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    Créer un bloc type four (machine)

    Planifier Épinglé Verrouillé Déplacé Les interfaces (GUI) et les container
    1.7.10
    236 Messages 39 Publieurs 69.0k Vues 15 Watching
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    • Z Hors-ligne
      ZephyrinGames
      dernière édition par

      ok,

      La classe du TileEntity:

      :::

      package fr.modchelou.tiles;
      
      import cpw.mods.fml.relauncher.Side;
      import cpw.mods.fml.relauncher.SideOnly;
      import fr.modchelou.recipes.EuropiumMachineRecipes;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.inventory.IInventory;
      import net.minecraft.item.ItemStack;
      import net.minecraft.nbt.NBTTagCompound;
      import net.minecraft.nbt.NBTTagList;
      import net.minecraft.tileentity.TileEntity;
      
      public class TileEntityEuropiumMachine extends TileEntity implements IInventory
      {
          private ItemStack[] contents = new ItemStack[6];
          private int workingTime = 0;
          private int TimeNeeded = 200;
      
          @Override
          public void readFromNBT(NBTTagCompound compound)
          {
              super.readFromNBT(compound);
      
              NBTTagList nbttaglist = compound.getTagList("Items", 10);
              this.contents = new ItemStack[this.getSizeInventory()];
              for (int i = 0; i < nbttaglist.tagCount(); ++i)
                      {
                          NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
                          int j = nbttagcompound1.getByte("Slot") & 255;
      
                          if (j >= 0 && j < this.contents.length)
                          {
                              this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
                          }
                      }
      
                      this.workingTime = compound.getShort("workingTime");
                      this.TimeNeeded = compound.getShort("TimeNeeded");
                  }
      
                 @Override
                 public int getSizeInventory()
                 {
                     return this.contents.length;
                 }
      
                 @Override
                 public ItemStack getStackInSlot(int slotIndex)
                 {
                     return this.contents[slotIndex];
                 }
      
                 @Override
                 public ItemStack decrStackSize(int slotIndex, int amount) {
                      if (this.contents[slotIndex] != null)
                         {
                             ItemStack itemstack;
      
                             if (this.contents[slotIndex].stackSize <= amount)
                             {
                                 itemstack = this.contents[slotIndex];
                                 this.contents[slotIndex] = null;
                                 this.markDirty();
                                 return itemstack;
                             }
                             else
                             {
                                 itemstack = this.contents[slotIndex].splitStack(amount);
      
                                 if (this.contents[slotIndex].stackSize == 0)
                                 {
                                     this.contents[slotIndex] = null;
                                 }
      
                                 this.markDirty();
                                 return itemstack;
                             }
                         }
                         else
                         {
                             return null;
                         }
                 }
      
               @Override
                  public ItemStack getStackInSlotOnClosing(int slotIndex) {
                      if (this.contents[slotIndex] != null)
                      {
                          ItemStack itemstack = this.contents[slotIndex];
                          this.contents[slotIndex] = null;
                          return itemstack;
                      }
                      else
                      {
                          return null;
                      }
                 }
      
              @Override
                 public void setInventorySlotContents(int slotIndex, ItemStack stack) {
                    this.contents[slotIndex] = stack;
      
                      if (stack != null && stack.stackSize > this.getInventoryStackLimit())
                      {
                          stack.stackSize = this.getInventoryStackLimit();
                      }
      
                      this.markDirty();
                 }
      
              @Override
                 public String getInventoryName()
                 {
                     return "tile.EuropiumMachine";
                 }
      
              @Override
                 public boolean hasCustomInventoryName()
                 {
                     return false;
                 }
      
              @Override
                 public int getInventoryStackLimit()
                 {
                     return 64;
                 }
      
              @Override
                 public boolean isUseableByPlayer(EntityPlayer player)
                 {
                     return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                 }
      
              @Override
                 public void openInventory()
                 {
      
                 }
      
              @Override
                 public void closeInventory()
                 {
      
                 }
      
              @Override
                 public boolean isItemValidForSlot(int slot, ItemStack stack)
                 {
                     return slot == 3 ? false : true;    
                 }
      
                 public boolean isBurning()
                  {
                     return this.workingTime > 0;
                 }
      
                 private boolean canSmelt()
                  {
                      if (this.contents[0] == null || this.contents[1] == null || this.contents[2] == null || this.contents[3] == null || this.contents[4] == null || this.contents[5] == null)
                      {
                          return false;
                      }
                      else
                      {
                          ItemStack itemstack = EuropiumMachineRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0], this.contents[1], this.contents[2], this.contents[3], this.contents[4], this.contents[5]}); //Il y a une erreur ici, c'est normal, on y vient après (c'est pour les recettes)
                          if (itemstack == null) return false;
                          if (this.contents[5] == null) return true;
                          if (!this.contents[5].isItemEqual(itemstack)) return false;
                          int result = contents[5].stackSize + itemstack.stackSize;
                          return result <= getInventoryStackLimit() && result <= this.contents[5].getMaxStackSize();
                      }
                  }
      
                 public void updateEntity()
                  {
                     if(this.isBurning() && this.canSmelt())
                     {
                             ++this.workingTime;
                     }
                     if(this.canSmelt() && !this.isBurning())
                     {
                         this.workingTime = 1;
                     }
                     if(this.canSmelt() && this.workingTime == this.TimeNeeded)
                     {
                         this.smeltItem();
                         this.workingTime = 0;
                     }
                      if(!this.canSmelt())
                      {
                                 this.workingTime= 0;
                      }
                  }
      
                 public void smeltItem()
                  {
                      if (this.canSmelt())
                      {
                          ItemStack itemstack = EuropiumMachineRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0], this.contents[1], this.contents[2], this.contents[3], this.contents[4], this.contents[5]}); //On récupère l'output de la recette
                           if (this.contents[5] == null)
                           {
                                    this.contents[5] = itemstack.copy();
                           }
                           else if (this.contents[5].getItem() == itemstack.getItem())
                           {
                                    this.contents[5].stackSize += itemstack.stackSize;
                           }
      
                           –this.contents[0].stackSize;
                           –this.contents[1].stackSize;
                           –this.contents[2].stackSize;
                           –this.contents[3].stackSize;
                           –this.contents[4].stackSize;
      
                           if (this.contents[0].stackSize <= 0)
                           {
                               this.contents[0] = null;
                           }
                           if (this.contents[1].stackSize <= 0)
                           {
                               this.contents[1] = null;
                           }
                           if (this.contents[2].stackSize <= 0)
                           {
                               this.contents[2] = null;
                           }
                           if (this.contents[3].stackSize <= 0)
                           {
                               this.contents[3] = null;
                           }
                           if (this.contents[4].stackSize <= 0)
                           {
                               this.contents[4] = null;
                           }
      
                      }
                  }
              @SideOnly(Side.CLIENT)
              public int getCookProgress()
              {
                  return this.workingTime * 16 / this.TimeNeeded;
              }
      
      }
      

      :::

      Et voila ma classe du tileEntity

      1 réponse Dernière réponse Répondre Citer 0
      • AymericRedA Hors-ligne
        AymericRed
        dernière édition par

        “//Il y a une erreur ici, c’est normal, on y vient après (c’est pour les recettes)” bah il vaut mieux  voir ça maintenant, parce que logiquement, si tes recettes marchent pas, c’est normal que la barre de progression ne monte pas, donc je regarde.
        EDIT : c’est quoi l’erreur ?

        Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

        AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

        Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
        Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

        1 réponse Dernière réponse Répondre Citer 0
        • Z Hors-ligne
          ZephyrinGames
          dernière édition par

          @‘AymericRed’:

          “//Il y a une erreur ici, c’est normal, on y vient après (c’est pour les recettes)” bah il vaut mieux  voir ça maintenant, parce que logiquement, si tes recettes marchent pas, c’est normal que la barre de progression ne monte pas, donc je regarde.
          EDIT : c’est quoi l’erreur ?

          "//Il y a une erreur ici, c’est normal, on y vient après (c’est pour les recettes)"vient du Ctrl-C/Ctrl-V du tuto (peu de temps)

          et l’erreur vient du fait que quand je met mes items pour la recette, il ne se passe rien!!!
          Aidez-moi svp

          1 réponse Dernière réponse Répondre Citer 0
          • robin4002R Hors-ligne
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
            dernière édition par

            Dans la fonction public void smeltItem()
            Juste avant if(this.canSmelt()) …
            Ajoutes :
            System.out.println(this.canSmelt()));
            et regardes dans la console s’il affiche true ou false.
            S’il affiche false il y a un problème avec la fonction canSmelt
            S’il affiche true le problème est surement dans smeltItem
            S’il n’affiche rien, ta fonction smeltItem n’est jamais appelé.

            1 réponse Dernière réponse Répondre Citer 0
            • Z Hors-ligne
              ZephyrinGames
              dernière édition par

              @‘robin4002’:

              Dans la fonction public void smeltItem()
              Juste avant if(this.canSmelt()) …
              Ajoutes :
              System.out.println(this.canSmelt()));
              et regardes dans la console s’il affiche true ou false.
              S’il affiche false il y a un problème avec la fonction canSmelt
              S’il affiche true le problème est surement dans smeltItem
              S’il n’affiche rien, ta fonction smeltItem n’est jamais appelé.

              Il n’affiche rien et en supplément je crash!!

              donc j’en déduis que ma fonction smeltItem n’est pas appelée mais comment l’appeler et surtout où???

              Merci d’avance pour m’avoir aidé!!

              1 réponse Dernière réponse Répondre Citer 0
              • robin4002R Hors-ligne
                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                dernière édition par

                Pourtant tu as bien la fonction updateEntity.
                Tu peux envoyer le rapport de crash ?

                1 réponse Dernière réponse Répondre Citer 0
                • Z Hors-ligne
                  ZephyrinGames
                  dernière édition par

                  j’ai deux crash reports:

                  Le 1[exposant]er[/exposant]:

                  :::

                  –-- Minecraft Crash Report ----
                  // Surprise! Haha. Well, this is awkward.
                  
                  Time: 07/05/16 11:58
                  Description: Ticking block entity
                  
                  java.lang.ArrayIndexOutOfBoundsException: 2
                  at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                  at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                  at net.minecraft.world.World.updateEntities(World.java:2160)
                  at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                  at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                  at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                  at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                  at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                  at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                  
                  A detailed walkthrough of the error, its code path and all known details is as follows:
                  ---------------------------------------------------------------------------------------
                  
                  -- Head --
                  Stacktrace:
                  at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                  at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                  
                  -- Block entity being ticked --
                  Details:
                  Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                  Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                  Block data value: 0 / 0x0 / 0b0000
                  Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                  Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                  Actual block data value: 0 / 0x0 / 0b0000
                  Stacktrace:
                  at net.minecraft.world.World.updateEntities(World.java:2160)
                  at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                  
                  -- Affected level --
                  Details:
                  Level name: New World
                  All players: 1 total; [EntityPlayerMP['Player292'/540, l='New World', x=961,00, y=5,00, z=862,45]]
                  Chunk stats: ServerChunkCache: 625 Drop: 0
                  Level seed: -5452522370674857934
                  Level generator: ID 01 - flat, ver 0\. Features enabled: false
                  Level generator options:
                  Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                  Level time: 62548 game time, 62548 day time
                  Level dimension: 0
                  Level storage version: 0x04ABD - Anvil
                  Level weather: Rain time: 104448 (now: false), thunder time: 1030 (now: false)
                  Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                  Stacktrace:
                  at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                  at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                  at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                  at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                  at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                  
                  – System Details --
                  Details:
                  Minecraft Version: 1.7.10
                  Operating System: Windows 10 (amd64) version 10.0
                  Java Version: 1.8.0_91, Oracle Corporation
                  Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                  Memory: 891242040 bytes (849 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                  JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                  AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                  IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
                  FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                  States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                  UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                  UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                  UCHIJAAAAAAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                  UCHIJAAAAAAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                  GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
                  Profiler Position: N/A (disabled)
                  Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                  Player Count: 1 / 8; [EntityPlayerMP['Player292'/540, l='New World', x=961,00, y=5,00, z=862,45]]
                  Type: Integrated Server (map_client.txt)
                  Is Modded: Definitely; Client brand changed to 'fml,forge'
                  

                  :::

                  et le 2[exposant]ème[/exposant]:
                  :::

                  –-- Minecraft Crash Report ----
                  // Ooh. Shiny.
                  
                  Time: 07/05/16 11:58
                  Description: Ticking block entity
                  
                  java.lang.ArrayIndexOutOfBoundsException: 2
                  at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                  at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                  at net.minecraft.world.World.updateEntities(World.java:2160)
                  at net.minecraft.client.Minecraft.runTick(Minecraft.java:2097)
                  at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1039)
                  at net.minecraft.client.Minecraft.run(Minecraft.java:962)
                  at net.minecraft.client.main.Main.main(Main.java:164)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                  at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                  at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                  at GradleStart.main(Unknown Source)
                  
                  A detailed walkthrough of the error, its code path and all known details is as follows:
                  ---------------------------------------------------------------------------------------
                  
                  -- Head --
                  Stacktrace:
                  at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                  at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                  at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                  
                  -- Block entity being ticked --
                  Details:
                  Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                  Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                  Block data value: 0 / 0x0 / 0b0000
                  Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                  Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                  Actual block data value: 0 / 0x0 / 0b0000
                  Stacktrace:
                  at net.minecraft.world.World.updateEntities(World.java:2160)
                  
