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    Rendu complexe de bloc via TESR

    Planifier Épinglé Verrouillé Déplacé Les blocs
    1.6.x
    215 Messages 31 Publieurs 75.2k Vues 1 Watching
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    • kevin_68K Hors-ligne
      kevin_68 Moddeurs confirmés
      dernière édition par

      Je pourrais voir toute la classe? (import aussi)


      Mettez à jours vers la dernière version stable (1.8.9 voir même…

      1 réponse Dernière réponse Répondre Citer 0
      • J Hors-ligne
        jeje78660
        dernière édition par

        Je te met toute les classes dans 2 min___
        BlockParasol :

        package Assabody.mod;
        
        import net.minecraft.block.BlockContainer;
        import net.minecraft.block.material.Material;
        import net.minecraft.client.renderer.texture.IconRegister;
        import net.minecraft.creativetab.CreativeTabs;
        import net.minecraft.tileentity.TileEntity;
        import net.minecraft.world.World;
        
        public class BlockParasol extends BlockContainer {
        
        //Treat it like a normal block here. The Block Bounds are a good idea - the first three are X Y and Z of the botton-left corner,
        //And the second three are the top-right corner.
        public BlockParasol(int id) {
        super(id, Material.iron);
        this.setCreativeTab(CreativeTabs.tabBlock);
        this.setBlockBounds(0.4F, 0.0F, 0.4F, 0.6F, 3.0F, 0.6F);
        }
        
        //Make sure you set this as your TileEntity class relevant for the block!
        @Override
        
        public TileEntity createNewTileEntity(World world) {
        return new TileEntityParasol();
        }
        @Override
        public TileEntity createTileEntity(World world, int metadata)
        {
        return new TileEntityParasol();
        }
        
        //You don't want the normal render type, or it wont render properly.
        @Override
        public int getRenderType() {
        return -1;
        }
        
        //It's not an opaque cube, so you need this.
        @Override
        public boolean isOpaqueCube() {
        return false;
        }
        
        //It's not a normal block, so you need this too.
        public boolean renderAsNormalBlock() {
        return false;
        }
        
        //This is the icon to use for showing the block in your hand.
        public void registerIcons(IconRegister icon) {
        this.blockIcon = icon.registerIcon("assabody-mod:TrafficLightIcon");
        }
        public boolean hasTileEntity(int metadata)
        {
        return true;
        }
        
        }
        

        TileEntityParasol :

        package Assabody.mod;
        
        import com.jcraft.jogg.Packet;
        
        import net.minecraft.nbt.NBTTagCompound;
        import net.minecraft.network.INetworkManager;
        import net.minecraft.network.packet.Packet132TileEntityData;
        import net.minecraft.tileentity.TileEntity;
        
        public class TileEntityParasol extends TileEntity {
        
        public net.minecraft.network.packet.Packet getDescriptionPacket() {
        NBTTagCompound nbtTag = new NBTTagCompound();
        this.writeToNBT(nbtTag);
        return new Packet132TileEntityData(this.xCoord, this.yCoord, this.zCoord, 1, nbtTag);
        }
        
        public void onDataPacket(INetworkManager net, Packet132TileEntityData packet) {
        readFromNBT(packet.customParam1);
        }
        }
        

        TileEntityParasolRenderer ( avec les deux erreurs ) :

        package Assabody.mod;
        
        import javax.swing.text.html.parser.Entity;
        import Assabody.mod.ModelParasol;
        import org.lwjgl.opengl.GL11;
        
        import cpw.mods.fml.common.Mod.Block;
        
        import net.minecraft.client.renderer.OpenGlHelper;
        import net.minecraft.client.renderer.Tessellator;
        import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
        import net.minecraft.tileentity.TileEntity;
        import net.minecraft.util.ResourceLocation;
        import net.minecraft.world.World;
        import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
        
        public class TileEntityParasolRenderer extends TileEntitySpecialRenderer {
        
        //The model of your block
        
        private void adjustRotatePivotViaMeta(World world, int x, int y, int z) {
        int meta = world.getBlockMetadata(x, y, z);
        GL11.glPushMatrix();
        GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
        GL11.glPopMatrix();
        }
        
        @Override
        public void renderTileEntityAt(TileEntity par1TileEntity, double x, double y, double z, float scale) {
        //The PushMatrix tells the renderer to "start" doing something.
        GL11.glPushMatrix();
        //This is setting the initial location.
        GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F);
        //This is the texture of your block. It's pathed to be the same place as your other blocks here.
        //Outdated bindTextureByName("/mods/roads/textures/blocks/TrafficLightPoleRed.png");
        //Use in 1.6.2 this
        func_110628_a(new ResourceLocation("mods:assabody-mod/textures/blocks/TrafficLightPoleRed.png"));
        //the ':' is very important
        
        //This rotation part is very important! Without it, your model will render upside-down! And for some reason you DO need PushMatrix again!
        GL11.glPushMatrix();
        GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
        //A reference to your Model file. Again, very important.
        this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
        
        //Tell it to stop rendering for both the PushMatrix's
        GL11.glPopMatrix();
        GL11.glPopMatrix();
        }
        
        //Set the lighting stuff, so it changes it's brightness properly.
        private void adjustLightFixture(World world, int i, int j, int k, Block block)
        {
        Tessellator tess = Tessellator.instance;
        float brightness = block.getBlockBrightness(world, i, j, k);
        int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
        int modulousModifier = skyLight % 65536;
        int divModifier = skyLight / 65536;
        tess.setColorOpaque_F(brightness, brightness, brightness);
        OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
        
        }
        
        public void renderTileEntityAtBlockTutorielTechne(TileEntityParasol tileentity, double x, double y, double z, float scale)
        {
        }
        
        public final ModelParasol model;
        
        public TileEntityParasolRenderer() {
        ModelParasol model = new ModelParasol();
        this.model = new ModelParasol();}
        
        }
        

        ModelParasol :

        package Assabody.mod;
        
        import net.minecraft.client.model.ModelBase;
        import net.minecraft.client.model.ModelRenderer;
        import net.minecraft.entity.Entity;
        
        public class ModelParasol extends ModelBase
        {
        ModelRenderer Shape1;
        ModelRenderer Shape2;
        
        public ModelParasol()
        {
        textureWidth = 128;
        textureHeight = 128;
        
