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    • Bowser338
      Bowser338 last edited by

      Eh bien salut tout le monde
      je suis confronté a un probleme un gros probleme

      J’ai creer une nouvelle dimension
      tout marche sans soucis mais y a un hic
      comment aller dans cette dimension ?
      j’aimerais bien creer un portail comme pour le nether

      1 Reply Last reply Reply Quote 0
      • Superloup10
        Superloup10 Modérateurs last edited by

        Tiens, voici un tuto pour t’aider : http://www.minecraftforum.net/topic/1431137-164-forge-smp-modding-tutorials-updated-8-9-2013-dimensions-done/

        1 Reply Last reply Reply Quote 0
        • Bowser338
          Bowser338 last edited by

          lol
          le meme mec qui a fait le tuto que j’ai suivi pour le monde

          1 Reply Last reply Reply Quote 0
          • robin4002
            robin4002 Administrateurs Rédacteurs Moddeurs confirmés last edited by

            J’ai une préférence pour ce tutoriel :
            http://www.minecraftforum.net/topic/1797143-152-16-forge-dimension-tutorial-multi-biome-dimension-ore-gen-basic-house-gen-tree-gen-skyrenderer-githubsrc-code/
            Les tutoriels de wuppy ne sont pas de très bonne qualité, certains de ces codes ne sont pas trop optimisés 😕


            Rien que ça c’est impardonnable 😕

            1 Reply Last reply Reply Quote 0
            • Bowser338
              Bowser338 last edited by

              j’ai quasiment fini mais a la fin je suis largué

              j’ai fait le TeleporterMoon
              j’ai mis ce qu’il me dit de mettre
              et apres il dit y a une erreur c’est normal mettez sa :

              You will now have an error under the constructor. To fix this add a line of code to the top that looks like this.
              super(par1WorldServer);

              mais j’ai beau le mettre sa ne change rien

              
              package common;
              
              import java.util.ArrayList;
              import java.util.Iterator;
              import java.util.List;
              import java.util.Random;
              
              import net.minecraft.block.Block;
              import net.minecraft.entity.Entity;
              import net.minecraft.util.Direction;
              import net.minecraft.util.LongHashMap;
              import net.minecraft.util.MathHelper;
              import net.minecraft.world.ChunkCoordIntPair;
              import net.minecraft.world.PortalPosition;
              import net.minecraft.world.Teleporter;
              import net.minecraft.world.WorldServer;
              
              public class TeleporterMoon extends Teleporter
              {
              private final WorldServer worldServerInstance;
              
              /** A private Random() function in Teleporter */
              private final Random random;
              
              /** Stores successful portal placement locations for rapid lookup. */
              private final LongHashMap destinationCoordinateCache = new LongHashMap();
              
              /**
              * A list of valid keys for the destinationCoordainteCache. These are based on the X & Z of the players initial
              * location.
              */
              private final List destinationCoordinateKeys = new ArrayList();
              
              public TeleporterMoon(WorldServer, par1WorldServer)
              {
              
              this.worldServerInstance = par1WorldServer;
              this.random = new Random(par1WorldServer.getSeed());
              
              }
              
              /**
              * Place an entity in a nearby portal, creating one if necessary.
              */
              public void placeInPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
              {
              if (this.worldServerInstance.provider.dimensionId != 1)
              {
              if (!this.placeInExistingPortal(par1Entity, par2, par4, par6, par8))
              {
              this.makePortal(par1Entity);
              this.placeInExistingPortal(par1Entity, par2, par4, par6, par8);
              }
              }
              else
              {
              int i = MathHelper.floor_double(par1Entity.posX);
              int j = MathHelper.floor_double(par1Entity.posY) - 1;
              int k = MathHelper.floor_double(par1Entity.posZ);
              byte b0 = 1;
              byte b1 = 0;
              
              for (int l = -2; l <= 2; ++l)
              {
              for (int i1 = -2; i1 <= 2; ++i1)
              {
              for (int j1 = -1; j1 < 3; ++j1)
              {
              int k1 = i + i1 * b0 + l * b1;
              int l1 = j + j1;
              int i2 = k + i1 * b1 - l * b0;
              boolean flag = j1 < 0;
              this.worldServerInstance.setBlock(k1, l1, i2, flag ? Block.obsidian.blockID : 0);
              }
              }
              }
              
              par1Entity.setLocationAndAngles((double)i, (double)j, (double)k, par1Entity.rotationYaw, 0.0F);
              par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
              }
              }
              
