MFF

    Minecraft Forge France
    • Récent
    • Mots-clés
    • Populaire
    • Utilisateurs
    • Groupes
    • Forge Events
      • Automatique
      • Foncé
      • Clair
    • S'inscrire
    • Se connecter

    Erreur de création de Custom Main Menu

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    13 Messages 4 Publieurs 866 Vues 3 Watching
    Charger plus de messages
    • Du plus ancien au plus récent
    • Du plus récent au plus ancien
    • Les plus votés
    Répondre
    • Répondre à l'aide d'un nouveau sujet
    Se connecter pour répondre
    Ce sujet a été supprimé. Seuls les utilisateurs avec les droits d'administration peuvent le voir.
    • Wind_BladeW Hors-ligne
      Wind_Blade
      dernière édition par

      Si on a pas ton code on peut pas vraiment t’aider si c’est pour debug quelque chose

      1 réponse Dernière réponse Répondre Citer 0
      • L Hors-ligne
        LuvasTV
        dernière édition par

        Je t’envois ça

        1 réponse Dernière réponse Répondre Citer 0
        • L Hors-ligne
          LuvasTV
          dernière édition par

          public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback
          {
              private static final Logger logger = LogManager.getLogger();
          
              /** The RNG used by the Main Menu Screen. */
              private static final Random rand = new Random();
          
              /** Counts the number of screen updates. */
              private float updateCounter;
          
              /** The splash message. */
              private String splashText;
              private GuiButton buttonResetDemo;
          
              /** Timer used to rotate the panorama, increases every tick. */
              private int panoramaTimer;
          
              /**
               * Texture allocated for the current viewport of the main menu's panorama background.
               */
              private DynamicTexture viewportTexture;
              private final Object field_104025_t = new Object();
              private String field_92025_p;
              private String field_146972_A;
              private String field_104024_v;
              private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt");
              private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png");
          
              /** An array of all the paths to the panorama pictures. */
              private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/background.png")};
              public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information.";
              private int field_92024_r;
              private int field_92023_s;
              private int field_92022_t;
              private int field_92021_u;
              private int field_92020_v;
              private int field_92019_w;
              private ResourceLocation field_110351_G;
              private static final String __OBFID = "CL_00001154";
          
              private static final ResourceLocation logo = new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/logo.png");
              private static final ResourceLocation background = new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/background.png");
              private int textPosition = 440;
              private String text = "§cDeltanium, PvP Faction Moddé";
              
              public GuiCustomMainMenu()
              {
                  this.field_146972_A = field_96138_a;
                  this.splashText = "missingno";
                  BufferedReader var1 = null;
          
                  try
                  {
                      ArrayList var2 = new ArrayList();
                      var1 = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8));
                      String var3;
          
                      while ((var3 = var1.readLine()) != null)
                      {
                          var3 = var3.trim();
          
                          if (!var3.isEmpty())
                          {
                              var2.add(var3);
                          }
                      }
          
                      if (!var2.isEmpty())
                      {
                          do
                          {
                              this.splashText = (String)var2.get(rand.nextInt(var2.size()));
                          }
                          while (this.splashText.hashCode() == 125780783);
                      }
                  }
                  catch (IOException var12)
                  {
                      ;
                  }
                  finally
                  {
                      if (var1 != null)
                      {
                          try
                          {
                              var1.close();
                          }
                          catch (IOException var11)
                          {
                              ;
                          }
                      }
                  }
          
                  this.updateCounter = rand.nextFloat();
                  this.field_92025_p = "";
          
                  if (!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b())
                  {
                      this.field_92025_p = I18n.format("title.oldgl1", new Object[0]);
                      this.field_146972_A = I18n.format("title.oldgl2", new Object[0]);
                      this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game";
                  }
              }
          
              /**
               * Called from the main game loop to update the screen.
               */
              public void updateScreen()
              {
                  ++this.panoramaTimer;
                  
                  if (textPosition < 0 - mc.fontRenderer.getStringWidth(text))
              	{
              	    textPosition = width / 2 + 200;
              	}
              	textPosition -= 3; 
              	
              }
          
              /**
               * Returns true if this GUI should pause the game when it is displayed in single-player
               */
              public boolean doesGuiPauseGame()
              {
                  return false;
              }
          
              /**
               * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
               */
              protected void keyTyped(char p_73869_1_, int p_73869_2_) {}
          
              /**
               * Adds the buttons (and other controls) to the screen in question.
               */
              public void initGui()
              {
                  this.viewportTexture = new DynamicTexture(256, 256);
                  this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture);
                  Calendar var1 = Calendar.getInstance();
                  var1.setTime(new Date());
          
                  boolean var2 = true;
                  int var3 = this.height / 4 + 28;
          
                  this.addSingleplayerMultiplayerButtons(var3, 24);
                  
