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    Ajouter un gui et un container à un bloc

    Planifier Épinglé Verrouillé Déplacé Les interfaces (GUI) et les container
    1.7.x
    129 Messages 21 Publieurs 31.6k Vues 8 Watching
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    • robin4002R Hors-ligne
      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
      dernière édition par

      Si c’est en rapport avec les gui et container, tu peux poster ta question ici.

      Sinon ouvres une demande d’aide dans la section appropriée : https://www.minecraftforgefrance.fr/category/21/support-pour-les-moddeurs

      ZunF1xZ 1 réponse Dernière réponse Répondre Citer 0
      • ZunF1xZ Hors-ligne
        ZunF1x @robin4002
        dernière édition par

        @robin4002 deja fait tien si tu peut m’aider

        1 réponse Dernière réponse Répondre Citer 0
        • L Hors-ligne
          Le_Vrai_GG
          dernière édition par Le_Vrai_GG

          bonjour, j’aimerai faire un GUI qui reste affiché à l’écran (pour des stat de joueur et autres variable) est-ce que qqn sais comment faire?

          il y aurait donc aucun bloc pour l’afficher

          1 réponse Dernière réponse Répondre Citer 0
          • robin4002R Hors-ligne
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
            dernière édition par robin4002

            Dans ce cas ce n’est pas un gui qu’il te faut, ce que tu dois faire c’est une modification du HUD (avec l’event RenderGameOverlay).

            Fais une recherche de ce terme sur le forum, tu devrais trouver pas mal de demande d’aide résolu.
            Si jamais tu as besoin d’aide, créés une demande dans la section support pour les moddeurs plutôt que poster ici (car la modif du HUD n’a rien à voir avec la création d’un gui + container pour un bloc).

            L BinaireB 7 réponses Dernière réponse Répondre Citer 0
            • L Hors-ligne
              Le_Vrai_GG @robin4002
              dernière édition par

              @robin4002 merci je savais pas qu’il fallais faire autres chose qu’un GUI donc j’ai posté où sa me semblais le plus logique

              1 réponse Dernière réponse Répondre Citer 0
              • SpyManS Hors-ligne
                SpyMan
                dernière édition par

                Ce message a été supprimé !
                1 réponse Dernière réponse Répondre Citer 0
                • applygamerA Hors-ligne
                  applygamer
                  dernière édition par applygamer

                  Ce message a été supprimé !
                  1 réponse Dernière réponse Répondre Citer 0
                  • BinaireB Hors-ligne
                    Binaire @robin4002
                    dernière édition par

                    @robin4002 Salut j’ai un énorme problème et je crois que ça vient des métadata… A chaque fois que je place mon block mon jeu se ferme… Mais si je le redémarre et que je fait in rightClick sur mon block sauvegardé, mon Gui apparait et je peux intéragir avec. Help please !

                    1 réponse Dernière réponse Répondre Citer 0
                    • BinaireB Hors-ligne
                      Binaire @robin4002
                      dernière édition par robin4002

                      @robin4002 Ma classe principale :

                      package fr.minecraft.reality.common;
                      
                      import cpw.mods.fml.common.Mod;
                      import cpw.mods.fml.common.Mod.EventHandler;
                      import cpw.mods.fml.common.Mod.Instance;
                      import cpw.mods.fml.common.SidedProxy;
                      import cpw.mods.fml.common.event.FMLInitializationEvent;
                      import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                      import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                      import cpw.mods.fml.common.network.NetworkRegistry;
                      import cpw.mods.fml.common.registry.GameRegistry;
                      import cpw.mods.fml.relauncher.Side;
                      import cpw.mods.fml.relauncher.SideOnly;
                      import fr.minecraft.reality.proxy.CommonProxy;
                      import net.minecraft.block.Block;
                      import net.minecraft.block.material.Material;
                      import net.minecraft.creativetab.CreativeTabs;
                      import net.minecraft.item.Item;
                      import net.minecraft.item.ItemArmor.ArmorMaterial;
                      import net.minecraftforge.common.util.EnumHelper;
                      
                      @Mod(modid = ModReality.MODID, name = "Mod Reality", version = "1.0.0")
                      
                      public class ModReality
                      {
                      	public static final String MODID = "modreality";
                      	@Instance(MODID)
                      	public static ModReality instance;
                      	
                      	@SidedProxy(clientSide = "fr.minecraft.reality.proxy.ClientProxy", serverSide = "fr.minecraft.reality.proxy.CommonProxy")
                      	public static CommonProxy proxy;
                      	
                      	//blocks
                      	public static Block plastic;
                      	public static Block compacted_plastic;
                      	public static Block craftingTable5x5;
                      	public static Block decomposeurChimique;
                      	public static Block petrolFurnace;
                      	
                      	//items
                      	
                      	//lingots
                      	public static Item plasticIngot;
                      	public static Item silverIngot;
                      	
                      	//armures
                      	public static Item silverHelmet;
                      	public static Item silverChestPlate; 
                      	public static Item silverLeggins; 
                      	public static Item silverBoots; 
                      
                      	
                      	//atomes
                      	public static Item atome_hydrogene;
                      	public static Item atome_helium;
                      	public static Item atome_lithium;
                      	public static Item atome_beryllium;
                      	public static Item atome_bore;
                      	public static Item atome_carbone;
                      	public static Item atome_azote;
                      	public static Item atome_oxygene;
                      	public static Item atome_fluor;
                      	public static Item atome_neon;
                      	public static Item atome_sodium;
                      	public static Item atome_magnesium;
                      	public static Item atome_aluminium;
                      	public static Item atome_silicium;
                      	public static Item atome_phosphore;
                      	public static Item atome_soufre;
                      	public static Item atome_chlore;
                      	public static Item atome_argon;
                      	
                      	//Creatives Tabs
                      	public static CreativeTabs tabAtomes = new CreativeTabs("atomes")
                      	{
                      		@SideOnly(Side.CLIENT)
                      		public Item getTabIconItem()
                      		{
                      			return ModReality.atome_hydrogene;
                      		}
                      	};
                      	public static CreativeTabs tabPlastic = new CreativeTabs("plastic")
                      	{
                      		@SideOnly(Side.CLIENT)
                      		public Item getTabIconItem()
                      		{
                      			return ModReality.plasticIngot;
                      		}
                      	};
                      
                      	public static ArmorMaterial silverArmor = EnumHelper.addArmorMaterial("silverArmor", 13, new int[]{2, 6, 4, 2}, 17);
                      	
