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    Spawn mob + fix id + texture

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
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    • AmelyaA Hors-ligne
      Amelya
      dernière édition par

      on met quoi avec entity registry et pour la texture c’est genre faire un slime a la place d’un steve

      1 réponse Dernière réponse Répondre Citer 0
      • SCAREXS Hors-ligne
        SCAREX
        dernière édition par

        @‘monpetitflocon’:

        on met quoi avec entity registry et pour la texture c’est genre faire un slime a la place d’un steve

        
        EntityRegistry.addSpawn(entityClass, weightedProb, min, max, typeOfCreature, biomes…);
        

        Un slime à la place d’un steve ? c’est à dire ?

        Site web contenant mes scripts : http://SCAREXgaming.github.io

        Pas de demandes de support par MP ni par skype SVP.
        Je n'accepte sur skype que l…

        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          Tu veux dire changer le modèle ? C’est dans la ligne RenderRegistry.

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          • AmelyaA Hors-ligne
            Amelya
            dernière édition par

            ok merci oui robin c’est sa genre avoir un slime car quand on creer le mob basic il y a un steve et apres tu lui met une texture mais si tu veonera un steve

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            • robin4002R Hors-ligne
              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
              dernière édition par

              @‘monpetitflocon’:

              et apres tu lui met une texture mais si tu veonera un steve

              veonera ?

              J’ai rien compris ….

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              • AmelyaA Hors-ligne
                Amelya
                dernière édition par

                moi non plus j’ai rien compris c’est mon clavier qui bug un peu c’es un peu comme la corection auto des portables (c’est vrai) en gros tu auras un steve a la place du slime c’est sa que j’ai voulu dire

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                • robin4002R Hors-ligne
                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                  dernière édition par

                  Donc tu veux changer le modèle du slim ? Pas possible sans patch comme l’a dit SCAREX.

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                  • AmelyaA Hors-ligne
                    Amelya
                    dernière édition par

                    non je veux que mon mob soit un slime et pas un steve quand je le fait spawn et je lui apliquerait la texture du slime de base modifié genre un slime bleu

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                    • robin4002R Hors-ligne
                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                      dernière édition par

                      Ah, dans ce cas suffit de changer le modèle. Dans le client Proxy remplace ModelBiped par ModelSlim. (il faut aussi changer RenderBiped par RenderLiving il me semble).

                      1 réponse Dernière réponse Répondre Citer 0
                      • AmelyaA Hors-ligne
                        Amelya
                        dernière édition par

                        ok merci beaucoup je testerai tout sa 😉

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                        • AmelyaA Hors-ligne
                          Amelya
                          dernière édition par

                          @‘SCAREX’:

                          
                          EntityRegistry.addSpawn(entityClass, weightedProb, min, max, typeOfCreature, biomes…);
                          

                          je met sa ou et apres je met quoi pour weitghted prob car j’ai pas tout compris la classe enitityregistry
                          l’option n’est pas complete et ya des lignes rouge partout sa me perturbe moi je veux un spawn partout avec un min de 10 et un max de 100 svp
                          edit : j’ai peut etre trouver je suis en train de test

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                          • DeletedD Hors-ligne
                            Deleted
                            dernière édition par

                            @‘monpetitflocon’:

                            @‘SCAREX’:

                            
                            EntityRegistry.addSpawn(entityClass, weightedProb, min, max, typeOfCreature, biomes…);
                            

                            je met sa ou et apres je met quoi pour weitghted prob car j’ai pas tout compris la classe enitityregistry
                            l’option n’est pas complete et ya des lignes rouge partout sa me perturbe moi je veux un spawn partout avec un min de 10 et un max de 100 svp
                            edit : j’ai peut etre trouver je suis en train de test

                            Cette ligne de code, tu la mets à la suite de l’enregistrement du mob. Et tu mets la rareté de ton mob à la place de weightedProb (plus l’integer est élevé plus ton mob sera fréquent)
                            Et tu mets 10 à la place de min et 100 à la place de max.

