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    Problème génération biome

    Planifier Épinglé Verrouillé Déplacé Non résolu 1.7.x
    1.7.10
    91 Messages 9 Publieurs 14.0k Vues 1 Watching
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    • S Hors-ligne
      sventus
      dernière édition par

      très bien

      
      package fr.craftesys.craftesys.dimension;
      
      import java.util.Random;
      
      import fr.craftesys.craftesys.dimension.*;
      
      import fr.craftesys.craftesys.common.Mods;
      import net.minecraft.block.Block;
      import net.minecraft.block.BlockPortal;
      import net.minecraft.entity.Entity;
      import net.minecraft.entity.player.EntityPlayerMP;
      import net.minecraft.init.Blocks;
      import net.minecraft.server.MinecraftServer;
      import net.minecraft.util.AxisAlignedBB;
      import net.minecraft.world.World;
      
      public class GiantPortal extends BlockPortal {
      
      public GiantPortal(){
      super();
      this.setCreativeTab(Mods.giantTab);
      }
      
      /*public void updateTick(World world, int x, int y, int z, Random rand){
      
      }*/
      
      public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int x, int y, int z){
      return null;
      }
      
      public boolean renderAsNormalBlock(){
      return false;
      }
      
      public void onNeighborBlockChange(World world, int x, int y, int z, Block block){
      
      byte b0 = 0;
      byte b1 = 1;
      
      if(world.getBlock(x - 1, y, z) == Mods.invisible || world.getBlock(x + 1, y, z) == Mods.invisible){
      b0 = 1;
      b1 = 0;
      }
      
      int i1;
      
      for(i1 = y; world.getBlock(x, i1 - 1, z) == this; –i1){
      ;
      }
      if(world.getBlock(x, i1 - 1, z) != Mods.invisible){
      world.setBlockToAir(x, y, z);
      }else{
      int j1;
      
      for(j1 = 1; j1 < 4 && world.getBlock(x, i1 + j1, z) == this; ++j1){
      ;
      }
      if(j1 == 3 && world.getBlock(x, i1 + j1, z) == Mods.invisible){
      boolean flag = world.getBlock(x - 1, y, z) == this || world.getBlock(x + 1, y, z) == this;
      boolean flag1 = world.getBlock(x, y, z - 1) == this || world.getBlock(x, y, z - 1) == this;
      
      if(flag && flag1){
      world.setBlockToAir(x, y, z);
      }else{
      if((world.getBlock(x+b0, y, z+b1) != Mods.invisible || world.getBlock(x-b0, y, z-b1) != this) && (world.getBlock(x-b0, y, z-b1) !=Mods.invisible || world.getBlock(x+b0, y, z+b1) != this)){
      world.setBlockToAir(x, y, z);
      }
      }
      }else{
      world.setBlockToAir(x, y, z);
      }
      }
      }
      
      public int quantityDropped(Random rand){
      return 0;
      
      }
      
      public void onEntityCollidedWithBlock(World world, int x, int y, int z, Entity entity){
      if(entity.ridingEntity == null && entity.riddenByEntity == null && entity instanceof EntityPlayerMP){
      EntityPlayerMP thePlayer = (EntityPlayerMP) entity;
      
      MinecraftServer server = MinecraftServer.getServer();
      if(entity instanceof EntityPlayerMP){
      if(thePlayer.timeUntilPortal > 0){
      thePlayer.timeUntilPortal = 10;
      
      }else if(thePlayer.dimension != DimensionRegistry.dimensionId){
      thePlayer.timeUntilPortal = 10;
      
      thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, DimensionRegistry.dimensionId, new TeleporterGiant(server.worldServerForDimension(DimensionRegistry.dimensionId))); // LIGNE 92
      
      }else{
      thePlayer.timeUntilPortal = 10;
      thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, 0, new TeleporterGiant(server.worldServerForDimension(0)));
      }
      
      }
      
      }
      }
      
      public boolean tryTroCreatePortal(World world, int x, int y, int z){
      byte b0 = 0;
      byte b1 = 0;
      if(world.getBlock(x - 1 , y, z) == Mods.invisible || world.getBlock(x + 1, y, z) == Mods.invisible){
      b0 = 1;
      }
      
      if (world.getBlock(x, y, z - 1) == Mods.invisible || world.getBlock(x, y, z + 1) == Mods.invisible){
      b1 = 1;
      }
      
      if(b0 == b1){
      return false;
      
      }
      else{
      if(world.getBlock(x - b0, y, z - b1) == Blocks.air){
      x -= b0;
      z -= b1;
      
      }
      int l;
      int i1;
      for(l = -1; l <= 2; ++l){
      for(i1 = -1; i1 <= 3; ++i1){
      boolean flag = l == -1 || l == 2 || i1 == -1 || i1 == 3;
      if( l != -1 && l != 2 || i1 != -1 && i1 !=3){
      Block j1 = world.getBlock(x + b0 * l, y + i1, z + b1 * l);
      if(flag){
      if(j1 != Mods.invisible){
      return false;
      }
      }
      else if(j1 != Blocks.air && j1 != Blocks.fire){
      return false;
      }
      }
      }
      }
      for(l = 0; l < 2; ++l){
      for(i1 = 0; i1 < 3; ++i1){
      world.setBlock(x + b0 * l, y + i1, z + b1 * l, Mods.invisible, 0, 2);
      }
      }
      return true;
      }
      }
      
      }
      
      
      1 réponse Dernière réponse Répondre Citer 0
      • Superloup10S Hors-ligne
        Superloup10 Modérateurs
        dernière édition par

