SOLVED Problème Connection automatique UUID


  • Bonjour, j'ai un problème, j'ai mis un bouton automatique pour mon serveur, il est en 1.7.10 et mon mod aussi, et lorsque je me connecte, mon jeu plante.
    Ma classe CustomGuiMainMenu :

    package net.metalfight.metalmod.proxy;
    
    import java.io.BufferedReader;
    import java.io.IOException;
    import java.io.InputStreamReader;
    import java.net.URI;
    import java.util.ArrayList;
    import java.util.Calendar;
    import java.util.Date;
    import java.util.List;
    import java.util.Random;
    
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.gui.GuiButton;
    import net.minecraft.client.gui.GuiButtonLanguage;
    import net.minecraft.client.gui.GuiConfirmOpenLink;
    import net.minecraft.client.gui.GuiLanguage;
    import net.minecraft.client.gui.GuiOptions;
    import net.minecraft.client.gui.GuiScreen;
    import net.minecraft.client.gui.GuiSelectWorld;
    import net.minecraft.client.gui.GuiYesNo;
    import net.minecraft.client.gui.GuiYesNoCallback;
    import net.minecraft.client.multiplayer.ServerData;
    import net.minecraft.client.renderer.OpenGlHelper;
    import net.minecraft.client.renderer.Tessellator;
    import net.minecraft.client.renderer.texture.DynamicTexture;
    import net.minecraft.client.resources.I18n;
    import net.minecraft.realms.RealmsBridge;
    import net.minecraft.util.EnumChatFormatting;
    import net.minecraft.util.MathHelper;
    import net.minecraft.util.ResourceLocation;
    import net.minecraft.world.demo.DemoWorldServer;
    import net.minecraft.world.storage.ISaveFormat;
    import net.minecraft.world.storage.WorldInfo;
    
    import org.apache.commons.io.Charsets;
    import org.apache.logging.log4j.LogManager;
    import org.apache.logging.log4j.Logger;
    import org.lwjgl.opengl.GL11;
    import org.lwjgl.opengl.GLContext;
    import org.lwjgl.util.glu.Project;
    
    import com.google.common.base.Strings;
    import com.google.common.collect.Lists;
    
    import cpw.mods.fml.client.FMLClientHandler;
    import cpw.mods.fml.client.GuiModList;
    import cpw.mods.fml.common.FMLCommonHandler;
    import cpw.mods.fml.relauncher.Side;
    import cpw.mods.fml.relauncher.SideOnly;
    
    @SideOnly(Side.CLIENT)
    public class CustomGuiMainMenu extends GuiScreen implements GuiYesNoCallback
    {
        private static final Logger logger = LogManager.getLogger();
        /** The RNG used by the Main Menu Screen. */
        private static final Random rand = new Random();
        /** Counts the number of screen updates. */
        private float updateCounter;
        /** The splash message. */
        private String splashText;
        private GuiButton buttonResetDemo;
        /** Timer used to rotate the panorama, increases every tick. */
        private int panoramaTimer;
        /**
         * Texture allocated for the current viewport of the main menu's panorama background.
         */
        private DynamicTexture viewportTexture;
        private final Object field_104025_t = new Object();
        private String field_92025_p;
        private String field_146972_A;
        private String field_104024_v;
        private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt");
        private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png");
        /** An array of all the paths to the panorama pictures. */
        private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation("textures/gui/title/background/panorama_0.png"), new ResourceLocation("textures/gui/title/background/panorama_1.png"), new ResourceLocation("textures/gui/title/background/panorama_2.png"), new ResourceLocation("textures/gui/title/background/panorama_3.png"), new ResourceLocation("textures/gui/title/background/panorama_4.png"), new ResourceLocation("textures/gui/title/background/panorama_5.png")};
        public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information.";
        private int field_92024_r;
        private int field_92023_s;
        private int field_92022_t;
        private int field_92021_u;
        private int field_92020_v;
        private int field_92019_w;
        private ResourceLocation field_110351_G;
        private static final String __OBFID = "CL_00001154";
    
        public CustomGuiMainMenu()
        {
            this.field_146972_A = field_96138_a;
            this.splashText = "missingno";
            BufferedReader bufferedreader = null;
    
            try
            {
                ArrayList arraylist = new ArrayList();
                bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8));
                String s;
    
                while((s = bufferedreader.readLine()) != null)
                {
                    s = s.trim();
    
                    if(!s.isEmpty())
                    {
                        arraylist.add(s);
                    }
                }
    
