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    Rendu complexe de bloc via TESR

    Planifier Épinglé Verrouillé Déplacé Les blocs
    1.6.x
    215 Messages 31 Publieurs 75.2k Vues 1 Watching
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    • J Hors-ligne
      jeje78660
      dernière édition par

      Ok merci, je vais tester tt de suite___
      Merci beaucoup, maintenant il marque plus qu’1 erreur, l’erreur .render___
      la version de Minecraft la 1.6.2 et forge est en 9.10.0.804

      1 réponse Dernière réponse Répondre Citer 0
      • kevin_68K Hors-ligne
        kevin_68 Moddeurs confirmés
        dernière édition par

        Robin plus rapide quoi moi ……
        Sinon essaie un ctrl+shift+o et s’il te propose d’importer Entity, prend bien celui de Minecraft


        Mettez à jours vers la dernière version stable (1.8.9 voir même…

        1 réponse Dernière réponse Répondre Citer 0
        • J Hors-ligne
          jeje78660
          dernière édition par

          Ok merci___
          Il me marque en bas “0 import added.” Et y a tjr l’erreur___
          Et quand je reste sur minecraft, quand je pose le bloc, minecraft crash

          Merci et bonne nuit 😃

          1 réponse Dernière réponse Répondre Citer 0
          • J Hors-ligne
            jeje78660
            dernière édition par

            Personne n’a d’idées et/ou peut m’envoyer ses classes ?

            1 réponse Dernière réponse Répondre Citer 0
            • robin4002R Hors-ligne
              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
              dernière édition par

              TileEntityParasolRenderer :
              import javax.swing.text.html.parser.Entity; -> import net.minecraft.entity.Entity;

              1 réponse Dernière réponse Répondre Citer 0
              • F Hors-ligne
                fireblade51
                dernière édition par

                Bonjour j’ai encore un problème, dans la classe: TileEntityTutorialTechneRender

                
                package testmodcode;
                
                import org.lwjgl.opengl.GL11;
                import net.minecraft.block.Block;
                import net.minecraft.client.renderer.OpenGlHelper;
                import net.minecraft.client.renderer.Tessellator;
                import net.minecraft.entity.Entity;
                import net.minecraft.tileentity.TileEntity;
                import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
                import net.minecraft.util.ResourceLocation;
                import net.minecraft.world.World;
                
                public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
                {
                private final ModelBlockTutorielTechne model;
                protected static final ResourceLocation texture = new ResourceLocation("rm:textures/blocks/BlockTechne.png");
                
                public TileEntityTutorialTechneRender()
                {
                this.model = new ModelBlockTutorielTechne();
                }
                
                private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
                {
                int meta = world.getBlockMetadata(x, y, z);
                GL11.glPushMatrix();
                GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
                GL11.glPopMatrix();
                
                }
                
                @Override
                public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                {
                this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
                }
                
                public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
                {
                
                GL11.glPushMatrix();
                GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                this.func_110628_a(texture);
                GL11.glPushMatrix();
                GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                GL11.glPopMatrix();
                GL11.glPopMatrix();
                
                }
                private void adjustLightFixture(World world, int i, int j, int k, Block block)
                {
                Tessellator tess = Tessellator.instance;
                float brightness = block.getBlockBrightness(world, i, j, k);
                int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
                int modulousModifier = skyLight % 65536;
                int divModifier = skyLight / 65536;
                tess.setColorOpaque_F(brightness, brightness, brightness);
                OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
                
                }
                }
                
                

                le problème ces cette ligne: " this.func_110628_a(texture); ".
                et je ne sais pas comment mettre la texture sur le bloc, j’avait esseyer quelque chose, mais quand je le posai il était transparent. merci de m’aider 🙂

                1 réponse Dernière réponse Répondre Citer 0
                • J Hors-ligne
                  jeje78660
                  dernière édition par

                  Merci beacuoup, maintenant, il me marque plus aucune erreur mais il crash quand meme des que je pose le bloc :

                  –-- Minecraft Crash Report ----
                  // I just don't know what went wrong :(
                  
                  Time: 15/09/13 09:03
                  Description: Unexpected error
                  
                  java.lang.NullPointerException
                  at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:121)
                  at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:152)
                  at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:401)
                  at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1378)
                  at net.minecraft.client.Minecraft.runTick(Minecraft.java:1854)
                  at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:898)
                  at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
                  at net.minecraft.client.main.Main.main(Main.java:93)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
                  at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
                  
                  A detailed walkthrough of the error, its code path and all known details is as follows:
                  ---------------------------------------------------------------------------------------
                  
                  -- Head --
                  Stacktrace:
                  at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:121)
                  at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:152)
                  at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:401)
                  at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1378)
                  