          
                  this.buttonList.add(new GuiButton(0, this.width / 2 - 100, var3 + 72 + 12, 98, 20, I18n.format(EnumChatFormatting.RED + "Options")));
                  this.buttonList.add(new GuiButton(4, this.width / 2 + 2, var3 + 72 + 12, 98, 20, I18n.format(EnumChatFormatting.RED + "Quitter")));
                  
                  //this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, var3 + 72 + 12));
                  
                  Object var4 = this.field_104025_t;
          
                  synchronized (this.field_104025_t)
                  {
                      this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p);
                      this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A);
                      int var5 = Math.max(this.field_92023_s, this.field_92024_r);
                      this.field_92022_t = (this.width - var5) / 2;
                      this.field_92021_u = ((GuiButton)this.buttonList.get(0)).height - 24;
                      this.field_92020_v = this.field_92022_t + var5;
                      this.field_92019_w = this.field_92021_u + 24;
                  }
              }
          
              /**
               * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
               */
              private void addSingleplayerMultiplayerButtons(int p_73969_1_, int p_73969_2_)
              {
              	this.buttonList.add(new GuiButton(1, this.width / 2 -100 , p_73969_1_ + 60, 200, 20, I18n.format(EnumChatFormatting.RED + "Solo")));
                  this.buttonList.add(new GuiButton(19, this.width / 2 - 100, p_73969_1_ + 35, 200, 20, I18n.format(EnumChatFormatting.RED + "Rejoindre Dektanium")));
              }
          
              /**
               * Adds Demo buttons on Main Menu for players who are playing Demo.
               */
              private void addDemoButtons(int p_73972_1_, int p_73972_2_)
              {
                  this.buttonList.add(new GuiButton(11, this.width / 2 - 100, p_73972_1_, I18n.format("menu.playdemo", new Object[0])));
                  this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, p_73972_1_ + p_73972_2_ * 1, I18n.format("menu.resetdemo", new Object[0])));
                  ISaveFormat var3 = this.mc.getSaveLoader();
                  WorldInfo var4 = var3.getWorldInfo("Demo_World");
          
                  if (var4 == null)
                  {
                      this.buttonResetDemo.enabled = false;
                  }
              }
          
              protected void actionPerformed(GuiButton p_146284_1_)
              {
                  if (p_146284_1_.id == 0)
                  {
                      this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
                  }
          
                  if (p_146284_1_.id == 5)
                  {
                      this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager()));
                  }
          
                  if (p_146284_1_.id == 1)
                  {
                      this.mc.displayGuiScreen(new GuiSelectWorld(this));
                  }
          
                  if (p_146284_1_.id == 2)
                  {
                      this.mc.displayGuiScreen(new GuiMultiplayer(this));
                  }
          
                  if (p_146284_1_.id == 14)
                  {
                      this.func_140005_i();
                  }
          
                  if (p_146284_1_.id == 4)
                  {
                      this.mc.shutdown();
                  }
                  
                  if (p_146284_1_.id == 19) {
                          this.mc.displayGuiScreen(new GuiLoadingScreen());
                        }
          
                  if (p_146284_1_.id == 11)
                  {
                      this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings);
                  }
          
                  if (p_146284_1_.id == 12)
                  {
                      ISaveFormat var2 = this.mc.getSaveLoader();
                      WorldInfo var3 = var2.getWorldInfo("Demo_World");
          
                      if (var3 != null)
                      {
                          GuiYesNo var4 = GuiSelectWorld.func_152129_a(this, var3.getWorldName(), 12);
                          this.mc.displayGuiScreen(var4);
                      }
                  }
              }
          
              private void func_140005_i()
              {
                  RealmsBridge var1 = new RealmsBridge();
                  var1.switchToRealms(this);
              }
          
              public void confirmClicked(boolean p_73878_1_, int p_73878_2_)
              {
                  if (p_73878_1_ && p_73878_2_ == 12)
                  {
                      ISaveFormat var6 = this.mc.getSaveLoader();
                      var6.flushCache();
                      var6.deleteWorldDirectory("Demo_World");
                      this.mc.displayGuiScreen(this);
                  }
                  else if (p_73878_2_ == 13)
                  {
                      if (p_73878_1_)
                      {
                          try
                          {
                              Class var3 = Class.forName("java.awt.Desktop");
                              Object var4 = var3.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
                              var3.getMethod("browse", new Class[] {URI.class}).invoke(var4, new Object[] {new URI(this.field_104024_v)});
                          }
                          catch (Throwable var5)
                          {
                              logger.error("Couldn\'t open link", var5);
                          }
                      }
          