                      	//fonction de pré-initialisation
                      	@EventHandler
                      	public void preInit(FMLPreInitializationEvent event)
                      	{
                      		//blocks
                      		plastic = new Plastic(Material.rock).setBlockName("plastic").setHardness(1.5F).setResistance(8.0F).setBlockTextureName(MODID + ":plastic").setCreativeTab(tabPlastic);
                      		compacted_plastic = new Plastic(Material.rock).setHardness(1.5F).setResistance(11.0F).setBlockName("compacted_plastic").setBlockTextureName(MODID + ":compacted_plastic").setCreativeTab(tabPlastic);
                      		decomposeurChimique = new DecomposeurChimique().setHardness(1.5F).setResistance(10.0F).setBlockName("decomposeur_chimique").setBlockTextureName(MODID + ":decomposeur_chimique").setCreativeTab(tabAtomes);
                      		craftingTable5x5 = new CraftingTable5x5().setHardness(2.0F).setResistance(5.0F).setBlockName("crafting_table_5x5").setStepSound(Block.soundTypeWood).setCreativeTab(CreativeTabs.tabDecorations);
                      		petrolFurnace = new PetrolFurnace().setHardness(3.5F).setStepSound(Block.soundTypePiston).setResistance(9.0F).setBlockName("petrol_furnace").setCreativeTab(CreativeTabs.tabDecorations);
                      		
                      		//items
                      		plasticIngot = new PlasticIngot().setUnlocalizedName("plasticIngot").setTextureName(MODID + ":plastic_ingot").setCreativeTab(tabPlastic);
                      		silverIngot = new SilverIngot().setUnlocalizedName("silverIngot").setTextureName(MODID + ":silver_ingot").setCreativeTab(CreativeTabs.tabMaterials);
                      		
                      		//armures
                      		silverHelmet = new ItemSilverArmor(silverArmor, 0).setUnlocalizedName("silverHelmet").setTextureName(MODID + ":silver_helmet");
                      		silverChestPlate = new ItemSilverArmor(silverArmor, 1).setUnlocalizedName("silverChestPlate").setTextureName(MODID + ":silver_chestplate");
                      		silverLeggins = new ItemSilverArmor(silverArmor, 2).setUnlocalizedName("silverLeggins").setTextureName(MODID + ":silver_leggins");
                      		silverBoots = new ItemSilverArmor(silverArmor, 3).setUnlocalizedName("silverBoots").setTextureName(MODID + ":silver_boots");
                      
                      		//atomes
                      		atome_hydrogene = new Item().setUnlocalizedName("atome_hydrogene").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_hydrogene");
                      		atome_helium = new Item().setUnlocalizedName("atome_helium").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_helium");
                      		atome_lithium = new Item().setUnlocalizedName("atome_lithium").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_lithium");
                      		atome_beryllium = new Item().setUnlocalizedName("atome_beryllium").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_beryllium");
                      		atome_bore = new Item().setUnlocalizedName("atome_bore").setCreativeTab(ModReality.tabAtomes).setTextureName(MODID + ":atome_bore");
                      		atome_carbone = new Item().setUnlocalizedName("atome_carbone").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_carbone");
                      		atome_azote = new Item().setUnlocalizedName("atome_azote").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_azote");
                      		atome_oxygene = new Item().setUnlocalizedName("atome_oxygene").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_oxygene");
                      		atome_fluor = new Item().setUnlocalizedName("atome_fluor").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_fluor");
                      		atome_neon = new Item().setUnlocalizedName("atome_neon").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_neon");
                      		atome_sodium = new Item().setUnlocalizedName("atome_sodium").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_sodium");
                      		atome_magnesium = new Item().setUnlocalizedName("atome_magnesium").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_magnesium");
                      		atome_aluminium = new Item().setUnlocalizedName("atome_aluminium").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_aluminium");
                      		atome_silicium = new Item().setUnlocalizedName("atome_silicium").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_silicium");
                      		atome_phosphore = new Item().setUnlocalizedName("atome_phosphore").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_phosphore");
                      		atome_soufre = new Item().setUnlocalizedName("atome_soufre").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_soufre");
                      		atome_chlore = new Item().setUnlocalizedName("atome_chlore").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_chlore");
                      		atome_argon = new Item().setUnlocalizedName("atome_argon").setCreativeTab(tabAtomes).setTextureName(MODID + ":atome_argon");
                      		
                      		//enregistrement des blocks
                      		GameRegistry.registerBlock(plastic, "plastic");
                      		GameRegistry.registerBlock(compacted_plastic, "compacted_plastic");
                      		GameRegistry.registerBlock(craftingTable5x5, "craftingTable5x5");
                      		GameRegistry.registerBlock(decomposeurChimique, "decomposeurChimique");
                      		GameRegistry.registerBlock(petrolFurnace, "petrolFurnace");
                      		
                      		//enregistrement des items
                      		
                      		//lingots
                      		GameRegistry.registerItem(plasticIngot, "plasticIngot");
                      		GameRegistry.registerItem(silverIngot, "silverIngot");
                      		
                      		//armures
                      		GameRegistry.registerItem(silverHelmet, "silver_helmet");
                      		GameRegistry.registerItem(silverChestPlate, "silver_chest_plate");
                      		GameRegistry.registerItem(silverLeggins, "silver_leggins");
                      		GameRegistry.registerItem(silverBoots, "silver_boots");
                      		
                      		//atomes
                      		GameRegistry.registerItem(atome_hydrogene, "atome_hydrogene");
                      		GameRegistry.registerItem(atome_helium, "atome_helium");
                      		GameRegistry.registerItem(atome_lithium, "atome_lithium");
                      		GameRegistry.registerItem(atome_beryllium, "atome_beryllium");
                      		GameRegistry.registerItem(atome_bore, "atome_bore");
                      		GameRegistry.registerItem(atome_carbone, "atome_carbone");
                      		GameRegistry.registerItem(atome_azote, "atome_azote");
                      		GameRegistry.registerItem(atome_oxygene, "atome_oxygene");
                      		GameRegistry.registerItem(atome_fluor, "atome_fluor");
                      		GameRegistry.registerItem(atome_neon, "atome_neon");
                      		GameRegistry.registerItem(atome_sodium, "atome_sodium");
                      		GameRegistry.registerItem(atome_magnesium, "atome_magnesium");
                      		GameRegistry.registerItem(atome_aluminium, "atome_aluminium");
                      		GameRegistry.registerItem(atome_silicium, "atome_silicium");
                      		GameRegistry.registerItem(atome_phosphore, "atome_phosphore");
                      		GameRegistry.registerItem(atome_soufre, "atome_soufre");
                      		GameRegistry.registerItem(atome_chlore, "atome_chlore");
                      		GameRegistry.registerItem(atome_argon, "atome_argon");
                      	}	
                      	//fonction d'initialisation
                      	@EventHandler
                      	public void init(FMLInitializationEvent event)
                      	{
                      		NetworkRegistry.INSTANCE.registerGuiHandler(instance, new GuiPetrolFurnace()); 
                      		proxy.registerRender();
                      	}
                      