        Au lieu de ```java
        thePlayer.mcServer.getConfigurationManager().transferPlayerToDimension(thePlayer, DimensionRegistry.dimensionId, new TeleporterGiant(server.worldServerForDimension(DimensionRegistry.dimensionId)));

        essaye ```java
        server.getConfigurationManager().transferPlayerToDimension(thePlayer, DimensionRegistry.dimensionId, new TeleporterGiant(server.worldServerForDimension(DimensionRegistry.dimensionId)));
        

        Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

        Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

        1 réponse Dernière réponse Répondre Citer 0
        • S Hors-ligne
          sventus
          dernière édition par

          toujours un crash, je te passe le rapport de crash au cas ou :

          
          –-- Minecraft Crash Report ----
          // This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
          
          Time: 10/05/16 21:21
          Description: Colliding entity with block
          
          java.lang.NullPointerException: Colliding entity with block
          at net.minecraft.world.Teleporter.<init>(Teleporter.java:32)
          at fr.craftesys.craftesys.dimension.TeleporterGiant.<init>(TeleporterGiant.java:27)
          at fr.craftesys.craftesys.dimension.GiantPortal.onEntityCollidedWithBlock(GiantPortal.java:92)
          at net.minecraft.entity.Entity.func_145775_I(Entity.java:962)
          at net.minecraft.entity.Entity.moveEntity(Entity.java:895)
          at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:367)
          at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37)
          at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.processPacket(C03PacketPlayer.java:163)
          at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
          at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
          at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
          at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
          at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
          
          A detailed walkthrough of the error, its code path and all known details is as follows:
          –-------------------------------------------------------------------------------------
          
          -- Head --
          Stacktrace:
          at net.minecraft.world.Teleporter.<init>(Teleporter.java:32)
          at fr.craftesys.craftesys.dimension.TeleporterGiant.<init>(TeleporterGiant.java:27)
          at fr.craftesys.craftesys.dimension.GiantPortal.onEntityCollidedWithBlock(GiantPortal.java:92)
          
          -- Block being collided with --
          Details:
          Block type: ID #165 (tile.null // fr.craftesys.craftesys.dimension.GiantPortal)
          Block data value: 0 / 0x0 / 0b0000
          Block location: World: (61,80,228), Chunk: (at 13,5,4 in 3,14; contains blocks 48,0,224 to 63,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
          Stacktrace:
          at net.minecraft.entity.Entity.func_145775_I(Entity.java:962)
          
          -- Entity being checked for collision --
          Details:
          Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
          Entity ID: 297
          Entity Name: Player3
          Entity's Exact location: 62,11, 80,00, 228,82
          Entity's Block location: World: (62,80,228), Chunk: (at 14,5,4 in 3,14; contains blocks 48,0,224 to 63,255,239), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
          Entity's Momentum: 0,00, -0,08, 0,00
          Stacktrace:
          at net.minecraft.entity.Entity.moveEntity(Entity.java:895)
          at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:367)
          at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37)
          at net.minecraft.network.play.client.C03PacketPlayer$C04PacketPlayerPosition.processPacket(C03PacketPlayer.java:163)
          at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241)
          
          -- Ticking connection --
          Details:
          Connection: net.minecraft.network.NetworkManager@23abc7f
          Stacktrace:
          at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182)
          at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726)
          at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
          at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
          at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
          at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
          
          -- System Details --
          Details:
          Minecraft Version: 1.7.10
          Operating System: Windows 10 (amd64) version 10.0
          Java Version: 1.8.0_91, Oracle Corporation
          Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
          Memory: 714684840 bytes (681 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
          JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
          FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
          States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
          UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
          UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
          UCHIJAAAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar)
          UCHIJAAAA craftesys{1.0.0} [craftesys] (bin)
          GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
          Profiler Position: N/A (disabled)
          Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          Player Count: 1 / 8; [EntityPlayerMP['Player3'/297, l='New Worldkljhgfd', x=62,11, y=80,00, z=228,82]]
          Type: Integrated Server (map_client.txt)
          Is Modded: Definitely; Client brand changed to 'fml,forge'
          
          ```</init></init></init></init>
          1 réponse Dernière réponse Répondre Citer 0
          • AymericRedA Hors-ligne
            AymericRed
            dernière édition par

            Print server.worldServerForDimension(…), apparemment il ne trouve le world server.

            Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk

            Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

            AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

            Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
            Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

            1 réponse Dernière réponse Répondre Citer 0
            • S Hors-ligne
              sventus
              dernière édition par

              je lance le jeu directement depuis eclipse, si ça peut aider

              1 réponse Dernière réponse Répondre Citer 0
              • Superloup10S Hors-ligne
                Superloup10 Modérateurs
                dernière édition par

                Tu as bien regarder l’entièreté de ce tutoriel ?
                Il semble que tu n’es pas défini d’id pour ta dimension.

                Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                1 réponse Dernière réponse Répondre Citer 0
                • S Hors-ligne
                  sventus
                  dernière édition par

                  oui j’ai suivi ce tuto mais il est long, j’ai peut-être loupé une partie, je me focalise sur quel class du coup ?

