Encore problème onUpdate
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Si tu n’avais pas d’item en main c’est normal que cela crash (suffit de faire ce que plaigon t’a dis).
Si tu avais un item en main, le crash vient surement de la ligne d’après, ce que tu fais n’a pas de sens.Je te conseille aussi de regarder la dernière vidéo de la chaine de mff, car rester bloquer sur un simple NPE ça ne devrait pas arriver …
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@‘robin4002’:
Si tu n’avais pas d’item en main c’est normal que cela crash (suffit de faire ce que plaigon t’a dis).
Si tu avais un item en main, le crash vient surement de la ligne d’après, ce que tu fais n’a pas de sens.Je te conseille aussi de regarder la dernière vidéo de la chaine de mff, car rester bloquer sur un simple NPE ça ne devrait pas arriver …
J’avais un item dans la main oui, j’ai r’ajouter un null check pour évité le crash sans item.
Maintenant c’est le NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound().getTag(“key”); qui pose soucis .
Je sais que se que j’ai fais n’a pas de sens mais je vois pas comment le récupéré le nbt. -
stack.getTagCompound() quel est le problème ?
Envoyé via mobile
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@‘AymericRed’:
stack.getTagCompound() quel est le problème ?
Envoyé via mobile
J’ai essayer mais j’ai eu un crash je le refais je te glisse le crash 30 secondes

edit:
[20:39:06] [Server thread/ERROR] [FML]: SimpleChannelHandlerWrapper exception java.lang.NullPointerException at net.legacymod.packets.PacketKey$Handler.onMessage(PacketKey.java:40) ~[PacketKey$Handler.class:?] at net.legacymod.packets.PacketKey$Handler.onMessage(PacketKey.java:1) ~[PacketKey$Handler.class:?] at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:37) ~[SimpleChannelHandlerWrapper.class:?] at cpw.mods.fml.common.network.simpleimpl.SimpleChannelHandlerWrapper.channelRead0(SimpleChannelHandlerWrapper.java:17) ~[SimpleChannelHandlerWrapper.class:?] at io.netty.channel.SimpleChannelInboundHandler.channelRead(SimpleChannelInboundHandler.java:98) ~[SimpleChannelInboundHandler.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.handler.codec.MessageToMessageDecoder.channelRead(MessageToMessageDecoder.java:103) [MessageToMessageDecoder.class:?] at io.netty.handler.codec.MessageToMessageCodec.channelRead(MessageToMessageCodec.java:111) [MessageToMessageCodec.class:?] at io.netty.channel.DefaultChannelHandlerContext.invokeChannelRead(DefaultChannelHandlerContext.java:337) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelHandlerContext.fireChannelRead(DefaultChannelHandlerContext.java:323) [DefaultChannelHandlerContext.class:?] at io.netty.channel.DefaultChannelPipeline.fireChannelRead(DefaultChannelPipeline.java:785) [DefaultChannelPipeline.class:?] at io.netty.channel.embedded.EmbeddedChannel.writeInbound(EmbeddedChannel.java:169) [EmbeddedChannel.class:?] at cpw.mods.fml.common.network.internal.FMLProxyPacket.processPacket(FMLProxyPacket.java:86) [FMLProxyPacket.class:?] at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:241) [NetworkManager.class:?] at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:182) [NetworkSystem.class:?] at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:726) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:614) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:118) [IntegratedServer.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:485) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]ligne 40: NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound();
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Ton ItemStack est null, envoi le code
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@‘SCAREX’:
Ton ItemStack est null, envoi le code
Encore ?!
mais what?
tien:public static class Handler implements IMessageHandler <packetkey, imessage="">{ public IMessage onMessage(PacketKey message, MessageContext ctx) { ItemStack stack = ctx.getServerHandler().playerEntity.inventory.getItemStack(); if(stack != null){ stack.setTagCompound(new NBTTagCompound()); } NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound(); stack.getTagCompound().setTag("key", nbt); return null; } }edit: my bad ^^
J’ai fais ça plus de crash:
public static class Handler implements IMessageHandler <packetkey, imessage="">{ public IMessage onMessage(PacketKey message, MessageContext ctx) { ItemStack stack = ctx.getServerHandler().playerEntity.inventory.getItemStack(); if(stack != null){ stack.setTagCompound(new NBTTagCompound()); NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound(); stack.getTagCompound().setTag("key", nbt); } return null; } }Mais bon ça me lance une flèche normale au lieux d’une flèche en feu.