                  -- Affected level --
                  Details:
                  Level name: MpServer
                  All players: 1 total; [EntityClientPlayerMP['Player292'/540, l='MpServer', x=961,00, y=6,62, z=862,45]]
                  Chunk stats: MultiplayerChunkCache: 225, 225
                  Level seed: 0
                  Level generator: ID 01 - flat, ver 0\. Features enabled: false
                  Level generator options:
                  Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                  Level time: 62545 game time, 62545 day time
                  Level dimension: 0
                  Level storage version: 0x00000 - Unknown?
                  Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                  Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                  Forced entities: 74 total; [EntityHorse['Cheval'/384, l='MpServer', x=882,00, y=4,00, z=830,13], EntityPig['Cochon'/386, l='MpServer', x=882,44, y=4,00, z=817,84], EntityPig['Cochon'/388, l='MpServer', x=892,50, y=4,00, z=836,97], EntityCow['Vache'/389, l='MpServer', x=886,22, y=4,00, z=833,69], EntityPig['Cochon'/390, l='MpServer', x=895,84, y=4,00, z=855,25], EntityChicken['Poule'/391, l='MpServer', x=889,53, y=4,00, z=850,47], EntityHorse['Cheval'/392, l='MpServer', x=884,38, y=4,00, z=848,84], EntityPig['Cochon'/393, l='MpServer', x=882,13, y=4,00, z=862,88], EntityChicken['Poule'/394, l='MpServer', x=883,56, y=4,00, z=871,41], EntityChicken['Poule'/396, l='MpServer', x=886,38, y=4,00, z=893,59], EntityPig['Cochon'/401, l='MpServer', x=899,91, y=4,00, z=799,94], EntitySheep['Mouton'/402, l='MpServer', x=908,50, y=4,00, z=786,25], EntityPig['Cochon'/403, l='MpServer', x=904,19, y=4,00, z=811,16], EntityPig['Cochon'/404, l='MpServer', x=908,97, y=4,00, z=824,06], EntityChicken['Poule'/405, l='MpServer', x=897,53, y=4,00, z=836,47], EntityChicken['Poule'/406, l='MpServer', x=908,13, y=4,00, z=862,78], EntityChicken['Poule'/407, l='MpServer', x=908,47, y=4,00, z=864,47], EntityCow['Vache'/408, l='MpServer', x=897,88, y=4,00, z=905,94], EntityChicken['Poule'/410, l='MpServer', x=914,56, y=4,00, z=810,56], EntityPig['Cochon'/411, l='MpServer', x=922,13, y=4,00, z=811,97], EntityChicken['Poule'/412, l='MpServer', x=927,47, y=4,00, z=817,41], EntityClientPlayerMP['Player292'/540, l='MpServer', x=961,00, y=6,62, z=862,45], EntityHorse['Cheval'/413, l='MpServer', x=916,09, y=4,00, z=816,97], EntityPig['Cochon'/414, l='MpServer', x=927,75, y=4,00, z=835,44], EntityChicken['Poule'/415, l='MpServer', x=926,47, y=4,00, z=837,53], EntitySheep['Mouton'/416, l='MpServer', x=921,25, y=4,00, z=852,63], EntityChicken['Poule'/417, l='MpServer', x=920,59, y=4,00, z=849,44], EntityChicken['Poule'/418, l='MpServer', x=922,66, y=4,00, z=848,47], EntityPig['Cochon'/419, l='MpServer', x=919,94, y=4,00, z=883,88], EntityChicken['Poule'/420, l='MpServer', x=928,41, y=4,00, z=795,41], EntityChicken['Poule'/421, l='MpServer', x=935,59, y=4,00, z=807,63], EntityChicken['Poule'/422, l='MpServer', x=938,47, y=4,00, z=809,63], EntityPig['Cochon'/423, l='MpServer', x=929,09, y=4,00, z=886,22], EntityChicken['Poule'/424, l='MpServer', x=929,59, y=4,00, z=902,34], EntityChicken['Poule'/426, l='MpServer', x=951,53, y=4,00, z=932,47], EntityPig['Cochon'/434, l='MpServer', x=971,53, y=4,00, z=796,81], EntityPig['Cochon'/435, l='MpServer', x=961,88, y=4,00, z=788,97], EntitySheep['Mouton'/436, l='MpServer', x=953,19, y=4,00, z=798,81], EntityPig['Cochon'/437, l='MpServer', x=961,16, y=4,00, z=924,41], EntityPig['Cochon'/438, l='MpServer', x=974,38, y=4,00, z=941,81], EntitySheep['Mouton'/439, l='MpServer', x=962,16, y=4,00, z=937,94], EntityChicken['Poule'/441, l='MpServer', x=966,41, y=4,00, z=929,41], EntitySheep['Mouton'/449, l='MpServer', x=982,84, y=4,00, z=817,72], EntitySheep['Mouton'/450, l='MpServer', x=985,38, y=4,00, z=839,75], EntitySheep['Mouton'/451, l='MpServer', x=977,09, y=4,00, z=861,16], EntitySheep['Mouton'/452, l='MpServer', x=978,81, y=4,00, z=911,47], EntityChicken['Poule'/453, l='MpServer', x=980,72, y=4,00, z=923,38], EntitySheep['Mouton'/454, l='MpServer', x=972,13, y=4,00, z=912,94], EntityChicken['Poule'/455, l='MpServer', x=985,53, y=4,00, z=939,47], EntitySheep['Mouton'/456, l='MpServer', x=986,78, y=4,00, z=942,69], EntityPig['Cochon'/457, l='MpServer', x=983,13, y=4,00, z=928,94], EntityPig['Cochon'/467, l='MpServer', x=1001,66, y=4,00, z=790,19], EntityCow['Vache'/468, l='MpServer', x=999,72, y=4,00, z=785,69], EntitySheep['Mouton'/469, l='MpServer', x=996,13, y=4,00, z=825,91], EntitySheep['Mouton'/470, l='MpServer', x=1002,13, y=4,00, z=839,78], EntityCow['Vache'/471, l='MpServer', x=993,34, y=4,00, z=837,78], EntityCow['Vache'/472, l='MpServer', x=1006,06, y=4,00, z=838,31], EntityCow['Vache'/473, l='MpServer', x=1000,19, y=4,00, z=833,78], EntitySheep['Mouton'/474, l='MpServer', x=997,84, y=4,00, z=862,69], EntitySheep['Mouton'/475, l='MpServer', x=996,78, y=4,00, z=856,22], EntitySheep['Mouton'/476, l='MpServer', x=1005,13, y=4,00, z=878,09], EntitySheep['Mouton'/477, l='MpServer', x=1002,63, y=4,00, z=938,84], EntityCow['Vache'/483, l='MpServer', x=1016,75, y=4,00, z=833,22], EntitySheep['Mouton'/484, l='MpServer', x=1009,06, y=4,00, z=846,03], EntitySheep['Mouton'/485, l='MpServer', x=1023,09, y=4,00, z=928,84], EntitySheep['Mouton'/486, l='MpServer', x=1020,47, y=4,00, z=928,41], EntitySheep['Mouton'/496, l='MpServer', x=1033,88, y=4,00, z=793,75], EntityChicken['Poule'/497, l='MpServer', x=1030,59, y=4,00, z=804,41], EntityChicken['Poule'/498, l='MpServer', x=1026,56, y=4,00, z=879,47], EntityChicken['Poule'/499, l='MpServer', x=1026,56, y=4,00, z=876,59], EntityChicken['Poule'/507, l='MpServer', x=1037,63, y=4,00, z=907,53], EntityHorse['Cheval'/381, l='MpServer', x=893,50, y=4,00, z=804,06], EntityChicken['Poule'/382, l='MpServer', x=884,44, y=4,00, z=806,53], EntityChicken['Poule'/383, l='MpServer', x=891,53, y=4,00, z=803,59]]
                  Retry entities: 0 total; []
                  Server brand: fml,forge
                  Server type: Integrated singleplayer server
                  Stacktrace:
                  at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)
                  at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566)
                  at net.minecraft.client.Minecraft.run(Minecraft.java:984)
                  at net.minecraft.client.main.Main.main(Main.java:164)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                  at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                  at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                  at GradleStart.main(Unknown Source)
                  
