Crash lancement serveur



  • Bonjour,
    J'ai un problème au lancement dès que j'ajoute un mod le serveur crash.
    Voici le rapport d'erreur :
    :::

    –-- Minecraft Crash Report ----
    // Why did you do that?

    Time: 08/01/16 12:39
    Description: Exception in server tick loop

    cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
    at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:559)
    at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:88)
    at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:319)
    at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:176)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:633)
    at java.lang.Thread.run(Thread.java:745)
    Caused by: java.lang.NoClassDefFoundError: net/minecraft/client/model/ModelBiped
    at sekwah.mods.narutomod.items.NarutoItems.addItems(NarutoItems.java:112)
    at sekwah.mods.narutomod.NarutoMod.preInit(NarutoMod.java:135)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:532)
    at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:497)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
    at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:556)
    ... 5 more
    Caused by: java.lang.ClassNotFoundException: net.minecraft.client.model.ModelBiped
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 33 more
    Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 35 more

    A detailed walkthrough of the error, its code path and all known details is as follows:

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    KCauldron Version: pw.prok:KCauldron:1.7.10-1517.167
    Operating System: Linux (amd64) version 3.18.12-mtxserv-version3
    Java Version: 1.8.0_66-internal, Oracle Corporation
    Java VM Version: OpenJDK 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 763864240 bytes (728 MB) / 1275854848 bytes (1216 MB) up to 13596622848 bytes (12966 MB)
    JVM Flags: 15 total; -Xms1250M -Xmx13000M -XX:MaxMetaspaceSize=512M -XX:+UseFastAccessorMethods -XX:+UseConcMarkSweepGC -XX:+UseParNewGC -XX:+CMSIncrementalMode -XX:+CMSIncrementalPacing -XX:ParallelGCThreads=4 -XX:SurvivorRatio=8 -XX:+DisableExplicitGC -XX:UseSSE=4 -XX:+AggressiveOpts -XX:+UseNUMA -Xnoclassgc
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1517 Naruto Mod 12 mods loaded, 12 mods active
    States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
    UCH mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) 
    UCH FML{7.10.99.99} [Forge Mod Loader] (minecraft_server.jar) 
    UCH Forge{10.13.4.1517} [Minecraft Forge] (minecraft_server.jar) 
    UCH kimagine{0.2} [KImagine] (minecraft.jar) 
    UCH itemphysic{1.1.5} [ItemPhysic] (minecraft.jar) 
    UCH Backpack{2.0.0} [Backpack] (Backpacks-Mod.jar) 
    UCH BiblioCraft{1.9.2} [BiblioCraft] (BiblioCraft[v1.9.2][MC1.7.10].jar) 
    UCH customnpcs{1.7.10c} [Pr�pare toi � l'Aventure !] (CustomNPCs_1.7.10c.jar) 
    UCH props{2.0.2} [Decocraft] (Decocraft-2.0.2_1.7.10.jar) 
    UCE narutomod{0.3.3} [SEKWAH41's Naruto Mod] (Naruto Mod v0.3.3.jar) 
    UCH pda{1.7.10} [Plus d'aliments] (Plusdaliments-1.7.10v6.jar) 
    UCH secretroomsmod{4.7.1} [The SecretRoomsMod] (secretroomsmod-1.7.10-4.7.1.404.jar) 
    Profiler Position: N/A (disabled)
    Is Modded: Definitely; Server brand changed to 'kcauldron,cauldron,craftbukkit,mcpc,fml,forge'
    Type: Dedicated Server (map_server.txt)

    :::

    Merci d'avant.


  • Administrateurs

    Salut,
    Naruto Mod n'est pas compatible serveur.



  • Ah bon ? Pourtant il y a un serveur à rejoindre qui marche sur le menu 😮 On peut même le voir sur la page de présentation du mod.


  • Administrateurs

    Essayes avec une autre version du mod. Ce qui est sûr c'est que celle-ci ne fonctionnera jamais car elle essaie de charger une classe que présente sur le client.


Log in to reply