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    Keybinding + Gui qui bug

    Planifier Épinglé Verrouillé Déplacé Résolu Anciennes versions
    1.6.4
    6 Messages 3 Publieurs 1.7k Vues 1 Watching
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    • isadorI Hors-ligne
      isador Moddeurs confirmés Modérateurs
      dernière édition par

      salut a tous c’est encore moi j’ai un énorme bug concernant mon keyBinding:
      il y a 4 GUI:
      playerFR
      playerEN
      AdminFR
      AdminEN

      mais problème, seul les GUI player s’ouvre (même a la place des GUI Admin), et si je n’est pas d’item en main le jeu crash

      mes code:

      GuiHandler: http://pastebin.com/DAJ1VGtN

      la fonction keyUp: http://pastebin.com/Cv3HVGUy

      le crash quand on a pas d’item: http://pastebin.com/sWEvwRCn

      de plus j’aimerai savoir comment on fait pour savoir si un joueur vise une entité(mob, joueur)

      1 réponse Dernière réponse Répondre Citer 0
      • Superloup10S Hors-ligne
        Superloup10 Modérateurs
        dernière édition par

        Normal que cela crash quant tu n’as pas d’item en main, tu as oublié de checker quand l’item est null.

        Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

        Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

        1 réponse Dernière réponse Répondre Citer 0
        • robin4002R Hors-ligne
          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
          dernière édition par

          if(kb.keyCode == questKey.keyCode && mc.currentScreen == null && player.getCurrentEquippedItem().getItem() != null && player.getCurrentEquippedItem().getItem()== CoeQuestMain.quest)
          Toujours mettre un null check.
          et pour le else :
          else if(kb.keyCode == questKey.keyCode && mc.currentScreen == null)
          Parce que sinon ça ne fonctionnera jamais.

          Et pourquoi faire quatre gui ? o_O. Deux gui suffit, il existe des fonctions pour traduire des string depuis les fichiers lang …

          1 réponse Dernière réponse Répondre Citer 0
          • isadorI Hors-ligne
            isador Moddeurs confirmés Modérateurs
            dernière édition par

            oue tu as raison robin, je vais utiliser les I8nString plutôt.

            EDIT:
            j’ai encore une erreur, ca crash quand ya pas d’item:

            
            @Override
            public void keyUp(EnumSet <ticktype>types, KeyBinding kb, boolean tickEnd)
            {
            
            EntityPlayer player = FMLClientHandler.instance().getClient().thePlayer;
            Minecraft mc = Minecraft.getMinecraft();
            
            if(kb.keyCode == questKey.keyCode && mc.currentScreen == null && player.getCurrentEquippedItem().getItem() != null && player.getCurrentEquippedItem().getItem()== CoeQuestMain.quest)//partie ADMIN
            {
            FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 2, player.worldObj, (int)Math.floor(player.posX), (int)Math.floor(player.posY), (int)Math.floor(player.posZ));
            }
            
            else if(kb.keyCode == questKey.keyCode && mc.currentScreen == null)
            {
            FMLNetworkHandler.openGui(player, CoeQuestMain.instance, 1, player.worldObj, (int)Math.floor(player.posX), (int)Math.floor(player.posY), (int)Math.floor(player.posZ));
            }
            }
            
            

            erreur: NPE

            :::

            –-- Minecraft Crash Report ----
            // Why is it breaking 😞

            Time: 16/06/14 15:27
            Description: Unexpected error

            java.lang.NullPointerException
            at CoeQuest.KeyBindQuest.keyUp(KeyBindQuest.java:42)
            at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.keyTick(KeyBindingRegistry.java:129)
            at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.tickStart(KeyBindingRegistry.java:102)
            at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:28)
            at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:122)
            at cpw.mods.fml.common.FMLCommonHandler.onRenderTickStart(FMLCommonHandler.java:372)
            at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:944)
            at net.minecraft.client.Minecraft.run(Minecraft.java:838)
            at net.minecraft.client.main.Main.main(Main.java:93)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

            A detailed walkthrough of the error, its code path and all known details is as follows:

            – Head –
            Stacktrace:
            at CoeQuest.KeyBindQuest.keyUp(KeyBindQuest.java:42)
            at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.keyTick(KeyBindingRegistry.java:129)
            at cpw.mods.fml.client.registry.KeyBindingRegistry$KeyHandler.tickStart(KeyBindingRegistry.java:102)
            at cpw.mods.fml.common.SingleIntervalHandler.tickStart(SingleIntervalHandler.java:28)
            at cpw.mods.fml.common.FMLCommonHandler.tickStart(FMLCommonHandler.java:122)