        Shape1 = new ModelRenderer(this, 0, 0);
        Shape1.addBox(0.0F, 0.0F, 0.0F, 1, 28, 1);
        Shape1.setRotationPoint(0.0F, -4.0F, 0.0F);
        Shape1.setTextureSize(128, 128);
        Shape1.mirror = true;
        setRotation(this.Shape1, 0.0F, 0.0F, 0.0F);
        Shape2 = new ModelRenderer(this, 4, 0);
        Shape2.addBox(0.0F, 0.0F, 0.0F, 21, 1, 21);
        Shape2.setRotationPoint(-10.0F, -5.0F, -10.0F);
        Shape2.setTextureSize(128, 128);
        Shape2.mirror = true;
        setRotation(this.Shape2, 0.0F, 0.0F, 0.0F);
        }
        
        public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
        {
        super.render(entity, f, f1, f2, f3, f4, f5);
        setRotationAngles(f, f1, f2, f3, f4, f5, entity);
        Shape1.render(f5);
        Shape2.render(f5);
        }
        
        private void setRotation(ModelRenderer model, float x, float y, float z)
        {
        model.rotateAngleX = x;
        model.rotateAngleY = y;
        model.rotateAngleZ = z;
        }
        
        public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
        {
        super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
        }
        
        public void renderModel(float f)
        {
        }
        
        }
        

        Merci de ton aide___
        Déclaration dans la Classe principale :

        GameRegistry.registerTileEntity(TileEntityParasol.class, "tileEntityParasol");
        

        et dans le proxyClient :

        ClientRegistry.bindTileEntitySpecialRenderer(TileEntityParasol.class, new TileEntityParasolRenderer());
        
        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          TileEntityParasolRenderer.class :
          import cpw.mods.fml.common.Mod.Block; -> net.minecraft.block.Block

          Pour les items et blocs, importez toujours net.minecraft.item ou block.Item ou Block
          Jamais celui de fml, il est que utilisé pour l’itemtracker de fml, c’est lié au fonctionnement de fml, et rien d’autre. Et encore moins la classe Block ou Item de java. TOUJOURS net.minecraft.block.Block ou net.minecraft.item.Item

          1 réponse Dernière réponse Répondre Citer 0
          • J Hors-ligne
            jeje78660
            dernière édition par

            Ok merci, je vais tester tt de suite___
            Merci beaucoup, maintenant il marque plus qu’1 erreur, l’erreur .render___
            la version de Minecraft la 1.6.2 et forge est en 9.10.0.804

            1 réponse Dernière réponse Répondre Citer 0
            • kevin_68K Hors-ligne
              kevin_68 Moddeurs confirmés
              dernière édition par

              Robin plus rapide quoi moi ……
              Sinon essaie un ctrl+shift+o et s’il te propose d’importer Entity, prend bien celui de Minecraft


              Mettez à jours vers la dernière version stable (1.8.9 voir même…

              1 réponse Dernière réponse Répondre Citer 0
              • J Hors-ligne
                jeje78660
                dernière édition par

                Ok merci___
                Il me marque en bas “0 import added.” Et y a tjr l’erreur___
                Et quand je reste sur minecraft, quand je pose le bloc, minecraft crash

                Merci et bonne nuit 😃

                1 réponse Dernière réponse Répondre Citer 0
                • J Hors-ligne
                  jeje78660
                  dernière édition par

                  Personne n’a d’idées et/ou peut m’envoyer ses classes ?

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    TileEntityParasolRenderer :
                    import javax.swing.text.html.parser.Entity; -> import net.minecraft.entity.Entity;

                    1 réponse Dernière réponse Répondre Citer 0
                    • F Hors-ligne
                      fireblade51
                      dernière édition par

                      Bonjour j’ai encore un problème, dans la classe: TileEntityTutorialTechneRender

                      
                      package testmodcode;
                      
                      import org.lwjgl.opengl.GL11;
                      import net.minecraft.block.Block;
                      import net.minecraft.client.renderer.OpenGlHelper;
                      import net.minecraft.client.renderer.Tessellator;
                      import net.minecraft.entity.Entity;
                      import net.minecraft.tileentity.TileEntity;
                      import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
                      import net.minecraft.util.ResourceLocation;
                      import net.minecraft.world.World;
                      
                      public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
                      {
                      private final ModelBlockTutorielTechne model;
                      protected static final ResourceLocation texture = new ResourceLocation("rm:textures/blocks/BlockTechne.png");
                      
                      public TileEntityTutorialTechneRender()
                      {
                      this.model = new ModelBlockTutorielTechne();
                      }
                      
                      private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
                      {
                      int meta = world.getBlockMetadata(x, y, z);
                      GL11.glPushMatrix();
                      GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
                      GL11.glPopMatrix();
                      
                      }
                      
                      @Override
                      public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                      {
                      this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
                      }
                      
                      public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
                      {
                      
                      GL11.glPushMatrix();
                      GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                      this.func_110628_a(texture);
                      GL11.glPushMatrix();
                      GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                      this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                      GL11.glPopMatrix();
                      GL11.glPopMatrix();
                      
                      }
                      private void adjustLightFixture(World world, int i, int j, int k, Block block)
                      {
                      Tessellator tess = Tessellator.instance;
                      float brightness = block.getBlockBrightness(world, i, j, k);
                      int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
                      int modulousModifier = skyLight % 65536;
                      int divModifier = skyLight / 65536;
                      tess.setColorOpaque_F(brightness, brightness, brightness);
                      OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
                      
                      }
                      }
                      
                      

                      le problème ces cette ligne: " this.func_110628_a(texture); ".
                      et je ne sais pas comment mettre la texture sur le bloc, j’avait esseyer quelque chose, mais quand je le posai il était transparent. merci de m’aider 🙂

                      1 réponse Dernière réponse Répondre Citer 0
                      • J Hors-ligne
                        jeje78660
                        dernière édition par

                        Merci beacuoup, maintenant, il me marque plus aucune erreur mais il crash quand meme des que je pose le bloc :

                        –-- Minecraft Crash Report ----
                        // I just don't know what went wrong :(
                        
                        Time: 15/09/13 09:03
                        Description: Unexpected error
                        
                        java.lang.NullPointerException
                        at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:121)
                        at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:152)
                        at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:401)
                        at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1378)
                        at net.minecraft.client.Minecraft.runTick(Minecraft.java:1854)
                        at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:898)
                        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
                        at net.minecraft.client.main.Main.main(Main.java:93)
                        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                        at java.lang.reflect.Method.invoke(Unknown Source)
                        at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
                        at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
                        
                        A detailed walkthrough of the error, its code path and all known details is as follows:
                        ---------------------------------------------------------------------------------------
                        
                        -- Head --
                        Stacktrace:
                        at net.minecraft.item.ItemBlock.onItemUse(ItemBlock.java:121)
                        at net.minecraft.item.ItemStack.tryPlaceItemIntoWorld(ItemStack.java:152)
                        at net.minecraft.client.multiplayer.PlayerControllerMP.onPlayerRightClick(PlayerControllerMP.java:401)
                        at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1378)
                        
