Rendu complexe de bloc via TESR
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J’ai juste changé le titre car on peut aussi faire des rendus de bloc avec ISimpleBlockRenderingHandler.
Il faudrait aussi faire un tutoriel sur l’orientation du rendu en fonction de la rotation (un tag NTB dans le tileEntity comme les directions avec metadata).En passant, pas besoin de prérequis comme je mets les tutoriels dans le menu principale dans l’ordre, après si tu veux vraiment les mettre laisses-les ^^.
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Sinon , tu pourrais dire comment faire pour avoir le rendu dans la main et faire disparaitre le block en dessous ?
Car ( pour moi en tout cas ) je vois le block ( carré sans model ) dans le model , et dans ma main , c’est juste un cube et non pas le model … -
@‘Nolan-XX’:
faire disparaitre le block en dessous ?
Comment ça o_O ?
Pour le rendu en main c’est plutôt complexe, je regarderai quand j’aurai le temps.
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@‘robin4002’:
@‘Nolan-XX’:
faire disparaitre le block en dessous ?
Comment ça o_O ?
Pour le rendu en main c’est plutôt complexe, je regarderai quand j’aurai le temps.
Bah ça :

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Heu ça c’est pas normal, tu t’en planté quelque part, ou tu as fail ton modèle.
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ça vient pas du model , et j’ai suivi le tuto a la lettre … :s
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Je ne sais pas si c’est moi qui n’est pas bon, mais a chaque fois que j’esseye de faire ce tuto au complet, j’ai toujours un erreur quelque part. Cette fois j’en est eu une dans le “Client.proxy”, dans la “render” je croit, il y avait un “.func……” qui ne marchai pas et moi les “proxy.render” ne marche pas, je doit les ecrire comme sa “proxy.renderers”. quelqu’un peut m’aider parce que j’aimerai vraiment pouvoir finir se tuto et me faire un bloc avec un render techne xD
merci d’avance -
Comment s’appelle la fonction dans ton proxy ?
là tu appelles une variable, il faut faire proxy.taFonction(). -
je sais pas vraiment si c’est de sa que tu parle, vu que sa ne fait que environ 1 mois que j’ai commencer à modder, mais dans mon Clientproxy j’ai ça :
package bitegab; import cpw.mods.fml.client.registry.ClientRegistry; import net.minecraftforge.client.MinecraftForgeClient; public class ClientProxy extends CommonProxy { @Override public void registerRenderers() { //ici mes futur client registry ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTutorialTechne.class, TileEntityTutorialTechneRender.class); } } -
Mets des balises pour tes codes si il te plais.
Merci. -
On peut avoir ta classe principale ?
(PS : j’ai édité ton poste pour le code java, et celui de sevenno pour l’orthographe)
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Quesqu’une balise? et voici ma classe principale: ```java
package minecraftplus;
import net.minecraft.block.Block;
import net.minecraft.block.BlockOre;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.item.crafting.FurnaceRecipes;
import net.minecraft.potion.Potion;
import net.minecraftforge.common.MinecraftForge;
import net.minecraftforge.oredict.OreDictionary;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.Mod.Instance;
import cpw.mods.fml.common.SidedProxy;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.network.NetworkMod;
import cpw.mods.fml.common.network.NetworkRegistry;
import cpw.mods.fml.common.registry.GameRegistry;
import cpw.mods.fml.common.registry.LanguageRegistry;@Mod(modid=“MinePlus”, name=“Minecraft+”, version=“MV.1.6.2-VM.1.0.0”)
@NetworkMod(clientSideRequired=true, serverSideRequired=false, channels = “TutoMod”, packetHandler = TutPacketHandler.class) // NE PAS MODIFIER CETTE LIGNE!!!public class minecraftplusmain {
@SidedProxy(clientSide = “minecraftplus.ClientProxy”, serverSide = “minecraftplus.CommonProxy”)
public static minecraftplus.CommonProxy proxy;@Instance(“MinePlus”)
public static minecraftplusmain instance = new minecraftplusmain();//creativeTabs static
public static CreativeTabs MinecraftplusTabs = new MinecraftplusTabs(CreativeTabs.getNextID(), “Minecraftplus Mod Tabs”);//block static
public static Block platine, cr, BlockPlatine, thallium, phosphore, blockphosphore1, blockphosphore2, blockphosphore3, blockphosphore4, blockphosphore5, gallium, polonium, BlockGallium, BlockPolonium, BlockThallium, StoneFuel ;//item static
public static Item moulear, moulearc, moulearp, platine1, platine2, platine3, platine4, platine5, rc, cs, gr, ch, platinein, ss, sh, is, lameferraf, tetepiocheferraf, tetehacheferraf, tetepelleferraf, moulearth, thallium1, thallium2, thalliumin, moulearpo, polonium1, polonium2, poloniumin, moulearga, gallium1, gallium2, galliumin, phosphoredust, Legouteur, BottleFuel ;//other static
public static Block TutFurnaceIdle;