                  -- Affected level --
                  Details:
                  Level name: MpServer
                  All players: 1 total; [EntityClientPlayerMP['Player765'/290, l='MpServer', x=94,19, y=64,62, z=208,39]]
                  Chunk stats: MultiplayerChunkCache: 441
                  Level seed: 0
                  Level generator: ID 00 - default, ver 1\. Features enabled: false
                  Level generator options:
                  Level spawn location: World: (-12,64,256), Chunk: (at 4,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
                  Level time: 606 game time, 606 day time
                  Level dimension: 0
                  Level storage version: 0x00000 - Unknown?
                  Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                  Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                  Forced entities: 195 total; [EntityFallingSand['Falling Block'/4403, l='MpServer', x=112,50, y=20,75, z=187,50], EntityFallingSand['Falling Block'/4404, l='MpServer', x=113,50, y=19,75, z=186,50], EntityFallingSand['Falling Block'/4405, l='MpServer', x=113,50, y=19,75, z=187,50], EntityFallingSand['Falling Block'/8724, l='MpServer', x=-1,50, y=25,13, z=190,50], EntityPig['Pig'/133, l='MpServer', x=17,50, y=80,00, z=143,50], EntityPig['Pig'/132, l='MpServer', x=20,50, y=81,00, z=139,50], EntityPig['Pig'/135, l='MpServer', x=16,50, y=81,00, z=143,19], EntityPig['Pig'/134, l='MpServer', x=16,50, y=81,00, z=144,53], EntityPig['Pig'/152, l='MpServer', x=16,79, y=71,00, z=233,60], EntityPig['Pig'/153, l='MpServer', x=28,16, y=63,00, z=233,09], EntityPig['Pig'/154, l='MpServer', x=17,91, y=65,00, z=248,84], EntityMinecartChest['entity.MinecartChest.name'/145, l='MpServer', x=15,50, y=30,50, z=205,50], EntityMinecartChest['entity.MinecartChest.name'/173, l='MpServer', x=25,50, y=20,50, z=286,50], EntityPig['Pig'/186, l='MpServer', x=53,50, y=93,00, z=205,50], EntityPig['Pig'/187, l='MpServer', x=50,50, y=63,00, z=207,53], EntityPig['Pig'/184, l='MpServer', x=43,34, y=74,00, z=208,47], EntityPig['Pig'/185, l='MpServer', x=52,47, y=66,00, z=207,69], EntityMinecartChest['entity.MinecartChest.name'/188, l='MpServer', x=60,50, y=29,50, z=170,50], EntityMinecartChest['entity.MinecartChest.name'/189, l='MpServer', x=67,50, y=34,50, z=192,50], EntityItem['item.tile.rail'/178, l='MpServer', x=46,19, y=34,13, z=173,88], EntityItem['item.tile.rail'/183, l='MpServer', x=52,19, y=34,13, z=172,78], EntityItem['item.tile.rail'/181, l='MpServer', x=51,19, y=34,13, z=171,13], EntityChicken['Chicken'/205, l='MpServer', x=97,50, y=63,00, z=268,50], EntityChicken['Chicken'/204, l='MpServer', x=97,50, y=63,00, z=271,50], EntityChicken['Chicken'/207, l='MpServer', x=99,50, y=63,00, z=271,50], EntityChicken['Chicken'/206, l='MpServer', x=101,50, y=63,00, z=270,50], EntityItem['item.tile.gravel'/4603, l='MpServer', x=105,94, y=30,13, z=207,88], EntityItem['item.tile.torch'/203, l='MpServer', x=95,66, y=19,13, z=186,56], EntityPig['Pig'/197, l='MpServer', x=85,66, y=69,00, z=148,81], EntityPig['Pig'/196, l='MpServer', x=82,50, y=71,00, z=143,50], EntityItem['item.tile.mushroom'/198, l='MpServer', x=74,59, y=15,13, z=179,13], EntityPig['Pig'/195, l='MpServer', x=85,50, y=71,00, z=141,50], EntityPig['Pig'/194, l='MpServer', x=86,50, y=71,00, z=139,50], EntityItem['item.tile.rail'/220, l='MpServer', x=112,69, y=29,13, z=211,13], EntitySheep['Sheep'/221, l='MpServer', x=119,50, y=64,00, z=227,50], EntitySheep['Sheep'/222, l='MpServer', x=117,50, y=64,00, z=229,50], EntitySheep['Sheep'/223, l='MpServer', x=117,50, y=64,00, z=227,50], EntityItem['item.tile.rail'/217, l='MpServer', x=107,75, y=26,13, z=216,19], EntityItem['item.tile.rail'/219, l='MpServer', x=114,19, y=29,13, z=212,28], EntityPig['Pig'/212, l='MpServer', x=111,97, y=63,00, z=157,09], EntityPig['Pig'/213, l='MpServer', x=115,41, y=63,00, z=152,81], EntityItem['item.tile.torch'/214, l='MpServer', x=114,19, y=29,13, z=212,63], EntityItem['item.tile.rail'/215, l='MpServer', x=111,19, y=29,13, z=213,88], EntityChicken['Chicken'/209, l='MpServer', x=92,50, y=64,00, z=286,50], EntityChicken['Chicken'/210, l='MpServer', x=91,50, y=64,00, z=288,50], EntityChicken['Chicken'/211, l='MpServer', x=89,50, y=64,00, z=285,50], EntityChicken['Chicken'/236, l='MpServer', x=131,50, y=64,00, z=271,50], EntityChicken['Chicken'/235, l='MpServer', x=132,44, y=64,00, z=269,34], EntityChicken['Chicken'/234, l='MpServer', x=133,22, y=64,00, z=269,31], EntityChicken['Chicken'/233, l='MpServer', x=134,44, y=64,00, z=270,47], EntityChicken['Chicken'/232, l='MpServer', x=127,50, y=62,00, z=212,50], EntityChicken['Chicken'/231, l='MpServer', x=125,50, y=62,00, z=212,50], EntityChicken['Chicken'/230, l='MpServer', x=129,50, y=65,00, z=213,50], EntityChicken['Chicken'/229, l='MpServer', x=129,50, y=65,00, z=212,50], EntitySheep['Sheep'/224, l='MpServer', x=117,50, y=64,00, z=231,50], EntityCow['Cow'/272, l='MpServer', x=163,47, y=69,00, z=198,47], EntityPig['Pig'/278, l='MpServer', x=174,09, y=64,00, z=206,91], EntityPig['Pig'/266, l='MpServer', x=155,50, y=68,00, z=197,50], EntityPig['Pig'/267, l='MpServer', x=153,50, y=66,00, z=199,50], EntityPig['Pig'/265, l='MpServer', x=158,50, y=71,00, z=193,50], EntityCow['Cow'/270, l='MpServer', x=161,50, y=68,00, z=199,50], EntityCow['Cow'/271, l='MpServer', x=165,50, y=70,00, z=197,50], EntityPig['Pig'/268, l='MpServer', x=153,50, y=66,00, z=199,50], EntityCow['Cow'/269, l='MpServer', x=164,78, y=68,00, z=199,78], EntitySkeleton['Skeleton'/309, l='MpServer', x=22,50, y=23,00, z=190,50], EntityItem['item.tile.gravel'/4109, l='MpServer', x=67,22, y=35,13, z=218,16], EntityBat['Bat'/316, l='MpServer', x=84,94, y=25,23, z=207,56], EntityItem['item.tile.gravel'/4120, l='MpServer', x=61,56, y=34,13, z=253,06], EntityItem['item.tile.gravel'/4121, l='MpServer', x=60,81, y=34,13, z=254,66], EntityItem['item.tile.gravel'/4122, l='MpServer', x=57,88, y=35,13, z=252,59], EntityItem['item.tile.gravel'/4123, l='MpServer', x=57,88, y=34,13, z=254,53], EntityItem['item.tile.gravel'/4124, l='MpServer', x=57,44, y=35,13, z=251,22], EntityClientPlayerMP['Player765'/290, l='MpServer', x=94,19, y=64,62, z=208,39], EntityEnderman['Enderman'/369, l='MpServer', x=30,31, y=31,00, z=255,13], EntityCreeper['Creeper'/368, l='MpServer', x=38,50, y=31,00, z=257,50], EntityBat['Bat'/381, l='MpServer', x=48,93, y=42,00, z=222,80], EntityBat['Bat'/383, l='MpServer', x=48,93, y=42,25, z=226,42], EntityBat['Bat'/357, l='MpServer', x=81,88, y=35,10, z=212,25], EntityBat['Bat'/358, l='MpServer', x=82,25, y=35,30, z=214,75], EntityBat['Bat'/409, l='MpServer', x=84,63, y=25,29, z=246,75], EntityItem['item.tile.gravel'/4270, l='MpServer', x=79,91, y=19,13, z=186,88], EntityItem['item.tile.gravel'/4271, l='MpServer', x=71,81, y=35,13, z=207,59], EntityItem['item.tile.gravel'/4268, l='MpServer', x=80,81, y=19,13, z=186,88], EntityBat['Bat'/384, l='MpServer', x=46,30, y=42,76, z=221,34], EntityZombie['Zombie'/444, l='MpServer', x=75,50, y=35,00, z=225,50], EntityBat['Bat'/475, l='MpServer', x=70,50, y=24,45, z=279,91], EntityFallingSand['Falling Block'/9133, l='MpServer', x=46,50, y=26,63, z=205,50], EntityFallingSand['Falling Block'/9131, l='MpServer', x=46,50, y=26,63, z=204,50], EntityFallingSand['Falling