Problème Isound
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ça m’a l’air d’être une entitée/peut-être une TileEntity, tu n’en as pas où tu fais référence aux classes de son ?
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c’est bon j’ai trouver l’erreur mais le problème c’est que le son ne marche pas sur le serveur
Code de l’envoye du packet
PacketKlaxon.Xpklaxon = (int) player.posX; PacketKlaxon.Ypklaxon = (int) player.posY; PacketKlaxon.Zpklaxon = (int) player.posZ; player.addChatMessage(new ChatComponentText("Klaxon")); noria.network.sendToAllAround(new PacketKlaxon(Integer.valueOf(0)), new NetworkRegistry.TargetPoint(player.dimension, player.posX, player.posY, player.posZ, 5.0D));Main
network = NetworkRegistry.INSTANCE.newSimpleChannel("noria:"); network.registerMessage(PacketKlaxon.Handler.class, PacketKlaxon.class, 0, Side.CLIENT); -
Pourquoi tu t’embête avec un paquet ?
world.playSound gère déjà l’envoie au client. -
J’ai pas trop compris (world.playSound) je doit mettre ou ?
Ps: je suis débutant en Java
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Là où tu veux jouer ton son, il faut compléter la fonction avec les bons arguments. (je ne me souviens pas de la liste exacte, eclipse devrait te les donner si tu tapes world.playSou et que tu appuies sur ctrl + espace).
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Bonjour
J’ai mit cette ligne et j’entend pas le son(client/serveur)
Minecraft.getMinecraft().theWorld.playSoundAtEntity(player, "noria:klaxon", 1.0F, 1.0F); -
player.worldObj.playSoundAtEntity(player, “noria:klaxon”, 1.0F, 1.0F);
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je n’entend toujours rien
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As-tu un “Unable to play unknow sound event: noria:klaxon” dans la console ?
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Non et quand je fait /playsound noria:klaxon sa marche bien
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Bonjour j’ai fait sa
World world = player.getEntityWorld(); world.playSound(player.posX, player.posY, player.posZ, "noria:klaxon", 1.0F, 1.0F, false);Mais personne entend sur le serveur.
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Pourtant il n’y a pas de raison que ça ne fonctionne pas.
Est-ce qu’il y a un message dans les logs ? -
non aucun message dans les log
quand moi j’appuie sur la touche j’entend le son et pas les autres
c’est bizarre
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Tu cherches à jouer le son à quel moment ?
Tu peux envoyer la classe entière où tu joue le son ? -
en gros quand on est dans un véhicule et que on appuie sur la touche du klaxon sa joue le son
package com.flansmod.common.driveables; import com.flansmod.api.IExplodeable; import com.flansmod.common.CommonProxy; import com.flansmod.common.FlansMod; import com.flansmod.common.RotatedAxes; import com.flansmod.common.network.PacketDriveableKey; import com.flansmod.common.network.PacketHandler; import com.flansmod.common.network.PacketPlaySound; import com.flansmod.common.network.PacketVehicleControl; import com.flansmod.common.parts.PartType; import com.flansmod.common.teams.TeamsManager; import com.flansmod.common.tools.ItemTool; import com.flansmod.common.tools.ToolType; import com.flansmod.common.vector.Vector3f; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import fr.kerlann.command.BreakVehicule; import fr.kerlann.norialife.noria; import fr.kerlann.packet.PacketKlaxon; import fr.kerlann.proxy.ClientProxy; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.resources.I18n; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.PlayerCapabilities; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.ChatComponentText; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class