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    Planifier Épinglé Verrouillé Déplacé Les blocs
    1.6.x
    70 Messages 15 Publieurs 26.3k Vues 1 Watching
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    • O Hors-ligne
      Oniro
      dernière édition par

      Robin, si j’étais ne femme je pense que je te sauterait dessus!! Blague Merci! J’ai encore beaucoup de chose à apprendre ^^

      1 réponse Dernière réponse Répondre Citer 0
      • GuguG Hors-ligne
        Gugu
        dernière édition par

        Ah, j’avais pas pensé a une erreur aussi simple 😆

        "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
        ― Jordan B. Peterson

        1 réponse Dernière réponse Répondre Citer 0
        • O Hors-ligne
          Oniro
          dernière édition par

          y a-t-il un moyen de faire que les particule de feu soit sur le “Top”?

          1 réponse Dernière réponse Répondre Citer 0
          • GuguG Hors-ligne
            Gugu
            dernière édition par

            Augmente la position Y

            "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
            ― Jordan B. Peterson

            1 réponse Dernière réponse Répondre Citer 0
            • O Hors-ligne
              Oniro
              dernière édition par

              Euh, dans quel partie du code?? Ça?

              /**
              * Tick au hasard qui fait spawn des flammes et de la fumée
              */
              public void randomDisplayTick(World par1World, int par2, int par3, int par4, Random par5Random)
              {
              if (this.isActive)
              {
              int l = par1World.getBlockMetadata(par2, par3, par4);
              float f = (float)par2 + 0.5F;
              float f1 = (float)par3 + 0.0F + par5Random.nextFloat() * 6.0F / 16.0F;
              float f2 = (float)par4 + 0.5F;
              float f3 = 0.52F;
              float f4 = par5Random.nextFloat() * 0.6F - 0.3F;
              
              if (l == 4)
              {
              par1World.spawnParticle("smoke", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
              par1World.spawnParticle("flame", (double)(f - f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
              }
              else if (l == 5)
              {
              par1World.spawnParticle("smoke", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
              par1World.spawnParticle("flame", (double)(f + f3), (double)f1, (double)(f2 + f4), 0.0D, 0.0D, 0.0D);
              }
              else if (l == 2)
              {
              par1World.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
              par1World.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 - f3), 0.0D, 0.0D, 0.0D);
              }
              else if (l == 3)
              {
              par1World.spawnParticle("smoke", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
              par1World.spawnParticle("flame", (double)(f + f4), (double)f1, (double)(f2 + f3), 0.0D, 0.0D, 0.0D);
              }
              }
              }
              
              1 réponse Dernière réponse Répondre Citer 0
              • GuguG Hors-ligne
                Gugu
                dernière édition par

                f1 = Position Y

                "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                ― Jordan B. Peterson

                1 réponse Dernière réponse Répondre Citer 0
                • O Hors-ligne
                  Oniro
                  dernière édition par

                  ok merci

                  1 réponse Dernière réponse Répondre Citer 0
                  • O Hors-ligne
                    Oniro
                    dernière édition par

                    Bon, je voudrais qu’on ne puisse utiliser que le bucket de lave dans le four. Mais lorsque je retire les autre objet de fuel, je ne peut pu rien faire cuir! Le bucket ne fonctionne pas!!

                    package havre;
                    
                    import net.minecraft.block.Block;
                    import net.minecraft.block.material.Material;
                    import net.minecraft.entity.player.EntityPlayer;
                    import net.minecraft.inventory.ISidedInventory;
                    import net.minecraft.item.Item;
                    import net.minecraft.item.ItemBlock;
                    import net.minecraft.item.ItemHoe;
                    import net.minecraft.item.ItemStack;
                    import net.minecraft.item.ItemSword;
                    import net.minecraft.item.ItemTool;
                    import net.minecraft.nbt.NBTTagCompound;
                    import net.minecraft.nbt.NBTTagList;
                    import net.minecraft.tileentity.TileEntity;
                    import cpw.mods.fml.common.registry.GameRegistry;
                    import cpw.mods.fml.relauncher.Side;
                    import cpw.mods.fml.relauncher.SideOnly;
                    
