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    Rendu d'item avec un model techne

    Planifier Épinglé Verrouillé Déplacé Les items
    1.6.x
    137 Messages 24 Publieurs 50.5k Vues 1 Watching
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    • kevin_68K Hors-ligne
      kevin_68 Moddeurs confirmés
      dernière édition par

      Log?


      Mettez à jours vers la dernière version stable (1.8.9 voir même…

      1 réponse Dernière réponse Répondre Citer 0
      • J Hors-ligne
        jeje78660
        dernière édition par

        –-- Minecraft Crash Report ----
        // Why is it breaking :(
        
        Time: 23/11/13 16:53
        Description: There was a severe problem during mod loading that has caused the game to fail
        
        cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException
        at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:75)
        at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:524)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
        at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
        at com.google.common.eventbus.EventBus.post(EventBus.java:267)
        at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
        at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
        at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
        at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
        at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
        at com.google.common.eventbus.EventBus.post(EventBus.java:267)
        at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
        at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
        at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
        at net.minecraft.client.Minecraft.startGame(Minecraft.java:472)
        at net.minecraft.client.Minecraft.run(Minecraft.java:807)
        at net.minecraft.client.main.Main.main(Main.java:93)
        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
        at java.lang.reflect.Method.invoke(Unknown Source)
        at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
        at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
        Caused by: cpw.mods.fml.common.LoaderException
        at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:68)
        ... 33 more
        
        A detailed walkthrough of the error, its code path and all known details is as follows:
        ---------------------------------------------------------------------------------------
        
        -- System Details --
        Details:
        Minecraft Version: 1.6.4
        Operating System: Windows 8 (amd64) version 6.2
        Java Version: 1.7.0_45, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 773810656 bytes (737 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
        JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
        AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
        Suspicious classes: FML and Forge are installed
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 4 mods loaded, 4 mods active
        mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
        FML{6.4.20.916} [Forge Mod Loader] (bin) Unloaded->Constructed
        Forge{9.11.1.916} [Minecraft Forge] (bin) Unloaded->Constructed
        assabody{1.0} [assabody] (bin) Unloaded->Errored
        
        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          =>

          @SidedProxy(clientSide = "assabody.jeje78660.proxy.AssabodyClientProxy", serverSide = "assabody.jeje78660.proxy.AssabodyCommonProxy")
          public static AssabodyCommonProxy proxy;
          
          public static EnumToolMaterial Arme1Assabody = EnumHelper.addToolMaterial("Arme1Assabody", 3, 2500, 8.0F, 3, 10);
          

          L’annotation @SidedProxy DOIT se trouve au dessus du field du proxy.

          1 réponse Dernière réponse Répondre Citer 0
          • J Hors-ligne
            jeje78660
            dernière édition par

            Maintenant, il me met une autre erreur :