public static Block TutFurnaceBurning;
private GuiHandler guihandler = new GuiHandler();@EventHandler
public void PreInit(FMLPreInitializationEvent event)
{//Configuration
//Blocks
cr = new cr(2001).setHardness(4.0F).setResistance(14.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Cobblestone renforcee”).func_111022_d(“rm:cr”);
GameRegistry.registerBlock(cr, “cr”);
LanguageRegistry.addName(cr, “Cobblestone renforcee”);//four 500C
TutFurnaceIdle = new TutFurnace(1000, false).setHardness(3.5F).setUnlocalizedName(“Ore Furnace 500C”);
TutFurnaceBurning = new TutFurnace(1001, true).setHardness(3.5F).setUnlocalizedName(“Ore Furnace 500C Burning”).setLightValue(0.4F);
GameRegistry.registerBlock(TutFurnaceIdle, “Tutorial.FurnaceIdle”);
GameRegistry.registerBlock(TutFurnaceIdle, “Tutorial.FurnaceBurning”);
GameRegistry.registerTileEntity(TileEntityTutFurnace.class, “tileentitytutfurnace”);
NetworkRegistry.instance().registerGuiHandler(this, guihandler);
LanguageRegistry.addName(TutFurnaceIdle, “Ore Furnace 500C”);
LanguageRegistry.addName(TutFurnaceBurning, “Ore Furnace 500C Burning”);//ore
StoneFuel = new StoneFuel(2015).setHardness(8.0F).setResistance(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“StoneFuel”).func_111022_d(“rm:StoneFuel”);
polonium = new polonium(2011).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Polonium”).func_111022_d(“rm:polonium”);
phosphore = new phosphore(2004).setHardness(2.0F).setResistance(2.0F).setLightValue(0.4F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Phosphore”).func_111022_d(“rm:phosphore”);
platine = new platine(2000).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Platine”).func_111022_d(“rm:platine”);
thallium = new thallium(2003).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Thallium”).func_111022_d(“rm:thallium”);
gallium = new gallium(2010).setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Gallium”).func_111022_d(“rm:gallium”);
GameRegistry.registerBlock(StoneFuel, “StoneFuel”);
GameRegistry.registerBlock(phosphore, “phosphore”);
GameRegistry.registerBlock(platine, “platine”);
GameRegistry.registerBlock(thallium, “thallium”);
GameRegistry.registerBlock(gallium, “gallium”);
GameRegistry.registerBlock(polonium, “polonium”);
LanguageRegistry.addName(StoneFuel, “StoneFuel”);
LanguageRegistry.addName(phosphore, “Phosphore”);
LanguageRegistry.addName(platine, “Platine”);
LanguageRegistry.addName(thallium, “Thallium”);
LanguageRegistry.addName(gallium, “Gallium”);
LanguageRegistry.addName(polonium, “Polonium”);//phosphore
blockphosphore1 = new blockphosphore1(2005).setHardness(3.0F).setResistance(4.0F).setLightValue(0.2F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Block de Phosphore L1”).func_111022_d(“rm:phosphore1”);
blockphosphore2 = new blockphosphore2(2006).setHardness(3.0F).setResistance(4.0F).setLightValue(0.4F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Block de Phosphore L2”).func_111022_d(“rm:phosphore2”);
blockphosphore3 = new blockphosphore3(2007).setHardness(3.0F).setResistance(4.0F).setLightValue(0.6F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Block de Phosphore L3”).func_111022_d(“rm:phosphore3”);
blockphosphore4 = new blockphosphore4(2008).setHardness(3.0F).setResistance(4.0F).setLightValue(0.8F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Block de Phosphore L4”).func_111022_d(“rm:phosphore4”);
blockphosphore5 = new blockphosphore5(2009).setHardness(3.0F).setResistance(4.0F).setLightValue(1.0F).setStepSound(Block.soundStoneFootstep).setUnlocalizedName(“Block de Phosphore L5”).func_111022_d(“rm:phosphore5”);
phosphoredust = new moulearc(1232).setUnlocalizedName(“Poudre de Phosphore”).func_111206_d(“rm:phosphoredust”);
GameRegistry.registerBlock(blockphosphore1, “blockphosphore1”);
GameRegistry.registerBlock(blockphosphore2, “blockphosphore2”);
GameRegistry.registerBlock(blockphosphore3, “blockphosphore3”);
GameRegistry.registerBlock(blockphosphore4, “blockphosphore4”);
GameRegistry.registerBlock(blockphosphore5, “blockphosphore5”);
GameRegistry.registerItem(phosphoredust, “phosphoredust”);
LanguageRegistry.addName(blockphosphore1, “Block de Phosphore L1”);
LanguageRegistry.addName(blockphosphore2, “Block de Phosphore L2”);
LanguageRegistry.addName(blockphosphore3, “Block de Phosphore L3”);
LanguageRegistry.addName(blockphosphore4, “Block de Phosphore L4”);
LanguageRegistry.addName(blockphosphore5, “Block de Phosphore L5”);
LanguageRegistry.addName(phosphoredust, “Poudre de Phosphore”);//Items
BottleFuel= new BottleFuel(1234).setUnlocalizedName(“Bouteille de gaz”).func_111206_d(“rm:BottleFuel”);
Legouteur = new Legouteur(1233).setUnlocalizedName(“Goudrelle”).setFull3D().func_111206_d(“rm:Legouteur”);
moulear = new moulear(1200).setUnlocalizedName(“Moule d’Argile”).func_111206_d(“rm:moulear”);
moulearc = new moulearc(1201).setUnlocalizedName(“Moule d’argile Cuit”).func_111206_d(“rm:moulearc”);