                    public class TileEntityFour extends TileEntity implements ISidedInventory
                    {
                    private ItemStack[] furnaceItemStacks = new ItemStack[3];
                    
                    public int getSizeInventory()
                    {
                    return this.furnaceItemStacks.length;
                    }
                    
                    public ItemStack getStackInSlot(int par1)
                    {
                    return this.furnaceItemStacks[par1];
                    }
                    public ItemStack decrStackSize(int par1, int par2)
                    {
                    if (this.furnaceItemStacks[par1] != null)
                    {
                    ItemStack itemstack;
                    
                    if (this.furnaceItemStacks[par1].stackSize <= par2)
                    {
                    itemstack = this.furnaceItemStacks[par1];
                    this.furnaceItemStacks[par1] = null;
                    return itemstack;
                    }
                    else
                    {
                    itemstack = this.furnaceItemStacks[par1].splitStack(par2);
                    
                    if (this.furnaceItemStacks[par1].stackSize == 0)
                    {
                    this.furnaceItemStacks[par1] = null;
                    }
                    
                    return itemstack;
                    }
                    }
                    else
                    {
                    return null;
                    }
                    }
                    public ItemStack getStackInSlotOnClosing(int par1)
                    {
                    if (this.furnaceItemStacks[par1] != null)
                    {
                    ItemStack itemstack = this.furnaceItemStacks[par1];
                    this.furnaceItemStacks[par1] = null;
                    return itemstack;
                    }
                    else
                    {
                    return null;
                    }
                    }
                    public void setInventorySlotContents(int par1, ItemStack par2ItemStack)
                    {
                    this.furnaceItemStacks[par1] = par2ItemStack;
                    
                    if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit())
                    {
                    par2ItemStack.stackSize = this.getInventoryStackLimit();
                    }
                    }
                    private String field_94130_e; //Variable a mettre au debut de votre classe
                    
                    public String getInvName()
                    {
                    return this.isInvNameLocalized() ? this.field_94130_e : "container.four"; //Ici, c'est en rapport avec le fichier lang :o
                    }
                    
                    public boolean isInvNameLocalized()
                    {
                    return this.field_94130_e != null && this.field_94130_e.length() > 0;
                    }
                    
                    public void setGuiDisplayName(String par1Str)
                    {
                    this.field_94130_e = par1Str;
                    }
                    public void readFromNBT(NBTTagCompound par1NBTTagCompound)
                    {
                    super.readFromNBT(par1NBTTagCompound);
                    NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");
                    this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];
                    
                    for (int i = 0; i < nbttaglist.tagCount(); ++i)
                    {
                    NBTTagCompound nbttagcompound1 = (NBTTagCompound)nbttaglist.tagAt(i);
                    byte b0 = nbttagcompound1.getByte("Slot");
                    
                    if (b0 >= 0 && b0 < this.furnaceItemStacks.length)
                    {
                    this.furnaceItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1);
                    }
                    }
                    
                    this.furnaceBurnTime = par1NBTTagCompound.getShort("BurnTime");
                    this.furnaceCookTime = par1NBTTagCompound.getShort("CookTime");
                    this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);
                    
                    if (par1NBTTagCompound.hasKey("CustomName"))
                    {
                    this.field_94130_e = par1NBTTagCompound.getString("CustomName");
                    }
                    }
                    
                    public void writeToNBT(NBTTagCompound par1NBTTagCompound)
                    {
                    super.writeToNBT(par1NBTTagCompound);
                    par1NBTTagCompound.setShort("BurnTime", (short)this.furnaceBurnTime);
                    par1NBTTagCompound.setShort("CookTime", (short)this.furnaceCookTime);
                    NBTTagList nbttaglist = new NBTTagList();
                    
                    for (int i = 0; i < this.furnaceItemStacks.length; ++i)
                    {
                    if (this.furnaceItemStacks* != null)
                    {
                    NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                    nbttagcompound1.setByte("Slot", (byte)i);
                    this.furnaceItemStacks*.writeToNBT(nbttagcompound1);
                    nbttaglist.appendTag(nbttagcompound1);
                    }
                    }
                    
