MFF

    Minecraft Forge France
    • Récent
    • Mots-clés
    • Populaire
    • Utilisateurs
    • Groupes
    • Forge Events
      • Automatique
      • Foncé
      • Clair
    • S'inscrire
    • Se connecter

    Générer des minerais

    Planifier Épinglé Verrouillé Déplacé La génération & les dimensions
    1.7.2
    95 Messages 21 Publieurs 33.8k Vues 5 Watching
    Charger plus de messages
    • Du plus ancien au plus récent
    • Du plus récent au plus ancien
    • Les plus votés
    Répondre
    • Répondre à l'aide d'un nouveau sujet
    Se connecter pour répondre
    Ce sujet a été supprimé. Seuls les utilisateurs avec les droits d'administration peuvent le voir.
    • robin4002R Hors-ligne
      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
      dernière édition par

      Je viens de trouver pourquoi. Remplace :
      private static final IWorldGenerator worldgeneration = null;

      par :
      private static final IWorldGenerator worldgeneration = new WorldGeneration();

      1 réponse Dernière réponse Répondre Citer 0
      • G Hors-ligne
        guillaume5001
        dernière édition par

        Sa Crash encore sinon je peut t’envoyer mes sources via Mp ?

        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          Tu as toujours le même rapport de crash ?

          1 réponse Dernière réponse Répondre Citer 0
          • DiangleD Hors-ligne
            Diangle
            dernière édition par

            @‘guillaume5001’:

            Sa Crash encore sinon je peut t’envoyer mes sources via Mp ?

            Sinon tu peux poster les classes ici ^^.

            1 réponse Dernière réponse Répondre Citer 0
            • G Hors-ligne
              guillaume5001
              dernière édition par

              Oui a quelques chose pret : voila les logs :

              [22:57:49] [main/INFO] [GradleStart]: Extra: []
              [22:57:49] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --accessToken, {REDACTED}, --assetIndex, 1.7.10, --assetsDir, C:/Users/Patrice Andrieux/.gradle/caches/minecraft/assets, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker]
              [22:57:50] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
              [22:57:50] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
              [22:57:50] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker
              [22:57:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
              [22:57:50] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1272 for Minecraft 1.7.10 loading
              [22:57:50] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_51, running on Windows 8:amd64:6.2, installed at C:\Users\Patrice Andrieux\Desktop\Important\eclipse-jee-luna-SR1-win32-x86_64\eclipse\jre
              [22:57:50] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
              [22:57:50] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker
              [22:57:50] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin
              [22:57:50] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
              [22:57:50] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
              [22:57:50] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
              [22:57:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
              [22:57:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
              [22:57:50] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
              [22:57:50] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
              [22:57:53] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
              [22:57:53] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
              [22:57:53] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
              [22:57:54] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
              [22:57:54] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
              [22:57:54] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
              [22:57:56] [main/INFO]: Setting user: Player391
              [22:58:00] [Client thread/INFO]: LWJGL Version: 2.9.1
              [22:58:01] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
              [22:58:01] [Client thread/INFO] [FML]: MinecraftForge v10.13.2.1272 Initialized
              [22:58:01] [Client thread/INFO] [FML]: Replaced 182 ore recipies
              [22:58:02] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
              [22:58:02] [Client thread/INFO] [FML]: Searching C:\Users\Patrice Andrieux\Desktop\forge-1.7.10-10.13.2.1272-src\eclipse\mods for mods
              [22:58:07] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
              [22:58:08] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ykemods] at CLIENT
              [22:58:08] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, ykemods] at SERVER
              [22:58:09] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:YkeServers Mods
              [22:58:09] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
              [22:58:09] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
              [22:58:09] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
              [22:58:09] [Client thread/INFO] [FML]: Applying holder lookups
              [22:58:09] [Client thread/INFO] [FML]: Holder lookups applied
              [22:58:09] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
              [22:58:09] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
              [22:58:10] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
              [22:58:10] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
              [22:58:10] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
              [22:58:10] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
              [22:58:10] [Sound Library Loader/INFO]: Sound engine started
              [22:58:14] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
              [22:58:15] [Client thread/INFO]: Created: 256x256 textures/items-atlas
              [22:58:15] [Client thread/INFO] [STDOUT]: [ykeservers.ovh.mod.client.proxy.YkeServersClientProxy:registerRender:9]: Methode cote client OK
              [22:58:15] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
              [22:58:15] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:YkeServers Mods
              [22:58:15] [Client thread/INFO]: Created: 256x256 textures/items-atlas
              [22:58:16] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
              [22:58:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
              [22:58:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down…
              [22:58:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]:     Author: Paul Lamb, www.paulscode.com
              [22:58:16] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
              [22:58:16] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
              [22:58:16] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
              [22:58:16] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
              [22:58:16] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
              [22:58:16] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
              [22:58:17] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:
              [22:58:17] [Sound Library Loader/INFO]: Sound engine started
              [22:58:26] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
              [22:58:26] [Server thread/INFO]: Generating keypair
              [22:58:26] [Server thread/INFO]: Converting map!
              [22:58:26] [Server thread/INFO]: Scanning folders…
              [22:58:26] [Server thread/INFO]: Total conversion count is 0
              [22:58:26] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
              [22:58:27] [Server thread/INFO] [FML]: Applying holder lookups
              [22:58:27] [Server thread/INFO] [FML]: Holder lookups applied
              [22:58:29] [Server thread/ERROR]: Encountered an unexpected exception
              net.minecraft.util.ReportedException: Exception getting block type in world
              at net.minecraft.world.World.<init>(World.java:311) ~[World.class:?]
              at net.minecraft.world.WorldServer.<init>(WorldServer.java:102) ~[WorldServer.class:?]
              at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:63) ~[IntegratedServer.class:?]
              at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96) ~[IntegratedServer.class:?]
              at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445) [MinecraftServer.class:?]
              at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752) [MinecraftServer$2.class:?]
              Caused by: java.lang.NullPointerException
              at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_150818_a(ExtendedBlockStorage.java:86) ~[ExtendedBlockStorage.class:?]
              at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:653) ~[Chunk.class:?]
              at net.minecraft.world.World.setBlock(World.java:519) ~[World.class:?]
              at net.minecraft.world.gen.feature.WorldGenMinable.generate(WorldGenMinable.java:79) ~[WorldGenMinable.class:?]
              at ykeservers.ovh.mod.client.WorldGeneration.addOreSpawn(WorldGeneration.java:73) ~[WorldGeneration.class:?]
              at ykeservers.ovh.mod.client.WorldGeneration.generateSurface(WorldGeneration.java:48) ~[WorldGeneration.class:?]
              at ykeservers.ovh.mod.client.WorldGeneration.generate(WorldGeneration.java:31) ~[WorldGeneration.class:?]
              at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:106) ~[GameRegistry.class:?]
              at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:314) ~[ChunkProviderServer.class:?]
              at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1152) ~[Chunk.class:?]
              at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:208) ~[ChunkProviderServer.class:?]
              at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149) ~[ChunkProviderServer.class:?]
              at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119) ~[ChunkProviderServer.class:?]
              at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221) ~[ChunkProviderServer.class:?]
              at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482) ~[World.class:?]
              at net.minecraft.world.World.getBlock(World.java:387) ~[World.class:?]
              at net.minecraft.world.World.isAirBlock(World.java:410) ~[World.class:?]
              at net.minecraft.world.World.getTopBlock(World.java:371) ~[World.class:?]
              at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93) ~[WorldProvider.class:?]
              at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794) ~[WorldServer.class:?]
              at net.minecraft.world.WorldServer.initialize(WorldServer.java:757) ~[WorldServer.class:?]
              at net.minecraft.world.World.<init>(World.java:296) ~[World.class:?]
              … 5 more
              [22:58:29] [Server thread/ERROR]: This crash report has been saved to: C:\Users\Patrice Andrieux\Desktop\forge-1.7.10-10.13.2.1272-src\eclipse\.\crash-reports\crash-2014-12-22_22.58.29-server.txt
              [22:58:29] [Server thread/INFO] [FML]: Applying holder lookups
              [22:58:29] [Server thread/INFO] [FML]: Holder lookups applied
              [22:58:29] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STARTING and forced into state SERVER_STOPPED. Errors may have been discarded.
              [22:58:29] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:388]: –-- Minecraft Crash Report ----
              // I blame Dinnerbone.
              
