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    Ajouter un gui et un container à un bloc

    Planifier Épinglé Verrouillé Déplacé Les interfaces (GUI) et les container
    1.7.x
    129 Messages 21 Publieurs 31.6k Vues 8 Watching
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    • themoney158T Hors-ligne
      themoney158
      dernière édition par

      Bonjour.

      J’ai suivi ce tutoriel à la lettre et j’ai voulu tester si ça marcher bien et quand je clique sur mon block… BOOM… MineCraft Crash !!! et je sais pas pourquoi…

      Voici mes code :

      Classe Principale :

      package mod.plantsandfoodpack.common;
      
      import net.minecraft.block.Block;
      import net.minecraft.block.Block.SoundType;
      import net.minecraft.block.material.Material;
      import net.minecraft.creativetab.CreativeTabs;
      import net.minecraft.init.Blocks;
      import net.minecraft.init.Items;
      import net.minecraft.item.Item;
      import net.minecraft.item.ItemFood;
      import net.minecraft.item.ItemSeeds;
      import net.minecraft.item.ItemStack;
      import mod.plantsandfoodpack.proxy.CommonProxy;
      import cpw.mods.fml.common.Mod;
      import cpw.mods.fml.common.Mod.EventHandler;
      import cpw.mods.fml.common.Mod.Instance;
      import cpw.mods.fml.common.SidedProxy;
      import cpw.mods.fml.common.event.FMLInitializationEvent;
      import cpw.mods.fml.common.event.FMLPostInitializationEvent;
      import cpw.mods.fml.common.event.FMLPreInitializationEvent;
      import cpw.mods.fml.common.network.NetworkRegistry;
      import cpw.mods.fml.common.registry.GameRegistry;
      
      @Mod(modid= "plantsandfoodpack", name="Plants & Food Pack Mod", version ="1.0.0")
      
      public class ModPlantsandFoodPack{
      
      public static final String MODID = "plantsandfoodpack";
      
      @Instance(MODID)
      public static ModPlantsandFoodPack instance;
      
      @SidedProxy(clientSide = "mod.plantsandfoodpack.proxy.ClientProxy", serverSide ="mod.plantsandfoodpack.proxy.CommonProxy")
      public static CommonProxy proxy;
      
      public static Item flour, itemTomato, itemTomatoSeeds, itemLettuceSeeds, itemLettuceLeaf;
      public static Block blockSugar, blockTomatoCrop, blockLettuceCrop, blockKitchenCupboard;
      
      @EventHandler
      public void preInit(FMLPreInitializationEvent event){
      
      blockSugar = new BlockSugar(Material.sand).setBlockName("sugarBlock").setBlockTextureName(MODID + ":sugar_block").setCreativeTab(CreativeTabs.tabBlock).setStepSound(Block.soundTypeSand);
      blockTomatoCrop = new BlockTomatoCrop().setBlockName("tomatoCrop").setBlockTextureName(MODID + ":tomato_crop");
      blockLettuceCrop = new BlockLettuceCrop().setBlockName("lettuceCrop").setBlockTextureName(MODID + ":lettuce_crop");
      blockKitchenCupboard = new BlockKitchenCupboard(Material.wood).setBlockName("kitchenCupboard");
      
      flour = new ItemFlour().setUnlocalizedName("flour").setTextureName(MODID + ":flour").setCreativeTab(CreativeTabs.tabMaterials);
      itemTomato = new ItemTomato(3, 2.5F, false).setUnlocalizedName("tomato").setTextureName(MODID + ":tomato").setCreativeTab(CreativeTabs.tabFood);
      itemTomatoSeeds = new ItemSeeds(this.blockTomatoCrop, Blocks.farmland).setUnlocalizedName("tomatoSeed").setTextureName(MODID + ":tomato_seeds").setCreativeTab(CreativeTabs.tabMaterials);
      itemLettuceLeaf = new ItemFood(2, 1.5F, false).setUnlocalizedName("lettuceLeaf").setTextureName(MODID + ":lettuce_leaf").setCreativeTab(CreativeTabs.tabFood);
      itemLettuceSeeds = new ItemSeeds(this.blockLettuceCrop, Blocks.farmland).setUnlocalizedName("lettuceSeeds").setTextureName(MODID + ":lettuce_seeds").setCreativeTab(CreativeTabs.tabMaterials);
      
      GameRegistry.registerBlock(blockSugar, "sugar_block");
      GameRegistry.registerBlock(blockTomatoCrop, "tomatoCrop");
      GameRegistry.registerBlock(blockLettuceCrop, "lettuceCrop");
      GameRegistry.registerBlock(blockKitchenCupboard, "kitchenCupboard");
      