EntityVehicle extends EntityDriveable implements IExplodeable { public int shellDelay; public int gunDelay; public int soundPosition; public float wheelsYaw; private int ticksSinceUsed = 0; public boolean varDoor; public float wheelsAngle; public int toggleTimer = 0; public EntityVehicle(World world) { super(world); this.stepHeight = 1.0F; } public EntityVehicle(World world, double x, double y, double z, VehicleType type, DriveableData data) { super(world, type, data); this.stepHeight = 1.0F; setPosition(x, y, z); initType(type, false); } public EntityVehicle(World world, double x, double y, double z, EntityPlayer placer, VehicleType type, DriveableData data) { super(world, type, data); this.stepHeight = 1.0F; setPosition(x, y, z); rotateYaw(placer.rotationYaw + 90.0F); initType(type, false); } protected void initType(DriveableType type, boolean clientSide) { super.initType(type, clientSide); } public void readSpawnData(ByteBuf data) { super.readSpawnData(data); } protected void writeEntityToNBT(NBTTagCompound tag) { super.writeEntityToNBT(tag); tag.setBoolean("VarDoor", this.varDoor); } protected void readEntityFromNBT(NBTTagCompound tag) { super.readEntityFromNBT(tag); this.varDoor = tag.getBoolean("VarDoor"); } public void onMouseMoved(int deltaX, int deltaY) { } public void setPositionRotationAndMotion(double x, double y, double z, float yaw, float pitch, float roll, double motX, double motY, double motZ, float velYaw, float velPitch, float velRoll, float throt, float steeringYaw) { super.setPositionRotationAndMotion(x, y, z, yaw, pitch, roll, motX, motY, motZ, velYaw, velPitch, velRoll, throt, steeringYaw); this.wheelsYaw = steeringYaw; } public boolean interactFirst(EntityPlayer entityplayer) { if (this.isDead) { return false; } if (this.worldObj.isRemote) { return false; } ItemStack currentItem = entityplayer.getCurrentEquippedItem(); if ((currentItem != null) && ((currentItem.getItem() instanceof ItemTool)) && (((ItemTool) currentItem.getItem()).type.healDriveables)) { return true; } VehicleType type = getVehicleType(); for (int i = 0; i <= type.numPassengers; i++) { if (this.seats*.interactFirst(entityplayer)) { if (i == 0) { this.shellDelay = type.vehicleShellDelay; FlansMod.proxy.doTutorialStuff(entityplayer, this); } return true; } } return false; } public boolean pressKey(int key, EntityPlayer player) { VehicleType type = getVehicleType(); if ((this.worldObj.isRemote) && (key == 6)) { ClientProxy.setGUIV(false); } if ((this.worldObj.isRemote) && ((key == 6) || (key == 8) || (key == 9))) { FlansMod.getPacketHandler().sendToServer(new PacketDriveableKey(key)); return true; } switch (key) { case 0: this.throttle += 0.01F; if (this.throttle > 1.0F) { this.throttle = 1.0F; } return true; case 1: this.throttle -= 0.01F; if (this.throttle < -1.0F) { this.throttle = -1.0F; } if ((this.throttle < 0.0F) && (type.maxNegativeThrottle == 0.0F)) { this.throttle = 0.0F; } return true; case 2: this.wheelsYaw -= 1.0F; this.driveableData.fuelInTank -= 0.25F; return true; case 3: this.wheelsYaw += 1.0F; this.driveableData.fuelInTank -= 0.25F; return true; case 4: this.throttle *= 0.8F; if (this.throttle > 0.001F) { this.throttle = 0.0F; } if (this.throttle > -0.001F) { this.throttle = 0.0F; } return true; case 5: return true; case 6: this.seats[0].riddenByEntity.mountEntity(null); return true; case 7: if (this.worldObj.isRemote) { FlansMod.proxy.openDriveableMenu((EntityPlayer) this.seats[0].riddenByEntity, this.worldObj, this); } return true; case 8: case 9: return super.pressKey(key, player); case 10: return true; case 11: return true; case 12: return true; case 13: return true; case 14: if (this.toggleTimer <= 0) { this.varDoor = (!this.varDoor); if (type.hasDoor) { player.addChatMessage(new ChatComponentText("Porte " + (this.varDoor ? "Ouvert" : "Fermer"))); } this.toggleTimer = 10; FlansMod.getPacketHandler().sendToServer(new PacketVehicleControl(this)); } return true; case 15: return true; case 16: return true; case 17: player.addChatMessage(new ChatComponentText("Klaxon")); World world = player.getEntityWorld(); world.playSound(player.posX, player.posY, player.posZ, "noria:klaxon", 1.0F, 1.0F, false); return true; } return false; } public Vector3f getLookVector(DriveablePosition dp) { return rotate(this.seats[0].looking.getXAxis()); } public void onUpdate() { super.onUpdate(); VehicleType type = getVehicleType(); DriveableData data = getDriveableData(); if (type == null) { FlansMod.log("Vehicle type null. Not ticking vehicle"); return; } boolean thePlayerIsDrivingThis = (this.worldObj.isRemote) && (this.seats[0] != null) && ((this.seats[0].riddenByEntity instanceof EntityPlayer)) && (FlansMod.proxy.isThePlayer((EntityPlayer) this.seats[0].riddenByEntity)); this.ticksSinceUsed += 1; if ((!this.worldObj.isRemote) && (this.seats[0].riddenByEntity != null)) { this.ticksSinceUsed = 0; } if ((!this.worldObj.isRemote) && (TeamsManager.vehicleLife > 0) && (this.ticksSinceUsed > TeamsManager.vehicleLife * 20)) { setDead(); } if (this.shellDelay > 0) { this.shellDelay -= 1; } if (this.gunDelay > 0) { this.gunDelay -= 1; } if (this.toggleTimer > 0) { this.toggleTimer -= 1; } if (this.soundPosition > 0) { this.soundPosition -= 1; } if (hasEnoughFuel()) { this.wheelsAngle += this.throttle / 7.0F; } this.wheelsYaw *= 0.9F; if (this.wheelsYaw > 20.0F) { this.wheelsYaw = 20.0F; } if (this.wheelsYaw < -20.0F) { this.wheelsYaw = -20.0F; } if ((this.worldObj.isRemote) && (!thePlayerIsDrivingThis)) { if (this.serverPositionTransitionTicker > 0) { double x = this.posX + (this.serverPosX - this.posX) / this.serverPositionTransitionTicker; double y = this.posY + (this.serverPosY - this.posY) / this.serverPositionTransitionTicker; double z = this.posZ + (this.serverPosZ - this.posZ) / this.serverPositionTransitionTicker; double dYaw = MathHelper.wrapAngleTo180_double(this.serverYaw - this.axes.getYaw()); double dPitch = MathHelper.wrapAngleTo180_double(this.serverPitch - this.axes.getPitch()); double dRoll = MathHelper.wrapAngleTo180_double(this.serverRoll - this.axes.getRoll()); this.rotationYaw = ((float) (this.axes.getYaw() + dYaw / this.serverPositionTransitionTicker)); this.rotationPitch = ((float) (this.axes.getPitch() + dPitch / this.serverPositionTransitionTicker)); float rotationRoll = (float) (this.axes.getRoll() + dRoll / this.serverPositionTransitionTicker); this.serverPositionTransitionTicker -= 1; setPosition(x, y, z); setRotation(this.rotationYaw, this.rotationPitch, rotationRoll); } } // Movement Vector3f amountToMoveCar = new Vector3f(); for (EntityWheel wheel : wheels) { if (wheel == null) continue; // Hacky way of forcing the car to step up blocks onGround = true; wheel.onGround = true; // Update angles wheel.rotationYaw = axes.getYaw(); // Front wheels if (!type.tank && (wheel.ID == 2 || wheel.ID == 3)) { wheel.rotationYaw += wheelsYaw; } wheel.motionX *= 0.9F; wheel.motionY *= 0.9F; wheel.motionZ *= 0.9F; // Apply gravity wheel.motionY -= 10F / 20F; // Apply velocity // If the player driving this is in creative, then we can thrust, no // matter what boolean canThrustCreatively = !TeamsManager.vehiclesNeedFuel || (seats != null && seats[0] != null && seats[0].riddenByEntity instanceof EntityPlayer && ((EntityPlayer) seats[0].riddenByEntity).capabilities.isCreativeMode); // Otherwise, check the fuel tanks! if (canThrustCreatively || data.fuelInTank > data.engine.fuelConsumption * throttle) { if (getVehicleType().tank) { boolean left = wheel.ID == 0 || wheel.ID == 3; float turningDrag = 0.02F; wheel.motionX *= 1F - (Math.abs(wheelsYaw) * turningDrag); wheel.motionZ *= 1F - (Math.abs(wheelsYaw) * turningDrag); float velocityScale = 0.04F * (throttle > 0 ? type.maxThrottle : type.maxNegativeThrottle) * data.engine.engineSpeed; float steeringScale = 0.1F * (wheelsYaw > 0 ? type.turnLeftModifier : type.turnRightModifier); float effectiveWheelSpeed = (throttle + (wheelsYaw * (left ? 