Ajouter un gui et un container à un bloc
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Mon jeu est en 1.8…
Et super, quand je clic droit sur le bloc, il se passe rien…
Ma classe du bloc (Le bloc est GeneticMachine et la classe est geneticGMachine)package Blocks; import com.mod.mod2bk.mod2bkpri; import net.minecraft.block.Block; import net.minecraft.block.BlockPistonBase; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityDispenser; import net.minecraft.util.BlockPos; import net.minecraft.util.ChatComponentText; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; import net.minecraftforge.fml.common.network.internal.FMLNetworkHandler; public class geneticGMachine extends Block { public geneticGMachine(Material materialIn) { super(materialIn); } @Override public boolean hasTileEntity(IBlockState state) { return true; } @Override public TileEntity createTileEntity(World world, IBlockState state) { return new TileEntityGeneticMachine(); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(world.isRemote) { return true; } else { player.openGui(mod2bkpri.instance, 0, world, x, y, z); return true; } } public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof IInventory) { InventoryHelper.dropInventoryItems(worldIn, pos, (IInventory)tileentity); worldIn.updateComparatorOutputLevel(pos, this); } super.breakBlock(worldIn, pos, state); } public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { if (stack.hasDisplayName()) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityGeneticMachine) { ((TileEntityGeneticMachine)tileentity).setCustomName(stack.getDisplayName()); } } } }Ma classe du TileEntity (TileEntityGeneticMachine)
package Blocks; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.IChatComponent; public class TileEntityGeneticMachine extends TileEntity implements IInventory { private ItemStack[] contents = new ItemStack[27]; private String customName; private int number; @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); this.number = compound.getInteger("Number"); } @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setInteger("Number", this.number); } public int getNumber() { return number; } public void setNumber(int number) { this.number = number; } @Override public Packet getDescriptionPacket() { NBTTagCompound nbttagcompound = new NBTTagCompound(); this.writeToNBT(nbttagcompound); return new S35PacketUpdateTileEntity(this.pos, 0, nbttagcompound); } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { super.onDataPacket(net, pkt); this.readFromNBT(pkt.getNbtCompound()); } public void readFromNBT1(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.contents = new ItemStack[this.getSizeInventory()]; if (compound.hasKey("CustomName", 8)) { this.customName = compound.getString("CustomName"); } for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); int j = nbttagcompound1.getByte("Slot") & 255; if (j >= 0 && j < this.contents.length) { this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } } public void writeToNBT1(NBTTagCompound compound) { super.writeToNBT(compound); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.contents.length; ++i) { if (this.contents* != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.contents*.writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } compound.setTag("Items", nbttaglist); if (this.hasCustomName()) { compound.setString("CustomName", this.customName); } } @Override public String getName() { return this.hasCustomName() ? this.customName : "tile.geneticmachine"; } public void setCustomName(String customName) { this.customName = customName; } @Override public boolean hasCustomName() { return false; } @Override public IChatComponent getDisplayName() { return null; } @Override public int getSizeInventory() { return this.contents.length; } @Override public ItemStack getStackInSlot(int index) { return this.contents[index]; } @Override public ItemStack decrStackSize(int slotIndex, int amount) { if(this.contents[slotIndex] != null) { ItemStack itemstack; if(this.contents[slotIndex].stackSize <= amount) { itemstack = this.contents[slotIndex]; this.contents[slotIndex] = null; this.markDirty(); return itemstack; } else { itemstack = this.contents[slotIndex].splitStack(amount); if(this.contents[slotIndex].stackSize == 0) { this.contents[slotIndex] = null; } this.markDirty(); return itemstack; } } else { return null; } } @Override public ItemStack getStackInSlotOnClosing(int slotIndex) { if(this.contents[slotIndex] != null) { ItemStack itemstack = this.contents[slotIndex]; this.contents[slotIndex] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int slotIndex, ItemStack stack) { this.contents[slotIndex] = stack; // met l'item stack dans le tableau if(stack != null && stack.stackSize > this.getInventoryStackLimit()) // si la taille de l'item stack dépasse la limite maximum de l'inventaire { stack.stackSize = this.getInventoryStackLimit(); // on le remet sur la limite } this.markDirty(); // met à jour le tile entity } @Override public int getInventoryStackLimit() { return 64; } public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D; } @Override public void openInventory(EntityPlayer player) { } @Override public void closeInventory(EntityPlayer player) { } @Override public boolean isItemValidForSlot(int index, ItemStack stack) { return true; } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) { } @Override public int getFieldCount() { return 0; } @Override public void clear() { } }Le GuiHandler :
package com.mod.mod2bk; import com.mod.mod2bk.init.ContainerGeneticMachine; import Blocks.TileEntityGeneticMachine; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.common.network.IGuiHandler; import net.minecraft.*; public class GuiHandlerGeneticMaster implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { BlockPos pos = new BlockPos(x, y, z); TileEntity tile = world.getTileEntity(pos); if(tile instanceof TileEntityGeneticMachine) { return new ContainerGeneticMachine((TileEntityGeneticMachine)tile, player.inventory); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { BlockPos pos = new BlockPos(x, y, z); TileEntity tile = world.getTileEntity(pos); if(tile instanceof TileEntityGeneticMachine) { return new GuiGeneticMachine((TileEntityGeneticMachine)tile, player.inventory); } return null; } }La classe du container (ContainerGeneticMachine)
package com.mod.mod2bk.init; import java.util.List; import Blocks.TileEntityGeneticMachine; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemStack; import net.minecraft.world.World; public class ContainerGeneticMachine extends Container { private final TileEntityGeneticMachine tileGM; public ContainerGeneticMachine(TileEntityGeneticMachine tile, InventoryPlayer inventory) { this.tileGM = tile; tile.openInventory(inventory.player); for(int i = 0; i < 3; ++i) { for(int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(tile, j + i * 9, 8 + j * 18, 18 + i * 18)); } } this.bindPlayerInventory(inventory); } private void bindPlayerInventory(InventoryPlayer inventory) { int i; for(i = 0; i < 3; ++i) { for(int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 86 + i * 18)); } } for(i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 144)); } } public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(slotIndex); if(slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if(slotIndex < this.tileGM.getSizeInventory()) { if(!this.mergeItemStack(itemstack1, this.tileGM.getSizeInventory(), this.inventorySlots.size(), true)) { return null; } } else if(!this.mergeItemStack(itemstack1, 0, this.tileGM.getSizeInventory(), false)) { return null; } if(itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } } return itemstack; } @Override public boolean canInteractWith(EntityPlayer player) { return this.tileGM.isUseableByPlayer(player); } }Et le Gui(GuiGeneticMachine)
package com.mod.mod2bk; import org.lwjgl.opengl.GL11; import com.mod.mod2bk.init.ContainerGeneticMachine; import Blocks.TileEntityGeneticMachine; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.resources.I18n; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.util.ResourceLocation; public class GuiGeneticMachine extends GuiContainer { private static final ResourceLocation textures = new ResourceLocation(Reference.MOD_ID, "textures/gui/container/geneticmachine.png"); private TileEntityGeneticMachine tileGM; private IInventory playerInv; public GuiGeneticMachine(TileEntityGeneticMachine tile, InventoryPlayer inventory) { super(new ContainerGeneticMachine(tile, inventory)); this.tileGM = tile; this.playerInv = inventory; this.allowUserInput = false; this.ySize = 170; } @Override protected void drawGuiContainerBackgroundLayer(float partialRenderTick, int x, int y) { GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(textures); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); } protected void drawGuiContainerForegroundLayer(int x, int y) { String tileName = this.tileGM.hasCustomName() ? this.tileGM.getName() : I18n.format(this.tileGM.getName()); this.fontRendererObj.drawString(tileName, (this.xSize - this.fontRendererObj.getStringWidth(tileName)) / 2, 6, 0); String invName = this.playerInv.hasCustomName() ? this.playerInv.getName() : I18n.format(this.playerInv.getName()); this.fontRendererObj.drawString(invName, (this.xSize - this.fontRendererObj.getStringWidth(invName)) / 2, this.ySize - 96, 0); } }Voilà et merci de la réponse
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Ton gui handler est bien enregistré ?