                if(!arraylist.isEmpty())
                {
                    do
                    {
                        this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size()));
                    }
                    while(this.splashText.hashCode() == 125780783);
                }
            }
            catch(IOException ioexception1)
            {
                ;
            }
            finally
            {
                if(bufferedreader != null)
                {
                    try
                    {
                        bufferedreader.close();
                    }
                    catch(IOException ioexception)
                    {
                        ;
                    }
                }
            }
    
            this.updateCounter = rand.nextFloat();
            this.field_92025_p = "";
    
            if(!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b())
            {
                this.field_92025_p = I18n.format("title.oldgl1", new Object[0]);
                this.field_146972_A = I18n.format("title.oldgl2", new Object[0]);
                this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game";
            }
        }
    
        /**
         * Called from the main game loop to update the screen.
         */
        public void updateScreen()
        {
            ++this.panoramaTimer;
        }
    
        /**
         * Returns true if this GUI should pause the game when it is displayed in single-player
         */
        public boolean doesGuiPauseGame()
        {
            return false;
        }
    
        /**
         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
         */
        protected void keyTyped(char p_73869_1_, int p_73869_2_)
        {}
    
        /**
         * Adds the buttons (and other controls) to the screen in question.
         */
        public void initGui()
        {
            this.viewportTexture = new DynamicTexture(256, 256);
            this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture);
            Calendar calendar = Calendar.getInstance();
            calendar.setTime(new Date());
    
            if(calendar.get(2) + 1 == 11 && calendar.get(5) == 9)
            {
                this.splashText = "Happy birthday, ez!";
            }
            else if(calendar.get(2) + 1 == 6 && calendar.get(5) == 1)
            {
                this.splashText = "Happy birthday, Notch!";
            }
            else if(calendar.get(2) + 1 == 12 && calendar.get(5) == 24)
            {
                this.splashText = "Merry X-mas!";
            }
            else if(calendar.get(2) + 1 == 1 && calendar.get(5) == 1)
            {
                this.splashText = "Happy new year!";
            }
            else if(calendar.get(2) + 1 == 10 && calendar.get(5) == 31)
            {
                this.splashText = "OOoooOOOoooo! Spooky!";
            }
    
            boolean flag = true;
            int i = this.height / 4 + 48;
    
            if(this.mc.isDemo())
            {
                this.addDemoButtons(i, 24);
            }
            else
            {
                this.addSingleplayerMultiplayerButtons(i, 24);
            }
    
            this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0])));
            this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0])));
            this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12));
            Object object = this.field_104025_t;
    
            synchronized(this.field_104025_t)
            {
                this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p);
                this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A);
                int j = Math.max(this.field_92023_s, this.field_92024_r);
                this.field_92022_t = (this.width - j) / 2;
                this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24;
                this.field_92020_v = this.field_92022_t + j;
                this.field_92019_w = this.field_92021_u + 24;
            }
        }
    
        /**
         * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
         */
        private void addSingleplayerMultiplayerButtons(int p_73969_1_, int p_73969_2_)
        {
            this.buttonList.add(new GuiButton(1, this.width / 2 - 100, p_73969_1_, I18n.format("menu.singleplayer", new Object[0])));
            this.buttonList.add(new GuiButton(2, this.width / 2 - 100, p_73969_1_ + p_73969_2_ * 1, I18n.format("\u00A76Test")));
        }
    
        /**
         * Adds Demo buttons on Main Menu for players who are playing Demo.
         */
        private void addDemoButtons(int p_73972_1_, int p_73972_2_)
        {
            this.buttonList.add(new GuiButton(11, this.width / 2 - 100, p_73972_1_, I18n.format("menu.playdemo", new Object[0])));
            this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, p_73972_1_ + p_73972_2_ * 1, I18n.format("menu.resetdemo", new Object[0])));
            ISaveFormat isaveformat = this.mc.getSaveLoader();
            WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
    
            if(worldinfo == null)
            {
                this.buttonResetDemo.enabled = false;
            }
        }
    
        protected void actionPerformed(GuiButton p_146284_1_)
        {
            if(p_146284_1_.id == 2)
            {
                FMLClientHandler.instance().setupServerList();
                FMLClientHandler.instance().connectToServer(this, new ServerData("Test", "test:25565"));
            }
            if(p_146284_1_.id == 0)
            {
                this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
            }
    
            if(p_146284_1_.id == 5)
            {
                this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager()));
            }
    
            if(p_146284_1_.id == 1)
            {
                this.mc.displayGuiScreen(new GuiSelectWorld(this));
            }
    