                        -- Affected level --
                        Details:
                        Level name: MpServer
                        All players: 1 total; [EntityClientPlayerMP['Player765'/290, l='MpServer', x=94,19, y=64,62, z=208,39]]
                        Chunk stats: MultiplayerChunkCache: 441
                        Level seed: 0
                        Level generator: ID 00 - default, ver 1\. Features enabled: false
                        Level generator options:
                        Level spawn location: World: (-12,64,256), Chunk: (at 4,4,0 in -1,16; contains blocks -16,0,256 to -1,255,271), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
                        Level time: 606 game time, 606 day time
                        Level dimension: 0
                        Level storage version: 0x00000 - Unknown?
                        Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
                        Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
                        Forced entities: 195 total; [EntityFallingSand['Falling Block'/4403, l='MpServer', x=112,50, y=20,75, z=187,50], EntityFallingSand['Falling Block'/4404, l='MpServer', x=113,50, y=19,75, z=186,50], EntityFallingSand['Falling Block'/4405, l='MpServer', x=113,50, y=19,75, z=187,50], EntityFallingSand['Falling Block'/8724, l='MpServer', x=-1,50, y=25,13, z=190,50], EntityPig['Pig'/133, l='MpServer', x=17,50, y=80,00, z=143,50], EntityPig['Pig'/132, l='MpServer', x=20,50, y=81,00, z=139,50], EntityPig['Pig'/135, l='MpServer', x=16,50, y=81,00, z=143,19], EntityPig['Pig'/134, l='MpServer', x=16,50, y=81,00, z=144,53], EntityPig['Pig'/152, l='MpServer', x=16,79, y=71,00, z=233,60], EntityPig['Pig'/153, l='MpServer', x=28,16, y=63,00, z=233,09], EntityPig['Pig'/154, l='MpServer', x=17,91, y=65,00, z=248,84], EntityMinecartChest['entity.MinecartChest.name'/145, l='MpServer', x=15,50, y=30,50, z=205,50], EntityMinecartChest['entity.MinecartChest.name'/173, l='MpServer', x=25,50, y=20,50, z=286,50], EntityPig['Pig'/186, l='MpServer', x=53,50, y=93,00, z=205,50], EntityPig['Pig'/187, l='MpServer', x=50,50, y=63,00, z=207,53], EntityPig['Pig'/184, l='MpServer', x=43,34, y=74,00, z=208,47], EntityPig['Pig'/185, l='MpServer', x=52,47, y=66,00, z=207,69], EntityMinecartChest['entity.MinecartChest.name'/188, l='MpServer', x=60,50, y=29,50, z=170,50], EntityMinecartChest['entity.MinecartChest.name'/189, l='MpServer', x=67,50, y=34,50, z=192,50], EntityItem['item.tile.rail'/178, l='MpServer', x=46,19, y=34,13, z=173,88], EntityItem['item.tile.rail'/183, l='MpServer', x=52,19, y=34,13, z=172,78], EntityItem['item.tile.rail'/181, l='MpServer', x=51,19, y=34,13, z=171,13], EntityChicken['Chicken'/205, l='MpServer', x=97,50, y=63,00, z=268,50], EntityChicken['Chicken'/204, l='MpServer', x=97,50, y=63,00, z=271,50], EntityChicken['Chicken'/207, l='MpServer', x=99,50, y=63,00, z=271,50], EntityChicken['Chicken'/206, l='MpServer', x=101,50, y=63,00, z=270,50], EntityItem['item.tile.gravel'/4603, l='MpServer', x=105,94, y=30,13, z=207,88], EntityItem['item.tile.torch'/203, l='MpServer', x=95,66, y=19,13, z=186,56], EntityPig['Pig'/197, l='MpServer', x=85,66, y=69,00, z=148,81], EntityPig['Pig'/196, l='MpServer', x=82,50, y=71,00, z=143,50], EntityItem['item.tile.mushroom'/198, l='MpServer', x=74,59, y=15,13, z=179,13], EntityPig['Pig'/195, l='MpServer', x=85,50, y=71,00, z=141,50], EntityPig['Pig'/194, l='MpServer', x=86,50, y=71,00, z=139,50], EntityItem['item.tile.rail'/220, l='MpServer', x=112,69, y=29,13, z=211,13], EntitySheep['Sheep'/221, l='MpServer', x=119,50, y=64,00, z=227,50], EntitySheep['Sheep'/222, l='MpServer', x=117,50, y=64,00, z=229,50], EntitySheep['Sheep'/223, l='MpServer', x=117,50, y=64,00, z=227,50], EntityItem['item.tile.rail'/217, l='MpServer', x=107,75, y=26,13, z=216,19], EntityItem['item.tile.rail'/219, l='MpServer', x=114,19, y=29,13, z=212,28], EntityPig['Pig'/212, l='MpServer', x=111,97, y=63,00, z=157,09], EntityPig['Pig'/213, l='MpServer', x=115,41, y=63,00, z=152,81], EntityItem['item.tile.torch'/214, l='MpServer', x=114,19, y=29,13, z=212,63], EntityItem['item.tile.rail'/215, l='MpServer', x=111,19, y=29,13, z=213,88], EntityChicken['Chicken'/209, l='MpServer', x=92,50, y=64,00, z=286,50], EntityChicken['Chicken'/210, l='MpServer', x=91,50, y=64,00, z=288,50], EntityChicken['Chicken'/211, l='MpServer', x=89,50, y=64,00, z=285,50], EntityChicken['Chicken'/236, l='MpServer', x=131,50, y=64,00, z=271,50], EntityChicken['Chicken'/235, l='MpServer', x=132,44, y=64,00, z=269,34], EntityChicken['Chicken'/234, l='MpServer', x=133,22, y=64,00, z=269,31], EntityChicken['Chicken'/233, l='MpServer', x=134,44, y=64,00, z=270,47], EntityChicken['Chicken'/232, l='MpServer', x=127,50, y=62,00, z=212,50], EntityChicken['Chicken'/231, l='MpServer', x=125,50, y=62,00, z=212,50], EntityChicken['Chicken'/230, l='MpServer', x=129,50, y=65,00, z=213,50], EntityChicken['Chicken'/229, l='MpServer', x=129,50, y=65,00, z=212,50], EntitySheep['Sheep'/224, l='MpServer', x=117,50, y=64,00, z=231,50], EntityCow['Cow'/272, l='MpServer', x=163,47, y=69,00, z=198,47], EntityPig['Pig'/278, l='MpServer', x=174,09, y=64,00, z=206,91], EntityPig['Pig'/266, l='MpServer', x=155,50, y=68,00, z=197,50], EntityPig['Pig'/267, l='MpServer', x=153,50, y=66,00, z=199,50], EntityPig['Pig'/265, l='MpServer', x=158,50, y=71,00, z=193,50], EntityCow['Cow'/270, l='MpServer', x=161,50, y=68,00, z=199,50], EntityCow['Cow'/271, l='MpServer', x=165,50, y=70,00, z=197,50], EntityPig['Pig'/268, l='MpServer', x=153,50, y=66,00, z=199,50], EntityCow['Cow'/269, l='MpServer', x=164,78, y=68,00, z=199,78], EntitySkeleton['Skeleton'/309, l='MpServer', x=22,50, y=23,00, z=190,50], EntityItem['item.tile.gravel'/4109, l='MpServer', x=67,22, y=35,13, z=218,16], EntityBat['Bat'/316, l='MpServer', x=84,94, y=25,23, z=207,56], EntityItem['item.tile.gravel'/4120, l='MpServer', x=61,56, y=34,13, z=253,06], EntityItem['item.tile.gravel'/4121, l='MpServer', x=60,81, y=34,13, z=254,66], EntityItem['item.tile.gravel'/4122, l='MpServer', x=57,88, y=35,13, z=252,59], EntityItem['item.tile.gravel'/4123, l='MpServer', x=57,88, y=34,13, z=254,53], EntityItem['item.tile.gravel'/4124, l='MpServer', x=57,44, y=35,13, z=251,22], EntityClientPlayerMP['Player765'/290, l='MpServer', x=94,19, y=64,62, z=208,39], EntityEnderman['Enderman'/369, l='MpServer', x=30,31, y=31,00, z=255,13], EntityCreeper['Creeper'/368, l='MpServer', x=38,50, y=31,00, z=257,50], EntityBat['Bat'/381, l='MpServer', x=48,93, y=42,00, z=222,80], EntityBat['Bat'/383, l='MpServer', x=48,93, y=42,25, z=226,42], EntityBat['Bat'/357, l='MpServer', x=81,88, y=35,10, z=212,25], EntityBat['Bat'/358, l='MpServer', x=82,25, y=35,30, z=214,75], EntityBat['Bat'/409, l='MpServer', x=84,63, y=25,29, z=246,75], EntityItem['item.tile.gravel'/4270, l='MpServer', x=79,91, y=19,13, z=186,88], EntityItem['item.tile.gravel'/4271, l='MpServer', x=71,81, y=35,13, z=207,59], EntityItem['item.tile.gravel'/4268, l='MpServer', x=80,81, y=19,13, z=186,88], EntityBat['Bat'/384, l='MpServer', x=46,30, y=42,76, z=221,34], EntityZombie['Zombie'/444, l='MpServer', x=75,50, y=35,00, z=225,50], EntityBat['Bat'/475, l='MpServer', x=70,50, y=24,45, z=279,91], EntityFallingSand['Falling Block'/9133, l='MpServer', x=46,50, y=26,63, z=205,50], EntityFallingSand['Falling Block'/9131, l='MpServer', x=46,50, y=26,63, z=204,50], EntityFallingSand['Falling