rc = new rc(1209).setUnlocalizedName(“Reservoir de Chaleur”).func_111206_d(“rm:rc”);
cs = new cs(1210).setUnlocalizedName(“Cobblestone Stick”).setFull3D().func_111206_d(“rm:cs”);
gr = new cs(1211).setUnlocalizedName(“Grille de Cobblestone”).func_111206_d(“rm:gr”);
ch = new ch(1212).setUnlocalizedName(“Cobblestone Hammer”).setFull3D().func_111206_d(“rm:ch”);
ss = new ss(1213).setUnlocalizedName(“Stone Stick”).setFull3D().func_111206_d(“rm:ss”);
sh = new sh(1214).setUnlocalizedName(“Stone Hammer”).setFull3D().func_111206_d(“rm:sh”);
is = new is(1215).setUnlocalizedName(“Iron Stick”).setFull3D().func_111206_d(“rm:is”);
GameRegistry.registerItem(BottleFuel, “BottleFuel”);
GameRegistry.registerItem(Legouteur, “Legouteur”);
GameRegistry.registerItem(moulear, “moule”);
GameRegistry.registerItem(moulearc, “moulearc”);
GameRegistry.registerItem(rc, “rc”);
GameRegistry.registerItem(cs, “cs”);
GameRegistry.registerItem(gr, “gr”);
GameRegistry.registerItem(ch, “ch”);
GameRegistry.registerItem(ss, “ss”);
GameRegistry.registerItem(sh, “sh”);
GameRegistry.registerItem(is, “is”);
LanguageRegistry.addName(BottleFuel, “Bouteille de gaz”);
LanguageRegistry.addName(Legouteur, “Goudrelle”);
LanguageRegistry.addName(moulear, “Moule d’Argile”);
LanguageRegistry.addName(moulearc, “Moule d’argile Cuit”);
LanguageRegistry.addName(rc, “Reservoir de Chaleur”);
LanguageRegistry.addName(cs, “Cobblestone Stick”);
LanguageRegistry.addName(gr, “Grille de Cobblestone”);
LanguageRegistry.addName(ch, “Cobblestone Hammer”);
LanguageRegistry.addName(ss, “Stone Stick”);
LanguageRegistry.addName(sh, “Stone Hammer”);
LanguageRegistry.addName(is, “Iron Stick”);//Gallium
BlockGallium = new BlockGallium(2012).setHardness(5.0F).setResistance(5.0F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName(“Block de Gallium”).func_111022_d(“rm:BlockGallium”);
moulearga = new moulearth(1228).setUnlocalizedName(“Moule de Gallium”).func_111206_d(“rm:moulearga”);
gallium1 = new thallium1(1229).setUnlocalizedName(“Gallium [1/2]C”).func_111206_d(“rm:gallium1”);
gallium2 = new thallium2(1230).setUnlocalizedName(“Gallium Liquide”).func_111206_d(“rm:gallium2”);
galliumin = new thalliumin(1231).setUnlocalizedName(“Gallium Ingot”).func_111206_d(“rm:galliumin”);
GameRegistry.registerItem(moulearga, “moulearga”);
GameRegistry.registerItem(gallium1, “gallium1”);
GameRegistry.registerItem(gallium2, “gallium2”);
GameRegistry.registerItem(galliumin, “galliumin”);
GameRegistry.registerBlock(BlockGallium, “BlockGallium”);
LanguageRegistry.addName(moulearga, “Moule de Gallium”);
LanguageRegistry.addName(gallium1, “Gallium [1/2]C”);
LanguageRegistry.addName(gallium2, “Gallium Liquide”);
LanguageRegistry.addName(galliumin, “Gallium Ingot”);
LanguageRegistry.addName(BlockGallium, “Block de Gallium”);//Polonium
BlockPolonium = new BlockGallium(2013).setHardness(5.0F).setResistance(5.0F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName(“Block de Polonium”).func_111022_d(“rm:BlockPolonium”);
moulearpo = new moulearth(1224).setUnlocalizedName(“Moule de Polonium”).func_111206_d(“rm:moulearpo”);
polonium1 = new thallium1(1225).setUnlocalizedName(“Polonium [1/2]C”).func_111206_d(“rm:polonium1”);
polonium2 = new thallium2(1226).setUnlocalizedName(“Polonium Liquide”).func_111206_d(“rm:polonium2”);
poloniumin = new thalliumin(1227).setUnlocalizedName(“Polonium Ingot”).func_111206_d(“rm:poloniumin”);
GameRegistry.registerItem(moulearpo, “moulearpo”);
GameRegistry.registerItem(polonium1, “polonium1”);
GameRegistry.registerItem(polonium2, “polonium2”);
GameRegistry.registerItem(poloniumin, “poloniumin”);
GameRegistry.registerBlock(BlockPolonium, “BlockPolonium”);
LanguageRegistry.addName(moulearpo, “Moule de Polonium”);
LanguageRegistry.addName(polonium1, “Polonium [1/2]C”);
LanguageRegistry.addName(polonium2, “Polonium Liquide”);
LanguageRegistry.addName(poloniumin, “Polonium Ingot”);
LanguageRegistry.addName(BlockPolonium, “Block de Polonium”);//Thallium
BlockThallium = new BlockThallium(2014).setHardness(5.0F).setResistance(5.0F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName(“Block de Thallium”).func_111022_d(“rm:BlockThallium”);
moulearth = new moulearth(1220).setUnlocalizedName(“Moule de Thallium”).func_111206_d(“rm:moulearth”);
thallium1 = new thallium1(1221).setUnlocalizedName(“Thallium [1/2]C”).func_111206_d(“rm:thallium1”);
thallium2 = new thallium2(1222).setUnlocalizedName(“Thallium Liquide”).func_111206_d(“rm:thallium2”);
thalliumin = new thalliumin(1223).setUnlocalizedName(“Thallium Ingot”).func_111206_d(“rm:thalliumin”);
GameRegistry.registerItem(moulearth, “moulearth”);
GameRegistry.registerItem(thallium1, “thallium1”);
GameRegistry.registerItem(thallium2, “thallium2”);
GameRegistry.registerItem(thalliumin, “thalliumin”);
GameRegistry.registerBlock(BlockThallium, “BlockThallium”);
LanguageRegistry.addName(moulearth, “Moule de Thallium”);
