerGlobalEntityID(KingB.class, "KingB", EntityRegistry.findGlobalUniqueEntityId(), new Color(100,100,100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(KingB.class, "KingB", 432, this.instance, 49, 2, true); 
        
        EntityRegistry.registerGlobalEntityID(KingC.class, "KingC", EntityRegistry.findGlobalUniqueEntityId(), new Color(100,100,100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(KingC.class, "KingC", 433, this.instance, 10, 2, true); 
        
        EntityRegistry.registerGlobalEntityID(KingD.class, "KingD", EntityRegistry.findGlobalUniqueEntityId(), new Color(100,100,100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(KingD.class, "KingD", 435, this.instance, 51, 2, true); 
        
        EntityRegistry.registerGlobalEntityID(KingA.class, "KingA", EntityRegistry.findGlobalUniqueEntityId(), new Color(100,100,100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(KingA.class, "KingA", 429, this.instance, 50, 2, true); 
        
        EntityRegistry.registerGlobalEntityID(KingHeal.class, "KingHeal", EntityRegistry.findGlobalUniqueEntityId(), new Color(100,100,100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(KingHeal.class, "KingHeal", 422, this.instance, 45, 2, true); 
        
        EntityRegistry.registerGlobalEntityID(VillagerShop.class, "VillagerShop", EntityRegistry.findGlobalUniqueEntityId(), new Color(100,100,100).getRGB(), new Color(100, 100, 100).getRGB());
        EntityRegistry.registerModEntity(VillagerShop.class, "VillagerShop", 434, this.instance, 52, 2, true); 
        
         EntityRegistry.addSpawn(Robber.class, 80, 2, 10, EnumCreatureType.monster, biomes);
         EntityRegistry.addSpawn(Goblin.class, 80, 2, 10, EnumCreatureType.monster, biomes);
        MinecraftForge.addGrassSeed(new ItemStack(enderdeath.BaiePlantItem), 10);
        MinecraftForge.addGrassSeed(new ItemStack(enderdeath.BaiePlantFireItem), 10);
        MinecraftForge.addGrassSeed(new ItemStack(enderdeath.BaiePlantGreenItem), 10);
        MinecraftForge.addGrassSeed(new ItemStack(enderdeath.BaiePlantItemWater), 10);
        MinecraftForge.addGrassSeed(new ItemStack(enderdeath.BaiePlantYellowItem), 10);
        
        }
        

        :::

        Edit:L’erreur 
        :::

        14:26:56] [Server thread/INFO]: Saving chunks for level 'New World'/The End
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: java.lang.NoSuchMethodException: ed.enderdeath.mod.Entity.VillagerShop.<init>(net.minecraft.world.World)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at java.lang.Class.getConstructor0(Unknown Source)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at java.lang.Class.getConstructor(Unknown Source)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.entity.EntityList.createEntityByID(EntityList.java:222)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.item.ItemMonsterPlacer.spawnCreature(ItemMonsterPlacer.java:173)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.item.ItemMonsterPlacer.onItemUse(ItemMonsterPlacer.java:79)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:507)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:142)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:422)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
        [14:35:54] [Server thread/WARN]: Skipping Entity with id 30
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: java.lang.NoSuchMethodException: ed.enderdeath.mod.Entity.VillagerShop.<init>(net.minecraft.world.World)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at java.lang.Class.getConstructor0(Unknown Source)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at java.lang.Class.getConstructor(Unknown Source)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.entity.EntityList.createEntityByID(EntityList.java:222)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.item.ItemMonsterPlacer.spawnCreature(ItemMonsterPlacer.java:173)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.item.ItemMonsterPlacer.onItemUse(ItemMonsterPlacer.java:79)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraftforge.common.ForgeHooks.onPlaceItemIntoWorld(ForgeHooks.java:507)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:142)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:422)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
        [14:35:54] [Server thread/INFO] [STDERR]: [java.lang.Throwable$WrappedPrintStream:println:-1]: at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
        [14:35:54] [Server thread/WARN]: Skipping Entity with id 30
        

        :::</init></init>

        Voila ma signature

        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          Il manque un constructeur ayant juste world à ton entité.

          1 réponse Dernière réponse Répondre Citer 0
          • leo01418L Hors-ligne
            leo01418
            dernière édition par

            Merci sa marche la prochaine fois je serais plus attentif à la classe principal
            Mais existe-il une méthode pour que le joueur ne peut pas tapé le joueur? 😉

            Voila ma signature

            1 réponse Dernière réponse Répondre Citer 0
            • robin4002R Hors-ligne
              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
              dernière édition par

              Désactiver le pvp ?

              1 réponse Dernière réponse Répondre Citer 0
              • leo01418L Hors-ligne
                leo01418
                dernière édition par

                Juste pour le mob 
                en gros les joueur ne pourront pas tapé l’entity en question?

                Ou il à moyen de lui donné des effet de potion?

                Voila ma signature

                1 réponse Dernière réponse Répondre Citer 0
                • DeletedD Hors-ligne
                  Deleted
                  dernière édition par

                  Si tu souhaites que les joueurs ne puissent pas tapper l’entity, alors tu check dans la method attackEntityFrom si l’entity du damagesource est EntityPlayer et si c’est le cas alors tu return false.

                  Si tu souhaites donner des effets de potion, pas compliqué addPotionEffect à l’endroit qui t’intéresse.

                  1 réponse Dernière réponse Répondre Citer 1
                  • leo01418L Hors-ligne
                    leo01418
                    dernière édition par

                    Sa marche mrc  😄

                    Voila ma signature

                    1 réponse Dernière réponse Répondre Citer 0
                    • SCAREXS Hors-ligne
                      SCAREX
                      dernière édition par

                      Résolu ?

                      Site web contenant mes scripts : http://SCAREXgaming.github.io

                      Pas de demandes de support par MP ni par skype SVP.
                      Je n'accepte sur skype que l…

                      1 réponse Dernière réponse Répondre Citer 0
                      • leo01418L Hors-ligne
                        leo01418
                        dernière édition par

                        Oui je met  😄

                        Voila ma signature

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