                  – System Details --
                  Details:
                  Minecraft Version: 1.7.10
                  Operating System: Windows 10 (amd64) version 10.0
                  Java Version: 1.8.0_91, Oracle Corporation
                  Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                  Memory: 892860208 bytes (851 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                  JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                  AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                  IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
                  FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                  States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                  UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                  UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                  UCHIJAAAAAAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                  UCHIJAAAAAAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                  GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4248' Renderer: 'Intel(R) HD Graphics'
                  Launched Version: 1.7.10
                  LWJGL: 2.9.1
                  OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.15.4248, Intel
                  GL Caps: Using GL 1.3 multitexturing.
                  Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                  Anisotropic filtering is supported and maximum anisotropy is 16.
                  Shaders are available because OpenGL 2.1 is supported.
                  
                  Is Modded: Definitely; Client brand changed to 'fml,forge'
                  Type: Client (map_client.txt)
                  Resource Packs: [OneCraft-1.8.zip]
                  Current Language: Français (France)
                  Profiler Position: N/A (disabled)
                  Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                  Anisotropic Filtering: Off (1)
                  

                  :::

                  Voila!!!

                  1 réponse Dernière réponse Répondre Citer 0
                  • AymericRedA Hors-ligne
                    AymericRed
                    dernière édition par

                    Il y a un problème à la fonction isSameKey, au for, le tableau de stacks à pas la bonne taille.

                    Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk

                    Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                    AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                    Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                    Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                    1 réponse Dernière réponse Répondre Citer 0
                    • Z Hors-ligne
                      ZephyrinGames
                      dernière édition par

                      merci mais comment devrais-je l’adapter??

                      1 réponse Dernière réponse Répondre Citer 0
                      • Z Hors-ligne
                        ZephyrinGames
                        dernière édition par

                        l’erreur ne vient pas de la je crash toujours:

                        le 1[exposant]er[/exposant]

                        :::

                        –-- Minecraft Crash Report ----
                        // Daisy, daisy...
                        
                        Time: 07/05/16 12:39
                        Description: Ticking block entity
                        
                        java.lang.ArrayIndexOutOfBoundsException: 2
                        at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                        at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                        at net.minecraft.world.World.updateEntities(World.java:2160)
                        at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                        at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                        at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                        at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                        
                        A detailed walkthrough of the error, its code path and all known details is as follows:
                        ---------------------------------------------------------------------------------------
                        
                        -- Head --
                        Stacktrace:
                        at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                        at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                        
                        -- Block entity being ticked --
                        Details:
                        Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                        Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                        Block data value: 0 / 0x0 / 0b0000
                        Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                        Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                        Actual block data value: 0 / 0x0 / 0b0000
                        Stacktrace:
                        at net.minecraft.world.World.updateEntities(World.java:2160)
                        at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                        
                        -- Affected level --
                        Details:
                        Level name: New World
                        All players: 1 total; [EntityPlayerMP['Player452'/200, l='New World', x=964,36, y=4,00, z=865,38]]
                        Chunk stats: ServerChunkCache: 271 Drop: 0
                        Level seed: -5452522370674857934
                        Level generator: ID 01 - flat, ver 0\. Features enabled: false
                        Level generator options:
                        Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                        Level time: 64257 game time, 64257 day time
                        Level dimension: 0
                        Level storage version: 0x04ABD - Anvil
                        Level weather: Rain time: 102739 (now: false), thunder time: 8325 (now: true)
                        Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                        Stacktrace:
                        at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                        at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                        at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                        at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                        
                        – System Details --
                        Details:
                        Minecraft Version: 1.7.10
                        Operating System: Windows 10 (amd64) version 10.0
                        Java Version: 1.8.0_91, Oracle Corporation
                        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                        Memory: 855397680 bytes (815 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                        JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                        FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                        States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                        UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                        UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                        UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                        UCHIJAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                        GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
                        Profiler Position: N/A (disabled)
                        Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                        Player Count: 1 / 8; [EntityPlayerMP['Player452'/200, l='New World', x=964,36, y=4,00, z=865,38]]
                        Type: Integrated Server (map_client.txt)
                        Is Modded: Definitely; Client brand changed to 'fml,forge'
                        

                        :::

                        et le 2[exposant]ème[/exposant]

                        –-- Minecraft Crash Report ----
                        // Don't do that.
                        
                        Time: 07/05/16 12:39
                        Description: Ticking block entity
                        
                        java.lang.ArrayIndexOutOfBoundsException: 2
                        at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                        at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                        at net.minecraft.world.World.updateEntities(World.java:2160)
                        at net.minecraft.client.Minecraft.runTick(Minecraft.java:2097)
                        at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1039)
                        at net.minecraft.client.Minecraft.run(Minecraft.java:962)
                        at net.minecraft.client.main.Main.main(Main.java:164)
                        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                        at java.lang.reflect.Method.invoke(Unknown Source)
                        at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                        at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                        at GradleStart.main(Unknown Source)
                        
                        A detailed walkthrough of the error, its code path and all known details is as follows:
                        ---------------------------------------------------------------------------------------
                        
                        -- Head --
                        Stacktrace:
                        at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                        at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                        at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                        
                        -- Block entity being ticked --
                        Details:
                        Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                        Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                        Block data value: 0 / 0x0 / 0b0000
                        Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                        Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                        Actual block data value: 0 / 0x0 / 0b0000
                        Stacktrace:
                        at net.minecraft.world.World.updateEntities(World.java:2160)
                        