LanguageRegistry.addName(thallium1, “Thallium [1/2]C”);
LanguageRegistry.addName(thallium2, “Thallium Liquide”);
LanguageRegistry.addName(thalliumin, “Thallium Ingot”);
LanguageRegistry.addName(BlockThallium, “Block de Thallium”);//Platine
moulearp = new moulearp(1202).setUnlocalizedName(“Moule de Platine”).func_111206_d(“rm:moulearp”);
platine1 = new platine1(1203).setUnlocalizedName(“Platine [1/5]C”).func_111206_d(“rm:platine1”);
platine2 = new platine2(1204).setUnlocalizedName(“Platine [2/5]C”).func_111206_d(“rm:platine2”);
platine3 = new platine3(1205).setUnlocalizedName(“Platine [3/5]C”).func_111206_d(“rm:platine3”);
platine4 = new platine4(1206).setUnlocalizedName(“Platine [4/5]C”).func_111206_d(“rm:platine4”);
platine5 = new platine5(1207).setUnlocalizedName(“Platine Liquide”).func_111206_d(“rm:platine5”);
platinein = new platinein(1208).setUnlocalizedName(“Platine Ingot”).func_111206_d(“rm:platinein”);
BlockPlatine = new BlockPlatine(2002).setHardness(8.0F).setResistance(10.0F).setStepSound(Block.soundMetalFootstep).setUnlocalizedName(“Block de Platine”).func_111022_d(“rm:BlockPlatine”);
GameRegistry.registerItem(moulearp, “moulearp”);
GameRegistry.registerItem(platine1, “platine1”);
GameRegistry.registerItem(platine2, “platine2”);
GameRegistry.registerItem(platine3, “platine3”);
GameRegistry.registerItem(platine4, “platine4”);
GameRegistry.registerItem(platine5, “platine5”);
GameRegistry.registerItem(platinein, “platinein”);
GameRegistry.registerBlock(BlockPlatine, “BlockPlatine”);
LanguageRegistry.addName(moulearp, “Moule de Platine”);
LanguageRegistry.addName(platine1, “Platine [1/5]C”);
LanguageRegistry.addName(platine2, “Platine [2/5]C”);
LanguageRegistry.addName(platine3, “Platine [3/5]C”);
LanguageRegistry.addName(platine4, “Platine [4/5]C”);
LanguageRegistry.addName(platine5, “Platine liquide”);
LanguageRegistry.addName(platinein, “Platine Ingot”);
LanguageRegistry.addName(BlockPlatine, “Block de Platine”);//raffine
tetepelleferraf = new tetepelleferraf(1217).setUnlocalizedName(“Tete de pelle en fer Raffinee”).func_111206_d(“rm:tetehacheferraf”);
tetehacheferraf = new tetehacheferraf(1216).setUnlocalizedName(“Tete de hache en fer Raffinee”).func_111206_d(“rm:tetehacheferraf”);
tetepiocheferraf = new tetepiocheferraf(1218).setUnlocalizedName(“Tete de pioche en fer Raffinee”).func_111206_d(“rm:tetepiocheferraf”);
lameferraf = new lameferraf(1219).setUnlocalizedName(“Lame de fer Raffinee”).func_111206_d(“rm:lameferraf”);
GameRegistry.registerItem(tetepelleferraf, “tetepelleferraf”);
GameRegistry.registerItem(tetehacheferraf, “tetehacheferraf”);
GameRegistry.registerItem(tetepiocheferraf, “tetepiocheferraf”);
GameRegistry.registerItem(lameferraf, “lameferraf”);
LanguageRegistry.addName(tetepelleferraf, “Tete de pelle en fer Raffinee”);
LanguageRegistry.addName(tetehacheferraf, “Tete de hache en fer Raffinee”);
LanguageRegistry.addName(tetepiocheferraf, “Tete de pioche en fer Raffinee”);
LanguageRegistry.addName(lameferraf, “Lame de fer Raffinee”);}
@EventHandler
public void Init(FMLInitializationEvent event)
{
//RegistryGameRegistry.registerWorldGenerator(new oregeneration());
GameRegistry.registerCraftingHandler(new chHandler());
GameRegistry.registerCraftingHandler(new shHandler());
GameRegistry.registerCraftingHandler(new LegouteurHandler());//Mobs
//Render
proxy.registerRenderers();//NetWork
//Recipe
GameRegistry.addRecipe(new ItemStack(moulear, 2), new Object[]{“ZZZ”, “YZY”, “YYY”, ‘Y’, new ItemStack(Item.clay)});
GameRegistry.addRecipe(new ItemStack(rc), new Object[]{“ZAZ”, “ZAZ”, “ZZZ”, ‘Z’, cr});
GameRegistry.addRecipe(new ItemStack(cr, 4), new Object[]{“ZYZ”, “YYY”, “ZYZ”, ‘Y’, new ItemStack(Block.cobblestone), ‘Z’, new ItemStack(Block.gravel)});
GameRegistry.addRecipe(new ItemStack(cs, 2), new Object[] {“#”, “#”, ‘#’, new ItemStack(Block.cobblestone, 1, 0)});
GameRegistry.addRecipe(new ItemStack(gr), new Object[]{“XXX”, “ZZZ”, “ZZZ”, ‘Z’, cs});
GameRegistry.addRecipe(new ItemStack(ss, 2), new Object[] {“#”, “#”, ‘#’, new ItemStack(Block.stone, 1, 0)});
GameRegistry.addRecipe(new ItemStack(TutFurnaceIdle), new Object[]{“XXX”, “XYX”, “XZX”, ‘X’, cr, ‘Z’, rc, ‘Y’, gr});
GameRegistry.addRecipe(new ItemStack(BlockPlatine), new Object[]{“XXX”, “XXX”, “XXX”, ‘X’, platine5});
GameRegistry.addRecipe(new ItemStack(BlockGallium), new Object[]{“XXX”, “XXX”, “XXX”, ‘X’, gallium2});
GameRegistry.addRecipe(new ItemStack(BlockThallium), new Object[]{“XXX”, “XXX”, “XXX”, ‘X’, thallium2});
GameRegistry.addRecipe(new ItemStack(BlockPolonium), new Object[]{“XXX”, “XXX”, “XXX”, ‘X’, polonium2});
GameRegistry.addRecipe(new ItemStack(blockphosphore1), new Object[]{“XXX”, “XXX”, “XXX”, ‘X’, phosphoredust});
GameRegistry.addRecipe(new ItemStack(blockphosphore2, 4), new Object[] {“XYX”, “YYY”, “XYX”, ‘X’, blockphosphore1, ‘Y’, phosphoredust});
