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    Création de dynamite

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    31 Messages 8 Publieurs 6.5k Vues 1 Watching
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    • YeyvoY Hors-ligne
      Yeyvo
      dernière édition par

      je sais qu’il faut changer les operation mais quand je cherch sur internet il y a le meme code avec les meme erreur ❗

      1 réponse Dernière réponse Répondre Citer 0
      • robin4002R Hors-ligne
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
        dernière édition par

        Essaies déjà de comprendre le code que tu copies/colles, ça devrait t’aider à résoudre le problème.

        1 réponse Dernière réponse Répondre Citer 0
        • YeyvoY Hors-ligne
          Yeyvo
          dernière édition par

          enfaite j’avais confondue le nom de deux variable donc logique que ca me fasse une erreur___la dynamite n’as pas de texture (entity) de plus qu’elle ne fais rien sauf le song et des déga au mobe au contacte pas a cause de l’explosion

          
          [13:52:40] [main/INFO] [GradleStart]: username: Yeyvo
          [13:52:40] [main/INFO] [GradleStart]: Extra: []
          [13:52:40] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --assetsDir, C:/Users/SUNABELKEK/.gradle/caches/minecraft/assets, --assetIndex, 1.7.10, --accessToken, {REDACTED}, --version, 1.7.10, --username, Yeyvo, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
          [13:52:40] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
          [13:52:40] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
          [13:52:40] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
          [13:52:40] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
          [13:52:40] [main/INFO] [FML]: Forge Mod Loader version 7.99.36.1558 for Minecraft 1.7.10 loading
          [13:52:40] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_91, running on Windows 7:x86:6.1, installed at C:\Program Files\Java\jre1.8.0_91
          [13:52:40] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
          [13:52:41] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
          [13:52:41] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin
          [13:52:41] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
          [13:52:41] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
          [13:52:41] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
          [13:52:41] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
          [13:52:41] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
          [13:52:41] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
          [13:52:41] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
          [13:52:42] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
          [13:52:44] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
          [13:52:44] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
          [13:52:44] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
          [13:52:45] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
          [13:52:45] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
          [13:52:45] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
          [13:52:45] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
          [13:52:48] [main/INFO]: Setting user: Yeyvo
          [13:52:51] [Client thread/INFO]: LWJGL Version: 2.9.1
          [13:52:56] [Client thread/INFO] [STDOUT]: [cpw.mods.fml.client.SplashProgress:start:188]: –-- Minecraft Crash Report ----
          // There are four lights!
          
          Time: 06/05/16 13:52
          Description: Loading screen debug info
          
          This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
          
          A detailed walkthrough of the error, its code path and all known details is as follows:
          ---------------------------------------------------------------------------------------
          