                        -- Affected level --
                        Details:
                        Level name: MpServer
                        All players: 1 total; [EntityClientPlayerMP['Player452'/200, l='MpServer', x=964,36, y=5,62, z=865,38]]
                        Chunk stats: MultiplayerChunkCache: 225, 225
                        Level seed: 0
                        Level generator: ID 01 - flat, ver 0\. Features enabled: false
                        Level generator options:
                        Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                        Level time: 64254 game time, 64254 day time
                        Level dimension: 0
                        Level storage version: 0x00000 - Unknown?
                        Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                        Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                        Forced entities: 75 total; [EntitySheep['Mouton'/129, l='MpServer', x=996,13, y=4,00, z=825,91], EntitySheep['Mouton'/130, l='MpServer', x=1002,13, y=4,00, z=839,78], EntityCow['Vache'/131, l='MpServer', x=993,34, y=4,00, z=837,78], EntityCow['Vache'/132, l='MpServer', x=1006,06, y=4,00, z=838,31], EntityCow['Vache'/133, l='MpServer', x=1000,19, y=4,00, z=833,78], EntitySheep['Mouton'/134, l='MpServer', x=997,84, y=4,00, z=862,69], EntitySheep['Mouton'/135, l='MpServer', x=996,78, y=4,00, z=856,22], EntitySheep['Mouton'/136, l='MpServer', x=1005,13, y=4,00, z=878,09], EntitySheep['Mouton'/137, l='MpServer', x=996,22, y=4,00, z=937,66], EntitySheep['Mouton'/143, l='MpServer', x=1009,06, y=4,00, z=846,03], EntityCow['Vache'/144, l='MpServer', x=1016,75, y=4,00, z=833,22], EntitySheep['Mouton'/145, l='MpServer', x=1028,91, y=4,00, z=921,91], EntitySheep['Mouton'/146, l='MpServer', x=1023,09, y=4,00, z=928,84], EntitySheep['Mouton'/156, l='MpServer', x=1033,88, y=4,00, z=793,75], EntityChicken['Poule'/157, l='MpServer', x=1035,41, y=4,00, z=803,53], EntityChicken['Poule'/158, l='MpServer', x=1026,56, y=4,00, z=879,47], EntityChicken['Poule'/159, l='MpServer', x=1026,56, y=4,00, z=876,59], EntityChicken['Poule'/160, l='MpServer', x=1037,63, y=4,00, z=907,53], EntityHorse['Cheval'/41, l='MpServer', x=893,50, y=4,00, z=804,06], EntityChicken['Poule'/42, l='MpServer', x=884,44, y=4,00, z=806,53], EntityChicken['Poule'/43, l='MpServer', x=891,53, y=4,00, z=803,59], EntityPig['Cochon'/171, l='MpServer', x=1043,97, y=4,00, z=929,03], EntityPig['Cochon'/44, l='MpServer', x=885,97, y=4,00, z=808,97], EntityPig['Cochon'/48, l='MpServer', x=892,50, y=4,00, z=836,97], EntityCow['Vache'/49, l='MpServer', x=886,22, y=4,00, z=833,69], EntityPig['Cochon'/50, l='MpServer', x=895,84, y=4,00, z=855,25], EntityChicken['Poule'/51, l='MpServer', x=895,38, y=4,00, z=843,63], EntityHorse['Cheval'/52, l='MpServer', x=884,38, y=4,00, z=848,84], EntityChicken['Poule'/55, l='MpServer', x=886,38, y=4,00, z=893,59], EntityCow['Vache'/56, l='MpServer', x=884,72, y=4,00, z=896,75], EntityPig['Cochon'/61, l='MpServer', x=899,91, y=4,00, z=799,94], EntitySheep['Mouton'/62, l='MpServer', x=908,50, y=4,00, z=786,25], EntityPig['Cochon'/63, l='MpServer', x=904,19, y=4,00, z=811,16], EntityPig['Cochon'/64, l='MpServer', x=908,97, y=4,00, z=824,06], EntityChicken['Poule'/65, l='MpServer', x=897,53, y=4,00, z=836,47], EntityChicken['Poule'/66, l='MpServer', x=908,13, y=4,00, z=862,78], EntityChicken['Poule'/67, l='MpServer', x=913,44, y=4,00, z=873,41], EntityCow['Vache'/68, l='MpServer', x=897,88, y=4,00, z=905,94], EntityChicken['Poule'/70, l='MpServer', x=914,56, y=4,00, z=810,56], EntityPig['Cochon'/71, l='MpServer', x=922,13, y=4,00, z=811,97], EntityChicken['Poule'/72, l='MpServer', x=927,47, y=4,00, z=817,41], EntityClientPlayerMP['Player452'/200, l='MpServer', x=964,36, y=5,62, z=865,38], EntityHorse['Cheval'/73, l='MpServer', x=916,09, y=4,00, z=816,97], EntityPig['Cochon'/74, l='MpServer', x=927,75, y=4,00, z=835,44], EntityChicken['Poule'/75, l='MpServer', x=926,47, y=4,00, z=837,53], EntitySheep['Mouton'/76, l='MpServer', x=921,25, y=4,00, z=852,63], EntityChicken['Poule'/77, l='MpServer', x=923,41, y=4,00, z=853,41], EntityChicken['Poule'/78, l='MpServer', x=922,66, y=4,00, z=848,47], EntityPig['Cochon'/79, l='MpServer', x=919,94, y=4,00, z=883,88], EntityChicken['Poule'/80, l='MpServer', x=928,41, y=4,00, z=795,41], EntityChicken['Poule'/81, l='MpServer', x=935,59, y=4,00, z=807,63], EntityChicken['Poule'/82, l='MpServer', x=938,47, y=4,00, z=809,63], EntityPig['Cochon'/83, l='MpServer', x=932,22, y=4,00, z=893,84], EntityChicken['Poule'/84, l='MpServer', x=925,59, y=4,00, z=895,66], EntitySheep['Mouton'/87, l='MpServer', x=943,97, y=4,00, z=789,94], EntityChicken['Poule'/88, l='MpServer', x=951,53, y=4,00, z=932,47], EntityPig['Cochon'/89, l='MpServer', x=948,75, y=4,00, z=943,06], EntityPig['Cochon'/96, l='MpServer', x=971,53, y=4,00, z=796,81], EntityPig['Cochon'/97, l='MpServer', x=961,88, y=4,00, z=788,97], EntityPig['Cochon'/98, l='MpServer', x=961,16, y=4,00, z=924,41], EntitySheep['Mouton'/99, l='MpServer', x=972,13, y=4,00, z=912,94], EntityPig['Cochon'/100, l='MpServer', x=974,38, y=4,00, z=941,81], EntitySheep['Mouton'/101, l='MpServer', x=962,16, y=4,00, z=937,94], EntityChicken['Poule'/102, l='MpServer', x=966,41, y=4,00, z=929,41], EntitySheep['Mouton'/110, l='MpServer', x=982,84, y=4,00, z=817,72], EntitySheep['Mouton'/111, l='MpServer', x=985,38, y=4,00, z=839,75], EntitySheep['Mouton'/112, l='MpServer', x=965,63, y=4,00, z=859,19], EntitySheep['Mouton'/113, l='MpServer', x=978,81, y=4,00, z=911,47], EntityChicken['Poule'/114, l='MpServer', x=980,72, y=4,00, z=923,38], EntityChicken['Poule'/115, l='MpServer', x=985,25, y=4,00, z=939,19], EntitySheep['Mouton'/116, l='MpServer', x=987,22, y=4,00, z=942,19], EntityPig['Cochon'/117, l='MpServer', x=983,13, y=4,00, z=928,94], EntityPig['Cochon'/118, l='MpServer', x=981,81, y=4,00, z=943,13], EntitySheep['Mouton'/121, l='MpServer', x=986,50, y=4,00, z=939,22], EntityPig['Cochon'/127, l='MpServer', x=1001,66, y=4,00, z=790,19]]
                        Retry entities: 0 total; []
                        Server brand: fml,forge
                        Server type: Integrated singleplayer server
                        Stacktrace:
                        at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)
                        at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566)
                        at net.minecraft.client.Minecraft.run(Minecraft.java:984)
                        at net.minecraft.client.main.Main.main(Main.java:164)
                        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                        at java.lang.reflect.Method.invoke(Unknown Source)
                        at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                        at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                        at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                        at GradleStart.main(Unknown Source)
                        