GameRegistry.addRecipe(new ItemStack(blockphosphore3, 4), new Object[] {“XYX”, “YYY”, “XYX”, ‘X’, blockphosphore2, ‘Y’, phosphoredust});
GameRegistry.addRecipe(new ItemStack(blockphosphore4, 4), new Object[] {“XYX”, “YYY”, “XYX”, ‘X’, blockphosphore3, ‘Y’, phosphoredust});
GameRegistry.addRecipe(new ItemStack(blockphosphore5, 4), new Object[] {“XYX”, “YYY”, “XYX”, ‘X’, blockphosphore4, ‘Y’, phosphoredust});
GameRegistry.addRecipe(new ItemStack(is, 2), new Object[] {“#”, “#”, ‘#’, new ItemStack(Item.ingotIron, 1, 0)});
GameRegistry.addRecipe(new ItemStack(Legouteur), new Object[] {“YZY”, “XXX”, “XZY”, ‘X’, cr, ‘Z’, thalliumin});
GameRegistry.addShapelessRecipe(new ItemStack(BottleFuel, 1, 0), new ItemStack(Legouteur, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(StoneFuel), new ItemStack(Item.glassBottle));
GameRegistry.addSmelting(moulear.itemID, new ItemStack(moulearc), 1.2F);//raffine_recipes
GameRegistry.addSmelting(Item.shovelIron.itemID, new ItemStack(tetepelleferraf), 0.5F);
GameRegistry.addSmelting(Item.swordIron.itemID, new ItemStack(lameferraf), 0.5F);
GameRegistry.addSmelting(Item.pickaxeIron.itemID, new ItemStack(tetepiocheferraf), 0.5F);
GameRegistry.addSmelting(Item.axeIron.itemID, new ItemStack(tetehacheferraf), 0.5F);
GameRegistry.addSmelting(Item.pickaxeIron.itemID, new ItemStack(tetepiocheferraf), 0.5F);//Ores_recipes
GameRegistry.addShapelessRecipe(new ItemStack(moulearp), new Object[]{ new ItemStack(moulearc), new ItemStack(platine5)});
GameRegistry.addShapelessRecipe(new ItemStack(moulearth), new Object[]{ new ItemStack(moulearc), new ItemStack(thallium2)});
GameRegistry.addShapelessRecipe(new ItemStack(moulearpo), new Object[]{ new ItemStack(moulearc), new ItemStack(polonium2)});
GameRegistry.addShapelessRecipe(new ItemStack(moulearga), new Object[]{ new ItemStack(moulearc), new ItemStack(gallium2)});//Cobble_Hammer_recipes
GameRegistry.addRecipe(new ItemStack(ch), new Object[]{“XXX”, “XXX”, “ZYZ”, ‘Y’, cs, ‘X’, new ItemStack(Block.cobblestone)});
GameRegistry.addShapelessRecipe(new ItemStack(platinein, 1, 0), new ItemStack(ch, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearp));
GameRegistry.addShapelessRecipe(new ItemStack(thalliumin, 1, 0), new ItemStack(ch, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearth));
GameRegistry.addShapelessRecipe(new ItemStack(poloniumin, 1, 0), new ItemStack(ch, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearpo));
GameRegistry.addShapelessRecipe(new ItemStack(galliumin, 1, 0), new ItemStack(ch, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearga));//Stone_Hammer_recipes
GameRegistry.addRecipe(new ItemStack(sh), new Object[]{“XXX”, “XXX”, “ZYZ”, ‘Y’, ss, ‘X’, new ItemStack(Block.stone)});
GameRegistry.addShapelessRecipe(new ItemStack(platinein, 1, 0), new ItemStack(sh, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearp));
GameRegistry.addShapelessRecipe(new ItemStack(thalliumin, 1, 0), new ItemStack(sh, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearth));
GameRegistry.addShapelessRecipe(new ItemStack(poloniumin, 1, 0), new ItemStack(sh, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearpo));
GameRegistry.addShapelessRecipe(new ItemStack(galliumin, 1, 0), new ItemStack(sh, 1, OreDictionary.WILDCARD_VALUE), new ItemStack(moulearga));//Remove_Recipies
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreIron.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreGold.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreDiamond.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreCoal.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreEmerald.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreLapis.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreNetherQuartz.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreRedstone.blockID);
FurnaceRecipes.smelting().getSmeltingList().remove(Block.oreRedstoneGlowing.blockID);//Harvest_Level
MinecraftForge.setBlockHarvestLevel(platine, “pickaxe”, 3);
MinecraftForge.setBlockHarvestLevel(thallium, “pickaxe”, 1);
MinecraftForge.setBlockHarvestLevel(gallium, “pickaxe”, 1);
MinecraftForge.setBlockHarvestLevel(polonium, “pickaxe”, 1);
MinecraftForge.setBlockHarvestLevel(phosphore, “pickaxe”, 2);
}@EventHandler
public void PostInit(FMLPostInitializationEvent event)
{
//Integration_avec_les_autres_mods}
}ma classe ClientProxy: ```java package minecraftplus; import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { @Override public void registerRenderers() { //ici mes futurs client registry } @Override public void registerRenderEntity(){ } }et ma classe CommonProxy: ```java
package minecraftplus;
public class CommonProxy {
public void registerRenderers(){
}
public void registerRenderEntity(){
}
} -
Je vois pas de problème, tu as juste à mettre :
ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTutorialTechne.class, TileEntityTutorialTechneRender.class);
dans le void registerRenderers et c’est bon.