          -- System Details --
          Details:
          Minecraft Version: 1.7.10
          Operating System: Windows 7 (x86) version 6.1
          Java Version: 1.8.0_91, Oracle Corporation
          Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
          Memory: 967396552 bytes (922 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
          JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
          FML: 
          GL info: ' Vendor: 'Intel' Version: '3.1.0 - Build 9.17.10.3347' Renderer: 'Intel(R) HD Graphics 3000'
          [13:52:56] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
          [13:52:56] [Client thread/INFO] [FML]: MinecraftForge v10.13.4.1558 Initialized
          [13:52:57] [Client thread/INFO] [FML]: Replaced 183 ore recipies
          [13:52:58] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
          [13:52:58] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
          [13:52:58] [Client thread/INFO] [FML]: Searching C:\Users\SUNABELKEK\Desktop\forge\eclipse\mods for mods
          [13:53:20] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
          [13:53:21] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, paladium] at CLIENT
          [13:53:21] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, paladium] at SERVER
          [13:53:22] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Paladium
          [13:53:22] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
          [13:53:22] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
          [13:53:22] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
          [13:53:22] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
          [13:53:22] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
          [13:53:23] [Client thread/INFO] [FML]: Applying holder lookups
          [13:53:23] [Client thread/INFO] [FML]: Holder lookups applied
          [13:53:23] [Client thread/INFO] [FML]: Injecting itemstacks
          [13:53:23] [Client thread/INFO] [FML]: Itemstack injection complete
          [13:53:24] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [13:53:24] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
          [13:53:24] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
          [13:53:24] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
          [13:53:32] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
          [13:53:32] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [13:53:32] [Sound Library Loader/INFO]: Sound engine started
          [13:53:42] [Client thread/INFO]: Created: 16x16 textures/blocks-atlas
          [13:53:42] [Client thread/INFO]: Created: 16x16 textures/items-atlas
          [13:53:42] [Client thread/INFO] [FML]: Injecting itemstacks
          [13:53:42] [Client thread/INFO] [FML]: Itemstack injection complete
          [13:53:42] [Client thread/INFO] [FML]:   Unknown recipe class! ma.Yeyvo.Paladium.common.recipe.recipemachine Modder please refer to net.minecraftforge.oredict.RecipeSorter
          [13:53:42] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
          [13:53:42] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Paladium
          [13:53:44] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
          [13:53:45] [Client thread/INFO]: Created: 512x256 textures/items-atlas
          [13:53:45] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [13:53:45] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down…
          [13:53:45] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]:     Author: Paul Lamb, www.paulscode.com
          [13:53:45] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [13:53:45] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [13:53:45] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
          [13:53:45] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
          [13:53:45] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
          [13:53:45] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
          [13:53:45] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [13:53:45] [Sound Library Loader/INFO]: Sound engine started
          [13:54:12] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
          [13:54:12] [Server thread/INFO]: Generating keypair
          [13:54:13] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
          [13:54:13] [Server thread/INFO] [FML]: Applying holder lookups
          [13:54:13] [Server thread/INFO] [FML]: Holder lookups applied
          [13:54:13] [Server thread/INFO] [FML]: Loading dimension 0 (Nouveau monde) (net.minecraft.server.integrated.IntegratedServer@292d94)
          [13:54:14] [Server thread/INFO] [FML]: Loading dimension 1 (Nouveau monde) (net.minecraft.server.integrated.IntegratedServer@292d94)
          [13:54:14] [Server thread/INFO] [FML]: Loading dimension -1 (Nouveau monde) (net.minecraft.server.integrated.IntegratedServer@292d94)
          [13:54:14] [Server thread/INFO]: Preparing start region for level 0
          [13:54:15] [Server thread/INFO]: Preparing spawn area: 16%
          [13:54:16] [Server thread/INFO]: Changing view distance to 2, from 10
          [13:54:18] [Netty Client IO #0/INFO] [FML]: Server protocol version 2
          [13:54:18] [Netty IO #1/INFO] [FML]: Client protocol version 2
          [13:54:18] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : paladium@1.0.0,FML@7.10.99.99,Forge@10.13.4.1558,mcp@9.05
          [13:54:18] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
          [13:54:18] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
          [13:54:18] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
          [13:54:18] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
          [13:54:18] [Server thread/INFO]: Yeyvo[local:E:3fc5e328] logged in with entity id 229 at (221.77814834129305, 5.6232412136219585, 645.2166616744742)
          [13:54:19] [Server thread/INFO]: Yeyvo a rejoint la partie
          [13:54:20] [Server thread/INFO]: Saving and pausing game…
          [13:54:21] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Overworld
          [13:54:21] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Nether
          [13:54:21] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/The End
          [13:54:23] [Client thread/WARN]: Failed to load texture: minecraft:textures/entity/dynamite.png
          java.io.FileNotFoundException: minecraft:textures/entity/dynamite.png
          at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
          at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
          at net.minecraft.client.renderer.texture.SimpleTexture.loadTexture(SimpleTexture.java:35) ~[SimpleTexture.class:?]
          at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
          at net.minecraft.client.renderer.texture.TextureManager.bindTexture(TextureManager.java:45) [TextureManager.class:?]
          at net.minecraft.client.renderer.entity.Render.bindTexture(Render.java:60) [Render.class:?]
          at net.minecraft.client.renderer.entity.Render.bindEntityTexture(Render.java:55) [Render.class:?]
          at ma.Yeyvo.Paladium.common.Dyna.RenderDynamite.renderDynamite(RenderDynamite.java:24) [RenderDynamite.class:?]
          at ma.Yeyvo.Paladium.common.Dyna.RenderDynamite.doRender(RenderDynamite.java:82) [RenderDynamite.class:?]
          at net.minecraft.client.renderer.entity.RenderManager.func_147939_a(RenderManager.java:300) [RenderManager.class:?]
          at net.minecraft.client.renderer.entity.RenderManager.renderEntityStatic(RenderManager.java:278) [RenderManager.class:?]
          at net.minecraft.client.renderer.entity.RenderManager.renderEntitySimple(RenderManager.java:251) [RenderManager.class:?]
          at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:527) [RenderGlobal.class:?]
          at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1300) [EntityRenderer.class:?]
          at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1087) [EntityRenderer.class:?]
          at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1067) [Minecraft.class:?]
          at net.minecraft.client.Minecraft.run(Minecraft.java:962) [Minecraft.class:?]
          at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_91]
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.8.0_91]
          at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.8.0_91]
          at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.12.jar:?]
          at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.12.jar:?]
          at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) [start/:?]
          at GradleStart.main(Unknown Source) [start/:?]
          [13:55:29] [Server thread/INFO]: Saving and pausing game…
          [13:55:29] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Overworld
          [13:55:29] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Nether
          [13:55:29] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/The End
          [13:55:29] [Server thread/INFO]: Stopping server
          [13:55:29] [Server thread/INFO]: Saving players
          [13:55:29] [Server thread/INFO]: Saving worlds
          [13:55:29] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Overworld
          [13:55:29] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Nether
          [13:55:29] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/The End
          [13:55:30] [Server thread/INFO] [FML]: Unloading dimension 0
          [13:55:30] [Server thread/INFO] [FML]: Unloading dimension -1
          [13:55:30] [Server thread/INFO] [FML]: Unloading dimension 1
          [13:55:30] [Server thread/INFO] [FML]: Applying holder lookups
          [13:55:30] [Server thread/INFO] [FML]: Holder lookups applied
          [13:55:31] [Client thread/INFO]: Stopping!
          [13:55:31] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [13:55:31] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down…
          [13:55:31] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]:     Author: Paul Lamb, www.paulscode.com
          [13:55:31] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          Java HotSpot(TM) Client VM warning: Using incremental CMS is deprecated and will likely be removed in a future release
          
