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    Créer un item simple

    Planifier Épinglé Verrouillé Déplacé Les items
    1.8.x
    145 Messages 20 Publieurs 38.1k Vues 2 Watching
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    • GabsG Hors-ligne
      Gabs
      dernière édition par

      Tien:

      [01:20:13] [main/INFO] [GradleStart]: Extra: []
      
      [01:20:13] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --assetsDir, C:/Users/Admin/.gradle/caches/minecraft/assets, --assetIndex, 1.8, --accessToken, {REDACTED}, --version, 1.8, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
      [01:20:13] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
      [01:20:13] [main/INFO] [FML]: Forge Mod Loader version 8.0.37.1334 for Minecraft 1.8 loading
      [01:20:13] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_45, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jdk1.8.0_45\jre
      [01:20:13] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
      [01:20:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
      [01:20:13] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin
      [01:20:13] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
      [01:20:13] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
      [01:20:13] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
      [01:20:13] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
      [01:20:14] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
      [01:20:14] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
      [01:20:14] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
      [01:20:14] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
      [01:20:14] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
      [01:20:14] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
      [01:20:14] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
      [01:20:15] [Client thread/INFO]: Setting user: Player441
      [01:20:16] [Client thread/INFO]: LWJGL Version: 2.9.1
      [01:20:16] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
      [01:20:16] [Client thread/INFO] [FML]: MinecraftForge v11.14.1.1334 Initialized
      [01:20:16] [Client thread/INFO] [FML]: Replaced 204 ore recipies
      [01:20:16] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
      [01:20:16] [Client thread/INFO] [FML]: Searching C:\Users\Admin\Desktop\WasteLandMod V1.0\eclipse\mods for mods
      [01:20:17] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
      [01:20:17] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, wl] at CLIENT
      [01:20:17] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, wl] at SERVER
      [01:20:17] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:WasteLand
      [01:20:17] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
      [01:20:17] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
      [01:20:17] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
      [01:20:17] [Client thread/INFO] [FML]: Applying holder lookups
      [01:20:17] [Client thread/INFO] [FML]: Holder lookups applied
      [01:20:17] [Sound Library Loader/INFO]: Starting up SoundSystem…
      [01:20:18] [Thread-7/INFO]: Initializing LWJGL OpenAL
      [01:20:18] [Thread-7/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [01:20:18] [Thread-7/INFO]: OpenAL initialized.
      [01:20:18] [Sound Library Loader/INFO]: Sound engine started
      [01:20:19] [Client thread/WARN]: Texture wl:textures/items/itemwater.png with size 350x350 limits mip level from 4 to 1
      [01:20:19] [Client thread/INFO]: Created: 1024x512 textures-atlas
      [01:20:19] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
      [01:20:19] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:WasteLand
      [01:20:19] [Client thread/INFO]: SoundSystem shutting down…
      [01:20:20] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
      [01:20:20] [Sound Library Loader/INFO]: Starting up SoundSystem…
      [01:20:20] [Thread-9/INFO]: Initializing LWJGL OpenAL
      [01:20:20] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [01:20:20] [Thread-9/INFO]: OpenAL initialized.
      [01:20:20] [Sound Library Loader/INFO]: Sound engine started
      [01:20:21] [Client thread/INFO]: Created: 1024x512 textures-atlas
      
      1 réponse Dernière réponse Répondre Citer 0
      • BrokenSwingB Hors-ligne
        BrokenSwing Moddeurs confirmés Rédacteurs
        dernière édition par

        Ta texture itemwater.png fait du 350x350 ? Les tailles des textures doivent être une puissance de 2 (2, 4, 8, 16, 32, 64, 128, 256, 512, 1024 …)

        1 réponse Dernière réponse Répondre Citer 0
        • GabsG Hors-ligne
          Gabs
          dernière édition par