              Time: 22/12/14 22:58
              Description: Exception getting block type in world
              
              java.lang.NullPointerException: Exception getting block type in world
              at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_150818_a(ExtendedBlockStorage.java:86)
              at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:653)
              at net.minecraft.world.World.setBlock(World.java:519)
              at net.minecraft.world.gen.feature.WorldGenMinable.generate(WorldGenMinable.java:79)
              at ykeservers.ovh.mod.client.WorldGeneration.addOreSpawn(WorldGeneration.java:73)
              at ykeservers.ovh.mod.client.WorldGeneration.generateSurface(WorldGeneration.java:48)
              at ykeservers.ovh.mod.client.WorldGeneration.generate(WorldGeneration.java:31)
              at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:106)
              at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:314)
              at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1152)
              at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:208)
              at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
              at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
              at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
              at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
              at net.minecraft.world.World.getBlock(World.java:387)
              at net.minecraft.world.World.isAirBlock(World.java:410)
              at net.minecraft.world.World.getTopBlock(World.java:371)
              at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
              at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
              at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
              at net.minecraft.world.World.<init>(World.java:296)
              at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
              at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:63)
              at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
              at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
              at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
              
              A detailed walkthrough of the error, its code path and all known details is as follows:
              ---------------------------------------------------------------------------------------
              
              -- Head --
              Stacktrace:
              at net.minecraft.world.chunk.storage.ExtendedBlockStorage.func_150818_a(ExtendedBlockStorage.java:86)
              at net.minecraft.world.chunk.Chunk.func_150807_a(Chunk.java:653)
              at net.minecraft.world.World.setBlock(World.java:519)
              at net.minecraft.world.gen.feature.WorldGenMinable.generate(WorldGenMinable.java:79)
              at ykeservers.ovh.mod.client.WorldGeneration.addOreSpawn(WorldGeneration.java:73)
              at ykeservers.ovh.mod.client.WorldGeneration.generateSurface(WorldGeneration.java:48)
              at ykeservers.ovh.mod.client.WorldGeneration.generate(WorldGeneration.java:31)
              at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:106)
              at net.minecraft.world.gen.ChunkProviderServer.populate(ChunkProviderServer.java:314)
              at net.minecraft.world.chunk.Chunk.populateChunk(Chunk.java:1152)
              at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:208)
              at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:149)
              at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:119)
              at net.minecraft.world.gen.ChunkProviderServer.provideChunk(ChunkProviderServer.java:221)
              at net.minecraft.world.World.getChunkFromChunkCoords(World.java:482)
              
              -- Requested block coordinates --
              Details:
              Found chunk: true
              Location: World: (-92,64,309), Chunk: (at 4,4,5 in -6,19; contains blocks -96,0,304 to -81,255,319), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
              Stacktrace:
              at net.minecraft.world.World.getBlock(World.java:387)
              at net.minecraft.world.World.isAirBlock(World.java:410)
              at net.minecraft.world.World.getTopBlock(World.java:371)
              at net.minecraft.world.WorldProvider.canCoordinateBeSpawn(WorldProvider.java:93)
              at net.minecraft.world.WorldServer.createSpawnPosition(WorldServer.java:794)
              at net.minecraft.world.WorldServer.initialize(WorldServer.java:757)
              
              -- Affected level --
              Details:
              Level name: New Worldnnbb
              All players: 0 total; []
              Chunk stats: ServerChunkCache: 22 Drop: 0
              Level seed: 3178566840818420823
              Level generator: ID 00 - default, ver 1\. Features enabled: true
              Level generator options:
              Level spawn location: World: (0,0,0), Chunk: (at 0,0,0 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
              Level time: 0 game time, 0 day time
              Level dimension: 0
              Level storage version: 0x04ABD - Anvil
              Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
              Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
              Stacktrace:
              at net.minecraft.world.World.<init>(World.java:296)
              at net.minecraft.world.WorldServer.<init>(WorldServer.java:102)
              at net.minecraft.server.integrated.IntegratedServer.loadAllWorlds(IntegratedServer.java:63)
              at net.minecraft.server.integrated.IntegratedServer.startServer(IntegratedServer.java:96)
              at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
              at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:752)
              
