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    Rendu complexe de bloc via TESR

    Planifier Épinglé Verrouillé Déplacé Les blocs
    1.6.x
    215 Messages 31 Publieurs 75.2k Vues 1 Watching
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    • J Hors-ligne
      jeje78660
      dernière édition par

      Ok merci___
      Il me marque en bas “0 import added.” Et y a tjr l’erreur___
      Et quand je reste sur minecraft, quand je pose le bloc, minecraft crash

      Merci et bonne nuit 😃

      1 réponse Dernière réponse Répondre Citer 0
      • J Hors-ligne
        jeje78660
        dernière édition par

        Personne n’a d’idées et/ou peut m’envoyer ses classes ?

        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          TileEntityParasolRenderer :
          import javax.swing.text.html.parser.Entity; -> import net.minecraft.entity.Entity;

          1 réponse Dernière réponse Répondre Citer 0
          • F Hors-ligne
            fireblade51
            dernière édition par

            Bonjour j’ai encore un problème, dans la classe: TileEntityTutorialTechneRender

            
            package testmodcode;
            
            import org.lwjgl.opengl.GL11;
            import net.minecraft.block.Block;
            import net.minecraft.client.renderer.OpenGlHelper;
            import net.minecraft.client.renderer.Tessellator;
            import net.minecraft.entity.Entity;
            import net.minecraft.tileentity.TileEntity;
            import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
            import net.minecraft.util.ResourceLocation;
            import net.minecraft.world.World;
            
            public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
            {
            private final ModelBlockTutorielTechne model;
            protected static final ResourceLocation texture = new ResourceLocation("rm:textures/blocks/BlockTechne.png");
            
            public TileEntityTutorialTechneRender()
            {
            this.model = new ModelBlockTutorielTechne();
            }
            
            private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
            {
            int meta = world.getBlockMetadata(x, y, z);
            GL11.glPushMatrix();
            GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
            GL11.glPopMatrix();
            
            }
            
            @Override
            public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
            {
            this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
            }
            
            public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
            {
            
            GL11.glPushMatrix();
            GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
            this.func_110628_a(texture);
            GL11.glPushMatrix();
            GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
            this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
            GL11.glPopMatrix();
            GL11.glPopMatrix();
            
            }
            private void adjustLightFixture(World world, int i, int j, int k, Block block)
            {
            Tessellator tess = Tessellator.instance;
            float brightness = block.getBlockBrightness(world, i, j, k);
            int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
            int modulousModifier = skyLight % 65536;
            int divModifier = skyLight / 65536;
            tess.setColorOpaque_F(brightness, brightness, brightness);
            OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
            
            }
            }
            
            

            le problème ces cette ligne: " this.func_110628_a(texture); ".
            et je ne sais pas comment mettre la texture sur le bloc, j’avait esseyer quelque chose, mais quand je le posai il était transparent. merci de m’aider 🙂

            1 réponse Dernière réponse Répondre Citer 0
            • J Hors-ligne
              jeje78660
              dernière édition par

              Merci beacuoup, maintenant, il me marque plus aucune erreur mais il crash quand meme des que je pose le bloc :

              –-- Minecraft Crash Report ----
              // I just don't know what went wrong :(
              
              Time: 15/09/13 09:03
              Description: Unexpected error
              
              java.lang.NullPointerException
              at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:121)
              at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:152)
              at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:401)
              at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1378)
              at net.minecraft.client.Minecraft.runTick(Minecraft.java:1854)
              at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:898)
              at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
              at net.minecraft.client.main.Main.main(Main.java:93)
              at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
              at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
              at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
              at java.lang.reflect.Method.invoke(Unknown Source)
              at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
              at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
              
              A detailed walkthrough of the error, its code path and all known details is as follows:
              ---------------------------------------------------------------------------------------
              
              -- Head --
              Stacktrace:
              at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:121)
              at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:152)
              at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:401)
              at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1378)
              