                      	//fonction de post-initialisation
                      	@EventHandler
                      	public void postInit(FMLPostInitializationEvent event)
                      	{
                      
                      	}
                      }
                      
                      1 réponse Dernière réponse Répondre Citer 0
                      • BinaireB Hors-ligne
                        Binaire @robin4002
                        dernière édition par robin4002

                        @robin4002 Mon block :

                        package fr.minecraft.reality.common;
                        
                        import net.minecraft.block.Block;
                        import net.minecraft.block.material.Material;
                        import net.minecraft.entity.EntityLivingBase;
                        import net.minecraft.entity.item.EntityItem;
                        import net.minecraft.entity.player.EntityPlayer;
                        import net.minecraft.inventory.IInventory;
                        import net.minecraft.item.ItemStack;
                        import net.minecraft.nbt.NBTTagCompound;
                        import net.minecraft.tileentity.TileEntity;
                        import net.minecraft.world.World;
                        
                        public class PetrolFurnace extends Block
                        {
                        	protected PetrolFurnace()
                        	{
                        		super(Material.rock);
                        	}
                        	
                            @Override
                        
                            public TileEntity createTileEntity(World world, int metadata)
                        
                            {
                        
                                return new TileEntityPetrolFurnace();
                        
                            }
                        
                            @Override
                        
                            public boolean hasTileEntity(int metadata)
                        
                            {
                        
                                return true;
                        
                            }
                            
                            public boolean onBlockActivated(World world, int x, int y, int z, EntityPlayer player, int side, float hitX, float hitY, float hitZ)
                        
                            {
                        
                                if(world.isRemote)
                        
                                {
                        
                                    return true;
                        
                                }
                        
                                else
                        
                                {
                        
                                    player.openGui(ModReality.instance, 0, world, x, y, z);
                        
                                    return true;
                        
                                }
                        
                            }
                        
                            public void breakBlock(World world, int x, int y, int z, Block block, int metadata)
                        
                            {
                        
                                TileEntity tileentity = world.getTileEntity(x, y, z);
                        
                         
                        
                                if(tileentity instanceof IInventory)
                        
                                {
                        
                                    IInventory inv = (IInventory)tileentity;
                        
                                    for(int i1 = 0; i1 < inv.getSizeInventory(); ++i1)
                        
                                    {
                        
                                        ItemStack itemstack = inv.getStackInSlot(i1);
                        
                         
                        
                                        if(itemstack != null)
                        
                                        {
                        
                                            float f = world.rand.nextFloat() * 0.8F + 0.1F;
                        
                                            float f1 = world.rand.nextFloat() * 0.8F + 0.1F;
                        
                                            EntityItem entityitem;
                        
                         
                        
                                            for(float f2 = world.rand.nextFloat() * 0.8F + 0.1F; itemstack.stackSize > 0; world.spawnEntityInWorld(entityitem))
                        
                                            {
                        
                                                int j1 = world.rand.nextInt(21) + 10;
                        
                         
                        
                                                if(j1 > itemstack.stackSize)
                        
                                                {
                        
                                                    j1 = itemstack.stackSize;
                        
                                                }
                        
                         
                        
                                                itemstack.stackSize -= j1;
                        
                                                entityitem = new EntityItem(world, (double)((float)x + f), (double)((float)y + f1), (double)((float)z + f2), new ItemStack(itemstack.getItem(), j1, itemstack.getItemDamage()));
                        
                                                float f3 = 0.05F;
                        
                                                entityitem.motionX = (double)((float)world.rand.nextGaussian() * f3);
                        
                                                entityitem.motionY = (double)((float)world.rand.nextGaussian() * f3 + 0.2F);
                        
                                                entityitem.motionZ = (double)((float)world.rand.nextGaussian() * f3);
                        
                         
                        
                                                if(itemstack.hasTagCompound())
                        
                                                {
                        
                                                    entityitem.getEntityItem().setTagCompound((NBTTagCompound)itemstack.getTagCompound().copy());
                        
                                                }
                        
                                            }
                        
                                        }
                        
                                    }
                        
                                    world.func_147453_f(x, y, z, block);
                        
                                }
                        
                                super.breakBlock(world, x, y, z, block, metadata);
                        
                            }
                        
                            public void onBlockPlacedBy(World world, int x, int y, int z, EntityLivingBase living, ItemStack stack)
                        
                            {
                        
                            	TileEntity tile = world.getTileEntity(x, y, z);
                        
                                if(tile instanceof TileEntityPetrolFurnace)
                        
                                {
                        
                                    if(stack.hasDisplayName())
                        
                                    {
                        
                                        ((TileEntityPetrolFurnace)tile).setCustomName(stack.getDisplayName());
                        
                                    }
                        
                                }
                        
                            }
                        }
                        
                        1 réponse Dernière réponse Répondre Citer 0
                        • BinaireB Hors-ligne
                          Binaire @robin4002
                          dernière édition par robin4002

                          @robin4002 Mon tileEntity :

                          package fr.minecraft.reality.common;
                          
                          import net.minecraft.entity.player.EntityPlayer;
                          import net.minecraft.init.Items;
                          import net.minecraft.inventory.IInventory;
                          import net.minecraft.item.ItemStack;
                          import net.minecraft.nbt.NBTTagCompound;
                          import net.minecraft.nbt.NBTTagList;
                          import net.minecraft.network.NetworkManager;
                          import net.minecraft.network.Packet;
                          import net.minecraft.network.play.server.S35PacketUpdateTileEntity;
                          import net.minecraft.tileentity.TileEntity;
                          import net.minecraftforge.common.util.Constants;
                          
                          public class TileEntityPetrolFurnace extends TileEntity implements IInventory
                          {
                              private ItemStack[] contents = new ItemStack[27];
                              private String customName;
                          	
                              @Override
                          	public void readFromNBT(NBTTagCompound compound)
                          	{
                          
                              super.readFromNBT(compound); // exécute ce qui se trouve dans la fonction readFromNBT de la classe mère (lecture de la position du tile entity)
                          
                              if(compound.hasKey("CustomName", Constants.NBT.TAG_STRING)) // si un tag custom name de type string existe
                          
                              {
                          
                                  this.customName = compound.getString("CustomName"); // on le lit
                          
                              }
                          
                          
                          
                              NBTTagList nbttaglist = compound.getTagList("Items", Constants.NBT.TAG_COMPOUND); // on obtient la liste de tags nommée Items
                          