              -- System Details --
              Details:
              Minecraft Version: 1.7.10
              Operating System: Windows 8 (amd64) version 6.2
              Java Version: 1.7.0_51, Oracle Corporation
              Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
              Memory: 867359944 bytes (827 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
              JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
              AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
              IntCache: cache: 1, tcache: 1, allocated: 12, tallocated: 94
              FML: MCP v9.05 FML v7.10.85.1272 Minecraft Forge 10.13.2.1272 4 mods loaded, 4 mods active
              mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
              FML{7.10.85.1272} [Forge Mod Loader] (forgeSrc-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
              Forge{10.13.2.1272} [Minecraft Forge] (forgeSrc-1.7.10-10.13.2.1272.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
              ykemods{1.0.2} [YkeServers Mods] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available
              Profiler Position: N/A (disabled)
              Player Count: 0 / 8; []
              Type: Integrated Server (map_client.txt)
              Is Modded: Definitely; Client brand changed to 'fml,forge'
              [22:58:29] [Client thread/INFO] [STDOUT]: [net.minecraft.client.Minecraft:displayCrashReport:393]: #@!@# Game crashed! Crash report saved to: #@!@# .\crash-reports\crash-2014-12-22_22.58.29-server.txt
              AL lib: (EE) alc_cleanup: 1 device not closed
              ```</init></init></init></init></init></init></init>
              1 réponse Dernière réponse Répondre Citer 0
              • robin4002R Hors-ligne
                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                dernière édition par

                Il y a toujours un NullPointerException, mais plus au même endroit. Tu peux m’envoyer la classe de ton générateur et ta classe principale actuel ?

                1 réponse Dernière réponse Répondre Citer 0
                • G Hors-ligne
                  guillaume5001
                  dernière édition par

                  Alors voila la classe principale : ```java
                  package ykeservers.ovh.mod.client;

                  import net.minecraft.block.Block;
                  import net.minecraft.creativetab.CreativeTabs;
                  import net.minecraft.init.Items;
                  import net.minecraft.item.Item;
                  import net.minecraft.item.Item.ToolMaterial;
                  import net.minecraft.item.ItemArmor.ArmorMaterial;
                  import net.minecraft.item.ItemStack;
                  import net.minecraftforge.common.util.EnumHelper;
                  import ykeservers.ovh.mod.client.proxy.YkeServersProxy;
                  import cpw.mods.fml.common.IWorldGenerator;
                  import cpw.mods.fml.common.Mod;
                  import cpw.mods.fml.common.Mod.EventHandler;
                  import cpw.mods.fml.common.Mod.Instance;
                  import cpw.mods.fml.common.SidedProxy;
                  import cpw.mods.fml.common.event.FMLInitializationEvent;
                  import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                  import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                  import cpw.mods.fml.common.registry.GameRegistry;

                  @Mod(modid = “ykemods”, name = “YkeServers Mod”, version = “1.0.2”)

                  public class Ykemod {
                  public static final String MODID = “ykemod”;
                  private static final Block CinabreOre = null;
                  private static final IWorldGenerator worldgeneration = new WorldGeneration();
                  @Instance(“ykemods”)
                  public static Ykemod instance;

                  @SidedProxy(clientSide = “ykeservers.ovh.mod.client.proxy.YkeServersClientProxy”, serverSide = “ykeservers.ovh.mod.client.proxy.YkeServersProxy”)
                  public static YkeServersProxy proxy;

                  public static ArmorMaterial armorCinabre = EnumHelper.addArmorMaterial(“armorCinabre”, 100, new int []{4, 8, 6 ,3 }, 12);
                  public static ArmorMaterial armortitanite = EnumHelper.addArmorMaterial(“armortitanite”, 100, new int []{4, 8, 7 ,3 }, 12);
                  public static ArmorMaterial armortitabre = EnumHelper.addArmorMaterial(“armortitabre”, 100, new int []{6, 8, 7 ,3 }, 5);

                  public static ToolMaterial cinabretool = EnumHelper.addToolMaterial(“cinabretool”, 3, 1724, 10.0F, 4.5F, 10);
                  public static ToolMaterial titanitetool = EnumHelper.addToolMaterial(“titanitetool”, 3, 1900, 13.0F, 5.0F, 10);
                  public static ToolMaterial titabretool = EnumHelper.addToolMaterial(“titabretool”, 3, 2900, 15.0F, 7.5F, 5);

                  public static Item Cinabre, helmetcinabre, chestplatecinabre, leggingcinabre, bootscinabre, cinabresword, cinabrepickaxe, cinabreaxe, titanite, helmettitanite, chestplatetitanite, leggingtitanite, bootstitanite, titanitesword, titanitepickaxe, titaniteaxe, titabre, helmettitabre, chestplatetitabre, leggingtitabre, bootstitabre, titabresword, titabrepickaxe, titabreaxe;

                  public static Block cinabreBlock, titaniteBlock, titabreBlock, cinabreminblock, titaniteminblock, titabreminblock;

