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    Créer un bloc type four (machine)

    Planifier Épinglé Verrouillé Déplacé Les interfaces (GUI) et les container
    1.7.10
    236 Messages 39 Publieurs 69.0k Vues 15 Watching
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    • AymericRedA Hors-ligne
      AymericRed
      dernière édition par

      Tes recettes ne s’enregistrent pas ? Quand tu met tous les items qu’il faut elle ne se lance pas ? Montre ton tileentity, c’est possible que ce soit lui la cause du problème.

      Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

      AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

      Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
      Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

      1 réponse Dernière réponse Répondre Citer 0
      • Z Hors-ligne
        ZephyrinGames
        dernière édition par

        ok,

        La classe du TileEntity:

        :::

        package fr.modchelou.tiles;
        
        import cpw.mods.fml.relauncher.Side;
        import cpw.mods.fml.relauncher.SideOnly;
        import fr.modchelou.recipes.EuropiumMachineRecipes;
        import net.minecraft.entity.player.EntityPlayer;
        import net.minecraft.inventory.IInventory;
        import net.minecraft.item.ItemStack;
        import net.minecraft.nbt.NBTTagCompound;
        import net.minecraft.nbt.NBTTagList;
        import net.minecraft.tileentity.TileEntity;
        
        public class TileEntityEuropiumMachine extends TileEntity implements IInventory
        {
            private ItemStack[] contents = new ItemStack[6];
            private int workingTime = 0;
            private int TimeNeeded = 200;
        
            @Override
            public void readFromNBT(NBTTagCompound compound)
            {
                super.readFromNBT(compound);
        
                NBTTagList nbttaglist = compound.getTagList("Items", 10);
                this.contents = new ItemStack[this.getSizeInventory()];
                for (int i = 0; i < nbttaglist.tagCount(); ++i)
                        {
                            NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
                            int j = nbttagcompound1.getByte("Slot") & 255;
        
                            if (j >= 0 && j < this.contents.length)
                            {
                                this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
                            }
                        }
        
                        this.workingTime = compound.getShort("workingTime");
                        this.TimeNeeded = compound.getShort("TimeNeeded");
                    }
        
                   @Override
                   public int getSizeInventory()
                   {
                       return this.contents.length;
                   }
        
                   @Override
                   public ItemStack getStackInSlot(int slotIndex)
                   {
                       return this.contents[slotIndex];
                   }
        
                   @Override
                   public ItemStack decrStackSize(int slotIndex, int amount) {
                        if (this.contents[slotIndex] != null)
                           {
                               ItemStack itemstack;
        
                               if (this.contents[slotIndex].stackSize <= amount)
                               {
                                   itemstack = this.contents[slotIndex];
                                   this.contents[slotIndex] = null;
                                   this.markDirty();
                                   return itemstack;
                               }
                               else
                               {
                                   itemstack = this.contents[slotIndex].splitStack(amount);
        
                                   if (this.contents[slotIndex].stackSize == 0)
                                   {
                                       this.contents[slotIndex] = null;
                                   }
        
                                   this.markDirty();
                                   return itemstack;
                               }
                           }
                           else
                           {
                               return null;
                           }
                   }
        
                 @Override
                    public ItemStack getStackInSlotOnClosing(int slotIndex) {
                        if (this.contents[slotIndex] != null)
                        {
                            ItemStack itemstack = this.contents[slotIndex];
                            this.contents[slotIndex] = null;
                            return itemstack;
                        }
                        else
                        {
                            return null;
                        }
                   }
        
                @Override
                   public void setInventorySlotContents(int slotIndex, ItemStack stack) {
                      this.contents[slotIndex] = stack;
        
                        if (stack != null && stack.stackSize > this.getInventoryStackLimit())
                        {
                            stack.stackSize = this.getInventoryStackLimit();
                        }
        
                        this.markDirty();
                   }
        
                @Override
                   public String getInventoryName()
                   {
                       return "tile.EuropiumMachine";
                   }
        
                @Override
                   public boolean hasCustomInventoryName()
                   {
                       return false;
                   }
        
                @Override
                   public int getInventoryStackLimit()
                   {
                       return 64;
                   }
        
                @Override
                   public boolean isUseableByPlayer(EntityPlayer player)
                   {
                       return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                   }
        
                @Override
                   public void openInventory()
                   {
        
                   }
        
                @Override
                   public void closeInventory()
                   {
        
                   }
        
                @Override
                   public boolean isItemValidForSlot(int slot, ItemStack stack)
                   {
                       return slot == 3 ? false : true;    
                   }
        
                   public boolean isBurning()
                    {
                       return this.workingTime > 0;
                   }
        
                   private boolean canSmelt()
                    {
                        if (this.contents[0] == null || this.contents[1] == null || this.contents[2] == null || this.contents[3] == null || this.contents[4] == null || this.contents[5] == null)
                        {
                            return false;
                        }
                        else
                        {
                            ItemStack itemstack = EuropiumMachineRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0], this.contents[1], this.contents[2], this.contents[3], this.contents[4], this.contents[5]}); //Il y a une erreur ici, c'est normal, on y vient après (c'est pour les recettes)
                            if (itemstack == null) return false;
                            if (this.contents[5] == null) return true;
                            if (!this.contents[5].isItemEqual(itemstack)) return false;
                            int result = contents[5].stackSize + itemstack.stackSize;
                            return result <= getInventoryStackLimit() && result <= this.contents[5].getMaxStackSize();
                        }
                    }
        
                   public void updateEntity()
                    {
                       if(this.isBurning() && this.canSmelt())
                       {
                               ++this.workingTime;
                       }
                       if(this.canSmelt() && !this.isBurning())
                       {
                           this.workingTime = 1;
                       }
                       if(this.canSmelt() && this.workingTime == this.TimeNeeded)
                       {
                           this.smeltItem();
                           this.workingTime = 0;
                       }
                        if(!this.canSmelt())
                        {
                                   this.workingTime= 0;
                        }
                    }
        
                   public void smeltItem()
                    {
                        if (this.canSmelt())
                        {
                            ItemStack itemstack = EuropiumMachineRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0], this.contents[1], this.contents[2], this.contents[3], this.contents[4], this.contents[5]}); //On récupère l'output de la recette
                             if (this.contents[5] == null)
                             {
                                      this.contents[5] = itemstack.copy();
                             }
                             else if (this.contents[5].getItem() == itemstack.getItem())
                             {
                                      this.contents[5].stackSize += itemstack.stackSize;
                             }
        
                             –this.contents[0].stackSize;
                             –this.contents[1].stackSize;
                             –this.contents[2].stackSize;
                             –this.contents[3].stackSize;
                             –this.contents[4].stackSize;
        
                             if (this.contents[0].stackSize <= 0)
                             {
                                 this.contents[0] = null;
                             }
                             if (this.contents[1].stackSize <= 0)
                             {
                                 this.contents[1] = null;
                             }
                             if (this.contents[2].stackSize <= 0)
                             {
                                 this.contents[2] = null;
                             }
                             if (this.contents[3].stackSize <= 0)
                             {
                                 this.contents[3] = null;
                             }
                             if (this.contents[4].stackSize <= 0)
                             {
                                 this.contents[4] = null;
                             }
        
                        }
                    }
                @SideOnly(Side.CLIENT)
                public int getCookProgress()
                {
                    return this.workingTime * 16 / this.TimeNeeded;
                }
        
        }
        

        :::

        Et voila ma classe du tileEntity

        1 réponse Dernière réponse Répondre Citer 0
        • AymericRedA Hors-ligne
          AymericRed
          dernière édition par

          “//Il y a une erreur ici, c’est normal, on y vient après (c’est pour les recettes)” bah il vaut mieux  voir ça maintenant, parce que logiquement, si tes recettes marchent pas, c’est normal que la barre de progression ne monte pas, donc je regarde.
          EDIT : c’est quoi l’erreur ?

          Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

          AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

          Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
          Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

          1 réponse Dernière réponse Répondre Citer 0
          • Z Hors-ligne
            ZephyrinGames
            dernière édition par

            @‘AymericRed’:

            “//Il y a une erreur ici, c’est normal, on y vient après (c’est pour les recettes)” bah il vaut mieux  voir ça maintenant, parce que logiquement, si tes recettes marchent pas, c’est normal que la barre de progression ne monte pas, donc je regarde.
            EDIT : c’est quoi l’erreur ?

            "//Il y a une erreur ici, c’est normal, on y vient après (c’est pour les recettes)"vient du Ctrl-C/Ctrl-V du tuto (peu de temps)

            et l’erreur vient du fait que quand je met mes items pour la recette, il ne se passe rien!!!
            Aidez-moi svp

            1 réponse Dernière réponse Répondre Citer 0
            • robin4002R Hors-ligne
              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
              dernière édition par

              Dans la fonction public void smeltItem()
              Juste avant if(this.canSmelt()) …
              Ajoutes :
              System.out.println(this.canSmelt()));
              et regardes dans la console s’il affiche true ou false.
              S’il affiche false il y a un problème avec la fonction canSmelt
              S’il affiche true le problème est surement dans smeltItem
              S’il n’affiche rien, ta fonction smeltItem n’est jamais appelé.

              1 réponse Dernière réponse Répondre Citer 0
              • Z Hors-ligne
                ZephyrinGames
                dernière édition par

                @‘robin4002’:

                Dans la fonction public void smeltItem()
                Juste avant if(this.canSmelt()) …
                Ajoutes :
                System.out.println(this.canSmelt()));
                et regardes dans la console s’il affiche true ou false.
                S’il affiche false il y a un problème avec la fonction canSmelt
                S’il affiche true le problème est surement dans smeltItem
                S’il n’affiche rien, ta fonction smeltItem n’est jamais appelé.

                Il n’affiche rien et en supplément je crash!!

                donc j’en déduis que ma fonction smeltItem n’est pas appelée mais comment l’appeler et surtout où???

                Merci d’avance pour m’avoir aidé!!

                1 réponse Dernière réponse Répondre Citer 0
                • robin4002R Hors-ligne
                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                  dernière édition par

                  Pourtant tu as bien la fonction updateEntity.
                  Tu peux envoyer le rapport de crash ?

                  1 réponse Dernière réponse Répondre Citer 0
                  • Z Hors-ligne
                    ZephyrinGames
                    dernière édition par

                    j’ai deux crash reports:

                    Le 1[exposant]er[/exposant]:

                    :::

                    –-- Minecraft Crash Report ----
                    // Surprise! Haha. Well, this is awkward.
                    
                    Time: 07/05/16 11:58
                    Description: Ticking block entity
                    
                    java.lang.ArrayIndexOutOfBoundsException: 2
                    at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                    at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                    at net.minecraft.world.World.updateEntities(World.java:2160)
                    at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                    
                    A detailed walkthrough of the error, its code path and all known details is as follows:
                    ---------------------------------------------------------------------------------------
                    
                    -- Head --
                    Stacktrace:
                    at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                    at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                    
                    -- Block entity being ticked --
                    Details:
                    Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                    Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                    Block data value: 0 / 0x0 / 0b0000
                    Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                    Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                    Actual block data value: 0 / 0x0 / 0b0000
                    Stacktrace:
                    at net.minecraft.world.World.updateEntities(World.java:2160)
                    at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                    
                    -- Affected level --
                    Details:
                    Level name: New World
                    All players: 1 total; [EntityPlayerMP['Player292'/540, l='New World', x=961,00, y=5,00, z=862,45]]
                    Chunk stats: ServerChunkCache: 625 Drop: 0
                    Level seed: -5452522370674857934
                    Level generator: ID 01 - flat, ver 0\. Features enabled: false
                    Level generator options:
                    Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                    Level time: 62548 game time, 62548 day time
                    Level dimension: 0
                    Level storage version: 0x04ABD - Anvil
                    Level weather: Rain time: 104448 (now: false), thunder time: 1030 (now: false)
                    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                    Stacktrace:
                    at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                    at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                    at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                    at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                    
                    – System Details --
                    Details:
                    Minecraft Version: 1.7.10
                    Operating System: Windows 10 (amd64) version 10.0
                    Java Version: 1.8.0_91, Oracle Corporation
                    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                    Memory: 891242040 bytes (849 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
                    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                    UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                    UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                    UCHIJAAAAAAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                    UCHIJAAAAAAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                    GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
                    Profiler Position: N/A (disabled)
                    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                    Player Count: 1 / 8; [EntityPlayerMP['Player292'/540, l='New World', x=961,00, y=5,00, z=862,45]]
                    Type: Integrated Server (map_client.txt)
                    Is Modded: Definitely; Client brand changed to 'fml,forge'
                    

                    :::

                    et le 2[exposant]ème[/exposant]:
                    :::

                    –-- Minecraft Crash Report ----
                    // Ooh. Shiny.
                    
                    Time: 07/05/16 11:58
                    Description: Ticking block entity
                    
                    java.lang.ArrayIndexOutOfBoundsException: 2
                    at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                    at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                    at net.minecraft.world.World.updateEntities(World.java:2160)
                    at net.minecraft.client.Minecraft.runTick(Minecraft.java:2097)
                    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1039)
                    at net.minecraft.client.Minecraft.run(Minecraft.java:962)
                    at net.minecraft.client.main.Main.main(Main.java:164)
                    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                    at java.lang.reflect.Method.invoke(Unknown Source)
                    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                    at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                    at GradleStart.main(Unknown Source)
                    
                    A detailed walkthrough of the error, its code path and all known details is as follows:
                    ---------------------------------------------------------------------------------------
                    
                    -- Head --
                    Stacktrace:
                    at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                    at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                    at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                    
                    -- Block entity being ticked --
                    Details:
                    Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                    Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                    Block data value: 0 / 0x0 / 0b0000
                    Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                    Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                    Actual block data value: 0 / 0x0 / 0b0000
                    Stacktrace:
                    at net.minecraft.world.World.updateEntities(World.java:2160)
                    