                              this.contents = new ItemStack[this.getSizeInventory()]; // on réinitialise le tableau
                          
                              for(int i = 0; i < nbttaglist.tagCount(); ++i) // i varie de 0 à la taille la liste
                          
                              {
                          
                                  NBTTagCompound nbttagcompound1 = nbttaglist.getCompoundTagAt(i); // on lit le tag nbt
                          
                                  int j = nbttagcompound1.getByte("Slot") & 255; // on lit à quel slot se trouve l'item stack
                          
                          
                          
                                  if(j >= 0 && j < this.contents.length)
                          
                                  {
                          
                                      this.contents[j] = ItemStack.loadItemStackFromNBT(nbttagcompound1); // on lit l'item stack qui se trouve dans le tag
                          
                                  }
                          
                              }
                          
                          }
                          
                              @Override
                              public void writeToNBT(NBTTagCompound compound)
                              {
                          
                              super.writeToNBT(compound); // exécute se qui se trouve dans la fonction writeToNBT de la classe mère (écriture de la position du tile entity)
                          
                              if(this.hasCustomInventoryName()) // s'il y a un nom custom
                          
                              {
                          
                                  compound.setString("CustomName", this.customName); // on le met dans le tag nbt
                          
                              }
                          
                          
                          
                              NBTTagList nbttaglist = new NBTTagList(); // on créé une nouvelle liste de tags
                          
                              for(int i = 0; i < this.contents.length; ++i) // i varie de 0 à la taille de notre tableau
                          
                              {
                          
                                  if(this.contents[ i] != null) // si l'item stack à l'emplacement i du tableau n'est pas null
                          
                                  {
                          
                                      NBTTagCompound nbttagcompound1 = new NBTTagCompound(); // on créé un tag nbt
                          
                                      nbttagcompound1.setByte("Slot", (byte)i); // on enregistre son emplacement dans le tableau
                          
                                      this.contents[ i].writeToNBT(nbttagcompound1); // on écrit l'item dans le tag
                          
                                      nbttaglist.appendTag(nbttagcompound1); // on ajoute le tab à la liste
                          
                                  }
                          
                              }
                          
                              compound.setTag("Items", nbttaglist); // on enregistre la liste dans le tag nbt
                          
                          }
                             
                              public Packet getDescriptionPacket()
                          
                              {
                          
                                  NBTTagCompound nbttagcompound = new NBTTagCompound();
                          
                                  this.writeToNBT(nbttagcompound);
                          
                                  return new S35PacketUpdateTileEntity(this.xCoord, this.yCoord, this.zCoord, 0, nbttagcompound);
                          
                              }
                          
                              public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt)
                          
                              {
                          
                                  this.readFromNBT(pkt.func_148857_g());
                          
                              }
                          
                          
                          
                          	
                          	
                          	
                          	
                          	
                          	@Override
                          	public boolean hasCustomInventoryName() {
                          		// TODO Auto-generated method stub
                          		return false;
                          	}
                          
                          	
                          	
                          	
                          	@Override
                          	public void openInventory() {
                          		// TODO Auto-generated method stub
                          		
                          	}
                          
                          	
                          	@Override
                          	public void closeInventory() {
                          		// TODO Auto-generated method stub
                          		
                          	}
                          
                          	
                          	@Override
                              public int getSizeInventory()
                              {
                                  return this.contents.length;
                              }
                          
                              @Override
                          
                              public ItemStack getStackInSlot(int slotIndex)
                          
                              {
                          
                                  return this.contents[slotIndex];
                          
                              }
                          
                              @Override
                          
                              public ItemStack decrStackSize(int slotIndex, int amount)
                          
                              {
                          
                                  if(this.contents[slotIndex] != null) // si le contenu dans l'emplacement n'est pas null
                          
                                  {
                          
                                      ItemStack itemstack;
                          
                           
                          
                                      if(this.contents[slotIndex].stackSize <= amount) // si la quantité est inférieur où égale à ce qu'on souhaite retirer
                          
                                      {
                          
                                          itemstack = this.contents[slotIndex]; // la variable itemstack prends la valeur du contenu
                          
                                          this.contents[slotIndex] = null; // on retire ce qui est dans la variable contents
                          
                                          this.markDirty(); // met à jour le tile entity
                          
                                          return itemstack; // renvoie itemstack
                          
                                      }
                          
                                      else // sinon
                          
                                      {
                          
                                          itemstack = this.contents[slotIndex].splitStack(amount); // la fonction splitStack(quantité) retire dans this.contents[slotIndex] le contenu et le met dans itemstack
                          
                           
                          
                                          if(this.contents[slotIndex].stackSize == 0) // au cas où la quantité passe à 0 (ce qui ne devrait pas arriver en temps normal)
                          
                                          {
                          
                                              this.contents[slotIndex] = null; // on met sur null, ça évite de se retrouver avec des itemstack bugué qui contiennent 0
                          
                                          }
                          
                                          this.markDirty(); // met à jour le tile entity
                          
                                          return itemstack; // renvoie itemstack
                          
                                      }
                          
                                  }
                          
                                  else // sinon si le contenu dans cette emplacement est null
                          
                                  {
                          
                                      return null; // renvoie null, puisqu'il n'y a rien dans cette emplacement
                          
                                  }
                          
                              }
                          
                              @Override
                          
                              public ItemStack getStackInSlotOnClosing(int slotIndex)
                          
                              {
                          
                                  if(this.contents[slotIndex] != null)
                          
                                  {
                          
                                      ItemStack itemstack = this.contents[slotIndex];
                          
                                      this.contents[slotIndex] = null;
                          
                                      return itemstack;
                          
                                  }
                          
                                  else
                          
                                  {
                          
                                      return null;
                          
                                  }
                          
                              }
                          
                              @Override
                          
                              public void setInventorySlotContents(int slotIndex, ItemStack stack)
                          
                              {
                          
                                  this.contents[slotIndex] = stack; // met l'item stack dans le tableau
                          
                           
                          
                                  if(stack != null && stack.stackSize > this.getInventoryStackLimit()) // si la taille de l'item stack dépasse la limite maximum de l'inventaire
                          
                                  {
                          
                                      stack.stackSize = this.getInventoryStackLimit(); // on le remet sur la limite
                          
                                  }
                          
                           
                          
                                  this.markDirty(); // met à jour le tile entity
                          
                              }
                          
                              @Override
                          
                              public String getInventoryName()
                          
                              {
                          
                                  return this.hasCustomInventoryName() ? this.customName : "tile.cupboard";
                          
                              }
                          
                              public void setCustomName(String customName)
                          
