Cette section est prévu pour les problèmes liés à l'utilisation de Forge et des mods. Pour tout problème lié à la programmation / création de mod merci de poster dans la section Support pour les moddeurs

Sous-catégories

  • Si vous rencontrer un problème lors de la configuration d'un installateur pour votre serveur postez dans cette section.
    95 Sujets
    640 Messages
    robin4002R
    Bonsoir, Lors du lancement de l’installateur, il a généré un fichier texte pourtant le même nom que l’installateur contenant les logs. Peux-tu l’envoyer ? Les logs de l’installateur permettrons de comprendre la source du problème.
  • Ce sujet a été supprimé !

    2
    0 Votes
    2 Messages
    21 Vues
  • Launcher crash

    Verrouillé 1.7.10
    3
    0 Votes
    3 Messages
    2k Vues
    robin4002R
    Nous ne faisons aucun support pour les launchers custom, et encore moins –uuid id --accessToken ${auth_access_token} –userProperties ${user_properties} --userType ${user_type} pour des launchers crackés. Cracker étant interdit par la loi et par le règlement du forum, je lock et tu reçois un avertissement.
  • Crash report forge

    6
    0 Votes
    6 Messages
    2k Vues
    SCAREXS
    Balise résolu ?
  • Problème affichage tab

    16
    0 Votes
    16 Messages
    4k Vues
    S
    je vais voir si un plugin peut changer la taille d’affichage du coup si je prend une autre version de cauldron, cela peut-il résoudre le problème ?
  • Crash FML totalement inexpliqué

    Résolu 1.7.10
    10
    0 Votes
    10 Messages
    3k Vues
    AlgorythmisA
    @‘SCAREX’: Eclipse ne trouve pas le fichier .project, ouvre le pour voir que les noms correspondent bien. Euh… le seul fichier .project que j’ai est dans mon répertoire MCForge, et mon workspace c’est le dossier MCForge/eclipse. J’ai quand même ouvert le fichier et voilà son contenu : ::: <projectdescription><name>MCForge</name>     <comment><projects><natures><nature>org.eclipse.jdt.core.javanature</nature></natures>     <buildspec><buildcommand><name>org.eclipse.jdt.core.javabuilder</name>             <arguments></arguments></buildcommand></buildspec>     <linkedresources><name>Etheriam</name>            <type>2</type>            <location>C:/Users/Sasukz/Documents/GitHub/etheriam</location>            <name>HTMC</name>            <type>2</type>            <location>C:/Users/Sasukz/Documents/GitHub/htmc</location></linkedresources></projects></comment></projectdescription> ::: **EDIT : **Bon, je sauvegarde mes sources et réinstalle Forge/MCP de zéro, mon problème devrait être résolu.
  • Probleme avec Forge

    1.7.10
    28
    0 Votes
    28 Messages
    6k Vues
    M
    Srx –’ en plus j’avais passé pour prendre la garantis !
  • Mod de mobs

    16
    0 Votes
    16 Messages
    4k Vues
    S
    je m’y suis prit autrement et mo’creatures est donc sur mon serveur
  • Ce sujet a été supprimé !

    1
    0 Votes
    1 Messages
    5 Vues
    Personne n'a répondu
  • Installateur

    Résolu 1.7.10
    11
    0 Votes
    11 Messages
    4k Vues
    DiabolicaTrixD
    Hey ouais j’avais oublié de relancer mon launcher. Merci beaucoup!
  • UpdateMod

    1.7.10
    5
    0 Votes
    5 Messages
    2k Vues
    RedRelayR
    Tutoriel très complet autour de la question : http://baptiste-wicht.developpez.com/tutoriels/java/update/
  • Erreurs crash inexpliqué.

    1.7.10
    7
    0 Votes
    7 Messages
    2k Vues
    S
    Envoi les logs du lancement au crash pour voir
  • [1.7.10] Problème Mod