            – Affected level –
            Details:
            Level name: MpServer
            All players: 1 total; [EntityClientPlayerMP[‘isador34’/7, l=‘MpServer’, x=1144,02, y=5,62, z=222,90]]
            Chunk stats: MultiplayerChunkCache: 441
            Level seed: 0
            Level generator: ID 01 - flat, ver 0. Features enabled: false
            Level generator options:
            Level spawn location: World: (1121,4,239), Chunk: (at 1,0,15 in 70,14; contains blocks 1120,0,224 to 1135,255,239), Region: (2,0; contains chunks 64,0 to 95,31, blocks 1024,0,0 to 1535,255,511)
            Level time: 280264 game time, 12355 day time
            Level dimension: 0
            Level storage version: 0x00000 - Unknown?
            Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
            Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
            Forced entities: 8 total; [MobtestEntity[‘entity.Testmob.name’/0, l=‘MpServer’, x=1141,31, y=4,00, z=223,69], MobtestEntity[‘entity.Testmob.name’/1, l=‘MpServer’, x=1151,31, y=4,00, z=226,31], MobtestEntity[‘entity.Testmob.name’/2, l=‘MpServer’, x=1151,31, y=4,00, z=226,31], MobtestEntity[‘entity.Testmob.name’/3, l=‘MpServer’, x=1151,31, y=4,00, z=226,69], MobtestEntity[‘entity.Testmob.name’/4, l=‘MpServer’, x=1151,69, y=4,00, z=226,69], MobtestEntity[‘entity.Testmob.name’/5, l=‘MpServer’, x=1151,69, y=4,00, z=226,69], MobtestEntity[‘entity.Testmob.name’/6, l=‘MpServer’, x=1151,69, y=4,00, z=226,31], EntityClientPlayerMP[‘isador34’/7, l=‘MpServer’, x=1144,02, y=5,62, z=222,90]]
            Retry entities: 0 total; []
            Server brand: fml,forge
            Server type: Integrated singleplayer server
            Stacktrace:
            at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440)
            at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2312)
            at net.minecraft.client.Minecraft.run(Minecraft.java:863)
            at net.minecraft.client.main.Main.main(Main.java:93)
            at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            at java.lang.reflect.Method.invoke(Unknown Source)
            at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            at net.minecraft.launchwrapper.Launch.main(Launch.java:27)

            – System Details –
            Details:
            Minecraft Version: 1.6.4
            Operating System: Windows 8 (amd64) version 6.2
            Java Version: 1.7.0_45, Oracle Corporation
            Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
            Memory: 760117536 bytes (724 MB) / 1038876672 bytes (990 MB) up to 1038876672 bytes (990 MB)
            JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
            AABB Pool Size: 9639 (539784 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
            Suspicious classes: FML and Forge are installed
            IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
            FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 13 mods loaded, 13 mods active
            mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            FML{6.4.45.953} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            Forge{9.11.1.953} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            coeblock{1.0.0} [Coe Block] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            coebordure{1.0.0} [Coe Bordure] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            coecore{1.0.0} [CoeCore] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            coemob{1.0.0} [Coemob] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            coequest{1.0.0} [CoeQuest] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            coespell{1.0.0} [CoeSpell] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            coeweapon{1.0.0} [CoeWeapon] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            crusadegui{2.0.0} [COE gui] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            mineralherb{1.0.1} [Mineralherb] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            PM{V.1.0.0} [Portal WoW] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            Launched Version: 1.6
            LWJGL: 2.9.0
            OpenGL: GeForce GTX 660/PCIe/SSE2 GL version 4.4.0, NVIDIA Corporation
            Is Modded: Definitely; Client brand changed to ‘fml,forge’
            Type: Client (map_client.txt)
            Resource Pack: Default
            Current Language: Français (France)
            Profiler Position: N/A (disabled)
            Vec3 Pool Size: 103 (5768 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used

            :::</ticktype>

            1 réponse Dernière réponse Répondre Citer 0
            • robin4002R Hors-ligne
              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
              dernière édition par

              C’est de ma faute, c’est player.getCurrentEquippedItem() != null et non player.getCurrentEquippedItem().getItem() != null

              1 réponse Dernière réponse Répondre Citer 1
              • isadorI Hors-ligne
                isador Moddeurs confirmés Modérateurs
                dernière édition par

                merci ca marche ❤

                1 réponse Dernière réponse Répondre Citer 0
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