                              {
                          
                                  this.customName = customName;
                          
                              }
                          
                              @Override
                          
                              public int getInventoryStackLimit()
                          
                              {
                          
                                  return 64;
                          
                              }
                          
                              @Override
                          
                              public boolean isUseableByPlayer(EntityPlayer player)
                          
                              {
                          
                                  return this.worldObj.getTileEntity(this.xCoord, this.yCoord, this.zCoord) != this ? false : player.getDistanceSq((double)this.xCoord + 0.5D, (double)this.yCoord + 0.5D, (double)this.zCoord + 0.5D) <= 64.0D;
                          
                              }
                          
                              @Override
                          
                              public boolean isItemValidForSlot(int slotIndex, ItemStack stack)
                          
                              {
                          
                                  return true;
                          
                              }
                          }
                          
                          1 réponse Dernière réponse Répondre Citer 0
                          • BinaireB Hors-ligne
                            Binaire @robin4002
                            dernière édition par robin4002

                            @robin4002 Mon Gui :

                            package fr.minecraft.reality.common;
                            
                            import cpw.mods.fml.common.network.IGuiHandler;
                            import net.minecraft.entity.player.EntityPlayer;
                            import net.minecraft.tileentity.TileEntity;
                            import net.minecraft.world.World;
                            
                            public class GuiPetrolFurnace implements IGuiHandler
                            {
                            	@Override
                            	public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                            	{
                            
                            	    TileEntity tile = world.getTileEntity(x, y, z);
                            
                            	    if(tile instanceof TileEntityPetrolFurnace)
                            
                            	    {
                            
                            	        return new ContainerCupboard((TileEntityPetrolFurnace)tile, player.inventory);
                            
                            	    }
                            
                            	    return null;
                            	}
                            
                            	@Override
                            	public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
                            	{
                                    TileEntity tile = world.getTileEntity(x, y, z);
                            
                                    if(tile instanceof TileEntityPetrolFurnace)
                            
                                    {
                            
                                        return new GuiCupboard((TileEntityPetrolFurnace)tile, player.inventory);
                            
                                    }
                            
                                    return null;
                            	}
                            }
                            
                            1 réponse Dernière réponse Répondre Citer 0
                            • BinaireB Hors-ligne
                              Binaire @robin4002
                              dernière édition par robin4002

                              @robin4002 Mon Container :

                              package fr.minecraft.reality.common;
                              
                              import net.minecraft.entity.player.EntityPlayer;
                              import net.minecraft.entity.player.InventoryPlayer;
                              import net.minecraft.inventory.Container;
                              import net.minecraft.inventory.Slot;
                              import net.minecraft.item.ItemStack;
                              
                              public class ContainerCupboard extends Container
                              {
                                  private final TileEntityPetrolFurnace tileTuto;
                              
                                  public ContainerCupboard(TileEntityPetrolFurnace tile, InventoryPlayer inventory)
                                  {
                                      this.tileTuto = tile;
                                      tile.openInventory();
                              
                                      for(int i = 0; i < 3; ++i)
                              
                                      {
                              
                                          for(int j = 0; j < 9; ++j)
                              
                                          {
                              
                                              this.addSlotToContainer(new Slot(tile, j + i * 9, 8 + j * 18, 18 + i * 18));
                              
                                          }
                              
                                      }
                              
                                      this.bindPlayerInventory(inventory);
                                  }
                              
                                  @Override
                              
                                  public boolean canInteractWith(EntityPlayer player)
                                  {
                                      return this.tileTuto.isUseableByPlayer(player);
                                  }
                              
                                  private void bindPlayerInventory(InventoryPlayer inventory)
                              
                                  {
                              
                                      int i;
                              
                                      for(i = 0; i < 3; ++i)
                              
                                      {
                              
                                          for(int j = 0; j < 9; ++j)
                              
                                          {
                              
                                              this.addSlotToContainer(new Slot(inventory, j + i * 9 + 9, 8 + j * 18, 86 + i * 18));
                              
                                          }
                              
                                      }
                              
                               
                              
                                      for(i = 0; i < 9; ++i)
                              
                                      {
                              
                                          this.addSlotToContainer(new Slot(inventory, i, 8 + i * 18, 144));
                              
                                      }
                              
                                  }
                              
                                  public ItemStack transferStackInSlot(EntityPlayer player, int slotIndex)
                              
                                  {
                              
                                      ItemStack itemstack = null;
                              
                                      Slot slot = (Slot)this.inventorySlots.get(slotIndex);
                              
                               
                              
                                      if(slot != null && slot.getHasStack())
                              
                                      {
                              
                                          ItemStack itemstack1 = slot.getStack();
                              
                                          itemstack = itemstack1.copy();
                              
                               
                              
                                          if(slotIndex < this.tileTuto.getSizeInventory())
                              
                                          {
                              
                                              if(!this.mergeItemStack(itemstack1, this.tileTuto.getSizeInventory(), this.inventorySlots.size(), true))
                              
                                              {
                              
                                                  return null;
                              
                                              }
                              
                                          }
                              
                                          else if(!this.mergeItemStack(itemstack1, 0, this.tileTuto.getSizeInventory(), false))
                              
                                          {
                              
                                              return null;
                              
                                          }
                              
                               
                              
                                          if(itemstack1.stackSize == 0)
                              
                                          {
                              
                                              slot.putStack((ItemStack)null);
                              
                                          }
                              
                                          else
                              
                                          {
                              
                                              slot.onSlotChanged();
                              
                                          }
                              
                                      }
                              
                                      return itemstack;
                              
                                  }
                              }
                              
                              1 réponse Dernière réponse Répondre Citer 0
                              • BinaireB Hors-ligne
                                Binaire
                                dernière édition par

                                Merci d’avance

                                1 réponse Dernière réponse Répondre Citer 0
                                • robin4002R Hors-ligne
                                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                  dernière édition par robin4002

                                  Alors là … Non. Juste non.
                                  Il y a rien qui va.

                                  Quand le jeu crash, la première chose à faire est envoyer le rapport de crash (la seule chose que tu n’as pas envoyé …). à partir de là je peux te demander les classes utiles.
                                  Ensuite pour poster du code on utilise la balise markdown ``` sinon c’est illisible.
                                  Et surtout on fait tout rentrer dans un seul post, sinon c’est du spam. Si le code est trop long on passe par pastebin (mais normalement ce n’est pas nécessaire quand on envoie seulement les classes liées au rapport de crash).
                                  Enfin on ne mentionne pas 7 fois de suite une personne !!!
                                  b9f52a40-7036-46af-b1e0-25216cee8e3f-image.png
                                  Non mais sérieusement, tu penses que ça m’amuse d’avoir autant de mention ?