                      this.mc.displayGuiScreen(this);
                  }
              }
          
              
              public static String readFile(String url) 
              {
                  String text = "0";
                  try 
                  {
                      URL location = new URL(url); 
                      BufferedReader in = new BufferedReader(new InputStreamReader(location.openStream()));
                      text = in.readLine();
                  }
                  catch (Exception e)
                  {
                      System.out.println(e);
                  }
                  return text; 
              }
          
              public void drawTextureWithOptionalSize(int x, int y, int u, int v, int width, int height, int uSize, int vSize)
              {
              	float scaledX = (float)1/uSize;
              	float scaledY = (float)1/vSize;
              	Tessellator tessellator = Tessellator.instance;
              	tessellator.startDrawingQuads();
              	tessellator.addVertexWithUV((double)(x + 0), (double)(y + height), (double)this.zLevel, (double)((float)(u + 0) * scaledX), (double)((float)(v + height) * scaledY));
              	tessellator.addVertexWithUV((double)(x + width), (double)(y + height), (double)this.zLevel, (double)((float)(u + width) * scaledX), (double)((float)(v + height) * scaledY));
              	tessellator.addVertexWithUV((double)(x + width), (double)(y + 0), (double)this.zLevel, (double)((float)(u + width) * scaledX), (double)((float)(v + 0) * scaledY));
              	tessellator.addVertexWithUV((double)(x + 0), (double)(y + 0), (double)this.zLevel, (double)((float)(u + 0) * scaledX), (double)((float)(v + 0) * scaledY));
              	tessellator.draw();
              }
              
              public void drawLogo()
              { 	
              	GL11.glEnable(GL11.GL_BLEND);
                  GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
                  this.mc.getTextureManager().bindTexture(logo);
                  this.drawTextureWithOptionalSize(width / 2 - 50, height / 4 - 50, 0, 0, 100, 100, 100, 100);
              }
          
              public void drawBackground()
              {
                  GL11.glDisable(GL11.GL_LIGHTING);
                  GL11.glDisable(GL11.GL_FOG);
                  Tessellator var2 = Tessellator.instance;
                  GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
                  mc.getTextureManager().bindTexture(background);
                  GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
                  var2.startDrawingQuads();
                  var2.addVertexWithUV(0.0D, height, 0.0D, 0.0D, 1.0D);
                  var2.addVertexWithUV(width, height, 0.0D, 1.0D, 1.0D);
                  var2.addVertexWithUV(width, 0.0D, 0.0D, 1.0D, 0.0D);
                  var2.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
                  var2.draw();
              }
              
              	
          
              /**
               * Draws the screen and all the components in it.
               */
              public void drawScreen(int par1, int par2, float par3)
              {
              	
              	drawBackground();
                  drawLogo();
                  
                  //this.drawGradientRect(0, 0, width, 15, 2130706433, 2130706433);
                  //this.drawString(this.fontRendererObj, text, this.textPosition, 4, 0xB9121B);
                  
                  /*
                  GL11.glPushMatrix();
                  GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F);
                  GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
                  float var8 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F);
                  var8 = var8 * 80.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32);
                  GL11.glScalef(var8, var8, var8);
                  this.drawCenteredString(this.fontRendererObj, "Allez viens ! On est bien !", - 10,  -15, -256);
                  GL11.glPopMatrix();*/
                  
                  drawRect(0, 0, width, 12, 0x66000000);
                  this.drawString(this.fontRendererObj, text, this.textPosition, 2, 0xFFFFFFFF);
                  super.drawScreen(par1, par2, par3);
              }
              /**
               * Called when the mouse is clicked.
               */
              protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
              {
                  super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_);
                  Object var4 = this.field_104025_t;
          
                  synchronized (this.field_104025_t)
                  {
                      if (this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w)
                      {
                          GuiConfirmOpenLink var5 = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true);
                          var5.func_146358_g();
                          this.mc.displayGuiScreen(var5);
                      }
                  }
              }
          }
          
          public class GuiLoadingScreen
            extends GuiScreen
          {
            private final ResourceLocation backGround = new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/background.png");
            private int updateCounter = 0;
            String chargementText = "§6Chargement du Serveur ...";
            String serverName = "§cDeltanium";
            String texteHaut = "§6Connexion au serveur ! ...";
            String bfsName = "§6Serveur: Faction";
            
            public void initGui()
            {
              this.buttonList.add(new GuiButton(9, this.width - 100, this.height - 30, 60, 20, "Annuler"));
            }
            
            public void updateScreen()
            {
              this.updateCounter += 1;
              if (this.updateCounter == 100) {
                this.mc.displayGuiScreen(new GuiConnecting(this, this.mc, "deltanium.omgcraft.fr", 25565)); // Ip = L'ip du serveur ! Port = Port du serveur.
              }
              if (this.updateCounter >= 101) {
                this.mc.displayGuiScreen(new GuiMainMenu());
              }
            }
            
