Minecraft Frame Undecorated
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Essaie IConnectionHandler
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Ce sont des event maintenant (dans le package gameevent de fml)
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public class DisconnectEvent { @SubscribeEvent public void PlayerLoggedOutEvent(PlayerLoggedOutEvent e) { System.out.println("Disconected"); } } //le register il est dans le main MinecraftForge.EVENT_BUS.register(new DisconnectEvent());j’ai essayer ca mais sa a pas l’air de fonctionner

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J’avais justement cherché pour PlayerEvent mais je n’avais pas importé le bon, fait attention d’importer celui de fml.
@SubscribeEvent public void onPlayerDisconnect(PlayerEvent.PlayerLoggedOutEvent event) {} -
toujours pas mon print ne s affiche pas =(
code:package virusz.event; import net.minecraft.entity.player.EntityPlayer; import cpw.mods.fml.common.eventhandler.Event; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.PlayerEvent; import cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent; public class DisconnectEvent { @SubscribeEvent public void onPlayerDisconnect(PlayerEvent.PlayerLoggedOutEvent e) { System.out.println("jfgdlkjgkdhghdiusnuhgfihsdiuhghdfhdfgihiufgdsquighui"); } } -
Renvoi ton code
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Il faut enregistrer l’event avec fml. De plus PlayerLoggedOutEvent est un event serveur seulement.
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player.sendChatMessage((new StringBuilder()).append(“/tacommande”).toString());
par contre ca ca fonctionne pas pour exécuter ma commande de banle serveur plante quad il exécute cette ligne
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Crash-report ?
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:::
–-- Minecraft Crash Report ---- // I feel sad now :( Time: 20/09/15 21:51 Description: Exception in server tick loop java.lang.NoClassDefFoundError: net/minecraft/client/Minecraft at virusz.event.DisconnectEvent.onPlayerDisconnect(DisconnectEvent.java:19) at cpw.mods.fml.common.eventhandler.ASMEventHandler_44_DisconnectEvent_onPlayerDisconnect_PlayerLoggedOutEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) at cpw.mods.fml.common.FMLCommonHandler.firePlayerLoggedOut(FMLCommonHandler.java:555) at net.minecraft.server.management.ServerConfigurationManager.playerLoggedOut(ServerConfigurationManager.java:332) at net.minecraft.network.NetHandlerPlayServer.onDisconnect(NetHandlerPlayServer.java:673) at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:175) at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) at net.minecraft.server.dedicated.DedicatedServer.updateTimeLightAndEntities(DedicatedServer.java:349) at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) Caused by: java.lang.ClassNotFoundException: net.minecraft.client.Minecraft at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 13 more Caused by: java.lang.RuntimeException: Attempted to load class net/minecraft/client/Minecraft for invalid side SERVER at cpw.mods.fml.common.asm.transformers.SideTransformer.transform(SideTransformer.java:50) at net.minecraft.launchwrapper.LaunchClassLoader.runTransformers(LaunchClassLoader.java:279) at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:176) ... 15 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- System Details -- Details: Minecraft Version: 1.7.10 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.8.0_45, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 952838680 bytes (908 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 7, tcache: 0, allocated: 13, tallocated: 95 FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 7 mods loaded, 7 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{7.10.85.1291} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{10.13.2.1291} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available flansmod{@VERSION@} [Flan's Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MapWriter{2.1.1} [MapWriter] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available craftguide{@MOD_VERSION@} [CraftGuide] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available VirusZ{beta-0.1} [VirusZ] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Player Count: 2 / 20; [EntityPlayerMP['Devils44'/15, l='world', x=48,06, y=64,00, z=-202,67], EntityPlayerMP['KeYriN'/16, l='world', x=48,02, y=64,00, z=-200,36]] Is Modded: Definitely; Server brand changed to 'fml,forge' Type: Dedicated Server (map_server.txt):::
code:
package virusz.event; import virusz.core.ExtendedPlayer; import net.minecraft.client.Minecraft; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.ChatComponentText; import net.minecraft.util.ChatComponentTranslation; import net.minecraft.util.EnumChatFormatting; import cpw.mods.fml.common.eventhandler.Event; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.PlayerEvent; import cpw.mods.fml.common.gameevent.PlayerEvent.PlayerLoggedOutEvent; public class DisconnectEvent { @SubscribeEvent public void onPlayerDisconnect(PlayerEvent.PlayerLoggedOutEvent e) { EntityPlayer player =(EntityPlayer)e.player; if (ExtendedPlayer.get(player).getCombatState() == true){ Minecraft.getMinecraft().thePlayer.sendChatMessage(((new StringBuilder()).append("/ban " + Minecraft.getMinecraft().getSession().getUsername())).toString())); } } } -
Il faut vérifier si le Side est bien Client, sinon il t’indiquera que le serveur n’a pas trouvé la classe Minecraft, ce qui est logique
@SubscribeEvent public void onPlayerDisconnect(PlayerEvent.PlayerLoggedOutEvent e) { EntityPlayer player =(EntityPlayer)e.player; if (ExtendedPlayer.get(player).getCombatState() == true && world.isRemote){ Minecraft.getMinecraft().thePlayer.sendChatMessage(((new StringBuilder()).append("/ban " + Minecraft.getMinecraft().getSession().getUsername())).toString())); } } -
Ouais mais il faut exécuter la commande en tant qu’op sinon…
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Ouep ou alors ne passe pas par des commandes, et crées toi même ta méthode ban
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world.isRemote peut pas fonctionner ici ou est-ce que je chope mon instance de world?
pour la commande en op je vois pas comment faire -
C’est pourtant évident…
player.worldObj -
la commande ne s’execute pas et aucun message d’erreur
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Débug
System.out.println(player.worldObj.isRemote);Si la console te renvoie que des false, c’est que l’event n’est appelé que côté Server, et ça ne m’étonnerait pas. La déconnexion et connexion d’un joueur m’aurait étonné si le Client avait à voir là-dedans. Dans ce cas tu vas devoir envoyer des packets

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Les packet c’est ma hantise et apparemment va falloir que j’utilise des packet……
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C’est ce que je pensais un début et maintenant je trouve ça vraiment simple. Va voir le tuto de Blackout sur le sujet.
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Perso j ai une préférence pour celui de robin sur Youtube =p