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@‘robin4002’:
Ton gui handler est bien enregistré ?
Oui, dans la fonction init
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Ajoutes tes System.out.println(“quelque chose”) ou des points d’arrêt dans ton gui handler pour vérifier que les fonctions getClientElement et getServerElement sont bien appelé.
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@‘robin4002’:
Ajoutes tes System.out.println(“quelque chose”) ou des points d’arrêt dans ton gui handler pour vérifier que les fonctions getClientElement et getServerElement sont bien appelé.
Désolé mais je comprends pas bien…
je suis débutant en Java après tout…
J’ai mis un “breakpoint” au niveau du “return null;”
Là@Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { BlockPos pos = new BlockPos(x, y, z); TileEntity tile = world.getTileEntity(pos); if(tile instanceof TileEntityGeneticMachine) { return new ContainerGeneticMachine((TileEntityGeneticMachine)tile, player.inventory); } return null; // juste avant ça }Je sais pas si c’est ça que tu me dis de faire…
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@‘robin4002’:
Ajoutes tes System.out.println(“quelque chose”) ou des points d’arrêt dans ton gui handler pour vérifier que les fonctions getClientElement et getServerElement sont bien appelé.
J’ai trouvé mais pas assez…
En gros, je sais que depuis la 1.8, on a pas besoin de x, y, z mais d’autres choses (que je ne connais pas)
Et moi j’avais une erreur car eclipse me disait qu’il ne connaissait pas getTileEntity avec 3 éléments derrière
Alors j’ai remédié à ça en faisant ça :BlockPos pos = new BlockPos(x, y, z); // ça je l'ai ajouté TileEntity tile = world.getTileEntity(pos); // le pos vient de la ligne du haut.Et je pense que c’est pas bon (le “BlockPos pos = new BlockPos(x, y, z)”) mais je pense qu’il faut mettre autre chose.
Voilà je t’ai donné une piste, à toi de jouer maintenant !
Même si je suis pas sûr… -
Ahh je viens de voir le problème.
C’est n’est pas ça, ce que tu as fais est bon.
Le problème est avant, la fonction onBlockActivated de ton bloc n’est jamais appelé car tu n’as pas les bon argument de fonction.
Regardes dans la classe Block.java tu devrais trouver les bons arguments. De tête int x, int y, int z ont été remplacé par BlockPos pos.
Il faut ensuite dans la fonction player.openGui remplacer x, y, z par pos.getX(), pos.getY(), pos.getZ() -
@‘robin4002’:
Ahh je viens de voir le problème.
C’est n’est pas ça, ce que tu as fais est bon.
Le problème est avant, la fonction onBlockActivated de ton bloc n’est jamais appelé car tu n’as pas les bon argument de fonction.
Regardes dans la classe Block.java tu devrais trouver les bons arguments. De tête int x, int y, int z ont été remplacé par BlockPos pos.
Il faut ensuite dans la fonction player.openGui remplacer x, y, z par pos.getX(), pos.getY(), pos.getZ()Le jeu crash à l’initialization

Le crash-report :–-- Minecraft Crash Report ---- // There are four lights! Time: 16/12/17 18:25 Description: Initializing game java.lang.NullPointerException: Initializing game at com.mod.mod2bk.init.BlockMod.init(BlockMod.java:24) at com.mod.mod2bk.mod2bkpri.preInit(mod2bkpri.java:32) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:553) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:550) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:249) at net.minecraft.client.Minecraft.startGame(Minecraft.java:446) at net.minecraft.client.Minecraft.run(Minecraft.java:356) at net.minecraft.client.main.Main.main(Main.java:117) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) at GradleStart.main(Unknown Source) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at com.mod.mod2bk.init.BlockMod.init(BlockMod.java:24) at com.mod.mod2bk.mod2bkpri.preInit(mod2bkpri.java:32) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:553) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212) at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119) at net.minecraftforge.fml.common.Loader.preinitializeMods(Loader.java:550) at net.minecraftforge.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:249) at net.minecraft.client.Minecraft.startGame(Minecraft.java:446) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.run(Minecraft.java:356) at net.minecraft.client.main.Main.main(Main.java:117) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:498) at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) at GradleStart.main(Unknown Source) -- System Details -- Details: Minecraft Version: 1.8 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_151, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 791675320 bytes (755 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.10 FML v8.0.99.99 Minecraft Forge 11.14.4.1577 4 mods loaded, 4 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) UCH FML{8.0.99.99} [Forge Mod Loader] (forgeSrc-1.8-11.14.4.1577.jar) UCH Forge{11.14.4.1577} [Minecraft Forge] (forgeSrc-1.8-11.14.4.1577.jar) UCE geneticmaster{1.0.0} [Genetic Master] (bin) Loaded coremods (and transformers): GL info: ' Vendor: 'ATI Technologies Inc.' Version: '3.3.11672 Compatibility Profile Context' Renderer: 'ATI Radeon HD 4800 Series' Launched Version: 1.8 LWJGL: 2.9.1 OpenGL: ATI Radeon HD 4800 Series GL version 3.3.11672 Compatibility Profile Context, ATI Technologies Inc. GL Caps: Using GL 1.3 multitexturing. Using GL 1.3 texture combiners. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Shaders are available because OpenGL 2.1 is supported. VBOs are available because OpenGL 1.5 is supported. Using VBOs: No Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: Français (France) Profiler Position: N/A (disabled) -
@‘robin4002’:
Ahh je viens de voir le problème.
C’est n’est pas ça, ce que tu as fais est bon.
Le problème est avant, la fonction onBlockActivated de ton bloc n’est jamais appelé car tu n’as pas les bon argument de fonction.
Regardes dans la classe Block.java tu devrais trouver les bons arguments. De tête int x, int y, int z ont été remplacé par BlockPos pos.
Il faut ensuite dans la fonction player.openGui remplacer x, y, z par pos.getX(), pos.getY(), pos.getZ()Nouvelle piste.
Déjà, ce que tu as dit est bon(enfin, je suis pas sûr mais tu vas vite savoir pourquoi)
Je me suis dit “mais tiens, je vais aller voir la classe BlockChest !”
Et j’ai vu plusieurs choses.
De 1 : il a un extends BlockContaienr
De 2 : il n’a pas CreateTileEntity mais CreateNewTileEntity
De 3 : ça marche quand-même pas
Maintenant, j’ai un bloc qui voit à travers les autres blocs (type Cave Block) et qui ouvre toujours rien au clic
Merci de ton aide et d’une réponse -
Pas besoin de BlockContainer avec forge.
Laisses comme c’était avant au niveau des extends et des fonctions.Il faut juste adapter onBlockActivated
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J’ai fait tous les code comme prevu tout marche minecraft se lance mais plante pas jusqu’a que quand je clique sur le block en question ca fait l’animation comme quoi je l’ai ouvert avec la main mais la GUI ne s’affiche pas. J’aurai besoin d’aide pour regler se souci svp !
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Salut,
Peux-tu envoyer le code de ton gui handler et de ton bloc ? -
@robin4002 tien le GUI Hanlder:
package fr.askipie.funfight; import cpw.mods.fml.common.network.IGuiHandler; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class GuiHandlerFungie implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof TileEntityFungie) { return new GuiCupboard((TileEntityFungie)tile, player.inventory); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof TileEntityFungie) { return new ContainerCupboard((TileEntityFungie)tile, player.inventory); } return null; } }la classe du bloc:
package fr.askipie.funfight; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.block.Block; import net.minecraft.block.material.Material; public class FFBlocks { public static Block fungieBlock; public static Block telluriumBlock; public static Block vitriolBlock; public static Block crystaliteBlock; public static Block fungieOre; public static Block telluriumOre; public static Block vitriolOre; public static Block crystaliteOre; public static Block fungieSeedsOre; public static Block telluriumSeedsOre; public static Block vitriolSeedsOre; public static Block crystaliteSeedsOre; public static Block borderBlock; public static Block fungieMachine; public static void init() { fungieBlock = new BlocksBasics(Material.rock).setBlockName("fungieBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":fungieBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); telluriumBlock = new BlocksBasics(Material.rock).setBlockName("telluriumBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":telluriumBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); vitriolBlock = new BlocksBasics(Material.rock).setBlockName("vitriolBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":vitriolBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); crystaliteBlock = new BlocksBasics(Material.rock).setBlockName("crystaliteBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":crystaliteBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); fungieOre = new BlocksBasics(Material.rock).setBlockName("fungieOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":fungieOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); telluriumOre = new BlocksBasics(Material.rock).setBlockName("telluriumOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":telluriumOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); vitriolOre = new BlocksBasics(Material.rock).setBlockName("vitriolOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":vitriolOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); crystaliteOre = new