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                            • AmelyaA Hors-ligne
                              Amelya
                              dernière édition par

                              déja fait ligne bonne mais le monstre ne spawn pas du tout j’ai test sur une superflat (donc biome plaine) et que des slimes et animaux pas mon mob

                              addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                              EntityRegistry.addSpawn(EntityMonMob.class, 50, 10, 100, EnumCreatureType.creature, BiomeGenBase.plains);
                              
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                              • SCAREXS Hors-ligne
                                SCAREX
                                dernière édition par

                                @‘monpetitflocon’:

                                déja fait ligne bonne mais le monstre ne spawn pas du tout j’ai test sur une superflat (donc biome plaine) et que des slimes et animaux pas mon mob

                                addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                                EntityRegistry.addSpawn(EntityMonMob.class, 50, 10, 100, EnumCreatureType.creature, BiomeGenBase.plains);
                                

                                1-C’est une mauvaise idée de faire du copié-collé (“MobTuto”)
                                2-le type creature est pour les animaux, si ton mob est un monstre il vaut mieux utiliser monster.

                                Site web contenant mes scripts : http://SCAREXgaming.github.io

                                Pas de demandes de support par MP ni par skype SVP.
                                Je n'accepte sur skype que l…

                                1 réponse Dernière réponse Répondre Citer 0
                                • DeletedD Hors-ligne
                                  Deleted
                                  dernière édition par

                                  @‘monpetitflocon’:

                                  déja fait ligne bonne mais le monstre ne spawn pas du tout j’ai test sur une superflat (donc biome plaine) et que des slimes et animaux pas mon mob

                                  addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                                  EntityRegistry.addSpawn(EntityMonMob.class, 50, 10, 100, EnumCreatureType.creature, BiomeGenBase.plains);
                                  

                                  Ton code n’est pas totalement bon car ton mob ne spawnera que sur le biome plaine il faut ajouter un tableau de Biomes comportant tous les biomes et vu que je suis gentil je te le donne (ça t’évitera de longue minutes d’écriture ^^)

                                  ​public static BiomeGenBase[] allBiomes = 
                                  
                                  { 
                                  BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach 
                                  };
                                  

                                  De + voici les lignes de code que j’utilise pour enregistrer et faire spawn mon mob copie et colle les en modifiant le nom de MON  mob par celui du TIEN. Pareil change le nom de ta classe principale et celui de ton mob. Quant à l’ID (integer après le String de la 2ème ligne : “camelJockey”) tu peux mettre tous les nombres que tu souhaites à partir de 420.

                                  ​EntityRegistry.registerGlobalEntityID(EntityCamelJockey.class, "camelJockey", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                  
                                     EntityRegistry.registerModEntity(EntityCamelJockey.class, "camelJockey", 430, MoreCreepsAndWeirdosMod.instance, 40, 1, true);    
                                  EntityRegistry.addSpawn(EntityCamelJockey.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                  

                                  J’espère t’avoir bien aidé 😉
                                  Autre dernière petite chose encore je pense que les valeurs que tu utilises sont beaucoup trop élevés et que peut-être le jeu n’arrive pas à gérer cela.

                                  PS : Les valeurs de spawn que je t’ai mis (fréquence, min, max) sont les plus adaptés pour un mob fréquent n’y touches pas et dis moi si il spawn bien.

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                                  • AmelyaA Hors-ligne
                                    Amelya
                                    dernière édition par

                                    le jeu crash a cause de ses deux lignes la (oui j’ai changer le nom du mob et de la classe)
                                    :::

                                    EntityRegistry.registerGlobalEntityID(EntityCamelJockey.class, "camelJockey", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                    
                                    EntityRegistry.registerModEntity(EntityCamelJockey.class, "camelJockey", 430, MoreCreepsAndWeirdosMod.instance, 40, 1, true);
                                    

                                    :::

                                    il y a quelque choses qui cloche avec car la premiere fois que j’ai fait mon premier mob j’avais cette méthode et crash
                                    puis celle de elias54 marchait tres tres bien

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                                    • DeletedD Hors-ligne
                                      Deleted
                                      dernière édition par

                                      @‘monpetitflocon’:

                                      le jeu crash a cause de ses deux lignes la (oui j’ai changer le nom du mob et de la classe)

                                      :::

                                      EntityRegistry.registerGlobalEntityID(EntityCamelJockey.class, "camelJockey", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                      
                                        EntityRegistry.registerModEntity(EntityCamelJockey.class, "camelJockey", 430, MoreCreepsAndWeirdosMod.instance, 40, 1, true);
                                      

                                      :::

                                      Envoies moi tes lignes à toi que je regarde ou au pire carrément ta classe principale. Si tu as un prob avec ces méthodes c’est sûrement toi qui t’ais trompé elle sont dans le tuto de mff pour créer une entity basique ^^

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                                      • AmelyaA Hors-ligne
                                        Amelya
                                        dernière édition par

                                        oui je sais j’ai commrncer par le tuto ecrit justement suivi a la lettre et comme sa marchait pas et bah j’ai pris la vidéo
                                        :::