Block'/9130, l='MpServer', x=47,50, y=26,63, z=204,50], EntityBat['Bat'/455, l='MpServer', x=78,25, y=26,97, z=190,42], EntityBat['Bat'/454, l='MpServer', x=75,28, y=22,02, z=181,26], EntityBat['Bat'/453, l='MpServer', x=76,44, y=27,72, z=190,60], EntityCreeper['Creeper'/493, l='MpServer', x=91,50, y=34,00, z=222,50], EntityCreeper['Creeper'/489, l='MpServer', x=88,50, y=34,00, z=222,50], EntityCreeper['Creeper'/488, l='MpServer', x=91,50, y=34,00, z=224,50], EntityCreeper['Creeper'/491, l='MpServer', x=88,41, y=34,00, z=224,00], EntityCreeper['Creeper'/546, l='MpServer', x=56,70, y=40,25, z=223,30], EntitySkeleton['Skeleton'/547, l='MpServer', x=45,50, y=42,00, z=223,13], EntitySkeleton['Skeleton'/544, l='MpServer', x=25,50, y=40,00, z=219,50], EntityZombie['Zombie'/563, l='MpServer', x=38,50, y=31,00, z=245,50], EntitySpider['Spider'/516, l='MpServer', x=84,50, y=25,00, z=200,50], EntityItem['item.tile.gravel'/12629, l='MpServer', x=113,43, y=19,54, z=186,55], EntityItem['item.tile.gravel'/12630, l='MpServer', x=113,45, y=19,54, z=187,58], EntitySkeleton['Skeleton'/583, l='MpServer', x=101,50, y=26,00, z=258,50], EntitySkeleton['Skeleton'/584, l='MpServer', x=102,50, y=26,00, z=254,50], EntityZombie['Zombie'/683, l='MpServer', x=22,50, y=30,00, z=162,50], EntitySkeleton['Skeleton'/681, l='MpServer', x=17,50, y=30,00, z=159,50], EntitySkeleton['Skeleton'/680, l='MpServer', x=20,50, y=30,00, z=160,50], EntitySpider['Spider'/653, l='MpServer', x=67,50, y=35,00, z=221,50], EntitySpider['Spider'/654, l='MpServer', x=70,50, y=35,00, z=215,50], EntityCreeper['Creeper'/656, l='MpServer', x=69,50, y=35,00, z=225,50], EntityItem['item.tile.gravel'/4625, l='MpServer', x=115,31, y=18,13, z=187,09], EntitySkeleton['Skeleton'/808, l='MpServer', x=61,50, y=34,00, z=209,50], EntitySkeleton['Skeleton'/809, l='MpServer', x=60,50, y=34,00, z=208,50], EntitySkeleton['Skeleton'/810, l='MpServer', x=63,16, y=34,00, z=207,31], EntityCreeper['Creeper'/12332, l='MpServer', x=72,50, y=48,00, z=137,50], EntityZombie['Zombie'/851, l='MpServer', x=67,50, y=35,00, z=210,50], EntitySkeleton['Skeleton'/852, l='MpServer', x=72,50, y=35,00, z=214,50], EntityCreeper['Creeper'/924, l='MpServer', x=66,50, y=34,00, z=169,50], EntitySkeleton['Skeleton'/922, l='MpServer', x=64,50, y=34,00, z=172,50], EntitySkeleton['Skeleton'/923, l='MpServer', x=67,50, y=34,00, z=172,50], EntityZombie['Zombie'/12467, l='MpServer', x=118,50, y=23,00, z=191,50], EntityZombie['Zombie'/12466, l='MpServer', x=117,50, y=23,00, z=192,50], EntityItem['item.tile.rose'/1238, l='MpServer', x=39,94, y=63,13, z=229,03], EntityFallingSand['Falling Block'/9885, l='MpServer', x=-1,50, y=25,27, z=190,50], EntityFallingSand['Falling Block'/9273, l='MpServer', x=112,50, y=20,63, z=187,50], EntityFallingSand['Falling Block'/9274, l='MpServer', x=113,50, y=19,54, z=186,50], EntityFallingSand['Falling Block'/9276, l='MpServer', x=113,50, y=19,54, z=187,50], EntityItem['item.tile.rail'/9324, l='MpServer', x=56,50, y=34,13, z=248,91], EntityItem['item.tile.rail'/9322, l='MpServer', x=66,34, y=36,13, z=186,03], EntityItem['item.tile.rail'/9323, l='MpServer', x=64,13, y=32,13, z=186,13], EntityCreeper['Creeper'/10958, l='MpServer', x=123,50, y=31,00, z=202,50], EntityFallingSand['Falling Block'/6641, l='MpServer', x=-1,50, y=25,77, z=190,50], EntityItem['item.tile.gravel'/10477, l='MpServer', x=81,13, y=19,13, z=185,81], EntityItem['item.tile.gravel'/10479, l='MpServer', x=79,13, y=19,13, z=185,78], EntityItem['item.tile.gravel'/10473, l='MpServer', x=60,13, y=34,13, z=252,78], EntityItem['item.tile.gravel'/10475, l='MpServer', x=57,09, y=35,13, z=253,81], EntityItem['item.tile.gravel'/10474, l='MpServer', x=59,38, y=34,13, z=254,19], EntityItem['item.tile.rail'/10319, l='MpServer', x=57,09, y=35,13, z=253,47], EntityFallingSand['Falling Block'/7009, l='MpServer', x=47,50, y=26,90, z=203,50], EntityFallingSand['Falling Block'/7008, l='MpServer', x=46,50, y=26,90, z=203,50], EntityFallingSand['Falling Block'/7011, l='MpServer', x=46,50, y=26,90, z=204,50], EntityFallingSand['Falling Block'/7010, l='MpServer', x=47,50, y=26,90, z=204,50], EntityFallingSand['Falling Block'/7013, l='MpServer', x=46,50, y=26,90, z=205,50], EntityItem['item.tile.gravel'/10697, l='MpServer', x=115,56, y=18,13, z=186,13], EntityFallingSand['Falling Block'/2950, l='MpServer', x=-1,50, y=25,25, z=190,50], EntitySquid['Squid'/6832, l='MpServer', x=65,14, y=59,39, z=215,50], EntitySquid['Squid'/6830, l='MpServer', x=80,31, y=61,31, z=213,34], EntitySquid['Squid'/6831, l='MpServer', x=69,47, y=62,35, z=213,11], EntitySquid['Squid'/6829, l='MpServer', x=75,76, y=60,43, z=204,95], EntityItem['item.tile.gravel'/10670, l='MpServer', x=72,44, y=35,13, z=209,25], EntityItem['item.tile.gravel'/10597, l='MpServer', x=114,28, y=18,13, z=186,88], EntityItem['item.tile.gravel'/10594, l='MpServer', x=57,78, y=35,13, z=254,03], EntityItem['item.tile.gravel'/10592, l='MpServer', x=65,88, y=41,13, z=152,59], EntityItem['item.tile.gravel'/10545, l='MpServer', x=64,88, y=32,13, z=187,88], EntityFallingSand['Falling Block'/7647, l='MpServer', x=113,50, y=19,62, z=187,50], EntityFallingSand['Falling Block'/7645, l='MpServer', x=113,50, y=19,62, z=186,50], EntityFallingSand['Falling Block'/7644, l='MpServer', x=112,50, y=20,90, z=187,50], EntityBat['Bat'/12018, l='MpServer', x=74,02, y=25,00, z=200,05], EntityBat['Bat'/12020, l='MpServer', x=74,00, y=25,88, z=201,26], EntityBat['Bat'/12021, l='MpServer', x=73,53, y=26,55, z=190,16], EntitySkeleton['Skeleton'/11993, l='MpServer', x=70,63, y=19,00, z=180,06], EntityCreeper['Creeper'/11778, l='MpServer', x=75,50, y=47,00, z=223,50], EntityItem['item.tile.rail'/11864, l='MpServer', x=101,97, y=19,13, z=226,19], EntityItem['item.tile.rail'/11863, l='MpServer', x=100,66, y=19,13, z=225,31], EntityFallingSand['Falling Block'/3556, l='MpServer', x=46,50, y=26,65, z=204,50], EntityFallingSand['Falling Block'/3558, l='MpServer', x=46,50, y=26,65, z=205,50], EntityFallingSand['Falling Block'/3553, l='MpServer', x=46,50, y=26,65, z=203,50], EntityFallingSand['Falling Block'/3555, l='MpServer', x=47,50, y=26,65, z=204,50], EntityFallingSand['Falling Block'/3554, l='MpServer', x=47,50, y=26,65, z=203,50], EntitySpider['Spider'/12282, l='MpServer', x=67,50, y=35,00, z=200,37], EntityEnderman['Enderman'/12283, l='MpServer', x=67,10, y=35,00, z=201,56], EntityEnderman['Enderman'/12284, l='MpServer', x=66,50, y=35,00, z=206,50], EntitySkeleton['Skeleton'/12285, l='MpServer', x=64,00, y=34,00, z=207,56], EntityFallingSand['Falling Block'/7219, l='MpServer', x=64,50, y=25,90, z=205,50], EntitySpider['Spider'/12152, l='MpServer', x=123,50, y=24,00, z=257,50], EntityCreeper['Creeper'/12159, l='MpServer', x=48,50, y=30,00, z=168,50], EntityZombie['Zombie'/12156, l='MpServer', x=171,50, y=38,00, z=254,50], EntityZombie['Zombie'/11410, l='MpServer', x=75,50, y=14,00, z=221,50], EntitySkeleton['Skeleton'/11414, l='MpServer', x=66,50, y=14,00, z=222,50], EntityZombie['Zombie'/11412, l='MpServer', x=78,50, y=14,00, z=221,50], EntitySkeleton['Skeleton'/11413, l='MpServer', x=73,50, y=14,00, z=220,50], EntityItem['item.tile.torch'/3772, l='MpServer', x=61,72, y=36,95, z=186,91], EntityFallingSand['Falling Block'/3771, l='MpServer', x=64,50, y=25,67, z=205,50], EntityItem['item.tile.gravel'/3725, l='MpServer', x=49,13, y=29,13, z=171,94], EntityItem['item.tile.gravel'/3724, l='MpServer', x=49,88, y=29,13, z=166,44], EntityItem['item.tile.gravel'/4085, l='MpServer', x=67,28, y=35,13, z=186,13], EntityItem['item.tile.rail'/11675, l='MpServer', x=102,75, y=19,13, z=225,19], EntityItem['item.tile.gravel'/4013, l='MpServer', x=64,78, y=32,13, z=186,13], EntityItem['item.tile.gravel'/4014, l='MpServer', x=61,72, y=35,13, z=187,19], EntityItem['item.tile.gravel'/4026, l='MpServer', x=66,94, y=35,13, z=216,88], EntityCreeper['Creeper'/3919, l='MpServer', x=55,91, y=31,00, z=239,53], EntityZombie['Zombie'/3916, l='MpServer', x=58,50, y=31,00, z=239,50], EntityZombie['Zombie'/3917, l='MpServer', x=62,75, y=31,00, z=238,50], EntityCreeper['Creeper'/3920, l='MpServer', x=62,50, y=31,00, z=244,50]]
                        Retry entities: 0 total; []
                        Server brand: fml,forge
                        Server type: Integrated singleplayer server
                        Stacktrace:
                        at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440)
                        at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2298)
                        at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:851)
                        at net.minecraft.client.main.Main.main(Main.java:93)
                        at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
                        at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
                        at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
                        at java.lang.reflect.Method.invoke(Unknown Source)
                        at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
                        at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
                        