              /**
              * Place an entity in a nearby portal which already exists.
              */
              public boolean placeInExistingPortal(Entity par1Entity, double par2, double par4, double par6, float par8)
              {
              short short1 = 128;
              double d3 = -1.0D;
              int i = 0;
              int j = 0;
              int k = 0;
              int l = MathHelper.floor_double(par1Entity.posX);
              int i1 = MathHelper.floor_double(par1Entity.posZ);
              long j1 = ChunkCoordIntPair.chunkXZ2Int(l, i1);
              boolean flag = true;
              double d4;
              int k1;
              
              if (this.destinationCoordinateCache.containsItem(j1))
              {
              PortalPosition portalposition = (PortalPosition)this.destinationCoordinateCache.getValueByKey(j1);
              d3 = 0.0D;
              i = portalposition.posX;
              j = portalposition.posY;
              k = portalposition.posZ;
              portalposition.lastUpdateTime = this.worldServerInstance.getTotalWorldTime();
              flag = false;
              }
              else
              {
              for (k1 = l - short1; k1 <= l + short1; ++k1)
              {
              double d5 = (double)k1 + 0.5D - par1Entity.posX;
              
              for (int l1 = i1 - short1; l1 <= i1 + short1; ++l1)
              {
              double d6 = (double)l1 + 0.5D - par1Entity.posZ;
              
              for (int i2 = this.worldServerInstance.getActualHeight() - 1; i2 >= 0; –i2)
              {
              if (this.worldServerInstance.getBlockId(k1, i2, l1) == Block.portal.blockID)
              {
              while (this.worldServerInstance.getBlockId(k1, i2 - 1, l1) == Block.portal.blockID)
              {
              --i2;
              }
              
              d4 = (double)i2 + 0.5D - par1Entity.posY;
              double d7 = d5 * d5 + d4 * d4 + d6 * d6;
              
              if (d3 < 0.0D || d7 < d3)
              {
              d3 = d7;
              i = k1;
              j = i2;
              k = l1;
              }
              }
              }
              }
              }
              }
              
              if (d3 >= 0.0D)
              {
              if (flag)
              {
              this.destinationCoordinateCache.add(j1, new PortalPosition(this, i, j, k, this.worldServerInstance.getTotalWorldTime()));
              this.destinationCoordinateKeys.add(Long.valueOf(j1));
              }
              
              double d8 = (double)i + 0.5D;
              double d9 = (double)j + 0.5D;
              d4 = (double)k + 0.5D;
              int j2 = -1;
              
              if (this.worldServerInstance.getBlockId(i - 1, j, k) == Block.portal.blockID)
              {
              j2 = 2;
              }
              
              if (this.worldServerInstance.getBlockId(i + 1, j, k) == Block.portal.blockID)
              {
              j2 = 0;
              }
              
              if (this.worldServerInstance.getBlockId(i, j, k - 1) == Block.portal.blockID)
              {
              j2 = 3;
              }
              
              if (this.worldServerInstance.getBlockId(i, j, k + 1) == Block.portal.blockID)
              {
              j2 = 1;
              }
              
              int k2 = par1Entity.getTeleportDirection();
              
              if (j2 > -1)
              {
              int l2 = Direction.rotateLeft[j2];
              int i3 = Direction.offsetX[j2];
              int j3 = Direction.offsetZ[j2];
              int k3 = Direction.offsetX[l2];
              int l3 = Direction.offsetZ[l2];
              boolean flag1 = !this.worldServerInstance.isAirBlock(i + i3 + k3, j, k + j3 + l3) || !this.worldServerInstance.isAirBlock(i + i3 + k3, j + 1, k + j3 + l3);
              boolean flag2 = !this.worldServerInstance.isAirBlock(i + i3, j, k + j3) || !this.worldServerInstance.isAirBlock(i + i3, j + 1, k + j3);
              