                                        package com.google.monpetitflocon.modtest.common;
                                        
                                        import java.awt.Color;
                                        
                                        import net.minecraft.block.Block;
                                        import net.minecraft.block.material.Material;
                                        import net.minecraft.creativetab.CreativeTabs;
                                        import net.minecraft.enchantment.Enchantment;
                                        import net.minecraft.entity.Entity;
                                        import net.minecraft.entity.EnumCreatureType;
                                        import net.minecraft.init.Blocks;
                                        import net.minecraft.init.Items;
                                        import net.minecraft.item.Item;
                                        import net.minecraft.item.Item.ToolMaterial;
                                        import net.minecraft.item.ItemArmor.ArmorMaterial;
                                        import net.minecraft.item.ItemStack;
                                        import net.minecraft.world.biome.BiomeGenBase;
                                        import net.minecraftforge.common.MinecraftForge;
                                        import net.minecraftforge.common.util.EnumHelper;
                                        
                                        import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                                        import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                                        import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                                        import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                                        import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                                        import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                                        import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                                        import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                                        import com.google.monpetitflocon.modtest.common.entity.Aznching;
                                        import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                                        import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                                        import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                                        import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                                        import com.google.monpetitflocon.modtest.common.items.FufuAple;
                                        import com.google.monpetitflocon.modtest.common.items.HautEpee;
                                        import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                                        import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                                        import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                                        import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                                        import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                                        import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                                        import com.google.monpetitflocon.modtest.common.items.Letest;
                                        import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                                        import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                                        import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                                        
                                        import cpw.mods.fml.common.FMLCommonHandler;
                                        import cpw.mods.fml.common.Mod;
                                        import cpw.mods.fml.common.Mod.EventHandler;
                                        import cpw.mods.fml.common.Mod.Instance;
                                        import cpw.mods.fml.common.SidedProxy;
                                        import cpw.mods.fml.common.event.FMLInitializationEvent;
                                        import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                                        import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                                        import cpw.mods.fml.common.registry.EntityRegistry;
                                        import cpw.mods.fml.common.registry.GameRegistry;
                                        
                                        @Mod(modid = "ModTest.MODID", name = "Fantasy Mod", version = "1.0.0")
                                        public class ModTest
                                        {
                                        public static final String MODID = "modtest";
                                        @Instance("MODID")
                                        public static ModTest instance;
                                        
                                        @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                                        public static CommonProxy proxy;
                                        
                                        public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                                        public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                                        
                                        public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                                        public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                                        public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                                        public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                                        public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                                        
                                        WorldGeneration worldgeneration = new WorldGeneration();
                                        
                                        @EventHandler
                                        public void preInit(FMLPreInitializationEvent event)
                                        {
                                        letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                                        fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                                        helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                                        chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                                        leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                                        bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                                        swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + ":sword_tutoriel");
                                        pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                                        axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                                        shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + ":shovel_tutoriel");
                                        hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                                        MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                                        MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                                        HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                                        FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                                        record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                                        
                                        GameRegistry.registerItem(letest, "item_letest");
                                        GameRegistry.registerItem(fufuaple, "item_fufuaple");
                                        GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                                        GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                                        GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                                        GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                                        GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                                        GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                                        GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                                        GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                                        GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                                        GameRegistry.registerItem(MancheEpee, "manche_epee");
                                        GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                                        GameRegistry.registerItem(HautEpee, "haut_epee");
                                        GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                                        GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                                        
                                        blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                                        blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                                        blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                                        blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                                        blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                                        Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                                        FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                                        GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                                        GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                                        GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                                        RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                                        RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                                        RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                                        PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                                        PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                                        PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                                        OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                                        OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                                        OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                                        
                                        GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                                        GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                                        GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                                        GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                                        GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                                        GameRegistry.registerBlock(Wallblock, "Wall_block");
                                        GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                                        GameRegistry.registerBlock(GreenFence, "green_fence");
                                        GameRegistry.registerBlock(GreenStair, "green_stair");
                                        GameRegistry.registerBlock(GreenWall, "green_wall");
                                        GameRegistry.registerBlock(RedFence, "red_fence");
                                        GameRegistry.registerBlock(RedStair, "red_stair");
                                        GameRegistry.registerBlock(RedWall, "red_wall");
                                        GameRegistry.registerBlock(PinkFence, "pink_fence");
                                        GameRegistry.registerBlock(PinkStair, "pink_stair");
                                        GameRegistry.registerBlock(PinkWall, "pink_wall");
                                        GameRegistry.registerBlock(OrangeFence, "orange_fence");
                                        GameRegistry.registerBlock(OrangeStair, "orange_stair");
                                        GameRegistry.registerBlock(OrangeWall, "orange_wall");
                                        