                  @EventHandler
                  public void preInit(FMLPreInitializationEvent event)
                  {
                  Cinabre = new Cinabre().setUnlocalizedName(“Cinabre”).setTextureName(“ykemods:cinabreitem”).setCreativeTab(CreativeTabs.tabMaterials);
                  helmetcinabre = new cinabrearmor(armorCinabre, 0).setUnlocalizedName(“cinabrehelmet”).setTextureName(“ykemods:cinabrehelmet”);
                  chestplatecinabre = new cinabrearmor(armorCinabre, 1).setUnlocalizedName(“cinabrechestplate”).setTextureName(“ykemods:cinabrechestplate”);
                  leggingcinabre = new cinabrearmor(armorCinabre, 2).setUnlocalizedName(“cinabrelegging”).setTextureName(“ykemods:cinabrelegging”);
                  bootscinabre = new cinabrearmor(armorCinabre, 3).setUnlocalizedName(“cinabreboots”).setTextureName(“ykemods:cinabreboots”);
                  cinabresword = new cinabresword(cinabretool).setUnlocalizedName(“cinabresword”).setTextureName(“ykemods:cinabresword”);
                  cinabrepickaxe = new cinabrepickaxe(cinabretool).setUnlocalizedName(“cinabrepickaxe”).setTextureName(“ykemods:cinabrepickaxe”);
                  cinabreaxe = new cinabreaxe(cinabretool).setUnlocalizedName(“cinabreaxe”).setTextureName(“ykemods:cinabreaxe”);

                  titanite = new titanite().setUnlocalizedName(“titanite”).setTextureName(“ykemods:titaniteitem”).setCreativeTab(CreativeTabs.tabMaterials);
                  helmettitanite = new titanitearmor(armortitanite, 0).setUnlocalizedName(“titanitehelmet”).setTextureName(“ykemods:titanitehelmet”);
                  chestplatetitanite = new titanitearmor(armortitanite, 1).setUnlocalizedName(“titanitechestplate”).setTextureName(“ykemods:titanitechestplate”);
                  leggingtitanite = new titanitearmor(armortitanite, 2).setUnlocalizedName(“titanitelegging”).setTextureName(“ykemods:titanitelegging”);
                  bootstitanite = new titanitearmor(armortitanite, 3).setUnlocalizedName(“titaniteboots”).setTextureName(“ykemods:titaniteboots”);
                  titanitesword = new titanitesword(titanitetool).setUnlocalizedName(“titanitesword”).setTextureName(“ykemods:titanitesword”);
                  titanitepickaxe = new titanitepickaxe(titanitetool).setUnlocalizedName(“titanitepickaxe”).setTextureName(“ykemods:titanitepickaxe”);
                  titaniteaxe = new titaniteaxe(titanitetool).setUnlocalizedName(“titaniteeaxe”).setTextureName(“ykemods:titaniteaxe”);

                  titabre = new titabre().setUnlocalizedName(“titabre”).setTextureName(“ykemods:titabreitem”).setCreativeTab(CreativeTabs.tabMaterials);
                  helmettitabre = new titabrearmor(armortitabre, 0).setUnlocalizedName(“titabrehelmet”).setTextureName(“ykemods:titabrehelmet”);
                  chestplatetitabre = new titabrearmor(armortitabre, 1).setUnlocalizedName(“titabrechestplate”).setTextureName(“ykemods:titabrechestplate”);
                  leggingtitabre = new titabrearmor(armortitabre, 2).setUnlocalizedName(“titabrelegging”).setTextureName(“ykemods:titabrelegging”);
                  bootstitabre = new titabrearmor(armortitabre, 3).setUnlocalizedName(“titabreboots”).setTextureName(“ykemods:titabreboots”);
                  titabresword = new titabresword(titabretool).setUnlocalizedName(“titabresword”).setTextureName(“ykemods:titabresword”);
                  titabrepickaxe = new titabrepickaxe(titabretool).setUnlocalizedName(“titabrepickaxe”).setTextureName(“ykemods:titabrepickaxe”);
                  titabreaxe = new titabreaxe(titabretool).setUnlocalizedName(“titabreeaxe”).setTextureName(“ykemods:titabreaxe”);

                  GameRegistry.registerItem(Cinabre, “Cinabre”);
                  GameRegistry.registerItem(helmetcinabre, “cinabre_helmet”);
                  GameRegistry.registerItem(chestplatecinabre, “cinabre_chestplate”);
                  GameRegistry.registerItem(leggingcinabre, “cinabre_legging”);
                  GameRegistry.registerItem(bootscinabre, “cinabre_boots”);
                  GameRegistry.registerItem(cinabresword, “cinabresword”);
                  GameRegistry.registerItem(cinabreaxe, “cinabreaxe”);
                  GameRegistry.registerItem(cinabrepickaxe, “cinabrepickaxe”);

                  GameRegistry.registerItem(titanite, “titanite”);
                  GameRegistry.registerItem(helmettitanite, “titanite_helmet”);
                  GameRegistry.registerItem(chestplatetitanite, “titanite_chestplate”);
                  GameRegistry.registerItem(leggingtitanite, “titanite_legging”);
                  GameRegistry.registerItem(bootstitanite, “titanite_boots”);
                  GameRegistry.registerItem(titanitesword, “titanitesword”);
                  GameRegistry.registerItem(titaniteaxe, “titaniteaxe”);
                  GameRegistry.registerItem(titanitepickaxe, “titanitepickaxe”);

                  GameRegistry.registerItem(titabre, “titabre”);
                  GameRegistry.registerItem(helmettitabre, “titabre_helmet”);
                  GameRegistry.registerItem(chestplatetitabre, “titabre_chestplate”);
                  GameRegistry.registerItem(leggingtitabre, “titabre_legging”);
                  GameRegistry.registerItem(bootstitabre, “titabre_boots”);
                  GameRegistry.registerItem(titabresword, “titabresword”);
                  GameRegistry.registerItem(titabreaxe, “titabreaxe”);
                  GameRegistry.registerItem(titabrepickaxe, “titabrepickaxe”);

                  cinabreBlock = new CinabreOre().setBlockName(“CinabreOre”).setBlockTextureName(“ykemods:cinabreore”).setCreativeTab(CreativeTabs.tabBlock);
                  cinabreminblock = new cinabreminblock().setBlockName(“Cinabreblock”).setBlockTextureName(“ykemods:cinabreminblock”).setCreativeTab(CreativeTabs.tabBlock);

                  titaniteBlock = new TitaniteOre().setBlockName(“TitaniteOre”).setBlockTextureName(“ykemods:titaniteore”).setCreativeTab(CreativeTabs.tabBlock);
                  titaniteminblock = new titaniteminblock().setBlockName(“Titaniteblock”).setBlockTextureName(“ykemods:titaniteminblock”).setCreativeTab(CreativeTabs.tabBlock);

                  titabreBlock = new TitabreOre().setBlockName(“TitabreOre”).setBlockTextureName(“ykemods:titabreore”).setCreativeTab(CreativeTabs.tabBlock);
                  titabreminblock = new titabreminblock().setBlockName(“Titabreblock”).setBlockTextureName(“ykemods:titabreminblock”).setCreativeTab(CreativeTabs.tabBlock);