            public void drawBack()
            {
              GL11.glViewport(0, 0, 256, 256);
              this.mc.getTextureManager().bindTexture(this.backGround);
              GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
              Tessellator tessellator = Tessellator.instance;
              tessellator.startDrawingQuads();
              GL11.glTexParameteri(3553, 10241, 9729);
              GL11.glTexParameteri(3553, 10240, 9729);
              tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
              int k = this.width;
              int l = this.height;
              tessellator.addVertexWithUV(0.0D, 0.0D, this.zLevel, 0.0D, 0.0D);
              tessellator.addVertexWithUV(0.0D, l, this.zLevel, 0.0D, 1.0D);
              tessellator.addVertexWithUV(k, l, this.zLevel, 1.0D, 1.0D);
              tessellator.addVertexWithUV(k, 0.0D, this.zLevel, 1.0D, 0.0D);
              tessellator.draw();
            }
            
            public void drawScreen(int par1, int par2, float par3)
            {
              drawBack();
              
              drawHorizontalLine(0, this.width, this.height - 47, 1426063360);
              drawHorizontalLine(0, this.width, this.height - 46, 1426063360);
              drawRect(0, this.height - 45, this.width, this.height, 1426063360);
              
              drawRect(this.width / 2 - 101, this.height - 28, this.width / 2 + 101, this.height - 15, 489386);
              drawRect(this.width / 2 - 100, this.height - 27, this.width / 2 + 100, this.height - 16, 2013243904);
              
              drawRect(this.width / 2 - 100, this.height - 27, this.width / 2 - 100 + this.updateCounter * 2, this.height - 16, -1996510720);
              
              drawCenteredString(this.fontRendererObj, this.chargementText, this.width / 2, this.height - 40, 16777215);
              
              String percent = this.updateCounter + "§6%";
              drawCenteredString(this.fontRendererObj, percent, this.width / 2, this.height - 10, 16777215);
              
              drawCenteredString(this.fontRendererObj, this.texteHaut, this.width / 2, 1, -1);
              
              drawString(this.fontRendererObj, this.bfsName, 10, this.height - 30, -1);
              
              drawString(this.fontRendererObj, this.serverName, 10, this.height - 19, -1);
              
              super.drawScreen(par1, par2, par3);
            }
            
            public void actionPerformed(GuiButton button)
            {
              if (button.id == 9) {
                this.mc.displayGuiScreen(new GuiMainMenu());
              }
            }
          }
          
          1 réponse Dernière réponse Répondre Citer 0
          • SpyManS Hors-ligne
            SpyMan
            dernière édition par

            yo, ta check avec un println si ta fonction actionPerformed est appelé quand tu clic k sur un boutton ?

            1 réponse Dernière réponse Répondre Citer 0
            • L Hors-ligne
              LuvasTV
              dernière édition par

              Oui ça envois un message

              L 1 réponse Dernière réponse Répondre Citer 0
              • SpyManS Hors-ligne
                SpyMan
                dernière édition par SpyMan

                dans ce cas tes condition sont foireuse ou le code exec est eroné

                1 réponse Dernière réponse Répondre Citer 0
                • L Hors-ligne
                  LuvasTV @LuvasTV
                  dernière édition par

                  Bah quelqu’un peut m’aider ?

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    C’est quand tu clics sur quel bouton qu’il ne se passe rien ?

                    1 réponse Dernière réponse Répondre Citer 0
                    • L Hors-ligne
                      LuvasTV
                      dernière édition par

                      tous sauf le “quitter”

                      1 réponse Dernière réponse Répondre Citer 0
                      • L Hors-ligne
                        LuvasTV
                        dernière édition par

                        C’est bon j’ai bougé deux lignes de code et ça marche ahah, donc je vous dis merci quand même. Je passe en résolu.

                        1 réponse Dernière réponse Répondre Citer 0
                        • L Hors-ligne
                          LuvasTV
                          dernière édition par

                          Juste je ne vois pas le bouton pour mettre en résolu c’est normal ?

                          1 réponse Dernière réponse Répondre Citer 0
                          • robin4002R Hors-ligne
                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                            dernière édition par

                            Le post n’était plus marqué comme étant une demande d’aide, c’est pour cela que le bouton résolu n’était plus là.

                            1 réponse Dernière réponse Répondre Citer 0
                            • 1 / 1
                            • Premier message
                              Dernier message
                            Design by Woryk
                            ContactMentions Légales

                            MINECRAFT FORGE FRANCE © 2024

                            Powered by NodeBB