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    Appartement il faut un world type custom pour ajouter des biomes : http://www.minecraftforge.net/forum/index.php/topic,17885.msg90964.html#msg90964

                    1 réponse Dernière réponse Répondre Citer 0
                    • S Hors-ligne
                      sventus
                      dernière édition par

                      j’avais le worldtype mais merci, j’avais pas mit   : WorldType CUSTOM = new WorldTypeCustom(3, “custom”);  dans la classe principale, je vais voir et je viens vous dire

                      toujours crash et ne spawn pas de façon naturelle

                      1 réponse Dernière réponse Répondre Citer 0
                      • AymericRedA Hors-ligne
                        AymericRed
                        dernière édition par

                        Tu as bien sélectionné une génération custom (là ou tu peux mettre monde plat).

                        Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk

                        Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                        AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                        Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                        Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                        1 réponse Dernière réponse Répondre Citer 0
                        • S Hors-ligne
                          sventus
                          dernière édition par

                          je comprend pas ce que tu dis, si je creer bien un nouveau monde plat ? c’est ça ?

                          1 réponse Dernière réponse Répondre Citer 0
                          • AymericRedA Hors-ligne
                            AymericRed
                            dernière édition par

                            Non, si tu créées un WolrdType, tu pourras le sélectionner avec le bouton ou tu peux switch normal plat amplifié (comme Biome o’plenty)

                            Envoyé de mon RAINBOW LITE 4G en utilisant Tapatalk

                            Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                            AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                            Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                            Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                            1 réponse Dernière réponse Répondre Citer 0
                            • S Hors-ligne
                              sventus
                              dernière édition par

                              c’est ma classe worldtype :

                              
                              import net.minecraft.world.WorldType;
                              import net.minecraft.world.gen.layer.GenLayer;
                              import net.minecraft.world.gen.layer.GenLayerBiome;
                              import net.minecraft.world.gen.layer.GenLayerBiomeEdge;
                              import net.minecraft.world.gen.layer.GenLayerZoom;
                              
                              public class WorldTypegiant extends WorldType{
                              
                              public WorldTypegiant(int par1, String name) {
                              super(name);
                              
                              }
                              /**
                              * Creates the GenLayerBiome used for generating the world
                              *
                              * @param worldSeed The world seed
                              * @param parentLayer The parent layer to feed into any layer you return
                              * @return A GenLayer that will return ints representing the Biomes to be generated, see GenLayerBiome
                              */
                              
                              @Override
                              public GenLayer getBiomeLayer(long worldSeed, GenLayer parentLayer)
                              {
                              GenLayer ret = new GiantGenLayerBiome(200L, parentLayer, this);
                              ret = GenLayerZoom.magnify(1000L, ret, 2);
                              ret = new GenLayerBiomeEdge(1000L, ret);
                              return ret;
                              }
                              
                              }
                              
                              
                              1 réponse Dernière réponse Répondre Citer 0
                              • S Hors-ligne
                                sventus
                                dernière édition par

                                Salut, mon biome spawn enfin, mais j’aimerais savoir un truc, comment aggrandir le biome afin de pouvoir faire plus de tests, et qu’il spawn un peu plus souvent aussi

                                merci beaucoup

                                1 réponse Dernière réponse Répondre Citer 0
                                • YeyvoY Hors-ligne
                                  Yeyvo
                                  dernière édition par

                                  A se qui me semble tu modifie les paramétte que tu a mis la

                                  
                                  @Override
                                   public GenLayer getBiomeLayer(long worldSeed, GenLayer parentLayer)
                                      {
                                          GenLayer ret = new GiantGenLayerBiome(200L, parentLayer, this);
                                          ret = GenLayerZoom.magnify(1000L, ret, 2);
                                          ret = new GenLayerBiomeEdge(1000L, ret);
                                          return ret;
                                      }
                                  

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • S Hors-ligne
                                    sventus
                                    dernière édition par

                                    merci je suppose que ….magnifiy correspond a la taille et … biomeEdge correspond à la rareté ?? donc je dois mettre un nombre faible ? en tout cas merci

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • S Hors-ligne
                                      sventus
                                      dernière édition par

                                      tu es certain que c’est dans cette fonction ? en mettant des nombres des grands, je ne vois pas plus de biomes.

                                      car de base je cherchais dans cette class :

                                      
                                      package fr.craftesys.craftesys.generation;
                                      
                                      import java.util.ArrayList;
                                      import java.util.List;
                                      import java.util.Random;
                                      
                                      import net.minecraft.world.biome.BiomeCache;
                                      import net.minecraft.world.biome.BiomeGenBase;
                                      import net.minecraft.world.biome.WorldChunkManager;
                                      import net.minecraft.world.gen.layer.GenLayer;
                                      import fr.craftesys.craftesys.generation.*;
                                      import net.minecraft.crash.CrashReport;
                                      import net.minecraft.crash.CrashReportCategory;
                                      import net.minecraft.util.ReportedException;
                                      import net.minecraft.world.ChunkPosition;
                                      import net.minecraft.world.World;
                                      import net.minecraft.world.WorldType;
                                      import net.minecraft.world.biome.BiomeCache;
                                      import net.minecraft.world.biome.BiomeGenBase;
                                      import net.minecraft.world.biome.WorldChunkManager;
                                      import net.minecraft.world.gen.layer.GenLayer;
                                      import net.minecraft.world.gen.layer.IntCache;
                                      import net.minecraftforge.common.MinecraftForge;
                                      import net.minecraftforge.event.terraingen.WorldTypeEvent;
                                      import cpw.mods.fml.relauncher.Side;
                                      import cpw.mods.fml.relauncher.SideOnly;
                                      