          

          1 réponse Dernière réponse Répondre Citer 0
          • DeletedD Hors-ligne
            Deleted
            dernière édition par

            Classe du render et du client proxy stp

            1 réponse Dernière réponse Répondre Citer 0
            • YeyvoY Hors-ligne
              Yeyvo
              dernière édition par

              RendererDynamite

              import org.lwjgl.opengl.GL11;
              
              import net.minecraft.client.renderer.Tessellator;
              import net.minecraft.client.renderer.entity.Render;
              import net.minecraft.entity.Entity;
              import net.minecraft.util.MathHelper;
              import net.minecraft.util.ResourceLocation;
              
              public class RenderDynamite extends Render
              {
              public RenderDynamite()
              {
                  pitch = 40F;
              }
              
              public void renderDynamite(DynamiteEntity entityarrow, double d, double d1, double d2, 
                      float f, float f1)
              {
              bindEntityTexture(entityarrow);
                  GL11.glPushMatrix();
                  GL11.glTranslatef((float)d, (float)d1, (float)d2);
                  GL11.glRotatef(entityarrow.rotationYaw  + 90F, 0.0F, 1.0F, 0.0F);
                  GL11.glRotatef(entityarrow.prevRotationPitch  + (entityarrow.rotationPitch  - entityarrow.prevRotationPitch ) * f1, 0.0F, 0.0F, 1.0F);
                  Tessellator tessellator = Tessellator.instance;
                  int i = 0;
                  float f2 = 0.0F;
                  float f3 = 0.5F;
                  float f4 = (float)(0 + i * 10) / 32F;
                  float f5 = (float)(5 + i * 10) / 32F;
                  float f6 = 0.0F;
                  float f7 = 0.15625F;
                  float f8 = (float)(5 + i * 10) / 32F;
                  float f9 = (float)(10 + i * 10) / 32F;
                  float f10 = 0.05625F;
                  GL11.glEnable(32826);
                  float f11 = -f1;
                  if(f11 > 0.0F)
                  {
                      float f12 = -MathHelper.sin(f11 * 3F) * f11;
                      GL11.glRotatef(f12, 0.0F, 0.0F, 1.0F);
                  }
                  GL11.glRotatef(45F, 1.0F, 0.0F, 0.0F);
                  GL11.glScalef(f10, f10, f10);
                  GL11.glTranslatef(-4F, 0.0F, 0.0F);
                  GL11.glNormal3f(f10, 0.0F, 0.0F);
                  tessellator.startDrawingQuads();
                  tessellator.addVertexWithUV(-7D, -2D, -2D, f6, f8);
                  tessellator.addVertexWithUV(-7D, -2D, 2D, f7, f8);
                  tessellator.addVertexWithUV(-7D, 2D, 2D, f7, f9);
                  tessellator.addVertexWithUV(-7D, 2D, -2D, f6, f9);
                  tessellator.draw();
                  GL11.glNormal3f(-f10, 0.0F, 0.0F);
                  tessellator.startDrawingQuads();
                  tessellator.addVertexWithUV(-7D, 2D, -2D, f6, f8);
                  tessellator.addVertexWithUV(-7D, 2D, 2D, f7, f8);
                  tessellator.addVertexWithUV(-7D, -2D, 2D, f7, f9);
                  tessellator.addVertexWithUV(-7D, -2D, -2D, f6, f9);
                  tessellator.draw();
                  for(int j = 0; j < 4; j++)
                  {
                      GL11.glRotatef(90F, 1.0F, 0.0F, 0.0F);
                      GL11.glNormal3f(0.0F, 0.0F, f10);
                      tessellator.startDrawingQuads();
                      tessellator.addVertexWithUV(-8D, -2D, 0.0D, f2, f4);
                      tessellator.addVertexWithUV(8D, -2D, 0.0D, f3, f4);
                      tessellator.addVertexWithUV(8D, 2D, 0.0D, f3, f5);
                      tessellator.addVertexWithUV(-8D, 2D, 0.0D, f2, f5);
                      tessellator.draw();
                  }
              