    10
    0 Votes
    10 Messages
    5k Vues
    I
    Personne n’a de reponse au faites que quand je pose un block même vanilla le jeux crash ? –-- Minecraft Crash Report ---- // I feel sad now Time: 13/07/15 12:27 Description: Unexpected error java.lang.NoClassDefFoundError: buildcraft/api/facades/IFacadeItem at appeng.integration.modules.BC.isFacade(BC.java:141) at appeng.parts.PartPlacement.isFacade(PartPlacement.java:424) at appeng.parts.PartPlacement.place(PartPlacement.java:158) at appeng.parts.PartPlacement.playerInteract(PartPlacement.java:485) at cpw.mods.fml.common.eventhandler.ASMEventHandler_143_PartPlacement_playerInteract_PlayerInteractEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:100) at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1446) at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1964) at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.ClassNotFoundException: buildcraft.api.facades.IFacadeItem at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191) at java.lang.ClassLoader.loadClass(ClassLoader.java:424) at java.lang.ClassLoader.loadClass(ClassLoader.java:357) … 19 more Caused by: java.lang.NullPointerException A detailed walkthrough of the error, its code path and all known details is as follows: – Head – Stacktrace: at appeng.integration.modules.BC.isFacade(BC.java:141) at appeng.parts.PartPlacement.isFacade(PartPlacement.java:424) at appeng.parts.PartPlacement.place(PartPlacement.java:158) at appeng.parts.PartPlacement.playerInteract(PartPlacement.java:485) at cpw.mods.fml.common.eventhandler.ASMEventHandler_143_PartPlacement_playerInteract_PlayerInteractEvent.invoke(.dynamic) at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138) at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:100) at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1446) – Affected level – Details: Level name: MpServer All players: 1 total; [EntityClientPlayerMP[‘Reds00’/96, l=‘MpServer’, x=-1246,55, y=5,62, z=129,85]] Chunk stats: MultiplayerChunkCache: 225, 234 Level seed: 0 Level generator: ID 01 - flat, ver 0. Features enabled: false Level generator options: Level spawn location: World: (-1252,4,133), Chunk: (at 12,0,5 in -79,8; contains blocks -1264,0,128 to -1249,255,143), Region: (-3,0; contains chunks -96,0 to -65,31, blocks -1536,0,0 to -1025,255,511) Level time: 2262 game time, 2262 day time Level dimension: 0 Level storage version: 0x00000 - Unknown? Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false Forced entities: 30 total; [EntityHat[‘unknown’/322, l=‘MpServer’, x=-1246,55, y=5,62, z=129,85], EntityTrail[‘unknown’/323, l=‘MpServer’, x=-1246,55, y=5,62, z=129,85], EntityHorse[‘Horse’/327, l=‘MpServer’, x=-1213,00, y=4,00, z=87,63], EntityHorse[‘Horse’/328, l=‘MpServer’, x=-1212,16, y=4,00, z=85,00], EntityHat[‘unknown’/392, l=‘MpServer’, x=-1213,00, y=4,00, z=87,63], EntityHorse[‘Donkey’/329, l=‘MpServer’, x=-1210,88, y=4,00, z=89,59], EntityHat[‘unknown’/393, l=‘MpServer’, x=-1228,50, y=4,00, z=73,22], EntityHorse[‘Donkey’/330, l=‘MpServer’, x=-1206,88, y=4,00, z=85,03], EntityHat[‘unknown’/394, l=‘MpServer’, x=-1168,50, y=4,00, z=49,50], EntityHorse[‘Donkey’/331, l=‘MpServer’, x=-1206,40, y=4,00, z=90,63], EntityHat[‘unknown’/395, l=‘MpServer’, x=-1171,50, y=4,00, z=58,50], EntityHorse[‘Donkey’/332, l=‘MpServer’, x=-1206,19, y=4,00, z=88,63], EntityHorse[‘Horse’/333, l=‘MpServer’, x=-1318,50, y=4,00, z=62,50], EntityBat[‘Bat’/397, l=‘MpServer’, x=-1326,59, y=4,00, z=93,34], EntityHorse[‘Horse’/334, l=‘MpServer’, x=-1322,50, y=4,00, z=61,50], EntityBat[‘Bat’/398, l=‘MpServer’, x=-1310,66, y=4,00, z=85,50], EntityHorse[‘Horse’/335, l=‘MpServer’, x=-1313,44, y=4,00, z=54,22], EntitySheep[‘Sheep’/336, l=‘MpServer’, x=-1320,50, y=4,00, z=58,50], EntityBat[‘Bat’/408, l=‘MpServer’, x=-1322,03, y=4,00, z=91,78], EntityCow[‘Cow’/352, l=‘MpServer’, x=-1228,50, y=4,00, z=73,22], EntityClientPlayerMP[‘Reds00’/96, l=‘MpServer’, x=-1246,55, y=5,62, z=129,85], EntityCow[‘Cow’/353, l=‘MpServer’, x=-1228,50, y=4,00, z=74,81], EntityCow[‘Cow’/354, l=‘MpServer’, x=-1231,50, y=4,00, z=79,50], EntityCow[‘Cow’/355, l=‘MpServer’, x=-1228,50, y=4,00, z=82,50], EntityChicken[‘Chicken’/360, l=‘MpServer’, x=-1168,50, y=4,00, z=49,50], EntityChicken[‘Chicken’/361, l=‘MpServer’, x=-1172,50, y=4,00, z=52,50], EntityChicken[‘Chicken’/362, l=‘MpServer’, x=-1168,31, y=4,00, z=57,88], EntityChicken[‘Chicken’/363, l=‘MpServer’, x=-1171,50, y=4,00, z=58,50], EntityBat[‘Bat’/310, l=‘MpServer’, x=-1313,25, y=50,00, z=81,34], EntityBat[‘Bat’/311, l=‘MpServer’, x=-1313,44, y=50,00, z=76,25]] Retry entities: 0 total; [] Server brand: fml,forge Server type: Integrated singleplayer server Stacktrace: at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:373) at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2444) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:927) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) at java.lang.reflect.Method.invoke(Method.java:483) at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) – System Details – Details: Minecraft Version: 1.7.10 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_25, Oracle Corporation Java VM Version: Java HotSpot 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 297726696 bytes (283 MB) / 1060372480 bytes (1011 MB) up to 1060372480 bytes (1011 MB) JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.05 FML v7.10.140.1401 Minecraft Forge 10.13.3.1401 Optifine OptiFine_1.7.10_HD_B7 52 mods loaded, 52 mods active mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available FML{7.10.140.1401} [Forge Mod Loader] (forge-1.7.10-10.13.3.1401-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Forge{10.13.3.1401} [Minecraft Forge] (forge-1.7.10-10.13.3.1401-1710ls.