      GameRegistry.registerItem(flour, "flour");
      GameRegistry.registerItem(itemTomato, "tomato");
      GameRegistry.registerItem(itemTomatoSeeds, "tomato_seeds");
      GameRegistry.registerItem(itemLettuceLeaf, "lettuce_leaf");
      GameRegistry.registerItem(itemLettuceSeeds, "lettuce_seeds");
      
      }
      
      @EventHandler
      public void Init(FMLInitializationEvent event){
      
      GameRegistry.addRecipe(new ItemStack(flour, 1), new Object[] {"*", '*', Items.wheat});
      GameRegistry.addRecipe(new ItemStack(blockSugar, 1), new Object[] {"###", "###", "###", '#', Items.sugar});
      GameRegistry.addRecipe(new ItemStack(blockKitchenCupboard, 1), new Object[] {"WWW", "W W", "WWW", 'W', Blocks.log});
      
      GameRegistry.registerTileEntity(TileEntityKitchenCupboard.class, MODID + ":kitchenCupboard");
      proxy.registerRender();
      
      NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandlerPlantsAndFoodPack());
      }
      
      @EventHandler
      public void postInit(FMLPostInitializationEvent event){
      
      }
      }
      
      

      Classe du Block :

      package mod.plantsandfoodpack.common;
      
      import mod.plantsandfoodpack.proxy.ClientProxy;
      import net.minecraft.block.Block;
      import net.minecraft.block.material.Material;
      import net.minecraft.entity.EntityLivingBase;
      import net.minecraft.entity.item.EntityItem;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.inventory.IInventory;
      import net.minecraft.item.ItemStack;
      import net.minecraft.nbt.NBTTagCompound;
      import net.minecraft.tileentity.TileEntity;
      import net.minecraft.tileentity.TileEntityChest;
      import net.minecraft.util.MathHelper;
      import net.minecraft.world.World;
      import net.minecraftforge.common.util.ForgeDirection;
      
      public class BlockKitchenCupboard extends Block{
      
      protected BlockKitchenCupboard(Material p_i45394_1_) {
      super(p_i45394_1_);
      }
      
      @Override
      public boolean hasTileEntity(int metadata) {
      
      return true;
      }
      
      @Override
      public TileEntity createTileEntity(World world, int metadata) {
      
      return new TileEntityKitchenCupboard ();
      }
      
      public void breakBlock(World world, int x, int y, int z, Block block, int metadata)
         {
             TileEntity tileentity = world.getTileEntity(x, y, z);
      
             if (tileentity instanceof IInventory)
             {
              IInventory inv = (IInventory)tileentity;
                 for (int i1 = 0; i1 < inv.getSizeInventory(); ++i1)
                 {
                     ItemStack itemstack = inv.getStackInSlot(i1);
      
                     if (itemstack != null)
                     {
                         float f = world.rand.nextFloat() * 0.8F + 0.1F;
                         float f1 = world.rand.nextFloat() * 0.8F + 0.1F;
                         EntityItem entityitem;
      
                         for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F; itemstack.stackSize > 0; world.spawnEntityInWorld(entityitem))
                         {
                             int j1 = world.rand.nextInt(21) + 10;
      
                             if (j1 > itemstack.stackSize)
                             {
                                 j1 = itemstack.stackSize;
                             }
      
                             itemstack.stackSize -= j1;
                             entityitem = new EntityItem(world, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
                             float f3 = 0.05F;
                             entityitem.motionX = (double)((float)world.rand.nextGaussian() * f3);
                             entityitem.motionY = (double)((float)world.rand.nextGaussian() * f3 + 0.2F);
                             entityitem.motionZ = (double)((float)world.rand.nextGaussian() * f3);
      
                             if (itemstack.hasTagCompound())
                             {
                                 entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
                             }
                         }
                     }
                 }
      
                 world.func_147453_f(x, y, z, block);
             }
      
             super.breakBlock(world, x, y, z, block, metadata);
         }
      
      public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
         {
      if(world.isRemote)
            {
                return true;
            }
            else
            {
                player.openGui(ModPlantsandFoodPack.instance, 0, world, x, y, z);
                return true;
            }
         }
      
      public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack){
      if(stack.getItemDamage() == 0)
      {
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityKitchenCupboard)
      {
      int direction = MathHelper.floor_double((double)(living.rotationYaw * 4.0F / 360.0F) + 2.5D) & 3;
      ((TileEntityKitchenCupboard)tile).setDirection((byte)direction);
      if(stack.hasDisplayName())
      {
      ((TileEntityKitchenCupboard)tile).setCustomName(stack.getDisplayName());
      }
      }
      }
      }
      