            if(p_146284_1_.id == 14)
            {
                this.func_140005_i();
            }
    
            if(p_146284_1_.id == 4)
            {
                this.mc.shutdown();
            }
    
            if(p_146284_1_.id == 6)
            {
                this.mc.displayGuiScreen(new GuiModList(this));
            }
    
            if(p_146284_1_.id == 11)
            {
                this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings);
            }
    
            if(p_146284_1_.id == 12)
            {
                ISaveFormat isaveformat = this.mc.getSaveLoader();
                WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
    
                if(worldinfo != null)
                {
                    GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12);
                    this.mc.displayGuiScreen(guiyesno);
                }
            }
        }
    
        private void func_140005_i()
        {
            RealmsBridge realmsbridge = new RealmsBridge();
            realmsbridge.switchToRealms(this);
        }
    
        public void confirmClicked(boolean p_73878_1_, int p_73878_2_)
        {
            if(p_73878_1_ && p_73878_2_ == 12)
            {
                ISaveFormat isaveformat = this.mc.getSaveLoader();
                isaveformat.flushCache();
                isaveformat.deleteWorldDirectory("Demo_World");
                this.mc.displayGuiScreen(this);
            }
            else if(p_73878_2_ == 13)
            {
                if(p_73878_1_)
                {
                    try
                    {
                        Class oclass = Class.forName("java.awt.Desktop");
                        Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
                        oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)});
                    }
                    catch(Throwable throwable)
                    {
                        logger.error("Couldn\'t open link", throwable);
                    }
                }
    
                this.mc.displayGuiScreen(this);
            }
        }
    
        /**
         * Draws the main menu panorama
         */
        private void drawPanorama(int p_73970_1_, int p_73970_2_, float p_73970_3_)
        {
            Tessellator tessellator = Tessellator.instance;
            GL11.glMatrixMode(GL11.GL_PROJECTION);
            GL11.glPushMatrix();
            GL11.glLoadIdentity();
            Project.gluPerspective(120.0F, 1.0F, 0.05F, 10.0F);
            GL11.glMatrixMode(GL11.GL_MODELVIEW);
            GL11.glPushMatrix();
            GL11.glLoadIdentity();
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            GL11.glRotatef(180.0F, 1.0F, 0.0F, 0.0F);
            GL11.glRotatef(90.0F, 0.0F, 0.0F, 1.0F);
            GL11.glEnable(GL11.GL_BLEND);
            GL11.glDisable(GL11.GL_ALPHA_TEST);
            GL11.glDisable(GL11.GL_CULL_FACE);
            GL11.glDepthMask(false);
            OpenGlHelper.glBlendFunc(770, 771, 1, 0);
            byte b0 = 8;
    
            for(int k = 0; k < b0 * b0; ++k)
            {
                GL11.glPushMatrix();
                float f1 = ((float)(k % b0) / (float)b0 - 0.5F) / 64.0F;
                float f2 = ((float)(k / b0) / (float)b0 - 0.5F) / 64.0F;
                float f3 = 0.0F;
                GL11.glTranslatef(f1, f2, f3);
                GL11.glRotatef(MathHelper.sin(((float)this.panoramaTimer + p_73970_3_) / 400.0F) * 25.0F + 20.0F, 1.0F, 0.0F, 0.0F);
                GL11.glRotatef(-((float)this.panoramaTimer + p_73970_3_) * 0.1F, 0.0F, 1.0F, 0.0F);
    
                for(int l = 0; l < 6; ++l)
                {
                    GL11.glPushMatrix();
    
                    if(l == 1)
                    {
                        GL11.glRotatef(90.0F, 0.0F, 1.0F, 0.0F);
                    }
    
                    if(l == 2)
                    {
                        GL11.glRotatef(180.0F, 0.0F, 1.0F, 0.0F);
                    }
    
                    if(l == 3)
                    {
                        GL11.glRotatef(-90.0F, 0.0F, 1.0F, 0.0F);
                    }
    
                    if(l == 4)
                    {
                        GL11.glRotatef(90.0F, 1.0F, 0.0F, 0.0F);
                    }
    
                    if(l == 5)
                    {
                        GL11.glRotatef(-90.0F, 1.0F, 0.0F, 0.0F);
                    }
    