Block'/9130, l='MpServer', x=47,50, y=26,63, z=204,50], EntityBat['Bat'/455, l='MpServer', x=78,25, y=26,97, z=190,42], EntityBat['Bat'/454, l='MpServer', x=75,28, y=22,02, z=181,26], EntityBat['Bat'/453, l='MpServer', x=76,44, y=27,72, z=190,60], EntityCreeper['Creeper'/493, l='MpServer', x=91,50, y=34,00, z=222,50], EntityCreeper['Creeper'/489, l='MpServer', x=88,50, y=34,00, z=222,50], EntityCreeper['Creeper'/488, l='MpServer', x=91,50, y=34,00, z=224,50], EntityCreeper['Creeper'/491, l='MpServer', x=88,41, y=34,00, z=224,00], EntityCreeper['Creeper'/546, l='MpServer', x=56,70, y=40,25, z=223,30], EntitySkeleton['Skeleton'/547, l='MpServer', x=45,50, y=42,00, z=223,13], EntitySkeleton['Skeleton'/544, l='MpServer', x=25,50, y=40,00, z=219,50], EntityZombie['Zombie'/563, l='MpServer', x=38,50, y=31,00, z=245,50], EntitySpider['Spider'/516, l='MpServer', x=84,50, y=25,00, z=200,50], EntityItem['item.tile.gravel'/12629, l='MpServer', x=113,43, y=19,54, z=186,55], EntityItem['item.tile.gravel'/12630, l='MpServer', x=113,45, y=19,54, z=187,58], EntitySkeleton['Skeleton'/583, l='MpServer', x=101,50, y=26,00, z=258,50], EntitySkeleton['Skeleton'/584, l='MpServer', x=102,50, y=26,00, z=254,50], EntityZombie['Zombie'/683, l='MpServer', x=22,50, y=30,00, z=162,50], EntitySkeleton['Skeleton'/681, l='MpServer', x=17,50, y=30,00, z=159,50], EntitySkeleton['Skeleton'/680, l='MpServer', x=20,50, y=30,00, z=160,50], EntitySpider['Spider'/653, l='MpServer', x=67,50, y=35,00, z=221,50], EntitySpider['Spider'/654, l='MpServer', x=70,50, y=35,00, z=215,50], EntityCreeper['Creeper'/656, l='MpServer', x=69,50, y=35,00, z=225,50], EntityItem['item.tile.gravel'/4625, l='MpServer', x=115,31, y=18,13, z=187,09], EntitySkeleton['Skeleton'/808, l='MpServer', x=61,50, y=34,00, z=209,50], EntitySkeleton['Skeleton'/809, l='MpServer', x=60,50, y=34,00, z=208,50], EntitySkeleton['Skeleton'/810, l='MpServer', x=63,16, y=34,00, z=207,31], EntityCreeper['Creeper'/12332, l='MpServer', x=72,50, y=48,00, z=137,50], EntityZombie['Zombie'/851, l='MpServer', x=67,50, y=35,00, z=210,50], EntitySkeleton['Skeleton'/852, l='MpServer', x=72,50, y=35,00, z=214,50], EntityCreeper['Creeper'/924, l='MpServer', x=66,50, y=34,00, z=169,50], EntitySkeleton['Skeleton'/922, l='MpServer', x=64,50, y=34,00, z=172,50], EntitySkeleton['Skeleton'/923, l='MpServer', x=67,50, y=34,00, z=172,50], EntityZombie['Zombie'/12467, l='MpServer', x=118,50, y=23,00, z=191,50], EntityZombie['Zombie'/12466, l='MpServer', x=117,50, y=23,00, z=192,50], EntityItem['item.tile.rose'/1238, l='MpServer', x=39,94, y=63,13, z=229,03], EntityFallingSand['Falling Block'/9885, l='MpServer', x=-1,50, y=25,27, z=190,50], EntityFallingSand['Falling Block'/9273, l='MpServer', x=112,50, y=20,63, z=187,50], EntityFallingSand['Falling Block'/9274, l='MpServer', x=113,50, y=19,54, z=186,50], EntityFallingSand['Falling Block'/9276, l='MpServer', x=113,50, y=19,54, z=187,50], EntityItem['item.tile.rail'/9324, l='MpServer', x=56,50, y=34,13, z=248,91], EntityItem['item.tile.rail'/9322, l='MpServer', x=66,34, y=36,13, z=186,03], EntityItem['item.tile.rail'/9323, l='MpServer', x=64,13, y=32,13, z=186,13], EntityCreeper['Creeper'/10958, l='MpServer', x=123,50, y=31,00, z=202,50], EntityFallingSand['Falling Block'/6641, l='MpServer', x=-1,50, y=25,77, z=190,50], EntityItem['item.tile.gravel'/10477, l='MpServer', x=81,13, y=19,13, z=185,81], EntityItem['item.tile.gravel'/10479, l='MpServer', x=79,13, y=19,13, z=185,78], EntityItem['item.tile.gravel'/10473, l='MpServer', x=60,13, y=34,13, z=252,78], EntityItem['item.tile.gravel'/10475, l='MpServer', x=57,09, y=35,13, z=253,81], EntityItem['item.tile.gravel'/10474, l='MpServer', x=59,38, y=34,13, z=254,19], EntityItem['item.tile.rail'/10319, l='MpServer', x=57,09, y=35,13, z=253,47], EntityFallingSand['Falling Block'/7009, l='MpServer', x=47,50, y=26,90, z=203,50], EntityFallingSand['Falling Block'/7008, l='MpServer', x=46,50, y=26,90, z=203,50], EntityFallingSand['Falling Block'/7011, l='MpServer', x=46,50, y=26,90, z=204,50], EntityFallingSand['Falling Block'/7010, l='MpServer', x=47,50, y=26,90, z=204,50], EntityFallingSand['Falling Block'/7013, l='MpServer', x=46,50, y=26,90, z=205,50], EntityItem['item.tile.gravel'/10697, l='MpServer', x=115,56, y=18,13, z=186,13], EntityFallingSand['Falling Block'/2950, l='MpServer', x=-1,50, y=25,25, z=190,50], EntitySquid['Squid'/6832, l='MpServer', x=65,14, y=59,39, z=215,50], EntitySquid['Squid'/6830, l='MpServer', x=80,31, y=61,31, z=213,34], EntitySquid['Squid'/6831, l='MpServer', x=69,47, y=62,35, z=213,11], EntitySquid['Squid'/6829, l='MpServer', x=75,76, y=60,43, z=204,95], EntityItem['item.tile.gravel'/10670, l='MpServer', x=72,44, y=35,13, z=209,25], EntityItem['item.tile.gravel'/10597, l='MpServer', x=114,28, y=18,13, z=186,88], EntityItem['item.tile.gravel'/10594, l='MpServer', x=57,78, y=35,13, z=254,03], EntityItem['item.tile.gravel'/10592, l='MpServer', x=65,88, y=41,13, z=152,59], EntityItem['item.tile.gravel'/10545, l='MpServer', x=64,88, y=32,13, z=187,88], EntityFallingSand['Falling Block'/7647, l='MpServer', x=113,50, y=19,62, z=187,50], EntityFallingSand['Falling Block'/7645, l='MpServer', x=113,50, y=19,62, z=186,50], EntityFallingSand['Falling Block'/7644, l='MpServer', x=112,50, y=20,90, z=187,50], EntityBat['Bat'/12018, l='MpServer', x=74,02, y=25,00, z=200,05], EntityBat['Bat'/12020, l='MpServer', x=74,00, y=25,88, z=201,26], EntityBat['Bat'/12021, l='MpServer', x=73,53, y=26,55, z=190,16], EntitySkeleton['Skeleton'/11993, l='MpServer', x=70,63, y=19,00, z=180,06], EntityCreeper['Creeper'/11778, l='MpServer', x=75,50, y=47,00, z=223,50], EntityItem['item.tile.rail'/11864, l='MpServer', x=101,97, y=19,13, z=226,19], EntityItem['item.tile.rail'/11863, l='MpServer', x=100,66, y=19,13, z=225,31], EntityFallingSand['Falling Block'/3556, l='MpServer', x=46,50, y=26,65, z=204,50], EntityFallingSand['Falling Block'/3558, l='MpServer', x=46,50, y=26,65, z=205,50], EntityFallingSand['Falling Block'/3553, l='MpServer', x=46,50, y=26,65, z=203,50], EntityFallingSand['Falling Block'/3555, l='MpServer', x=47,50, y=26,65, z=204,50], EntityFallingSand['Falling Block'/3554, l='MpServer', x=47,50, y=26,65, z=203,50], EntitySpider['Spider'/12282, l='MpServer', x=67,50, y=35,00, z=200,37], EntityEnderman['Enderman'/12283, l='MpServer', x=67,10, y=35,00, z=201,56], EntityEnderman['Enderman'/12284, l='MpServer', x=66,50, y=35,00, z=206,50], EntitySkeleton['Skeleton'/12285, l='MpServer', x=64,00, y=34,00, z=207,56], EntityFallingSand['Falling Block'/7219, l='MpServer', x=64,50, y=25,90, z=205,50], EntitySpider['Spider'/12152, l='MpServer', x=123,50, y=24,00, z=257,50], EntityCreeper['Creeper'/12159, l='MpServer', x=48,50, y=30,00, z=168,50], EntityZombie['Zombie'/12156, l='MpServer', x=171,50, y=38,00, z=254,50], EntityZombie['Zombie'/11410, l='MpServer', x=75,50, y=14,00, z=221,50], EntitySkeleton['Skeleton'/11414, l='MpServer', x=66,50, y=14,00, z=222,50], EntityZombie['Zombie'/11412, l='MpServer', x=78,50, y=14,00, z=221,50], EntitySkeleton['Skeleton'/11413, l='MpServer', x=73,50, y=14,00, z=220,50], EntityItem['item.tile.torch'/3772, l='MpServer', x=61,72, y=36,95, z=186,91], EntityFallingSand['Falling Block'/3771, l='MpServer', x=64,50, y=25,67, z=205,50], EntityItem['item.tile.gravel'/3725, l='MpServer', x=49,13, y=29,13, z=171,94], EntityItem['item.tile.gravel'/3724, l='MpServer', x=49,88, y=29,13, z=166,44], EntityItem['item.tile.gravel'/4085, l='MpServer', x=67,28, y=35,13, z=186,13], EntityItem['item.tile.rail'/11675, l='MpServer', x=102,75, y=19,13, z=225,19], EntityItem['item.tile.gravel'/4013, l='MpServer', x=64,78, y=32,13, z=186,13], EntityItem['item.tile.gravel'/4014, l='MpServer', x=61,72, y=35,13, z=187,19], EntityItem['item.tile.gravel'/4026, l='MpServer', x=66,94, y=35,13, z=216,88], EntityCreeper['Creeper'/3919, l='MpServer', x=55,91, y=31,00, z=239,53], EntityZombie['Zombie'/3916, l='MpServer', x=58,50, y=31,00, z=239,50], EntityZombie['Zombie'/3917, l='MpServer', x=62,75, y=31,00, z=238,50], EntityCreeper['Creeper'/3920, l='MpServer', x=62,50, y=31,00, z=244,50]]
                  Retry entities: 0 total; []
                  Server brand: fml,forge
                  Server type: Integrated singleplayer server
                  Stacktrace:
                  at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440)
                  at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2298)
                  at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
                  at net.minecraft.client.main.Main.main(Main.java:93)
                  at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                  at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                  at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                  at java.lang.reflect.Method.invoke(Unknown Source)
                  at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
                  at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
                  