              if (flag1 && flag2)
              {
              j2 = Direction.rotateOpposite[j2];
              l2 = Direction.rotateOpposite[l2];
              i3 = Direction.offsetX[j2];
              j3 = Direction.offsetZ[j2];
              k3 = Direction.offsetX[l2];
              l3 = Direction.offsetZ[l2];
              k1 = i - k3;
              d8 -= (double)k3;
              int i4 = k - l3;
              d4 -= (double)l3;
              flag1 = !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j, i4 + j3 + l3) || !this.worldServerInstance.isAirBlock(k1 + i3 + k3, j + 1, i4 + j3 + l3);
              flag2 = !this.worldServerInstance.isAirBlock(k1 + i3, j, i4 + j3) || !this.worldServerInstance.isAirBlock(k1 + i3, j + 1, i4 + j3);
              }
              
              float f1 = 0.5F;
              float f2 = 0.5F;
              
              if (!flag1 && flag2)
              {
              f1 = 1.0F;
              }
              else if (flag1 && !flag2)
              {
              f1 = 0.0F;
              }
              else if (flag1 && flag2)
              {
              f2 = 0.0F;
              }
              
              d8 += (double)((float)k3 * f1 + f2 * (float)i3);
              d4 += (double)((float)l3 * f1 + f2 * (float)j3);
              float f3 = 0.0F;
              float f4 = 0.0F;
              float f5 = 0.0F;
              float f6 = 0.0F;
              
              if (j2 == k2)
              {
              f3 = 1.0F;
              f4 = 1.0F;
              }
              else if (j2 == Direction.rotateOpposite[k2])
              {
              f3 = -1.0F;
              f4 = -1.0F;
              }
              else if (j2 == Direction.rotateRight[k2])
              {
              f5 = 1.0F;
              f6 = -1.0F;
              }
              else
              {
              f5 = -1.0F;
              f6 = 1.0F;
              }
              
              double d10 = par1Entity.motionX;
              double d11 = par1Entity.motionZ;
              par1Entity.motionX = d10 * (double)f3 + d11 * (double)f6;
              par1Entity.motionZ = d10 * (double)f5 + d11 * (double)f4;
              par1Entity.rotationYaw = par8 - (float)(k2 * 90) + (float)(j2 * 90);
              }
              else
              {
              par1Entity.motionX = par1Entity.motionY = par1Entity.motionZ = 0.0D;
              }
              
              par1Entity.setLocationAndAngles(d8, d9, d4, par1Entity.rotationYaw, par1Entity.rotationPitch);
              return true;
              }
              else
              {
              return false;
              }
              }
              
              public boolean makePortal(Entity par1Entity)
              {
              byte b0 = 16;
              double d0 = -1.0D;
              int i = MathHelper.floor_double(par1Entity.posX);
              int j = MathHelper.floor_double(par1Entity.posY);
              int k = MathHelper.floor_double(par1Entity.posZ);
              int l = i;
              int i1 = j;
              int j1 = k;
              int k1 = 0;
              int l1 = this.random.nextInt(4);
              int i2;
              double d1;
              double d2;
              int j2;
              int k2;
              int l2;
              int i3;
              int j3;
              int k3;
              int l3;
              int i4;
              int j4;
              int k4;
              double d3;
              double d4;
              
              for (i2 = i - b0; i2 <= i + b0; ++i2)
              {
              d1 = (double)i2 + 0.5D - par1Entity.posX;
              
              for (j2 = k - b0; j2 <= k + b0; ++j2)
              {
              d2 = (double)j2 + 0.5D - par1Entity.posZ;
              label274:
              
              for (k2 = this.worldServerInstance.getActualHeight() - 1; k2 >= 0; –k2)
              {
              if (this.worldServerInstance.isAirBlock(i2, k2, j2))
              {
              while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
              {
              --k2;
              }
              
              for (i3 = l1; i3 < l1 + 4; ++i3)
              {
              l2 = i3 % 2;
              k3 = 1 - l2;
              
              if (i3 % 4 >= 2)
              {
              l2 = -l2;
              k3 = -k3;
              }
              