            2013-11-23 17:21:26 [INFO] [ForgeModLoader] Forge Mod Loader version 6.4.20.916 for Minecraft 1.6.4 loading
            2013-11-23 17:21:26 [INFO] [ForgeModLoader] Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_45, running on Windows 8:amd64:6.2, installed at C:\Program Files\Java\jre7
            2013-11-23 17:21:26 [INFO] [ForgeModLoader] Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
            2013-11-23 17:21:26 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
            2013-11-23 17:21:26 [INFO] [STDOUT] Loaded 109 rules from AccessTransformer config file forge_at.cfg
            2013-11-23 17:21:26 [SEVERE] [ForgeModLoader] The binary patch set is missing. Either you are in a development environment, or things are not going to work!
            2013-11-23 17:21:27 [INFO] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
            2013-11-23 17:21:27 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
            2013-11-23 17:21:27 [INFO] [ForgeModLoader] Launching wrapped minecraft {net.minecraft.client.main.Main}
            2013-11-23 17:21:28 [INFO] [Minecraft-Client] Setting user: Player140
            2013-11-23 17:21:28 [INFO] [Minecraft-Client] (Session ID is null)
            2013-11-23 17:21:28 [INFO] [Minecraft-Client] LWJGL Version: 2.9.0
            2013-11-23 17:21:28 [INFO] [STDERR] javax.imageio.IIOException: Can't read input file!
            2013-11-23 17:21:28 [INFO] [STDERR] at javax.imageio.ImageIO.read(Unknown Source)
            2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.Minecraft.readImage(Minecraft.java:557)
            2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.Minecraft.startGame(Minecraft.java:419)
            2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:807)
            2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.main.Main.main(Main.java:93)
            2013-11-23 17:21:28 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2013-11-23 17:21:28 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:28 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:28 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
            2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
            2013-11-23 17:21:29 [INFO] [Minecraft-Client] Reloading ResourceManager: Default
            2013-11-23 17:21:29 [INFO] [STDOUT]
            2013-11-23 17:21:29 [INFO] [STDOUT] Starting up SoundSystem…
            2013-11-23 17:21:29 [INFO] [MinecraftForge] Attempting early MinecraftForge initialization
            2013-11-23 17:21:29 [INFO] [STDOUT] MinecraftForge v9.11.1.916 Initialized
            2013-11-23 17:21:29 [INFO] [ForgeModLoader] MinecraftForge v9.11.1.916 Initialized
            2013-11-23 17:21:29 [INFO] [STDOUT] Initializing LWJGL OpenAL
            2013-11-23 17:21:29 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
            2013-11-23 17:21:29 [INFO] [STDOUT] Replaced 101 ore recipies
            2013-11-23 17:21:29 [INFO] [MinecraftForge] Completed early MinecraftForge initialization
            2013-11-23 17:21:29 [INFO] [ForgeModLoader] Reading custom logging properties from C:\Users\Jerome\Documents\Modding Minecraft\forge 1.6.4 9.11.1.916\forge\mcp\jars\config\logging.properties
            2013-11-23 17:21:29 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
            2013-11-23 17:21:29 [INFO] [STDOUT] OpenAL initialized.
            2013-11-23 17:21:29 [INFO] [ForgeModLoader] Searching C:\Users\Jerome\Documents\Modding Minecraft\forge 1.6.4 9.11.1.916\forge\mcp\jars\mods for mods
            2013-11-23 17:21:30 [INFO] [STDOUT]
            2013-11-23 17:21:31 [INFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load
            2013-11-23 17:21:31 [INFO] [mcp] Activating mod mcp
            2013-11-23 17:21:31 [INFO] [FML] Activating mod FML
            2013-11-23 17:21:31 [INFO] [Forge] Activating mod Forge
            2013-11-23 17:21:31 [INFO] [assabody] Activating mod assabody
            2013-11-23 17:21:31 [WARNING] [Forge Mod Loader] Mod Forge Mod Loader is missing a pack.mcmeta file, things may not work well
            2013-11-23 17:21:31 [WARNING] [Minecraft Forge] Mod Minecraft Forge is missing a pack.mcmeta file, things may not work well
            2013-11-23 17:21:31 [WARNING] [assabody] Mod assabody is missing a pack.mcmeta file, things may not work well
            2013-11-23 17:21:31 [INFO] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:assabody
            2013-11-23 17:21:31 [INFO] [STDOUT]
            2013-11-23 17:21:31 [INFO] [STDOUT] SoundSystem shutting down…
            2013-11-23 17:21:31 [INFO] [STDOUT] Author: Paul Lamb, www.paulscode.com
            2013-11-23 17:21:31 [INFO] [STDOUT]
            2013-11-23 17:21:31 [INFO] [STDOUT]
            2013-11-23 17:21:31 [INFO] [STDOUT] Starting up SoundSystem…
            2013-11-23 17:21:31 [INFO] [ForgeModLoader] Registering Forge Packet Handler
            2013-11-23 17:21:31 [INFO] [ForgeModLoader] Succeeded registering Forge Packet Handler
            2013-11-23 17:21:31 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
            2013-11-23 17:21:32 [INFO] [STDOUT] Initializing LWJGL OpenAL
            2013-11-23 17:21:32 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
            2013-11-23 17:21:32 [INFO] [STDOUT] OpenAL initialized.
            2013-11-23 17:21:32 [INFO] [STDOUT]
            2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] The mod FMLMod:assabody{1.0} is attempting to redefine the item at id 2242 with a non-unique name (assabody.ItemTutorial)
            2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from INITIALIZATION to POSTINITIALIZATION. Loading cannot continue
            2013-11-23 17:21:32 [SEVERE] [ForgeModLoader]
            mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
            FML{6.4.20.916} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized
            Forge{9.11.1.916} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized
            assabody{1.0} [assabody] (bin) Unloaded->Constructed->Pre-initialized->Errored
            2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
            2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] Caught exception from assabody
            cpw.mods.fml.common.LoaderException
            at cpw.mods.fml.common.registry.ItemData.setName(ItemData.java:161)
            at cpw.mods.fml.common.registry.GameData.setName(GameData.java:256)
            at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:151)
            at assabody.jeje78660.Assabody.Init(Assabody.java:49)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
            at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
            at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
            at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
            at com.google.common.eventbus.EventBus.post(EventBus.java:267)
            at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
            at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
            at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
            at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
            at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
            at com.google.common.eventbus.EventBus.post(EventBus.java:267)
            at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
            at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
            at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
            at net.minecraft.client.Minecraft.startGame(Minecraft.java:508)
            at net.minecraft.client.Minecraft.run(Minecraft.java:807)
            at net.minecraft.client.main.Main.main(Main.java:93)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
            2013-11-23 17:21:32 [INFO] [STDOUT] –-- Minecraft Crash Report ----
            2013-11-23 17:21:32 [INFO] [STDOUT] // I let you down. Sorry :(
            2013-11-23 17:21:32 [INFO] [STDOUT]
            2013-11-23 17:21:32 [INFO] [STDOUT] Time: 23/11/13 17:21
            2013-11-23 17:21:32 [INFO] [STDOUT] Description: There was a severe problem during mod loading that has caused the game to fail
            2013-11-23 17:21:32 [INFO] [STDOUT]
            2013-11-23 17:21:32 [INFO] [STDOUT] cpw.mods.fml.common.LoaderException
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.registry.ItemData.setName(ItemData.java:161)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.registry.GameData.setName(GameData.java:256)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:151)
            2013-11-23 17:21:32 [INFO] [STDOUT] at assabody.jeje78660.Assabody.Init(Assabody.java:49)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
            2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
            2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
            2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.client.Minecraft.startGame(Minecraft.java:508)
            2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:807)
            2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
            2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
            2013-11-23 17:21:32 [INFO] [STDOUT]
            2013-11-23 17:21:32 [INFO] [STDOUT]
            2013-11-23 17:21:32 [INFO] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
            2013-11-23 17:21:32 [INFO] [STDOUT] –-------------------------------------------------------------------------------------
            2013-11-23 17:21:32 [INFO] [STDOUT]
            2013-11-23 17:21:32 [INFO] [STDOUT] – System Details --
            2013-11-23 17:21:32 [INFO] [STDOUT] Details:
            2013-11-23 17:21:32 [INFO] [STDOUT] Minecraft Version: 1.6.4
            2013-11-23 17:21:32 [INFO] [STDOUT] Operating System: Windows 8 (amd64) version 6.2
            2013-11-23 17:21:32 [INFO] [STDOUT] Java Version: 1.7.0_45, Oracle Corporation
            2013-11-23 17:21:32 [INFO] [STDOUT] Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
            2013-11-23 17:21:32 [INFO] [STDOUT] Memory: 919867712 bytes (877 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
            2013-11-23 17:21:32 [INFO] [STDOUT] JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
            2013-11-23 17:21:32 [INFO] [STDOUT] AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
            2013-11-23 17:21:32 [INFO] [STDOUT] Suspicious classes: FML and Forge are installed
            2013-11-23 17:21:32 [INFO] [STDOUT] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
            2013-11-23 17:21:32 [INFO] [STDOUT] FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 4 mods loaded, 4 mods active
            2013-11-23 17:21:32 [INFO] [STDOUT] mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
            2013-11-23 17:21:32 [INFO] [STDOUT] FML{6.4.20.916} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized
            2013-11-23 17:21:32 [INFO] [STDOUT] Forge{9.11.1.916} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized
            2013-11-23 17:21:32 [INFO] [STDOUT] assabody{1.0} [assabody] (bin) Unloaded->Constructed->Pre-initialized->Errored
            2013-11-23 17:21:32 [INFO] [STDOUT] #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Jerome\Documents\Modding Minecraft\forge 1.6.4 9.11.1.916\forge\mcp\jars\.\crash-reports\crash-2013-11-23_17.21.32-client.txt
            AL lib: (EE) alc_cleanup: 1 device not closed
            