                  – System Details --
                  Details:
                  Minecraft Version: 1.6.2
                  Operating System: Windows 8 (amd64) version 6.2
                  Java Version: 1.7.0_21, Oracle Corporation
                  Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                  Memory: 741251680 bytes (706 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
                  JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                  AABB Pool Size: 32371 (1812776 bytes; 1 MB) allocated, 4 (224 bytes; 0 MB) used
                  Suspicious classes: FML and Forge are installed
                  IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
                  FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 4 mods loaded, 4 mods active
                  mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                  FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                  Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                  assabody-mod{1.6.2-1} [Mod Assabody] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                  Launched Version: 1.6
                  LWJGL: 2.9.0
                  OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2932, Intel
                  Is Modded: Definitely; Client brand changed to 'fml,forge'
                  Type: Client (map_client.txt)
                  Resource Pack: Default
                  Current Language: English (US)
                  Profiler Position: N/A (disabled)
                  Vec3 Pool Size: 6818 (381808 bytes; 0 MB) allocated, 25 (1400 bytes; 0 MB) used
                  ```___
                  Mais quand je revais dans le monde qui avait crashé, je vois le parasol mais sans textures :
                  
                  https://dl.dropboxusercontent.com/u/61838459/modding%20bin/2013-09-15_09.15.53.png
                  