              for (j3 = 0; j3 < 3; ++j3)
              {
              for (i4 = 0; i4 < 4; ++i4)
              {
              for (l3 = -1; l3 < 4; ++l3)
              {
              k4 = i2 + (i4 - 1) * l2 + j3 * k3;
              j4 = k2 + l3;
              int l4 = j2 + (i4 - 1) * k3 - j3 * l2;
              
              if (l3 < 0 && !this.worldServerInstance.getBlockMaterial(k4, j4, l4).isSolid() || l3 >= 0 && !this.worldServerInstance.isAirBlock(k4, j4, l4))
              {
              continue label274;
              }
              }
              }
              }
              
              d4 = (double)k2 + 0.5D - par1Entity.posY;
              d3 = d1 * d1 + d4 * d4 + d2 * d2;
              
              if (d0 < 0.0D || d3 < d0)
              {
              d0 = d3;
              l = i2;
              i1 = k2;
              j1 = j2;
              k1 = i3 % 4;
              }
              }
              }
              }
              }
              }
              
              if (d0 < 0.0D)
              {
              for (i2 = i - b0; i2 <= i + b0; ++i2)
              {
              d1 = (double)i2 + 0.5D - par1Entity.posX;
              
              for (j2 = k - b0; j2 <= k + b0; ++j2)
              {
              d2 = (double)j2 + 0.5D - par1Entity.posZ;
              label222:
              
              for (k2 = this.worldServerInstance.getActualHeight() - 1; k2 >= 0; --k2)
              {
              if (this.worldServerInstance.isAirBlock(i2, k2, j2))
              {
              while (k2 > 0 && this.worldServerInstance.isAirBlock(i2, k2 - 1, j2))
              {
              --k2;
              }
              
              for (i3 = l1; i3 < l1 + 2; ++i3)
              {
              l2 = i3 % 2;
              k3 = 1 - l2;
              
              for (j3 = 0; j3 < 4; ++j3)
              {
              for (i4 = -1; i4 < 4; ++i4)
              {
              l3 = i2 + (j3 - 1) * l2;
              k4 = k2 + i4;
              j4 = j2 + (j3 - 1) * k3;
              
              if (i4 < 0 && !this.worldServerInstance.getBlockMaterial(l3, k4, j4).isSolid() || i4 >= 0 && !this.worldServerInstance.isAirBlock(l3, k4, j4))
              {
              continue label222;
              }
              }
              }
              
              d4 = (double)k2 + 0.5D - par1Entity.posY;
              d3 = d1 * d1 + d4 * d4 + d2 * d2;
              
              if (d0 < 0.0D || d3 < d0)
              {
              d0 = d3;
              l = i2;
              i1 = k2;
              j1 = j2;
              k1 = i3 % 2;
              }
              }
              }
              }
              }
              }
              }
              
              int i5 = l;
              int j5 = i1;
              j2 = j1;
              int k5 = k1 % 2;
              int l5 = 1 - k5;
              
              if (k1 % 4 >= 2)
              {
              k5 = -k5;
              l5 = -l5;
              }
              
              boolean flag;
              
              if (d0 < 0.0D)
              {
              if (i1 < 70)
              {
              i1 = 70;
              }
              
              if (i1 > this.worldServerInstance.getActualHeight() - 10)
              {
              i1 = this.worldServerInstance.getActualHeight() - 10;
              }
              
              j5 = i1;
              
              for (k2 = -1; k2 <= 1; ++k2)
              {
              for (i3 = 1; i3 < 3; ++i3)
              {
              for (l2 = -1; l2 < 3; ++l2)
              {
              k3 = i5 + (i3 - 1) * k5 + k2 * l5;
              j3 = j5 + l2;
              i4 = j2 + (i3 - 1) * l5 - k2 * k5;
              flag = l2 < 0;
              this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.obsidian.blockID : 0);
              }
              }
              }
              }
              