                    -- Affected level --
                    Details:
                    Level name: MpServer
                    All players: 1 total; [EntityClientPlayerMP['Player292'/540, l='MpServer', x=961,00, y=6,62, z=862,45]]
                    Chunk stats: MultiplayerChunkCache: 225, 225
                    Level seed: 0
                    Level generator: ID 01 - flat, ver 0\. Features enabled: false
                    Level generator options:
                    Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                    Level time: 62545 game time, 62545 day time
                    Level dimension: 0
                    Level storage version: 0x00000 - Unknown?
                    Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                    Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                    Forced entities: 74 total; [EntityHorse['Cheval'/384, l='MpServer', x=882,00, y=4,00, z=830,13], EntityPig['Cochon'/386, l='MpServer', x=882,44, y=4,00, z=817,84], EntityPig['Cochon'/388, l='MpServer', x=892,50, y=4,00, z=836,97], EntityCow['Vache'/389, l='MpServer', x=886,22, y=4,00, z=833,69], EntityPig['Cochon'/390, l='MpServer', x=895,84, y=4,00, z=855,25], EntityChicken['Poule'/391, l='MpServer', x=889,53, y=4,00, z=850,47], EntityHorse['Cheval'/392, l='MpServer', x=884,38, y=4,00, z=848,84], EntityPig['Cochon'/393, l='MpServer', x=882,13, y=4,00, z=862,88], EntityChicken['Poule'/394, l='MpServer', x=883,56, y=4,00, z=871,41], EntityChicken['Poule'/396, l='MpServer', x=886,38, y=4,00, z=893,59], EntityPig['Cochon'/401, l='MpServer', x=899,91, y=4,00, z=799,94], EntitySheep['Mouton'/402, l='MpServer', x=908,50, y=4,00, z=786,25], EntityPig['Cochon'/403, l='MpServer', x=904,19, y=4,00, z=811,16], EntityPig['Cochon'/404, l='MpServer', x=908,97, y=4,00, z=824,06], EntityChicken['Poule'/405, l='MpServer', x=897,53, y=4,00, z=836,47], EntityChicken['Poule'/406, l='MpServer', x=908,13, y=4,00, z=862,78], EntityChicken['Poule'/407, l='MpServer', x=908,47, y=4,00, z=864,47], EntityCow['Vache'/408, l='MpServer', x=897,88, y=4,00, z=905,94], EntityChicken['Poule'/410, l='MpServer', x=914,56, y=4,00, z=810,56], EntityPig['Cochon'/411, l='MpServer', x=922,13, y=4,00, z=811,97], EntityChicken['Poule'/412, l='MpServer', x=927,47, y=4,00, z=817,41], EntityClientPlayerMP['Player292'/540, l='MpServer', x=961,00, y=6,62, z=862,45], EntityHorse['Cheval'/413, l='MpServer', x=916,09, y=4,00, z=816,97], EntityPig['Cochon'/414, l='MpServer', x=927,75, y=4,00, z=835,44], EntityChicken['Poule'/415, l='MpServer', x=926,47, y=4,00, z=837,53], EntitySheep['Mouton'/416, l='MpServer', x=921,25, y=4,00, z=852,63], EntityChicken['Poule'/417, l='MpServer', x=920,59, y=4,00, z=849,44], EntityChicken['Poule'/418, l='MpServer', x=922,66, y=4,00, z=848,47], EntityPig['Cochon'/419, l='MpServer', x=919,94, y=4,00, z=883,88], EntityChicken['Poule'/420, l='MpServer', x=928,41, y=4,00, z=795,41], EntityChicken['Poule'/421, l='MpServer', x=935,59, y=4,00, z=807,63], EntityChicken['Poule'/422, l='MpServer', x=938,47, y=4,00, z=809,63], EntityPig['Cochon'/423, l='MpServer', x=929,09, y=4,00, z=886,22], EntityChicken['Poule'/424, l='MpServer', x=929,59, y=4,00, z=902,34], EntityChicken['Poule'/426, l='MpServer', x=951,53, y=4,00, z=932,47], EntityPig['Cochon'/434, l='MpServer', x=971,53, y=4,00, z=796,81], EntityPig['Cochon'/435, l='MpServer', x=961,88, y=4,00, z=788,97], EntitySheep['Mouton'/436, l='MpServer', x=953,19, y=4,00, z=798,81], EntityPig['Cochon'/437, l='MpServer', x=961,16, y=4,00, z=924,41], EntityPig['Cochon'/438, l='MpServer', x=974,38, y=4,00, z=941,81], EntitySheep['Mouton'/439, l='MpServer', x=962,16, y=4,00, z=937,94], EntityChicken['Poule'/441, l='MpServer', x=966,41, y=4,00, z=929,41], EntitySheep['Mouton'/449, l='MpServer', x=982,84, y=4,00, z=817,72], EntitySheep['Mouton'/450, l='MpServer', x=985,38, y=4,00, z=839,75], EntitySheep['Mouton'/451, l='MpServer', x=977,09, y=4,00, z=861,16], EntitySheep['Mouton'/452, l='MpServer', x=978,81, y=4,00, z=911,47], EntityChicken['Poule'/453, l='MpServer', x=980,72, y=4,00, z=923,38], EntitySheep['Mouton'/454, l='MpServer', x=972,13, y=4,00, z=912,94], EntityChicken['Poule'/455, l='MpServer', x=985,53, y=4,00, z=939,47], EntitySheep['Mouton'/456, l='MpServer', x=986,78, y=4,00, z=942,69], EntityPig['Cochon'/457, l='MpServer', x=983,13, y=4,00, z=928,94], EntityPig['Cochon'/467, l='MpServer', x=1001,66, y=4,00, z=790,19], EntityCow['Vache'/468, l='MpServer', x=999,72, y=4,00, z=785,69], EntitySheep['Mouton'/469, l='MpServer', x=996,13, y=4,00, z=825,91], EntitySheep['Mouton'/470, l='MpServer', x=1002,13, y=4,00, z=839,78], EntityCow['Vache'/471, l='MpServer', x=993,34, y=4,00, z=837,78], EntityCow['Vache'/472, l='MpServer', x=1006,06, y=4,00, z=838,31], EntityCow['Vache'/473, l='MpServer', x=1000,19, y=4,00, z=833,78], EntitySheep['Mouton'/474, l='MpServer', x=997,84, y=4,00, z=862,69], EntitySheep['Mouton'/475, l='MpServer', x=996,78, y=4,00, z=856,22], EntitySheep['Mouton'/476, l='MpServer', x=1005,13, y=4,00, z=878,09], EntitySheep['Mouton'/477, l='MpServer', x=1002,63, y=4,00, z=938,84], EntityCow['Vache'/483, l='MpServer', x=1016,75, y=4,00, z=833,22], EntitySheep['Mouton'/484, l='MpServer', x=1009,06, y=4,00, z=846,03], EntitySheep['Mouton'/485, l='MpServer', x=1023,09, y=4,00, z=928,84], EntitySheep['Mouton'/486, l='MpServer', x=1020,47, y=4,00, z=928,41], EntitySheep['Mouton'/496, l='MpServer', x=1033,88, y=4,00, z=793,75], EntityChicken['Poule'/497, l='MpServer', x=1030,59, y=4,00, z=804,41], EntityChicken['Poule'/498, l='MpServer', x=1026,56, y=4,00, z=879,47], EntityChicken['Poule'/499, l='MpServer', x=1026,56, y=4,00, z=876,59], EntityChicken['Poule'/507, l='MpServer', x=1037,63, y=4,00, z=907,53], EntityHorse['Cheval'/381, l='MpServer', x=893,50, y=4,00, z=804,06], EntityChicken['Poule'/382, l='MpServer', x=884,44, y=4,00, z=806,53], EntityChicken['Poule'/383, l='MpServer', x=891,53, y=4,00, z=803,59]]
                    Retry entities: 0 total; []
                    Server brand: fml,forge
                    Server type: Integrated singleplayer server
                    Stacktrace:
                    at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)
                    at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566)
                    at net.minecraft.client.Minecraft.run(Minecraft.java:984)
                    at net.minecraft.client.main.Main.main(Main.java:164)
                    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                    at java.lang.reflect.Method.invoke(Unknown Source)
                    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                    at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                    at GradleStart.main(Unknown Source)
                    