                        – System Details --
                        Details:
                        Minecraft Version: 1.7.10
                        Operating System: Windows 10 (amd64) version 10.0
                        Java Version: 1.8.0_91, Oracle Corporation
                        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                        Memory: 856792728 bytes (817 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                        JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                        FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                        States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                        UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                        UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                        UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                        UCHIJAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                        GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4248' Renderer: 'Intel(R) HD Graphics'
                        Launched Version: 1.7.10
                        LWJGL: 2.9.1
                        OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.15.4248, Intel
                        GL Caps: Using GL 1.3 multitexturing.
                        Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                        Anisotropic filtering is supported and maximum anisotropy is 16.
                        Shaders are available because OpenGL 2.1 is supported.
                        
                        Is Modded: Definitely; Client brand changed to 'fml,forge'
                        Type: Client (map_client.txt)
                        Resource Packs: [OneCraft-1.8.zip]
                        Current Language: Français (France)
                        Profiler Position: N/A (disabled)
                        Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                        Anisotropic Filtering: Off (1)
                        

                        Voila je vous ai renvoyé les crash reports si ca peut vous aider!!

                        1 réponse Dernière réponse Répondre Citer 0
                        • robin4002R Hors-ligne
                          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                          dernière édition par

                          Le problème est toujours le même.
                          Un ArrayIndexOutOfBoundsException ce n’est pas compliqué à corriger.

                          1 réponse Dernière réponse Répondre Citer 0
                          • Z Hors-ligne
                            ZephyrinGames
                            dernière édition par

                            je sais pas comment faire y a t-il un tuto sur le site qui explique comment le corriger ou pouvez-vous m’aider???

                            1 réponse Dernière réponse Répondre Citer 0
                            • robin4002R Hors-ligne
                              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                              dernière édition par

                              Google -> ArrayIndexOutOfBoundsException
                              Un peu d’autonomie …
                              C’est de la programmation Java. Faut connaitre les bases pour pouvoir coder.

                              1 réponse Dernière réponse Répondre Citer 0
                              • Z Hors-ligne
                                ZephyrinGames
                                dernière édition par

                                Tkt je connais un peu les bases c’est juste que je débute et mon problème est fix!!!

                                1 réponse Dernière réponse Répondre Citer 0
                                • MinantcraftM Hors-ligne
                                  Minantcraft
                                  dernière édition par

                                  Super TUTO!

                                  Minantcraft ;)

                                  >! Binary Dimension
                                  [url=https://minecraft.cu…

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • FolganskyF Hors-ligne
                                    Folgansky Correcteurs
                                    dernière édition par

                                    Plop les gens,
                                    J’ai fais deux machines à 3slots grâce à ce tuto bien réalisé.

                                    Mais maintenant que j’essaie de faire une machine à un slot et une pourvu de deux slots, j’ai un crash identique dans les deux cas:

                                    –-- Minecraft Crash Report ----
                                    // I blame Dinnerbone.
                                    
                                    Time: 22/06/16 17:41
                                    Description: Ticking memory connection
                                    
                                    java.lang.ArrayIndexOutOfBoundsException: 3
                                    at fr.powergame.modpg2.client.TileEntitySechoir.getStackInSlot(TileEntitySechoir.java:38)
                                    at net.minecraft.inventory.Slot.getStack(Slot.java:88)
                                    at net.minecraft.inventory.Container.getInventory(Container.java:67)
                                    at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53)
                                    at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88)
                                    at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
                                    at fr.powergame.modpg2.common.BlockSechoir.onBlockActivated(BlockSechoir.java:46)
                                    at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
                                    at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
                                    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
                                    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
                                    at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
                                    at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
                                    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
                                    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                    
                                    A detailed walkthrough of the error, its code path and all known details is as follows:
                                    ---------------------------------------------------------------------------------------
                                    
                                    -- Head --
                                    Stacktrace:
                                    at fr.powergame.modpg2.client.TileEntitySechoir.getStackInSlot(TileEntitySechoir.java:38)
                                    at net.minecraft.inventory.Slot.getStack(Slot.java:88)
                                    at net.minecraft.inventory.Container.getInventory(Container.java:67)
                                    at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53)
                                    at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88)
                                    at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
                                    at fr.powergame.modpg2.common.BlockSechoir.onBlockActivated(BlockSechoir.java:46)
                                    at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
                                    at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
                                    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
                                    at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
                                    at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
                                    
                                    -- Ticking connection --
                                    Details:
                                    Connection: net.minecraft.network.NetworkManager@13f82374
                                    Stacktrace:
                                    at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
                                    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
                                    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                    

                                    Du coup voici la classe du tileEntity pour la machine mono-slot, les tableaux etc, ça me passe encore au dessus =/

                                    package fr.powergame.modpg2.client;
                                    
                                    import cpw.mods.fml.relauncher.Side;
                                    import cpw.mods.fml.relauncher.SideOnly;
                                    import fr.powergame.modpg2.common.AlambicRecipes;
                                    import net.minecraft.entity.player.EntityPlayer;
                                    import net.minecraft.inventory.IInventory;
                                    import net.minecraft.item.ItemStack;
                                    import net.minecraft.nbt.NBTTagCompound;
                                    import net.minecraft.nbt.NBTTagList;
                                    import net.minecraft.network.NetworkManager;
                                    import net.minecraft.network.Packet;
                                    import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
                                    import net.minecraft.tileentity.TileEntity;
                                    
                                    public class TileEntitySechoir extends TileEntity implements IInventory
                                    {
                                        private byte direction;
                                        private ItemStack[] contents = new ItemStack[3];
                                        private int workingTime = 0;
                                        private int workingTimeNeeded = 200;
                                    
                                        @SideOnly(Side.CLIENT)
                                        public int getCookProgress()
                                        {
                                            return this.workingTime * 41 / this.workingTimeNeeded;
                                        }
                                    
                                        @Override
                                        public int getSizeInventory()
                                        {
                                            return this.contents.length;
                                        }
                                    
                                        @Override
                                        public ItemStack getStackInSlot(int slotIndex)
                                        {
                                            return this.contents[slotIndex];
                                        }
                                    
                                        public ItemStack decrStackSize(int slotIndex, int amount)
                                        {
                                             if (this.contents[slotIndex] != null)
                                                {
                                                    ItemStack itemstack;
                                    