      @Override
      public boolean rotateBlock(World world, int x, int y, int z, ForgeDirection axis)
      {
      if((axis == ForgeDirection.UP || axis == ForgeDirection.DOWN) && !world.isRemote && world.getBlockMetadata(x, y, z) == 0)
      {
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityKitchenCupboard)
      {
      TileEntityKitchenCupboard tileKitchenCupboard = (TileEntityKitchenCupboard)tile;
      byte direction = tileKitchenCupboard.getDirection();
      direction++;
      if(direction > 3)
      {
      direction = 0;
      }
      tileKitchenCupboard.setDirection(direction);
      return true;
      }
      }
      return false;
      }
      
      public ForgeDirection[] getValidRotation(World world, int x, int y, int z)
      {
      return world.getBlockMetadata(x, y, z) == 0 ? new ForgeDirection[] {ForgeDirection.UP, ForgeDirection.DOWN,} : ForgeDirection.VALID_DIRECTIONS;
      }
      
      public boolean isOpaqueCube(){
      return false;
      }
      
      public boolean renderAsNormalBlock(){
      return false;
      }
      
      public int getRenderType(){
      return ClientProxy.tesrRenderId;
      }
      
      }
      
      

      Classe du Tile Entity :

      package mod.plantsandfoodpack.common;
      
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.inventory.IInventory;
      import net.minecraft.item.ItemStack;
      import net.minecraft.nbt.NBTTagCompound;
      import net.minecraft.nbt.NBTTagList;
      import net.minecraft.network.NetworkManager;
      import net.minecraft.network.Packet;
      import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
      import net.minecraft.tileentity.TileEntity;
      import net.minecraftforge.common.util.Constants;
      
      public class TileEntityKitchenCupboard extends TileEntity implements IInventory {
      
      private byte direction;
      private ItemStack[] contents = new ItemStack[18];
      private String customName;
      
      @Override
      public void readFromNBT(NBTTagCompound compound)
      {
      super.readFromNBT(compound);
      this.direction = compound.getByte("Direction");
      
             if (compound.hasKey("CustomName", Constants.NBT.TAG_STRING))
             {
                 this.customName = compound.getString("CustomName");
             }
      
             NBTTagList nbttaglist = compound.getTagList("Items", Constants.NBT.TAG_COMPOUND);
             this.contents = new ItemStack[this.getSizeInventory()];
      
             for (int i = 0; i < nbttaglist.tagCount(); ++i)
             {
                 NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
                 int j = nbttagcompound1.getByte("Slot") & 255;
      
                 if (j >= 0 && j < this.contents.length)
                 {
                     this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
                 }
             }
      }
      
      public void writeToNBT(NBTTagCompound compound)
      {
      super.writeToNBT(compound);
      compound.setByte("Direction", this.direction);
      if (this.hasCustomInventoryName())
             {
                 compound.setString("CustomName", this.customName);
             }
      
      NBTTagList nbttaglist = new NBTTagList();
      
             for (int i = 0; i < this.contents.length; ++i)
             {
                 if (this.contents* != null)
                 {
                     NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                     nbttagcompound1.setByte("Slot", (byte)i);
                     this.contents*.writeToNBT(nbttagcompound1);
                     nbttaglist.appendTag(nbttagcompound1);
                 }
             }
      
             compound.setTag("Items", nbttaglist);
      
      }
      
      public byte getDirection()
      {
      return direction;
      }
      
      public void setDirection(byte direction)
      {
      this.direction = direction;
      this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
      }
      
      public Packet getDescriptionPacket()
      {
      NBTTagCompound nbttagcompound = new NBTTagCompound();
      this.writeToNBT(nbttagcompound);
      return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbttagcompound);
      }
      
      public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
      {
      this.readFromNBT(pkt.func_148857_g());
      this.worldObj.markBlockRangeForRenderUpdate(this.xCoord, this.yCoord, this.zCoord, this.xCoord, this.yCoord, this.zCoord);
      }
      
      @Override
      public int getSizeInventory() {
      return this.contents.length;
      }
      
         @Override
        public ItemStack getStackInSlot(int slotIndex)
        {
            return this.contents[slotIndex];
        }
      
      @Override
      public ItemStack decrStackSize(int slotIndex, int amount)
         {
             if (this.contents[slotIndex] != null)
             {
                 ItemStack itemstack;
      
                 if (this.contents[slotIndex].stackSize <= amount)
                 {
                     itemstack = this.contents[slotIndex];
                     this.contents[slotIndex] = null;
                     this.markDirty();
                     return itemstack;
                 }
                 else
                 {
                     itemstack = this.contents[slotIndex].splitStack(amount);
      
                     if (this.contents[slotIndex].stackSize == 0)
                     {
                         this.contents[slotIndex] = null;
                     }
      
                     this.markDirty();
                     return itemstack;
                 }
             }
             else
             {
                 return null;
             }
         }
      
