Problème GUI
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package eryah.usefulthings.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import eryah.usefulthings.recipes.CrusherRecipes; import eryah.usefulthings.tileentity.TileEntityCrusher; public class ContainerCrusher extends Container { private final IInventory tileCrusher; private int field_178152_f; private int field_178153_g; private int field_178154_h; private int field_178155_i; private static final String __OBFID = "CL_00001748"; public ContainerCrusher(TileEntityCrusher tileEntityCrusher, IInventory crusherInventory) { this.tileCrusher = crusherInventory; this.addSlotToContainer(new Slot(crusherInventory, 0, 56, 17)); this.addSlotToContainer(new SlotFurnaceFuel(crusherInventory, 1, 56, 53)); this.addSlotToContainer(new SlotResult(crusherInventory, 2, 116, 35)); int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(tileEntityCrusher, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(tileEntityCrusher, i, 8 + i * 18, 142)); } } /** * Add the given Listener to the list of Listeners. Method name is for legacy. */ public void addCraftingToCrafters(ICrafting listener) { super.addCraftingToCrafters(listener); listener.func_175173_a(this, this.tileCrusher); } /** * Looks for changes made in the container, sends them to every listener. */ public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting)this.crafters.get(i); if (this.field_178152_f != this.tileCrusher.getField(2)) { icrafting.sendProgressBarUpdate(this, 2, this.tileCrusher.getField(2)); } if (this.field_178154_h != this.tileCrusher.getField(0)) { icrafting.sendProgressBarUpdate(this, 0, this.tileCrusher.getField(0)); } if (this.field_178155_i != this.tileCrusher.getField(1)) { icrafting.sendProgressBarUpdate(this, 1, this.tileCrusher.getField(1)); } if (this.field_178153_g != this.tileCrusher.getField(3)) { icrafting.sendProgressBarUpdate(this, 3, this.tileCrusher.getField(3)); } } this.field_178152_f = this.tileCrusher.getField(2); this.field_178154_h = this.tileCrusher.getField(0); this.field_178155_i = this.tileCrusher.getField(1); this.field_178153_g = this.tileCrusher.getField(3); } @SideOnly(Side.CLIENT) public void updateProgressBar(int id, int data) { this.tileCrusher.setField(id, data); } public boolean canInteractWith(EntityPlayer playerIn) { return this.tileCrusher.isUseableByPlayer(playerIn); } /** * Take a stack from the specified inventory slot. */ public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 2) { if (!this.mergeItemStack(itemstack1, 3, 39, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (index != 1 && index != 0) { if (CrusherRecipes.instance().getSmeltingResult(itemstack1) != null) { if (!this.mergeItemStack(itemstack1, 0, 1, false)) { return null; } } else if (TileEntityCrusher.isItemFuel(itemstack1)) { if (!this.mergeItemStack(itemstack1, 1, 2, false)) { return null; } } else if (index >= 3 && index < 30) { if (!this.mergeItemStack(itemstack1, 30, 39, false)) { return null; } } else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 3, 39, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(playerIn, itemstack1); } return itemstack; } } -
Tu as inversé l’inventaire du joueur et celui de ton container.
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Je ne vois pas l’erreur…
C’est ici ? public ContainerCrusher(TileEntityCrusher tileEntityCrusher, *IInventory crusherInventory*) { this.tileCrusher = crusherInventory; this.addSlotToContainer(new Slot(crusherInventory, 0, 56, 17)); this.addSlotToContainer(new SlotFurnaceFuel(crusherInventory, 1, 56, 53)); this.addSlotToContainer(new SlotResult(crusherInventory, 2, 116, 35)); int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(tileEntityCrusher, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(tileEntityCrusher, i, 8 + i * 18, 142)); } }Pour remplacer, ma fainéantise a fais que j’ai juste utiliser le find and replace, et que j’ai remplacer furnace par crusher
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ça devrait être :
public ContainerCrusher(TileEntityCrusher tileEntityCrusher, IInventory playerInv)
et du-coup en dessous tu as inversé les deux. -
Le même crash revient…
Je ne comprends pas, il n’y a pas vraiment d’erreur…
J’ai surement des variables, paramètres, ou autre non compatibles vanilla -> Forge -
Renvoies ton code.