                  

                  func_110628_a(new ResourceLocation(“mods:assabody-mod/textures/blocks/Parasol.png”));

                  
                  et le chemin de mon image : ```
                  mcp\src\minecraft\assets\mod-assabody\textures\blocks\Parasol.png
                  

                  Si quelqu’un peut m’aider pour cette derniere erreur ???

                  Merci

                  1 réponse Dernière réponse Répondre Citer 0
                  • J Hors-ligne
                    jeje78660
                    dernière édition par

                    J’ai enfin reussi a mettre la texture du bloc quand on l’a a la main mais je ne sais pas que chemin faut-il pour mettre la texture du bloc special

                    1 réponse Dernière réponse Répondre Citer 0
                    • elias54E Hors-ligne
                      elias54 Administrateurs
                      dernière édition par

                      @‘jeje78660’:

                      
                      func_110628_a(new ResourceLocation("mods:assabody-mod/textures/blocks/Parasol.png"));
                      
                      

                      et le chemin de mon image : ```
                      mcp\src\minecraft\assets\mod-assabody\textures\blocks\Parasol.png

                      
                      Si quelqu'un peut m'aider pour cette derniere erreur ???
                      
                      Merci
                      
                      
                      mods:assabody-mod/textures/blocks/Parasol.png
                      
                      

                      … mods n’existe pas, il faut mettre comme ceci :

                      
                      assabody-mod:textures/blocks/Parasol.png
                      
                      

                      Mon site | GitHub

                      1 réponse Dernière réponse Répondre Citer 0
                      • robin4002R Hors-ligne
                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                        dernière édition par

                        @fireblade51
                        Remplace this.func_110628_a(texture); par this.bindTexture(texture);
                        J’avais oublié de changer le nom des fonctions dans ce tutoriel.

                        1 réponse Dernière réponse Répondre Citer 0
                        • J Hors-ligne
                          jeje78660
                          dernière édition par

                          Je l’ai fait dans TileEntityParasolRenderer :

                          this.bindTexture("mod-assabody:Parasol");
                          
                          

                          Mais maintenant, quand je lance Minecraft, le parasol affiche soit le items.png soit le block.png soit encore des textures de block.

                          Mais je voudrais savoir ou placer la texture de mon parasol dans MCP et aussi ou la déclarer ( dans quelle classe )

                          Voila voila merci___
                          Sa a l’air d’être le “this.BindTexture” qui fait ce bugg car avant, avec la “func…”, il ne mettais juste aucune texture.