                                                    if (this.contents[slotIndex].stackSize <= amount)
                                                    {
                                                        itemstack = this.contents[slotIndex];
                                                        this.contents[slotIndex] = null;
                                                        this.markDirty();
                                                        return itemstack;
                                                    }
                                                    else
                                                    {
                                                        itemstack = this.contents[slotIndex].splitStack(amount);
                                    
                                                        if (this.contents[slotIndex].stackSize == 0)
                                                        {
                                                            this.contents[slotIndex] = null;
                                                        }
                                    
                                                        this.markDirty();
                                                        return itemstack;
                                                    }
                                                }
                                                else
                                                {
                                                    return null;
                                                }
                                        }
                                    
                                        @Override
                                        public ItemStack getStackInSlotOnClosing(int slotIndex)
                                        {
                                            if (this.contents[slotIndex] != null)
                                           {
                                               ItemStack itemstack = this.contents[slotIndex];
                                               this.contents[slotIndex] = null;
                                               return itemstack;
                                           }
                                           else
                                           {
                                               return null;
                                           }
                                        }
                                    
                                        @Override
                                        public void setInventorySlotContents(int slotIndex, ItemStack stack)
                                        {
                                            this.contents[slotIndex] = stack;
                                    
                                           if (stack != null && stack.stackSize > this.getInventoryStackLimit())
                                           {
                                               stack.stackSize = this.getInventoryStackLimit();
                                           }
                                    
                                           this.markDirty();
                                        }
                                    
                                        @Override
                                        public String getInventoryName()
                                        {
                                            return "tile.Sechoir";
                                        }
                                    
                                        @Override
                                        public boolean hasCustomInventoryName()
                                        {
                                            return false;
                                        }
                                    
                                        @Override
                                        public int getInventoryStackLimit()
                                        {
                                            return 64;
                                        }
                                    
                                        @Override
                                        public boolean isUseableByPlayer(EntityPlayer player)
                                        {
                                            return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false :
                                            player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                                        }
                                    
                                        @Override
                                        public void openInventory()
                                        {
                                        }
                                    
                                        @Override
                                        public void closeInventory()
                                        {        
                                        }
                                    
                                        @Override
                                        public boolean isItemValidForSlot(int slot, ItemStack stack)
                                        {
                                            return slot == 1 ? false : true;
                                        }
                                    
                                        public boolean isBurning()
                                        {
                                            return this.workingTime > 0;
                                        }
                                    
                                        private boolean canSmelt()
                                        {
                                            if (this.contents[0] == null)
                                            {
                                                return false;
                                            }
                                            else
                                            {
                                                ItemStack itemstack = AlambicRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0]});
                                                if (itemstack == null) return false;
                                                if (this.contents[1] == null) return true;
                                                if (!this.contents[1].isItemEqual(itemstack)) return false;
                                                int result = contents[1].stackSize + itemstack.stackSize;
                                                return result <= getInventoryStackLimit() && result <= this.contents[1].getMaxStackSize();
                                            }
                                        }
                                    
                                        public void updateEntity()
                                        {
                                            if(this.isBurning() && this.canSmelt())
                                            {
                                                ++this.workingTime;
                                            }
                                            if(this.canSmelt() && !this.isBurning())
                                            {
                                                this.workingTime = 1;
                                            }
                                            if(this.canSmelt() && this.workingTime == this.workingTimeNeeded)
                                            {
                                                this.smeltItem();
                                                this.workingTime = 0;
                                            }
                                            if(!this.canSmelt())
                                            {
                                                this.workingTime= 0;
                                            }
                                        }
                                    
                                        public void smeltItem()
                                        {
                                            if (this.canSmelt())
                                            {
                                                ItemStack itemstack = AlambicRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0]});
                                                 if (this.contents[1] == null)
                                                 {
                                                      this.contents[1] = itemstack.copy();
                                                 }
                                                 else if (this.contents[1].getItem() == itemstack.getItem())
                                                 {
                                                      this.contents[1].stackSize += itemstack.stackSize;
                                                 }
                                    
                                                 –this.contents[0].stackSize;
                                    
                                                 if (this.contents[0].stackSize <= 0)
                                                 {
                                                     this.contents[0] = null;
                                                 }
                                            }
                                        }
                                    
                                        @Override
                                        public void writeToNBT(NBTTagCompound compound)
                                        {
                                            super.writeToNBT(compound);
                                            NBTTagList nbttaglist = new NBTTagList();
                                    
                                            for (int i = 0; i < this.contents.length; ++i)
                                            {
                                                if (this.contents* != null)
                                                {
                                                    NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                                                    nbttagcompound1.setByte("Slot", (byte)i);
                                                    this.contents*.writeToNBT(nbttagcompound1);
                                                    nbttaglist.appendTag(nbttagcompound1);
                                                }
                                            }
                                    
                                            compound.setTag("Items", nbttaglist);
                                            compound.setShort("workingTime",(short)this.workingTime);
                                            compound.setShort("workingTimeNeeded", (short)this.workingTimeNeeded);
                                            compound.setByte("Direction", this.direction);
                                        }
                                    
                                        @Override
                                        public void readFromNBT(NBTTagCompound compound)
                                        {
                                            super.readFromNBT(compound);
                                    
                                            NBTTagList nbttaglist = compound.getTagList("Items", 10);
                                            this.contents = new ItemStack[this.getSizeInventory()];
                                    
                                            for (int i = 0; i < nbttaglist.tagCount(); ++i)
                                            {
                                                NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
                                                int j = nbttagcompound1.getByte("Slot") & 255;
                                    
                                                if (j >= 0 && j < this.contents.length)
                                                {
                                                    this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
                                                }
                                            }
                                    
                                            this.workingTime = compound.getShort("workingTime");
                                            this.workingTimeNeeded = compound.getShort("workingTimeNeeded");
                                            this.direction = compound.getByte("Direction");
                                        }
                                    
                                        public byte getDirection()
                                        {
                                            return direction;
                                        }
                                    
                                        public void setDirection(byte direction)
                                        {
                                            this.direction = direction;
                                            this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
                                        }
                                    
                                        public Packet getDescriptionPacket()
                                        {
                                            NBTTagCompound nbttagcompound = new NBTTagCompound();
                                            this.writeToNBT(nbttagcompound);
                                            return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbttagcompound);
                                        }
                                    
                                        public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
                                        {
                                            this.readFromNBT(pkt.func_148857_g());
                                            this.worldObj.markBlockRangeForRenderUpdate(this.xCoord, this.yCoord, this.zCoord, this.xCoord, this.yCoord, this.zCoord);
                                        }
                                    }
                                    

                                    Qu’est ce que j’ai oublié de modifier pour parvenir à un bloc fonctionnel, svp?