              -- Affected level --
              Details:
              Level name: MpServer
              All players: 1 total; [EntityClientPlayerMP['Player765'/290, l='MpServer', x=94,19, y=64,62, z=208,39]]
              Chunk stats: MultiplayerChunkCache: 441
              Level seed: 0
              Level generator: ID 00 - default, ver 1\. Features enabled: false
              Level generator options:
              Level spawn location: World: (-12,64,256), Chunk: (at 4,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
              Level time: 606 game time, 606 day time
              Level dimension: 0
              Level storage version: 0x00000 - Unknown?
              Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
              Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
              Forced entities: 195 total; [EntityFallingSand['Falling Block'/4403, l='MpServer', x=112,50, y=20,75, z=187,50], EntityFallingSand['Falling Block'/4404, l='MpServer', x=113,50, y=19,75, z=186,50], EntityFallingSand['Falling Block'/4405, l='MpServer', x=113,50, y=19,75, z=187,50], EntityFallingSand['Falling Block'/8724, l='MpServer', x=-1,50, y=25,13, z=190,50], EntityPig['Pig'/133, l='MpServer', x=17,50, y=80,00, z=143,50], EntityPig['Pig'/132, l='MpServer', x=20,50, y=81,00, z=139,50], EntityPig['Pig'/135, l='MpServer', x=16,50, y=81,00, z=143,19], EntityPig['Pig'/134, l='MpServer', x=16,50, y=81,00, z=144,53], EntityPig['Pig'/152, l='MpServer', x=16,79, y=71,00, z=233,60], EntityPig['Pig'/153, l='MpServer', x=28,16, y=63,00, z=233,09], EntityPig['Pig'/154, l='MpServer', x=17,91, y=65,00, z=248,84], EntityMinecartChest['entity.MinecartChest.name'/145, l='MpServer', x=15,50, y=30,50, z=205,50], EntityMinecartChest['entity.MinecartChest.name'/173, l='MpServer', x=25,50, y=20,50, z=286,50], EntityPig['Pig'/186, l='MpServer', x=53,50, y=93,00, z=205,50], EntityPig['Pig'/187, l='MpServer', x=50,50, y=63,00, z=207,53], EntityPig['Pig'/184, l='MpServer', x=43,34, y=74,00, z=208,47], EntityPig['Pig'/185, l='MpServer', x=52,47, y=66,00, z=207,69], EntityMinecartChest['entity.MinecartChest.name'/188, l='MpServer', x=60,50, y=29,50, z=170,50], EntityMinecartChest['entity.MinecartChest.name'/189, l='MpServer', x=67,50, y=34,50, z=192,50], EntityItem['item.tile.rail'/178, l='MpServer', x=46,19, y=34,13, z=173,88], EntityItem['item.tile.rail'/183, l='MpServer', x=52,19, y=34,13, z=172,78], EntityItem['item.tile.rail'/181, l='MpServer', x=51,19, y=34,13, z=171,13], EntityChicken['Chicken'/205, l='MpServer', x=97,50, y=63,00, z=268,50], EntityChicken['Chicken'/204, l='MpServer', x=97,50, y=63,00, z=271,50], EntityChicken['Chicken'/207, l='MpServer', x=99,50, y=63,00, z=271,50], EntityChicken['Chicken'/206, l='MpServer', x=101,50, y=63,00, z=270,50], EntityItem['item.tile.gravel'/4603, l='MpServer', x=105,94, y=30,13, z=207,88], EntityItem['item.tile.torch'/203, l='MpServer', x=95,66, y=19,13, z=186,56], EntityPig['Pig'/197, l='MpServer', x=85,66, y=69,00, z=148,81], EntityPig['Pig'/196, l='MpServer', x=82,50, y=71,00, z=143,50], EntityItem['item.tile.mushroom'/198, l='MpServer', x=74,59, y=15,13, z=179,13], EntityPig['Pig'/195, l='MpServer', x=85,50, y=71,00, z=141,50], EntityPig['Pig'/194, l='MpServer', x=86,50, y=71,00, z=139,50], EntityItem['item.tile.rail'/220, l='MpServer', x=112,69, y=29,13, z=211,13], EntitySheep['Sheep'/221, l='MpServer', x=119,50, y=64,00, z=227,50], EntitySheep['Sheep'/222, l='MpServer', x=117,50, y=64,00, z=229,50], EntitySheep['Sheep'/223, l='MpServer', x=117,50, y=64,00, z=227,50], EntityItem['item.tile.rail'/217, l='MpServer', x=107,75, y=26,13, z=216,19], EntityItem['item.tile.rail'/219, l='MpServer', x=114,19, y=29,13, z=212,28], EntityPig['Pig'/212, l='MpServer', x=111,97, y=63,00, z=157,09], EntityPig['Pig'/213, l='MpServer', x=115,41, y=63,00, z=152,81], EntityItem['item.tile.torch'/214, l='MpServer', x=114,19, y=29,13, z=212,63], EntityItem['item.tile.rail'/215, l='MpServer', x=111,19, y=29,13, z=213,88], EntityChicken['Chicken'/209, l='MpServer', x=92,50, y=64,00, z=286,50], EntityChicken['Chicken'/210, l='MpServer', x=91,50, y=64,00, z=288,50], EntityChicken['Chicken'/211, l='MpServer', x=89,50, y=64,00, z=285,50], EntityChicken['Chicken'/236, l='MpServer', x=131,50, y=64,00, z=271,50], EntityChicken['Chicken'/235, l='MpServer', x=132,44, y=64,00, z=269,34], EntityChicken['Chicken'/234, l='MpServer', x=133,22, y=64,00, z=269,31], EntityChicken['Chicken'/233, l='MpServer', x=134,44, y=64,00, z=270,47], EntityChicken['Chicken'/232, l='MpServer', x=127,50, y=62,00, z=212,50], EntityChicken['Chicken'/231, l='MpServer', x=125,50, y=62,00, z=212,50], EntityChicken['Chicken'/230, l='MpServer', x=129,50, y=65,00, z=213,50], EntityChicken['Chicken'/229, l='MpServer', x=129,50, y=65,00, z=212,50], EntitySheep['Sheep'/224, l='MpServer', x=117,50, y=64,00, z=231,50], EntityCow['Cow'/272, l='MpServer', x=163,47, y=69,00, z=198,47], EntityPig['Pig'/278, l='MpServer', x=174,09, y=64,00, z=206,91], EntityPig['Pig'/266, l='MpServer', x=155,50, y=68,00, z=197,50], EntityPig['Pig'/267, l='MpServer', x=153,50, y=66,00, z=199,50], EntityPig['Pig'/265, l='MpServer', x=158,50, y=71,00, z=193,50], EntityCow['Cow'/270, l='MpServer', x=161,50, y=68,00, z=199,50], EntityCow['Cow'/271, l='MpServer', x=165,50, y=70,00, z=197,50], EntityPig['Pig'/268, l='MpServer', x=153,50, y=66,00, z=199,50], EntityCow['Cow'/269, l='MpServer', x=164,78, y=68,00, z=199,78], EntitySkeleton['Skeleton'/309, l='MpServer', x=22,50, y=23,00, z=190,50], EntityItem['item.tile.gravel'/4109, l='MpServer', x=67,22, y=35,13, z=218,16], EntityBat['Bat'/316, l='MpServer', x=84,94, y=25,23, z=207,56], EntityItem['item.tile.gravel'/4120, l='MpServer', x=61,56, y=34,13, z=253,06], EntityItem['item.tile.gravel'/4121, l='MpServer', x=60,81, y=34,13, z=254,66], EntityItem['item.tile.gravel'/4122, l='MpServer', x=57,88, y=35,13, z=252,59], EntityItem['item.tile.gravel'/4123, l='MpServer', x=57,88, y=34,13, z=254,53], EntityItem['item.tile.gravel'/4124, l='MpServer', x=57,44, y=35,13, z=251,22], EntityClientPlayerMP['Player765'/290, l='MpServer', x=94,19, y=64,62, z=208,39], EntityEnderman['Enderman'/369, l='MpServer', x=30,31, y=31,00, z=255,13], EntityCreeper['Creeper'/368, l='MpServer', x=38,50, y=31,00, z=257,50], EntityBat['Bat'/381, l='MpServer', x=48,93, y=42,00, z=222,80], EntityBat['Bat'/383, l='MpServer', x=48,93, y=42,25, z=226,42], EntityBat['Bat'/357, l='MpServer', x=81,88, y=35,10, z=212,25], EntityBat['Bat'/358, l='MpServer', x=82,25, y=35,30, z=214,75], EntityBat['Bat'/409, l='MpServer', x=84,63, y=25,29, z=246,75], EntityItem['item.tile.gravel'/4270, l='MpServer', x=79,91, y=19,13, z=186,88], EntityItem['item.tile.gravel'/4271, l='MpServer', x=71,81, y=35,13, z=207,59], EntityItem['item.tile.gravel'/4268, l='MpServer', x=80,81, y=19,13, z=186,88], EntityBat['Bat'/384, l='MpServer', x=46,30, y=42,76, z=221,34], EntityZombie['Zombie'/444, l='MpServer', x=75,50, y=35,00, z=225,50], EntityBat['Bat'/475, l='MpServer', x=70,50, y=24,45, z=279,91], EntityFallingSand['Falling Block'/9133, l='MpServer', x=46,50, y=26,63, z=205,50], EntityFallingSand['Falling Block'/9131, l='MpServer', x=46,50, y=26,63, z=204,50], EntityFallingSand['Falling Block'/9130, l='MpServer', x=47,50, y=26,63, z=204,50], EntityBat['Bat'/455, l='MpServer', x=78,25, y=26,97, z=190,42], EntityBat['Bat'/454, l='MpServer', x=75,28, y=22,02, z=181,26], EntityBat['Bat'/453, l='MpServer', x=76,44, y=27,72, z=190,60], EntityCreeper['Creeper'/493, l='MpServer', x=91,50, y=34,00, z=222,50], EntityCreeper['Creeper'/489, l='MpServer', x=88,50, y=34,00, z=222,50], EntityCreeper['Creeper'/488, l='MpServer', x=91,50, y=34,00, z=224,50], EntityCreeper['Creeper'/491, l='MpServer', x=88,41, y=34,00, z=224,00], EntityCreeper['Creeper'/546, l='MpServer', x=56,70, y=40,25, z=223,30], EntitySkeleton['Skeleton'/547, l='MpServer', x=45,50, y=42,00, z=223,13], EntitySkeleton['Skeleton'/544, l='MpServer', x=25,50, y=40,00, z=219,50], EntityZombie['Zombie'/563, l='MpServer', x=38,50, y=31,00, z=245,50], EntitySpider['Spider'/516, l='MpServer', x=84,50, y=25,00, z=200,50], EntityItem['item.tile.gravel'/12629, l='MpServer', x=113,43, y=19,54, z=186,55], EntityItem['item.tile.gravel'/12630, l='MpServer', x=113,45, y=19,54, z=187,58], EntitySkeleton['Skeleton'/583, l='MpServer', x=101,50, y=26,00, z=258,50], EntitySkeleton['Skeleton'/584, l='MpServer', x=102,50, y=26,00, z=254,50], EntityZombie['Zombie'/683, l='MpServer', x=22,50, y=30,00, z=162,50], EntitySkeleton['Skeleton'/681, l='MpServer', x=17,50, y=30,00, z=159,50], EntitySkeleton['Skeleton'/680, l='MpServer', x=20,50, y=30,00, z=160,50], EntitySpider['Spider'/653, l='MpServer', x=67,50, y=35,00, z=221,50], EntitySpider['Spider'/654, l='MpServer', x=70,50, y=35,00, z=215,50], EntityCreeper['Creeper'/656, l='MpServer', x=69,50, y=35,00, z=225,50], EntityItem['item.tile.gravel'/4625, l='MpServer', x=115,31, y=18,13, z=187,09], EntitySkeleton['Skeleton'/808, l='MpServer', x=61,50, y=34,00, z=209,50], EntitySkeleton['Skeleton'/809, l='MpServer', x=60,50, y=34,00, z=208,50], EntitySkeleton['Skeleton'/810, l='MpServer', x=63,16, y=34,00, z=207,31], EntityCreeper['Creeper'/12332, l='MpServer', x=72,50, y=48,00, z=137,50], EntityZombie['Zombie'/851, l='MpServer', x=67,50, y=35,00, z=210,50], EntitySkeleton['Skeleton'/852, l='MpServer', x=72,50, y=35,00, z=214,50], EntityCreeper['Creeper'/924, l='MpServer', x=66,50, y=34,00, z=169,50], EntitySkeleton['Skeleton'/922, l='MpServer', x=64,50, y=34,00, z=172,50], EntitySkeleton['Skeleton'/923, l='MpServer', x=67,50, y=34,00, z=172,50], EntityZombie['Zombie'/12467, l='MpServer', x=118,50, y=23,00, z=191,50], EntityZombie['Zombie'/12466, l='MpServer', x=117,50, y=23,00, z=192,50], EntityItem['item.tile.rose'/1238, l='MpServer', x=39,94, y=63,13, z=229,03], EntityFallingSand['Falling Block'/9885, l='MpServer', x=-1,50, y=25,27, z=190,50], EntityFallingSand['Falling Block'/9273, l='MpServer', x=112,50, y=20,63, z=187,50], EntityFallingSand['Falling Block'/9274, l='MpServer', x=113,50, y=19,54, z=186,50], EntityFallingSand['Falling Block'/9276, l='MpServer', x=113,50, y=19,54, z=187,50], EntityItem['item.tile.rail'/9324, l='MpServer', x=56,50, y=34,13, z=248,91], EntityItem['item.tile.rail'/9322, l='MpServer', x=66,34, y=36,13, z=186,03], EntityItem['item.tile.rail'/9323, l='MpServer', x=64,13, y=32,13, z=186,13], EntityCreeper['Creeper'/10958, l='MpServer', x=123,50, y=31,00, z=202,50], EntityFallingSand['Falling Block'/6641, l='MpServer', x=-1,50, y=25,77, z=190,50], EntityItem['item.tile.gravel'/10477, l='MpServer', x=81,13, y=19,13, z=185,81], EntityItem['item.tile.gravel'/10479, l='MpServer', x=79,13, y=19,13, z=185,78], EntityItem['item.tile.gravel'/10473, l='MpServer', x=60,13, y=34,13, z=252,78], EntityItem['item.tile.gravel'/10475, l='MpServer', x=57,09, y=35,13, z=253,81], EntityItem['item.tile.gravel'/10474, l='MpServer', x=59,38, y=34,13, z=254,19], EntityItem['item.tile.rail'/10319, l='MpServer', x=57,09, y=35,13, z=253,47], EntityFallingSand['Falling