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package eryah.usefulthings.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import eryah.usefulthings.recipes.CrusherRecipes; import eryah.usefulthings.tileentity.TileEntityCrusher; public class ContainerCrusher extends Container { private final IInventory tileCrusher; private int field_178152_f; private int field_178153_g; private int field_178154_h; private int field_178155_i; private static final String __OBFID = "CL_00001748"; public ContainerCrusher(TileEntityCrusher tileEntityCrusher, IInventory playerInv) { this.tileCrusher = playerInv; this.addSlotToContainer(new Slot(playerInv, 0, 56, 17)); this.addSlotToContainer(new SlotFurnaceFuel(playerInv, 1, 56, 53)); this.addSlotToContainer(new SlotResult(playerInv, 2, 116, 35)); int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(tileEntityCrusher, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(tileEntityCrusher, i, 8 + i * 18, 142)); } } /** * Add the given Listener to the list of Listeners. Method name is for legacy. */ public void addCraftingToCrafters(ICrafting listener) { super.addCraftingToCrafters(listener); listener.func_175173_a(this, this.tileCrusher); } /** * Looks for changes made in the container, sends them to every listener. */ public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting)this.crafters.get(i); if (this.field_178152_f != this.tileCrusher.getField(2)) { icrafting.sendProgressBarUpdate(this, 2, this.tileCrusher.getField(2)); } if (this.field_178154_h != this.tileCrusher.getField(0)) { icrafting.sendProgressBarUpdate(this, 0, this.tileCrusher.getField(0)); } if (this.field_178155_i != this.tileCrusher.getField(1)) { icrafting.sendProgressBarUpdate(this, 1, this.tileCrusher.getField(1)); } if (this.field_178153_g != this.tileCrusher.getField(3)) { icrafting.sendProgressBarUpdate(this, 3, this.tileCrusher.getField(3)); } } this.field_178152_f = this.tileCrusher.getField(2); this.field_178154_h = this.tileCrusher.getField(0); this.field_178155_i = this.tileCrusher.getField(1); this.field_178153_g = this.tileCrusher.getField(3); } @SideOnly(Side.CLIENT) public void updateProgressBar(int id, int data) { this.tileCrusher.setField(id, data); } public boolean canInteractWith(EntityPlayer playerIn) { return this.tileCrusher.isUseableByPlayer(playerIn); } /** * Take a stack from the specified inventory slot. */ public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 2) { if (!this.mergeItemStack(itemstack1, 3, 39, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (index != 1 && index != 0) { if (CrusherRecipes.instance().getSmeltingResult(itemstack1) != null) { if (!this.mergeItemStack(itemstack1, 0, 1, false)) { return null; } } else if (TileEntityCrusher.isItemFuel(itemstack1)) { if (!this.mergeItemStack(itemstack1, 1, 2, false)) { return null; } } else if (index >= 3 && index < 30) { if (!this.mergeItemStack(itemstack1, 30, 39, false)) { return null; } } else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 3, 39, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(playerIn, itemstack1); } return itemstack; } }Il est pas mal touffu, j’ai donc juste fait un find, et j’ai rien trouvé de l’ancienne erreur
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this.addSlotToContainer(new Slot(playerInv, 0, 56, 17));
this.addSlotToContainer(new SlotFurnaceFuel(playerInv, 1, 56, 53));
this.addSlotToContainer(new SlotResult(playerInv, 2, 116, 35));Ces 3 slots sont censés être ceux de ton block.
Et ceux d’en-dessous, ceux du joueur.
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OOOH YEAHH
Merci énormément !
Cela fonctionne enfiiin !!