BlocksBasics(Material.rock).setBlockName("crystaliteOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":crystaliteOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); fungieSeedsOre = new BlocksBasics(Material.ground).setBlockName("fungieSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":fungieSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); telluriumSeedsOre = new BlocksBasics(Material.ground).setBlockName("telluriumSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":telluriumSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); vitriolSeedsOre = new BlocksBasics(Material.ground).setBlockName("vitriolSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":vitriolSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); crystaliteSeedsOre = new BlocksBasics(Material.ground).setBlockName("crystaliteSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":crystaliteSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); borderBlock = new BlocksBasics(Material.glass).setBlockName("borderBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":borderBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeCloth); fungieMachine = new GUITutoriel(Material.rock).setBlockName("fungieMachine").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":FungieMachine/machineOFF").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); } public static void register() { GameRegistry.registerBlock(fungieBlock, fungieBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(telluriumBlock, telluriumBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(vitriolBlock, vitriolBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(crystaliteBlock, crystaliteBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(fungieOre, fungieOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(telluriumOre, telluriumOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(vitriolOre, vitriolOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(crystaliteOre, crystaliteOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(fungieSeedsOre, fungieSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(telluriumSeedsOre, telluriumSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(vitriolSeedsOre, vitriolSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(crystaliteSeedsOre, crystaliteSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(borderBlock, borderBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(fungieMachine, fungieMachine.getUnlocalizedName().substring(5)); } }et le block tile entity:
package fr.askipie.funfight; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.network.NetworkRegistry; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraftforge.common.util.Constants; public class TileEntityFungie extends TileEntity implements IInventory { private ItemStack[] contents = new ItemStack[27]; private String customName; @Override public boolean hasCustomInventoryName() { return false; } @Override public void openInventory() { } @Override public void closeInventory() { } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); // exécute ce qui se trouve dans la fonction readFromNBT de la classe mère (lecture de la position du tile entity) if(compound.hasKey("fungieMachine", Constants.NBT.TAG_STRING)) // si un tag custom name de type string existe { this.customName = compound.getString("fungieMachine"); // on le lit } NBTTagList nbttaglist = compound.getTagList("Items", Constants.NBT.TAG_COMPOUND); // on obtient la liste de tags nommée Items this.contents = new ItemStack[this.getSizeInventory()]; // on réinitialise le tableau for(int i = 0; i < nbttaglist.tagCount(); ++i) // i varie de 0 à la taille la liste { NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); // on lit le tag nbt int j = nbttagcompound1.getByte("Slot") & 255; // on lit à quel slot se trouve l'item stack if(j >= 0 && j < this.contents.length) { this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1); // on lit l'item stack qui se trouve dans le tag } } } @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); // exécute se qui se trouve dans la fonction writeToNBT de la classe mère (écriture de la position du tile entity) if(this.hasCustomInventoryName()) // s'il y a un nom custom { compound.setString("fungieMachine", this.customName); // on le met dans le tag nbt } NBTTagList nbttaglist = new NBTTagList(); // on créé une nouvelle liste de tags for(int i = 0; i < this.contents.length; ++i) // i varie de 0 à la taille de notre tableau { if(this.contents[ i] != null) // si l'item stack à l'emplacement i du tableau n'est pas null { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); // on créé un tag nbt nbttagcompound1.setByte("Slot", (byte)i); // on enregistre son emplacement dans le tableau this.contents[ i].writeToNBT(nbttagcompound1); // on écrit l'item dans le tag nbttaglist.appendTag(nbttagcompound1); // on ajoute le tab à la liste } } compound.setTag("Items", nbttaglist); // on enregistre la liste dans le tag nbt } @Override public int