                  GL11.glDisable(32826);
                  GL11.glPopMatrix();
              }
              
              public void doRender(Entity entity, double d, double d1, double d2, float f, float f1)
              {
                  renderDynamite((DynamiteEntity)entity, d, d1, d2, f, f1);
              }
              
              protected ResourceLocation getEntityTexture(Entity entity)
              {
                  return WeaponModResources.Textures.dynamite;
              }
              
              public float pitch;
              }
              
              

              ClientProxy

              import cpw.mods.fml.client.registry.RenderingRegistry;
              import ma.Yeyvo.Paladium.common.Dyna.DynamiteEntity;
              import ma.Yeyvo.Paladium.common.Dyna.DynamiteEntity2;
              import ma.Yeyvo.Paladium.common.Dyna.RenderDynamite;
              
              public class ClientProxy extends CommonProxy 
              {
              
              @Override
              
                  public void registerRender()
                  {
                      RenderingRegistry.registerEntityRenderingHandler(DynamiteEntity.class, new RenderDynamite());
                      RenderingRegistry.registerEntityRenderingHandler(DynamiteEntity2.class, new RenderDynamite());
                  }
              }
              
              

              1 réponse Dernière réponse Répondre Citer 0
              • robin4002R Hors-ligne
                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                dernière édition par

                return WeaponModResources.Textures.dynamite;

                Quelle est la valeur de cette variable ?

                1 réponse Dernière réponse Répondre Citer 0
                • YeyvoY Hors-ligne
                  Yeyvo
                  dernière édition par

                  @‘robin4002’:

                  return WeaponModResources.Textures.dynamite;

                  Quelle est la valeur de cette variable ?

                  import net.minecraft.util.ResourceLocation;

                  public abstract class WeaponModResources
                  {
                      public static abstract class Textures
                      {

                  public static final ResourceLocation dynamite = new ResourceLocation(“textures/entity/dynamite.png”);

                  public Textures()
                          {
                          }
                      }

                  public WeaponModResources()
                      {
                      }
                  }

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                  • DeletedD Hors-ligne
                    Deleted
                    dernière édition par

                    new ResourceLocation(“textures/entity/dynamite.png”);
                    –->
                    new ResourceLocation(ClasseDeTonMod.modid, “textures/entity/dynamite.png”);

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                    • robin4002R Hors-ligne
                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                      dernière édition par

                      Par contre pourquoi avoir déclaré la variable ResourceLocation dans cette classe et pas directement dans la fonction getEntityTexture ?

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                      • Z Hors-ligne
                        ZephyrinGames
                        dernière édition par

                        il faut pas un “:” avant le “texture/…”

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                        • YeyvoY Hors-ligne
                          Yeyvo
                          dernière édition par

                          @Plaignon
                          sa a fix la texture mais il n’y a toujours pas ni de particule ni de dégât …

                          @Robin
                          car dans le futur j’aurai plusieurs type de dynamite et sa me permettra de mieux m’organiser

                          EDIT= Ahh!! oui la dynamite la moin puissante se lance d’une façons chelou

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                          • DeletedD Hors-ligne
                            Deleted
                            dernière édition par

                            [font=Ubuntu, sans-serifse lance d’une façons chelou]

                            C’est-à-dire ?

                            Et pour les particules et les dégâts, refais clairement une classe Entity de 0, ça sera mieux, car là, à partir d’un extends EntityArrow, déjà POO parlant, ça fait pas pro, car y’a aucune caractéristiques communes entre EntityArrow et ton entity dymanite…Sa sert à rien de l’extends pour ensuite te retapper 50 fonctions à override, tu vois ? Et les particules et dégâts seront à gérer dans la méthode onLivingUpdate, si collision il y a 😃

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                            • YeyvoY Hors-ligne
                              Yeyvo
                              dernière édition par

                              youpi T.T
                               je dois refaire mes 2 entity

                              je mis mets maintenant mais la il me faudra de l’aide (beaucoup)

                              je la lance elle se lance derrière ou …

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                              • DeletedD Hors-ligne
                                Deleted
                                dernière édition par

                                Bah sois + précis, sur quoi penses-tu galérer ?

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                                • YeyvoY Hors-ligne
                                  Yeyvo
                                  dernière édition par

                                  Resolu merci a tout le monde

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