Mais petit problème bien grave tous de même…
Lorsque j’essaie de gliser un item dedans, l’item reviens la ou il était ou bout de 0,25sec de mouvement.
j’ai essayer avec un hopper, mais l’item disparait. Pour le récuperer, il faut casser le crusher -
Renvoi ton container
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package eryah.usefulthings.container; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ICrafting; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.ItemStack; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import eryah.usefulthings.recipes.CrusherRecipes; import eryah.usefulthings.tileentity.TileEntityCrusher; public class ContainerCrusher extends Container { private final IInventory tileCrusher; private int field_178152_f; private int field_178153_g; private int field_178154_h; private int field_178155_i; private static final String __OBFID = "CL_00001748"; public ContainerCrusher(TileEntityCrusher tileEntityCrusher, IInventory playerInv) { this.tileCrusher = tileEntityCrusher; this.addSlotToContainer(new Slot(tileEntityCrusher, 0, 56, 17)); this.addSlotToContainer(new SlotFurnaceFuel(tileEntityCrusher, 1, 56, 53)); this.addSlotToContainer(new SlotResult(tileEntityCrusher, 2, 116, 35)); int i; for (i = 0; i < 3; ++i) { for (int j = 0; j < 9; ++j) { this.addSlotToContainer(new Slot(playerInv, j + i * 9 + 9, 8 + j * 18, 84 + i * 18)); } } for (i = 0; i < 9; ++i) { this.addSlotToContainer(new Slot(playerInv, i, 8 + i * 18, 142)); } } /** * Add the given Listener to the list of Listeners. Method name is for legacy. */ public void addCraftingToCrafters(ICrafting listener) { super.addCraftingToCrafters(listener); listener.func_175173_a(this, this.tileCrusher); } /** * Looks for changes made in the container, sends them to every listener. */ public void detectAndSendChanges() { super.detectAndSendChanges(); for (int i = 0; i < this.crafters.size(); ++i) { ICrafting icrafting = (ICrafting)this.crafters.get(i); if (this.field_178152_f != this.tileCrusher.getField(2)) { icrafting.sendProgressBarUpdate(this, 2, this.tileCrusher.getField(2)); } if (this.field_178154_h != this.tileCrusher.getField(0)) { icrafting.sendProgressBarUpdate(this, 0, this.tileCrusher.getField(0)); } if (this.field_178155_i != this.tileCrusher.getField(1)) { icrafting.sendProgressBarUpdate(this, 1, this.tileCrusher.getField(1)); } if (this.field_178153_g != this.tileCrusher.getField(3)) { icrafting.sendProgressBarUpdate(this, 3, this.tileCrusher.getField(3)); } } this.field_178152_f = this.tileCrusher.getField(2); this.field_178154_h = this.tileCrusher.getField(0); this.field_178155_i = this.tileCrusher.getField(1); this.field_178153_g = this.tileCrusher.getField(3); } @SideOnly(Side.CLIENT) public void updateProgressBar(int id, int data) { this.tileCrusher.setField(id, data); } public boolean canInteractWith(EntityPlayer playerIn) { return this.tileCrusher.isUseableByPlayer(playerIn); } /** * Take a stack from the specified inventory slot. */ public ItemStack transferStackInSlot(EntityPlayer playerIn, int index) { ItemStack itemstack = null; Slot slot = (Slot)this.inventorySlots.get(index); if (slot != null && slot.getHasStack()) { ItemStack itemstack1 = slot.getStack(); itemstack = itemstack1.copy(); if (index == 2) { if (!this.mergeItemStack(itemstack1, 3, 39, true)) { return null; } slot.onSlotChange(itemstack1, itemstack); } else if (index != 1 && index != 0) { if (CrusherRecipes.instance().getSmeltingResult(itemstack1) != null) { if (!this.mergeItemStack(itemstack1, 0, 1, false)) { return null; } } else if (TileEntityCrusher.isItemFuel(itemstack1)) { if (!this.mergeItemStack(itemstack1, 1, 2, false)) { return null; } } else if (index >= 3 && index < 30) { if (!this.mergeItemStack(itemstack1, 30, 39, false)) { return null; } } else if (index >= 30 && index < 39 && !this.mergeItemStack(itemstack1, 3, 30, false)) { return null; } } else if (!this.mergeItemStack(itemstack1, 3, 39, false)) { return null; } if (itemstack1.stackSize == 0) { slot.putStack((ItemStack)null); } else { slot.onSlotChanged(); } if (itemstack1.stackSize == itemstack.stackSize) { return null; } slot.onPickupFromSlot(playerIn, itemstack1); } return itemstack; } } -
Regarde ta fonction transferStackInSlot, il peut y avoir des problèmes avec çà.