                  GameRegistry.registerBlock(cinabreBlock, “cinabreoreBlock”);
                  GameRegistry.registerBlock(titaniteBlock, “titaniteoreBlock”);
                  GameRegistry.registerBlock(titabreBlock, “titabreoreBlock”);
                  GameRegistry.registerBlock(cinabreminblock, “cinabreminblock”);
                  GameRegistry.registerBlock(titaniteminblock, “titaniteminblock”);
                  GameRegistry.registerBlock(titabreminblock, “titabreminblock”);

                  GameRegistry.addRecipe(new ItemStack(cinabresword, 1), new Object[] {“X”, “X”, “Y”, ‘X’, Cinabre, ‘Y’, Items.stick});
                  GameRegistry.addRecipe(new ItemStack(cinabrepickaxe, 1), new Object[]{“WXY”, " S ", " S “, ‘W’, new ItemStack(Cinabre, 0), ‘X’, new ItemStack(Cinabre, 0), ‘Y’, new ItemStack(Cinabre, 0), ‘S’, new ItemStack(Items.stick) });
                  GameRegistry.addRecipe(new ItemStack (cinabreaxe), new Object [] { “11”, “12”, " 2”, Character.valueOf(‘1’), Cinabre, Character.valueOf(‘2’), new ItemStack(Items.stick) });

                  GameRegistry.addRecipe(new ItemStack(titanitesword, 1), new Object[] {“X”, “X”, “Y”, ‘X’, titanite, ‘Y’, Items.stick});
                  GameRegistry.addRecipe(new ItemStack(titanitepickaxe, 1), new Object[]{“WXY”, " S ", " S “, ‘W’, new ItemStack(titanite, 0), ‘X’, new ItemStack(titanite, 0), ‘Y’, new ItemStack(titanite, 0), ‘S’, new ItemStack(Items.stick) });
                  GameRegistry.addRecipe(new ItemStack (titaniteaxe), new Object [] { “11”, “12”, " 2”, Character.valueOf(‘1’), titanite, Character.valueOf(‘2’), new ItemStack(Items.stick) });

                  GameRegistry.addSmelting(cinabreBlock, new ItemStack(Cinabre, 1), 3.5F);
                  GameRegistry.addSmelting(titaniteBlock, new ItemStack(titanite, 1), 3.5F);
                  GameRegistry.addSmelting(titabreBlock, new ItemStack(titabre, 1), 3.5F);

                  GameRegistry.addRecipe(new ItemStack(titabre, 1), new Object[] {“XXX”, “YYY”,“XXX”, ‘X’,titanite, ‘Y’, new ItemStack(Cinabre, 0)});

                  GameRegistry.addRecipe(new ItemStack(cinabreminblock, 1), new Object[] {“XXX”, “XXX”,“XXX”, ‘X’,Cinabre});
                  GameRegistry.addRecipe(new ItemStack(Cinabre, 9), new Object[] {“X”, ‘X’,cinabreminblock});

                  GameRegistry.addRecipe(new ItemStack(titaniteminblock, 1), new Object[] {“XXX”, “XXX”,“XXX”, ‘X’,titanite});
                  GameRegistry.addRecipe(new ItemStack(titanite, 9), new Object[] {“X”, ‘X’,titaniteminblock});

                  GameRegistry.addRecipe(new ItemStack(titabreminblock, 1), new Object[] {“XXX”, “XXX”,“XXX”, ‘X’,titabre});
                  GameRegistry.addRecipe(new ItemStack(titabre, 9), new Object[] {“X”, ‘X’,titabreminblock});

                  GameRegistry.addRecipe(new ItemStack(helmetcinabre, 1), new Object[] {“XXX”, “X X”, ‘X’,Cinabre});
                  GameRegistry.addRecipe(new ItemStack(chestplatecinabre, 1), new Object[] {“X X”, “XXX”, “XXX”, ‘X’,Cinabre});
                  GameRegistry.addRecipe(new ItemStack(leggingcinabre, 1), new Object[] {“XXX”, “X X”, “X X”, ‘X’,Cinabre});
                  GameRegistry.addRecipe(new ItemStack(bootscinabre, 1), new Object[] {“X X”, “X X”, ‘X’,Cinabre});

                  GameRegistry.addRecipe(new ItemStack(helmettitanite, 1), new Object[] {“XXX”, “X X”, ‘X’,titanite});
                  GameRegistry.addRecipe(new ItemStack(chestplatetitanite, 1), new Object[] {“X X”, “XXX”, “XXX”, ‘X’,titanite});
                  GameRegistry.addRecipe(new ItemStack(leggingtitanite, 1), new Object[] {“XXX”, “X X”, “X X”, ‘X’,titanite});
                  GameRegistry.addRecipe(new ItemStack(bootstitanite, 1), new Object[] {“X X”, “X X”, ‘X’,titanite});

                  GameRegistry.addRecipe(new ItemStack(helmettitabre, 1), new Object[] {“XXX”, “X X”, ‘X’,titabre});
                  GameRegistry.addRecipe(new ItemStack(chestplatetitabre, 1), new Object[] {“X X”, “XXX”, “XXX”, ‘X’,titabre});
                  GameRegistry.addRecipe(new ItemStack(leggingtitabre, 1), new Object[] {“XXX”, “X X”, “X X”, ‘X’,titabre});
                  GameRegistry.addRecipe(new ItemStack(bootstitabre, 1), new Object[] {“X X”, “X X”, ‘X’,titabre});

                  }

                  @EventHandler
                  public void init(FMLInitializationEvent event)
                  {
                  proxy.registerRender();

                  GameRegistry.registerWorldGenerator(worldgeneration, 0);

                  }

                  @EventHandler
                  public void postInit(FMLPostInitializationEvent event)
                  {