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • SCAREXS Hors-ligne
                                      SCAREX
                                      dernière édition par

                                      private ItemStack[] contents = new ItemStack[3]; -> à changer en fonction du nombre de slots et il faut aussi modifier le Container

                                      Site web contenant mes scripts : http://SCAREXgaming.github.io

                                      Pas de demandes de support par MP ni par skype SVP.
                                      Je n'accepte sur skype que l…

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • FolganskyF Hors-ligne
                                        Folgansky Correcteurs
                                        dernière édition par

                                        J’ai mis à 2, ça crash aussi.  (Le trois est un fail, j’ai fais des tests et j’ai laissé cette valeur pour voir un peu de mon côté mais bon)

                                        Edit: Voici le container

                                        package fr.powergame.modpg2.common;
                                        
                                        import fr.powergame.modpg2.client.TileEntitySechoir;
                                        import net.minecraft.entity.player.EntityPlayer;
                                        import net.minecraft.entity.player.InventoryPlayer;
                                        import net.minecraft.inventory.Container;
                                        import net.minecraft.inventory.Slot;
                                        import net.minecraft.item.ItemStack;
                                        
                                        public class SechoirContainer extends Container
                                        {
                                            private TileEntitySechoir tileSechoir;
                                        
                                            public SechoirContainer(TileEntitySechoir tile, InventoryPlayer inventory)
                                            {
                                                this.tileSechoir = tile;
                                                this.addSlotToContainer(new Slot(tile, 1, 89, 29));
                                                this.addSlotToContainer(new SechoirSlotResult(tile, 3, 89, 89));
                                                this.bindPlayerInventory(inventory);    
                                            }
                                        
                                            @Override
                                            public boolean canInteractWith(EntityPlayer player)
                                            {
                                                return this.tileSechoir.isUseableByPlayer(player);
                                            }
                                        
                                            private void bindPlayerInventory(InventoryPlayer inventory)
                                            {
                                                int i;
                                                for(i = 0; i < 3; ++i)
                                                {
                                                    for(int j = 0; j < 9; ++j)
                                                    {
                                                        this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 17 + j * 18, 125 + i * 18));
                                                    }
                                                }
                                        
                                                for(i = 0; i < 9; ++i)
                                                {
                                                    this.addSlotToContainer(new Slot(inventory, i, 17 + i * 18, 183));
                                                }
                                            }
                                        
                                            public ItemStack transferStackInSlot(EntityPlayer player, int quantity)
                                            {
                                                ItemStack itemstack = null;
                                                Slot slot = (Slot)this.inventorySlots.get(quantity);
                                        
                                                if (slot != null && slot.getHasStack())
                                                {
                                                    ItemStack itemstack1 = slot.getStack();
                                                    itemstack = itemstack1.copy();
                                        
                                                    if (quantity < this.tileSechoir.getSizeInventory())
                                                    {
                                                        if (!this.mergeItemStack(itemstack1, this.tileSechoir.getSizeInventory(), this.inventorySlots.size(), true))
                                                        {
                                                            return null;
                                                        }
                                                    }
                                                    else if (!this.mergeItemStack(itemstack1, 0, this.tileSechoir.getSizeInventory(), false))
                                                    {
                                                        return null;
                                                    }
                                        
                                                    if (itemstack1.stackSize == 0)
                                                    {
                                                        slot.putStack((ItemStack)null);
                                                    }
                                                    else
                                                    {
                                                        slot.onSlotChanged();
                                                    }
                                                }
                                        
                                                return itemstack;
                                            }
                                        
                                            public void onContainerClosed(EntityPlayer player)
                                            {
                                                super.onContainerClosed(player);
                                                this.tileSechoir.closeInventory();
                                            }
                                        }
                                        
                                        
                                        1 réponse Dernière réponse Répondre Citer 0
                                        • BrokenSwingB Hors-ligne
                                          BrokenSwing Moddeurs confirmés Rédacteurs
                                          dernière édition par

                                          Essai de mettre ça comme constructeur dans ton container

                                          
                                          public SechoirContainer(TileEntitySechoir tile, InventoryPlayer inventory)
                                             {
                                                 this.tileSechoir = tile;
                                                 this.addSlotToContainer(new Slot(tile, 0, 89, 29));
                                                 this.addSlotToContainer(new SechoirSlotResult(tile, 1, 89, 89));
                                                 this.bindPlayerInventory(inventory);    
                                             }
                                          
                                          
                                          1 réponse Dernière réponse Répondre Citer 0
                                          • FolganskyF Hors-ligne
                                            Folgansky Correcteurs
                                            dernière édition par

                                            Ah oui, j’avais bêtement supprimé les autres lignes sans réaliser ce que ces paramètres représentaient.

                                            Mais ça “crash” toujours, en fait ça  fait “terminated” la connexion.
                                            Peut-être mon GUIHandler qui n’est pas bon, j’ai eu des hésitations en ajoutant les nouveaux GUI:

                                            package fr.powergame.modpg2.common;
                                            
                                            import cpw.mods.fml.common.network.IGuiHandler;
                                            import fr.powergame.modpg2.client.TileEntityAlambic;
                                            import fr.powergame.modpg2.client.TileEntityEntubeuse;
                                            import fr.powergame.modpg2.client.TileEntitySechoir;
                                            import net.minecraft.entity.player.EntityPlayer;
                                            import net.minecraft.tileentity.TileEntity;
                                            import net.minecraft.world.World;
                                            
                                            public class GuiHandler implements IGuiHandler
                                            {
                                                @Override
                                                public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                                                {
                                                    TileEntity tile = world.getTileEntity(x, y, z);
                                            
                                                    if(tile instanceof TileEntityAlambic)
                                                    {
                                                        return new AlambicContainer((TileEntityAlambic)tile, player.inventory);
                                                    }
                                                    if(tile instanceof TileEntitySechoir)
                                                    {
                                                        return new SechoirContainer((TileEntitySechoir)tile, player.inventory);
                                                    }
                                                    if(tile instanceof TileEntityEntubeuse)
                                                    {
                                                        return new EntubeuseContainer((TileEntityEntubeuse)tile, player.inventory);
                                                    }
                                                    return null;
                                                }
                                            
                                                @Override
                                                public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                                                {
                                                    TileEntity tile = world.getTileEntity(x, y, z);
                                            
                                                    if(tile instanceof TileEntityAlambic)
                                                    {
                                                        return new AlambicGUI((TileEntityAlambic)tile, player.inventory);
                                                    }
                                                    if(tile instanceof TileEntitySechoir)
                                                    {
                                                        return new SechoirContainer((TileEntitySechoir)tile, player.inventory);
                                                    }
                                                    if(tile instanceof TileEntityEntubeuse)
                                                    {
                                                        return new EntubeuseContainer((TileEntityEntubeuse)tile, player.inventory);
                                                    }
                                                    return null;
                                                }
                                            }
                                            

                                            edit: sachant que je mets “0” pour les trois blocs:

                                            public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitx, float hity, float hitz)
                                                {
                                                    if (world.isRemote)
                                                    {
                                                        return true;
                                                    }
                                                    else
                                                    {
                                                        player.openGui(ModPg2.instance, 0, world, x, y, z);
                                                        return true;
                                                    }
                                                }
                                            

                                            Ps: je sais que mes noms de classes devraient être en anglais, mais c’est un mod qui ne sera pas redistribué ou autre, ça vous pique simplement un peu les yeux sur le forum 😃

                                            1 réponse Dernière réponse Répondre Citer 0
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