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available appliedenergistics2-core{rv2-stable-3} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CodeChickenCore{1.0.6.43} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available <cofh asm=“”>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NotEnoughItems{1.0.4.107} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.4.107-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available debug{1.0} [debug] (denseores-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available lucky{5.1.0} [Lucky Block] ([1-7-10]_Lucky_Block_v5-1-0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AgriCraft{1.7.10-1.1.1} [AgriCraft] (AgriCraft-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available appliedenergistics2{rv2-stable-3} [Applied Energistics 2] (appliedenergistics2-rv2-stable-3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Backpack{2.0.1} [Backpack] (Backpacks-Mod.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BiblioCraft{1.8.2} [BiblioCraft] (BiblioCraft[v1.8.2][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Core{6.0.18} [BuildCraft] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Builders{6.0.18} [BC Builders] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Energy{6.0.18} [BC Energy] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Factory{6.0.18} [BC Factory] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Transport{6.0.18} [BC Transport] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available BuildCraft|Silicon{6.0.18} [BC Silicon] (buildcraft-6.0.18.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available chisel{1.5.7} [Chisel] (Chisel-1.7.10-1.5.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available chocolateQuest{1.0} (chocolateQuest-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available CoFHCore{1.7.10R3.0.0B6} [CoFH Core] (CoFHCore-[1.7.10]3.0.0B6-32.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available props{2.0.2} [Decocraft] (Decocraft-2.0.2_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available dungeonpack{1.7.10-1.0} [Dungeon Pack] (dungeonpack-1.7.10-1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ForgeMultipart{1.1.2.331} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Mekanism{8.1.5} [Mekanism] (Mekanism-1.7.10-8.1.5.246.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available EnderIO{1.7.10-2.1.6.250} [Ender IO] (EnderIO-1.7.10-2.1.6.250.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Hats{4.0.1} [Hats] (Hats-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available magicalcrops{1.7.2 - 0.1 ALPHA} [Magical Crops] (magicalcrops-1.7.10_0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available malisiscore{1.7.10-0.12.4} [MalisisCore] (malisiscore-1.7.10-0.12.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available malisisdoors{1.7.10-1.9.1} [Malisis’ Doors] (malisisdoors-1.7.10-1.9.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MekanismGenerators{8.1.5} [MekanismGenerators] (MekanismGenerators-1.7.10-8.1.5.246.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available MekanismTools{8.1.5} [MekanismTools] (MekanismTools-1.7.10-8.1.5.246.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AS_Minions{1.9.4} [Minions] (Minions-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIAddons{1.12.10.33} [NEI Addons] (neiaddons-1.12.10.33-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIAddons|AppEng{1.12.10.33} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.10.33-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIAddons|Botany{1.12.10.33} [NEI Addons: Botany] (neiaddons-1.12.10.33-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIAddons|Forestry{1.12.10.33} [NEI Addons: Forestry] (neiaddons-1.12.10.33-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIAddons|CraftingTables{1.12.10.33} [NEI Addons: Crafting Tables] (neiaddons-1.12.10.33-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available NEIAddons|ExNihilo{1.12.10.33} [NEI Addons: Ex Nihilo] (neiaddons-1.12.10.33-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available orespiders{1.0} [Ore Spiders] (Ore-Spiders-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available PortalGun{4.0.0-beta-4} [PortalGun] (PortalGun-4.0.0-beta-4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Roguelike{1.3.5} [Roguelike Dungeons] (roguelike-1.7.10-1.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available SpecialMobs{3.1.1} [Special Mobs] (SpecialMobs-1.7.10-3.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available VanillaPlus{1.4.4} [VanillaPlus] (VanillaPlus-1.7.10-1.4.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available Waila{1.5.10} [Waila] (Waila-1.5.10_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available McMultipart{1.1.2.331} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available denseores{1.0} [Dense Ores] (denseores-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available ForgeMicroblock{1.1.2.331} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.2.331-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available AE2 Version: stable rv2-stable-3 for Forge 10.13.2.1291 AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:OFF, BC:ON, RF:OFF, RFItem:ON, MFR:OFF, DSU:OFF, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:ON, InvTweaks:OFF, NEI:ON, CraftGuide:OFF, Mekanism:ON, ImmibisMicroblocks:OFF, BetterStorage:OFF Launched Version: 1.7.10-Forge10.13.3.1401-1710ls LWJGL: 2.9.1 OpenGL: Intel HD Graphics GL version 4.0.0 - Build 10.18.10.3408, Intel GL Caps: Using GL 1.3 multitexturing. Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported. Anisotropic filtering is supported and maximum anisotropy is 16. Shaders are available because OpenGL 2.1 is supported. Is Modded: Definitely; Client brand changed to ‘fml,forge’ Type: Client (map_client.txt) Resource Packs: [#ViacoolHDPack0.6K.zip] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Anisotropic Filtering: Off (1)</cofh>
  • Problème Shaders 1.7.10