              for (k2 = 0; k2 < 4; ++k2)
              {
              for (i3 = 0; i3 < 4; ++i3)
              {
              for (l2 = -1; l2 < 4; ++l2)
              {
              k3 = i5 + (i3 - 1) * k5;
              j3 = j5 + l2;
              i4 = j2 + (i3 - 1) * l5;
              flag = i3 == 0 || i3 == 3 || l2 == -1 || l2 == 3;
              this.worldServerInstance.setBlock(k3, j3, i4, flag ? Block.obsidian.blockID : Block.portal.blockID, 0, 2);
              }
              }
              
              for (i3 = 0; i3 < 4; ++i3)
              {
              for (l2 = -1; l2 < 4; ++l2)
              {
              k3 = i5 + (i3 - 1) * k5;
              j3 = j5 + l2;
              i4 = j2 + (i3 - 1) * l5;
              this.worldServerInstance.notifyBlocksOfNeighborChange(k3, j3, i4, this.worldServerInstance.getBlockId(k3, j3, i4));
              }
              }
              }
              
              return true;
              }
              
              /**
              * called periodically to remove out-of-date portal locations from the cache list. Argument par1 is a
              * WorldServer.getTotalWorldTime() value.
              */
              public void removeStalePortalLocations(long par1)
              {
              if (par1 % 100L == 0L)
              {
              Iterator iterator = this.destinationCoordinateKeys.iterator();
              long j = par1 - 600L;
              
              while (iterator.hasNext())
              {
              Long olong = (Long)iterator.next();
              PortalPosition portalposition = (PortalPosition)this.destinationCoordinateCache.getValueByKey(olong.longValue());
              
              if (portalposition == null || portalposition.lastUpdateTime < j)
              {
              iterator.remove();
              this.destinationCoordinateCache.remove(olong.longValue());
              }
              }
              }
              }
              }
              
              

              en bref je met sa ou ?

              1 Reply Last reply Reply Quote 0
              • robin4002
                robin4002 Administrateurs Rédacteurs Moddeurs confirmés last edited by

                Tu l’as mit ou le super(par1WorldServer); ?
                Il va directement après le
                public TeleporterMoon(WorldServer, par1WorldServer)
                {

                Comme ça :
                https://github.com/FFMT/nanotech_mod/blob/master/common/fr/mcnanotech/kevin_68/nanotech_mod/main/world/NanotechTeleporter.java#L27

                1 Reply Last reply Reply Quote 1
                • Bowser338
                  Bowser338 last edited by

                  Voila je l’ai mis au bon endroit a priori mais sa me met des erreurs sa m’en rajoute:

                  http://gyazo.com/206fcd5cc5328c5b4530ef480ea49070

                  1 Reply Last reply Reply Quote 0
                  • Superloup10
                    Superloup10 Modérateurs last edited by

                    public TeleporterMoon(WorldServer, par1WorldServer) retire la virgule.

                    1 Reply Last reply Reply Quote 0
                    • Bowser338
                      Bowser338 last edited by

                      Dernier Probleme maintenant quand je vais en jeu je passe le portail et crash

                      j’ai du supprimer la map ( pas la dimension ) et quand je creer un nouveau monde il reste bloqué sur converting 😕

                      
                      –-- Minecraft Crash Report ----
                      // There are four lights!
                      
                      Time: 24/10/13 18:53
                      Description: Exception getting block type in world
                      
                      java.lang.NullPointerException
                      at net.minecraft.world.World.getBlockMaterial(World.java:596)
                      at net.minecraft.world.gen.feature.WorldGenDungeons.generate(WorldGenDungeons.java:34)
                      at common.ChunkProviderMoon.populate(ChunkProviderMoon.java:585)
                      at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:258)
                      at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1244)
                      at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)
                      at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:166)
                      at net.minecraft.world.World.getChunkFromChunkCoords(World.java:527)
                      at net.minecraft.world.World.getBlockId(World.java:412)
                      at net.minecraft.world.World.isAirBlock(World.java:436)
                      at net.minecraft.world.World.getFirstUncoveredBlock(World.java:383)
                      at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:102)
                      at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:828)
                      at net.minecraft.world.WorldServer.initialize(WorldServer.java:792)
                      at net.minecraft.world.World.<init>(World.java:296)
                      at net.minecraft.world.WorldServer.<init>(WorldServer.java:108)
                      at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:13)
                      at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:77)
                      at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107)
                      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)
                      at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
                      