                                      public class WorldChunkManagerCraftesysTEST extends WorldChunkManager
                                      {
                                      private GenLayer genBiomes;
                                      /**
                                      * A GenLayer containing the indices into BiomeGenBase.biomeList[]
                                      */
                                      private GenLayer biomeIndexLayer;
                                      /**
                                      * The BiomeCache object for this world.
                                      */
                                      private BiomeCache biomeCache;
                                      /**
                                      * A list of biomes that the player can spawn in.
                                      */
                                      private List biomesToSpawnIn;
                                      
                                      protected WorldChunkManagerCraftesysTEST() {
                                      this.biomeCache = new BiomeCache(this);
                                      this.biomesToSpawnIn = new ArrayList();
                                      }
                                      
                                      public WorldChunkManagerCraftesysTEST(long par1, WorldType par3WorldType) {
                                      this();
                                      GenLayer[] agenlayer = GiantGenLayerBiome.initializeAllBiomeGenerators(par1, par3WorldType);
                                      agenlayer = getModdedBiomeGenerators(par3WorldType, par1, agenlayer);
                                      this.genBiomes = agenlayer[0];
                                      this.biomeIndexLayer = agenlayer[1];
                                      }
                                      
                                      public WorldChunkManagerCraftesysTEST(World par1World) {
                                      this(par1World.getSeed(), par1World.getWorldInfo().getTerrainType());
                                      }
                                      
                                      /**
                                      * Gets the list of valid biomes for the player to spawn in.
                                      */
                                      public List getBiomesToSpawnIn() {
                                      return this.biomesToSpawnIn;
                                      }
                                      
                                      /**
                                      * Returns the BiomeGenBase related to the x, z position on the world.
                                      */
                                      public BiomeGenBase getBiomeGenAt(int par1, int par2) {
                                      return this.biomeCache.getBiomeGenAt(par1, par2);
                                      }
                                      
                                      /**
                                      * Returns a list of rainfall values for the specified blocks. Args: listToReuse, x, z, width, length.
                                      */
                                      public float[] getRainfall(float[] par1ArrayOfFloat, int par2, int par3, int par4, int par5) {
                                      IntCache.resetIntCache();
                                      
                                      if(par1ArrayOfFloat == null || par1ArrayOfFloat.length < par4 * par5) {
                                      par1ArrayOfFloat = new float[par4 * par5];
                                      }
                                      
                                      int[] aint = this.biomeIndexLayer.getInts(par2, par3, par4, par5);
                                      
                                      for(int i1 = 0; i1 < par4 * par5; ++i1) {
                                      try {
                                      float f = (float) BiomeGenBase.getBiome(aint[i1]).getIntRainfall() / 65536.0F;
                                      
                                      if(f > 1.0F) {
                                      f = 1.0F;
                                      }
                                      
                                      par1ArrayOfFloat[i1] = f;
                                      } catch(Throwable throwable) {
                                      CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
                                      CrashReportCategory crashreportcategory = crashreport.makeCategory("DownfallBlock");
                                      crashreportcategory.addCrashSection("biome id", Integer.valueOf(i1));
                                      crashreportcategory.addCrashSection("downfalls[] size", Integer.valueOf(par1ArrayOfFloat.length));
                                      crashreportcategory.addCrashSection("x", Integer.valueOf(par2));
                                      crashreportcategory.addCrashSection("z", Integer.valueOf(par3));
                                      crashreportcategory.addCrashSection("w", Integer.valueOf(par4));
                                      crashreportcategory.addCrashSection("h", Integer.valueOf(par5));
                                      throw new ReportedException(crashreport);
                                      }
                                      }
                                      
                                      return par1ArrayOfFloat;
                                      }
                                      
                                      /**
                                      * Return an adjusted version of a given temperature based on the y height
                                      */
                                      @SideOnly(Side.CLIENT)
                                      public float getTemperatureAtHeight(float par1, int par2) {
                                      return par1;
                                      }
                                      
                                      /**
                                      * Returns an array of biomes for the location input.
                                      */
                                      public BiomeGenBase[] getBiomesForGeneration(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) {
                                      IntCache.resetIntCache();
                                      
                                      if(par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) {
                                      par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5];
                                      }
                                      
                                      int[] aint = this.genBiomes.getInts(par2, par3, par4, par5);
                                      
                                      try {
                                      for(int i1 = 0; i1 < par4 * par5; ++i1) {
                                      par1ArrayOfBiomeGenBase[i1] = BiomeGenBase.getBiome(aint[i1]);
                                      }
                                      
                                      return par1ArrayOfBiomeGenBase;
                                      } catch(Throwable throwable) {
                                      CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
                                      CrashReportCategory crashreportcategory = crashreport.makeCategory("RawBiomeBlock");
                                      crashreportcategory.addCrashSection("biomes[] size", Integer.valueOf(par1ArrayOfBiomeGenBase.length));
                                      crashreportcategory.addCrashSection("x", Integer.valueOf(par2));
                                      crashreportcategory.addCrashSection("z", Integer.valueOf(par3));
                                      crashreportcategory.addCrashSection("w", Integer.valueOf(par4));
                                      crashreportcategory.addCrashSection("h", Integer.valueOf(par5));
                                      throw new ReportedException(crashreport);
                                      }
                                      }
                                      
                                      /**
                                      * Returns biomes to use for the blocks and loads the other data like temperature and humidity onto the WorldChunkManager Args: oldBiomeList, x, z, width, depth
                                      */
                                      public BiomeGenBase[] loadBlockGeneratorData(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5) {
                                      return this.getBiomeGenAt(par1ArrayOfBiomeGenBase, par2, par3, par4, par5, true);
                                      }
                                      