                                  Donc tu vas me faire le plaisir de supprimer tout ce merdier et de poster uniquement ton rapport de crash, dans des balises codes.
                                  Si ton prochain message ne corrige pas ces problèmes ça sera un ban pur et simple pour un mois, tu reviendras quand tu auras compris comment un forum fonctionne.

                                  BinaireB 1 réponse Dernière réponse Répondre Citer 0
                                  • isadorI Hors-ligne
                                    isador Moddeurs confirmés Modérateurs
                                    dernière édition par

                                    De plus, ouvre un sujet dans le support pour les moddeurs, ta demande dois aller la bas, ici c’est plus pour des demandes simpliste (pas un message de 3 kilomètres) où pour les précisions sur le tutoriel.

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • BinaireB Hors-ligne
                                      Binaire @robin4002
                                      dernière édition par

                                      @robin4002 Je suis désolé je suis nouveau sur le forum et assez jeune donc je ne connais pas les règles. J’ai essayé de suivre comment les autres personnes ont posté leur messages. Excuse-moi de t’avoir fais perdre ton temps.

                                      BinaireB 1 réponse Dernière réponse Répondre Citer 0
                                      • BinaireB Hors-ligne
                                        Binaire @Binaire
                                        dernière édition par

                                        Donc voici mon “rapport de crash”, ne sachant pas ce que c’est, j’ai envoyé le contenu de ma console.

                                        [18:30:11] [main/INFO] [GradleStart]: Running with arguments: [--userProperties, {}, --accessToken, {REDACTED}, --assetIndex, 1.7.10, --assetsDir, C:/Users/Eliott/.gradle/caches/minecraft/assets, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
                                        [18:30:11] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1291 for Minecraft 1.7.10 loading
                                        [18:30:11] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.6.0_45, running on Windows 8:amd64:6.2, installed at C:\Program Files\Java\jdk1.6.0_45\jre
                                        [18:30:11] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
                                        [18:30:11] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin
                                        [18:30:11] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
                                        [18:30:11] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
                                        [18:30:12] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
                                        [18:30:13] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
                                        [18:30:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
                                        [18:30:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
                                        [18:30:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
                                        [18:30:13] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
                                        [18:30:13] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
                                        [18:30:13] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
                                        [18:30:14] [main/INFO]: Setting user: Player140
                                        [18:30:15] [Client thread/INFO]: LWJGL Version: 2.9.1
                                        [18:30:18] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
                                        [18:30:18] [Client thread/INFO] [FML]: MinecraftForge v10.13.2.1291 Initialized
                                        [18:30:18] [Client thread/INFO] [FML]: Replaced 183 ore recipies
                                        [18:30:18] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
                                        [18:30:18] [Client thread/INFO] [FML]: Searching C:\Users\Eliott\Downloads\forge\eclipse\mods for mods
                                        [18:30:22] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
                                        [18:30:22] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, modreality] at CLIENT
                                        [18:30:22] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, modreality] at SERVER
                                        [18:30:22] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Mod Reality
                                        [18:30:22] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
                                        [18:30:22] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
                                        [18:30:22] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
                                        [18:30:22] [Client thread/INFO] [FML]: Applying holder lookups
                                        [18:30:22] [Client thread/INFO] [FML]: Holder lookups applied
                                        [18:30:22] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
                                        [18:30:22] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
                                        [18:30:22] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
                                        [18:30:22] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
                                        [18:30:23] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
                                        [18:30:23] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
                                        [18:30:23] [Sound Library Loader/INFO]: Sound engine started
                                        [18:30:41] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_169_petrol_furnace.png
                                        java.io.FileNotFoundException: minecraft:textures/blocks/MISSING_ICON_BLOCK_169_petrol_furnace.png
                                        	at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTickableTexture(TextureManager.java:71) [TextureManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTextureMap(TextureManager.java:58) [TextureManager.class:?]
                                        	at net.minecraft.client.Minecraft.startGame(Minecraft.java:582) [Minecraft.class:?]
                                        	at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
                                        	at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.6.0_45]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) ~[?:1.6.0_45]
                                        	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) ~[?:1.6.0_45]
                                        	at java.lang.reflect.Method.invoke(Method.java:597) ~[?:1.6.0_45]
                                        	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
                                        	at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
                                        	at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) [start/:?]
                                        	at GradleStart.main(Unknown Source) [start/:?]
                                        [18:30:41] [Client thread/ERROR]: Using missing texture, unable to load modreality:textures/blocks/decomposeur_chimique.png
                                        java.io.FileNotFoundException: modreality:textures/blocks/decomposeur_chimique.png
                                        	at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTickableTexture(TextureManager.java:71) [TextureManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTextureMap(TextureManager.java:58) [TextureManager.class:?]
                                        	at net.minecraft.client.Minecraft.startGame(Minecraft.java:582) [Minecraft.class:?]
                                        	at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
                                        	at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.6.0_45]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) ~[?:1.6.0_45]
                                        	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) ~[?:1.6.0_45]
                                        	at java.lang.reflect.Method.invoke(Method.java:597) ~[?:1.6.0_45]
                                        	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
                                        	at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
                                        	at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) [start/:?]
                                        	at GradleStart.main(Unknown Source) [start/:?]
                                        [18:30:41] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
                                        [18:30:41] [Client thread/INFO]: Created: 512x256 textures/items-atlas
                                        [18:30:41] [Client thread/INFO] [STDOUT]: [fr.minecraft.reality.proxy.ClientProxy:registerRender:8]: client
                                        [18:30:41] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
                                        [18:30:41] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Mod Reality
                                        [18:30:41] [Client thread/INFO]: Created: 512x256 textures/items-atlas
                                        [18:30:41] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_169_petrol_furnace.png
                                        java.io.FileNotFoundException: minecraft:textures/blocks/MISSING_ICON_BLOCK_169_petrol_furnace.png
                                        	at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(TextureManager.java:170) [TextureManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:643) [Minecraft.class:?]
                                        	at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?]
                                        	at net.minecraft.client.Minecraft.startGame(Minecraft.java:586) [Minecraft.class:?]
                                        	at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
                                        	at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.6.0_45]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) ~[?:1.6.0_45]
                                        	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) ~[?:1.6.0_45]
                                        	at java.lang.reflect.Method.invoke(Method.java:597) ~[?:1.6.0_45]
                                        	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
                                        	at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
                                        	at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) [start/:?]
                                        	at GradleStart.main(Unknown Source) [start/:?]
                                        [18:30:42] [Client thread/ERROR]: Using missing texture, unable to load modreality:textures/blocks/decomposeur_chimique.png
                                        java.io.FileNotFoundException: modreality:textures/blocks/decomposeur_chimique.png
                                        	at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
                                        	at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(TextureManager.java:170) [TextureManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [SimpleReloadableResourceManager.class:?]
                                        	at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:643) [Minecraft.class:?]
                                        	at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?]
                                        	at net.minecraft.client.Minecraft.startGame(Minecraft.java:586) [Minecraft.class:?]
                                        	at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
                                        	at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.6.0_45]
                                        	at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39) ~[?:1.6.0_45]
                                        	at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25) ~[?:1.6.0_45]
                                        	at java.lang.reflect.Method.invoke(Method.java:597) ~[?:1.6.0_45]
                                        	at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
                                        	at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
                                        	at net.minecraftforge.gradle.GradleStartCommon.launch(Unknown Source) [start/:?]
                                        	at GradleStart.main(Unknown Source) [start/:?]
                                        [18:30:42] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
                                        [18:30:42] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
                                        [18:30:42] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down...
                                        [18:30:42] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]:     Author: Paul Lamb, www.paulscode.com
                                        [18:30:42] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
                                        [18:30:42] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
                                        [18:30:42] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem...
                                        [18:30:42] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
                                        [18:30:42] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
                                        [18:30:42] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
                                        [18:30:43] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
                                        [18:30:43] [Sound Library Loader/INFO]: Sound engine started
                                        [18:31:09] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
                                        [18:31:09] [Server thread/INFO]: Generating keypair
                                        [18:31:10] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
                                        [18:31:10] [Server thread/INFO] [FML]: Applying holder lookups
                                        [18:31:10] [Server thread/INFO] [FML]: Holder lookups applied
                                        [18:31:10] [Server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@7b54956b)
                                        [18:31:10] [Server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@7b54956b)
                                        [18:31:10] [Server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@7b54956b)
                                        [18:31:10] [Server thread/INFO]: Preparing start region for level 0
                                        [18:31:11] [Server thread/INFO]: Changing view distance to 12, from 10
                                        [18:31:11] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
                                        [18:31:11] [Netty IO #1/INFO] [FML]: Client protocol version 1
                                        [18:31:11] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : mcp@9.05,FML@7.10.85.1291,Forge@10.13.2.1291,modreality@1.0.0
                                        [18:31:11] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
                                        [18:31:11] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
                                        [18:31:11] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
                                        [18:31:11] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
                                        [18:31:11] [Server thread/INFO]: Player140[local:E:cb8257e6] logged in with entity id 318 at (119.08703363122216, 70.54040519445257, 216.57044601569348)
                                        [18:31:11] [Server thread/INFO]: Player140 joined the game
                                        [18:31:16] [Server thread/ERROR]: Encountered an unexpected exception
                                        net.minecraft.util.ReportedException: Exception ticking world
                                        	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:698) ~[MinecraftServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) ~[MinecraftServer.class:?]
                                        	at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) ~[IntegratedServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) [MinecraftServer.class:?]
                                        	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
                                        Caused by: java.lang.RuntimeException: class fr.minecraft.reality.common.TileEntityPetrolFurnace is missing a mapping! This is a bug!
                                        	at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:96) ~[TileEntity.class:?]
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.writeToNBT(TileEntityPetrolFurnace.java:66) ~[TileEntityPetrolFurnace.class:?]
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.getDescriptionPacket(TileEntityPetrolFurnace.java:110) ~[TileEntityPetrolFurnace.class:?]
                                        	at net.minecraft.server.management.PlayerManager$PlayerInstance.sendTileToAllPlayersWatchingChunk(PlayerManager.java:632) ~[PlayerManager$PlayerInstance.class:?]
                                        	at net.minecraft.server.management.PlayerManager$PlayerInstance.sendChunkUpdate(PlayerManager.java:574) ~[PlayerManager$PlayerInstance.class:?]
                                        	at net.minecraft.server.management.PlayerManager.updatePlayerInstances(PlayerManager.java:80) ~[PlayerManager.class:?]
                                        	at net.minecraft.world.WorldServer.tick(WorldServer.java:193) ~[WorldServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:692) ~[MinecraftServer.class:?]
                                        	... 4 more
                                        [18:31:16] [Server thread/ERROR]: This crash report has been saved to: C:\Users\Eliott\Downloads\forge\eclipse\.\crash-reports\crash-2019-10-10_18.31.16-server.txt
                                        [18:31:16] [Server thread/INFO]: Stopping server
                                        [18:31:16] [Server thread/INFO]: Saving players
                                        [18:31:16] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: ---- Minecraft Crash Report ----
                                        // You're mean.
                                        