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Cette partie du code est réellement trop compliquée pour moi Oo
Serait-ce les return null qui dominent ? -
le transferStackInSlot est appelé lors du shift-click. Sinon regarde dans la classe de tes slots.
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Même lors d’un shiftClick, l’item passe dans mon inventaires supérieur, et reviens dans ma barre d’utilisation instantanément.
Sinon… Ma classe de mes slots ? Oo j’ais uniquement un classe pour SlotResult
Ah il faut juste mettre les bons items
Mais mon crusher ne fonctionne pas…
Génant…
En survival, si tu dépose un stack de charbon dans le crusher, tu les mets, et tu récupère ton stack… Alors qu’ils sont toujours dedans
Je ne veut pas trop un duplicateur -
Envoi ton GuiHandler, le Gui et ta tileEntity
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GuiHandler
package eryah.usefulthings; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.util.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.common.network.IGuiHandler; import eryah.usefulthings.UsefulthingsMod.GUI; import eryah.usefulthings.gui.GuiCrusher; import eryah.usefulthings.tileentity.TileEntityCrusher; public class GuiHandler implements IGuiHandler { @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GuiCrusher(((TileEntityCrusher)world.getTileEntity(new BlockPos(x, y, z))), player.inventory); } }GuiCrusher
package eryah.usefulthings.gui; import net.minecraft.client.gui.inventory.GuiContainer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.tileentity.TileEntityFurnace; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import eryah.usefulthings.container.ContainerCrusher; import eryah.usefulthings.tileentity.TileEntityCrusher; @SideOnly(Side.CLIENT) public class GuiCrusher extends GuiContainer { private static final ResourceLocation furnaceGuiTextures = new ResourceLocation("textures/gui/container/furnace.png"); /** The player inventory bound to this GUI. */ private final InventoryPlayer playerInventory; private IInventory tileCrusher; private static final String __OBFID = "CL_00000758"; public GuiCrusher(TileEntityCrusher tileEntityCrusher, InventoryPlayer playerInv) { super(new ContainerCrusher(tileEntityCrusher, playerInv)); this.playerInventory = playerInv; this.tileCrusher = tileEntityCrusher; } /** * Draw the foreground layer for the GuiContainer (everything in front of the items). Args : mouseX, mouseY */ protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) { String s = this.tileCrusher.getDisplayName().getUnformattedText(); this.fontRendererObj.drawString(s, this.xSize / 2 - this.fontRendererObj.getStringWidth(s) / 2, 6, 4210752); this.fontRendererObj.drawString(this.playerInventory.getDisplayName().getUnformattedText(), 8, this.ySize - 96 + 2, 4210752); } /** * Args : renderPartialTicks, mouseX, mouseY */ protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY) { GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F); this.mc.getTextureManager().bindTexture(furnaceGuiTextures); int k = (this.width - this.xSize) / 2; int l = (this.height - this.ySize) / 2; this.drawTexturedModalRect(k, l, 0, 0, this.xSize, this.ySize); int i1; if (TileEntityFurnace.isBurning(this.tileCrusher)) { i1 = this.func_175382_i(13); this.drawTexturedModalRect(k + 56, l + 36 + 12 - i1, 176, 12 - i1, 14, i1 + 1); } i1 = this.func_175381_h(24); this.drawTexturedModalRect(k + 79, l + 34, 176, 14, i1 + 1, 16); } private int func_175381_h(int p_175381_1_) { int j = this.tileCrusher.getField(2); int k = this.tileCrusher.getField(3); return k != 0 && j != 0 ? j * p_175381_1_ / k : 0; } private int func_175382_i(int p_175382_1_) { int j = this.tileCrusher.getField(1); if (j == 0) { j = 200; } return this.tileCrusher.getField(0) * p_175382_1_ / j; } }TileEntityCrusher