                                      /**
                                      * Return a list of biomes for the specified blocks. Args: listToReuse, x, y, width, length, cacheFlag (if false, don't check biomeCache to avoid infinite loop in BiomeCacheBlock)
                                      */
                                      public BiomeGenBase[] getBiomeGenAt(BiomeGenBase[] par1ArrayOfBiomeGenBase, int par2, int par3, int par4, int par5, boolean par6) {
                                      IntCache.resetIntCache();
                                      
                                      if(par1ArrayOfBiomeGenBase == null || par1ArrayOfBiomeGenBase.length < par4 * par5) {
                                      par1ArrayOfBiomeGenBase = new BiomeGenBase[par4 * par5];
                                      }
                                      
                                      if(par6 && par4 == 16 && par5 == 16 && (par2 & 15) == 0 && (par3 & 15) == 0) {
                                      BiomeGenBase[] abiomegenbase1 = this.biomeCache.getCachedBiomes(par2, par3);
                                      System.arraycopy(abiomegenbase1, 0, par1ArrayOfBiomeGenBase, 0, par4 * par5);
                                      return par1ArrayOfBiomeGenBase;
                                      }
                                      else {
                                      int[] aint = this.biomeIndexLayer.getInts(par2, par3, par4, par5);
                                      
                                      for(int i1 = 0; i1 < par4 * par5; ++i1) {
                                      par1ArrayOfBiomeGenBase[i1] = BiomeGenBase.getBiome(aint[i1]);
                                      }
                                      
                                      return par1ArrayOfBiomeGenBase;
                                      }
                                      }
                                      
                                      /**
                                      * checks given Chunk's Biomes against List of allowed ones
                                      */
                                      public boolean areBiomesViable(int par1, int par2, int par3, List par4List) {
                                      IntCache.resetIntCache();
                                      int l = par1 - par3 >> 2;
                                      int i1 = par2 - par3 >> 2;
                                      int j1 = par1 + par3 >> 2;
                                      int k1 = par2 + par3 >> 2;
                                      int l1 = j1 - l + 1;
                                      int i2 = k1 - i1 + 1;
                                      int[] aint = this.genBiomes.getInts(l, i1, l1, i2);
                                      
                                      try {
                                      for(int j2 = 0; j2 < l1 * i2; ++j2) {
                                      BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[j2]);
                                      
                                      if(!par4List.contains(biomegenbase)) {
                                      return false;
                                      }
                                      }
                                      
                                      return true;
                                      } catch(Throwable throwable) {
                                      CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Invalid Biome id");
                                      CrashReportCategory crashreportcategory = crashreport.makeCategory("Layer");
                                      crashreportcategory.addCrashSection("Layer", this.genBiomes.toString());
                                      crashreportcategory.addCrashSection("x", Integer.valueOf(par1));
                                      crashreportcategory.addCrashSection("z", Integer.valueOf(par2));
                                      crashreportcategory.addCrashSection("radius", Integer.valueOf(par3));
                                      crashreportcategory.addCrashSection("allowed", par4List);
                                      throw new ReportedException(crashreport);
                                      }
                                      }
                                      
                                      public ChunkPosition findBiomePosition(int p_150795_1_, int p_150795_2_, int p_150795_3_, List p_150795_4_, Random p_150795_5_) {
                                      IntCache.resetIntCache();
                                      int l = p_150795_1_ - p_150795_3_ >> 2;
                                      int i1 = p_150795_2_ - p_150795_3_ >> 2;
                                      int j1 = p_150795_1_ + p_150795_3_ >> 2;
                                      int k1 = p_150795_2_ + p_150795_3_ >> 2;
                                      int l1 = j1 - l + 1;
                                      int i2 = k1 - i1 + 1;
                                      int[] aint = this.genBiomes.getInts(l, i1, l1, i2);
                                      ChunkPosition chunkposition = null;
                                      int j2 = 0;
                                      
                                      for(int k2 = 0; k2 < l1 * i2; ++k2) {
                                      int l2 = l + k2 % l1 << 2;
                                      int i3 = i1 + k2 / l1 << 2;
                                      BiomeGenBase biomegenbase = BiomeGenBase.getBiome(aint[k2]);
                                      
                                      if(p_150795_4_.contains(biomegenbase) && (chunkposition == null || p_150795_5_.nextInt(j2 + 1) == 0)) {
                                      chunkposition = new ChunkPosition(l2, 0, i3);
                                      ++j2;
                                      }
                                      }
                                      
                                      return chunkposition;
                                      }
                                      
                                      /**
                                      * Calls the WorldChunkManager's biomeCache.cleanupCache()
                                      */
                                      public void cleanupCache() {
                                      this.biomeCache.cleanupCache();
                                      }
                                      
                                      public GenLayer[] getModdedBiomeGenerators(WorldType worldType, long seed, GenLayer[] original) {
                                      WorldTypeEvent.InitBiomeGens event = new WorldTypeEvent.InitBiomeGens(worldType, seed, original);
                                      MinecraftForge.TERRAIN_GEN_BUS.post(event);
                                      return event.newBiomeGens;
                                      }
                                      
                                      public int getRiverStrength(int i, int j) {
                                      // TODO Auto-generated method stub
                                      return 0;
                                      }
                                      
                                      public float calculateRiver(int i, int j, float river, float rNoise) {
                                      // TODO Auto-generated method stub
                                      return 0f;
                                      }
                                      
                                      public float getOceanValue(int i, int j) {
                                      // TODO Auto-generated method stub
                                      return 0f;
                                      }
                                      }
                                      
                                      
                                      1 réponse Dernière réponse Répondre Citer 0
                                      • S Hors-ligne
                                        sventus
                                        dernière édition par

                                        Personne n’a une idée alors pour faire spawn un build plus souvent et qu’il soit plus grand ?