                                        Time: 10/10/19 18:31
                                        Description: Exception ticking world
                                        
                                        java.lang.RuntimeException: class fr.minecraft.reality.common.TileEntityPetrolFurnace is missing a mapping! This is a bug!
                                        	at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:96)
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.writeToNBT(TileEntityPetrolFurnace.java:66)
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.getDescriptionPacket(TileEntityPetrolFurnace.java:110)
                                        	at net.minecraft.server.management.PlayerManager$PlayerInstance.sendTileToAllPlayersWatchingChunk(PlayerManager.java:632)
                                        	at net.minecraft.server.management.PlayerManager$PlayerInstance.sendChunkUpdate(PlayerManager.java:574)
                                        	at net.minecraft.server.management.PlayerManager.updatePlayerInstances(PlayerManager.java:80)
                                        	at net.minecraft.world.WorldServer.tick(WorldServer.java:193)
                                        	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:692)
                                        	at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                        	at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                        	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                        	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                        
                                        
                                        A detailed walkthrough of the error, its code path and all known details is as follows:
                                        ---------------------------------------------------------------------------------------
                                        
                                        -- Head --
                                        Stacktrace:
                                        	at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:96)
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.writeToNBT(TileEntityPetrolFurnace.java:66)
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.getDescriptionPacket(TileEntityPetrolFurnace.java:110)
                                        	at net.minecraft.server.management.PlayerManager$PlayerInstance.sendTileToAllPlayersWatchingChunk(PlayerManager.java:632)
                                        	at net.minecraft.server.management.PlayerManager$PlayerInstance.sendChunkUpdate(PlayerManager.java:574)
                                        	at net.minecraft.server.management.PlayerManager.updatePlayerInstances(PlayerManager.java:80)
                                        	at net.minecraft.world.WorldServer.tick(WorldServer.java:193)
                                        