                          1 réponse Dernière réponse Répondre Citer 0
                          • F Hors-ligne
                            fireblade51
                            dernière édition par

                            Je ne sais pas pourquoi, mais quand je pose le bloc rendu sous techne, il est transparent.
                            Je vous donne toute mes class pour que vous regardiez ce qui ne va pas:
                            BlockTutorial:

                            
                            package testmodcode;
                            
                            import net.minecraft.block.Block;
                            import net.minecraft.block.BlockContainer;
                            import net.minecraft.block.material.Material;
                            import net.minecraft.creativetab.CreativeTabs;
                            import net.minecraft.tileentity.TileEntity;
                            import net.minecraft.world.World;
                            
                            public class BlockTutorial extends BlockContainer{
                            
                            public BlockTutorial(int id)
                            {
                            super(id, Material.rock);
                            this.setCreativeTab(CreativeTabs.tabBlock);
                            }
                            
                            @Override
                            public TileEntity createNewTileEntity(World world) {
                            return new TileEntityTutorial();
                            }
                            @Override
                            public TileEntity createTileEntity(World world, int metadata)
                            {
                            return new TileEntityTutorialTechne();
                            }
                            public boolean hasTileEntity(int metadata)
                            {
                            return true;
                            }
                            public boolean isOpaqueCube()
                            {
                            return false;
                            }
                            
                            public boolean renderAsNormalBlock()
                            {
                            return false;
                            }
                            
                            public int getRenderType()
                            {
                            return -1;
                            }
                            }
                            
                            

                            TileEntityTutorialTechneRender:

                            
                            package testmodcode;
                            
                            import net.minecraft.block.Block;
                            import net.minecraft.client.renderer.OpenGlHelper;
                            import net.minecraft.client.renderer.Tessellator;
                            import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
                            import net.minecraft.entity.Entity;
                            import net.minecraft.tileentity.TileEntity;
                            import net.minecraft.util.ResourceLocation;
                            import net.minecraft.world.World;
                            import org.lwjgl.opengl.GL11;
                            
                            public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
                            {
                            private final ModelBlockTutorielTechne model;
                            protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                            
                            public TileEntityTutorialTechneRender()
                            {
                            this.model = new ModelBlockTutorielTechne();
                            }
                            
                            private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
                            {
                            int meta = world.getBlockMetadata(x, y, z);
                            GL11.glPushMatrix();
                            GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
                            GL11.glPopMatrix();
                            
                            }
                            
                            @Override
                            public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                            {
                            this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
                            }
                            
                            public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
                            {
                            
                            GL11.glPushMatrix();
                            GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                            this.bindTexture(new ResourceLocation("rm:blockrender"));
                            GL11.glPushMatrix();
                            GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                            this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                            GL11.glPopMatrix();
                            GL11.glPopMatrix();
                            
                            }
                            private void adjustLightFixture(World world, int i, int j, int k, Block block)
                            {
                            Tessellator tess = Tessellator.instance;
                            float brightness = block.getBlockBrightness(world, i, j, k);
                            int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
                            int modulousModifier = skyLight % 65536;
                            int divModifier = skyLight / 65536;
                            tess.setColorOpaque_F(brightness, brightness, brightness);
                            OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
                            
                            }
                            }
                            
                            

                            TileEntityTutorialTechne:

                            
                            package testmodcode;
                            
                            import net.minecraft.tileentity.TileEntity;
                            
                            public class TileEntityTutorialTechne extends TileEntity
                            {
                            
                            }
                            
                            

                            TileEntityTutorial:

                            
                            package testmodcode;
                            
                            import net.minecraft.nbt.NBTTagCompound;
                            import net.minecraft.tileentity.TileEntity;
                            
                            public class TileEntityTutorial extends TileEntity
                            {
                            public String visiteur[] = new String[]{"visiteur0", "visiteur1", "visiteur2", "visiteur3", "visiteur4"};
                            public void readFromNBT(NBTTagCompound nbtTag)
                            {
                            super.readFromNBT(nbtTag);
                            for(int i = 0; i < 5; i++)
                            {
                            visiteur* = nbtTag.getString("visiteur" + i);
                            }
                            }
                            
                            public void writeToNBT(NBTTagCompound nbtTag)
                            {
                            super.writeToNBT(nbtTag);
                            for(int i = 0; i < 5; i++)
                            {
                            nbtTag.setString("visiteur" + i, visiteur*);
                            }
                            visiteur[0] = nbtTag.getString("visiteur" + 1);
                            visiteur[1] = nbtTag.getString("visiteur" + 2);
                            visiteur[2] = nbtTag.getString("visiteur" + 3);
                            visiteur[3] = nbtTag.getString("visiteur" + 4);
                            visiteur[4] = nbtTag.getString("visiteur" + 5);
                            }
                            public String getPlayerList()
                            {
                            return visiteur[0] + ", " + visiteur[1] + ", " + visiteur[2] + ", " + visiteur[3] + ", " + visiteur[4] + ", ";
                            }
                            public void addplayertolist(String playerName)
                            {
                            if(!visiteur[0].equals(playerName))
                            {
                            for(int i = 3; i >= 0; i–)
                            {
                            visiteur _= visiteur*;
                            }
                            visiteur[0] = playerName;
                            }
                            worldObj.notifyBlockChange(xCoord, yCoord, zCoord, 2);
                            visiteur[4] = visiteur[3];
                            visiteur[3] = visiteur[2];
                            visiteur[2] = visiteur[1];
                            visiteur[1] = visiteur[0];
                            }
                            }
                            
                            

                            et juste au cas où, ma classe principale:

                            
                            package testmodcode;
                            