getSizeInventory() { return this.contents.length; } @Override public ItemStack getStackInSlot(int slotIndex) { return this.contents[slotIndex]; } @Override public ItemStack decrStackSize(int slotIndex, int amount) { if(this.contents[slotIndex] != null) // si le contenu dans l'emplacement n'est pas null { ItemStack itemstack; if(this.contents[slotIndex].stackSize <= amount) // si la quantité est inférieur où égale à ce qu'on souhaite retirer { itemstack = this.contents[slotIndex]; // la variable itemstack prends la valeur du contenu this.contents[slotIndex] = null; // on retire ce qui est dans la variable contents this.markDirty(); // met à jour le tile entity return itemstack; // renvoie itemstack } else // sinon { itemstack = this.contents[slotIndex].splitStack(amount); // la fonction splitStack(quantité) retire dans this.contents[slotIndex] le contenu et le met dans itemstack if(this.contents[slotIndex].stackSize == 0) // au cas où la quantité passe à 0 (ce qui ne devrait pas arriver en temps normal) { this.contents[slotIndex] = null; // on met sur null, ça évite de se retrouver avec des itemstack bugué qui contiennent 0 } this.markDirty(); // met à jour le tile entity return itemstack; // renvoie itemstack } } else // sinon si le contenu dans cette emplacement est null { return null; // renvoie null, puisqu'il n'y a rien dans cette emplacement } } @Override public ItemStack getStackInSlotOnClosing(int slotIndex) { if(this.contents[slotIndex] != null) { ItemStack itemstack = this.contents[slotIndex]; this.contents[slotIndex] = null; return itemstack; } else { return null; } } @Override public void setInventorySlotContents(int slotIndex, ItemStack stack) { this.contents[slotIndex] = stack; // met l'item stack dans le tableau if(stack != null && stack.stackSize > this.getInventoryStackLimit()) // si la taille de l'item stack dépasse la limite maximum de l'inventaire { stack.stackSize = this.getInventoryStackLimit(); // on le remet sur la limite } this.markDirty(); // met à jour le tile entity } @Override public String getInventoryName() { return this.hasCustomInventoryName() ? this.customName : "tile.cupboard"; } public void setCustomName(String customName) { this.customName = customName; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D; } @Override public boolean isItemValidForSlot(int slotIndex, ItemStack stack) { return true; } @Instance("funfight") // attention il doit respecter les majuscules/minuscules public static FunFight instance; { NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandlerFungie()); } } -
La classe du bloc ce n’est pas ce que tu as envoyé, c’est la classe qui contient
public MonBlock extends Block
Dans ton cas ça semble être GUITutoriel et si c’est bien celle classe, tu l’as très mal nommé. -
@robin4002 Ducoup faut que je change quelle classe et quelle ligne ?
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Dans les classes que tu as envoyée pas de problème à signaler.
Envoie la classe du bloc.
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@robin4002 tien c’est la classe de tout mes blocs:
package fr.askipie.funfight; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.block.Block; import net.minecraft.block.material.Material; public class FFBlocks { public static Block fungieBlock; public static Block telluriumBlock; public static Block vitriolBlock; public static Block crystaliteBlock; public static Block fungieOre; public static Block telluriumOre; public static Block vitriolOre; public static Block crystaliteOre; public static Block fungieSeedsOre; public static Block telluriumSeedsOre; public static Block vitriolSeedsOre; public static Block crystaliteSeedsOre; public static Block borderBlock; public static Block fungieMachine; public static void init() { fungieBlock = new BlocksBasics(Material.rock).setBlockName("fungieBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":fungieBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); telluriumBlock = new BlocksBasics(Material.rock).setBlockName("telluriumBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":telluriumBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); vitriolBlock = new BlocksBasics(Material.rock).setBlockName("vitriolBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":vitriolBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); crystaliteBlock = new BlocksBasics(Material.rock).setBlockName("crystaliteBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":crystaliteBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); fungieOre = new BlocksBasics(Material.rock).setBlockName("fungieOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":fungieOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); telluriumOre = new BlocksBasics(Material.rock).setBlockName("telluriumOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":telluriumOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); vitriolOre = new BlocksBasics(Material.rock).setBlockName("vitriolOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":vitriolOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); crystaliteOre = new BlocksBasics(Material.rock).setBlockName("crystaliteOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":crystaliteOre").