[21:25:20] [Server thread/INFO] [STDOUT]: [net.legacymod.items.FlameBow:onPlayerStoppedUsing:142]: flèche normaleNormalement ça doit exécute ça:
else if (!world.isRemote && stack.getTagCompound().hasKey("key")) { LegacyMod.network.sendToServer(new PacketArrow(f * 2.0F, 3)); System.out.println("flèche en feu"); //stack.getTagCompound().setInteger("timer2", 0); } ```</packetkey,></packetkey,> -
Envoi le code du paquet, celui du ClientProxy et celui de la flèche
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@‘SCAREX’:
Envoi le code du paquet, celui du ClientProxy et celui de la flèche
Paquet:
package net.legacymod.packets; import io.netty.buffer.ByteBuf; import net.legacymod.LegacyMod; import net.legacymod.gui.ClassesGUI; import net.minecraft.client.Minecraft; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; public class PacketKey implements IMessage { public PacketKey(){ } @Override public void fromBytes(ByteBuf buf) { } @Override public void toBytes(ByteBuf buf) { } public static class Handler implements IMessageHandler <packetkey, imessage="">{ public IMessage onMessage(PacketKey message, MessageContext ctx) { ItemStack stack = ctx.getServerHandler().playerEntity.inventory.getItemStack(); if(stack != null){ stack.setTagCompound(new NBTTagCompound()); NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound(); stack.getTagCompound().setTag("key", nbt); } return null; } } }ClientProxy:
@SubscribeEvent public void onEvent2(KeyInputEvent event) { if(keyBindSortG1.isPressed()) { keyTestTyped2(); } } private void keyTestTyped2() { LegacyMod.network.sendToServer(new PacketKey()); // c'est pas sendto ? il me semble que si mais j'ai du oublier de le modifier. }Packet Arrow:
package net.legacymod.packets; import io.netty.buffer.ByteBuf; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.util.Vec3; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; public class PacketArrow implements IMessage{ private float f1; private int i; public PacketArrow(){ } public PacketArrow(float f, int i) { this.f1 = f; this.i = i; } @Override public void fromBytes(ByteBuf buf) { f1 = buf.readFloat(); i = buf.readInt(); } @Override public void toBytes(ByteBuf buf) { buf.writeFloat(f1); buf.writeInt(i); } public static class Handler implements IMessageHandler <packetarrow, imessage="">{ @Override public IMessage onMessage(PacketArrow message, MessageContext ctx) { EntityArrow entityarrow = new EntityArrow(ctx.getServerHandler().playerEntity.worldObj, ctx.getServerHandler().playerEntity, message.f1 + message.i); EntityArrow entityarrow2 = new EntityArrow(ctx.getServerHandler().playerEntity.worldObj, ctx.getServerHandler().playerEntity, message.f1 + message.i); EntityArrow entityarrow3 = new EntityArrow(ctx.getServerHandler().playerEntity.worldObj, ctx.getServerHandler().playerEntity, message.f1 + message.i); EntityArrow entityarrow4 = new EntityArrow(ctx.getServerHandler().playerEntity.worldObj, ctx.getServerHandler().playerEntity, message.f1 + message.i); EntityArrow entityarrow5 = new EntityArrow(ctx.getServerHandler().playerEntity.worldObj, ctx.getServerHandler().playerEntity, message.f1 + message.i); switch(message.i) { case 1: { entityarrow.getEntityData().setBoolean("isExplosive", true); ctx.getServerHandler().playerEntity.worldObj.spawnEntityInWorld(entityarrow); break; } case 2: { ctx.getServerHandler().playerEntity.worldObj.spawnEntityInWorld(entityarrow); ctx.getServerHandler().playerEntity.worldObj.spawnEntityInWorld(entityarrow2); ctx.getServerHandler().playerEntity.worldObj.spawnEntityInWorld(entityarrow3); ctx.getServerHandler().playerEntity.worldObj.spawnEntityInWorld(entityarrow4); ctx.getServerHandler().playerEntity.worldObj.spawnEntityInWorld(entityarrow5); Vec3 look = ctx.getServerHandler().playerEntity.getLookVec(); entityarrow.setPosition( ctx.getServerHandler().playerEntity.posX + look.xCoord, ctx.getServerHandler().playerEntity.posY + 1 + look.yCoord, ctx.getServerHandler().playerEntity.posZ + look.zCoord); entityarrow2.setPosition( ctx.getServerHandler().playerEntity.posX + 1 + look.xCoord, ctx.getServerHandler().playerEntity.posY + 1 + look.yCoord, ctx.getServerHandler().playerEntity.posZ + look.zCoord); entityarrow3.setPosition( ctx.getServerHandler().playerEntity.posX + look.xCoord, ctx.getServerHandler().playerEntity.posY + 1 + look.yCoord, ctx.getServerHandler().playerEntity.posZ + 1 + look.zCoord); entityarrow4.setPosition( ctx.getServerHandler().playerEntity.posX - 1 + look.xCoord, ctx.getServerHandler().playerEntity.posY + 1 + look.yCoord, ctx.getServerHandler().playerEntity.posZ + look.zCoord); entityarrow5.setPosition( ctx.getServerHandler().playerEntity.posX + look.xCoord, ctx.getServerHandler().playerEntity.posY + 1 + look.yCoord, ctx.getServerHandler().playerEntity.posZ - 1 + look.zCoord); break; } case 3: { ctx.getServerHandler().playerEntity.worldObj.spawnEntityInWorld(entityarrow); entityarrow.setFire(2 * 5); break; } default: break; } return null; } } } ```</packetarrow,></packetkey,> -
C’est bien sendToServeur puisque ça va vers le serveur. En revanche y’a un truc que je comprends pas : pourquoi envoyer un PacketKey et me donner la classe PacketArrow ?
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@‘SCAREX’:
C’est bien sendToServeur puisque ça va vers le serveur. En revanche y’a un truc que je comprends pas : pourquoi envoyer un PacketKey et me donner la classe PacketArrow ?
Tu as le packetKey et le packetarrow ^^
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Oui mais à quoi sert le PacketArrow alors ?
D’ailleurs je ne comprends pas ce que tu veux faire avec ce code :
if(stack != null){ stack.setTagCompound(new NBTTagCompound()); // Tu supprimes tous les tags de l'item NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound(); // Ensuite tu récupères les tags (qui sont nuls désormais) stack.getTagCompound().setTag("key", nbt); // et tu mets les tags de l'item (qui sont nuls) dans un tag "key" dans l'item } -
@‘SCAREX’:
Oui mais à quoi sert le PacketArrow alors ?
D’ailleurs je ne comprends pas ce que tu veux faire avec ce code :
if(stack != null){ stack.setTagCompound(new NBTTagCompound()); // Tu supprimes tous les tags de l'item NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound(); // Ensuite tu récupères les tags (qui sont nuls désormais) stack.getTagCompound().setTag("key", nbt); // et tu mets les tags de l'item (qui sont nuls) dans un tag "key" dans l'item }[font=Ubuntu, sans-serifCitation de SCAREX: Est-ce que ce ne serai pas plus simple de modifier le metadata lorsqu’on appuie sur une touche et ensuite récupérer le metadata afin de savoir quelle sorte de flèche tirer ?]
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@‘robin4002’:
Avec un outil ce n’est pas bon car le metadata est déjà utilisé pour l’usure de l’item.
Au lieu de faire un setTag mets plutôt un integer qui correspond au mode de l’arc.