                        – System Details --
                        Details:
                        Minecraft Version: 1.6.2
                        Operating System: Windows 8 (amd64) version 6.2
                        Java Version: 1.7.0_21, Oracle Corporation
                        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
                        Memory: 741251680 bytes (706 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
                        JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
                        AABB Pool Size: 32371 (1812776 bytes; 1 MB) allocated, 4 (224 bytes; 0 MB) used
                        Suspicious classes: FML and Forge are installed
                        IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
                        FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 4 mods loaded, 4 mods active
                        mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                        FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                        Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                        assabody-mod{1.6.2-1} [Mod Assabody] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
                        Launched Version: 1.6
                        LWJGL: 2.9.0
                        OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2932, Intel
                        Is Modded: Definitely; Client brand changed to 'fml,forge'
                        Type: Client (map_client.txt)
                        Resource Pack: Default
                        Current Language: English (US)
                        Profiler Position: N/A (disabled)
                        Vec3 Pool Size: 6818 (381808 bytes; 0 MB) allocated, 25 (1400 bytes; 0 MB) used
                        ```___
                        Mais quand je revais dans le monde qui avait crashé, je vois le parasol mais sans textures :
                        
                        https://dl.dropboxusercontent.com/u/61838459/modding%20bin/2013-09-15_09.15.53.png
                        