                    par1NBTTagCompound.setTag("Items", nbttaglist);
                    
                    if (this.isInvNameLocalized())
                    {
                    par1NBTTagCompound.setString("CustomName", this.field_94130_e);
                    }
                    }
                    private static final int[] slots_top = new int[] {0};
                    private static final int[] slots_bottom = new int[] {2, 1};
                    private static final int[] slots_sides = new int[] {1};
                    
                    public int furnaceBurnTime;
                    public int furnaceCookTime;
                    
                    public int currentItemBurnTime;
                    
                    public int getInventoryStackLimit()
                    {
                    return 64;
                    }
                    @SideOnly(Side.CLIENT)
                    public int getCookProgressScaled(int par1)
                    {
                    return this.furnaceCookTime * par1 / 200;
                    }
                    
                    @SideOnly(Side.CLIENT)
                    public int getBurnTimeRemainingScaled(int par1)
                    {
                    if (this.currentItemBurnTime == 0)
                    {
                    this.currentItemBurnTime = 200;
                    }
                    
                    return this.furnaceBurnTime * par1 / this.currentItemBurnTime;
                    }
                    public boolean isBurning()
                    {
                    return this.furnaceBurnTime > 0;
                    }
                    public void updateEntity()
                    {
                    boolean flag = this.furnaceBurnTime > 0;
                    boolean flag1 = false;
                    
                    if (this.furnaceBurnTime > 0)
                    {
                    –this.furnaceBurnTime;
                    }
                    
                    if (!this.worldObj.isRemote)
                    {
                    if (this.furnaceBurnTime == 0 && this.canSmelt())
                    {
                    this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);
                    
                    if (this.furnaceBurnTime > 0)
                    {
                    flag1 = true;
                    
                    if (this.furnaceItemStacks[1] != null)
                    {
                    –this.furnaceItemStacks[1].stackSize;
                    
                    if (this.furnaceItemStacks[1].stackSize == 0)
                    {
                    this.furnaceItemStacks[1] = this.furnaceItemStacks[1].getItem().getContainerItemStack(furnaceItemStacks[1]);
                    }
                    }
                    }
                    }
                    
                    if (this.isBurning() && this.canSmelt())
                    {
                    ++this.furnaceCookTime;
                    
                    if (this.furnaceCookTime == 200)
                    {
                    this.furnaceCookTime = 0;
                    this.smeltItem();
                    flag1 = true;
                    }
                    }
                    else
                    {
                    this.furnaceCookTime = 0;
                    }
                    
                    if (flag != this.furnaceBurnTime > 0)
                    {
                    flag1 = true;
                    BlockFour.updateFurnaceBlockState(this.furnaceBurnTime > 0, this.worldObj, this.xCoord, this.yCoord, this.zCoord);
                    }
                    }
                    
                    if (flag1)
                    {
                    this.onInventoryChanged();
                    }
                    }
                    private boolean canSmelt()
                    {
                    if (this.furnaceItemStacks[0] == null)
                    {
                    return false;
                    }
                    else
                    {
                    ItemStack itemstack = RecipesFour.smelting().getSmeltingResult(this.furnaceItemStacks[0]);
                    if (itemstack == null) return false;
                    if (this.furnaceItemStacks[2] == null) return true;
                    if (!this.furnaceItemStacks[2].isItemEqual(itemstack)) return false;
                    int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;
                    return (result <= getInventoryStackLimit() && result <= itemstack.getMaxStackSize());
                    }
                    }
                    public void smeltItem()
                    {
                    if (this.canSmelt())
                    {
                    ItemStack itemstack = RecipesFour.smelting().getSmeltingResult(this.furnaceItemStacks[0]);
                    
                    if (this.furnaceItemStacks[2] == null)
                    {
                    this.furnaceItemStacks[2] = itemstack.copy();
                    }
                    else if (this.furnaceItemStacks[2].isItemEqual(itemstack))
                    {
                    furnaceItemStacks[2].stackSize += itemstack.stackSize;
                    }
                    