package eryah.usefulthings.tileentity; import eryah.usefulthings.blocks.Crusher; import eryah.usefulthings.container.ContainerCrusher; import eryah.usefulthings.recipes.CrusherRecipes; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.ISidedInventory; import net.minecraft.inventory.SlotFurnaceFuel; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemHoe; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.item.ItemTool; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.server.gui.IUpdatePlayerListBox; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.MathHelper; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class TileEntityCrusher extends TileEntityLockable implements IUpdatePlayerListBox, ISidedInventory, IInventory { private static final int[] slotsTop = new int[] {0}; private static final int[] slotsBottom = new int[] {2, 1}; private static final int[] slotsSides = new int[] {1}; /** The ItemStacks that hold the items currently being used in the crusher */ private ItemStack[] crusherItemStacks = new ItemStack[3]; /** The number of ticks that the crusher will keep burning */ private int crusherBurnTime; /** The number of ticks that a fresh copy of the currently-burning item would keep the crusher burning for */ private int currentItemBurnTime; private int cookTime; private int totalCookTime; private String crusherCustomName; private static final String __OBFID = "CL_00000357"; /** * Returns the number of slots in the inventory. */ public int getSizeInventory() { return this.crusherItemStacks.length; } /** * Returns the stack in slot i */ public ItemStack getStackInSlot(int index) { return this.crusherItemStacks[index]; } /** * Removes from an inventory slot (first arg) up to a specified number (second arg) of items and returns them in a * new stack. */ public ItemStack decrStackSize(int index, int count) { if (this.crusherItemStacks[index] != null) { ItemStack itemstack; if (this.crusherItemStacks[index].stackSize <= count) { itemstack = this.crusherItemStacks[index]; this.crusherItemStacks[index] = null; return itemstack; } else { itemstack = this.crusherItemStacks[index].splitStack(count); if (this.crusherItemStacks[index].stackSize == 0) { this.crusherItemStacks[index] = null; } return itemstack; } } else { return null; } } /** * When some containers are closed they call this on each slot, then drop whatever it returns as an EntityItem - * like when you close a workbench GUI. */ public ItemStack getStackInSlotOnClosing(int index) { if (this.crusherItemStacks[index] != null) { ItemStack itemstack = this.crusherItemStacks[index]; this.crusherItemStacks[index] = null; return itemstack; } else { return null; } } /** * Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections). */ public void setInventorySlotContents(int index, ItemStack stack) { boolean flag = stack != null && stack.isItemEqual(this.crusherItemStacks[index]) && ItemStack.areItemStackTagsEqual(stack, this.crusherItemStacks[index]); this.crusherItemStacks[index] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } if (index == 0 && !flag) { this.totalCookTime = this.func_174904_a(stack); this.cookTime = 0; this.markDirty(); } } /** * Gets the name of this command sender (usually username, but possibly "Rcon") */ public String getName() { return this.hasCustomName() ? this.crusherCustomName : "container.crusher"; } /** * Returns true if this thing is named */ public boolean hasCustomName() { return this.crusherCustomName != null && this.crusherCustomName.length() > 0; } public void setCustomInventoryName(String p_145951_1_) { this.crusherCustomName = p_145951_1_; } public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); NBTTagList nbttaglist = compound.getTagList("Items", 10); this.crusherItemStacks = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < nbttaglist.tagCount(); ++i) { NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); byte b0 = nbttagcompound1.getByte("Slot"); if (b0 >= 0 && b0 < this.crusherItemStacks.length) { this.crusherItemStacks[b0] = ItemStack.loadItemStackFromNBT(nbttagcompound1); } } this.crusherBurnTime = compound.getShort("BurnTime"); this.cookTime = compound.getShort("CookTime"); this.totalCookTime = compound.getShort("CookTimeTotal"); this.currentItemBurnTime = getItemBurnTime(this.crusherItemStacks[1]); if (compound.hasKey("CustomName", 8)) { this.crusherCustomName = compound.getString("CustomName"); } } public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); compound.setShort("BurnTime", (short)this.crusherBurnTime); compound.setShort("CookTime", (short)this.cookTime); compound.setShort("CookTimeTotal", (short)this.totalCookTime); NBTTagList nbttaglist = new NBTTagList(); for (int i = 0; i < this.crusherItemStacks.length; ++i) { if (this.crusherItemStacks* != null) { NBTTagCompound nbttagcompound1 = new NBTTagCompound(); nbttagcompound1.setByte("Slot", (byte)i); this.crusherItemStacks*.writeToNBT(nbttagcompound1); nbttaglist.appendTag(nbttagcompound1); } } compound.setTag("Items", nbttaglist); if (this.hasCustomName()) { compound.setString("CustomName", this.crusherCustomName); } } /** * Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended. *Isn't * this more of a set than a get?