Block'/7009, l='MpServer', x=47,50, y=26,90, z=203,50], EntityFallingSand['Falling Block'/7008, l='MpServer', x=46,50, y=26,90, z=203,50], EntityFallingSand['Falling Block'/7011, l='MpServer', x=46,50, y=26,90, z=204,50], EntityFallingSand['Falling Block'/7010, l='MpServer', x=47,50, y=26,90, z=204,50], EntityFallingSand['Falling Block'/7013, l='MpServer', x=46,50, y=26,90, z=205,50], EntityItem['item.tile.gravel'/10697, l='MpServer', x=115,56, y=18,13, z=186,13], EntityFallingSand['Falling Block'/2950, l='MpServer', x=-1,50, y=25,25, z=190,50], EntitySquid['Squid'/6832, l='MpServer', x=65,14, y=59,39, z=215,50], EntitySquid['Squid'/6830, l='MpServer', x=80,31, y=61,31, z=213,34], EntitySquid['Squid'/6831, l='MpServer', x=69,47, y=62,35, z=213,11], EntitySquid['Squid'/6829, l='MpServer', x=75,76, y=60,43, z=204,95], EntityItem['item.tile.gravel'/10670, l='MpServer', x=72,44, y=35,13, z=209,25], EntityItem['item.tile.gravel'/10597, l='MpServer', x=114,28, y=18,13, z=186,88], EntityItem['item.tile.gravel'/10594, l='MpServer', x=57,78, y=35,13, z=254,03], EntityItem['item.tile.gravel'/10592, l='MpServer', x=65,88, y=41,13, z=152,59], EntityItem['item.tile.gravel'/10545, l='MpServer', x=64,88, y=32,13, z=187,88], EntityFallingSand['Falling Block'/7647, l='MpServer', x=113,50, y=19,62, z=187,50], EntityFallingSand['Falling Block'/7645, l='MpServer', x=113,50, y=19,62, z=186,50], EntityFallingSand['Falling Block'/7644, l='MpServer', x=112,50, y=20,90, z=187,50], EntityBat['Bat'/12018, l='MpServer', x=74,02, y=25,00, z=200,05], EntityBat['Bat'/12020, l='MpServer', x=74,00, y=25,88, z=201,26], EntityBat['Bat'/12021, l='MpServer', x=73,53, y=26,55, z=190,16], EntitySkeleton['Skeleton'/11993, l='MpServer', x=70,63, y=19,00, z=180,06], EntityCreeper['Creeper'/11778, l='MpServer', x=75,50, y=47,00, z=223,50], EntityItem['item.tile.rail'/11864, l='MpServer', x=101,97, y=19,13, z=226,19], EntityItem['item.tile.rail'/11863, l='MpServer', x=100,66, y=19,13, z=225,31], EntityFallingSand['Falling Block'/3556, l='MpServer', x=46,50, y=26,65, z=204,50], EntityFallingSand['Falling Block'/3558, l='MpServer', x=46,50, y=26,65, z=205,50], EntityFallingSand['Falling Block'/3553, l='MpServer', x=46,50, y=26,65, z=203,50], EntityFallingSand['Falling Block'/3555, l='MpServer', x=47,50, y=26,65, z=204,50], EntityFallingSand['Falling Block'/3554, l='MpServer', x=47,50, y=26,65, z=203,50], EntitySpider['Spider'/12282, l='MpServer', x=67,50, y=35,00, z=200,37], EntityEnderman['Enderman'/12283, l='MpServer', x=67,10, y=35,00, z=201,56], EntityEnderman['Enderman'/12284, l='MpServer', x=66,50, y=35,00, z=206,50], EntitySkeleton['Skeleton'/12285, l='MpServer', x=64,00, y=34,00, z=207,56], EntityFallingSand['Falling Block'/7219, l='MpServer', x=64,50, y=25,90, z=205,50], EntitySpider['Spider'/12152, l='MpServer', x=123,50, y=24,00, z=257,50], EntityCreeper['Creeper'/12159, l='MpServer', x=48,50, y=30,00, z=168,50], EntityZombie['Zombie'/12156, l='MpServer', x=171,50, y=38,00, z=254,50], EntityZombie['Zombie'/11410, l='MpServer', x=75,50, y=14,00, z=221,50], EntitySkeleton['Skeleton'/11414, l='MpServer', x=66,50, y=14,00, z=222,50], EntityZombie['Zombie'/11412, l='MpServer', x=78,50, y=14,00, z=221,50], EntitySkeleton['Skeleton'/11413, l='MpServer', x=73,50, y=14,00, z=220,50], EntityItem['item.tile.torch'/3772, l='MpServer', x=61,72, y=36,95, z=186,91], EntityFallingSand['Falling Block'/3771, l='MpServer', x=64,50, y=25,67, z=205,50], EntityItem['item.tile.gravel'/3725, l='MpServer', x=49,13, y=29,13, z=171,94], EntityItem['item.tile.gravel'/3724, l='MpServer', x=49,88, y=29,13, z=166,44], EntityItem['item.tile.gravel'/4085, l='MpServer', x=67,28, y=35,13, z=186,13], EntityItem['item.tile.rail'/11675, l='MpServer', x=102,75, y=19,13, z=225,19], EntityItem['item.tile.gravel'/4013, l='MpServer', x=64,78, y=32,13, z=186,13], EntityItem['item.tile.gravel'/4014, l='MpServer', x=61,72, y=35,13, z=187,19], EntityItem['item.tile.gravel'/4026, l='MpServer', x=66,94, y=35,13, z=216,88], EntityCreeper['Creeper'/3919, l='MpServer', x=55,91, y=31,00, z=239,53], EntityZombie['Zombie'/3916, l='MpServer', x=58,50, y=31,00, z=239,50], EntityZombie['Zombie'/3917, l='MpServer', x=62,75, y=31,00, z=238,50], EntityCreeper['Creeper'/3920, l='MpServer', x=62,50, y=31,00, z=244,50]]
              Retry entities: 0 total; []
              Server brand: fml,forge
              Server type: Integrated singleplayer server
              Stacktrace:
              at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440)
              at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2298)
              at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
              at net.minecraft.client.main.Main.main(Main.java:93)
              at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
              at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
              at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
              at java.lang.reflect.Method.invoke(Unknown Source)
              at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
              at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
              