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@‘robin4002’:
@‘robin4002’:
Avec un outil ce n’est pas bon car le metadata est déjà utilisé pour l’usure de l’item.
Au lieu de faire un setTag mets plutôt un integer qui correspond au mode de l’arc.
un integer qui correspond au mode de l’arc c’est a dire ? c’est quoi le mode de l’arc ?
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0 = normal
1 = flèche de feu
2 = autre truc
etc … -
@‘robin4002’:
0 = normal
1 = flèche de feu
2 = autre truc
etc …Ok^^
J’ai fais ça:
package net.legacymod.packets; import io.netty.buffer.ByteBuf; import net.legacymod.LegacyMod; import net.legacymod.gui.ClassesGUI; import net.minecraft.client.Minecraft; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; public class PacketKey implements IMessage { public PacketKey(){ } @Override public void fromBytes(ByteBuf buf) { } @Override public void toBytes(ByteBuf buf) { } public static class Handler implements IMessageHandler <packetkey, imessage="">{ public IMessage onMessage(PacketKey message, MessageContext ctx) { ItemStack stack = ctx.getServerHandler().playerEntity.inventory.getItemStack(); if(stack != null){ stack.setTagCompound(new NBTTagCompound()); NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound(); stack.getTagCompound().setInteger("key", 3); System.out.println("packet"); } return null; } } }Arc:
else if (!world.isRemote && stack.getTagCompound().getInteger("key") == 3) { LegacyMod.network.sendToServer(new PacketArrow(f * 2.0F, 3)); System.out.println("flèche en feu"); //stack.getTagCompound().setInteger("timer2", 0); }console:
[00:54:44] [Server thread/INFO]: floriangabet a rejoint la partie [00:54:45] [Client thread/INFO] [STDOUT]: [net.legacymod.proxy.ClientProxy:keyTestTyped2:91]: num pad 6 [00:54:47] [Server thread/INFO] [STDOUT]: [net.legacymod.items.FlameBow:onPlayerStoppedUsing:142]: flèche normaleMarche pas.</packetkey,>
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Pourquoi tu as encore PacketArrow ?
Tu es déjà côté serveur, effectue directement le tire.Et on ne va pas avancer si tu donnes que des petits bouts de code …
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Ah oui exact.
Marche toujours pas, donc tien:
Arc:
package net.legacymod.items; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import net.legacymod.LegacyMod; import net.legacymod.packets.PacketArrow; import net.legacymod.proxy.ClientProxy; import net.minecraft.client.renderer.texture.IIconRegister; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.enchantment.Enchantment; import net.minecraft.enchantment.EnchantmentHelper; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.entity.projectile.EntityLargeFireball; import net.minecraft.init.Items; import net.minecraft.item.EnumAction; import net.minecraft.item.Item; import net.minecraft.item.ItemBow; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTBase; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.DamageSource; import net.minecraft.util.IIcon; import net.minecraft.util.Vec3; import net.minecraft.world.World; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.entity.living.LivingEvent.LivingUpdateEvent; import net.minecraftforge.event.entity.player.ArrowLooseEvent; import net.minecraftforge.event.entity.player.ArrowNockEvent; public class FlameBow extends ItemBow { public static final String[] bowPullIconNameArray = new String[] {"pulling_0", "pulling_1", "pulling_2"}; @SideOnly(Side.CLIENT) private IIcon[] iconArray; public boolean isExplosive; public FlameBow() { this.maxStackSize = 