                    – System Details --
                    Details:
                    Minecraft Version: 1.7.10
                    Operating System: Windows 10 (amd64) version 10.0
                    Java Version: 1.8.0_91, Oracle Corporation
                    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                    Memory: 892860208 bytes (851 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                    JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                    IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
                    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                    UCHIJAAAAAAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                    UCHIJAAAAAAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                    UCHIJAAAAAAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                    UCHIJAAAAAAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                    GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4248' Renderer: 'Intel(R) HD Graphics'
                    Launched Version: 1.7.10
                    LWJGL: 2.9.1
                    OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.15.4248, Intel
                    GL Caps: Using GL 1.3 multitexturing.
                    Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                    Anisotropic filtering is supported and maximum anisotropy is 16.
                    Shaders are available because OpenGL 2.1 is supported.
                    
                    Is Modded: Definitely; Client brand changed to 'fml,forge'
                    Type: Client (map_client.txt)
                    Resource Packs: [OneCraft-1.8.zip]
                    Current Language: Français (France)
                    Profiler Position: N/A (disabled)
                    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                    Anisotropic Filtering: Off (1)
                    

                    :::

                    Voila!!!

                    1 réponse Dernière réponse Répondre Citer 0
                    • AymericRedA Hors-ligne
                      AymericRed
                      dernière édition par

                      Il y a un problème à la fonction isSameKey, au for, le tableau de stacks à pas la bonne taille.

                      Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk

                      Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                      AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                      Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                      Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                      1 réponse Dernière réponse Répondre Citer 0
                      • Z Hors-ligne
                        ZephyrinGames
                        dernière édition par

                        merci mais comment devrais-je l’adapter??

                        1 réponse Dernière réponse Répondre Citer 0
                        • Z Hors-ligne
                          ZephyrinGames
                          dernière édition par

                          l’erreur ne vient pas de la je crash toujours:

                          le 1[exposant]er[/exposant]

                          :::

                          –-- Minecraft Crash Report ----
                          // Daisy, daisy...
                          
                          Time: 07/05/16 12:39
                          Description: Ticking block entity
                          
                          java.lang.ArrayIndexOutOfBoundsException: 2
                          at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                          at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                          at net.minecraft.world.World.updateEntities(World.java:2160)
                          at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                          at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                          at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                          at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                          
                          A detailed walkthrough of the error, its code path and all known details is as follows:
                          ---------------------------------------------------------------------------------------
                          
                          -- Head --
                          Stacktrace:
                          at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                          at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                          
                          -- Block entity being ticked --
                          Details:
                          Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                          Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                          Block data value: 0 / 0x0 / 0b0000
                          Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                          Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                          Actual block data value: 0 / 0x0 / 0b0000
                          Stacktrace:
                          at net.minecraft.world.World.updateEntities(World.java:2160)
                          at net.minecraft.world.WorldServer.updateEntities(WorldServer.java:515)
                          
                          -- Affected level --
                          Details:
                          Level name: New World
                          All players: 1 total; [EntityPlayerMP['Player452'/200, l='New World', x=964,36, y=4,00, z=865,38]]
                          Chunk stats: ServerChunkCache: 271 Drop: 0
                          Level seed: -5452522370674857934
                          Level generator: ID 01 - flat, ver 0\. Features enabled: false
                          Level generator options:
                          Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                          Level time: 64257 game time, 64257 day time
                          Level dimension: 0
                          Level storage version: 0x04ABD - Anvil
                          Level weather: Rain time: 102739 (now: false), thunder time: 8325 (now: true)
                          Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                          Stacktrace:
                          at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:703)
                          at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                          at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                          
                          – System Details --
                          Details:
                          Minecraft Version: 1.7.10
                          Operating System: Windows 10 (amd64) version 10.0
                          Java Version: 1.8.0_91, Oracle Corporation
                          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                          Memory: 855397680 bytes (815 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                          JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                          IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                          FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                          States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                          UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                          UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                          UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                          UCHIJAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                          GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
                          Profiler Position: N/A (disabled)
                          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                          Player Count: 1 / 8; [EntityPlayerMP['Player452'/200, l='New World', x=964,36, y=4,00, z=865,38]]
                          Type: Integrated Server (map_client.txt)
                          Is Modded: Definitely; Client brand changed to 'fml,forge'
                          

                          :::

                          et le 2[exposant]ème[/exposant]

                          –-- Minecraft Crash Report ----
                          // Don't do that.
                          
                          Time: 07/05/16 12:39
                          Description: Ticking block entity
                          
                          java.lang.ArrayIndexOutOfBoundsException: 2
                          at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                          at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                          at net.minecraft.world.World.updateEntities(World.java:2160)
                          at net.minecraft.client.Minecraft.runTick(Minecraft.java:2097)
                          at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1039)
                          at net.minecraft.client.Minecraft.run(Minecraft.java:962)
                          at net.minecraft.client.main.Main.main(Main.java:164)
                          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                          at java.lang.reflect.Method.invoke(Unknown Source)
                          at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                          at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                          at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                          at GradleStart.main(Unknown Source)
                          
                          A detailed walkthrough of the error, its code path and all known details is as follows:
                          ---------------------------------------------------------------------------------------
                          
                          -- Head --
                          Stacktrace:
                          at fr.modchelou.recipes.EuropiumMachineRecipes.isSameKey(EuropiumMachineRecipes.java:80)
                          at fr.modchelou.recipes.EuropiumMachineRecipes.getSmeltingResult(EuropiumMachineRecipes.java:68)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.canSmelt(TileEntityEuropiumMachine.java:166)
                          at fr.modchelou.tiles.TileEntityEuropiumMachine.updateEntity(TileEntityEuropiumMachine.java:181)
                          