                  }

                  }

                  
                  et voila la classe WorldGeneration : ```java
                  package ykeservers.ovh.mod.client;
                  
                  import java.util.Random;
                  
                  import net.minecraft.block.Block;
                  import net.minecraft.init.Blocks;
                  import net.minecraft.world.World;
                  import net.minecraft.world.chunk.IChunkProvider;
                  import net.minecraft.world.gen.feature.WorldGenMinable;
                  import cpw.mods.fml.common.IWorldGenerator;
                  
                  public class WorldGeneration implements IWorldGenerator
                  {
                  
                  private Block CinabreOre;
                  
                  public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
                  {
                  
                  switch(world.provider.dimensionId)
                  {
                  
                  case -1:
                  generateNether(world, random, chunkX * 16, chunkZ * 16);
                  break;
                  
                  case 0:
                  generateSurface(world, random, chunkX * 16, chunkZ * 16);
                  break;
                  
                  case 1:
                  generateEnd(world, random, chunkX * 16, chunkZ * 16);
                  break;
                  
                  }
                  
                  }
                  private void generateEnd(World world, Random random, int x, int z) {
                  
                  }
                  
                  private void generateSurface(World world, Random random, int x, int z)
                  {
                  
                  this.addOreSpawn(CinabreOre, 0, Blocks.stone, world, random, x, z, 16, 16, 7, 18, 13, 45);
                  
                  }
                  
                  private void generateNether(World world, Random random, int x, int z) {
                  
                  }
                  
                  public void addOreSpawn(Block block, int metadata, Block target, World world, Random random, int blockXPos, int blockZPos, int maxX, int maxZ, int maxVeinSize, int chancesToSpawn, int minY, int maxY) {
                  
                  assert maxY > minY : "La position Y maximum doit être supérieure à la position Y minimum.";
                  assert maxX > 0 && maxX <= 16 : "X doit se trouver entre 0 et 16.";
                  assert minY > 0 : "La position Y minimum doit être supérieure à 0.";
                  assert maxY < 256 && maxY > 0 : "La position Y maximum doit se trouver entre 0 et 256.";
                  assert maxZ > 0 && maxZ <= 16 : "Z doit se trouver entre 0 et 16.";
                  
                  for(int i = 0; i < chancesToSpawn; i++)
                  {
                  
                  int posY = random.nextInt(128);
                  
                  if((posY <= maxY) && (posY >= minY))
                  {
                  
                  (new WorldGenMinable(block, metadata, maxVeinSize, target)).generate(world, random, blockXPos + random.nextInt(16), posY, blockZPos + random.nextInt(16));
                  
                  }
                  
                  }
                  
                  }
                  }
                  
                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    Ok, ça c’est pas bon :
                    private Block CinabreOre;

                    Et ici :
                    this.addOreSpawn(CinabreOre, 0, Blocks.stone, world, random, x, z, 16, 16, 7, 18, 13, 45);

                    à la place de CinabreOre tu es sensé mettre l’instance de ton bloc qui se trouve dans ta classe principale. Donc c’est comme ça :
                    this.addOreSpawn(Ykemod.cinabreBlock, 0, Blocks.stone, world, random, x, z, 16, 16, 7, 18, 13, 45);

                    Et je vois aussi ça dans ta classe principale :
                    private static final Block CinabreOre = null;

                    Pareil ça n’a rien à faire là, il ne faut pas cliquer sur ce que propose eclipse sans comprendre ce que ça va faire …

                    1 réponse Dernière réponse Répondre Citer 0
                    • I Hors-ligne
                      ilhan07leboss
                      dernière édition par

                      Le tutoriel fonctionne en 1.7.10 ?

                      1 réponse Dernière réponse Répondre Citer 0
                      • SCAREXS Hors-ligne
                        SCAREX
                        dernière édition par

                        Oui, le seul changement depuis la 1.7.2 c’est les UUIDs ainsi que quelques autres choses mineures.

                        Site web contenant mes scripts : http://SCAREXgaming.github.io

                        Pas de demandes de support par MP ni par skype SVP.
                        Je n'accepte sur skype que l…

                        1 réponse Dernière réponse Répondre Citer 0
                        • S Hors-ligne
                          sventus
                          dernière édition par

                          bonjour, moi j’ai cette erreur, le WorldGeneration(); ne peut pas être instancié

                          WorldGeneration worldgeneration = new WorldGeneration();

                          1 réponse Dernière réponse Répondre Citer 0
                          • DiangleD Hors-ligne
                            Diangle
                            dernière édition par

                            Tu classe se nomme bien WorldGeneration ? Sinon, vérifie que tu utilise pas la classe de minecraft.

                            1 réponse Dernière réponse Répondre Citer 0
                            • S Hors-ligne
                              sventus
                              dernière édition par

                              c’est encore moi, donc voila, le WorldGeneration reste souligné chez moi

                              WorldGeneration worldgeneration = new WorldGeneration();

                              pourtant je pense avoir tout ce qu’il faut      classe principale :

                              package fr.craftesys.items.common;
                              import cpw.mods.fml.common.Mod;
                              import cpw.mods.fml.common.Mod.EventHandler;
                              import cpw.mods.fml.common.Mod.Instance;
                              import cpw.mods.fml.common.SidedProxy;
                              import cpw.mods.fml.common.event.FMLInitializationEvent;
                              import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                              import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                              import cpw.mods.fml.common.registry.GameRegistry;
                              import fr.craftesys.items.proxy.commonproxy;
                              import net.minecraft.block.Block;
                              import net.minecraft.block.material.Material;
                              import net.minecraft.creativetab.CreativeTabs;
                              import net.minecraft.init.Items;
                              import net.minecraft.item.Item;
                              import net.minecraft.item.Item.ToolMaterial;
                              import net.minecraft.item.ItemArmor.ArmorMaterial;
                              import net.minecraft.item.ItemStack;
                              import net.minecraftforge.common.MinecraftForge;
                              import net.minecraftforge.common.util.EnumHelper;
                              