      @Override
      public ItemStack getStackInSlotOnClosing(int slotIndex)
         {
             if (this.contents[slotIndex] != null)
             {
                 ItemStack itemstack = this.contents[slotIndex];
                 this.contents[slotIndex] = null;
                 return itemstack;
             }
             else
             {
                 return null;
             }
         }
      
      @Override
      public void setInventorySlotContents(int slotIndex, ItemStack stack) {
      this.contents[slotIndex] = stack;
      
             if (stack != null && stack.stackSize > this.getInventoryStackLimit())
             {
                 stack.stackSize = this.getInventoryStackLimit();
             }
      
             this.markDirty();
      }
      
      @Override
      public String getInventoryName() {
      return this.hasCustomInventoryName() ? this.customName : "tile.kitchenCupboard";
      }
      
      @Override
      public boolean hasCustomInventoryName() {
      return this.customName != null && !this.customName.isEmpty();
      }
      
      public void setCustomName(String customName) {
      this.customName = customName;
      }
      
      @Override
      public int getInventoryStackLimit() {
      return 64;
      }
      
      @Override
      public boolean isUseableByPlayer(EntityPlayer player) {
      return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
      }
      
      @Override
      public void openInventory() {
      
      }
      
      @Override
      public void closeInventory() {
      
      }
      
      @Override
      public boolean isItemValidForSlot(int slotIndex, ItemStack stack) {
      return true;
      }
      
      }
      
      

      Classe du GuiHandler :

      package mod.plantsandfoodpack.common;
      
      import mod.plantsandfoodpack.client.GuiKitchenCupboard;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.tileentity.TileEntity;
      import net.minecraft.world.World;
      import cpw.mods.fml.common.network.IGuiHandler;
      
      public class GuiHandlerPlantsAndFoodPack implements IGuiHandler {
      
      @Override
      public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityKitchenCupboard)
      {
      return new ContainerKitchenCupboard((TileEntityKitchenCupboard)tile, player.inventory);
      }
      return null;
      }
      
      @Override
      public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) {
      TileEntity tile = world.getTileEntity(x, y, z);
      if(tile instanceof TileEntityKitchenCupboard)
      {
      return new GuiKitchenCupboard((TileEntityKitchenCupboard)tile, player.inventory);
      }
      return null;
      }
      
      }
      
      

      Classe du Container :

      package mod.plantsandfoodpack.common;
      
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.entity.player.InventoryPlayer;
      import net.minecraft.init.Blocks;
      import net.minecraft.inventory.Container;
      import net.minecraft.inventory.Slot;
      import net.minecraft.item.Item;
      import net.minecraft.item.ItemStack;
      
      public class ContainerKitchenCupboard extends Container
      {
      private final TileEntityKitchenCupboard tileKitchenCupboard;
      
      public ContainerKitchenCupboard(TileEntityKitchenCupboard tile, InventoryPlayer inventory)
      {
      this.tileKitchenCupboard = tile;
      tile.openInventory();
      for (int i = 0; i < 3; ++i)
             {
                 for (int j = 0; j < 9; ++j)
                 {
                     this.addSlotToContainer(new Slot(tile, j + i * 9, 8 + j * 18, 18 + i * 18));
                 }
             }
      this.bindPlayerInventory(inventory);
      
      }
      
      private void bindPlayerInventory(InventoryPlayer inventory)
      {
      int i;
      for (i = 0; i < 3; ++i)
             {
                 for (int j = 0; j < 9; ++j)
                 {
                     this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 85 + i * 18 -18));
                 }
             }
      
             for (i = 0; i < 9; ++i)
             {
                 this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 143));
             }
      }
      
      public ItemStack transferStackInSlot(EntityPlayer p_82846_1_, int slotIndex)
         {
             ItemStack itemstack = null;
             Slot slot = (Slot)this.inventorySlots.get(slotIndex);
      
             if (slot != null && slot.getHasStack())
             {
                 ItemStack itemstack1 = slot.getStack();
                 itemstack = itemstack1.copy();
      
                 if (slotIndex < this.tileKitchenCupboard.getSizeInventory())
                 {
                     if (!this.mergeItemStack(itemstack1, this.tileKitchenCupboard.getSizeInventory(), this.inventorySlots.size(), true))
                     {
                         return null;
                     }
                 }
                 else if (!this.mergeItemStack(itemstack1, 0, this.tileKitchenCupboard.getSizeInventory(), false))
                 {
                     return null;
                 }
      
                 if (itemstack1.stackSize == 0)
                 {
                     slot.putStack((ItemStack)null);
                 }
                 else
                 {
                     slot.onSlotChanged();
                 }
             }
      
             return itemstack;
         }
      
      @Override
      public boolean canInteractWith(EntityPlayer player)
      {
      return this.tileKitchenCupboard.isUseableByPlayer(player);
      }
      
      public void onContainerClosed(EntityPlayer player)
         {
             super.onContainerClosed(player);
             this.tileKitchenCupboard.closeInventory();
         }
      