              – System Details --
              Details:
              Minecraft Version: 1.6.2
              Operating System: Windows 8 (amd64) version 6.2
              Java Version: 1.7.0_21, Oracle Corporation
              Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
              Memory: 741251680 bytes (706 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
              JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
              AABB Pool Size: 32371 (1812776 bytes; 1 MB) allocated, 4 (224 bytes; 0 MB) used
              Suspicious classes: FML and Forge are installed
              IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
              FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 4 mods loaded, 4 mods active
              mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
              FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
              Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
              assabody-mod{1.6.2-1} [Mod Assabody] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
              Launched Version: 1.6
              LWJGL: 2.9.0
              OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2932, Intel
              Is Modded: Definitely; Client brand changed to 'fml,forge'
              Type: Client (map_client.txt)
              Resource Pack: Default
              Current Language: English (US)
              Profiler Position: N/A (disabled)
              Vec3 Pool Size: 6818 (381808 bytes; 0 MB) allocated, 25 (1400 bytes; 0 MB) used
              ```___
              Mais quand je revais dans le monde qui avait crashé, je vois le parasol mais sans textures :
              
              https://dl.dropboxusercontent.com/u/61838459/modding%20bin/2013-09-15_09.15.53.png
              
              

              func_110628_a(new ResourceLocation(“mods:assabody-mod/textures/blocks/Parasol.png”));

              
              et le chemin de mon image : ```
              mcp\src\minecraft\assets\mod-assabody\textures\blocks\Parasol.png
              

              Si quelqu’un peut m’aider pour cette derniere erreur ???

              Merci

              1 réponse Dernière réponse Répondre Citer 0
              • J Hors-ligne
                jeje78660
                dernière édition par

                J’ai enfin reussi a mettre la texture du bloc quand on l’a a la main mais je ne sais pas que chemin faut-il pour mettre la texture du bloc special

                1 réponse Dernière réponse Répondre Citer 0
                • elias54E Hors-ligne
                  elias54 Administrateurs
                  dernière édition par

                  @‘jeje78660’:

                  
                  func_110628_a(new ResourceLocation("mods:assabody-mod/textures/blocks/Parasol.png"));
                  
                  

                  et le chemin de mon image : ```
                  mcp\src\minecraft\assets\mod-assabody\textures\blocks\Parasol.png

                  
                  Si quelqu'un peut m'aider pour cette derniere erreur ???
                  
                  Merci
                  
                  
                  mods:assabody-mod/textures/blocks/Parasol.png
                  
                  

                  … mods n’existe pas, il faut mettre comme ceci :

                  
                  assabody-mod:textures/blocks/Parasol.png
                  
                  

                  Mon site | GitHub

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    @fireblade51
                    Remplace this.func_110628_a(texture); par this.bindTexture(texture);
                    J’avais oublié de changer le nom des fonctions dans ce tutoriel.

                    1 réponse Dernière réponse Répondre Citer 0
                    • J Hors-ligne
                      jeje78660
                      dernière édition par

                      Je l’ai fait dans TileEntityParasolRenderer :

                      this.bindTexture("mod-assabody:Parasol");
                      
                      

                      Mais maintenant, quand je lance Minecraft, le parasol affiche soit le items.png soit le block.png soit encore des textures de block.

                      Mais je voudrais savoir ou placer la texture de mon parasol dans MCP et aussi ou la déclarer ( dans quelle classe )

                      Voila voila merci___
                      Sa a l’air d’être le “this.BindTexture” qui fait ce bugg car avant, avec la “func…”, il ne mettais juste aucune texture.

                      1 réponse Dernière réponse Répondre Citer 0
                      • F Hors-ligne
                        fireblade51
                        dernière édition par

                        Je ne sais pas pourquoi, mais quand je pose le bloc rendu sous techne, il est transparent.
                        Je vous donne toute mes class pour que vous regardiez ce qui ne va pas:
                        BlockTutorial:

                        
                        package testmodcode;
                        
                        import net.minecraft.block.Block;
                        import net.minecraft.block.BlockContainer;
                        import net.minecraft.block.material.Material;
                        import net.minecraft.creativetab.CreativeTabs;
                        import net.minecraft.tileentity.TileEntity;
                        import net.minecraft.world.World;
                        
                        public class BlockTutorial extends BlockContainer{
                        
                        public BlockTutorial(int id)
                        {
                        super(id, Material.rock);
                        this.setCreativeTab(CreativeTabs.tabBlock);
                        }
                        
                        @Override
                        public TileEntity createNewTileEntity(World world) {
                        return new TileEntityTutorial();
                        }
                        @Override
                        public TileEntity createTileEntity(World world, int metadata)
                        {
                        return new TileEntityTutorialTechne();
                        }
                        public boolean hasTileEntity(int metadata)
                        {
                        return true;
                        }
                        public boolean isOpaqueCube()
                        {
                        return false;
                        }
                        
