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    • _
      _BrowNeez_ last edited by

      Bonjours, j’ai récemment remarquer que les minerais de mon mod ne spawnaient plus 😕

      Pourtant j’ai juste ajouter un outils et un block au mod 😕

      Voici les fichiers :

      http://www.mediafire.com/download/isracfxlb68hkjf/LockyCraft-2.0.zip

      Voila voila (j’ai utiliser jdgui parce que j’ai plus les sources de base donc désoler :c)

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      • robin4002
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs last edited by

        Salut,
        Dans ta classe principale tu as :
        /*     /   @Mod.EventHandler
        /
            /   public static void PreLoad(FMLPreInitializationEvent e)
        /
            /   {
        /
        118 /    
        /
        119 /     proxy.registerRender();
        /
            */   }

        ça devrait être OreGen.initializeWorldGen(); et cette fonction devrait être dans init et non dans preInit.

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        • _
          _BrowNeez_ last edited by

          /*     */ package fr.browneez.locky;
          /*     */
          /*     */ import cpw.mods.fml.common.Mod;
          /*     */ import cpw.mods.fml.common.Mod.EventHandler;
          /*     */ import cpw.mods.fml.common.Mod.Instance;
          /*     */ import cpw.mods.fml.common.SidedProxy;
          /*     */ import cpw.mods.fml.common.event.FMLInitializationEvent;
          /*     */ import cpw.mods.fml.common.event.FMLPreInitializationEvent;
          /*     */ import cpw.mods.fml.common.registry.GameRegistry;
          /*     */ import cpw.mods.fml.relauncher.Side;
          /*     */ import cpw.mods.fml.relauncher.SideOnly;
          /*     */ import fr.browneez.blocks.LockyumBlock;
          /*     */ import fr.browneez.blocks.Lockyumore;
          /*     */ import fr.browneez.blocks.TitaniumBlock;
          /*     */ import fr.browneez.blocks.Titaniumore;
          /*     */ import fr.browneez.gen.OreGen;
          /*     */ import fr.browneez.items.Lockyumingot;
          /*     */ import fr.browneez.items.Obsidianstick;
          /*     */ import fr.browneez.items.Titaniumingot;
          /*     */ import fr.browneez.proxy.ProxyCommon;
          /*     */ import fr.browneez.register.Reg;
          /*     */ import net.minecraft.block.Block;
          /*     */ import net.minecraft.block.material.Material;
          /*     */ import net.minecraft.creativetab.CreativeTabs;
          /*     */ import net.minecraft.init.Items;
          /*     */ import net.minecraft.item.Item;
          /*     */ import net.minecraft.item.Item.ToolMaterial;
          /*     */ import net.minecraft.item.ItemArmor.ArmorMaterial;
          /*     */ import net.minecraftforge.common.util.EnumHelper;
          
            @Mod(modid="lockycraft", name="LockyCraft", version="Beta 5.0")
            public class Main
          {
          
            @SidedProxy(clientSide="fr.browneez.proxy.ProxyClient", serverSide="fr.browneez.proxy.ProxyCommon")
            /*     */   public static ProxyCommon proxy;
          
            /*     */   @Mod.Instance("lockycraft")
            /*     */   public static Main instance;
          
            /*  59 */   public static CreativeTabs tablockycraft = new CreativeTabs("tablockycraft")
            /*     */   {
            /*     */     @SideOnly(Side.CLIENT)
            /*     */     public Item getTabIconItem()
            {
            /*  63 */       return Items.arrow;
            /*     */     }
            };
            /*     */   public static Item Lockyumingot;
            /*     */   public static Item Titaniumingot;
            /*     */   public static Item Obsidianstick;
            /*     */   public static Block Lockyumore;
            /*     */   public static Block Titaniumore;
            /*     */   public static Block LockyumBlock;
            /*     */   public static Block TitaniumBlock;
            /*     */   @Mod.EventHandler
            /*     */   public static void PreLoad(FMLPreInitializationEvent e)
            /*     */   {
            /* 119 */     proxy.registerRender();
            /*     */   }
            /*     */   @Mod.EventHandler
            /*     */   public static void Load(FMLInitializationEvent e)
            /*     */   {
            OreGen.initializeWorldGen();
            /* 149 */     Lockyumingot = new Lockyumingot(6000).setTextureName("lockycraft:LockyumIngot");
            /* 150 */     Titaniumingot = new Titaniumingot(6100).setTextureName("lockycraft:TitaniumIngot");
            /* 152 */     Obsidianstick = new Obsidianstick(6300).setTextureName("lockycraft:ObsidianStick");
            /* 153 */     GameRegistry.registerItem(Lockyumingot, "Lockyumingot");
            /* 154 */     GameRegistry.registerItem(Titaniumingot, "Titaniumingot");
            /* 156 */     GameRegistry.registerItem(Obsidianstick, "Obsidianstick");
            /* 159 */     Lockyumore = new Lockyumore(200, Material.rock).setBlockName("Lockyumore").setBlockTextureName("lockycraft:Lockyum");
            /* 160 */     Titaniumore = new Titaniumore(210, Material.rock).setBlockName("Titaniumore").setBlockTextureName("lockycraft:Titanium");
            /* 162 */     LockyumBlock = new LockyumBlock(Material.rock).setBlockName("LockyumBlock").setBlockTextureName("lockycraft:LockyumBlock");
            /* 163 */     TitaniumBlock = new TitaniumBlock(Material.rock).setBlockName("TitaniumBlock").setBlockTextureName("lockycraft:TitaniumBlock");
            /* 168 */     GameRegistry.registerBlock(LockyumBlock, "LockyumBlock");
            /* 169 */     GameRegistry.registerBlock(TitaniumBlock, "TitaniumBlock");
            /* 170 */     GameRegistry.registerBlock(Lockyumore, "lockyumore");
            /* 171 */     GameRegistry.registerBlock(Titaniumore, "titaniumore");
            /* 202 */     Reg.craftItems(Obsidianstick, LockyumBlock, TitaniumBlock, Titaniumingot, Lockyumingot);
            /* 203 */     Reg.smelting(Lockyumore, Titaniumore);
          
            /*     */   }
          
             }
          

          Comme ça ? parce que j’ai toujours pas de minerais 😕

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          • robin4002
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs last edited by

            Il faut la mettre après les blocs.

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