                      A detailed walkthrough of the error, its code path and all known details is as follows:
                      ---------------------------------------------------------------------------------------
                      
                      -- Head --
                      Stacktrace:
                      at net.minecraft.world.World.getBlockMaterial(World.java:596)
                      at net.minecraft.world.gen.feature.WorldGenDungeons.generate(WorldGenDungeons.java:34)
                      at common.ChunkProviderMoon.populate(ChunkProviderMoon.java:585)
                      at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:258)
                      at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1244)
                      at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:153)
                      at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:166)
                      at net.minecraft.world.World.getChunkFromChunkCoords(World.java:527)
                      
                      -- Requested block coordinates --
                      Details:
                      Found chunk: true
                      Location: World: (-6,64,-242), Chunk: (at 10,4,14 in -1,-16; contains blocks -16,0,-256 to -1,255,-241), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
                      Stacktrace:
                      at net.minecraft.world.World.getBlockId(World.java:412)
                      at net.minecraft.world.World.isAirBlock(World.java:436)
                      at net.minecraft.world.World.getFirstUncoveredBlock(World.java:383)
                      at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:102)
                      at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:828)
                      at net.minecraft.world.WorldServer.initialize(WorldServer.java:792)
                      
                      -- Affected level --
                      Details:
                      Level name: Test
                      All players: 0 total; []
                      Chunk stats: ServerChunkCache: 48 Drop: 0
                      Level seed: 6105371104791245190
                      Level generator: ID 00 - default, ver 1\. Features enabled: true
                      Level generator options:
                      Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
                      Level time: 0 game time, 0 day time
                      Level dimension: 0
                      Level storage version: 0x04ABD - Anvil
                      Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                      Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                      Stacktrace:
                      at net.minecraft.world.World.<init>(World.java:296)
                      at net.minecraft.world.WorldServer.<init>(WorldServer.java:108)
                      at net.minecraft.world.WorldServerMulti.<init>(WorldServerMulti.java:13)
                      at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:77)
                      at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:107)
                      at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)
                      at net.minecraft.server.ThreadMinecraftServer.run(ThreadMinecraftServer.java:16)
                      
                      -- System Details --
                      Details:
                      Minecraft Version: 1.6.2
                      Operating System: Windows 7 (amd64) version 6.1
                      Java Version: 1.7.0_25, Oracle Corporation
                      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                      Memory: 933314288 bytes (890 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
                      JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                      Suspicious classes: FML and Forge are installed
                      IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
                      FML: MCP v8.04 FML v6.2.57.845 Minecraft Forge 9.10.0.845 4 mods loaded, 4 mods active
                      mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
                      FML{6.2.57.845} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
                      Forge{9.10.0.845} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
                      GADD{Alpha 1.0.0} [Galacticraft AddOns] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
                      Profiler Position: N/A (disabled)
                      Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                      Player Count: 0 / 8; []
                      Type: Integrated Server (map_client.txt)
                      Is Modded: Definitely; Client brand changed to 'fml,forge'
                      
                      ```</init></init></init></init></init></init>
                      1 Reply Last reply Reply Quote 0
                      • robin4002
                        robin4002 Administrateurs Rédacteurs Moddeurs confirmés last edited by

                        NPE.
                        Tu as mit quel biome dans ton monde ? Si c’est un biome custom, quels sont les id des blocs ?

                        1 Reply Last reply Reply Quote 0
                        • Bowser338
                          Bowser338 last edited by

                          Biome DesertHills

                          et j’ai mis ma stone et ma dirt custom leur id :
                          dirt : 1012
                          stone : 1011

                          1 Reply Last reply Reply Quote 0
                          • robin4002
                            robin4002 Administrateurs Rédacteurs Moddeurs confirmés last edited by

                            Les ID de bloc utilisés dans la génération de terrain (biome) doivent être inférieur à 255.

                            1 Reply Last reply Reply Quote 0
                            • Bowser338
                              Bowser338 last edited by

                              Ah ouai Ok je modifie sa

                              Edit: Merci beaucoup sa marche tellement mieux ^^

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