          Ah okkk, J’ai mis une texture de 128*128 pour itemwater marche toujours pas

          
          [01:44:34] [main/INFO] [GradleStart]: Extra: []
          [01:44:34] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --assetsDir, C:/Users/Admin/.gradle/caches/minecraft/assets, --assetIndex, 1.8, --accessToken, {REDACTED}, --version, 1.8, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
          [01:44:34] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
          [01:44:34] [main/INFO] [FML]: Forge Mod Loader version 8.0.37.1334 for Minecraft 1.8 loading
          [01:44:34] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_45, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jdk1.8.0_45\jre
          [01:44:34] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
          [01:44:34] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
          [01:44:34] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin
          [01:44:34] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
          [01:44:34] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
          [01:44:34] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
          [01:44:34] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
          [01:44:35] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
          [01:44:35] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
          [01:44:35] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
          [01:44:35] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
          [01:44:35] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
          [01:44:35] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
          [01:44:35] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
          [01:44:36] [Client thread/INFO]: Setting user: Player555
          [01:44:37] [Client thread/INFO]: LWJGL Version: 2.9.1
          [01:44:37] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
          [01:44:37] [Client thread/INFO] [FML]: MinecraftForge v11.14.1.1334 Initialized
          [01:44:37] [Client thread/INFO] [FML]: Replaced 204 ore recipies
          [01:44:37] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
          [01:44:37] [Client thread/INFO] [FML]: Searching C:\Users\Admin\Desktop\WasteLandMod V1.0\eclipse\mods for mods
          [01:44:38] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
          [01:44:38] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, wl] at CLIENT
          [01:44:38] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, wl] at SERVER
          [01:44:38] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:WasteLand
          [01:44:38] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
          [01:44:38] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
          [01:44:38] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
          [01:44:38] [Client thread/INFO] [FML]: Applying holder lookups
          [01:44:38] [Client thread/INFO] [FML]: Holder lookups applied
          [01:44:38] [Sound Library Loader/INFO]: Starting up SoundSystem…
          [01:44:39] [Thread-7/INFO]: Initializing LWJGL OpenAL
          [01:44:39] [Thread-7/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
          [01:44:39] [Thread-7/INFO]: OpenAL initialized.
          [01:44:39] [Sound Library Loader/INFO]: Sound engine started
          [01:44:40] [Client thread/INFO]: Created: 512x512 textures-atlas
          [01:44:40] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
          [01:44:40] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:WasteLand
          [01:44:40] [Client thread/INFO]: SoundSystem shutting down…
          [01:44:40] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
          [01:44:40] [Sound Library Loader/INFO]: Starting up SoundSystem…
          [01:44:40] [Thread-9/INFO]: Initializing LWJGL OpenAL
          [01:44:40] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
          [01:44:40] [Thread-9/INFO]: OpenAL initialized.
          [01:44:40] [Sound Library Loader/INFO]: Sound engine started
          [01:44:41] [Client thread/INFO]: Created: 512x512 textures-atlas
          
          
          1 réponse Dernière réponse Répondre Citer 0
          • AymericRedA Hors-ligne
            AymericRed
            dernière édition par

            ça marche toujours pas ? Selon le log tu n’as pas testé en lançant un monde et le log n’indique aucune erreur.

            Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

            AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

            Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
            Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

            1 réponse Dernière réponse Répondre Citer 0
            • GabsG Hors-ligne
              Gabs
              dernière édition par

              Oui j’ai bien regarder car en fait j’ai relancer mon jeu et pris les logs que au menu principal bouge pas je t’envoie les logs quand je me co au monde.

              Log:

              
              [12:31:02] [main/INFO] [GradleStart]: Extra: []
              [12:31:02] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --assetsDir, C:/Users/Admin/.gradle/caches/minecraft/assets, --assetIndex, 1.8, --accessToken, {REDACTED}, --version, 1.8, --tweakClass, net.minecraftforge.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
              [12:31:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
              [12:31:02] [main/INFO] [FML]: Forge Mod Loader version 8.0.37.1334 for Minecraft 1.8 loading
              [12:31:02] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_45, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jdk1.8.0_45\jre
              [12:31:02] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
              [12:31:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
              [12:31:02] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.fml.relauncher.FMLCorePlugin
              [12:31:02] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
              [12:31:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
              [12:31:02] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
              [12:31:02] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
              [12:31:03] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
              [12:31:03] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
              [12:31:03] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
              [12:31:03] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
              [12:31:03] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
              [12:31:03] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
              [12:31:03] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
              [12:31:03] [Client thread/INFO]: Setting user: Player482
              [12:31:04] [Client thread/INFO]: LWJGL Version: 2.9.1
              [12:31:05] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
              [12:31:05] [Client thread/INFO] [FML]: MinecraftForge v11.14.1.1334 Initialized
              [12:31:05] [Client thread/INFO] [FML]: Replaced 204 ore recipies
              [12:31:05] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
              [12:31:05] [Client thread/INFO] [FML]: Searching C:\Users\Admin\Desktop\WasteLandMod V1.0\eclipse\mods for mods
              [12:31:05] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
              [12:31:05] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, wl] at CLIENT
              [12:31:05] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, wl] at SERVER
              [12:31:06] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:WasteLand
              [12:31:06] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
              [12:31:06] [Client thread/INFO] [FML]: Found 384 ObjectHolder annotations
              [12:31:06] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
              [12:31:06] [Client thread/INFO] [FML]: Applying holder lookups
              [12:31:06] [Client thread/INFO] [FML]: Holder lookups applied
              [12:31:06] [Sound Library Loader/INFO]: Starting up SoundSystem…
              [12:31:06] [Thread-7/INFO]: Initializing LWJGL OpenAL
              [12:31:06] [Thread-7/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
              [12:31:06] [Thread-7/INFO]: OpenAL initialized.
              [12:31:06] [Sound Library Loader/INFO]: Sound engine started
              [12:31:07] [Client thread/INFO]: Created: 512x512 textures-atlas
              [12:31:07] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
              [12:31:07] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:WasteLand
              [12:31:07] [Client thread/INFO]: SoundSystem shutting down…
              [12:31:08] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
              [12:31:08] [Sound Library Loader/INFO]: Starting up SoundSystem…
              [12:31:08] [Thread-9/INFO]: Initializing LWJGL OpenAL
              [12:31:08] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
              [12:31:08] [Thread-9/INFO]: OpenAL initialized.
              [12:31:08] [Sound Library Loader/INFO]: Sound engine started
              [12:31:09] [Client thread/INFO]: Created: 512x512 textures-atlas
              [12:31:11] [Server thread/INFO]: Starting integrated minecraft server version 1.8
              [12:31:11] [Server thread/INFO]: Generating keypair
              [12:31:11] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
              [12:31:11] [Server thread/INFO] [FML]: Applying holder lookups
              [12:31:11] [Server thread/INFO] [FML]: Holder lookups applied
              [12:31:12] [Server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@63751a)
              [12:31:12] [Server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@63751a)
              [12:31:12] [Server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@63751a)
              [12:31:12] [Server thread/INFO]: Preparing start region for level 0
              [12:31:13] [Server thread/INFO]: Changing view distance to 8, from 10
              [12:31:13] [Netty Local Client IO #0/INFO] [FML]: Server protocol version 1
              [12:31:13] [Netty Server IO #1/INFO] [FML]: Client protocol version 1
              [12:31:13] [Netty Server IO #1/INFO] [FML]: Client attempting to join with 4 mods : FML@8.0.37.1334,wl@1.0,Forge@11.14.1.1334,mcp@9.05
              [12:31:13] [Netty Local Client IO #0/INFO] [FML]: [Netty Local Client IO #0] Client side modded connection established
              [12:31:13] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
              [12:31:13] [Server thread/INFO]: Player482[local:E:9840680d] logged in with entity id 317 at (251.28415405935402, 83.15197203551676, -215.93098705934898)
              [12:31:13] [Server thread/INFO]: Player482 joined the game
              
              
              1 réponse Dernière réponse Répondre Citer 0
              • AymericRedA Hors-ligne
                AymericRed
                dernière édition par

                Et tu n’as pas la texture sur ton item ? Bizarre, je vois aucune erreur dans la console, vérifies que la fonction où tu enregistres ta texture est bien appelée.

                Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                1 réponse Dernière réponse Répondre Citer 0
                • GabsG Hors-ligne
                  Gabs
                  dernière édition par

                  Tu parle de cette fonction? :
                  @Override
                  public void registerRender() {
                  RenderItem registerMesher = Minecraft.getMinecraft().getRenderItem();
                  registerMesher.getItemModelMesher().register(WasteLandMod.INSTANCE.wastelandmoditems.itemwater, 0, new ModelResourceLocation(WasteLandMod.MODID + “:itemwater”, “inventory”));
                  registerMesher.getItemModelMesher().register(WasteLandMod.INSTANCE.wastelandmoditems.trousseaoutils, 0, new ModelResourceLocation(WasteLandMod.MODID + “:trousseaoutils”, “inventory”));
                  }

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                  • AymericRedA Hors-ligne
                    AymericRed
                    dernière édition par

                    Oui c’est ça.