                        public boolean renderAsNormalBlock()
                        {
                        return false;
                        }
                        
                        public int getRenderType()
                        {
                        return -1;
                        }
                        }
                        
                        

                        TileEntityTutorialTechneRender:

                        
                        package testmodcode;
                        
                        import net.minecraft.block.Block;
                        import net.minecraft.client.renderer.OpenGlHelper;
                        import net.minecraft.client.renderer.Tessellator;
                        import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
                        import net.minecraft.entity.Entity;
                        import net.minecraft.tileentity.TileEntity;
                        import net.minecraft.util.ResourceLocation;
                        import net.minecraft.world.World;
                        import org.lwjgl.opengl.GL11;
                        
                        public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
                        {
                        private final ModelBlockTutorielTechne model;
                        protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                        
                        public TileEntityTutorialTechneRender()
                        {
                        this.model = new ModelBlockTutorielTechne();
                        }
                        
                        private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
                        {
                        int meta = world.getBlockMetadata(x, y, z);
                        GL11.glPushMatrix();
                        GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
                        GL11.glPopMatrix();
                        
                        }
                        
                        @Override
                        public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                        {
                        this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
                        }
                        
                        public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
                        {
                        
                        GL11.glPushMatrix();
                        GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                        this.bindTexture(new ResourceLocation("rm:blockrender"));
                        GL11.glPushMatrix();
                        GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                        this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                        GL11.glPopMatrix();
                        GL11.glPopMatrix();
                        
                        }
                        private void adjustLightFixture(World world, int i, int j, int k, Block block)
                        {
                        Tessellator tess = Tessellator.instance;
                        float brightness = block.getBlockBrightness(world, i, j, k);
                        int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
                        int modulousModifier = skyLight % 65536;
                        int divModifier = skyLight / 65536;
                        tess.setColorOpaque_F(brightness, brightness, brightness);
                        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
                        
                        }
                        }
                        
                        

                        TileEntityTutorialTechne:

                        
                        package testmodcode;
                        
                        import net.minecraft.tileentity.TileEntity;
                        
                        public class TileEntityTutorialTechne extends TileEntity
                        {
                        
                        }
                        
                        

                        TileEntityTutorial:

                        
                        package testmodcode;
                        
                        import net.minecraft.nbt.NBTTagCompound;
                        import net.minecraft.tileentity.TileEntity;
                        
                        public class TileEntityTutorial extends TileEntity
                        {
                        public String visiteur[] = new String[]{"visiteur0", "visiteur1", "visiteur2", "visiteur3", "visiteur4"};
                        public void readFromNBT(NBTTagCompound nbtTag)
                        {
                        super.readFromNBT(nbtTag);
                        for(int i = 0; i < 5; i++)
                        {
                        visiteur* = nbtTag.getString("visiteur" + i);
                        }
                        }
                        
                        public void writeToNBT(NBTTagCompound nbtTag)
                        {
                        super.writeToNBT(nbtTag);
                        for(int i = 0; i < 5; i++)
                        {
                        nbtTag.setString("visiteur" + i, visiteur*);
                        }
                        visiteur[0] = nbtTag.getString("visiteur" + 1);
                        visiteur[1] = nbtTag.getString("visiteur" + 2);
                        visiteur[2] = nbtTag.getString("visiteur" + 3);
                        visiteur[3] = nbtTag.getString("visiteur" + 4);
                        visiteur[4] = nbtTag.getString("visiteur" + 5);
                        }
                        public String getPlayerList()
                        {
                        return visiteur[0] + ", " + visiteur[1] + ", " + visiteur[2] + ", " + visiteur[3] + ", " + visiteur[4] + ", ";
                        }
                        public void addplayertolist(String playerName)
                        {
                        if(!visiteur[0].equals(playerName))
                        {
                        for(int i = 3; i >= 0; i–)
                        {
                        visiteur _= visiteur*;
                        }
                        visiteur[0] = playerName;
                        }
                        worldObj.notifyBlockChange(xCoord, yCoord, zCoord, 2);
                        visiteur[4] = visiteur[3];
                        visiteur[3] = visiteur[2];
                        visiteur[2] = visiteur[1];
                        visiteur[1] = visiteur[0];
                        }
                        }
                        
                        

                        et juste au cas où, ma classe principale:

                        
                        package testmodcode;
                        
                        import net.minecraft.block.Block;
                        import net.minecraft.entity.EnumCreatureType;
                        import net.minecraft.item.EnumToolMaterial;
                        import net.minecraft.item.Item;
                        import net.minecraft.item.ItemFood;
                        import net.minecraft.item.ItemPickaxe;
                        import net.minecraft.item.ItemSeedFood;
                        import net.minecraft.item.ItemStack;
                        import net.minecraft.potion.Potion;
                        import net.minecraft.stats.Achievement;
                        import net.minecraft.stats.AchievementList;
                        import net.minecraft.world.biome.BiomeGenBase;
                        import net.minecraftforge.common.EnumHelper;
                        import cpw.mods.fml.common.Mod;
                        import cpw.mods.fml.common.Mod.EventHandler;
                        import cpw.mods.fml.common.Mod.Instance;
                        import cpw.mods.fml.common.SidedProxy;
                        import cpw.mods.fml.common.event.FMLInitializationEvent;
                        import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                        import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                        import cpw.mods.fml.common.network.NetworkMod;
                        import cpw.mods.fml.common.registry.EntityRegistry;
                        import cpw.mods.fml.common.registry.GameRegistry;
                        import cpw.mods.fml.common.registry.LanguageRegistry;
                        
                        @Mod(modid="BG", name="La Bite A Gab", version="V.1.0.0")
                        @NetworkMod(clientSideRequired=true, serverSideRequired=false) // NE PAS MODIFIER CETTE LIGNE
                        
                        public class testmodcodemain {
                        
                        @SidedProxy(clientSide = "testmodcode.ClientProxy", serverSide = "testmodcode.CommonProxy")
                        public static testmodcode.CommonProxy proxy;
                        