                        

                        func_110628_a(new ResourceLocation(“mods:assabody-mod/textures/blocks/Parasol.png”));

                        
                        et le chemin de mon image : ```
                        mcp\src\minecraft\assets\mod-assabody\textures\blocks\Parasol.png
                        

                        Si quelqu’un peut m’aider pour cette derniere erreur ???

                        Merci

                        1 réponse Dernière réponse Répondre Citer 0
                        • J Hors-ligne
                          jeje78660
                          dernière édition par

                          J’ai enfin reussi a mettre la texture du bloc quand on l’a a la main mais je ne sais pas que chemin faut-il pour mettre la texture du bloc special

                          1 réponse Dernière réponse Répondre Citer 0
                          • elias54E Hors-ligne
                            elias54 Administrateurs
                            dernière édition par

                            @‘jeje78660’:

                            
                            func_110628_a(new ResourceLocation("mods:assabody-mod/textures/blocks/Parasol.png"));
                            
                            

                            et le chemin de mon image : ```
                            mcp\src\minecraft\assets\mod-assabody\textures\blocks\Parasol.png

                            
                            Si quelqu'un peut m'aider pour cette derniere erreur ???
                            
                            Merci
                            
                            
                            mods:assabody-mod/textures/blocks/Parasol.png
                            
                            

                            … mods n’existe pas, il faut mettre comme ceci :

                            
                            assabody-mod:textures/blocks/Parasol.png
                            
                            

                            Mon site | GitHub

                            1 réponse Dernière réponse Répondre Citer 0
                            • robin4002R Hors-ligne
                              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                              dernière édition par

                              @fireblade51
                              Remplace this.func_110628_a(texture); par this.bindTexture(texture);
                              J’avais oublié de changer le nom des fonctions dans ce tutoriel.

                              1 réponse Dernière réponse Répondre Citer 0
                              • J Hors-ligne
                                jeje78660
                                dernière édition par

                                Je l’ai fait dans TileEntityParasolRenderer :

                                this.bindTexture("mod-assabody:Parasol");
                                
                                

                                Mais maintenant, quand je lance Minecraft, le parasol affiche soit le items.png soit le block.png soit encore des textures de block.

                                Mais je voudrais savoir ou placer la texture de mon parasol dans MCP et aussi ou la déclarer ( dans quelle classe )

                                Voila voila merci___
                                Sa a l’air d’être le “this.BindTexture” qui fait ce bugg car avant, avec la “func…”, il ne mettais juste aucune texture.

                                1 réponse Dernière réponse Répondre Citer 0
                                • F Hors-ligne
                                  fireblade51
                                  dernière édition par

                                  Je ne sais pas pourquoi, mais quand je pose le bloc rendu sous techne, il est transparent.
                                  Je vous donne toute mes class pour que vous regardiez ce qui ne va pas:
                                  BlockTutorial:

                                  
                                  package testmodcode;
                                  
                                  import net.minecraft.block.Block;
                                  import net.minecraft.block.BlockContainer;
                                  import net.minecraft.block.material.Material;
                                  import net.minecraft.creativetab.CreativeTabs;
                                  import net.minecraft.tileentity.TileEntity;
                                  import net.minecraft.world.World;
                                  
                                  public class BlockTutorial extends BlockContainer{
                                  
                                  public BlockTutorial(int id)
                                  {
                                  super(id, Material.rock);
                                  this.setCreativeTab(CreativeTabs.tabBlock);
                                  }
                                  
                                  @Override
                                  public TileEntity createNewTileEntity(World world) {
                                  return new TileEntityTutorial();
                                  }
                                  @Override
                                  public TileEntity createTileEntity(World world, int metadata)
                                  {
                                  return new TileEntityTutorialTechne();
                                  }
                                  public boolean hasTileEntity(int metadata)
                                  {
                                  return true;
                                  }
                                  public boolean isOpaqueCube()
                                  {
                                  return false;
                                  }
                                  
                                  public boolean renderAsNormalBlock()
                                  {
                                  return false;
                                  }
                                  
                                  public int getRenderType()
                                  {
                                  return -1;
                                  }
                                  }
                                  
                                  

                                  TileEntityTutorialTechneRender:

                                  
                                  package testmodcode;
                                  