                    Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                    AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                    Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                    Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

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                    • MinantcraftM Hors-ligne
                      Minantcraft
                      dernière édition par

                      Il y a un problème dans le tuto: "(assets/modid/textures/item%(red)/nomdelatexture.png)"

                      Minantcraft ;)

                      >! Binary Dimension
                      [url=https://minecraft.cu…

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                      • GabsG Hors-ligne
                        Gabs
                        dernière édition par

                        Oui je sais j’ai ajouter le s c’est pareil…
                        Sinon aymeric oui ma fonction est appelée:
                        [14:00:28] [Client thread/INFO] [STDOUT]: [net.armacraft.Items.WasteLandModItems:registerItemsModels:26]: AAAAAAAAAAAAAAAAAAAAAAAAAAAAA

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                        • AymericRedA Hors-ligne
                          AymericRed
                          dernière édition par

                          @‘minantcraft2’:

                          Il y a un problème dans le tuto: “(assets/modid/textures/item%(red)~~/nomdelatexture.png)”

                          Non, ça dépend de ce que l’on met ici : “layer0”: "tutorial:item%(#ff3333)/tutorial_item"
                          Et de toute façon, le “s” est bien marqué dans le chemin dans le tuto.
                          ~~

                          Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                          AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                          Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                          Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

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                          • robin4002R Hors-ligne
                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                            dernière édition par

                            @‘floriangabet’:

                            Tu parle de cette fonction? :
                            @Override
                            public void registerRender() {
                            RenderItem registerMesher = Minecraft.getMinecraft().getRenderItem();
                            registerMesher.getItemModelMesher().register(WasteLandMod.INSTANCE.wastelandmoditems.itemwater, 0, new ModelResourceLocation(WasteLandMod.MODID + “:itemwater”, “inventory”));
                            registerMesher.getItemModelMesher().register(WasteLandMod.INSTANCE.wastelandmoditems.trousseaoutils, 0, new ModelResourceLocation(WasteLandMod.MODID + “:trousseaoutils”, “inventory”));
                            }

                            Utilises plutôt cette fonction :
                            ModelLoader.setCustomModelResourceLocation(NOM, 0, new ModelResourceLocation(ClassePrincipale.MODID + “:nom_dans_le_registre”, “inventory”));

                            @‘minantcraft2’:

                            Il y a un problème dans le tuto: “(assets/modid/textures/item%(red)~~/nomdelatexture.png)”

                            C’est corrigé.~~

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                            • GabsG Hors-ligne
                              Gabs
                              dernière édition par

                              C’est pareil robin…

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                              • MinantcraftM Hors-ligne
                                Minantcraft
                                dernière édition par

                                @‘AymericRed’:

                                @‘minantcraft2’:

                                Il y a un problème dans le tuto: “(assets/modid/textures/item%(red)~~/nomdelatexture.png)”

                                Non, ça dépend de ce que l’on met ici : “layer0”: “tutorial:item%(#ff3333)~~/tutorial_item”
                                Et de toute façon, le “s” est bien marqué dans le chemin dans le tuto.

                                oui mais dans le tuto c’est “layer0”: item%(red) ~~et juste en dessous c’est ecris en rouge: (assets/modid/textures/item/nomdelatexture.png)" sans le s
                                PS: tu peut utiliser color=red pas obligé de le faire en html et en plus en html le rouge fonctionne aussi comme ça: #ff0000 (je fait de l’html)___@‘robin4002’:

                                @‘minantcraft2’:

                                Il y a un problème dans le tuto: “(assets/modid/textures/item%(red)~~/nomdelatexture.png)”

                                C’est corrigé.