      }
      
      

      Classe du Gui :

      package mod.plantsandfoodpack.client;
      
      import java.awt.Container;
      
      import mod.plantsandfoodpack.common.ContainerKitchenCupboard;
      import mod.plantsandfoodpack.common.TileEntityKitchenCupboard;
      import net.minecraft.client.gui.inventory.GuiContainer;
      import net.minecraft.entity.player.InventoryPlayer;
      
      public class GuiKitchenCupboard extends GuiContainer {
      
      public GuiKitchenCupboard(TileEntityKitchenCupboard tile, InventoryPlayer inventory) {
      super(new ContainerKitchenCupboard(tile, inventory));
      }
      
      @Override
      protected void drawGuiContainerBackgroundLayer(float p_146976_1_, int p_146976_2_, int p_146976_3_) {
      
      }
      
      }
      
      

      Au passage, j’aimera savoir comment je pourrais faire pour que sur mon Gui, il y est 3 rangées de 6 slots ?

      Merci d’avance !

      1 réponse Dernière réponse Répondre Citer 0
      • robin4002R Hors-ligne
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
        dernière édition par

        Il manque l’essentiel : le rapport de crash.

        1 réponse Dernière réponse Répondre Citer 0
        • themoney158T Hors-ligne
          themoney158
          dernière édition par

          Voilà !!

          [19:07:59] [Server thread/INFO]: themoney158 a rejoint la partie
          [19:08:15] [Server thread/ERROR]: Encountered an unexpected exception
          net.minecraft.util.ReportedException: Ticking memory connection
          at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:198) ~[NetworkSystem.class:?]
          at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) ~[MinecraftServer.class:?]
          at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) ~[MinecraftServer.class:?]
          at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[IntegratedServer.class:?]
          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) [MinecraftServer.class:?]
          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
          Caused by: java.lang.ArrayIndexOutOfBoundsException: 18
          at mod.plantsandfoodpack.common.TileEntityKitchenCupboard.getStackInSlot(TileEntityKitchenCupboard.java:104) ~[TileEntityKitchenCupboard.class:?]
          at net.minecraft.inventory.Slot.getStack(Slot.java:88) ~[Slot.class:?]
          at net.minecraft.inventory.Container.getInventory(Container.java:67) ~[Container.class:?]
          at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53) ~[Container.class:?]
          at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88) ~[FMLNetworkHandler.class:?]
          at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501) ~[EntityPlayer.class:?]
          at mod.plantsandfoodpack.common.BlockKitchenCupboard.onBlockActivated(BlockKitchenCupboard.java:92) ~[BlockKitchenCupboard.class:?]
          at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409) ~[ItemInWorldManager.class:?]
          at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593) ~[NetHandlerPlayServer.class:?]
          at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74) ~[C08PacketPlayerBlockPlacement.class:?]
          at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122) ~[C08PacketPlayerBlockPlacement.class:?]
          at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241) ~[NetworkManager.class:?]
          at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) ~[NetworkSystem.class:?]
          … 5 more
          [19:08:16] [Server thread/ERROR]: This crash report has been saved to: C:\Users\nathan\Desktop\Mod Minecraft 1.7.2\eclipse\.\crash-reports\crash-2017-05-09_19.08.16-server.txt
          [19:08:16] [Server thread/INFO]: Stopping server
          [19:08:16] [Server thread/INFO]: Saving players
          [19:08:16] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: –-- Minecraft Crash Report ----
          // I feel sad now :(
          
          Time: 09/05/17 19:08
          Description: Ticking memory connection
          
          java.lang.ArrayIndexOutOfBoundsException: 18
          at mod.plantsandfoodpack.common.TileEntityKitchenCupboard.getStackInSlot(TileEntityKitchenCupboard.java:104)
          at net.minecraft.inventory.Slot.getStack(Slot.java:88)
          at net.minecraft.inventory.Container.getInventory(Container.java:67)
          at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53)
          at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88)
          at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
          at mod.plantsandfoodpack.common.BlockKitchenCupboard.onBlockActivated(BlockKitchenCupboard.java:92)
          at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
          at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
          at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
          at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
          at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
          at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
          at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
          at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
          at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
          