    10
    0 Votes
    10 Messages
    7k Vues
    RedRelayR
    La version recommandée de Forge pour minecraft 1.7.10, c’est 10.13.4.1448. Shaders Mod fonctionne sur cette version de Forge. J’ai essayé avec la version 10.13.4.1481, j’ai eu le même crash que toi. Robin a raison sur les modifications faites a ta config Java
  • Problème de launcher

    1.6.4
    3
    0 Votes
    3 Messages
    2k Vues
    robin4002R
    Salut, Premièrement, nous ne faisons pas de support pour les launchers customs. Deuxièmement, la solution à ton problème se trouve à la première ligne de ce message : http://minecraftforgefrance.fr/showthread.php?tid=10&pid=17469#pid17469
  • Crash de 1.8-FML 8.0 . 127 . 1103

    6
    0 Votes
    6 Messages
    2k Vues
    robin4002R
    Il faut éditer le premier message et mettre la balise résolu.
  • FlansMod , capricieux

    3
    0 Votes
    3 Messages
    1k Vues
    robin4002R
    Il y a un NPE dans le mod, il faut rapporter le bug au dev.
  • Mise a jour JDK

    2
    0 Votes
    2 Messages
    1k Vues
    robin4002R
    Il suffit de télécharger la dernière version du jdk et l’installer.
  • Convertir mod MCP vers Forge

    8
    0 Votes
    8 Messages
    3k Vues
    remyj38R
    Ok, j’ai trouvé (par contre, NBT edit ne fonctionne pas sur mes level.dat. J’ai donc utilisé NBTexplorer ;)) Donc si j’ai bien pigé ton idée : je prend le level.dat d’une map générée avec forge et j’adapte les datas (seed, …) et les ids d’items pour que ca colle avec mon ancien mod. Ensuite, je remplace le level.dat de ma map pour mon nouveau contenant les ids de mon mod forge. Je testerais ca demain et je te tiens au jus En tout cas, merci
  • Crash de forge avec les mods de la Team CoFH.

    Résolu 1.7.10
    4
    0 Votes
    4 Messages
    2k Vues
    S
    C’est bon, problème résolu, après avoir mis a jour tout les mods de project red sa fonctionne, merci ^^.
  • Besoin d'aide avec NEI

    1.7.10
    5
    0 Votes
    5 Messages
    2k Vues
    Superloup10S
    Mais si, cela fonctionne toujours pour les mods. Envoyé de mon Nexus 4 en utilisant Tapatalk