                    –this.furnaceItemStacks[0].stackSize;
                    
                    if (this.furnaceItemStacks[0].stackSize <= 0)
                    {
                    this.furnaceItemStacks[0] = null;
                    }
                    }
                    }
                    public static int getItemBurnTime(ItemStack par0ItemStack)
                    {
                    if (par0ItemStack == null)
                    {
                    return 0;
                    }
                    else
                    {
                    int i = par0ItemStack.getItem().itemID;
                    Item item = par0ItemStack.getItem();
                    
                    if (par0ItemStack.getItem() instanceof ItemBlock && Block.blocksList* != null)
                    {
                    Block block = Block.blocksList*;
                    
                    if (block == Block.woodSingleSlab)
                    {
                    return 150;
                    }
                    
                    if (block.blockMaterial == Material.wood)
                    {
                    return 300;
                    }
                    
                    if (block == Block.field_111034_cE)
                    {
                    return 16000;
                    }
                    }
                    
                    if (item instanceof ItemTool && ((ItemTool) item).getToolMaterialName().equals("WOOD")) return 200;
                    if (item instanceof ItemSword && ((ItemSword) item).getToolMaterialName().equals("WOOD")) return 200;
                    if (item instanceof ItemHoe && ((ItemHoe) item).getMaterialName().equals("WOOD")) return 200;
                    if (i == Item.stick.itemID) return 100;
                    if (i == Item.coal.itemID) return 1600;
                    if (i == Item.bucketLava.itemID) return 20000;
                    if (i == Block.sapling.blockID) return 100;
                    if (i == Item.blazeRod.itemID) return 2400;
                    return GameRegistry.getFuelValue(par0ItemStack);
                    }
                    }
                    public static boolean isItemFuel(ItemStack par0ItemStack)
                    {
                    return getItemBurnTime(par0ItemStack) > 0;
                    }
                    public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer)
                    {
                    return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                    }
                    public void openChest() {}
                    
                    public void closeChest() {}
                    
                    public boolean isItemValidForSlot(int par1, ItemStack par2ItemStack)
                    {
                    return par1 == 2 ? false : (par1 == 1 ? isItemFuel(par2ItemStack) : true);
                    }
                    
                    public int[] getAccessibleSlotsFromSide(int par1)
                    {
                    return par1 == 0 ? slots_bottom : (par1 == 1 ? slots_top : slots_sides);
                    }
                    
                    public boolean canInsertItem(int par1, ItemStack par2ItemStack, int par3)
                    {
                    return this.isItemValidForSlot(par1, par2ItemStack);
                    }
                    
                    public boolean canExtractItem(int par1, ItemStack par2ItemStack, int par3)
                    {
                    return par3 != 0 || par1 != 1 || par2ItemStack.itemID == Item.bucketEmpty.itemID;
                    }
                    
                    }
                    
                    1 réponse Dernière réponse Répondre Citer 0
                    • GuguG Hors-ligne
                      Gugu
                      dernière édition par

                      Envoie uniquement le code que tu as modifié, et formate le, car la c’est un gros tas de code très … plat ?

                      Fait CTRL+MAJ+F dans eclipse pour le formater de manière rapide et efficace.

                      De plus, tes mappings sont incomplets je pense.

                      "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                      ― Jordan B. Peterson

                      1 réponse Dernière réponse Répondre Citer 0
                      • O Hors-ligne
                        Oniro
                        dernière édition par

                        Mon TileEntityFour

                        public static int getItemBurnTime(ItemStack par0ItemStack) {
                        if (par0ItemStack == null) {
                        return 0;
                        } else {
                        int i = par0ItemStack.getItem().itemID;
                        Item item = par0ItemStack.getItem();
                        
                        if (i == Item.bucketLava.itemID)
                        return 20000;
                        
                        return GameRegistry.getFuelValue(par0ItemStack);
                        }
                        }
                        
                        1 réponse Dernière réponse Répondre Citer 0
                        • GuguG Hors-ligne
                          Gugu
                          dernière édition par