                                        GameRegistry.registerWorldGenerator(worldgeneration, 0);
                                        }
                                        public static BiomeGenBase[] allBiomes =
                                        
                                        {
                                        BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                                        };
                                        
                                        @EventHandler
                                        public void init(FMLInitializationEvent event)
                                        {
                                        MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                                        FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                                        MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                                        
                                        addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                                        addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                                        addEntity(Aznching.class, "Aznching", 127, 255, 100);
                                        addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                                        
                                        EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                        
                                        EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);
                                        EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                        
                                        proxy.registerRender();
                                        
                                        ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                                        itemenchante.addEnchantment(Enchantment.knockback, 5);
                                        itemenchante.addEnchantment(Enchantment.looting, 2);
                                        itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                                        itemenchante.addEnchantment(Enchantment.sharpness, 5);
                                        itemenchante.addEnchantment(Enchantment.smite, 4);
                                        //Recipes
                                        GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", " ", 'X', ModTest.letest});
                                        GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                                        GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                                        GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{" ", "X X", "X X", 'X', ModTest.letest});
                                        GameRegistry.addRecipe(itemenchante, new Object[]{"X ", " Y ", " Z", 'X', ModTest.HautEpee,
                                        'Y', new ItemStack(ModTest.MilieuEpee),
                                        'Z', new ItemStack(ModTest.MancheEpee),});
                                        GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                                        'Y', new ItemStack(Items.stick),});
                                        GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                                        'Y', new ItemStack(Items.stick),});
                                        GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                                        'Y', new ItemStack(Items.stick),});
                                        GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                                        'Y', new ItemStack(Items.stick),});
                                        GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", " ", 'X', ModTest.fufuaple,
                                        'Y', new ItemStack(Items.cooked_porkchop),
                                        'Z', new ItemStack(Blocks.wool),
                                        'A', new ItemStack(Blocks.wool, 1, 15),});
                                        GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                                        'Y', new ItemStack(Items.golden_apple),});
                                        GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                                        });
                                        GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X ", " ", " ", 'X',ModTest.FantasyBlock,
                                        });
                                        GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X ", " ", " ", 'X',ModTest.letest,
                                        });
                                        GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                        });
                                        GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{" ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                                        'Y', new ItemStack(Items.stick),});
                                        GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{" ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                        });
                                        GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{" X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                                        });
                                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
                                        'Y', new ItemStack(Items.dye, 1, 1),});
                                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
                                        'Y', new ItemStack(Items.dye, 1, 9),});
                                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
                                        'Y', new ItemStack(Items.dye, 1, 14),});
                                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
                                        'Y', new ItemStack(Items.dye, 1, 10),});
                                        GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
                                        'Y', new ItemStack(Items.dye, 3, 10),});
                                        GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
                                        'Y', new ItemStack(Items.dye, 3, 1),});
                                        GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
                                        'Y', new ItemStack(Items.dye, 3, 9),});
                                        GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
                                        'Y', new ItemStack(Items.dye, 3, 14),});
                                        GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
                                        'Y', new ItemStack(Items.dye, 3, 10),});
                                        GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
                                        'Y', new ItemStack(Items.dye, 3, 1),});
                                        GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
                                        'Y', new ItemStack(Items.dye, 3, 9),});
                                        GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
                                        'Y', new ItemStack(Items.dye, 3, 14),});
                                        GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
                                        'Y', new ItemStack(Items.dye, 3, 10),});
                                        GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
                                        'Y', new ItemStack(Items.dye, 3, 1),});
                                        GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
                                        'Y', new ItemStack(Items.dye, 3, 9),});
                                        GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
                                        'Y', new ItemStack(Items.dye, 3, 14),});
                                        
                                        //Parts
                                        GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{" Y", " Y ", "X ", 'X',ModTest.letest,
                                        'Y', new ItemStack(Items.stick),}); // Manche Epee
                                        GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", " ", 'X',ModTest.letest,}); // Milieu Epee
                                        GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                                        'Y', new ItemStack(Items.diamond),}); // Haut Epee
                                        
                                        }
                                        @EventHandler
                                        public void postInit(FMLPostInitializationEvent event)
                                        {
                                        