Si tu as toujours une erreur, ou est-elle précisément ? Que dit eclipse ? -
désoler de te poser cette question, mais je ne suis vraiment pas très bon avec les terms de modding, quesque c’est que le void registerRenderers, et je refait le tuto complet maintenant et je poste les erreures ensuite
-
voila, je n’ai pas encore fait la classe du model, mais j’ai déjà des erreurs dans le TileEntityTutorialTechneRender.java:
package minecraftplus; import org.lwjgl.opengl.GL11; import net.minecraft.block.Block; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntitySpecialRenderer; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; public class TileEntityTutorialTechneRender extends TileEntitySpecialRenderer { private final ModelBlockTutorielTechne model; protected static final ResourceLocation texture = new ResourceLocation("rm:textures/blocks/BlockTechne.png"); public TileEntityTutorialTechneRender() { this.model = new ModelBlockTutorielTechne(); } private void adjustRotatePivotViaMeta(World world, int x, int y, int z) { int meta = world.getBlockMetadata(x, y, z); GL11.glPushMatrix(); GL11.glRotatef(meta * (-90), 0.0F, 0.0F, 1.0F); GL11.glPopMatrix(); } @Override public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale) { this.renderTileEntityAtBlockTutorielTechne((TileEntityTutorialTechne)tileentity,? x, y, z, scale); } public void renderTileEntityAtBlockTutorielTechne(TileEntityTutorialTechne tileentity, double x, double y, double z, float scale) { GL11.glPushMatrix(); GL11.glTranslatef((float)x + 0.5F, (float)y + 1.5F, (float)z + 0.5F); this.func_110628_a(texture); GL11.glPushMatrix(); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); GL11.glPopMatrix(); } private void adjustLightFixture(World world, int i, int j, int k, Block block) { Tessellator tess = Tessellator.instance; float brightness = block.getBlockBrightness(world, i, j, k); int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); int modulousModifier = skyLight % 65536; int divModifier = skyLight / 65536; tess.setColorOpaque_F(brightness, brightness, brightness); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)modulousModifier, divModifier); } }et dans le ClientProxy:
package minecraftplus; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; public class ClientProxy extends CommonProxy { @Override public void registerRenderers() { //ici mes futurs client registry ClientRegistry.bindTileEntitySpecialRenderer(TileEntityTutorialTechne.class, new TileEntityTutorialTechneRender()); } @Override public void registerRenderEntity(){ } }et voici la classe de mon block juste au cas ou:
package minecraftplus; import net.minecraft.block.Block; import net.minecraft.block.BlockContainer; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.tileentity.TileEntity; import net.minecraft.world.World; public class BlockTutorial extends BlockContainer { public BlockTutorial(int par1) { super(par1, Material.rock); this.setCreativeTab(CreativeTabs.tabBlock); } @Override public TileEntity createNewTileEntity(World world) { return new TileEntityTuto(); } @Override public TileEntity createTileEntity(World world, int metadata) { return new TileEntityTutorialTechne(); } public boolean hasTileEntity(int metadata) { return true; } public boolean isOpaqueCube() { return false; } public boolean renderAsNormalBlock() { return false; } public int getRenderType() { return -1; } }Voici tout se qui ne marche pas:
-import net.minecraft.tileentity.TileEntitySpecialRenderer;
-extends TileEntitySpecialRenderer
-this.model = new ModelBlockTutorielTechne();
-public void renderTileEntityAt(TileEntity tileentity, double x, double y, double z, float scale)
-this.func_110628_a(texture);
-this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F);
-.bindTileEntitySpecialRenderer
///////////////////////////////////////////////////////////////////////////////////////////////////
j’espere que vous pourrai m’aider, merci
-
Normal, net.minecraft.tileentity.TileEntitySpecialRenderer; n’existe pas c’est net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
-
merci sa ma regler mes problème enfin, merci :)___
désoler, mais il me reste encore 1 seul problème, le block se pose, mais je n’ai pas de texture, comment en mettre une? Quand je le pose, il est transparent (sans texture), mais dans ma main j’ai une texture comme un item.