                          -- Block entity being ticked --
                          Details:
                          Name: chelou:EuropiumMachineTileEntity // fr.modchelou.tiles.TileEntityEuropiumMachine
                          Block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                          Block data value: 0 / 0x0 / 0b0000
                          Block location: World: (960,4,864), Chunk: (at 0,0,0 in 60,54; contains blocks 960,0,864 to 975,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                          Actual block type: ID #165 (tile.EuropiumMachine // fr.modchelou.blocks.BlockEuropiumMachine)
                          Actual block data value: 0 / 0x0 / 0b0000
                          Stacktrace:
                          at net.minecraft.world.World.updateEntities(World.java:2160)
                          
                          -- Affected level --
                          Details:
                          Level name: MpServer
                          All players: 1 total; [EntityClientPlayerMP['Player452'/200, l='MpServer', x=964,36, y=5,62, z=865,38]]
                          Chunk stats: MultiplayerChunkCache: 225, 225
                          Level seed: 0
                          Level generator: ID 01 - flat, ver 0\. Features enabled: false
                          Level generator options:
                          Level spawn location: World: (955,4,877), Chunk: (at 11,0,13 in 59,54; contains blocks 944,0,864 to 959,255,879), Region: (1,1; contains chunks 32,32 to 63,63, blocks 512,0,512 to 1023,255,1023)
                          Level time: 64254 game time, 64254 day time
                          Level dimension: 0
                          Level storage version: 0x00000 - Unknown?
                          Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                          Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                          Forced entities: 75 total; [EntitySheep['Mouton'/129, l='MpServer', x=996,13, y=4,00, z=825,91], EntitySheep['Mouton'/130, l='MpServer', x=1002,13, y=4,00, z=839,78], EntityCow['Vache'/131, l='MpServer', x=993,34, y=4,00, z=837,78], EntityCow['Vache'/132, l='MpServer', x=1006,06, y=4,00, z=838,31], EntityCow['Vache'/133, l='MpServer', x=1000,19, y=4,00, z=833,78], EntitySheep['Mouton'/134, l='MpServer', x=997,84, y=4,00, z=862,69], EntitySheep['Mouton'/135, l='MpServer', x=996,78, y=4,00, z=856,22], EntitySheep['Mouton'/136, l='MpServer', x=1005,13, y=4,00, z=878,09], EntitySheep['Mouton'/137, l='MpServer', x=996,22, y=4,00, z=937,66], EntitySheep['Mouton'/143, l='MpServer', x=1009,06, y=4,00, z=846,03], EntityCow['Vache'/144, l='MpServer', x=1016,75, y=4,00, z=833,22], EntitySheep['Mouton'/145, l='MpServer', x=1028,91, y=4,00, z=921,91], EntitySheep['Mouton'/146, l='MpServer', x=1023,09, y=4,00, z=928,84], EntitySheep['Mouton'/156, l='MpServer', x=1033,88, y=4,00, z=793,75], EntityChicken['Poule'/157, l='MpServer', x=1035,41, y=4,00, z=803,53], EntityChicken['Poule'/158, l='MpServer', x=1026,56, y=4,00, z=879,47], EntityChicken['Poule'/159, l='MpServer', x=1026,56, y=4,00, z=876,59], EntityChicken['Poule'/160, l='MpServer', x=1037,63, y=4,00, z=907,53], EntityHorse['Cheval'/41, l='MpServer', x=893,50, y=4,00, z=804,06], EntityChicken['Poule'/42, l='MpServer', x=884,44, y=4,00, z=806,53], EntityChicken['Poule'/43, l='MpServer', x=891,53, y=4,00, z=803,59], EntityPig['Cochon'/171, l='MpServer', x=1043,97, y=4,00, z=929,03], EntityPig['Cochon'/44, l='MpServer', x=885,97, y=4,00, z=808,97], EntityPig['Cochon'/48, l='MpServer', x=892,50, y=4,00, z=836,97], EntityCow['Vache'/49, l='MpServer', x=886,22, y=4,00, z=833,69], EntityPig['Cochon'/50, l='MpServer', x=895,84, y=4,00, z=855,25], EntityChicken['Poule'/51, l='MpServer', x=895,38, y=4,00, z=843,63], EntityHorse['Cheval'/52, l='MpServer', x=884,38, y=4,00, z=848,84], EntityChicken['Poule'/55, l='MpServer', x=886,38, y=4,00, z=893,59], EntityCow['Vache'/56, l='MpServer', x=884,72, y=4,00, z=896,75], EntityPig['Cochon'/61, l='MpServer', x=899,91, y=4,00, z=799,94], EntitySheep['Mouton'/62, l='MpServer', x=908,50, y=4,00, z=786,25], EntityPig['Cochon'/63, l='MpServer', x=904,19, y=4,00, z=811,16], EntityPig['Cochon'/64, l='MpServer', x=908,97, y=4,00, z=824,06], EntityChicken['Poule'/65, l='MpServer', x=897,53, y=4,00, z=836,47], EntityChicken['Poule'/66, l='MpServer', x=908,13, y=4,00, z=862,78], EntityChicken['Poule'/67, l='MpServer', x=913,44, y=4,00, z=873,41], EntityCow['Vache'/68, l='MpServer', x=897,88, y=4,00, z=905,94], EntityChicken['Poule'/70, l='MpServer', x=914,56, y=4,00, z=810,56], EntityPig['Cochon'/71, l='MpServer', x=922,13, y=4,00, z=811,97], EntityChicken['Poule'/72, l='MpServer', x=927,47, y=4,00, z=817,41], EntityClientPlayerMP['Player452'/200, l='MpServer', x=964,36, y=5,62, z=865,38], EntityHorse['Cheval'/73, l='MpServer', x=916,09, y=4,00, z=816,97], EntityPig['Cochon'/74, l='MpServer', x=927,75, y=4,00, z=835,44], EntityChicken['Poule'/75, l='MpServer', x=926,47, y=4,00, z=837,53], EntitySheep['Mouton'/76, l='MpServer', x=921,25, y=4,00, z=852,63], EntityChicken['Poule'/77, l='MpServer', x=923,41, y=4,00, z=853,41], EntityChicken['Poule'/78, l='MpServer', x=922,66, y=4,00, z=848,47], EntityPig['Cochon'/79, l='MpServer', x=919,94, y=4,00, z=883,88], EntityChicken['Poule'/80, l='MpServer', x=928,41, y=4,00, z=795,41], EntityChicken['Poule'/81, l='MpServer', x=935,59, y=4,00, z=807,63], EntityChicken['Poule'/82, l='MpServer', x=938,47, y=4,00, z=809,63], EntityPig['Cochon'/83, l='MpServer', x=932,22, y=4,00, z=893,84], EntityChicken['Poule'/84, l='MpServer', x=925,59, y=4,00, z=895,66], EntitySheep['Mouton'/87, l='MpServer', x=943,97, y=4,00, z=789,94], EntityChicken['Poule'/88, l='MpServer', x=951,53, y=4,00, z=932,47], EntityPig['Cochon'/89, l='MpServer', x=948,75, y=4,00, z=943,06], EntityPig['Cochon'/96, l='MpServer', x=971,53, y=4,00, z=796,81], EntityPig['Cochon'/97, l='MpServer', x=961,88, y=4,00, z=788,97], EntityPig['Cochon'/98, l='MpServer', x=961,16, y=4,00, z=924,41], EntitySheep['Mouton'/99, l='MpServer', x=972,13, y=4,00, z=912,94], EntityPig['Cochon'/100, l='MpServer', x=974,38, y=4,00, z=941,81], EntitySheep['Mouton'/101, l='MpServer', x=962,16, y=4,00, z=937,94], EntityChicken['Poule'/102, l='MpServer', x=966,41, y=4,00, z=929,41], EntitySheep['Mouton'/110, l='MpServer', x=982,84, y=4,00, z=817,72], EntitySheep['Mouton'/111, l='MpServer', x=985,38, y=4,00, z=839,75], EntitySheep['Mouton'/112, l='MpServer', x=965,63, y=4,00, z=859,19], EntitySheep['Mouton'/113, l='MpServer', x=978,81, y=4,00, z=911,47], EntityChicken['Poule'/114, l='MpServer', x=980,72, y=4,00, z=923,38], EntityChicken['Poule'/115, l='MpServer', x=985,25, y=4,00, z=939,19], EntitySheep['Mouton'/116, l='MpServer', x=987,22, y=4,00, z=942,19], EntityPig['Cochon'/117, l='MpServer', x=983,13, y=4,00, z=928,94], EntityPig['Cochon'/118, l='MpServer', x=981,81, y=4,00, z=943,13], EntitySheep['Mouton'/121, l='MpServer', x=986,50, y=4,00, z=939,22], EntityPig['Cochon'/127, l='MpServer', x=1001,66, y=4,00, z=790,19]]
                          Retry entities: 0 total; []
                          Server brand: fml,forge
                          Server type: Integrated singleplayer server
                          Stacktrace:
                          at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:415)
                          at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2566)
                          at net.minecraft.client.Minecraft.run(Minecraft.java:984)
                          at net.minecraft.client.main.Main.main(Main.java:164)
                          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                          at java.lang.reflect.Method.invoke(Unknown Source)
                          at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
                          at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
                          at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source)
                          at GradleStart.main(Unknown Source)
                          