                                        }
                                        
                                        public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour)
                                        {
                                        EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                                        EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                                        }
                                        }
                                        

                                        :::

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • DeletedD Hors-ligne
                                          Deleted
                                          dernière édition par

                                          @‘monpetitflocon’:

                                          oui je sais j’ai commrncer par le tuto ecrit justement suivi a la lettre et comme sa marchait pas et bah j’ai pris la vidéo

                                          :::

                                          package com.google.monpetitflocon.modtest.common;
                                          
                                          import java.awt.Color;
                                          
                                          import net.minecraft.block.Block;
                                          import net.minecraft.block.material.Material;
                                          import net.minecraft.creativetab.CreativeTabs;
                                          import net.minecraft.enchantment.Enchantment;
                                          import net.minecraft.entity.Entity;
                                          import net.minecraft.entity.EnumCreatureType;
                                          import net.minecraft.init.Blocks;
                                          import net.minecraft.init.Items;
                                          import net.minecraft.item.Item;
                                          import net.minecraft.item.Item.ToolMaterial;
                                          import net.minecraft.item.ItemArmor.ArmorMaterial;
                                          import net.minecraft.item.ItemStack;
                                          import net.minecraft.world.biome.BiomeGenBase;
                                          import net.minecraftforge.common.MinecraftForge;
                                          import net.minecraftforge.common.util.EnumHelper;
                                          
                                          import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                                          import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                                          import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                                          import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                                          import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                                          import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                                          import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                                          import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                                          import com.google.monpetitflocon.modtest.common.entity.Aznching;
                                          import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                                          import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                                          import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                                          import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                                          import com.google.monpetitflocon.modtest.common.items.FufuAple;
                                          import com.google.monpetitflocon.modtest.common.items.HautEpee;
                                          import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                                          import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                                          import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                                          import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                                          import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                                          import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                                          import com.google.monpetitflocon.modtest.common.items.Letest;
                                          import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                                          import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                                          import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                                          
                                          import cpw.mods.fml.common.FMLCommonHandler;
                                          import cpw.mods.fml.common.Mod;
                                          import cpw.mods.fml.common.Mod.EventHandler;
                                          import cpw.mods.fml.common.Mod.Instance;
                                          import cpw.mods.fml.common.SidedProxy;
                                          import cpw.mods.fml.common.event.FMLInitializationEvent;
                                          import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                                          import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                                          import cpw.mods.fml.common.registry.EntityRegistry;
                                          import cpw.mods.fml.common.registry.GameRegistry;
                                          
                                          @Mod(modid = "ModTest.MODID", name = "Fantasy Mod", version = "1.0.0")
                                          public class ModTest
                                          {
                                          public static final String MODID = "modtest";
                                          @Instance("MODID")
                                          public static ModTest instance;
                                          
                                          @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                                          public static CommonProxy proxy;
                                          
                                          public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                                          public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                                          
                                          public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                                          public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                                          public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                                          public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                                          public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                                          
                                          WorldGeneration worldgeneration = new WorldGeneration();
                                          
                                          @EventHandler
                                          public void preInit(FMLPreInitializationEvent event)
                                          {
                                          letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                                          fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                                          helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                                          chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                                          leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                                          bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                                          swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + ":sword_tutoriel");
                                          pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                                          axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                                          shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + ":shovel_tutoriel");
                                          hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                                          MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                                          MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                                          HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                                          FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                                          record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                                          
                                          GameRegistry.registerItem(letest, "item_letest");
                                          GameRegistry.registerItem(fufuaple, "item_fufuaple");
                                          GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                                          GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                                          GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                                          GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                                          GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                                          GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                                          GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                                          GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                                          GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                                          GameRegistry.registerItem(MancheEpee, "manche_epee");
                                          GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                                          GameRegistry.registerItem(HautEpee, "haut_epee");
                                          GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                                          GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                                          
                                          blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                                          blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                                          blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                                          blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                                          blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                                          Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                                          FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                                          GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                                          GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                                          GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                                          RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                                          RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                                          RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                                          PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                                          PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                                          PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                                          OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                                          OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                                          OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                                          
                                          GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                                          GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                                          GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                                          GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                                          GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                                          GameRegistry.registerBlock(Wallblock, "Wall_block");
                                          GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                                          GameRegistry.registerBlock(GreenFence, "green_fence");
                                          GameRegistry.registerBlock(GreenStair, "green_stair");
                                          GameRegistry.registerBlock(GreenWall, "green_wall");
                                          GameRegistry.registerBlock(RedFence, "red_fence");
                                          GameRegistry.registerBlock(RedStair, "red_stair");
                                          GameRegistry.registerBlock(RedWall, "red_wall");
                                          GameRegistry.registerBlock(PinkFence, "pink_fence");
                                          GameRegistry.registerBlock(PinkStair, "pink_stair");
                                          GameRegistry.registerBlock(PinkWall, "pink_wall");
                                          GameRegistry.registerBlock(OrangeFence, "orange_fence");
                                          GameRegistry.registerBlock(OrangeStair, "orange_stair");
                                          GameRegistry.registerBlock(OrangeWall, "orange_wall");
                                          