          A detailed walkthrough of the error, its code path and all known details is as follows:
          ---------------------------------------------------------------------------------------
          
          -- Head --
          Stacktrace:
          at mod.plantsandfoodpack.common.TileEntityKitchenCupboard.getStackInSlot(TileEntityKitchenCupboard.java:104)
          at net.minecraft.inventory.Slot.getStack(Slot.java:88)
          at net.minecraft.inventory.Container.getInventory(Container.java:67)
          at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53)
          at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88)
          at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
          at mod.plantsandfoodpack.common.BlockKitchenCupboard.onBlockActivated(BlockKitchenCupboard.java:92)
          at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
          at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
          at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
          at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
          at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
          
          -- Ticking connection --
          Details:
          Connection: net.minecraft.network.NetworkManager@493d80f4
          Stacktrace:
          at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
          at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
          at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
          at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
          
          -- System Details --
          Details:
          Minecraft Version: 1.7.10
          Operating System: Windows 7 (amd64) version 6.1
          Java Version: 1.8.0_121, Oracle Corporation
          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
          Memory: 835496320 bytes (796 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
          JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          IntCache: cache: 15, tcache: 0, allocated: 13, tallocated: 95
          FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
          States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
          UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
          UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
          UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
          UCHIJAAAA plantsandfoodpack{1.0.0} [Plants & Food Pack Mod] (bin) 
          GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Player Count: 1 / 8; [EntityPlayerMP['themoney158'/337, l='TEST 1', x=5,83, y=68,00, z=309,36]]
          Type: Integrated Server (map_client.txt)
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          [19:08:16] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2017-05-09_19.08.16-server.txt
          [19:08:16] [Client thread/INFO] [FML]: Waiting for the server to terminate/save.
          [19:08:16] [Server thread/INFO]: Saving worlds
          [19:08:16] [Server thread/INFO]: Saving chunks for level 'TEST 1'/Overworld
          [19:08:16] [Server thread/INFO]: Saving chunks for level 'TEST 1'/Nether
          [19:08:16] [Server thread/INFO]: Saving chunks for level 'TEST 1'/The End
          [19:08:16] [Server thread/INFO] [FML]: Unloading dimension 0
          [19:08:16] [Server thread/INFO] [FML]: Unloading dimension -1
          [19:08:16] [Server thread/INFO] [FML]: Unloading dimension 1
          [19:08:16] [Server thread/INFO] [FML]: Applying holder lookups
          [19:08:16] [Server thread/INFO] [FML]: Holder lookups applied
          [19:08:16] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
          [19:08:16] [Client thread/INFO] [FML]: Server terminated.
          AL lib: (EE) alc_cleanup: 1 device not closed
          Java HotSpot(TM) 64-Bit Server VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
          

          Merci D’avance !

          1 réponse Dernière réponse Répondre Citer 0
          • robin4002R Hors-ligne
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
            dernière édition par

            Ton inventaire à 18 slots :
            private ItemStack[] contents = new ItemStack[18];
            Or dans ton container tu mets 9x3 slots (27)

            for (int i = 0; i < 3; ++i)
            {
            for (int j = 0; j < 9; ++j)
            {
            this.addSlotToContainer(new Slot(tile, j + i * 9, 8 + j * 18, 18 + i * 18));
            }
            }
            

            Donc forcement ça fait un ArrayIndexOutOfBoundsException

            1 réponse Dernière réponse Répondre Citer 0
            • themoney158T Hors-ligne
              themoney158
              dernière édition par

              MERCI BEAUCOUP  🙂 🙂 🙂 🙂

              ça marche enfin merci!

              1 réponse Dernière réponse Répondre Citer 0
              • _ Hors-ligne
                ___Freezer___
                dernière édition par

                Mon block ne s’ouvre pas 😕

                Mon onBlockActivated :

                  public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitx, float hity, float hitz)
                   {
                       if (world.isRemote)
                       {
                           return true;
                       }
                       else
                       {
                        player.openGui(CompleatCraft.instance, 0, world, x, y, z);
                           return true;
                       }
                
                1 réponse Dernière réponse Répondre Citer 0
                • robin4002R Hors-ligne
                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                  dernière édition par

                  Salut,
                  Il faudrait le code de CompleatCraft et du gui handler.