-
Salut, moi j’ai suivi ton tuto à la lettre mais Eclipse me met plusieurs erreurs :
this.model.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); ``` <–- au mot "render"float brightness = block.getBlockBrightness(world, i, j, k);
Quelqu'un pourrait-il m'aider car j'ai suivi au moins tutos pour faire un bloc avec un render special et aucun ne marchaient pour moi. Merci -
fireblade51 -> c’est le code resourcelocation et le bindtexture ou func_110628_a si tu utilise une version inférieur à forge 849
jeje78660 -> 1.6.2 ? Eclipse te dis quoi ? -
@‘robin4002’:
fireblade51 -> c’est le code resourcelocation et le bindtexture ou func_110628_a si tu utilise une version inférieur à forge 849
jeje78660 -> 1.6.2 ? Eclipse te dis quoi ?oui, 1.6.2
et Eclipse me marque pour l’erreur 1 ( render ) :```
The method render(Entity, float, float, float, float, float, float) in the type ModelParasol is not applicable for the arguments (Entity, float, float, float, float, float, float)et pour l'erreur 2 (getBlockBrightness) :``` The method getBlockBrightness(World, int, int, int) is undefined for the type Mod.Blocket le crash-reports :
–-- Minecraft Crash Report ---- // You're mean. Time: 13/09/13 15:29 Description: Rendering Tile Entity java.lang.Error: Unresolved compilation problem: The method render(Entity, float, float, float, float, float, float) in the type ModelParasol is not applicable for the arguments (Entity, float, float, float, float, float, float) at Assabody.mod.TileEntityParasolRenderer.renderTileEntityAt(TileEntityParasolRenderer.java:46) at net.minecraft.client.renderer.tileentity.TileEntityRenderer.renderTileEntityAt(TileEntityRenderer.java:172) at net.minecraft.client.renderer.tileentity.TileEntityRenderer.renderTileEntity(TileEntityRenderer.java:157) at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:536) at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160) at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1006) at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:934) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826) at net.minecraft.client.main.Main.main(Main.java:93) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:57) at net.minecraft.launchwrapper.Launch.main(Launch.java:18) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at Assabody.mod.TileEntityParasolRenderer.renderTileEntityAt(TileEntityParasolRenderer.java:46) -- Tile Entity Details -- Details: Name: tileEntityParasol // Assabody.mod.TileEntityParasol Block type: ID #2000 (tile.BlockParasol // Assabody.mod.BlockParasol) Block data value: 0 / 0x0 / 0b0000 Block location: World: (0,65,146), Chunk: (at 0,4,2 in 0,9; contains blocks 0,0,144 to 15,255,159), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Actual block type: ID #2000 (tile.BlockParasol // Assabody.mod.BlockParasol) Actual block data value: 0 / 0x0 / 0b0000 Stacktrace: at net.minecraft.client.renderer.tileentity.TileEntityRenderer.renderTileEntityAt(TileEntityRenderer.java:172) at net.minecraft.client.renderer.tileentity.TileEntityRenderer.renderTileEntity(TileEntityRenderer.java:157) at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:536) at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160) -- Affected level -- Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP['Player250'/1492, l='MpServer', x=0,50, y=66,62, z=144,50]] Chunk stats: MultiplayerChunkCache: 35 Level seed: 0 Level generator: ID 00 - default, ver 1\. Features enabled: false Level generator options: Level spawn location: World: (10,64,140), Chunk: (at 10,4,12 in 0,8; contains blocks 0,0,128 to 15,255,143), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 368 game time, 368 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 79 total; [EntityClientPlayerMP['Player250'/1492, l='MpServer', x=0,50, y=66,62, z=144,50], EntityPig['Pig'/687, l='MpServer', x=17,69, y=64,00, z=121,66], EntityPig['Pig'/686, l='MpServer', x=20,38, y=64,00, z=123,50], EntityFallingSand['Falling Block'/817, l='MpServer', x=53,50, y=41,97, z=192,50], EntityFallingSand['Falling Block'/816, l='MpServer', x=52,50, y=41,97, z=192,50], EntityFallingSand['Falling Block'/819, l='MpServer', x=51,50, y=46,00, z=192,50], EntityFallingSand['Falling Block'/818, l='MpServer', x=51,50, y=41,97, z=192,50], EntityPig['Pig'/558, l='MpServer', x=-1,50, y=64,00, z=150,50], EntityPig['Pig'/556, l='MpServer', x=-5,75, y=63,00, z=143,97], EntityPig['Pig'/557, l='MpServer', x=-6,22, y=63,00, z=145,66], EntityPig['Pig'/555, l='MpServer', x=-3,63, y=64,00, z=139,13], EntityFallingSand['Falling Block'/804, l='MpServer', x=61,50, y=44,41, z=184,50], EntityFallingSand['Falling Block'/805, l='MpServer', x=62,50, y=44,41, z=183,50], EntityFallingSand['Falling Block'/806, l='MpServer', x=62,50, y=44,41, z=184,50], EntityFallingSand['Falling Block'/807, l='MpServer', x=63,50, y=44,41, z=183,50], EntityFallingSand['Falling Block'/800, l='MpServer', x=62,50, y=41,09, z=184,50], EntityFallingSand['Falling Block'/801, l='MpServer', x=63,50, y=41,09, z=183,50], EntityFallingSand['Falling Block'/802, l='MpServer', x=63,50, y=41,09, z=184,50], EntityFallingSand['Falling Block'/803, l='MpServer', x=56,50, y=45,41, z=187,50], EntityCreeper['Creeper'/694, l='MpServer', x=23,50, y=14,00, z=204,50], EntityCreeper['Creeper'/695, l='MpServer', x=23,50, y=14,00, z=203,50], EntityPig['Pig'/692, l='MpServer', x=22,84, y=63,00, z=184,16], EntityPig['Pig'/693, l='MpServer', x=17,88, y=64,00, z=179,06], EntityFallingSand['Falling