                          – System Details --
                          Details:
                          Minecraft Version: 1.7.10
                          Operating System: Windows 10 (amd64) version 10.0
                          Java Version: 1.8.0_91, Oracle Corporation
                          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                          Memory: 856792728 bytes (817 MB) / 1056309248 bytes (1007 MB) up to 1056309248 bytes (1007 MB)
                          JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                          IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
                          FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                          States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                          UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
                          UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                          UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
                          UCHIJAAAA chelou{beta 0.0.1} [Mod CHELOU] (bin)
                          GL info: ' Vendor: 'Intel' Version: '4.3.0 - Build 10.18.15.4248' Renderer: 'Intel(R) HD Graphics'
                          Launched Version: 1.7.10
                          LWJGL: 2.9.1
                          OpenGL: Intel(R) HD Graphics GL version 4.3.0 - Build 10.18.15.4248, Intel
                          GL Caps: Using GL 1.3 multitexturing.
                          Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
                          Anisotropic filtering is supported and maximum anisotropy is 16.
                          Shaders are available because OpenGL 2.1 is supported.
                          
                          Is Modded: Definitely; Client brand changed to 'fml,forge'
                          Type: Client (map_client.txt)
                          Resource Packs: [OneCraft-1.8.zip]
                          Current Language: Français (France)
                          Profiler Position: N/A (disabled)
                          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                          Anisotropic Filtering: Off (1)
                          

                          Voila je vous ai renvoyé les crash reports si ca peut vous aider!!

                          1 réponse Dernière réponse Répondre Citer 0
                          • robin4002R Hors-ligne
                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                            dernière édition par

                            Le problème est toujours le même.
                            Un ArrayIndexOutOfBoundsException ce n’est pas compliqué à corriger.

                            1 réponse Dernière réponse Répondre Citer 0
                            • Z Hors-ligne
                              ZephyrinGames
                              dernière édition par

                              je sais pas comment faire y a t-il un tuto sur le site qui explique comment le corriger ou pouvez-vous m’aider???

                              1 réponse Dernière réponse Répondre Citer 0
                              • robin4002R Hors-ligne
                                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                dernière édition par

                                Google -> ArrayIndexOutOfBoundsException
                                Un peu d’autonomie …
                                C’est de la programmation Java. Faut connaitre les bases pour pouvoir coder.

                                1 réponse Dernière réponse Répondre Citer 0
                                • Z Hors-ligne
                                  ZephyrinGames
                                  dernière édition par

                                  Tkt je connais un peu les bases c’est juste que je débute et mon problème est fix!!!

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • MinantcraftM Hors-ligne
                                    Minantcraft
                                    dernière édition par

                                    Super TUTO!

                                    Minantcraft ;)

                                    >! Binary Dimension
                                    [url=https://minecraft.cu…

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • FolganskyF Hors-ligne
                                      Folgansky Correcteurs
                                      dernière édition par

                                      Plop les gens,
                                      J’ai fais deux machines à 3slots grâce à ce tuto bien réalisé.

                                      Mais maintenant que j’essaie de faire une machine à un slot et une pourvu de deux slots, j’ai un crash identique dans les deux cas:

                                      –-- Minecraft Crash Report ----
                                      // I blame Dinnerbone.
                                      
                                      Time: 22/06/16 17:41
                                      Description: Ticking memory connection
                                      
                                      java.lang.ArrayIndexOutOfBoundsException: 3
                                      at fr.powergame.modpg2.client.TileEntitySechoir.getStackInSlot(TileEntitySechoir.java:38)
                                      at net.minecraft.inventory.Slot.getStack(Slot.java:88)
                                      at net.minecraft.inventory.Container.getInventory(Container.java:67)
                                      at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53)
                                      at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88)
                                      at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
                                      at fr.powergame.modpg2.common.BlockSechoir.onBlockActivated(BlockSechoir.java:46)
                                      at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
                                      at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
                                      at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
                                      at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
                                      at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
                                      at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
                                      at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
                                      at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                      at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                      at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                      
                                      A detailed walkthrough of the error, its code path and all known details is as follows:
                                      ---------------------------------------------------------------------------------------
                                      