                        @Instance("BG")
                        public static testmodcodemain instance;
                        
                        public static Item redstoneWheat;
                        public static Block redstoneWheatBlock;
                        public static Item redstoneWheatSeeds;
                        public static Item breadredstone;
                        public static Block redstoneHayBlock;
                        public static Block rotationblock;
                        public static Block BlockTutorial;
                        
                        @EventHandler
                        public void PreInit(FMLPreInitializationEvent event)
                        {
                        //Configuration
                        
                        //redstoneblock
                        redstoneWheatBlock = new BlockRedstoneWheat(1001).setUnlocalizedName("redstoneWheatBlock");
                        GameRegistry.registerBlock(redstoneWheatBlock, "redstoneWheatBlock");
                        LanguageRegistry.addName(redstoneWheatBlock, "Redstone Wheat Block");
                        
                        //redstonecrops
                        redstoneWheat = new RedstoneWheat(1002).setUnlocalizedName("Redstone Wheat");
                        GameRegistry.registerItem(redstoneWheat, "redstoneWheat");
                        LanguageRegistry.addName(redstoneWheat, "Redstone Wheat");
                        
                        //redstoneseed
                        redstoneWheatSeeds = new ItemredstoneWheatSeeds(1003, redstoneWheatBlock.blockID, Block.tilledField.blockID).setUnlocalizedName("redstone Wheat Seeds");
                        GameRegistry.registerItem(redstoneWheatSeeds, "redstoneWheatSeeds");
                        LanguageRegistry.addName(redstoneWheatSeeds, "redstone Wheat Seeds");
                        
                        //breadredstone
                        breadredstone = new FoodBreadRedstone(1004, 5, 0.6F, false).setPotionEffect(Potion.moveSpeed.id, 60, 8, 1.0F).setUnlocalizedName("Bread Redstone");
                        GameRegistry.registerItem(breadredstone, "breadredstone");
                        LanguageRegistry.addName(breadredstone, "Bread Redstone");
                        
                        //BlockHayWheat
                        redstoneHayBlock = new redstoneHayBlock(1005).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("BlockTutorial");
                        GameRegistry.registerBlock(redstoneHayBlock, "redstoneHayBlock");
                        LanguageRegistry.addName(redstoneHayBlock, "Redstone Hay Block");
                        
                        //BlockRenduTechne
                        BlockTutorial = new BlockTutorial(1006).setHardness(1.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("BlockTutorial");
                        GameRegistry.registerBlock(BlockTutorial, "BlockTutorial");
                        LanguageRegistry.addName(BlockTutorial, "BlockTutorial");
                        
                        //Items
                        
                        //Achievements
                        }
                        
                        @EventHandler
                        public void Init(FMLInitializationEvent event)
                        {
                        //generation
                        addGeneration();
                        }
                        private void addGeneration() {
                        GameRegistry.registerWorldGenerator(new MyWorldGen());
                        
                        //Registry
                        GameRegistry.registerTileEntity(TileEntityTutorial.class, "TileEntityTutorial");
                        
                        //Mobs
                        
                        //Render
                        proxy.registerRenderers();
                        
                        //NetWork
                        
                        //Recipe
                        GameRegistry.addRecipe(new ItemStack(breadredstone), new Object[]{"XXX", "YYY", "XXX", 'Y', testmodcodemain.redstoneWheat});
                        GameRegistry.addRecipe(new ItemStack(redstoneHayBlock), new Object[]{"XXX", "XXX", "XXX", 'X', testmodcodemain.redstoneWheat});
                        GameRegistry.addShapelessRecipe(new ItemStack(redstoneWheat, 9), new Object[]{ new ItemStack(testmodcodemain.redstoneHayBlock)});
                        GameRegistry.addShapelessRecipe(new ItemStack(Item.wheat, 9), new Object[]{ new ItemStack(Block.hay)});
                        }
                        
                        @EventHandler
                        public void PostInit(FMLPostInitializationEvent event)
                        {
                        //Integration avec les autres mods
                        
                        }
                        }
                        
                        

                        Merci encore une fois de m’aider :)_

                        1 réponse Dernière réponse Répondre Citer 0
                        • J Hors-ligne
                          jeje78660
                          dernière édition par

                          Tu n’as pas de Model ?

                          1 réponse Dernière réponse Répondre Citer 0
                          • kevin_68K Hors-ligne
                            kevin_68 Moddeurs confirmés
                            dernière édition par

                            Dans ton rendu:

                            protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                            

                            l’argument de ResourceLocation doit être “modid:chemin” et pour ce qui ne l’on pas remarqué dans la classe principale vous déclarez ceci: modid=“BG”


                            Mettez à jours vers la dernière version stable (1.8.9 voir même…

                            1 réponse Dernière réponse Répondre Citer 0
                            • F Hors-ligne
                              fireblade51
                              dernière édition par

                              Sa ne marche toujours pas, c’est toujours transparent, et voici ma class du model du bloc:

                              
                              package testmodcode;
                              
                              import net.minecraft.client.model.ModelBase;
                              import net.minecraft.client.model.ModelRenderer;
                              import net.minecraft.entity.Entity;
                              
                              public class ModelBlockTutorielTechne extends ModelBase
                              {
                              //fields
                              ModelRenderer Shape1;
                              
                              public ModelBlockTutorielTechne()
                              {
                              textureWidth = 32;
                              textureHeight = 32;
                              
                              Shape1 = new ModelRenderer(this, 0, 0);
                              Shape1.addBox(0F, 0F, 0F, 5, 10, 6);
                              Shape1.setRotationPoint(-3F, 14F, -1F);
                              Shape1.setTextureSize(32, 32);
                              Shape1.mirror = true;
                              setRotation(Shape1, 0F, 0F, 0F);
                              }
                              
                              public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
                              {
                              super.render(entity, f, f1, f2, f3, f4, f5);
                              setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                              }
                              
                              private void setRotation(ModelRenderer model, float x, float y, float z)
                              {
                              model.rotateAngleX = x;
                              model.rotateAngleY = y;
                              model.rotateAngleZ = z;
                              }
                              public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
                              {
                              super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                              }
                              
                              }
                              
                              

                              je croit vraiment que j’ai rater quelque chose dans une des classes.