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • S Hors-ligne
                                          sventus
                                          dernière édition par

                                          toujours pas :((

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • S Hors-ligne
                                            sventus
                                            dernière édition par

                                            Bonjour, 
                                            donc voila j’ai mes class, je lance le jeu, je fais un worldtype et j’ai des zones de ma map ressemblants à ça, donc je sais pas si c’est mon biome qui ce génère mal, ou si c’est juste minecraft qui pète un câble.

                                            Je vais donc poster mon code correspondant aux class :

                                            class BiomeRegistry :

                                            package fr.craftesys.craftesys.generation;
                                            
                                            import net.minecraft.world.biome.BiomeGenBase;
                                            import net.minecraftforge.common.BiomeDictionary;
                                            import net.minecraftforge.common.BiomeDictionary.Type;
                                            import net.minecraftforge.common.BiomeManager;
                                            
                                            public class BiomeRegistry 
                                            {
                                            public static void addBiome(){
                                            initializeBiome();
                                            registerBiome();
                                            }
                                            
                                            public static BiomeGenBase biomeTest;
                                            
                                            public static void initializeBiome(){
                                            
                                            biomeTest = new BiomeTest(96).setBiomeName("biomeTest").setTemperatureRainfall(1.2F, 0.9F);
                                            
                                            }
                                            
                                            public static void registerBiome(){
                                            BiomeDictionary.registerBiomeType(biomeTest, Type.FOREST);
                                            BiomeManager.addSpawnBiome(biomeTest);
                                            
                                            }
                                            }
                                            
                                            

                                            class BiomeTest :

                                            package fr.craftesys.craftesys.generation;
                                            import java.util.Random;
                                            
                                            import net.minecraft.entity.monster.EntitySkeleton;
                                            import net.minecraft.entity.monster.EntitySlime;
                                            import net.minecraft.entity.monster.EntitySpider;
                                            import net.minecraft.entity.monster.EntityZombie;
                                            import net.minecraft.init.Blocks;
                                            import net.minecraft.world.biome.BiomeGenBase;
                                            import net.minecraft.world.gen.feature.WorldGenTrees;
                                            import net.minecraft.world.gen.feature.WorldGenerator;
                                            
                                            public class BiomeTest  extends BiomeGenBase
                                            {
                                            
                                            public BiomeTest(int id)
                                            {
                                            super(id);
                                            
                                            this.setHeight(height_Default);
                                            
                                            this.spawnableCreatureList.add(new SpawnListEntry(EntitySlime.class, 5, 2, 10));
                                            this.spawnableCreatureList.add(new SpawnListEntry(EntityZombie.class, 6, 3, 9));
                                            this.spawnableCreatureList.add(new SpawnListEntry(EntitySkeleton.class, 7, 4, 8));
                                            this.spawnableCreatureList.add(new SpawnListEntry(EntitySpider.class, 8, 5, 7));
                                            
                                            this.theBiomeDecorator.treesPerChunk = 5;
                                            this.theBiomeDecorator.grassPerChunk = 2;
                                            this.theBiomeDecorator.bigMushroomsPerChunk = 2;
                                            
                                            this.topBlock = Blocks.redstone_block;
                                            this.fillerBlock = Blocks.redstone_block;
                                            
                                            }
                                            
                                            public WorldGenerator getRandomWorldGenForTrees(Random par1Random)
                                               {
                                                  return (WorldGenerator)(par1Random.nextInt(5) == 0 ? new WorldGenTrees(false, 4, 2, 2, false) : (par1Random.nextInt(10) == 0 ? this.worldGeneratorBigTree : new WorldGenTrees(false, 4, 0, 0, false)));
                                               }
                                            
                                            }
                                            
                                            

                                            class BiomeTestLayer :

                                            package fr.craftesys.craftesys.generation;
                                            
                                            import java.util.ArrayList;
                                            import java.util.List;
                                            
                                            import net.minecraft.util.WeightedRandom;
                                            import net.minecraft.world.WorldType;
                                            import net.minecraft.world.biome.BiomeGenBase;
                                            import net.minecraft.world.gen.layer.GenLayer;
                                            import net.minecraft.world.gen.layer.IntCache;
                                            import net.minecraftforge.common.BiomeManager;
                                            import net.minecraftforge.common.BiomeManager.BiomeEntry;
                                            
                                            public class BiomeTestLayer extends GenLayer
                                            {
                                                private List <biomeentry>desertBiomes = new ArrayList<biomeentry>();
                                                private List <biomeentry>warmBiomes = new ArrayList<biomeentry>();
                                                private List <biomeentry>coolBiomes = new ArrayList<biomeentry>();
                                                private List <biomeentry>icyBiomes = new ArrayList<biomeentry>();
                                            
                                                public BiomeTestLayer(long par1, GenLayer layer, WorldType worldType)
                                                {
                                                    super(par1);
                                            
                                                    this.parent = layer;
                                            
                                                   this.desertBiomes.addAll(BiomeManager.desertBiomes);
                                                    this.warmBiomes.addAll(BiomeManager.warmBiomes);
                                                    this.coolBiomes.addAll(BiomeManager.coolBiomes);
                                                    this.icyBiomes.addAll(BiomeManager.icyBiomes);
                                            