                    this.mc.getTextureManager().bindTexture(titlePanoramaPaths[l]);
                    tessellator.startDrawingQuads();
                    tessellator.setColorRGBA_I(16777215, 255 / (k + 1));
                    float f4 = 0.0F;
                    tessellator.addVertexWithUV(-1.0D, -1.0D, 1.0D, (double)(0.0F + f4), (double)(0.0F + f4));
                    tessellator.addVertexWithUV(1.0D, -1.0D, 1.0D, (double)(1.0F - f4), (double)(0.0F + f4));
                    tessellator.addVertexWithUV(1.0D, 1.0D, 1.0D, (double)(1.0F - f4), (double)(1.0F - f4));
                    tessellator.addVertexWithUV(-1.0D, 1.0D, 1.0D, (double)(0.0F + f4), (double)(1.0F - f4));
                    tessellator.draw();
                    GL11.glPopMatrix();
                }
    
                GL11.glPopMatrix();
                GL11.glColorMask(true, true, true, false);
            }
    
            tessellator.setTranslation(0.0D, 0.0D, 0.0D);
            GL11.glColorMask(true, true, true, true);
            GL11.glMatrixMode(GL11.GL_PROJECTION);
            GL11.glPopMatrix();
            GL11.glMatrixMode(GL11.GL_MODELVIEW);
            GL11.glPopMatrix();
            GL11.glDepthMask(true);
            GL11.glEnable(GL11.GL_CULL_FACE);
            GL11.glEnable(GL11.GL_DEPTH_TEST);
        }
    
        /**
         * Rotate and blurs the skybox view in the main menu
         */
        private void rotateAndBlurSkybox(float p_73968_1_)
        {
            this.mc.getTextureManager().bindTexture(this.field_110351_G);
            GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
            GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
            GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256);
            GL11.glEnable(GL11.GL_BLEND);
            OpenGlHelper.glBlendFunc(770, 771, 1, 0);
            GL11.glColorMask(true, true, true, false);
            Tessellator tessellator = Tessellator.instance;
            tessellator.startDrawingQuads();
            GL11.glDisable(GL11.GL_ALPHA_TEST);
            byte b0 = 3;
    
            for(int i = 0; i < b0; ++i)
            {
                tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1));
                int j = this.width;
                int k = this.height;
                float f1 = (float)(i - b0 / 2) / 256.0F;
                tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D);
                tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D);
                tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D);
                tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D);
            }
    
            tessellator.draw();
            GL11.glEnable(GL11.GL_ALPHA_TEST);
            GL11.glColorMask(true, true, true, true);
        }
    
        /**
         * Renders the skybox in the main menu
         */
        private void renderSkybox(int p_73971_1_, int p_73971_2_, float p_73971_3_)
        {
            this.mc.getFramebuffer().unbindFramebuffer();
            GL11.glViewport(0, 0, 256, 256);
            this.drawPanorama(p_73971_1_, p_73971_2_, p_73971_3_);
            this.rotateAndBlurSkybox(p_73971_3_);
            this.rotateAndBlurSkybox(p_73971_3_);
            this.rotateAndBlurSkybox(p_73971_3_);
            this.rotateAndBlurSkybox(p_73971_3_);
            this.rotateAndBlurSkybox(p_73971_3_);
            this.rotateAndBlurSkybox(p_73971_3_);
            this.rotateAndBlurSkybox(p_73971_3_);
            this.mc.getFramebuffer().bindFramebuffer(true);
            GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
            Tessellator tessellator = Tessellator.instance;
            tessellator.startDrawingQuads();
            float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height;
            float f2 = (float)this.height * f1 / 256.0F;
            float f3 = (float)this.width * f1 / 256.0F;
            tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
            int k = this.width;
            int l = this.height;
            tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3));
            tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3));
            tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3));
            tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3));
            tessellator.draw();
        }
    
        /**
         * Draws the screen and all the components in it.
         */
        public void drawScreen(int p_73863_1_, int p_73863_2_, float p_73863_3_)
        {
            GL11.glDisable(GL11.GL_ALPHA_TEST);
            this.renderSkybox(p_73863_1_, p_73863_2_, p_73863_3_);
            GL11.glEnable(GL11.GL_ALPHA_TEST);
            Tessellator tessellator = Tessellator.instance;
            short short1 = 274;
            int k = this.width / 2 - short1 / 2;
            byte b0 = 30;
            this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215);
            this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE);
            this.mc.getTextureManager().bindTexture(minecraftTitleTextures);
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    
            if((double)this.updateCounter < 1.0E-4D)
            {
                this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 99, 44);
                this.drawTexturedModalRect(k + 99, b0 + 0, 129, 0, 27, 44);
                this.drawTexturedModalRect(k + 99 + 26, b0 + 0, 126, 0, 3, 44);
                this.drawTexturedModalRect(k + 99 + 26 + 3, b0 + 0, 99, 0, 26, 44);
                this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
            }
            else
            {
                this.drawTexturedModalRect(k + 0, b0 + 0, 0, 0, 155, 44);
                this.drawTexturedModalRect(k + 155, b0 + 0, 0, 45, 155, 44);
            }
    