            
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            • Superloup10S Hors-ligne
              Superloup10 Modérateurs
              dernière édition par

              Envois la class Assabody

              Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

              Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

              1 réponse Dernière réponse Répondre Citer 0
              • J Hors-ligne
                jeje78660
                dernière édition par

                package assabody.jeje78660;
                
                import net.minecraftforge.common.EnumHelper;
                import net.minecraft.item.EnumToolMaterial;
                import net.minecraft.item.Item;
                import assabody.jeje78660.proxy.AssabodyCommonProxy;
                import cpw.mods.fml.common.Mod;
                import cpw.mods.fml.common.Mod.EventHandler;
                import cpw.mods.fml.common.Mod.Instance;
                import cpw.mods.fml.common.SidedProxy;
                import cpw.mods.fml.common.event.FMLInitializationEvent;
                import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                import cpw.mods.fml.common.network.NetworkMod;
                import cpw.mods.fml.common.registry.GameRegistry;
                
                @Mod(modid = "assabody", name="assabody", version="1.0")
                @NetworkMod(clientSideRequired = true, serverSideRequired = false)
                
                public class Assabody {
                // this.func_110628_a => Minecraft.getMinecraft().renderEngine.bindTexture
                // .func_111206_d("modid:textureditem") -> .setTextureName("modid:textureditem")
                // .func_111022_d("modid:texturedebloc") -> .setTextureName("modid:texturedebloc")
                // mc.func_110434_K().func_110577_a(resourcelocation) -> mc.getTextureManager().bindTexture(resourcelocation)
                @SidedProxy(clientSide = "assabody.jeje78660.proxy.AssabodyClientProxy", serverSide = "assabody.jeje78660.proxy.AssabodyCommonProxy")
                public static AssabodyCommonProxy proxy;
                public static EnumToolMaterial Arme1Assabody = EnumHelper.addToolMaterial("Arme1Assabody", 3, 2500, 8.0F, 3, 10);
                
                @Instance("assabody")
                public static Assabody instance;
                
                public static Item ItemTutorial;
                
                @EventHandler
                public void PreInit(FMLPreInitializationEvent event)
                {
                //Block, Items, Achievements, Configurations
                // ID de l'Item + 256
                ItemTutorial = new ItemTutorial(1986, Arme1Assabody).setUnlocalizedName("ItemTutorial").setTextureName("assabody:cd1");
                GameRegistry.registerItem(ItemTutorial, "ItemTutorial", "assabody");
                }
                
                @EventHandler
                public void Init(FMLInitializationEvent event)
                {
                
                //Mobs, Render, NetWork, Recipe
                proxy.registerRender();
                GameRegistry.registerItem(Assabody.ItemTutorial, "ItemTutorial", "assabody");
                
                }
                
                @EventHandler
                public void PostInit(FMLPostInitializationEvent event)
                {
                //Recettes, Cuisson, Languages
                }
                }
                
                
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                • Superloup10S Hors-ligne
                  Superloup10 Modérateurs
                  dernière édition par

                  Change ça:

                  GameRegistry.registerItem(Assabody.ItemTutorial, "ItemTutorial", "assabody");
                  

                  par ça:

                  GameRegistry.registerItem(ItemTutorial, "ItemTutorial", "assabody");
                  

                  Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                  Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                  1 réponse Dernière réponse Répondre Citer 0
                  • J Hors-ligne
                    jeje78660
                    dernière édition par

                    Sa fait le mm crash

                    1 réponse Dernière réponse Répondre Citer 0
                    • robin4002R Hors-ligne
                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                      dernière édition par

                      Ron item est enregistrer deux fois, enlève celui dans init.

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                      • J Hors-ligne
                        jeje78660
                        dernière édition par

                        Voila sa marche, merci 😃
                        Mais maintenant, je ne peut plus casser de blocks quand j’utilise l’épée

                        1 réponse Dernière réponse Répondre Citer 0
                        • Superloup10S Hors-ligne
                          Superloup10 Modérateurs
                          dernière édition par

                          C’est normal, c’est une spécificité de toutes les épées de Minecraft

                          Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                          Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                          1 réponse Dernière réponse Répondre Citer 0
                          • J Hors-ligne
                            jeje78660
                            dernière édition par

                            Ah bon ? Bah a partir de la 1.6.4 ou de la 1.6.2 alors

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                            • robin4002R Hors-ligne
                              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                              dernière édition par

                              Oui, depuis la 1.6.x

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                              • D Hors-ligne
                                Derwaan
                                dernière édition par

                                Salut, pas moyen de modifier la rotation de mon rendu avec GL11.glRotatef(float angle, float x, float y, float z);

                                Cette méthode est toujours d’actualité ?