1; this.setMaxDamage(1000); this.setFull3D(); this.setCreativeTab(CreativeTabs.tabCombat); } /** * called when the player releases the use item button. Args: itemstack, world, entityplayer, itemInUseCount */ public void onPlayerStoppedUsing(ItemStack stack, World world, EntityPlayer player, int p_77615_4_) { int j = this.getMaxItemUseDuration(stack) - p_77615_4_; ArrowLooseEvent event = new ArrowLooseEvent(player, stack, j); EntityLargeFireball fire = new EntityLargeFireball(world); MinecraftForge.EVENT_BUS.post(event); if (event.isCanceled()) { return; } j = event.charge; boolean flag = player.capabilities.isCreativeMode || EnchantmentHelper.getEnchantmentLevel(Enchantment.infinity.effectId, stack) > 0; if (flag || player.inventory.hasItem(Items.arrow)) { float f = (float)j / 20.0F; f = (f * f + f * 2.0F) / 3.0F; if ((double)f < 0.1D) { return; } if (f > 1.0F) { f = 1.0F; } EntityArrow entityarrow = new EntityArrow(world, player, f * 2.0F); EntityArrow entityarrow2 = new EntityArrow(world, player, f * 2.0F); EntityArrow entityarrow3 = new EntityArrow(world, player, f * 2.0F); EntityArrow entityarrow4 = new EntityArrow(world, player, f * 2.0F); EntityArrow entityarrow5 = new EntityArrow(world, player, f * 2.0F); if (f == 1.0F) { entityarrow.setIsCritical(true); } int k = EnchantmentHelper.getEnchantmentLevel(Enchantment.power.effectId, stack); if (k > 0) { entityarrow.setDamage(entityarrow.getDamage() + (double)k * 0.5D + 0.5D); } int l = EnchantmentHelper.getEnchantmentLevel(Enchantment.punch.effectId, stack); if (l > 0) { entityarrow.setKnockbackStrength(l); } if (EnchantmentHelper.getEnchantmentLevel(Enchantment.flame.effectId, stack) > 0) { entityarrow.setFire(100); } stack.damageItem(1, player); world.playSoundAtEntity(player, "random.bow", 1.0F, 1.0F / (itemRand.nextFloat() * 0.4F + 1.2F) + f * 0.5F); if (flag) { entityarrow.canBePickedUp = 2; } if(ClientProxy.keyBindSortG2.isPressed() && stack.getTagCompound().getInteger("timer") >= 20 * 20) { LegacyMod.network.sendToServer(new PacketArrow(f * 2.0F, 1)); System.out.println("flèche explosive"); stack.getTagCompound().setInteger("timer", 0); } else if (!world.isRemote && stack.getTagCompound().getInteger("key") == 3) // c'est ici le reste des else if je m'en charge une fois celui-ci opérationnel. { world.spawnEntityInWorld(entityarrow); entityarrow.setFire(2 * 5); System.out.println("flèche en feu"); //stack.getTagCompound().setInteger("timer2", 0); } else if (player.isSneaking() && !world.isRemote) { System.out.println("5 flèches"); LegacyMod.network.sendToServer(new PacketArrow(2.0F, 2)); stack.getTagCompound().setInteger("timer3", 0); }else if(!world.isRemote) { world.spawnEntityInWorld(entityarrow); System.out.println("flèche normale"); } } } public ItemStack onEaten(ItemStack p_77654_1_, World p_77654_2_, EntityPlayer p_77654_3_) { return p_77654_1_; } /** * How long it takes to use or consume an item */ public int getMaxItemUseDuration(ItemStack p_77626_1_) { return 72000; } /** * returns the action that specifies what animation to play when the items is being used */ public EnumAction getItemUseAction(ItemStack p_77661_1_) { return EnumAction.bow; } /** * Called whenever this item is equipped and the right mouse button is pressed. Args: itemStack, world, entityPlayer */ public ItemStack onItemRightClick(ItemStack p_77659_1_, World p_77659_2_, EntityPlayer p_77659_3_) { ArrowNockEvent event = new ArrowNockEvent(p_77659_3_, p_77659_1_); MinecraftForge.EVENT_BUS.post(event); if (event.isCanceled()) { return event.result; } if (p_77659_3_.capabilities.isCreativeMode || p_77659_3_.inventory.hasItem(Items.arrow)) { p_77659_3_.setItemInUse(p_77659_1_, this.getMaxItemUseDuration(p_77659_1_)); } return p_77659_1_; } /** * Return the enchantability factor of the item, most of the time is based on material. */ public int getItemEnchantability() { return 1; } @SideOnly(Side.CLIENT) public void registerIcons(IIconRegister p_94581_1_) { this.itemIcon = p_94581_1_.registerIcon(this.getIconString() + "_standby"); this.iconArray = new IIcon[bowPullIconNameArray.length]; for (int i = 0; i < this.iconArray.length; ++i) { this.iconArray* = p_94581_1_.registerIcon(this.getIconString() + "_" + bowPullIconNameArray*); } } /** * used to cycle through icons based on their used duration, i.e. for the bow */ @SideOnly(Side.CLIENT) public IIcon getItemIconForUseDuration(int p_94599_1_) { return this.iconArray[p_94599_1_]; } public void onUpdate(ItemStack item, World world, Entity player, int slotIndex, boolean inHand) { if(!item.hasTagCompound() && !world.isRemote) { item.setTagCompound(new NBTTagCompound()); } if(world.isRemote){ int timer = !item.getTagCompound().hasKey("timer") ? 0 : item.getTagCompound().getInteger("timer"); timer++; item.getTagCompound().setInteger("timer", timer); int timer2 = !item.getTagCompound().hasKey("timer2") ? 0 : item.getTagCompound().getInteger("timer2"); timer2++; item.getTagCompound().setInteger("timer2", timer2); int timer3 = !item.getTagCompound().hasKey("timer3") ? 0 : item.getTagCompound().getInteger("timer3"); timer3++; item.getTagCompound().setInteger("timer3", timer3); super.onUpdate(item, world, player, slotIndex, inHand); } } @Override//Prob ici public IIcon getIcon(ItemStack stack, int renderPass, EntityPlayer player, ItemStack usingItem, int useRemaining) { if(usingItem != null && usingItem.getItem() == LegacyMod.FlameBow) { int k = usingItem.getMaxItemUseDuration() - useRemaining; if(k >= 18) return iconArray[2]; if(k > 13) return iconArray[1]; if(k > 0) return iconArray[0]; } return getIconIndex(stack); } }Proxy:
package net.legacymod.proxy; import net.legacymod.LegacyMod; import net.legacymod.items.ItemEpee3D; import net.legacymod.mobs.EntityAlienMob; import net.legacymod.mobs.RenderAlienMob; import net.legacymod.mobs.alien; import net.legacymod.packets.PacketClassesGUI; import net.legacymod.packets.PacketKey; import net.minecraft.client.Minecraft; import net.minecraft.client.settings.KeyBinding; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.world.World; import net.minecraftforge.client.IItemRenderer; import net.minecraftforge.client.MinecraftForgeClient; import org.lwjgl.input.Keyboard; import cpw.mods.fml.client.registry.ClientRegistry; import cpw.mods.fml.client.registry.RenderingRegistry; import cpw.mods.fml.common.FMLCommonHandler; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.eventhandler.SubscribeEvent; import cpw.mods.fml.common.gameevent.InputEvent.KeyInputEvent; public class ClientProxy extends CommonProxy{ private static KeyBinding keyBindGUI; public static KeyBinding keyBindSortG1; public static KeyBinding keyBindSortG2; @Override public void preInit(FMLPreInitializationEvent e) { } @Override public void init(FMLInitializationEvent e) { RenderingRegistry.registerEntityRenderingHandler(EntityAlienMob.class, new RenderAlienMob(new alien(), 0.5F)); MinecraftForgeClient.registerItemRenderer(LegacyMod.epee, (IItemRenderer)new ItemEpee3D()); } public ClientProxy(){ FMLCommonHandler.instance().bus().register(this); keyBindGUI = new KeyBinding("Choix de grade!", Keyboard.KEY_NUMPAD5, "key.categories.gameplay"); ClientRegistry.registerKeyBinding(keyBindGUI); keyBindSortG1 = new KeyBinding("Sort