CRASH DU JEU - KEYPAD Security-Craft



  • Bonsoir,

    J'ai constaté que j'avais un petit crash (Deconnexion du serveur + Message "A FATAL ERROR OCCURED …") lorsque j'appuyais sur le boutton du Keypad du Mod security-craft.

    Voici les logs :

    :::
    [23:44:23] [Netty Client IO #0/ERROR]: Exception caught during firing event cpw.mods.fml.common.network.FMLNetworkEvent$ClientDisconnectionFromServerEvent@13c8e43:
    java.lang.ClassCastException: net.minecraft.client.network.NetHandlerPlayClient cannot be cast to net.minecraft.network.NetHandlerPlayServer
    at net.gliby.voicechat.client.networking.game.ClientPlayerTracker.onPlayerLogout(ClientPlayerTracker.java:20) ~[ClientPlayerTracker.class:?]
    at cpw.mods.fml.common.eventhandler.ASMEventHandler_86_ClientPlayerTracker_onPlayerLogout_ClientDisconnectionFromServerEvent.invoke(.dynamic) ~[?:?]
    at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?]
    at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) [EventBus.class:?]
    at cpw.mods.fml.common.network.handshake.NetworkDispatcher.close(NetworkDispatcher.java:388) [NetworkDispatcher.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.invokeClose(DefaultChannelHandlerContext.java:560) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.close(DefaultChannelHandlerContext.java:545) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.close(DefaultChannelHandlerContext.java:423) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelPipeline.close(DefaultChannelPipeline.java:826) [DefaultChannelPipeline.class:?]
    at io.netty.channel.AbstractChannel.close(AbstractChannel.java:177) [AbstractChannel.class:?]
    at net.minecraft.network.NetworkManager.func_150718_a(NetworkManager.java:230) [ej.class:?]
    at net.minecraft.client.network.NetHandlerPlayClient.func_147253_a(NetHandlerPlayClient.java:635) [bjb.class:?]
    at net.minecraft.network.play.server.S40PacketDisconnect.func_148833_a(SourceFile:32) [gs.class:?]
    at net.minecraft.network.play.server.S40PacketDisconnect.func_148833_a(SourceFile:9) [gs.class:?]
    at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:113) [ej.class:?]
    at net.minecraft.network.NetworkManager.channelRead0(NetworkManager.java:317) [ej.class:?]
    at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) [SimpleChannelInboundHandler.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
    at cpw.mods.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:193) [NetworkDispatcher.class:?]
    at cpw.mods.fml.common.network.handshake.NetworkDispatcher.channelRead0(NetworkDispatcher.java:43) [NetworkDispatcher.class:?]
    at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) [SimpleChannelInboundHandler.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
    at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:173) [ByteToMessageDecoder.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
    at io.netty.handler.codec.ByteToMessageDecoder.channelRead(ByteToMessageDecoder.java:173) [ByteToMessageDecoder.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
    at io.netty.handler.timeout.ReadTimeoutHandler.channelRead(ReadTimeoutHandler.java:149) [ReadTimeoutHandler.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?]
    at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?]
    at io.netty.channel.nio.AbstractNioByteChannel$NioByteUnsafe.read(AbstractNioByteChannel.java:100) [AbstractNioByteChannel$NioByteUnsafe.class:?]
    at io.netty.channel.nio.NioEventLoop.processSelectedKey(NioEventLoop.java:480) [NioEventLoop.class:?]
    at io.netty.channel.nio.NioEventLoop.processSelectedKeysOptimized(NioEventLoop.java:447) [NioEventLoop.class:?]
    at io.netty.channel.nio.NioEventLoop.run(NioEventLoop.java:341) [NioEventLoop.class:?]
    at io.netty.util.concurrent.SingleThreadEventExecutor$2.run(SingleThreadEventExecutor.java:101) [SingleThreadEventExecutor$2.class:?]
    at java.lang.Thread.run(Unknown Source) [?:1.7.0_80]
    [23:44:33] [Netty Client IO #0/ERROR]: Index: 1 Listeners:
    :::

    Voilà^^ Merci de vos futurs réponses !

    Bonne soirée


  • Modérateurs

    Vérifies que tu n'ais pas de mod server sur ton client

    Sent from my GT-I9000 using Tapatalk 2



  • Salut,

    Merci de ta réponse, je vias voir.

    Cdt


  • Administrateurs

    java.lang.ClassCastException: net.minecraft.client.network.NetHandlerPlayClient cannot be cast to net.minecraft.network.NetHandlerPlayServer
    at net.gliby.voicechat.client.networking.game.ClientPlayerTracker.onPlayerLogout(ClientPlayerTracker.java:20) ~[ClientPlayerTracker.class:?]

    Ça serait pas plutôt voicechat qui a un problème ?


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