                                  import net.minecraft.block.Block;
                                  import net.minecraft.client.renderer.OpenGlHelper;
                                  import net.minecraft.client.renderer.Tessellator;
                                  import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
                                  import net.minecraft.entity.Entity;
                                  import net.minecraft.tileentity.TileEntity;
                                  import net.minecraft.util.ResourceLocation;
                                  import net.minecraft.world.World;
                                  import org.lwjgl.opengl.GL11;
                                  
                                  public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer
                                  {
                                  private final ModelBlockTutorielTechne model;
                                  protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                                  
                                  public TileEntityTutorialTechneRender()
                                  {
                                  this.model = new ModelBlockTutorielTechne();
                                  }
                                  
                                  private void adjustRotatePivotViaMeta(World world, int x, int y, int z)
                                  {
                                  int meta = world.getBlockMetadata(x, y, z);
                                  GL11.glPushMatrix();
                                  GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F);
                                  GL11.glPopMatrix();
                                  
                                  }
                                  
                                  @Override
                                  public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
                                  {
                                  this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity, x, y, z, scale);
                                  }
                                  
                                  public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale)
                                  {
                                  
                                  GL11.glPushMatrix();
                                  GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F);
                                  this.bindTexture(new ResourceLocation("rm:blockrender"));
                                  GL11.glPushMatrix();
                                  GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F);
                                  this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
                                  GL11.glPopMatrix();
                                  GL11.glPopMatrix();
                                  
                                  }
                                  private void adjustLightFixture(World world, int i, int j, int k, Block block)
                                  {
                                  Tessellator tess = Tessellator.instance;
                                  float brightness = block.getBlockBrightness(world, i, j, k);
                                  int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0);
                                  int modulousModifier = skyLight % 65536;
                                  int divModifier = skyLight / 65536;
                                  tess.setColorOpaque_F(brightness, brightness, brightness);
                                  OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier);
                                  
                                  }
                                  }
                                  
                                  

                                  TileEntityTutorialTechne:

                                  
                                  package testmodcode;
                                  
                                  import net.minecraft.tileentity.TileEntity;
                                  
                                  public class TileEntityTutorialTechne extends TileEntity
                                  {
                                  
                                  }
                                  
                                  

                                  TileEntityTutorial:

                                  
                                  package testmodcode;
                                  
                                  import net.minecraft.nbt.NBTTagCompound;
                                  import net.minecraft.tileentity.TileEntity;
                                  
                                  public class TileEntityTutorial extends TileEntity
                                  {
                                  public String visiteur[] = new String[]{"visiteur0", "visiteur1", "visiteur2", "visiteur3", "visiteur4"};
                                  public void readFromNBT(NBTTagCompound nbtTag)
                                  {
                                  super.readFromNBT(nbtTag);
                                  for(int i = 0; i < 5; i++)
                                  {
                                  visiteur* = nbtTag.getString("visiteur" + i);
                                  }
                                  }
                                  
                                  public void writeToNBT(NBTTagCompound nbtTag)
                                  {
                                  super.writeToNBT(nbtTag);
                                  for(int i = 0; i < 5; i++)
                                  {
                                  nbtTag.setString("visiteur" + i, visiteur*);
                                  }
                                  visiteur[0] = nbtTag.getString("visiteur" + 1);
                                  visiteur[1] = nbtTag.getString("visiteur" + 2);
                                  visiteur[2] = nbtTag.getString("visiteur" + 3);
                                  visiteur[3] = nbtTag.getString("visiteur" + 4);
                                  visiteur[4] = nbtTag.getString("visiteur" + 5);
                                  }
                                  public String getPlayerList()
                                  {
                                  return visiteur[0] + ", " + visiteur[1] + ", " + visiteur[2] + ", " + visiteur[3] + ", " + visiteur[4] + ", ";
                                  }
                                  public void addplayertolist(String playerName)
                                  {
                                  if(!visiteur[0].equals(playerName))
                                  {
                                  for(int i = 3; i >= 0; i–)
                                  {
                                  visiteur _= visiteur*;
                                  }
                                  visiteur[0] = playerName;
                                  }
                                  worldObj.notifyBlockChange(xCoord, yCoord, zCoord, 2);
                                  visiteur[4] = visiteur[3];
                                  visiteur[3] = visiteur[2];
                                  visiteur[2] = visiteur[1];
                                  visiteur[1] = visiteur[0];
                                  }
                                  }
                                  
                                  

                                  et juste au cas où, ma classe principale:

                                  
                                  package testmodcode;
                                  
                                  import net.minecraft.block.Block;
                                  import net.minecraft.entity.EnumCreatureType;
                                  import net.minecraft.item.EnumToolMaterial;
                                  import net.minecraft.item.Item;
                                  import net.minecraft.item.ItemFood;
                                  import net.minecraft.item.ItemPickaxe;
                                  import net.minecraft.item.ItemSeedFood;
                                  import net.minecraft.item.ItemStack;
                                  import net.minecraft.potion.Potion;
                                  import net.minecraft.stats.Achievement;
                                  import net.minecraft.stats.AchievementList;
                                  import net.minecraft.world.biome.BiomeGenBase;
                                  import net.minecraftforge.common.EnumHelper;
                                  import cpw.mods.fml.common.Mod;
                                  import cpw.mods.fml.common.Mod.EventHandler;
                                  import cpw.mods.fml.common.Mod.Instance;
                                  import cpw.mods.fml.common.SidedProxy;
                                  import cpw.mods.fml.common.event.FMLInitializationEvent;
                                  import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                                  import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                                  import cpw.mods.fml.common.network.NetworkMod;
                                  import cpw.mods.fml.common.registry.EntityRegistry;
                                  import cpw.mods.fml.common.registry.GameRegistry;
                                  import cpw.mods.fml.common.registry.LanguageRegistry;
                                  
                                  @Mod(modid="BG", name="La Bite A Gab", version="V.1.0.0")
                                  @NetworkMod(clientSideRequired=true, serverSideRequired=false) // NE PAS MODIFIER CETTE LIGNE
                                  
                                  public class testmodcodemain {
                                  
                                  @SidedProxy(clientSide = "testmodcode.ClientProxy", serverSide = "testmodcode.CommonProxy")
                                  public static testmodcode.CommonProxy proxy;
                                  
                                  @Instance("BG")
                                  public static testmodcodemain instance;
                                  
                                  public static Item redstoneWheat;
                                  public static Block redstoneWheatBlock;
                                  public static Item redstoneWheatSeeds;
                                  public static Item breadredstone;
                                  public static Block redstoneHayBlock;
                                  public static Block rotationblock;
                                  public static Block BlockTutorial;
                                  
                                  @EventHandler
                                  public void PreInit(FMLPreInitializationEvent event)
                                  {
                                  //Configuration
                                  