                          C’est assez étrange …

                          Essaie de remettre un autre item ( Genre coal ) et de tester

                          Si il faut deux items minimum, mets un item non obtenable normalement avec une valeure nulle pour palier au bug

                          "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                          ― Jordan B. Peterson

                          1 réponse Dernière réponse Répondre Citer 0
                          • O Hors-ligne
                            Oniro
                            dernière édition par

                            Ça ne fonctionne pas

                            1 réponse Dernière réponse Répondre Citer 0
                            • GuguG Hors-ligne
                              Gugu
                              dernière édition par

                              Je vois pas du tout d’où ça viens 😕

                              "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                              ― Jordan B. Peterson

                              1 réponse Dernière réponse Répondre Citer 0
                              • O Hors-ligne
                                Oniro
                                dernière édition par

                                Dommage 😕

                                1 réponse Dernière réponse Répondre Citer 0
                                • O Hors-ligne
                                  Oniro
                                  dernière édition par

                                  Bon la je comprend pas, j’ai remis mon TileEntityFour comme avant, mais mon Four ne veut pu rien faire cuir!!!

                                  package havre;
                                  
                                  import net.minecraft.block.Block;
                                  import net.minecraft.block.material.Material;
                                  import net.minecraft.entity.player.EntityPlayer;
                                  import net.minecraft.inventory.ISidedInventory;
                                  import net.minecraft.item.Item;
                                  import net.minecraft.item.ItemBlock;
                                  import net.minecraft.item.ItemHoe;
                                  import net.minecraft.item.ItemStack;
                                  import net.minecraft.item.ItemSword;
                                  import net.minecraft.item.ItemTool;
                                  import net.minecraft.nbt.NBTTagCompound;
                                  import net.minecraft.nbt.NBTTagList;
                                  import net.minecraft.tileentity.TileEntity;
                                  import cpw.mods.fml.common.registry.GameRegistry;
                                  import cpw.mods.fml.relauncher.Side;
                                  import cpw.mods.fml.relauncher.SideOnly;
                                  
                                  public class TileEntityFour extends TileEntity implements ISidedInventory {
                                  private ItemStack[] furnaceItemStacks = new ItemStack[3];
                                  
                                  public int getSizeInventory() {
                                  return this.furnaceItemStacks.length;
                                  }
                                  
                                  public ItemStack getStackInSlot(int par1) {
                                  return this.furnaceItemStacks[par1];
                                  }
                                  
                                  public ItemStack decrStackSize(int par1, int par2) {
                                  if (this.furnaceItemStacks[par1] != null) {
                                  ItemStack itemstack;
                                  
                                  if (this.furnaceItemStacks[par1].stackSize <= par2) {
                                  itemstack = this.furnaceItemStacks[par1];
                                  this.furnaceItemStacks[par1] = null;
                                  return itemstack;
                                  } else {
                                  itemstack = this.furnaceItemStacks[par1].splitStack(par2);
                                  
                                  if (this.furnaceItemStacks[par1].stackSize == 0) {
                                  this.furnaceItemStacks[par1] = null;
                                  }
                                  
                                  return itemstack;
                                  }
                                  } else {
                                  return null;
                                  }
                                  }
                                  
                                  public ItemStack getStackInSlotOnClosing(int par1) {
                                  if (this.furnaceItemStacks[par1] != null) {
                                  ItemStack itemstack = this.furnaceItemStacks[par1];
                                  this.furnaceItemStacks[par1] = null;
                                  return itemstack;
                                  } else {
                                  return null;
                                  }
                                  }
                                  
                                  public void setInventorySlotContents(int par1, ItemStack par2ItemStack) {
                                  this.furnaceItemStacks[par1] = par2ItemStack;
                                  
                                  if (par2ItemStack != null
                                  && par2ItemStack.stackSize > this.getInventoryStackLimit()) {
                                  par2ItemStack.stackSize = this.getInventoryStackLimit();
                                  }
                                  }
                                  
                                  private String field_94130_e; // Variable a mettre au debut de votre classe
                                  
                                  public String getInvName() {
                                  return this.isInvNameLocalized() ? this.field_94130_e
                                  : "container.four"; // Ici, c'est en rapport avec le fichier
                                  // lang :o
                                  }
                                  