                            import net.minecraft.block.Block;
                            import net.minecraft.entity.EnumCreatureType;
                            import net.minecraft.item.EnumToolMaterial;
                            import net.minecraft.item.Item;
                            import net.minecraft.item.ItemFood;
                            import net.minecraft.item.ItemPickaxe;
                            import net.minecraft.item.ItemSeedFood;
                            import net.minecraft.item.ItemStack;
                            import net.minecraft.potion.Potion;
                            import net.minecraft.stats.Achievement;
                            import net.minecraft.stats.AchievementList;
                            import net.minecraft.world.biome.BiomeGenBase;
                            import net.minecraftforge.common.EnumHelper;
                            import cpw.mods.fml.common.Mod;
                            import cpw.mods.fml.common.Mod.EventHandler;
                            import cpw.mods.fml.common.Mod.Instance;
                            import cpw.mods.fml.common.SidedProxy;
                            import cpw.mods.fml.common.event.FMLInitializationEvent;
                            import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                            import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                            import cpw.mods.fml.common.network.NetworkMod;
                            import cpw.mods.fml.common.registry.EntityRegistry;
                            import cpw.mods.fml.common.registry.GameRegistry;
                            import cpw.mods.fml.common.registry.LanguageRegistry;
                            
                            @Mod(modid="BG", name="La Bite A Gab", version="V.1.0.0")
                            @NetworkMod(clientSideRequired=true, serverSideRequired=false) // NE PAS MODIFIER CETTE LIGNE
                            
                            public class testmodcodemain {
                            
                            @SidedProxy(clientSide = "testmodcode.ClientProxy", serverSide = "testmodcode.CommonProxy")
                            public static testmodcode.CommonProxy proxy;
                            
                            @Instance("BG")
                            public static testmodcodemain instance;
                            
                            public static Item redstoneWheat;
                            public static Block redstoneWheatBlock;
                            public static Item redstoneWheatSeeds;
                            public static Item breadredstone;
                            public static Block redstoneHayBlock;
                            public static Block rotationblock;
                            public static Block BlockTutorial;
                            
                            @EventHandler
                            public void PreInit(FMLPreInitializationEvent event)
                            {
                            //Configuration
                            
                            //redstoneblock
                            redstoneWheatBlock = new BlockRedstoneWheat(1001).setUnlocalizedName("redstoneWheatBlock");
                            GameRegistry.registerBlock(redstoneWheatBlock, "redstoneWheatBlock");
                            LanguageRegistry.addName(redstoneWheatBlock, "Redstone Wheat Block");
                            
                            //redstonecrops
                            redstoneWheat = new RedstoneWheat(1002).setUnlocalizedName("Redstone Wheat");
                            GameRegistry.registerItem(redstoneWheat, "redstoneWheat");
                            LanguageRegistry.addName(redstoneWheat, "Redstone Wheat");
                            
                            //redstoneseed
                            redstoneWheatSeeds = new ItemredstoneWheatSeeds(1003, redstoneWheatBlock.blockID, Block.tilledField.blockID).setUnlocalizedName("redstone Wheat Seeds");
                            GameRegistry.registerItem(redstoneWheatSeeds, "redstoneWheatSeeds");
                            LanguageRegistry.addName(redstoneWheatSeeds, "redstone Wheat Seeds");
                            
                            //breadredstone
                            breadredstone = new FoodBreadRedstone(1004, 5, 0.6F, false).setPotionEffect(Potion.moveSpeed.id, 60, 8, 1.0F).setUnlocalizedName("Bread Redstone");
                            GameRegistry.registerItem(breadredstone, "breadredstone");
                            LanguageRegistry.addName(breadredstone, "Bread Redstone");
                            
                            //BlockHayWheat
                            redstoneHayBlock = new redstoneHayBlock(1005).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("BlockTutorial");
                            GameRegistry.registerBlock(redstoneHayBlock, "redstoneHayBlock");
                            LanguageRegistry.addName(redstoneHayBlock, "Redstone Hay Block");
                            
                            //BlockRenduTechne
                            BlockTutorial = new BlockTutorial(1006).setHardness(1.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("BlockTutorial");
                            GameRegistry.registerBlock(BlockTutorial, "BlockTutorial");
                            LanguageRegistry.addName(BlockTutorial, "BlockTutorial");
                            
                            //Items
                            
                            //Achievements
                            }
                            
                            @EventHandler
                            public void Init(FMLInitializationEvent event)
                            {
                            //generation
                            addGeneration();
                            }
                            private void addGeneration() {
                            GameRegistry.registerWorldGenerator(new MyWorldGen());
                            
                            //Registry
                            GameRegistry.registerTileEntity(TileEntityTutorial.class, "TileEntityTutorial");
                            
                            //Mobs
                            
                            //Render
                            proxy.registerRenderers();
                            
                            //NetWork
                            
                            //Recipe
                            GameRegistry.addRecipe(new ItemStack(breadredstone), new Object[]{"XXX", "YYY", "XXX", 'Y', testmodcodemain.redstoneWheat});
                            GameRegistry.addRecipe(new ItemStack(redstoneHayBlock), new Object[]{"XXX", "XXX", "XXX", 'X', testmodcodemain.redstoneWheat});
                            GameRegistry.addShapelessRecipe(new ItemStack(redstoneWheat, 9), new Object[]{ new ItemStack(testmodcodemain.redstoneHayBlock)});
                            GameRegistry.addShapelessRecipe(new ItemStack(Item.wheat, 9), new Object[]{ new ItemStack(Block.hay)});
                            }
                            
                            @EventHandler
                            public void PostInit(FMLPostInitializationEvent event)
                            {
                            //Integration avec les autres mods
                            
                            }
                            }
                            
                            

                            Merci encore une fois de m’aider :)_

                            1 réponse Dernière réponse Répondre Citer 0
                            • J Hors-ligne
                              jeje78660
                              dernière édition par

                              Tu n’as pas de Model ?