                                  //redstoneblock
                                  redstoneWheatBlock = new BlockRedstoneWheat(1001).setUnlocalizedName("redstoneWheatBlock");
                                  GameRegistry.registerBlock(redstoneWheatBlock, "redstoneWheatBlock");
                                  LanguageRegistry.addName(redstoneWheatBlock, "Redstone Wheat Block");
                                  
                                  //redstonecrops
                                  redstoneWheat = new RedstoneWheat(1002).setUnlocalizedName("Redstone Wheat");
                                  GameRegistry.registerItem(redstoneWheat, "redstoneWheat");
                                  LanguageRegistry.addName(redstoneWheat, "Redstone Wheat");
                                  
                                  //redstoneseed
                                  redstoneWheatSeeds = new ItemredstoneWheatSeeds(1003, redstoneWheatBlock.blockID, Block.tilledField.blockID).setUnlocalizedName("redstone Wheat Seeds");
                                  GameRegistry.registerItem(redstoneWheatSeeds, "redstoneWheatSeeds");
                                  LanguageRegistry.addName(redstoneWheatSeeds, "redstone Wheat Seeds");
                                  
                                  //breadredstone
                                  breadredstone = new FoodBreadRedstone(1004, 5, 0.6F, false).setPotionEffect(Potion.moveSpeed.id, 60, 8, 1.0F).setUnlocalizedName("Bread Redstone");
                                  GameRegistry.registerItem(breadredstone, "breadredstone");
                                  LanguageRegistry.addName(breadredstone, "Bread Redstone");
                                  
                                  //BlockHayWheat
                                  redstoneHayBlock = new redstoneHayBlock(1005).setHardness(0.5F).setStepSound(Block.soundGrassFootstep).setUnlocalizedName("BlockTutorial");
                                  GameRegistry.registerBlock(redstoneHayBlock, "redstoneHayBlock");
                                  LanguageRegistry.addName(redstoneHayBlock, "Redstone Hay Block");
                                  
                                  //BlockRenduTechne
                                  BlockTutorial = new BlockTutorial(1006).setHardness(1.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName("BlockTutorial");
                                  GameRegistry.registerBlock(BlockTutorial, "BlockTutorial");
                                  LanguageRegistry.addName(BlockTutorial, "BlockTutorial");
                                  
                                  //Items
                                  
                                  //Achievements
                                  }
                                  
                                  @EventHandler
                                  public void Init(FMLInitializationEvent event)
                                  {
                                  //generation
                                  addGeneration();
                                  }
                                  private void addGeneration() {
                                  GameRegistry.registerWorldGenerator(new MyWorldGen());
                                  
                                  //Registry
                                  GameRegistry.registerTileEntity(TileEntityTutorial.class, "TileEntityTutorial");
                                  
                                  //Mobs
                                  
                                  //Render
                                  proxy.registerRenderers();
                                  
                                  //NetWork
                                  
                                  //Recipe
                                  GameRegistry.addRecipe(new ItemStack(breadredstone), new Object[]{"XXX", "YYY", "XXX", 'Y', testmodcodemain.redstoneWheat});
                                  GameRegistry.addRecipe(new ItemStack(redstoneHayBlock), new Object[]{"XXX", "XXX", "XXX", 'X', testmodcodemain.redstoneWheat});
                                  GameRegistry.addShapelessRecipe(new ItemStack(redstoneWheat, 9), new Object[]{ new ItemStack(testmodcodemain.redstoneHayBlock)});
                                  GameRegistry.addShapelessRecipe(new ItemStack(Item.wheat, 9), new Object[]{ new ItemStack(Block.hay)});
                                  }
                                  
                                  @EventHandler
                                  public void PostInit(FMLPostInitializationEvent event)
                                  {
                                  //Integration avec les autres mods
                                  
                                  }
                                  }
                                  
                                  

                                  Merci encore une fois de m’aider :)_

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • J Hors-ligne
                                    jeje78660
                                    dernière édition par

                                    Tu n’as pas de Model ?

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • kevin_68K Hors-ligne
                                      kevin_68 Moddeurs confirmés
                                      dernière édition par

                                      Dans ton rendu:

                                      protected static final ResourceLocation texture = new ResourceLocation("rm:blockrender");
                                      

                                      l’argument de ResourceLocation doit être “modid:chemin” et pour ce qui ne l’on pas remarqué dans la classe principale vous déclarez ceci: modid=“BG”


                                      Mettez à jours vers la dernière version stable (1.8.9 voir même…

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • F Hors-ligne
                                        fireblade51
                                        dernière édition par

                                        Sa ne marche toujours pas, c’est toujours transparent, et voici ma class du model du bloc:

                                        
                                        package testmodcode;
                                        
                                        import net.minecraft.client.model.ModelBase;
                                        import net.minecraft.client.model.ModelRenderer;
                                        import net.minecraft.entity.Entity;
                                        
                                        public class ModelBlockTutorielTechne extends ModelBase
                                        {
                                        //fields
                                        ModelRenderer Shape1;
                                        
                                        public ModelBlockTutorielTechne()
                                        {
                                        textureWidth = 32;
                                        textureHeight = 32;
                                        
                                        Shape1 = new ModelRenderer(this, 0, 0);
                                        Shape1.addBox(0F, 0F, 0F, 5, 10, 6);
                                        Shape1.setRotationPoint(-3F, 14F, -1F);
                                        Shape1.setTextureSize(32, 32);
                                        Shape1.mirror = true;
                                        setRotation(Shape1, 0F, 0F, 0F);
                                        }
                                        
                                        public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
                                        {
                                        super.render(entity, f, f1, f2, f3, f4, f5);
                                        setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                                        }
                                        
                                        private void setRotation(ModelRenderer model, float x, float y, float z)
                                        {
                                        model.rotateAngleX = x;
                                        model.rotateAngleY = y;
                                        model.rotateAngleZ = z;
                                        }
                                        public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
                                        {
                                        super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                                        }
                                        
                                        }
                                        
                                        

                                        je croit vraiment que j’ai rater quelque chose dans une des classes.

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • J Hors-ligne
                                          jeje78660
                                          dernière édition par

                                          Sa c’est sur ta raté quelque chose ^_^ . Ayant moi même une erreur, je peut pas trop t’aider. Sa serais bien plus rapide que le rédacteur du tuto nous donne les classes mais bon…

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • kevin_68K Hors-ligne
                                            kevin_68 Moddeurs confirmés
                                            dernière édition par

                                            Shape1.render(f5);
                                            

                                            Dans la classe de ton model, dans la méthode render(…)


                                            Mettez à jours vers la dernière version stable (1.8.9 voir même…

                                            1 réponse Dernière réponse Répondre Citer 0
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