                              @Mod(modid = "moditems", name = "Mod Items", version = "1.7.10")
                              public class ModItems
                              {
                                 public static final String MODID = "moditems";
                                 @Instance(MODID)
                                 public static ModItems instance;
                                 @SidedProxy(clientSide = "fr.craftesys.items.proxy.clientproxy", serverSide = "fr.craftesys.items.proxy.commonproxy")
                                 public static commonproxy proxy;
                                 public static Item rubis;
                                 public static Item itemrubis;
                                 public static Item helmetrubis, chestPlaterubis, leggingsrubis, bootsrubis;
                                 public static Block blockrubis;
                                 public static Block rubyore;
                                 WorldGeneration worldgeneration = new WorldGeneration();
                                 public static ArmorMaterial armorrubis = EnumHelper.addArmorMaterial("armorrubis", 85, new int[] {4, 6, 5, 4}, 20);
                                 public static Item swordrubis, pickaxerubis, axerubis, shovelrubis, hoerubis;
                                 public static ToolMaterial toolrubis = EnumHelper.addToolMaterial("toolrubis",3 , 1499, 12.0F, 4.0F, 18);
                                 @EventHandler
                                 public void preInit(FMLPreInitializationEvent event)
                                 {
                                     itemrubis = new RubisItems().setUnlocalizedName("rubis").setTextureName(MODID + ":item_rubis").setCreativeTab(CreativeTabs.tabMaterials);
                              
                                     helmetrubis = new ItemRubisArmor(armorrubis, 0).setUnlocalizedName("helmetrubis").setTextureName(MODID + ":helmetrubis");
                                     chestPlaterubis = new ItemRubisArmor(armorrubis, 1).setUnlocalizedName("chestPlaterubis").setTextureName(MODID + ":chestplaterubis");
                                     leggingsrubis = new ItemRubisArmor(armorrubis, 2).setUnlocalizedName("leggingsrubis").setTextureName(MODID + ":leggingsrubis");
                                     bootsrubis = new ItemRubisArmor(armorrubis, 3).setUnlocalizedName("bootsrubis").setTextureName(MODID + ":bootsrubis");
                                     swordrubis = new ItemRubisSword(toolrubis).setUnlocalizedName("swordrubis").setTextureName(MODID + ":sword_rubis");
                                     pickaxerubis = new ItemRubisPickaxe(toolrubis).setUnlocalizedName("pickaxerubis").setTextureName(MODID + ":pickaxe_rubis");
                                     axerubis = new ItemRubisAxe(toolrubis).setUnlocalizedName("axerubis").setTextureName(MODID + ":axe_rubis");
                                     shovelrubis = new ItemRubisShovel(toolrubis).setUnlocalizedName("shovelrubis").setTextureName(MODID + ":shovel_rubis");
                                     hoerubis = new ItemRubisHoe(toolrubis).setUnlocalizedName("hoerubis").setTextureName(MODID + ":hoe_rubis");
                                     blockrubis = new Blockrubis(Material.rock).setBlockName("rubisblock").setBlockTextureName("moditems:block_rubis").setCreativeTab(CreativeTabs.tabBlock);;
                                     rubyore = new Blockrubis(Material.rock).setBlockName("oreRuby ").setHardness(3.0F).setResistance(5.0F).setStepSound(Block.soundTypeStone).setBlockTextureName(MODID + ":ruby_ore").setCreativeTab(TutorielTabs);
                                    GameRegistry.registerItem(itemrubis, "item_rubis");
                                    GameRegistry.registerItem(helmetrubis, "item_rubis_helmet");
                                    GameRegistry.registerItem(chestPlaterubis, "item_rubis_chestplate");
                                    GameRegistry.registerItem(leggingsrubis, "item_rubis_leggings");
                                    GameRegistry.registerItem(bootsrubis, "item_rubis_boots");
                                    GameRegistry.registerItem(swordrubis, "item_rubis_sword");
                                    GameRegistry.registerItem(pickaxerubis, "item_rubis_pickaxe");
                                    GameRegistry.registerItem(axerubis, "item_rubis_axe");
                                    GameRegistry.registerItem(shovelrubis, "item_rubis_shovel");
                                    GameRegistry.registerItem(hoerubis, "item_rubis_hoe");      
                                    GameRegistry.registerBlock(blockrubis, "block_rubis");
                                    GameRegistry.registerBlock(rubyore, "ruby_ore");
                                    GameRegistry.registerWorldGenerator(worldgeneration, 0);
                                 }
                              
                                 @EventHandler
                                 public void init(FMLInitializationEvent event)
                                {
                                    MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                                     proxy.registerRender();
                                    GameRegistry.addRecipe(new ItemStack(helmetrubis), new Object[]{"XXX", "X X", "   ", 'X', new ItemStack(itemrubis)});
                                     GameRegistry.addRecipe(new ItemStack(chestPlaterubis), new Object[]{"X X", "XXX", "XXX", 'X', new ItemStack(itemrubis)});
                                     GameRegistry.addRecipe(new ItemStack(leggingsrubis), new Object[]{"XXX", "X X", "X X", 'X', new ItemStack(itemrubis)});
                                     GameRegistry.addRecipe(new ItemStack(bootsrubis), new Object[]{"   ", "X X", "X X", 'X', new ItemStack(itemrubis)});
                                    GameRegistry.addRecipe(new ItemStack(swordrubis), new Object[]{"X", "X", "Y", 'X', new ItemStack(itemrubis), 'Y' , new ItemStack(Items.stick)});
                                     GameRegistry.addRecipe(new ItemStack(pickaxerubis), new Object[]{"XXX", " Y ", " Y ", 'X', new ItemStack(itemrubis), 'Y' , new ItemStack(Items.stick)});
                                     GameRegistry.addRecipe(new ItemStack(axerubis), new Object[]{"XX", " XY ", " Y ", 'X', new ItemStack(itemrubis), 'Y' , new ItemStack(Items.stick)});
                                     GameRegistry.addRecipe(new ItemStack(shovelrubis), new Object[]{" X ", " Y ", " Y ", 'X', new ItemStack(itemrubis), 'Y' , new ItemStack(Items.stick)});
                                     GameRegistry.addRecipe(new ItemStack(hoerubis), new Object[]{"XX ", " Y ", " Y ", 'X', new ItemStack(itemrubis), 'Y' , new ItemStack(Items.stick)});
                                     GameRegistry.addRecipe(new ItemStack(blockrubis), new Object[]{"XXX", "XXX", "XXX", 'X', new ItemStack(itemrubis)});
                                 }
                              