                                  public boolean isInvNameLocalized() {
                                  return this.field_94130_e != null && this.field_94130_e.length() > 0;
                                  }
                                  
                                  public void setGuiDisplayName(String par1Str) {
                                  this.field_94130_e = par1Str;
                                  }
                                  
                                  public void readFromNBT(NBTTagCompound par1NBTTagCompound) {
                                  super.readFromNBT(par1NBTTagCompound);
                                  NBTTagList nbttaglist = par1NBTTagCompound.getTagList("Items");
                                  this.furnaceItemStacks = new ItemStack[this.getSizeInventory()];
                                  
                                  for (int i = 0; i < nbttaglist.tagCount(); ++i) {
                                  NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist
                                  .tagAt(i);
                                  byte b0 = nbttagcompound1.getByte("Slot");
                                  
                                  if (b0 >= 0 && b0 < this.furnaceItemStacks.length) {
                                  this.furnaceItemStacks[b0] = ItemStack
                                  .loadItemStackFromNBT(nbttagcompound1);
                                  }
                                  }
                                  
                                  this.furnaceBurnTime = par1NBTTagCompound.getShort("BurnTime");
                                  this.furnaceCookTime = par1NBTTagCompound.getShort("CookTime");
                                  this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);
                                  
                                  if (par1NBTTagCompound.hasKey("CustomName")) {
                                  this.field_94130_e = par1NBTTagCompound.getString("CustomName");
                                  }
                                  }
                                  
                                  public void writeToNBT(NBTTagCompound par1NBTTagCompound) {
                                  super.writeToNBT(par1NBTTagCompound);
                                  par1NBTTagCompound.setShort("BurnTime", (short) this.furnaceBurnTime);
                                  par1NBTTagCompound.setShort("CookTime", (short) this.furnaceCookTime);
                                  NBTTagList nbttaglist = new NBTTagList();
                                  
                                  for (int i = 0; i < this.furnaceItemStacks.length; ++i) {
                                  if (this.furnaceItemStacks* != null) {
                                  NBTTagCompound nbttagcompound1 = new NBTTagCompound();
                                  nbttagcompound1.setByte("Slot", (byte) i);
                                  this.furnaceItemStacks*.writeToNBT(nbttagcompound1);
                                  nbttaglist.appendTag(nbttagcompound1);
                                  }
                                  }
                                  
                                  par1NBTTagCompound.setTag("Items", nbttaglist);
                                  
                                  if (this.isInvNameLocalized()) {
                                  par1NBTTagCompound.setString("CustomName", this.field_94130_e);
                                  }
                                  }
                                  
                                  private static final int[] slots_top = new int[] { 0 };
                                  private static final int[] slots_bottom = new int[] { 2, 1 };
                                  private static final int[] slots_sides = new int[] { 1 };
                                  
                                  public int furnaceBurnTime;
                                  public int furnaceCookTime;
                                  
                                  public int currentItemBurnTime;
                                  
                                  public int getInventoryStackLimit() {
                                  return 64;
                                  }
                                  
                                  @SideOnly(Side.CLIENT)
                                  public int getCookProgressScaled(int par1) {
                                  return this.furnaceCookTime * par1 / 200;
                                  }
                                  
                                  @SideOnly(Side.CLIENT)
                                  public int getBurnTimeRemainingScaled(int par1) {
                                  if (this.currentItemBurnTime == 0) {
                                  this.currentItemBurnTime = 200;
                                  }
                                  
                                  return this.furnaceBurnTime * par1 / this.currentItemBurnTime;
                                  }
                                  
                                  public boolean isBurning() {
                                  return this.furnaceBurnTime > 0;
                                  }
                                  
                                  public void updateEntity() {
                                  boolean flag = this.furnaceBurnTime > 0;
                                  boolean flag1 = false;
                                  
                                  if (this.furnaceBurnTime > 0) {
                                  –this.furnaceBurnTime;
                                  }
                                  