                              1 réponse Dernière réponse Répondre Citer 0
                              • kevin_68K Hors-ligne
                                kevin_68 Moddeurs confirmés
                                dernière édition par

                                Dans ton rendu:

                                protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                                

                                l’argument de ResourceLocation doit être “modid:chemin” et pour ce qui ne l’on pas remarqué dans la classe principale vous déclarez ceci: modid=“BG”


                                Mettez à jours vers la dernière version stable (1.8.9 voir même…

                                1 réponse Dernière réponse Répondre Citer 0
                                • F Hors-ligne
                                  fireblade51
                                  dernière édition par

                                  Sa ne marche toujours pas, c’est toujours transparent, et voici ma class du model du bloc:

                                  
                                  package testmodcode;
                                  
                                  import net.minecraft.client.model.ModelBase;
                                  import net.minecraft.client.model.ModelRenderer;
                                  import net.minecraft.entity.Entity;
                                  
                                  public class ModelBlockTutorielTechne extends ModelBase
                                  {
                                  //fields
                                  ModelRenderer Shape1;
                                  
                                  public ModelBlockTutorielTechne()
                                  {
                                  textureWidth = 32;
                                  textureHeight = 32;
                                  
                                  Shape1 = new ModelRenderer(this, 0, 0);
                                  Shape1.addBox(0F, 0F, 0F, 5, 10, 6);
                                  Shape1.setRotationPoint(-3F, 14F, -1F);
                                  Shape1.setTextureSize(32, 32);
                                  Shape1.mirror = true;
                                  setRotation(Shape1, 0F, 0F, 0F);
                                  }
                                  
                                  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
                                  {
                                  super.render(entity, f, f1, f2, f3, f4, f5);
                                  setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                                  }
                                  
                                  private void setRotation(ModelRenderer model, float x, float y, float z)
                                  {
                                  model.rotateAngleX = x;
                                  model.rotateAngleY = y;
                                  model.rotateAngleZ = z;
                                  }
                                  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
                                  {
                                  super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                                  }
                                  
                                  }
                                  
                                  

                                  je croit vraiment que j’ai rater quelque chose dans une des classes.

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • J Hors-ligne
                                    jeje78660
                                    dernière édition par

                                    Sa c’est sur ta raté quelque chose ^_^ . Ayant moi même une erreur, je peut pas trop t’aider. Sa serais bien plus rapide que le rédacteur du tuto nous donne les classes mais bon…

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                                    • kevin_68K Hors-ligne
                                      kevin_68 Moddeurs confirmés
                                      dernière édition par

                                      Shape1.render(f5);
                                      

                                      Dans la classe de ton model, dans la méthode render(…)


                                      Mettez à jours vers la dernière version stable (1.8.9 voir même…

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • J Hors-ligne
                                        jeje78660
                                        dernière édition par

                                        lol awesome erreur =)___
                                        kevin_68, tu pourrais mettre les classes de ton tuto ( model et texture compris ) plz ?

                                        Sa serais vraiment cool, on aurait pas besoin de chercher 3000 heures

                                        Merci

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                                        • F Hors-ligne
                                          fireblade51
                                          dernière édition par

                                          Merci kevin, maintenant le bloc apparait, mais il n’a toujours pas de texture :S
                                          class TileEntityTutorialTechneRender:

                                          
                                          package testmodcode;
                                          
                                          import net.minecraft.block.Block;
                                          import net.minecraft.client.renderer.OpenGlHelper;
                                          import net.minecraft.client.renderer.Tessellator;
                                          import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
                                          import net.minecraft.entity.Entity;
                                          import net.minecraft.tileentity.TileEntity;
                                          import net.minecraft.util.ResourceLocation;
                                          import net.minecraft.world.World;
                                          import org.lwjgl.opengl.GL11;
                                          
                                          public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
                                          {
                                          private final ModelBlockTutorielTechne model;
                                          protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                                          
                                          public TileEntityTutorialTechneRender()
                                          {
                                          this.model = new ModelBlockTutorielTechne();
                                          }
                                          
                                          private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
                                          {
                                          int meta = world.getBlockMetadata(x, y, z);
                                          GL11.glPushMatrix();
                                          GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
                                          GL11.glPopMatrix();
                                          
                                          }
                                          
                                          @Override
                                          public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                                          {
                                          this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
                                          }
                                          
                                          public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
                                          {
                                          
                                          GL11.glPushMatrix();
                                          GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                                          this.bindTexture(texture);
                                          GL11.glPushMatrix();
                                          GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                                          this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                                          GL11.glPopMatrix();
                                          GL11.glPopMatrix();
                                          
                                          }
                                          private void adjustLightFixture(World world, int i, int j, int k, Block block)
                                          {
                                          Tessellator tess = Tessellator.instance;
                                          float brightness = block.getBlockBrightness(world, i, j, k);
                                          int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
                                          int modulousModifier = skyLight % 65536;
                                          int divModifier = skyLight / 65536;
                                          tess.setColorOpaque_F(brightness, brightness, brightness);
                                          OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
                                          
                                          }
                                          }
                                          
                                          

                                          et cette question n’a pas rapport avec le bloc techne, mais sais tu comment faire un craft smelting avec la Stained (hardened) clay? Parce que je ne la trouve pas dans la class block de minecraft et sa me serai vraiment utile pour mon mod. merci encore :)___
                                          Ouais!!! Sa marche j’ai le model avec la texture et tout et tout merci Kevin 🙂 Mais si tu peut et veut j’aimerai quand même que tu m’aide pour le smelting de l’hardened clay et j’aimerai aussi savoir comment mettre le bloc techne dans notre main, et pas un gros carré noir et rose. merci encore 🙂

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • J Hors-ligne
                                            jeje78660
                                            dernière édition par

                                            Comment t’as fais pour avoir la texrure ??? Moi j’avais bloqué au mm endroit. Et bravo en tout ça ^^___
                                            Et quel est le chemin de la texture dans le dossier “assets” ? Tu l’as mis dans “blocks” ? Et quel chemin as tu mis sur elipse, parce que je crois que c’est a cet endroit la que j’ai merdé

                                            1 réponse Dernière réponse Répondre Citer 0
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