                                 @EventHandler
                                 public void postInit(FMLPostInitializationEvent event)
                                 {
                              
                                 }
                              }
                              

                              classe WorldGeneration :

                              package fr.craftesys.items.common;
                              
                              import net.minecraft.block.Block;
                              import net.minecraft.init.Blocks;
                              import net.minecraft.world.World;
                              import net.minecraft.world.chunk.IChunkProvider;
                              import net.minecraft.world.gen.feature.WorldGenMinable;
                              import java.util.Random;
                              import cpw.mods.fml.common.IWorldGenerator;
                              
                              public abstract class WorldGeneration implements IWorldGenerator
                              {
                                 public void generate(Random random, int chunkX, int chunkZ, World world, IChunkProvider chunkGenerator, IChunkProvider chunkProvider)
                                 {
                              
                                     switch(world.provider.dimensionId)
                                     {
                              
                                     case -1:
                                         generateNether(world, random, chunkX * 16, chunkZ * 16);
                                         break;
                              
                                     case 0:
                                         generateSurface(world, random, chunkX * 16, chunkZ * 16);
                                         break;
                              
                                     case 1:
                                         generateEnd(world, random, chunkX * 16, chunkZ * 16);
                                         break;
                              
                                     }
                              
                                 }
                              
                                 private void generateEnd(World world, Random random, int x, int z) {
                              
                                 }
                              
                                 private void generateSurface(World world, Random random, int x, int z) {
                              
                                     this.addOreSpawn(ModItems.rubyore, 0, Blocks.stone, world, random, x, z, 16, 16, 50, 25, 16, 64);
                              
                                 }
                              
                                 private void generateNether(World world, Random random, int x, int z) {
                              
                                 }
                              
                                 public void addOreSpawn(Block block, int metadata, Block target, World world, Random random, int blockXPos, int blockZPos, int maxX, int maxZ, int maxVeinSize, int chancesToSpawn, int minY, int maxY) {
                              
                                     assert maxY > minY : "La position Y maximum doit être supérieure à la position Y minimum.";
                                     assert maxX > 0 && maxX <= 16 : "X doit se trouver entre 0 et 16.";
                                     assert minY > 0 : "La position Y minimum doit être supérieure à 0.";
                                     assert maxY < 256 && maxY > 0 : "La position Y maximum doit se trouver entre 0 et 256.";
                                     assert maxZ > 0 && maxZ <= 16 : "Z doit se trouver entre 0 et 16.";
                              
                                     for(int i = 0; i < chancesToSpawn; i++)
                                     {
                              
                                         int posY = random.nextInt(128);
                              
                                         if((posY <= maxY) && (posY >= minY))
                                         {
                              
                                             (new WorldGenMinable(block, metadata, maxVeinSize, target)).generate(world, random, blockXPos + random.nextInt(16), posY, blockZPos + random.nextInt(16));
                              
                                         }
                              
                                     }
                              
                                 }
                              
                              }
                              

                              et oui elle se nomme bien WorldGeneration

                              1 réponse Dernière réponse Répondre Citer 0
                              • robin4002R Hors-ligne
                                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                dernière édition par

                                public abstract class WorldGeneration implements IWorldGenerator

                                Ta classe ne devrait pas être abstraite, les classes abstraites ne peuvent pas être instancier.

                                1 réponse Dernière réponse Répondre Citer 0
                                • S Hors-ligne
                                  sventus
                                  dernière édition par

                                  j’ai honte de mes fautes, surtout que c’est l’une des premières choses qu’on apprend …

                                  j’ai donc fini toutes la partie sur le rubis,  maintenant, si je veux un autre minerais, je dois refaire des classes ou je peux reprendre les autres ?   car pour certaines fonctions comme :

                                  public boolean getIsRepairable(ItemStack input, ItemStack repair)
                                         {
                                             if(repair.getItem() == ModItems.itemrubis)
                                             {
                                                 return true;
                                             }
                                             return false;
                                         }

                                  je vois pas comment rajouter d’autres items

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • robin4002R Hors-ligne
                                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                    dernière édition par

                                    if(repair.getItem() == ModItems.itemrubis || repair.getItem() == ModItems.secondItem)

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • S Hors-ligne
                                      sventus
                                      dernière édition par

                                      et je fais ça pour toutes les fonctions ?  merci

                                      et pour changer les dégâts des épées on doit refaire tout ?

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • robin4002R Hors-ligne
                                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                        dernière édition par

                                        ça dépend des fonctions.
                                        Par contre pas compris ta question avec l’épée.

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • S Hors-ligne
                                          sventus
                                          dernière édition par

                                          Créer une nouvelle épée et mettre plus de dégâts sur la nouvelle épée

                                          puis pour les minerais, j’en ai fait 2 (dans 2 classes différentes que j’ai déclaré dans la classe principale)  mais un seul des deux minerais se génère.

                                          j’ai cette ligne : this.addOreSpawn(ModItems.rubyore, 0, Blocks.stone, world, random, x, z, 16, 16, 50, 25, 16, 64);

                                          cela est possible que les deux classes prennent en compte les mêmes blocs de stone et les change en un minerai ?

                                          je veux dire imaginons que WorldGeneration changent les blocs de stone en minerai1     puis  le WorldGeneration2 veut prendre les mêmes blocs, mais comme ils ont été transformés en minerai1, il peut pas transformer minerai2

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • SCAREXS Hors-ligne
                                            SCAREX
                                            dernière édition par

                                            Pour créer une nouvelle épée, il faut juste créer une classe extends ItemSword et fournir dans le constructeur un matériau en utilisant EnumHelper.addToolMaterial.

                                            Pour les minerais, envoi les 2 lignes concernées.

                                            Site web contenant mes scripts : http://SCAREXgaming.github.io

                                            Pas de demandes de support par MP ni par skype SVP.
                                            Je n'accepte sur skype que l…

                                            1 réponse Dernière réponse Répondre Citer 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 4 / 5
                                            • Premier message
                                              Dernier message
                                            Design by Woryk
                                            ContactMentions Légales

                                            MINECRAFT FORGE FRANCE © 2024

                                            Powered by NodeBB