Block'/808, l='MpServer', x=63,50, y=44,41, z=184,50], EntityPig['Pig'/690, l='MpServer', x=23,50, y=63,00, z=188,50], EntityFallingSand['Falling Block'/809, l='MpServer', x=61,50, y=46,13, z=184,50], EntityPig['Pig'/691, l='MpServer', x=21,50, y=63,00, z=188,50], EntityFallingSand['Falling Block'/810, l='MpServer', x=62,50, y=46,13, z=183,50], EntityPig['Pig'/688, l='MpServer', x=27,06, y=64,00, z=162,81], EntityFallingSand['Falling Block'/811, l='MpServer', x=62,50, y=46,13, z=184,50], EntityPig['Pig'/689, l='MpServer', x=31,75, y=64,00, z=164,91], EntityFallingSand['Falling Block'/791, l='MpServer', x=58,50, y=42,09, z=187,50], EntityFallingSand['Falling Block'/790, l='MpServer', x=57,50, y=42,09, z=189,50], EntityFallingSand['Falling Block'/789, l='MpServer', x=57,50, y=42,09, z=188,50], EntityFallingSand['Falling Block'/788, l='MpServer', x=58,50, y=42,09, z=189,50], EntityFallingSand['Falling Block'/787, l='MpServer', x=52,50, y=42,56, z=191,50], EntityFallingSand['Falling Block'/786, l='MpServer', x=53,50, y=42,56, z=191,50], EntityZombie['Zombie'/785, l='MpServer', x=59,59, y=12,00, z=157,84], EntityFallingSand['Falling Block'/799, l='MpServer', x=62,50, y=41,09, z=183,50], EntityFallingSand['Falling Block'/798, l='MpServer', x=61,50, y=41,09, z=184,50], EntityFallingSand['Falling Block'/797, l='MpServer', x=56,50, y=42,09, z=189,50], EntityFallingSand['Falling Block'/796, l='MpServer', x=55,50, y=42,09, z=188,50], EntityFallingSand['Falling Block'/795, l='MpServer', x=57,50, y=42,09, z=187,50], EntityFallingSand['Falling Block'/794, l='MpServer', x=56,50, y=42,09, z=188,50], EntityFallingSand['Falling Block'/793, l='MpServer', x=56,50, y=42,09, z=187,50], EntityFallingSand['Falling Block'/792, l='MpServer', x=58,50, y=42,09, z=188,50], EntityFallingSand['Falling Block'/772, l='MpServer', x=33,50, y=37,97, z=204,50], EntityFallingSand['Falling Block'/770, l='MpServer', x=34,50, y=37,97, z=205,50], EntityFallingSand['Falling Block'/771, l='MpServer', x=32,50, y=36,97, z=206,50], EntityFallingSand['Falling Block'/768, l='MpServer', x=32,50, y=36,97, z=205,50], EntityFallingSand['Falling Block'/769, l='MpServer', x=33,50, y=37,97, z=205,50], EntityFallingSand['Falling Block'/622, l='MpServer', x=14,50, y=43,13, z=189,50], EntityFallingSand['Falling Block'/623, l='MpServer', x=13,50, y=43,13, z=190,50], EntityPig['Pig'/620, l='MpServer', x=6,53, y=64,00, z=121,34], EntityFallingSand['Falling Block'/621, l='MpServer', x=13,50, y=42,13, z=189,50], EntityPig['Pig'/762, l='MpServer', x=44,50, y=65,00, z=155,50], EntityFallingSand['Falling Block'/627, l='MpServer', x=15,50, y=43,13, z=189,50], EntityPig['Pig'/763, l='MpServer', x=40,22, y=64,00, z=157,78], EntityFallingSand['Falling Block'/626, l='MpServer', x=14,50, y=43,13, z=191,50], EntityFallingSand['Falling Block'/625, l='MpServer', x=13,50, y=43,13, z=191,50], EntityPig['Pig'/761, l='MpServer', x=33,50, y=64,00, z=144,50], EntityFallingSand['Falling Block'/624, l='MpServer', x=14,50, y=43,13, z=190,50], EntityBat['Bat'/631, l='MpServer', x=8,75, y=46,03, z=205,31], EntityPig['Pig'/766, l='MpServer', x=32,16, y=64,00, z=167,31], EntityPig['Pig'/767, l='MpServer', x=36,88, y=64,00, z=165,59], EntityPig['Pig'/630, l='MpServer', x=8,50, y=63,00, z=190,50], EntityPig['Pig'/764, l='MpServer', x=41,50, y=64,00, z=156,19], EntityFallingSand['Falling Block'/629, l='MpServer', x=13,50, y=45,41, z=189,50], EntityPig['Pig'/765, l='MpServer', x=46,28, y=64,00, z=163,03], EntityFallingSand['Falling Block'/628, l='MpServer', x=15,50, y=43,13, z=190,50], EntityPig['Pig'/633, l='MpServer', x=8,50, y=63,00, z=192,50], EntityFallingSand['Falling Block'/632, l='MpServer', x=13,50, y=40,97, z=192,50], EntityPig['Pig'/758, l='MpServer', x=36,47, y=65,00, z=143,69], EntityPig['Pig'/759, l='MpServer', x=35,66, y=66,00, z=140,88], EntityPig['Pig'/757, l='MpServer', x=34,50, y=65,00, z=142,50], EntityCreeper['Creeper'/484, l='MpServer', x=-28,53, y=41,00, z=118,97], EntityFallingSand['Falling Block'/486, l='MpServer', x=-23,50, y=44,13, z=128,50], EntityCreeper['Creeper'/483, l='MpServer', x=-30,47, y=41,00, z=119,88], EntityCreeper['Creeper'/482, l='MpServer', x=-30,75, y=41,00, z=120,66]] Retry entities: 0 total; [] Server brand: fml,forge Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440) at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2298) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:844) at net.minecraft.client.main.Main.main(Main.java:93) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:57) at net.minecraft.launchwrapper.Launch.main(Launch.java:18) – System Details -- Details: Minecraft Version: 1.6.2 Operating System: Windows 8 (amd64) version 6.2 Java Version: 1.7.0_21, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 853166880 bytes (813 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 17062 (955472 bytes; 0 MB) allocated, 43 (2408 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63 FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 4 mods loaded, 4 mods active mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available assabody-mod{1.6.2-1} [Mod Assabody] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Launched Version: 1.6 LWJGL: 2.9.0 OpenGL: Intel(R) HD Graphics 4000 GL version 4.0.0 - Build 9.17.10.2932, Intel Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Pack: Default Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 1099 (61544 bytes; 0 MB) allocated, 1099 (61544 bytes; 0 MB) usedSi sa marche JE TE BENIS