                                          GameRegistry.registerWorldGenerator(worldgeneration, 0);
                                          }
                                          public static BiomeGenBase[] allBiomes =
                                          
                                          {
                                          BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                                          };
                                          
                                          @EventHandler
                                          public void init(FMLInitializationEvent event)
                                          {
                                          MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                                             FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                                          MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                                          
                                          addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                                          addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                                          addEntity(Aznching.class, "Aznching", 127, 255, 100);
                                          addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                                           
                                          EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                          
                                            EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                                          EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                          
                                          proxy.registerRender();
                                          
                                          ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                                          itemenchante.addEnchantment(Enchantment.knockback, 5);
                                          itemenchante.addEnchantment(Enchantment.looting, 2);
                                          itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                                          itemenchante.addEnchantment(Enchantment.sharpness, 5);
                                          itemenchante.addEnchantment(Enchantment.smite, 4);
                                          //Recipes
                                          GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                                          GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                                          GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                                          GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                                          GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                                          'Y', new ItemStack(ModTest.MilieuEpee),
                                          'Z', new ItemStack(ModTest.MancheEpee),});
                                          GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                                          'Y', new ItemStack(Items.stick),});
                                          GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                                          'Y', new ItemStack(Items.stick),});
                                          GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                                          'Y', new ItemStack(Items.stick),});
                                          GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                                          'Y', new ItemStack(Items.stick),});
                                          GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                                          'Y', new ItemStack(Items.cooked_porkchop),
                                          'Z', new ItemStack(Blocks.wool),
                                          'A', new ItemStack(Blocks.wool, 1, 15),});
                                          GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                                          'Y', new ItemStack(Items.golden_apple),});
                                          GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                                          });
                                          GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                          });
                                          GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                                          });
                                          GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                          });
                                          GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                                          'Y', new ItemStack(Items.stick),});
                                          GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                          });
                                          GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                                          });
                                          GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                          'Y', new ItemStack(Items.dye, 1, 1),});
                                          GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                          'Y', new ItemStack(Items.dye, 1, 9),});
                                          GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                          'Y', new ItemStack(Items.dye, 1, 14),});
                                          GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                          'Y', new ItemStack(Items.dye, 1, 10),});
                                          GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                          'Y', new ItemStack(Items.dye, 3, 10),});
                                          GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                          'Y', new ItemStack(Items.dye, 3, 1),});
                                          GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                          'Y', new ItemStack(Items.dye, 3, 9),});
                                          GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                          'Y', new ItemStack(Items.dye, 3, 14),});
                                          GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                          'Y', new ItemStack(Items.dye, 3, 10),});
                                          GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                          'Y', new ItemStack(Items.dye, 3, 1),});
                                          GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                          'Y', new ItemStack(Items.dye, 3, 9),});
                                          GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                          'Y', new ItemStack(Items.dye, 3, 14),});
                                          GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                          'Y', new ItemStack(Items.dye, 3, 10),});
                                          GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                          'Y', new ItemStack(Items.dye, 3, 1),});
                                          GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                          'Y', new ItemStack(Items.dye, 3, 9),});
                                          GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                          'Y', new ItemStack(Items.dye, 3, 14),});
                                          
                                          //Parts
                                          GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                                          'Y', new ItemStack(Items.stick),}); // Manche Epee
                                          GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                                          GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                                          'Y', new ItemStack(Items.diamond),}); // Haut Epee
                                          
                                          }
                                          @EventHandler
                                          public void postInit(FMLPostInitializationEvent event)
                                          {
                                          
                                          }
                                          
                                          public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour)
                                          {
                                          EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                                          EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                                          }
                                          }
                                          

                                          :::

                                          Déjà tu as des soucis au niveau de ton MODID je te corrige ça dès que je peux

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • SCAREXS Hors-ligne
                                            SCAREX
                                            dernière édition par

                                            @‘monpetitflocon’:

                                            oui je sais j’ai commrncer par le tuto ecrit justement suivi a la lettre et comme sa marchait pas et bah j’ai pris la vidéo

                                            :::

                                            package com.google.monpetitflocon.modtest.common;
                                            
                                            import java.awt.Color;
                                            
                                            import net.minecraft.block.Block;
                                            import net.minecraft.block.material.Material;
                                            import net.minecraft.creativetab.CreativeTabs;
                                            import net.minecraft.enchantment.Enchantment;
                                            import net.minecraft.entity.Entity;
                                            import net.minecraft.entity.EnumCreatureType;
                                            import net.minecraft.init.Blocks;
                                            import net.minecraft.init.Items;
                                            import net.minecraft.item.Item;
                                            import net.minecraft.item.Item.ToolMaterial;
                                            import net.minecraft.item.ItemArmor.ArmorMaterial;
                                            import net.minecraft.item.ItemStack;
                                            import net.minecraft.world.biome.BiomeGenBase;
                                            import net.minecraftforge.common.MinecraftForge;
                                            import net.minecraftforge.common.util.EnumHelper;
                                            
                                            import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                                            import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                                            import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                                            import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                                            import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                                            import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                                            import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                                            import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                                            import com.google.monpetitflocon.modtest.common.entity.Aznching;
                                            import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                                            import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                                            import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                                            import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                                            import com.google.monpetitflocon.modtest.common.items.FufuAple;
                                            import com.google.monpetitflocon.modtest.common.items.HautEpee;
                                            import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                                            import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                                            import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                                            import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                                            import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                                            import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                                            import com.google.monpetitflocon.modtest.common.items.Letest;
                                            import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                                            import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                                            import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                                            
                                            import cpw.mods.fml.common.FMLCommonHandler;
                                            import cpw.mods.fml.common.Mod;
                                            import cpw.mods.fml.common.Mod.EventHandler;
                                            import cpw.mods.fml.common.Mod.Instance;
                                            import cpw.mods.fml.common.SidedProxy;
                                            import cpw.mods.fml.common.event.FMLInitializationEvent;
                                            import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                                            import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                                            import cpw.mods.fml.common.registry.EntityRegistry;
                                            import cpw.mods.fml.common.registry.GameRegistry;
                                            
                                            @Mod(modid = "ModTest.MODID", name = "Fantasy Mod", version = "1.0.0")
                                            public class ModTest
                                            {
                                            public static final String MODID = "modtest";
                                            @Instance("MODID")
                                            public static ModTest instance;
                                            
                                            @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                                            public static CommonProxy proxy;
                                            
                                            public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                                            public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                                            
                                            public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                                            public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                                            public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                                            public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                                            public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                                            
                                            WorldGeneration worldgeneration = new WorldGeneration();
                                            
                                            @EventHandler
                                            public void preInit(FMLPreInitializationEvent event)
                                            {
                                            letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                                            fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                                            helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                                            chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                                            leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                                            bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                                            swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + ":sword_tutoriel");
                                            pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                                            axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                                            shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + ":shovel_tutoriel");
                                            hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                                            MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                                            MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                                            HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                                            FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                                            record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                                            
                                            GameRegistry.registerItem(letest, "item_letest");
                                            GameRegistry.registerItem(fufuaple, "item_fufuaple");
                                            GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                                            GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                                            GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                                            GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                                            GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                                            GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                                            GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                                            GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                                            GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                                            GameRegistry.registerItem(MancheEpee, "manche_epee");
                                            GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                                            GameRegistry.registerItem(HautEpee, "haut_epee");
                                            GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                                            GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                                            
                                            blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                                            blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                                            blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                                            blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                                            blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                                            Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                                            FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                                            GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                                            GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                                            GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                                            RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                                            RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                                            RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                                            PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                                            PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                                            PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                                            OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                                            OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                                            OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                                            
                                            GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                                            GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                                            GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                                            GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                                            GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                                            GameRegistry.registerBlock(Wallblock, "Wall_block");
                                            GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                                            GameRegistry.registerBlock(GreenFence, "green_fence");
                                            GameRegistry.registerBlock(GreenStair, "green_stair");
                                            GameRegistry.registerBlock(GreenWall, "green_wall");
                                            GameRegistry.registerBlock(RedFence, "red_fence");
                                            GameRegistry.registerBlock(RedStair, "red_stair");
                                            GameRegistry.registerBlock(RedWall, "red_wall");
                                            GameRegistry.registerBlock(PinkFence, "pink_fence");
                                            GameRegistry.registerBlock(PinkStair, "pink_stair");
                                            GameRegistry.registerBlock(PinkWall, "pink_wall");
                                            GameRegistry.registerBlock(OrangeFence, "orange_fence");
                                            GameRegistry.registerBlock(OrangeStair, "orange_stair");
                                            GameRegistry.registerBlock(OrangeWall, "orange_wall");
                                            