                  1 réponse Dernière réponse Répondre Citer 0
                  • _ Hors-ligne
                    ___Freezer___
                    dernière édition par

                    Oui  désoler je n’avais plus de co 😕

                    CompleatCraft :

                    package Package1.common;
                    
                    import Package1.common.FourTotal.BlockFour;
                    import Package1.common.FourTotal.GuiBlockFour;
                    import Package1.common.FourTotal.TileEntityFour;
                    import Package1.common.Proxy.CommonProxy;
                    import cpw.mods.fml.common.Mod;
                    import cpw.mods.fml.common.Mod.EventHandler;
                    import cpw.mods.fml.common.Mod.Instance;
                    import cpw.mods.fml.common.SidedProxy;
                    import cpw.mods.fml.common.event.FMLInitializationEvent;
                    import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                    import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                    import cpw.mods.fml.common.network.NetworkRegistry;
                    import cpw.mods.fml.common.registry.GameRegistry;
                    import net.minecraft.block.Block;
                    import net.minecraft.block.material.Material;
                    import net.minecraft.creativetab.CreativeTabs;
                    import net.minecraft.item.Item;
                    
                    @Mod(modid = "compleatcraft", name = "Compleat Craft", version = "1.0.0" )
                    
                    public class CompleatCraft
                    {
                    @Instance("compleatcraft")
                    public static CompleatCraft instance;
                    
                    @SidedProxy(clientSide = "Package1.common.Proxy.ClientProxy", serverSide = "Package1.common.Proxy.CommonProxy")
                    public static CommonProxy proxy;
                    
                    public static final String MODID = "compleatcraft";
                    public static Block BlockFourConstuct;
                    
                    @EventHandler
                    public void preInit(FMLPreInitializationEvent event)
                    {
                    ItemsMod.init();
                    ItemsMod.register();
                    BlocksMod.init();
                    BlocksMod.register();
                    proxy.registerTileEntities();
                    BlockFourConstuct = new BlocksMod(Material.rock).setBlockName("BlockFour");
                    }
                    @EventHandler
                    public void init(FMLInitializationEvent event)
                    {
                    proxy.registerRender();
                    GameRegistry.registerTileEntity(TileEntityFour.class, "compleatcraft:TileEntityFour");
                    GameRegistry.registerBlock(BlockFourConstuct, "Block_Four");
                    GameRegistry.registerTileEntity(TileEntityFour.class, MODID + ":FourTileEntity");
                    NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiHandler());
                    }
                    @EventHandler
                    public void postInit(FMLPostInitializationEvent event)
                    {
                    
                    }
                    }
                    

                    Le guihandler :

                    package Package1.common;
                    
                    import net.minecraft.entity.player.EntityPlayer;
                    import net.minecraft.tileentity.TileEntity;
                    import net.minecraft.world.World;
                    import Package1.common.FourTotal.ContainerBlockFour;
                    import Package1.common.FourTotal.GuiBlockFour;
                    import Package1.common.FourTotal.TileEntityFour;
                    import cpw.mods.fml.common.network.IGuiHandler;
                    
                    public class GuiHandler implements IGuiHandler {
                    
                    @Override
                      public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                      {
                          TileEntity tile = world.getTileEntity(x, y, z);
                          if(tile instanceof TileEntityFour)
                          {
                              return new ContainerBlockFour((TileEntityFour)tile, player.inventory);
                          }
                          return null;
                      }
                    
                      @Override
                      public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                      {
                      TileEntity tile = world.getTileEntity(x, y, z);
                          if(tile instanceof TileEntityFour)
                          {
                              return new GuiBlockFour((TileEntityFour)tile, player.inventory);
                          }
                          return null;
                      }
                    }
                    
                    
                    1 réponse Dernière réponse Répondre Citer 0
                    • robin4002R Hors-ligne
                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                      dernière édition par

                      Je ne vois pas d’erreur ici.
                      Dans la classe de ton bloc tu as bien tout le code qu’il faut pour le tile entity ?

                      1 réponse Dernière réponse Répondre Citer 0
                      • _ Hors-ligne
                        ___Freezer___
                        dernière édition par

                        Mon bloc :

                        package Package1.common.FourTotal;
                        
                        import Package1.common.CompleatCraft;
                        import cpw.mods.fml.common.network.internal.FMLNetworkHandler;
                        import net.minecraft.block.Block;
                        import net.minecraft.block.BlockContainer;
                        import net.minecraft.block.material.Material;
                        import net.minecraft.entity.item.EntityItem;
                        import net.minecraft.entity.player.EntityPlayer;
                        import net.minecraft.inventory.IInventory;
                        import net.minecraft.item.ItemStack;
                        import net.minecraft.nbt.NBTTagCompound;
                        import net.minecraft.tileentity.TileEntity;
                        import net.minecraft.world.World;
                        