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); fungieSeedsOre = new BlocksBasics(Material.ground).setBlockName("fungieSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":fungieSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); telluriumSeedsOre = new BlocksBasics(Material.ground).setBlockName("telluriumSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":telluriumSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); vitriolSeedsOre = new BlocksBasics(Material.ground).setBlockName("vitriolSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":vitriolSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); crystaliteSeedsOre = new BlocksBasics(Material.ground).setBlockName("crystaliteSeedsOre").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":crystaliteSeedsOre").setHardness(0.2F).setResistance(10.0F).setStepSound(Block.soundTypeGrass); borderBlock = new BlocksBasics(Material.glass).setBlockName("borderBlock").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":borderBlock").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeCloth); fungieMachine = new GUITutoriel(Material.rock).setBlockName("fungieMachine").setCreativeTab(FunFight.funTab).setBlockTextureName(References.MODID + ":FungieMachine/machineOFF").setHardness(2.0F).setResistance(10.0F).setStepSound(Block.soundTypeStone); } public static void register() { GameRegistry.registerBlock(fungieBlock, fungieBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(telluriumBlock, telluriumBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(vitriolBlock, vitriolBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(crystaliteBlock, crystaliteBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(fungieOre, fungieOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(telluriumOre, telluriumOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(vitriolOre, vitriolOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(crystaliteOre, crystaliteOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(fungieSeedsOre, fungieSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(telluriumSeedsOre, telluriumSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(vitriolSeedsOre, vitriolSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(crystaliteSeedsOre, crystaliteSeedsOre.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(borderBlock, borderBlock.getUnlocalizedName().substring(5)); GameRegistry.registerBlock(fungieMachine, fungieMachine.getUnlocalizedName().substring(5)); } } -
Ce message a été supprimé ! -
Non, ça c’est ta classe ou tu initiales les blocs, tu l’as déjà envoyé …
Moi je veux la classe DU bloc en question, celle qui a un
extends Blockdans son code. -
@robin4002 le guitutoriel ?
package fr.askipie.funfight; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class GUITutoriel extends Block { public GUITutoriel(Material p_i45394_1_) { super(p_i45394_1_); } public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ) { if(world.isRemote) { return true; } else { player.openGui(GuiCupboard.class, 0, world, x, y, z); player.openGui(ContainerCupboard.class, 0, world, x, y, z); return true; } } public void breakBlock(World world, int x, int y, int z, Block block, int metadata) { TileEntity tileentity = world.getTileEntity(x, y, z); if(tileentity instanceof IInventory) { IInventory inv = (IInventory)tileentity; for(int i1 = 0; i1 < inv.getSizeInventory(); ++i1) { ItemStack itemstack = inv.getStackInSlot(i1); if(itemstack != null) { float f = world.rand.nextFloat() * 0.8F + 0.1F; float f1 = world.rand.nextFloat() * 0.8F + 0.1F; EntityItem entityitem; for(float f2 = world.rand.nextFloat() * 0.8F + 0.1F; itemstack.stackSize > 0; world.spawnEntityInWorld(entityitem)) { int j1 = world.rand.nextInt(21) + 10; if(j1 > itemstack.stackSize) { j1 = itemstack.stackSize; } itemstack.stackSize -= j1; entityitem = new EntityItem(world, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage())); float f3 = 0.05F; entityitem.motionX = (double)((float)world.rand.nextGaussian() * f3); entityitem.motionY = (double)((float)world.rand.nextGaussian() * f3 + 0.2F); entityitem.motionZ = (double)((float)world.rand.nextGaussian() * f3); if(itemstack.hasTagCompound()) { entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy()); } } } } world.func_147453_f(x, y, z, block); } super.breakBlock(world, x, y, z, block, metadata); } public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack) { TileEntity tile = world.getTileEntity(x, y, z); if(tile instanceof TileEntityFungie) { if(stack.hasDisplayName()) { ((TileEntityFungie)tile).setCustomName(stack.getDisplayName()); } } } }