                                            GameRegistry.registerWorldGenerator(worldgeneration, 0);
                                            }
                                            public static BiomeGenBase[] allBiomes =
                                            
                                            {
                                            BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                                            };
                                            
                                            @EventHandler
                                            public void init(FMLInitializationEvent event)
                                            {
                                            MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                                               FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                                            MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                                            
                                            addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                                            addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                                            addEntity(Aznching.class, "Aznching", 127, 255, 100);
                                            addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                                             
                                            EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                            
                                              EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                                            EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                            
                                            proxy.registerRender();
                                            
                                            ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                                            itemenchante.addEnchantment(Enchantment.knockback, 5);
                                            itemenchante.addEnchantment(Enchantment.looting, 2);
                                            itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                                            itemenchante.addEnchantment(Enchantment.sharpness, 5);
                                            itemenchante.addEnchantment(Enchantment.smite, 4);
                                            //Recipes
                                            GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                                            GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                                            GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                                            GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                                            GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                                            'Y', new ItemStack(ModTest.MilieuEpee),
                                            'Z', new ItemStack(ModTest.MancheEpee),});
                                            GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                                            'Y', new ItemStack(Items.stick),});
                                            GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                                            'Y', new ItemStack(Items.stick),});
                                            GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                                            'Y', new ItemStack(Items.stick),});
                                            GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                                            'Y', new ItemStack(Items.stick),});
                                            GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                                            'Y', new ItemStack(Items.cooked_porkchop),
                                            'Z', new ItemStack(Blocks.wool),
                                            'A', new ItemStack(Blocks.wool, 1, 15),});
                                            GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                                            'Y', new ItemStack(Items.golden_apple),});
                                            GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                                            });
                                            GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                            });
                                            GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                                            });
                                            GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                            });
                                            GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                                            'Y', new ItemStack(Items.stick),});
                                            GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                            });
                                            GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                                            });
                                            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                            'Y', new ItemStack(Items.dye, 1, 1),});
                                            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                            'Y', new ItemStack(Items.dye, 1, 9),});
                                            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                            'Y', new ItemStack(Items.dye, 1, 14),});
                                            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                            'Y', new ItemStack(Items.dye, 1, 10),});
                                            GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                            'Y', new ItemStack(Items.dye, 3, 10),});
                                            GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                            'Y', new ItemStack(Items.dye, 3, 1),});
                                            GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                            'Y', new ItemStack(Items.dye, 3, 9),});
                                            GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                            'Y', new ItemStack(Items.dye, 3, 14),});
                                            GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                            'Y', new ItemStack(Items.dye, 3, 10),});
                                            GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                            'Y', new ItemStack(Items.dye, 3, 1),});
                                            GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                            'Y', new ItemStack(Items.dye, 3, 9),});
                                            GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                            'Y', new ItemStack(Items.dye, 3, 14),});
                                            GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                            'Y', new ItemStack(Items.dye, 3, 10),});
                                            GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                            'Y', new ItemStack(Items.dye, 3, 1),});
                                            GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                            'Y', new ItemStack(Items.dye, 3, 9),});
                                            GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                            'Y', new ItemStack(Items.dye, 3, 14),});
                                            
                                            //Parts
                                            GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                                            'Y', new ItemStack(Items.stick),}); // Manche Epee
                                            GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                                            GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                                            'Y', new ItemStack(Items.diamond),}); // Haut Epee
                                            
                                            }
                                            @EventHandler
                                            public void postInit(FMLPostInitializationEvent event)
                                            {
                                            
                                            }
                                            
                                            public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour)
                                            {
                                            EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                                            EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                                            }
                                            }
                                            

                                            :::

                                            
                                            addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                                            addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                                            addEntity(Aznching.class, "Aznching", 127, 255, 100);
                                            addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                                            
                                            EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                            
                                            EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);
                                            

                                            Si t’enregistres ton mob plusieurs fois, ça risque pas de marcher.

                                            Site web contenant mes scripts : http://SCAREXgaming.github.io

                                            Pas de demandes de support par MP ni par skype SVP.
                                            Je n'accepte sur skype que l…

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