                                PS: de même avec GL11.glTranslatef(float x, float y, float z);

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                                • jglrxavpokJ Hors-ligne
                                  jglrxavpok Modérateurs
                                  dernière édition par

                                  Tout dépend d’où tu appelles cette méthode ^^’
                                  Envoie nous ton code

                                  Et OUI, cette méthode est toujours d’actualité (heuresement ^^), elle provient d’OpenGL

                                  Modérateur sur MFF. 
                                  Mon Github: http://github.com/jglrxavpok
                                  Mon compte Steam si vous voulez jouer à CS:GO ou TF2 avec moi: https://steamcommunity.com/id/jglrxavpok/

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                                  • D Hors-ligne
                                    Derwaan
                                    dernière édition par

                                    J’ai directement placé les deux méthodes entre l’ouverture et la fermeture du flux GL11. Lui-même étant dans un switch qui se trouve être dans la fonction renderItem(ItemRenderType type, ItemStack item, Object… data);

                                    #Le code(Le code)

                                    
                                    @Override
                                    public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
                                    
                                    switch(type)
                                    {
                                    case EQUIPPED:
                                    {
                                    
                                    GL11.glPushMatrix();
                                    GL11.glRotatef(1F, 0.0F, 0.0F, 1.0F); //La méthode de rotation
                                    GL11.glTranslatef(1.0F, 2.0F, 1.5F); // La méthode de translation
                                    Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                    model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                    GL11.glPopMatrix();
                                    
                                    }
                                    default:
                                    break;
                                    }
                                    
                                    }
                                    
                                    
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                                    • GuguG Hors-ligne
                                      Gugu
                                      dernière édition par

                                      @‘Derwaan’:

                                      J’ai directement placé les deux méthodes entre l’ouverture et la fermeture du flux GL11. Lui-même étant dans un switch qui se trouve être dans la fonction renderItem(ItemRenderType type, ItemStack item, Object… data);

                                      #Le code(Le code)

                                      
                                      @Override
                                      public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
                                      
                                      switch(type)
                                      {
                                      case EQUIPPED:
                                      {
                                      
                                      GL11.glPushMatrix();
                                      GL11.glRotatef(1F, 0.0F, 0.0F, 1.0F); //La méthode de rotation
                                      GL11.glTranslatef(1.0F, 2.0F, 1.5F); // La méthode de translation
                                      Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                      model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                      GL11.glPopMatrix();
                                      
                                      }
                                      default:
                                      break;
                                      }
                                      
                                      }
                                      
                                      

                                      La ligne de GL11.glRotatef prend ceci comme paramètres :

                                      
                                      GL11.glRotatef(ANGLE(float), (Multiplicateur X)0.0F, (Multiplicateur Y)0.0F, (Multiplicateur Z)1.0F);
                                      
                                      

                                      En gros, pour une rotation de 90° sur l’axe Z :

                                      
                                      GL11.glRotatef(90, 0.0F, 0.0F, 1.0F);
                                      
                                      

                                      Pourquoi ? Car on affecte l’axe Z de 1 fois l’angle, soit 1*90 soit 90°

                                      Si on mettais 1.0F a l’axe X et 0.5F a l’axe Y, on affecterais de 90° l’axe X, puis de 45° l’axe Y

                                      "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                                      ― Jordan B. Peterson

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                                      • D Hors-ligne
                                        Derwaan
                                        dernière édition par

                                        Malgré cela pas moyen de faire tourner l’objet tenu en main. Il reste dans sa position par défaut. Idem avec GL11.glTranslatef(coord…);

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                                        • kevin_68K Hors-ligne
                                          kevin_68 Moddeurs confirmés
                                          dernière édition par

                                          Attention, tu dans la case EQUIPPED, c’est à dire en 3ème personne.
                                          Et tu n’as pas mis de break; dans la case


                                          Mettez à jours vers la dernière version stable (1.8.9 voir même…

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                                          • D Hors-ligne
                                            Derwaan
                                            dernière édition par

                                            Voilà, j’ai copié-collé le code dans un case EQUIPPED_FIRST_PERSON et rajouter le break mais aucun changement. De plus aucun rendu n’apparaît lorsque je suis en première personne.

                                            @Override
                                            public void renderItem(ItemRenderType type, ItemStack item, Object… data) {
                                            
                                            switch(type)
                                            {
                                            case EQUIPPED:
                                            {
                                            GL11.glPushMatrix();
                                            GL11.glRotatef(45, 0.0F, 0.0F, 1.0F);
                                            Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                            model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                            GL11.glPopMatrix();
                                            break;
                                            
                                            }
                                            case EQUIPPED_FIRST_PERSON:
                                            {
                                            GL11.glPushMatrix();
                                            GL11.glRotatef(45, 0.0F, 0.0F, 1.0F);
                                            Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                            model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                            GL11.glPopMatrix();
                                            break;
                                            }
                                            default:
                                            break;
                                            }
                                            }
                                            
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