                                      -- Head --
                                      Stacktrace:
                                      at fr.powergame.modpg2.client.TileEntitySechoir.getStackInSlot(TileEntitySechoir.java:38)
                                      at net.minecraft.inventory.Slot.getStack(Slot.java:88)
                                      at net.minecraft.inventory.Container.getInventory(Container.java:67)
                                      at net.minecraft.inventory.Container.addCraftingToCrafters(Container.java:53)
                                      at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:88)
                                      at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2501)
                                      at fr.powergame.modpg2.common.BlockSechoir.onBlockActivated(BlockSechoir.java:46)
                                      at net.minecraft.server.management.ItemInWorldManager.activateBlockOrUseItem(ItemInWorldManager.java:409)
                                      at net.minecraft.network.NetHandlerPlayServer.processPlayerBlockPlacement(NetHandlerPlayServer.java:593)
                                      at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:74)
                                      at net.minecraft.network.play.client.C08PacketPlayerBlockPlacement.processPacket(C08PacketPlayerBlockPlacement.java:122)
                                      at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
                                      
                                      -- Ticking connection --
                                      Details:
                                      Connection: net.minecraft.network.NetworkManager@13f82374
                                      Stacktrace:
                                      at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
                                      at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
                                      at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                      at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                      at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                      

                                      Du coup voici la classe du tileEntity pour la machine mono-slot, les tableaux etc, ça me passe encore au dessus =/

                                      package fr.powergame.modpg2.client;
                                      
                                      import cpw.mods.fml.relauncher.Side;
                                      import cpw.mods.fml.relauncher.SideOnly;
                                      import fr.powergame.modpg2.common.AlambicRecipes;
                                      import net.minecraft.entity.player.EntityPlayer;
                                      import net.minecraft.inventory.IInventory;
                                      import net.minecraft.item.ItemStack;
                                      import net.minecraft.nbt.NBTTagCompound;
                                      import net.minecraft.nbt.NBTTagList;
                                      import net.minecraft.network.NetworkManager;
                                      import net.minecraft.network.Packet;
                                      import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
                                      import net.minecraft.tileentity.TileEntity;
                                      
                                      public class TileEntitySechoir extends TileEntity implements IInventory
                                      {
                                          private byte direction;
                                          private ItemStack[] contents = new ItemStack[3];
                                          private int workingTime = 0;
                                          private int workingTimeNeeded = 200;
                                      
                                          @SideOnly(Side.CLIENT)
                                          public int getCookProgress()
                                          {
                                              return this.workingTime * 41 / this.workingTimeNeeded;
                                          }
                                      
                                          @Override
                                          public int getSizeInventory()
                                          {
                                              return this.contents.length;
                                          }
                                      
                                          @Override
                                          public ItemStack getStackInSlot(int slotIndex)
                                          {
                                              return this.contents[slotIndex];
                                          }
                                      
                                          public ItemStack decrStackSize(int slotIndex, int amount)
                                          {
                                               if (this.contents[slotIndex] != null)
                                                  {
                                                      ItemStack itemstack;
                                      
                                                      if (this.contents[slotIndex].stackSize <= amount)
                                                      {
                                                          itemstack = this.contents[slotIndex];
                                                          this.contents[slotIndex] = null;
                                                          this.markDirty();
                                                          return itemstack;
                                                      }
                                                      else
                                                      {
                                                          itemstack = this.contents[slotIndex].splitStack(amount);
                                      
                                                          if (this.contents[slotIndex].stackSize == 0)
                                                          {
                                                              this.contents[slotIndex] = null;
                                                          }
                                      
                                                          this.markDirty();
                                                          return itemstack;
                                                      }
                                                  }
                                                  else
                                                  {
                                                      return null;
                                                  }
                                          }
                                      
                                          @Override
                                          public ItemStack getStackInSlotOnClosing(int slotIndex)
                                          {
                                              if (this.contents[slotIndex] != null)
                                             {
                                                 ItemStack itemstack = this.contents[slotIndex];
                                                 this.contents[slotIndex] = null;
                                                 return itemstack;
                                             }
                                             else
                                             {
                                                 return null;
                                             }
                                          }
                                      
                                          @Override
                                          public void setInventorySlotContents(int slotIndex, ItemStack stack)
                                          {
                                              this.contents[slotIndex] = stack;
                                      
                                             if (stack != null && stack.stackSize > this.getInventoryStackLimit())
                                             {
                                                 stack.stackSize = this.getInventoryStackLimit();
                                             }
                                      
                                             this.markDirty();
                                          }
                                      
                                          @Override
                                          public String getInventoryName()
                                          {
                                              return "tile.Sechoir";
                                          }
                                      
                                          @Override
                                          public boolean hasCustomInventoryName()
                                          {
                                              return false;
                                          }
                                      
                                          @Override
                                          public int getInventoryStackLimit()
                                          {
                                              return 64;
                                          }
                                      
                                          @Override
                                          public boolean isUseableByPlayer(EntityPlayer player)
                                          {
                                              return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false :
                                              player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                                          }
                                      
                                          @Override
                                          public void openInventory()
                                          {
                                          }
                                      
                                          @Override
                                          public void closeInventory()
                                          {        
                                          }
                                      
                                          @Override
                                          public boolean isItemValidForSlot(int slot, ItemStack stack)
                                          {
                                              return slot == 1 ? false : true;
                                          }
                                      
                                          public boolean isBurning()
                                          {
                                              return this.workingTime > 0;
                                          }
                                      
                                          private boolean canSmelt()
                                          {
                                              if (this.contents[0] == null)
                                              {
                                                  return false;
                                              }
                                              else
                                              {
                                                  ItemStack itemstack = AlambicRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0]});
                                                  if (itemstack == null) return false;
                                                  if (this.contents[1] == null) return true;
                                                  if (!this.contents[1].isItemEqual(itemstack)) return false;
                                                  int result = contents[1].stackSize + itemstack.stackSize;
                                                  return result <= getInventoryStackLimit() && result <= this.contents[1].getMaxStackSize();
                                              }
                                          }
                                      
                                          public void updateEntity()
                                          {
                                              if(this.isBurning() && this.canSmelt())
                                              {
                                                  ++this.workingTime;
                                              }
                                              if(this.canSmelt() && !this.isBurning())
                                              {
                                                  this.workingTime = 1;
                                              }
                                              if(this.canSmelt() && this.workingTime == this.workingTimeNeeded)
                                              {
                                                  this.smeltItem();
                                                  this.workingTime = 0;
                                              }
                                              if(!this.canSmelt())
                                              {
                                                  this.workingTime= 0;
                                              }
                                          }
                                      
                                          public void smeltItem()
                                          {
                                              if (this.canSmelt())
                                              {
                                                  ItemStack itemstack = AlambicRecipes.smelting().getSmeltingResult(new ItemStack[]{this.contents[0]});
                                                   if (this.contents[1] == null)
                                                   {
                                                        this.contents[1] = itemstack.copy();
                                                   }
                                                   else if (this.contents[1].getItem() == itemstack.getItem())
                                                   {
                                                        this.contents[1].stackSize += itemstack.stackSize;
                                                   }
                                      
                                                   –this.contents[0].stackSize;
                                      
                                                   if (this.contents[0].stackSize <= 0)
                                                   {
                                                       this.contents[0] = null;
                                                   }
                                              }
                                          }
                                      
                                          @Override
                                          public void writeToNBT(NBTTagCompound compound)
                                          {
                                              super.writeToNBT(compound);
                                              NBTTagList nbttaglist = new NBTTagList();
                                      