                                                    if (worldType == WorldType.DEFAULT_1_1)
                                                    {
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.desert, 10));
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.forest, 10));
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.extremeHills, 10));
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.swampland, 10));
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.plains, 10));
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.taiga, 10));
                                                        desertBiomes.add(new BiomeEntry(BiomeRegistry.biomeTest, 50));
                                                    }
                                                    else
                                                    {
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.desert, 30));
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.savanna, 20));
                                                        desertBiomes.add(new BiomeEntry(BiomeGenBase.plains, 10));
                                                        desertBiomes.add(new BiomeEntry(BiomeRegistry.biomeTest, 50));
                                                    }
                                                }
                                            
                                                public int[] getInts(int par1, int par2, int par3, int par4)
                                                {
                                                    int[] aint = this.parent.getInts(par1, par2, par3, par4);
                                                    int[] aint1 = IntCache.getIntCache(par3 * par4);
                                            
                                                    for (int i1 = 0; i1 < par4; ++i1)
                                                    {
                                                        for (int j1 = 0; j1 < par3; ++j1)
                                                        {
                                                            this.initChunkSeed((long)(j1 + par1), (long)(i1 + par2));
                                                            int k1 = aint[j1 + i1 * par3];
                                                            int l1 = (k1 & 3840) >> 8;
                                                            k1 &= -3841;
                                            
                                                            if (isBiomeOceanic(k1))
                                                            {
                                                                aint1[j1 + i1 * par3] = k1;
                                                            }
                                                            else if (k1 == BiomeGenBase.mushroomIsland.biomeID)
                                                            {
                                                                aint1[j1 + i1 * par3] = k1;
                                                            }
                                                            else if (k1 == 1)
                                                            {
                                                                if (l1 > 0)
                                                                {
                                                                    if (this.nextInt(3) == 0)
                                                                    {
                                                                        aint1[j1 + i1 * par3] = BiomeGenBase.mesaPlateau.biomeID;
                                                                    }
                                                                    else
                                                                    {
                                                                        aint1[j1 + i1 * par3] = BiomeGenBase.mesaPlateau_F.biomeID;
                                                                    }
                                                                }
                                            
                                                            }
                                                            else if (k1 == 2)
                                                            {
                                                                if (l1 > 0)
                                                                {
                                                                    aint1[j1 + i1 * par3] = BiomeGenBase.jungle.biomeID;
                                                                }
                                                                else
                                                                {
                                                                    aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.warmBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.warmBiomes) / 10) * 10))).biome.biomeID;
                                                                }
                                                            }
                                                            else if (k1 == 3)
                                                            {
                                                                if (l1 > 0)
                                                                {
                                                                    aint1[j1 + i1 * par3] = BiomeGenBase.megaTaiga.biomeID;
                                                                }
                                                                else
                                                                {
                                                                    aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.coolBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.coolBiomes) / 10) * 10))).biome.biomeID;
                                                                }
                                                            }
                                                            else if (k1 == 4)
                                                            {
                                                                aint1[j1 + i1 * par3] = ((BiomeEntry)WeightedRandom.getItem(this.icyBiomes, (int)(this.nextLong(WeightedRandom.getTotalWeight(this.icyBiomes) / 10) * 10))).biome.biomeID;
                                                            }
                                                            else
                                                            {
                                                                aint1[j1 + i1 * par3] = BiomeGenBase.mushroomIsland.biomeID;
                                                            }
                                                        }
                                                    }
                                            
                                                    return aint1;
                                                }
                                            
                                            }
                                            
                                            

                                            class WorldTypeTest :

                                            package fr.craftesys.craftesys.generation;
                                            
                                            import net.minecraft.world.WorldType;
                                            import net.minecraft.world.gen.layer.GenLayer;
                                            import net.minecraft.world.gen.layer.GenLayerBiomeEdge;
                                            import net.minecraft.world.gen.layer.GenLayerZoom;
                                            
                                            public class WorldTypeTest extends WorldType
                                            {
                                            
                                            public WorldTypeTest(int par1, String name) { super(name); }
                                            
                                            public GenLayer getBiomeLayer(long worldSeed, GenLayer parentLayer)
                                                {
                                                    GenLayer ret = new BiomeTestLayer(2000L, parentLayer, this);
                                                    ret = GenLayerZoom.magnify(100L, ret, 2);
                                                    ret = new GenLayerBiomeEdge(100L, ret);
                                                    return ret;
                                                }
                                            
                                            }
                                            
                                            

                                            j’espère que vous allez pouvoir m’aider car la, je sèche 😞

                                            voici mon crash report aussi :

                                            –-- Minecraft Crash Report ----
                                            // Hi. I'm Minecraft, and I'm a crashaholic.
                                            
                                            Time: 21/06/16 19:10
                                            Description: Exception preparing structure feature
                                            