                        public class BlockFour extends BlockContainer {
                        public BlockFour(Material material) {
                          super(Material.rock);
                          this.setResistance(8.0F);
                          this.setHarvestLevel("pickaxe", 2);
                          this.setBlockTextureName(CompleatCraft.MODID + ":BlockFour");
                        }
                        @Override
                           public TileEntity createNewTileEntity(World world, int metadata)
                           {
                               return new TileEntityFour();
                           }
                        
                           @Override
                           public boolean hasTileEntity(int metadata)
                           {
                               return true;
                           }
                           public void breakBlock(World world, int x, int y, int z, Block block, int metadata)
                           {
                               TileEntity tileentity = world.getTileEntity(x, y, z);
                        
                               if (tileentity instanceof IInventory)
                               {
                                IInventory inv = (IInventory)tileentity;
                                   for (int i1 = 0; i1 < inv.getSizeInventory(); ++i1)
                                   {
                                       ItemStack itemstack = inv.getStackInSlot(i1);
                        
                                       if (itemstack != null)
                                       {
                                           float f = world.rand.nextFloat() * 0.8F + 0.1F;
                                           float f1 = world.rand.nextFloat() * 0.8F + 0.1F;
                                           EntityItem entityitem;
                        
                                           for (float f2 = world.rand.nextFloat() * 0.8F + 0.1F; itemstack.stackSize > 0; world.spawnEntityInWorld(entityitem))
                                           {
                                               int j1 = world.rand.nextInt(21) + 10;
                        
                                               if (j1 > itemstack.stackSize)
                                               {
                                                   j1 = itemstack.stackSize;
                                               }
                        
                                               itemstack.stackSize -= j1;
                                               entityitem = new EntityItem(world, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
                                               float f3 = 0.05F;
                                               entityitem.motionX = (double)((float)world.rand.nextGaussian() * f3);
                                               entityitem.motionY = (double)((float)world.rand.nextGaussian() * f3 + 0.2F);
                                               entityitem.motionZ = (double)((float)world.rand.nextGaussian() * f3);
                        
                                               if (itemstack.hasTagCompound())
                                               {
                                                   entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
                                               }
                                           }
                                       }
                                   }
                        
                                   world.func_147453_f(x, y, z, block);
                               }
                        
                               super.breakBlock(world, x, y, z, block, metadata);
                           }
                           public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitx, float hity, float hitz)
                           {
                               if (world.isRemote)
                               {
                                   return true;
                               }
                               else
                               {
                                player.openGui(CompleatCraft.instance, 0, world, x, y, z);
                                   return true;
                               }
                           }
                        }
                        
                        1 réponse Dernière réponse Répondre Citer 0
                        • robin4002R Hors-ligne
                          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                          dernière édition par

                          Ajoutes System.out.println(“test”); au dessus de player.openGui(CompleatCraft.instance, 0, world, x, y, z); dans le bloc, puis System.out.println(“test 2”); au dessus de return new GuiBlockFour((TileEntityFour)tile, player.inventory); dans le GuiHandler.
                          Vas en jeu, fais un clic sur ton bloc et regardes ce que tu as dans la console.

                          1 réponse Dernière réponse Répondre Citer 0
                          • _ Hors-ligne
                            ___Freezer___
                            dernière édition par

                            Il ne se passe rien dans la console.

                            1 réponse Dernière réponse Répondre Citer 0
                            • robin4002R Hors-ligne
                              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                              dernière édition par

                              Ajoutes @Override au dessus de la fonction onBlockActivated ?

                              1 réponse Dernière réponse Répondre Citer 0
                              • _ Hors-ligne
                                ___Freezer___
                                dernière édition par

                                Toujours rien ^^

                                1 réponse Dernière réponse Répondre Citer 0
                                • robin4002R Hors-ligne
                                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                  dernière édition par

                                  Pas d’erreur lorsque tu ajoutes le override ?

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • _ Hors-ligne
                                    ___Freezer___
                                    dernière édition par

                                    Non 😕

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • robin4002R Hors-ligne
                                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                      dernière édition par

                                      Je ne vois pas comment c’est possible o_O

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • AymericRedA Hors-ligne
                                        AymericRed
                                        dernière édition par

                                        Bizarrre, montres la classe de ton block avec le system.out et le @Override, voir si ils sont bien placés.

                                        Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                                        AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                                        Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                                        Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • _ Hors-ligne
                                          ___Freezer___
                                          dernière édition par

                                          http://www.noelshack.com/2017-29-1-1500281971-capture3.png

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • AymericRedA Hors-ligne
                                            AymericRed
                                            dernière édition par

                                            Et le “test” apparaît vraiment aucune fois dans la console quand tu cliques droit sur ton bloc ?

                                            Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                                            AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                                            Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                                            Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

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