                                OK ps aymeric c’est pour ça que tu as cru qu’il y était~~~~~~~~

                                Minantcraft ;)

                                >! Binary Dimension
                                [url=https://minecraft.cu…

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                                • AymericRedA Hors-ligne
                                  AymericRed
                                  dernière édition par

                                  Ah ok ^^
                                  Et j’ai pas utilisé le html, j’ai utilisé le bouton du forum (mais après il reforme tout en html pour qu’on le voit tel quel).

                                  Si je vous ai aidé, n'oubliez pas d’être heureux, j'aiderai encore +

                                  AymericRed, moddeur expérimenté qui aide sur ce forum et qui peut accepter de faire un mod Forge rémunéré de temps en temps.

                                  Mes tutos : Table de craft, plugin NEI, plugin JEI, modifier l'overlay
                                  Je suis un membre apprécié et joueur, j'ai déjà obtenu 6 points de réputation.

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • robin4002R Hors-ligne
                                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                    dernière édition par

                                    @‘floriangabet’:

                                    C’est pareil robin…

                                    Oui et non, normalement les mods ne devrait pas utiliser directement l’ItemModelMesher. Cette fonction de forge n’existe pas pour rien.

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                                    • GabsG Hors-ligne
                                      Gabs
                                      dernière édition par

                                      Je fais quoi du coup? ça marche toujours pas.

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                                      • robin4002R Hors-ligne
                                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                        dernière édition par

                                        Renvoies ton code.

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                                        • GabsG Hors-ligne
                                          Gabs
                                          dernière édition par

                                          Alors,

                                          Classe principale:

                                          @EventHandler
                                          public void preInit(FMLPreInitializationEvent event){
                                          proxy.preInit(event.getSuggestedConfigurationFile());
                                          
                                          }
                                          
                                          @EventHandler
                                          public void init(FMLInitializationEvent event) {
                                          proxy.init();
                                          
                                          }
                                          
                                          

                                          WasteLandModItems:

                                          
                                          public class WasteLandModItems {
                                          
                                              public static final Item TUTORIAL = new ItemWater().setUnlocalizedName("tutorial").setCreativeTab(CreativeTabs.tabMisc);
                                          
                                              public static void registerItems()
                                              {
                                                  GameRegistry.registerItem(TUTORIAL, "tutorial_item");
                                              }
                                          
                                              @SideOnly(Side.CLIENT)
                                              public static void registerItemsModels()
                                              {
                                              System.out.println("AAAAAAAAAAAAAAAAAAAAAAAAAAAAA");
                                                  ModelLoader.setCustomModelResourceLocation(TUTORIAL, 0, new ModelResourceLocation(WasteLandMod.MODID + ":tutorial_item", "inventory"));
                                              }
                                          
                                          }
                                          
                                          

                                          ClientProxy:

                                          
                                              @Override
                                              public void preInit(File configFile)
                                              {
                                                  super.preInit(configFile);
                                                  WasteLandModItems.registerItemsModels();
                                              }
                                          
                                              @Override
                                              public void init()
                                              {
                                                  super.init();
                                              }
                                          
                                          

                                          CommonProxy:

                                          
                                              public void postInit(FMLPostInitializationEvent e) {
                                          
                                              }
                                          
                                              public void preInit(File configFile)
                                              {
                                                  WasteLandModItems.registerItems();
                                              }
                                          
                                              public void init()
                                              {
                                          
                                              }
                                          
                                          

                                          ItemWater.json qui se situe dans:  assets/wl/models/item

                                          
                                          {
                                              "parent": "builtin/generated",
                                              "textures": {
                                                  "layer0": "wl:items/itemwater"
                                              },
                                              "display": {
                                                  "thirdperson": {
                                                      "rotation": [ 0, 90, -35 ],
                                                      "translation": [ 0, 1.25, -3.5 ],
                                                      "scale": [ 0.85, 0.85, 0.85 ]
                                                  },
                                                  "firstperson": {
                                                      "rotation": [ 0, -135, 25 ],
                                                      "translation": [ 0, 4, 2 ],
                                                      "scale": [ 1.7, 1.7, 1.7 ]
                                                  }
                                              }
                                          }
                                          
                                          

                                          Texture en 128*128 qui se situe dans: assets/wl/textures/items

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                                          • robin4002R Hors-ligne
                                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                            dernière édition par

                                            Je ne vois aucune erreur. Les fichiers sont bien visible depuis eclipse ?

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