                                  if (!this.worldObj.isRemote) {
                                  if (this.furnaceBurnTime == 0 && this.canSmelt()) {
                                  this.currentItemBurnTime = this.furnaceBurnTime = getItemBurnTime(this.furnaceItemStacks[1]);
                                  
                                  if (this.furnaceBurnTime > 0) {
                                  flag1 = true;
                                  
                                  if (this.furnaceItemStacks[1] != null) {
                                  –this.furnaceItemStacks[1].stackSize;
                                  
                                  if (this.furnaceItemStacks[1].stackSize == 0) {
                                  this.furnaceItemStacks[1] = this.furnaceItemStacks[1]
                                  .getItem().getContainerItemStack(
                                  furnaceItemStacks[1]);
                                  }
                                  }
                                  }
                                  }
                                  
                                  if (this.isBurning() && this.canSmelt()) {
                                  ++this.furnaceCookTime;
                                  
                                  if (this.furnaceCookTime == 200) {
                                  this.furnaceCookTime = 0;
                                  this.smeltItem();
                                  flag1 = true;
                                  }
                                  } else {
                                  this.furnaceCookTime = 0;
                                  }
                                  
                                  if (flag != this.furnaceBurnTime > 0) {
                                  flag1 = true;
                                  BlockFour.updateFurnaceBlockState(this.furnaceBurnTime > 0,
                                  this.worldObj, this.xCoord, this.yCoord, this.zCoord);
                                  }
                                  }
                                  
                                  if (flag1) {
                                  this.onInventoryChanged();
                                  }
                                  }
                                  
                                  private boolean canSmelt() {
                                  if (this.furnaceItemStacks[0] == null) {
                                  return false;
                                  } else {
                                  ItemStack itemstack = RecipesFour.smelting().getSmeltingResult(
                                  this.furnaceItemStacks[0]);
                                  if (itemstack == null)
                                  return false;
                                  if (this.furnaceItemStacks[2] == null)
                                  return true;
                                  if (!this.furnaceItemStacks[2].isItemEqual(itemstack))
                                  return false;
                                  int result = furnaceItemStacks[2].stackSize + itemstack.stackSize;
                                  return (result <= getInventoryStackLimit() && result <= itemstack
                                  .getMaxStackSize());
                                  }
                                  }
                                  
                                  public void smeltItem() {
                                  if (this.canSmelt()) {
                                  ItemStack itemstack = RecipesFour.smelting().getSmeltingResult(
                                  this.furnaceItemStacks[0]);
                                  
                                  if (this.furnaceItemStacks[2] == null) {
                                  this.furnaceItemStacks[2] = itemstack.copy();
                                  } else if (this.furnaceItemStacks[2].isItemEqual(itemstack)) {
                                  furnaceItemStacks[2].stackSize += itemstack.stackSize;
                                  }
                                  
                                  –this.furnaceItemStacks[0].stackSize;
                                  
                                  if (this.furnaceItemStacks[0].stackSize <= 0) {
                                  this.furnaceItemStacks[0] = null;
                                  }
                                  }
                                  }
                                  
                                  public static int getItemBurnTime(ItemStack par0ItemStack) {
                                  if (par0ItemStack == null) {
                                  return 0;
                                  } else {
                                  int i = par0ItemStack.getItem().itemID;
                                  Item item = par0ItemStack.getItem();
                                  
                                  if (par0ItemStack.getItem() instanceof ItemBlock
                                  && Block.blocksList* != null) {
                                  Block block = Block.blocksList*;
                                  
                                  if (block == Block.woodSingleSlab) {
                                  return 150;
                                  }
                                  
                                  if (block.blockMaterial == Material.wood) {
                                  return 300;
                                  }
                                  
                                  if (block == Block.field_111034_cE) {
                                  return 16000;
                                  }
                                  }
                                  