                                              for (int i = 0; i < this.contents.length; ++i)
                                              {
                                                  if (this.contents* != null)
                                                  {
                                                      NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                                                      nbttagcompound1.setByte("Slot", (byte)i);
                                                      this.contents*.writeToNBT(nbttagcompound1);
                                                      nbttaglist.appendTag(nbttagcompound1);
                                                  }
                                              }
                                      
                                              compound.setTag("Items", nbttaglist);
                                              compound.setShort("workingTime",(short)this.workingTime);
                                              compound.setShort("workingTimeNeeded", (short)this.workingTimeNeeded);
                                              compound.setByte("Direction", this.direction);
                                          }
                                      
                                          @Override
                                          public void readFromNBT(NBTTagCompound compound)
                                          {
                                              super.readFromNBT(compound);
                                      
                                              NBTTagList nbttaglist = compound.getTagList("Items", 10);
                                              this.contents = new ItemStack[this.getSizeInventory()];
                                      
                                              for (int i = 0; i < nbttaglist.tagCount(); ++i)
                                              {
                                                  NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i);
                                                  int j = nbttagcompound1.getByte("Slot") & 255;
                                      
                                                  if (j >= 0 && j < this.contents.length)
                                                  {
                                                      this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
                                                  }
                                              }
                                      
                                              this.workingTime = compound.getShort("workingTime");
                                              this.workingTimeNeeded = compound.getShort("workingTimeNeeded");
                                              this.direction = compound.getByte("Direction");
                                          }
                                      
                                          public byte getDirection()
                                          {
                                              return direction;
                                          }
                                      
                                          public void setDirection(byte direction)
                                          {
                                              this.direction = direction;
                                              this.worldObj.markBlockForUpdate(this.xCoord, this.yCoord, this.zCoord);
                                          }
                                      
                                          public Packet getDescriptionPacket()
                                          {
                                              NBTTagCompound nbttagcompound = new NBTTagCompound();
                                              this.writeToNBT(nbttagcompound);
                                              return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbttagcompound);
                                          }
                                      
                                          public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
                                          {
                                              this.readFromNBT(pkt.func_148857_g());
                                              this.worldObj.markBlockRangeForRenderUpdate(this.xCoord, this.yCoord, this.zCoord, this.xCoord, this.yCoord, this.zCoord);
                                          }
                                      }
                                      

                                      Qu’est ce que j’ai oublié de modifier pour parvenir à un bloc fonctionnel, svp?

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • SCAREXS Hors-ligne
                                        SCAREX
                                        dernière édition par

                                        private ItemStack[] contents = new ItemStack[3]; -> à changer en fonction du nombre de slots et il faut aussi modifier le Container

                                        Site web contenant mes scripts : http://SCAREXgaming.github.io

                                        Pas de demandes de support par MP ni par skype SVP.
                                        Je n'accepte sur skype que l…

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • FolganskyF Hors-ligne
                                          Folgansky Correcteurs
                                          dernière édition par

                                          J’ai mis à 2, ça crash aussi.  (Le trois est un fail, j’ai fais des tests et j’ai laissé cette valeur pour voir un peu de mon côté mais bon)

                                          Edit: Voici le container

                                          package fr.powergame.modpg2.common;
                                          
                                          import fr.powergame.modpg2.client.TileEntitySechoir;
                                          import net.minecraft.entity.player.EntityPlayer;
                                          import net.minecraft.entity.player.InventoryPlayer;
                                          import net.minecraft.inventory.Container;
                                          import net.minecraft.inventory.Slot;
                                          import net.minecraft.item.ItemStack;
                                          
                                          public class SechoirContainer extends Container
                                          {
                                              private TileEntitySechoir tileSechoir;
                                          
                                              public SechoirContainer(TileEntitySechoir tile, InventoryPlayer inventory)
                                              {
                                                  this.tileSechoir = tile;
                                                  this.addSlotToContainer(new Slot(tile, 1, 89, 29));
                                                  this.addSlotToContainer(new SechoirSlotResult(tile, 3, 89, 89));
                                                  this.bindPlayerInventory(inventory);    
                                              }
                                          
                                              @Override
                                              public boolean canInteractWith(EntityPlayer player)
                                              {
                                                  return this.tileSechoir.isUseableByPlayer(player);
                                              }
                                          
                                              private void bindPlayerInventory(InventoryPlayer inventory)
                                              {
                                                  int i;
                                                  for(i = 0; i < 3; ++i)
                                                  {
                                                      for(int j = 0; j < 9; ++j)
                                                      {
                                                          this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 17 + j * 18, 125 + i * 18));
                                                      }
                                                  }
                                          
                                                  for(i = 0; i < 9; ++i)
                                                  {
                                                      this.addSlotToContainer(new Slot(inventory, i, 17 + i * 18, 183));
                                                  }
                                              }
                                          
                                              public ItemStack transferStackInSlot(EntityPlayer player, int quantity)
                                              {
                                                  ItemStack itemstack = null;
                                                  Slot slot = (Slot)this.inventorySlots.get(quantity);
                                          
                                                  if (slot != null && slot.getHasStack())
                                                  {
                                                      ItemStack itemstack1 = slot.getStack();
                                                      itemstack = itemstack1.copy();
                                          
                                                      if (quantity < this.tileSechoir.getSizeInventory())
                                                      {
                                                          if (!this.mergeItemStack(itemstack1, this.tileSechoir.getSizeInventory(), this.inventorySlots.size(), true))
                                                          {
                                                              return null;
                                                          }
                                                      }
                                                      else if (!this.mergeItemStack(itemstack1, 0, this.tileSechoir.getSizeInventory(), false))
                                                      {
                                                          return null;
                                                      }
                                          
                                                      if (itemstack1.stackSize == 0)
                                                      {
                                                          slot.putStack((ItemStack)null);
                                                      }
                                                      else
                                                      {
                                                          slot.onSlotChanged();
                                                      }
                                                  }
                                          
                                                  return itemstack;
                                              }
                                          
                                              public void onContainerClosed(EntityPlayer player)
                                              {
                                                  super.onContainerClosed(player);
                                                  this.tileSechoir.closeInventory();
                                              }
                                          }
                                          
                                          
                                          1 réponse Dernière réponse Répondre Citer 0
                                          • BrokenSwingB Hors-ligne
                                            BrokenSwing Moddeurs confirmés Rédacteurs
                                            dernière édition par

                                            Essai de mettre ça comme constructeur dans ton container

                                            
                                            public SechoirContainer(TileEntitySechoir tile, InventoryPlayer inventory)
                                               {
                                                   this.tileSechoir = tile;
                                                   this.addSlotToContainer(new Slot(tile, 0, 89, 29));
                                                   this.addSlotToContainer(new SechoirSlotResult(tile, 1, 89, 89));
                                                   this.bindPlayerInventory(inventory);    
                                               }
                                            
                                            
                                            1 réponse Dernière réponse Répondre Citer 0
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