* */ public int getInventoryStackLimit() { return 64; } /** * crusher isBurning */ public boolean isBurning() { return this.crusherBurnTime > 0; } @SideOnly(Side.CLIENT) public static boolean isBurning(IInventory p_174903_0_) { return p_174903_0_.getField(0) > 0; } /** * Updates the JList with a new model. */ public void update() { boolean flag = this.isBurning(); boolean flag1 = false; if (this.isBurning()) { –this.crusherBurnTime; } if (!this.worldObj.isRemote) { if (!this.isBurning() && (this.crusherItemStacks[1] == null || this.crusherItemStacks[0] == null)) { if (!this.isBurning() && this.cookTime > 0) { this.cookTime = MathHelper.clamp_int(this.cookTime - 2, 0, this.totalCookTime); } } else { if (!this.isBurning() && this.canSmelt()) { this.currentItemBurnTime = this.crusherBurnTime = getItemBurnTime(this.crusherItemStacks[1]); if (this.isBurning()) { flag1 = true; if (this.crusherItemStacks[1] != null) { –this.crusherItemStacks[1].stackSize; if (this.crusherItemStacks[1].stackSize == 0) { this.crusherItemStacks[1] = crusherItemStacks[1].getItem().getContainerItem(crusherItemStacks[1]); } } } } if (this.isBurning() && this.canSmelt()) { ++this.cookTime; if (this.cookTime == this.totalCookTime) { this.cookTime = 0; this.totalCookTime = this.func_174904_a(this.crusherItemStacks[0]); this.smeltItem(); flag1 = true; } } else { this.cookTime = 0; } } if (flag != this.isBurning()) { flag1 = true; Crusher.setState(this.isBurning(), this.worldObj, this.pos); } } if (flag1) { this.markDirty(); } } public int func_174904_a(ItemStack p_174904_1_) { return 200; } /** * Returns true if the crusher can smelt an item, i.e. has a source item, destination stack isn't full, etc. */ private boolean canSmelt() { if (this.crusherItemStacks[0] == null) { return false; } else { ItemStack itemstack = CrusherRecipes.instance().getSmeltingResult(this.crusherItemStacks[0]); if (itemstack == null) return false; if (this.crusherItemStacks[2] == null) return true; if (!this.crusherItemStacks[2].isItemEqual(itemstack)) return false; int result = crusherItemStacks[2].stackSize + itemstack.stackSize; return result <= getInventoryStackLimit() && result <= this.crusherItemStacks[2].getMaxStackSize(); //Forge BugFix: Make it respect stack sizes properly. } } /** * Turn one item from the crusher source stack into the appropriate smelted item in the crusher result stack */ public void smeltItem() { if (this.canSmelt()) { ItemStack itemstack = CrusherRecipes.instance().getSmeltingResult(this.crusherItemStacks[0]); if (this.crusherItemStacks[2] == null) { this.crusherItemStacks[2] = itemstack.copy(); } else if (this.crusherItemStacks[2].getItem() == itemstack.getItem()) { this.crusherItemStacks[2].stackSize += itemstack.stackSize; // Forge BugFix: Results may have multiple items } if (this.crusherItemStacks[0].getItem() == Item.getItemFromBlock(Blocks.sponge) && this.crusherItemStacks[0].getMetadata() == 1 && this.crusherItemStacks[1] != null && this.crusherItemStacks[1].getItem() == Items.bucket) { this.crusherItemStacks[1] = new ItemStack(Items.water_bucket); } –this.crusherItemStacks[0].stackSize; if (this.crusherItemStacks[0].stackSize <= 0) { this.crusherItemStacks[0] = null; } } } /** * Returns the number of ticks that the supplied fuel item will keep the crusher burning, or 0 if the item isn't * fuel */ public static int getItemBurnTime(ItemStack p_145952_0_) { if (p_145952_0_ == null) { return 0; } else { Item item = p_145952_0_.getItem(); if (item instanceof ItemBlock && Block.getBlockFromItem(item) != Blocks.air) { Block block = Block.getBlockFromItem(item); if (block == Blocks.wooden_slab) { return 150; } if (block.getMaterial() == Material.wood) { return 300; } if (block == Blocks.coal_block) { return 16000; } } if (item instanceof ItemTool && ((ItemTool)item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemSword && ((ItemSword)item).getToolMaterialName().equals("WOOD")) return 200; if (item instanceof ItemHoe && ((ItemHoe)item).getMaterialName().equals("WOOD")) return 200; if (item == Items.stick) return 100; if (item == Items.coal) return 1600; if (item == Items.lava_bucket) return 20000; if (item == Item.getItemFromBlock(Blocks.sapling)) return 100; if (item == Items.blaze_rod) return 2400; return net.minecraftforge.fml.common.registry.GameRegistry.getFuelValue(p_145952_0_); } } public static boolean isItemFuel(ItemStack p_145954_0_) { /** * Returns the number of ticks that the supplied fuel item will keep the crusher burning, or 0 if the item isn't * fuel */ return getItemBurnTime(p_145954_0_) > 0; } /** * Do not make give this method the name canInteractWith because it clashes with Container */ public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(this.pos) != this ? false : player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D; } public void openInventory(EntityPlayer player) {} public void closeInventory(EntityPlayer player) {} /** * Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. */ public boolean isItemValidForSlot(int index, ItemStack stack) { return index == 2 ? false : (index != 1 ? true : isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack)); } public int[] getSlotsForFace(EnumFacing side) { return side == EnumFacing.DOWN ? slotsBottom : (side == EnumFacing.UP ? slotsTop : slotsSides); } /** * Returns true if automation can insert the given item in the given slot from the given side. Args: slot, item, * side */ public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction) { return this.isItemValidForSlot(index, itemStackIn); } /** * Returns true if automation can extract the given item in the given slot from the given side. Args: slot, item, * side */ public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { if (direction == EnumFacing.DOWN && index == 1) { Item item = stack.getItem(); if (item != Items.water_bucket && item != Items.bucket) { return false; } } return true; } public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerCrusher(this, playerInventory); } public int getField(int id) { switch (id) { case 0: return this.crusherBurnTime; case 1: return this.currentItemBurnTime; case 2: return this.cookTime; case 3: return this.totalCookTime; default: return 0; } } public void setField(int id, int value) { switch (id) { case 0: this.crusherBurnTime = value; break; case 1: this.currentItemBurnTime = value; break; case 2: this.cookTime = value; break; case 3: this.totalCookTime = value; } } public int getFieldCount() { return 4; } public void clear() { for (int i = 0; i < this.crusherItemStacks.length; ++i) { this.crusherItemStacks* = null; } } @Override public String getGuiID() { // TODO Auto-generated method stub return null; } public float getDirection() { // TODO Auto-generated method stub return 0; } }j’ai balayé rapidement des yeux les classes
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Tu as oublié la partie serveur :
@Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { // Y'a rien :'( return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { return new GuiCrusher(((TileEntityCrusher)world.getTileEntity(new BlockPos(x, y, z))), player.inventory); } -
Ah… Mais dans le tuto, il n’y avait rien a y mettre ( De mémoire, je vais check )
Oui, dans le tuto que j’ai utilisé, il n’y a rien dans le GuiHandler server
http://www.orangetutorial.com/gui/
Enfin… Enfin p*****… Mon Crusher est fonctionel…
Merci robin, Scarex, et aux autres qui m’ont aidé sur ce topic extrêmement chiant…
Ce GUI m’en aura causé des problèmes…
J’ai suivi mon instinct, et j’ai simplement recopier le texte du client dans le serveur, et j’ai mis container a la place de GUI, me demander pas pourquoi…
Et sa fonctionne. -
Sauf que tu dois mettre le container ici. On a aussi des tutoriels sur mff, et c’est expliqué dedans.