                                        -- Affected level --
                                        Details:
                                        	Level name: New World
                                        	All players: 1 total; [EntityPlayerMP['Player140'/318, l='New World', x=119,09, y=70,54, z=216,57]]
                                        	Chunk stats: ServerChunkCache: 678 Drop: 0
                                        	Level seed: -3157102291438710933
                                        	Level generator: ID 00 - default, ver 1. Features enabled: true
                                        	Level generator options: 
                                        	Level spawn location: World: (124,64,220), Chunk: (at 12,4,12 in 7,13; contains blocks 112,0,208 to 127,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
                                        	Level time: 15775 game time, 471 day time
                                        	Level dimension: 0
                                        	Level storage version: 0x04ABD - Anvil
                                        	Level weather: Rain time: 22318 (now: false), thunder time: 163930 (now: false)
                                        	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
                                        Stacktrace:
                                        	at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:692)
                                        	at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614)
                                        	at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118)
                                        	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485)
                                        	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
                                        
                                        -- System Details --
                                        Details:
                                        	Minecraft Version: 1.7.10
                                        	Operating System: Windows 8 (amd64) version 6.2
                                        	Java Version: 1.6.0_45, Sun Microsystems Inc.
                                        	Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
                                        	Memory: 902548600 bytes (860 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB)
                                        	JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                                        	AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                                        	IntCache: cache: 13, tcache: 0, allocated: 13, tallocated: 95
                                        	FML: MCP v9.05 FML v7.10.85.1291 Minecraft Forge 10.13.2.1291 4 mods loaded, 4 mods active
                                        	mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                                        	FML{7.10.85.1291} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                                        	Forge{10.13.2.1291} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1291.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                                        	modreality{1.0.0} [Mod Reality] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                                        	Profiler Position: N/A (disabled)
                                        	Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
                                        	Player Count: 1 / 8; [EntityPlayerMP['Player140'/318, l='New World', x=119,09, y=70,54, z=216,57]]
                                        	Type: Integrated Server (map_client.txt)
                                        	Is Modded: Definitely; Client brand changed to 'fml,forge'
                                        [18:31:16] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2019-10-10_18.31.16-server.txt
                                        [18:31:16] [Client thread/INFO] [FML]: Waiting for the server to terminate/save.
                                        [18:31:16] [Server thread/INFO]: Saving worlds
                                        [18:31:16] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
                                        [18:31:16] [Server thread/ERROR] [FML]: A TileEntity type fr.minecraft.reality.common.TileEntityPetrolFurnace has throw an exception trying to write state. It will not persist. Report this to the mod author
                                        java.lang.RuntimeException: class fr.minecraft.reality.common.TileEntityPetrolFurnace is missing a mapping! This is a bug!
                                        	at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:96) ~[TileEntity.class:?]
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.writeToNBT(TileEntityPetrolFurnace.java:66) ~[TileEntityPetrolFurnace.class:?]
                                        	at net.minecraft.world.chunk.storage.AnvilChunkLoader.writeChunkToNBT(AnvilChunkLoader.java:395) [AnvilChunkLoader.class:?]
                                        	at net.minecraft.world.chunk.storage.AnvilChunkLoader.saveChunk(AnvilChunkLoader.java:204) [AnvilChunkLoader.class:?]
                                        	at net.minecraft.world.gen.ChunkProviderServer.safeSaveChunk(ChunkProviderServer.java:287) [ChunkProviderServer.class:?]
                                        	at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:340) [ChunkProviderServer.class:?]
                                        	at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:863) [WorldServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:370) [MinecraftServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.stopServer(MinecraftServer.java:405) [MinecraftServer.class:?]
                                        	at net.minecraft.server.integrated.IntegratedServer.stopServer(IntegratedServer.java:266) [IntegratedServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:538) [MinecraftServer.class:?]
                                        	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
                                        [18:31:16] [Server thread/ERROR] [FML]: A TileEntity type fr.minecraft.reality.common.TileEntityPetrolFurnace has throw an exception trying to write state. It will not persist. Report this to the mod author
                                        java.lang.RuntimeException: class fr.minecraft.reality.common.TileEntityPetrolFurnace is missing a mapping! This is a bug!
                                        	at net.minecraft.tileentity.TileEntity.writeToNBT(TileEntity.java:96) ~[TileEntity.class:?]
                                        	at fr.minecraft.reality.common.TileEntityPetrolFurnace.writeToNBT(TileEntityPetrolFurnace.java:66) ~[TileEntityPetrolFurnace.class:?]
                                        	at net.minecraft.world.chunk.storage.AnvilChunkLoader.writeChunkToNBT(AnvilChunkLoader.java:395) [AnvilChunkLoader.class:?]
                                        	at net.minecraft.world.chunk.storage.AnvilChunkLoader.saveChunk(AnvilChunkLoader.java:204) [AnvilChunkLoader.class:?]
                                        	at net.minecraft.world.gen.ChunkProviderServer.safeSaveChunk(ChunkProviderServer.java:287) [ChunkProviderServer.class:?]
                                        	at net.minecraft.world.gen.ChunkProviderServer.saveChunks(ChunkProviderServer.java:340) [ChunkProviderServer.class:?]
                                        	at net.minecraft.world.WorldServer.saveAllChunks(WorldServer.java:863) [WorldServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.saveAllWorlds(MinecraftServer.java:370) [MinecraftServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.stopServer(MinecraftServer.java:405) [MinecraftServer.class:?]
                                        	at net.minecraft.server.integrated.IntegratedServer.stopServer(IntegratedServer.java:266) [IntegratedServer.class:?]
                                        	at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:538) [MinecraftServer.class:?]
                                        	at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
                                        [18:31:16] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
                                        [18:31:16] [Server thread/INFO]: Saving chunks for level 'New World'/The End
                                        [18:31:16] [Server thread/INFO] [FML]: Unloading dimension 0
                                        [18:31:16] [Server thread/INFO] [FML]: Unloading dimension -1
                                        [18:31:16] [Server thread/INFO] [FML]: Unloading dimension 1
                                        [18:31:16] [Server thread/INFO] [FML]: Applying holder lookups
                                        [18:31:16] [Server thread/INFO] [FML]: Holder lookups applied
                                        [18:31:16] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
                                        [18:31:16] [Client thread/INFO] [FML]: Server terminated.
                                        AL lib: (EE) alc_cleanup: 1 device not closed
                                        

                                        Encore désolé pour le dernier message.
                                        Comment ouvre-t-on un nouveau sujet ?
                                        Merci d’avance

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • isadorI Hors-ligne
                                          isador Moddeurs confirmés Modérateurs
                                          dernière édition par

                                          Tu vas dans la section support pour les moddeurs et tu lis les règles.

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • A Hors-ligne
                                            Aiko
                                            dernière édition par

                                            Ce message a été supprimé !
                                            1 réponse Dernière réponse Répondre Citer 0
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