                                            java.lang.NullPointerException: Exception preparing structure feature
                                            at fr.craftesys.craftesys.generation.BiomeTestLayer.getInts(BiomeTestLayer.java:89)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerBiomeEdge.getInts(GenLayerBiomeEdge.java:21)
                                            at net.minecraft.world.gen.layer.GenLayerHills.getInts(GenLayerHills.java:26)
                                            at net.minecraft.world.gen.layer.GenLayerRareBiome.getInts(GenLayerRareBiome.java:21)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerAddIsland.getInts(GenLayerAddIsland.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerShore.getInts(GenLayerShore.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerSmooth.getInts(GenLayerSmooth.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerRiverMix.getInts(GenLayerRiverMix.java:35)
                                            at net.minecraft.world.biome.WorldChunkManager.findBiomePosition(WorldChunkManager.java:250)
                                            at net.minecraft.world.gen.structure.MapGenStronghold.canSpawnStructureAtCoords(MapGenStronghold.java:96)
                                            at net.minecraft.world.gen.structure.MapGenStructure.func_151538_a(MapGenStructure.java:43)
                                            at net.minecraft.world.gen.MapGenBase.func_151539_a(MapGenBase.java:33)
                                            at net.minecraft.world.gen.ChunkProviderGenerate.provideChunk(ChunkProviderGenerate.java:239)
                                            at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
                                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
                                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
                                            at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
                                            at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
                                            at net.minecraft.world.World.getBlock(World.java:387)
                                            at net.minecraft.world.World.isAirBlock(World.java:410)
                                            at net.minecraft.world.World.getTopBlock(World.java:371)
                                            at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
                                            at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
                                            at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
                                            at net.minecraft.world.World.<init>(World.java:296)
                                            at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
                                            at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:63)
                                            at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
                                            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
                                            at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                            
                                            A detailed walkthrough of the error, its code path and all known details is as follows:
                                            ---------------------------------------------------------------------------------------
                                            
                                            -- Head --
                                            Stacktrace:
                                            at fr.craftesys.craftesys.generation.BiomeTestLayer.getInts(BiomeTestLayer.java:89)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerBiomeEdge.getInts(GenLayerBiomeEdge.java:21)
                                            at net.minecraft.world.gen.layer.GenLayerHills.getInts(GenLayerHills.java:26)
                                            at net.minecraft.world.gen.layer.GenLayerRareBiome.getInts(GenLayerRareBiome.java:21)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerAddIsland.getInts(GenLayerAddIsland.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerShore.getInts(GenLayerShore.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerZoom.getInts(GenLayerZoom.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerSmooth.getInts(GenLayerSmooth.java:23)
                                            at net.minecraft.world.gen.layer.GenLayerRiverMix.getInts(GenLayerRiverMix.java:35)
                                            at net.minecraft.world.biome.WorldChunkManager.findBiomePosition(WorldChunkManager.java:250)
                                            at net.minecraft.world.gen.structure.MapGenStronghold.canSpawnStructureAtCoords(MapGenStronghold.java:96)
                                            
                                            -- Feature being prepared --
                                            Details:
                                            Is feature chunk: ~~ERROR~~ NullPointerException: null
                                            Chunk location: -8,4
                                            Chunk pos hash: 21474836472
                                            Structure type: net.minecraft.world.gen.structure.MapGenStronghold
                                            Stacktrace:
                                            at net.minecraft.world.gen.structure.MapGenStructure.func_151538_a(MapGenStructure.java:43)
                                            at net.minecraft.world.gen.MapGenBase.func_151539_a(MapGenBase.java:33)
                                            at net.minecraft.world.gen.ChunkProviderGenerate.provideChunk(ChunkProviderGenerate.java:239)
                                            
                                            -- Chunk to be generated --
                                            Details:
                                            Location: 0,12
                                            Position hash: 51539607552
                                            Generator: RandomLevelSource
                                            Stacktrace:
                                            at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
                                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
                                            at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
                                            at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
                                            at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
                                            
                                            -- Requested block coordinates --
                                            Details:
                                            Found chunk: true
                                            Location: World: (8,64,192), Chunk: (at 8,4,0 in 0,12; contains blocks 0,0,192 to 15,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
                                            Stacktrace:
                                            at net.minecraft.world.World.getBlock(World.java:387)
                                            at net.minecraft.world.World.isAirBlock(World.java:410)
                                            at net.minecraft.world.World.getTopBlock(World.java:371)
                                            at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
                                            at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
                                            at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
                                            
                                            -- Affected level --
                                            Details:
                                            Level name: New Worlduiyt
                                            All players: 0 total; []
                                            Chunk stats: ServerChunkCache: 0 Drop: 0
                                            Level seed: -1402566602145314737
                                            Level generator: ID 04 - giant, ver 0\. Features enabled: true
                                            Level generator options: 
                                            Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
                                            Level time: 0 game time, 0 day time
                                            Level dimension: 0
                                            Level storage version: 0x04ABD - Anvil
                                            Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                                            Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                                            Stacktrace:
                                            at net.minecraft.world.World.<init>(World.java:296)
                                            at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
                                            at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:63)
                                            at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
                                            at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
                                            at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                            
                                            -- System Details --
                                            Details:
                                            Minecraft Version: 1.7.10
                                            Operating System: Windows 10 (amd64) version 10.0
                                            Java Version: 1.8.0_91, Oracle Corporation
                                            Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                                            Memory: 890643008 bytes (849 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
                                            JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                                            AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                                            IntCache: cache: 8, tcache: 75, allocated: 4, tallocated: 19
                                            FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
                                            States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
                                            UCHIJAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
                                            UCHIJAA FML{7.10.99.99} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                                            UCHIJAA Forge{10.13.4.1558} [Minecraft Forge] (forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar) 
                                            UCHIJAA craftesys{1.0.0} [craftesys] (bin) 
                                            GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
                                            Profiler Position: N/A (disabled)
                                            Player Count: 0 / 8; []
                                            Type: Integrated Server (map_client.txt)
                                            Is Modded: Definitely; Client brand changed to 'fml,forge'
                                            

                                            j’avais essayé de supprimer la ligne 89, mais cela ne change absolument rien :/</init></init></init></init></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry></biomeentry>

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