                              1 réponse Dernière réponse Répondre Citer 0
                              • J Hors-ligne
                                jeje78660
                                dernière édition par

                                Sa c’est sur ta raté quelque chose ^_^ . Ayant moi même une erreur, je peut pas trop t’aider. Sa serais bien plus rapide que le rédacteur du tuto nous donne les classes mais bon…

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                                • kevin_68K Hors-ligne
                                  kevin_68 Moddeurs confirmés
                                  dernière édition par

                                  Shape1.render(f5);
                                  

                                  Dans la classe de ton model, dans la méthode render(…)


                                  Mettez à jours vers la dernière version stable (1.8.9 voir même…

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                                  • J Hors-ligne
                                    jeje78660
                                    dernière édition par

                                    lol awesome erreur =)___
                                    kevin_68, tu pourrais mettre les classes de ton tuto ( model et texture compris ) plz ?

                                    Sa serais vraiment cool, on aurait pas besoin de chercher 3000 heures

                                    Merci

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                                    • F Hors-ligne
                                      fireblade51
                                      dernière édition par

                                      Merci kevin, maintenant le bloc apparait, mais il n’a toujours pas de texture :S
                                      class TileEntityTutorialTechneRender:

                                      
                                      package testmodcode;
                                      
                                      import net.minecraft.block.Block;
                                      import net.minecraft.client.renderer.OpenGlHelper;
                                      import net.minecraft.client.renderer.Tessellator;
                                      import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
                                      import net.minecraft.entity.Entity;
                                      import net.minecraft.tileentity.TileEntity;
                                      import net.minecraft.util.ResourceLocation;
                                      import net.minecraft.world.World;
                                      import org.lwjgl.opengl.GL11;
                                      
                                      public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
                                      {
                                      private final ModelBlockTutorielTechne model;
                                      protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                                      
                                      public TileEntityTutorialTechneRender()
                                      {
                                      this.model = new ModelBlockTutorielTechne();
                                      }
                                      
                                      private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
                                      {
                                      int meta = world.getBlockMetadata(x, y, z);
                                      GL11.glPushMatrix();
                                      GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
                                      GL11.glPopMatrix();
                                      
                                      }
                                      
                                      @Override
                                      public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                                      {
                                      this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
                                      }
                                      
                                      public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
                                      {
                                      
                                      GL11.glPushMatrix();
                                      GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                                      this.bindTexture(texture);
                                      GL11.glPushMatrix();
                                      GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                                      this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                                      GL11.glPopMatrix();
                                      GL11.glPopMatrix();
                                      
                                      }
                                      private void adjustLightFixture(World world, int i, int j, int k, Block block)
                                      {
                                      Tessellator tess = Tessellator.instance;
                                      float brightness = block.getBlockBrightness(world, i, j, k);
                                      int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
                                      int modulousModifier = skyLight % 65536;
                                      int divModifier = skyLight / 65536;
                                      tess.setColorOpaque_F(brightness, brightness, brightness);
                                      OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
                                      
                                      }
                                      }
                                      
                                      

                                      et cette question n’a pas rapport avec le bloc techne, mais sais tu comment faire un craft smelting avec la Stained (hardened) clay? Parce que je ne la trouve pas dans la class block de minecraft et sa me serai vraiment utile pour mon mod. merci encore :)___
                                      Ouais!!! Sa marche j’ai le model avec la texture et tout et tout merci Kevin 🙂 Mais si tu peut et veut j’aimerai quand même que tu m’aide pour le smelting de l’hardened clay et j’aimerai aussi savoir comment mettre le bloc techne dans notre main, et pas un gros carré noir et rose. merci encore 🙂

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • J Hors-ligne
                                        jeje78660
                                        dernière édition par

                                        Comment t’as fais pour avoir la texrure ??? Moi j’avais bloqué au mm endroit. Et bravo en tout ça ^^___
                                        Et quel est le chemin de la texture dans le dossier “assets” ? Tu l’as mis dans “blocks” ? Et quel chemin as tu mis sur elipse, parce que je crois que c’est a cet endroit la que j’ai merdé

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                                        • robin4002R Hors-ligne
                                          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                          dernière édition par

                                          Pour la texture :

                                          protected static final ResourceLocation texture = new ResourceLocation("modid", "textures/models/matexture.png");
                                          

                                          ou

                                          protected static final ResourceLocation texture = new ResourceLocation("modid:textures/models/matexture.png");
                                          

                                          La texture doit être dans :
                                          forge/mcp/src/minecraft/assets/modid/textures/models/matexture.png
                                          C’est un exemple de chemin, vous pouvez mettre autre chose.

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • J Hors-ligne
                                            jeje78660
                                            dernière édition par

                                            En essayant de faire le changement de la texture, j’ai du faire un mauvais truc du coup, il me marque une errreur transparente :

                                            public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                                            {
                                            this.renderTileEntityAtTileEntityParasol((TileEntityParasol)tileentity,? x, y, z, scale);
                                            }
                                            
                                            public void renderTileEntityAtTileEntityParasol(TileEntityParasol tileentity, double x, double y, double z, float scale)
                                            {
                                            GL11.glPushMatrix();
                                            GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                                            this.func_110628_a(texture);
                                            GL11.glPushMatrix();
                                            GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                                            this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                                            GL11.glPopMatrix();
                                            GL11.glPopMatrix();
                                            }
                                            

                                            Sur ```
                                            this.renderTileEntityAtTileEntityParasol((TileEntityParasol)tileentity,? x, y, z, scale);

                                            
                                            Sa fais chier lol
                                            
                                            J'espère que vous pourriez m'aider pour ce probleme
                                            
                                            Merci
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