            tessellator.setColorOpaque_I(-1);
            GL11.glPushMatrix();
            GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F);
            GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
            float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F);
            f1 = f1 * 100.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32);
            GL11.glScalef(f1, f1, f1);
            this.drawCenteredString(this.fontRendererObj, this.splashText, 0, -8, -256);
            GL11.glPopMatrix();
            String s = "Minecraft 1.7.10";
            if(this.mc.isDemo())
            {
                s = s + " Demo";
            }
    
            String s2 = "Minecraft 1.7.10";
            String s1 = "© MetalFight.net - Minecraft";
            this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1);
    
            if(this.field_92025_p != null && this.field_92025_p.length() > 0)
            {
                drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512);
                this.drawString(this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1);
                this.drawString(this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1);
            }
    
            super.drawScreen(p_73863_1_, p_73863_2_, p_73863_3_);
        }
    
        /**
         * Called when the mouse is clicked.
         */
        protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
        {
            super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_);
            Object object = this.field_104025_t;
    
            synchronized(this.field_104025_t)
            {
                if(this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w)
                {
                    GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true);
                    guiconfirmopenlink.func_146358_g();
                    this.mc.displayGuiScreen(guiconfirmopenlink);
                }
            }
        }
    }
    

    L'erreur :

    – Head --
    Stacktrace:
    at com.mojang.util.UUIDTypeAdapter.fromUUID(UUIDTypeAdapter.java:22)
    at com.mojang.util.UUIDTypeAdapter.write(UUIDTypeAdapter.java:13)
    at com.mojang.util.UUIDTypeAdapter.write(UUIDTypeAdapter.java:10)
    at com.google.gson.internal.bind.TypeAdapterRuntimeTypeWrapper.write(TypeAdapterRuntimeTypeWrapper.java:68)
    at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$1.write(ReflectiveTypeAdapterFactory.java:89)
    at com.google.gson.internal.bind.ReflectiveTypeAdapterFactory$Adapter.write(ReflectiveTypeAdapterFactory.java:195)
    at com.google.gson.Gson.toJson(Gson.java:593)
    at com.google.gson.Gson.toJson(Gson.java:572)
    at com.google.gson.Gson.toJson(Gson.java:527)
    at com.google.gson.Gson.toJson(Gson.java:507)
    at com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:54)
    at com.mojang.authlib.yggdrasil.YggdrasilMinecraftSessionService.joinServer(YggdrasilMinecraftSessionService.java:76)
    at net.minecraft.client.network.NetHandlerLoginClient.handleEncryptionRequest(NetHandlerLoginClient.java:62)
    at net.minecraft.network.login.server.S01PacketEncryptionRequest.processPacket(S01PacketEncryptionRequest.java:54)
    at net.minecraft.network.login.server.S01PacketEncryptionRequest.processPacket(S01PacketEncryptionRequest.java:62)
    at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:247)
    at net.minecraft.client.multiplayer.GuiConnecting.updateScreen(GuiConnecting.java:116)
    
    -- Affected screen --
    Details:
    Screen name: net.minecraft.client.multiplayer.GuiConnecting
    Stacktrace:
    at net.minecraft.client.Minecraft.runTick(Minecraft.java:1751)
    at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:1038)
    at net.minecraft.client.Minecraft.run(Minecraft.java:961)
    at net.minecraft.client.main.Main.main(Main.java:164)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at GradleStart.bounce(GradleStart.java:107)
    at GradleStart.startClient(GradleStart.java:100)
    at GradleStart.main(GradleStart.java:55)
    
  • Moddeurs confirmés Rédacteurs Administrateurs

    Problème d'uuid.
    Si tu veux tester depuis eclipse il faut ajouter dans les arguments de lancement ton email et ton mot de passe minecraft (cf tutoriel configuration de la workspace de dev).


  • Normal tu es sur Eclipse, il génère aléatoirement un pseudo contenant "Player", tu n'es pas possesseur de ce compte donc tu ne peux pas te connecter aux serveurs, mais tu pourras quand tu l'aura compilé 😉


  • En effet, merci à vous