Guerrier 1", Keyboard.KEY_NUMPAD6, "key.categories.gameplay"); ClientRegistry.registerKeyBinding(keyBindSortG1); keyBindSortG2 = new KeyBinding("Sort Guerrier 2", Keyboard.KEY_NUMPAD7, "key.categories.gameplay"); ClientRegistry.registerKeyBinding(keyBindSortG2); } @SubscribeEvent public void onEvent(KeyInputEvent event) { if(keyBindGUI.isPressed()) { keyTestTyped(); } } private void keyTestTyped() { EntityPlayer player = Minecraft.getMinecraft().thePlayer; World world = player.worldObj; LegacyMod.network.sendToServer(new PacketClassesGUI()); } @SubscribeEvent public void onEvent2(KeyInputEvent event) { if(keyBindSortG1.isPressed()) { keyTestTyped2(); } } private void keyTestTyped2() { LegacyMod.network.sendToServer(new PacketKey()); System.out.println("num pad 6"); } }Packetkey:
package net.legacymod.packets; import io.netty.buffer.ByteBuf; import net.legacymod.LegacyMod; import net.legacymod.gui.ClassesGUI; import net.minecraft.client.Minecraft; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import cpw.mods.fml.common.network.simpleimpl.IMessage; import cpw.mods.fml.common.network.simpleimpl.IMessageHandler; import cpw.mods.fml.common.network.simpleimpl.MessageContext; public class PacketKey implements IMessage { public PacketKey(){ } @Override public void fromBytes(ByteBuf buf) { } @Override public void toBytes(ByteBuf buf) { } public static class Handler implements IMessageHandler <packetkey, imessage="">{ public IMessage onMessage(PacketKey message, MessageContext ctx) { ItemStack stack = ctx.getServerHandler().playerEntity.inventory.getItemStack(); if(stack != null){ stack.setTagCompound(new NBTTagCompound()); NBTTagCompound nbt = (NBTTagCompound) stack.getTagCompound(); stack.getTagCompound().setInteger("key", 3); System.out.println("packet"); } return null; } } } ```</packetkey,> -
fais un print de stack.getTagCompound().getInteger(“key”) pour voir la valeur.
Le reste de ton code est aussi un gros bordel, tu devrais le réorganiser.
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@‘robin4002’:
fais un print de stack.getTagCompound().getInteger(“key”) pour voir la valeur.
Le reste de ton code est aussi un gros bordel, tu devrais le réorganiser.
Il est à 0 car le packet n’est pas envoyer j’ai mis un print dans mon packet dans les logs j’ai pas le print.
Pour le réorganiser c’est prévu!
edit:
J’ai rien dis j’ai mis un print dans frombyte:
[15:34:51] [Server thread/INFO] [STDOUT]: [net.legacymod.packets.PacketKey:fromBytes:23]: packetMais le truc c’est que c’est toujours a 0
packet:
public class PacketKey implements IMessage { public PacketKey(){ } @Override public void fromBytes(ByteBuf buf) { System.out.println("packet"); } @Override public void toBytes(ByteBuf buf) { } public static class Handler implements IMessageHandler <packetkey, imessage="">{ public IMessage onMessage(PacketKey message, MessageContext ctx) { ItemStack stack = ctx.getServerHandler().playerEntity.inventory.getItemStack(); if(stack != null){ stack.setTagCompound(new NBTTagCompound()); stack.getTagCompound().setInteger("key", 3); System.out.println("packet 2"); System.out.println(stack.getTagCompound().getInteger("key")); } return null; } } }log:
[15:34:50] [Server thread/INFO]: floriangabet a rejoint la partie [15:34:51] [Client thread/INFO] [STDOUT]: [net.legacymod.proxy.ClientProxy:keyTestTyped2:89]: num pad 6 [15:34:51] [Server thread/INFO] [STDOUT]: [net.legacymod.packets.PacketKey:fromBytes:23]: packet [15:34:53] [Server thread/INFO] [STDOUT]: [net.legacymod.items.FlameBow:onPlayerStoppedUsing:144]: flèche normale 0 ```</packetkey,>