                                  if (item instanceof ItemTool
                                  && ((ItemTool) item).getToolMaterialName().equals("WOOD"))
                                  return 200;
                                  if (item instanceof ItemSword
                                  && ((ItemSword) item).getToolMaterialName().equals("WOOD"))
                                  return 200;
                                  if (item instanceof ItemHoe
                                  && ((ItemHoe) item).getMaterialName().equals("WOOD"))
                                  return 200;
                                  if (i == Item.stick.itemID)
                                  return 100;
                                  if (i == Item.coal.itemID)
                                  return 1600;
                                  if (i == Item.bucketLava.itemID)
                                  return 20000;
                                  if (i == Block.sapling.blockID)
                                  return 100;
                                  if (i == Item.blazeRod.itemID)
                                  return 2400;
                                  return GameRegistry.getFuelValue(par0ItemStack);
                                  }
                                  }
                                  
                                  public static boolean isItemFuel(ItemStack par0ItemStack) {
                                  return getItemBurnTime(par0ItemStack) > 0;
                                  }
                                  
                                  public boolean isUseableByPlayer(EntityPlayer par1EntityPlayer) {
                                  return this.worldObj.getBlockTileEntity(this.xCoord, this.yCoord,
                                  this.zCoord) != this ? false : par1EntityPlayer.getDistanceSq(
                                  (double) this.xCoord + 0.5D, (double) this.yCoord + 0.5D,
                                  (double) this.zCoord + 0.5D) <= 64.0D;
                                  }
                                  
                                  public void openChest() {
                                  }
                                  
                                  public void closeChest() {
                                  }
                                  
                                  public boolean isItemValidForSlot(int par1, ItemStack par2ItemStack) {
                                  return par1 == 2 ? false : (par1 == 1 ? isItemFuel(par2ItemStack)
                                  : true);
                                  }
                                  
                                  public int[] getAccessibleSlotsFromSide(int par1) {
                                  return par1 == 0 ? slots_bottom : (par1 == 1 ? slots_top : slots_sides);
                                  }
                                  
                                  public boolean canInsertItem(int par1, ItemStack par2ItemStack, int par3) {
                                  return this.isItemValidForSlot(par1, par2ItemStack);
                                  }
                                  
                                  public boolean canExtractItem(int par1, ItemStack par2ItemStack, int par3) {
                                  return par3 != 0 || par1 != 1
                                  || par2ItemStack.itemID == Item.bucketEmpty.itemID;
                                  }
                                  }
                                  

                                  –------------------------------------------------
                                  Edit: Désolé c’est moi qui était con depuis le début: j’avais oublier que j’avais changer les craft possible de mon four --'. Vous pouvez rire de ma gueule j’ai bien foiré sur ce coup! xD

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • S Hors-ligne
                                    sevenno07
                                    dernière édition par

                                    @‘Oniro’:

                                    –------------------------------------------------
                                    Edit: Désolé c’est moi qui était con depuis le début: j’avais oublier que j’avais changer les craft possible de mon four --'. Vous pouvez rire de ma gueule j’ai bien foiré sur ce coup! xD

                                    T’en fais pas x), sa m’arrive quand je suis fatiguai x).

                                    Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • O Hors-ligne
                                      Oniro
                                      dernière édition par

                                      surtout qu’il était pas passer 6h am quand je cherchais la réponse(Ouais je suis québecois). xD

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                                      • T Hors-ligne
                                        totos51
                                        dernière édition par

                                        Bonjour, je me permets de up ce topic pour donner une solution à un problème sans doute due à une autre version, dans le GUIFour.drawGuiContainerBackgroundLayer: (Je suis en 1.6.4)

                                        this.mc.func_110434_K().func_110577_a(field_110410_t);
                                        doit être remplacé par:
                                        this.mc.getTextureManager().bindTexture(field_110410_t);

                                        et

                                        I18n.func_135053_a
                                        par:
                                        I18n.getString

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                                        • robin4002R Hors-ligne
                                          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                          dernière édition par

                                          En effet il y avait encore les anciennes mapping (forge < 849). Je vais éditer le poste merci.

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • GuguG Hors-ligne
                                            Gugu
                                            dernière édition par

                                            Ah, désolé, j’utilise jamais les bonnes versions de Forge ^^

                                            "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                                            ― Jordan B. Peterson

                                            1 réponse Dernière réponse Répondre Citer 0
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