1 : -1) * steeringScale)) * velocityScale; wheel.motionX += effectiveWheelSpeed * Math.cos(wheel.rotationYaw * 3.14159265F / 180F); wheel.motionZ += effectiveWheelSpeed * Math.sin(wheel.rotationYaw * 3.14159265F / 180F); } else { // if(getVehicleType().fourWheelDrive || wheel.ID == 0 || // wheel.ID == 1) { float velocityScale = 0.1F * throttle * (throttle > 0 ? type.maxThrottle : type.maxNegativeThrottle) * data.engine.engineSpeed; wheel.motionX += Math.cos(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale; wheel.motionZ += Math.sin(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale; } // Apply steering if (wheel.ID == 2 || wheel.ID == 3) { float velocityScale = 0.01F * (wheelsYaw > 0 ? type.turnLeftModifier : type.turnRightModifier) * (throttle > 0 ? 1 : -1); wheel.motionX -= wheel.getSpeedXZ() * Math.sin(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale * wheelsYaw; wheel.motionZ += wheel.getSpeedXZ() * Math.cos(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale * wheelsYaw; } else { wheel.motionX *= 0.9F; wheel.motionZ *= 0.9F; } } } if (type.floatOnWater && worldObj.isAnyLiquid(wheel.boundingBox)) { wheel.motionY += type.buoyancy; } wheel.moveEntity(wheel.motionX, wheel.motionY, wheel.motionZ); // Pull wheels towards car Vector3f targetWheelPos = axes.findLocalVectorGlobally(getVehicleType().wheelPositions[wheel.ID].position); Vector3f currentWheelPos = new Vector3f(wheel.posX - posX, wheel.posY - posY, wheel.posZ - posZ); Vector3f dPos = ((Vector3f) Vector3f.sub(targetWheelPos, currentWheelPos, null) .scale(getVehicleType().wheelSpringStrength)); if (dPos.length() > 0.001F) { wheel.moveEntity(dPos.x, dPos.y, dPos.z); dPos.scale(0.5F); Vector3f.sub(amountToMoveCar, dPos, amountToMoveCar); } } moveEntity(amountToMoveCar.x, amountToMoveCar.y, amountToMoveCar.z); if (wheels[0] != null && wheels[1] != null && wheels[2] != null && wheels[3] != null) { Vector3f frontAxleCentre = new Vector3f((wheels[2].posX + wheels[3].posX) / 2F, (wheels[2].posY + wheels[3].posY) / 2F, (wheels[2].posZ + wheels[3].posZ) / 2F); Vector3f backAxleCentre = new Vector3f((wheels[0].posX + wheels[1].posX) / 2F, (wheels[0].posY + wheels[1].posY) / 2F, (wheels[0].posZ + wheels[1].posZ) / 2F); float dx = frontAxleCentre.x - backAxleCentre.x; float dy = frontAxleCentre.y - backAxleCentre.y; float dz = frontAxleCentre.z - backAxleCentre.z; float dxz = (float) Math.sqrt(dx * dx + dz * dz); float yaw = (float) Math.atan2(dz, dx); float pitch = -(float) Math.atan2(dy, dxz); float roll = 0; if (type.tank) { yaw = (float) Math.atan2(wheels[3].posZ - wheels[2].posZ, wheels[3].posX - wheels[2].posX) + (float) Math.PI / 2F; } axes.setAngles(yaw * 180F / 3.14159F, pitch * 180F / 3.14159F, roll * 180F / 3.14159F); } checkForCollisions(); // Sounds // Starting sound if (throttle > 0.01F && throttle < 0.2F && soundPosition == 0 && hasEnoughFuel()) { PacketPlaySound.sendSoundPacket(posX, posY, posZ, 50, dimension, type.startSound, false); soundPosition = type.startSoundLength; } // Flying sound if (throttle > 0.2F && soundPosition == 0 && hasEnoughFuel()) { PacketPlaySound.sendSoundPacket(posX, posY, posZ, 50, dimension, type.engineSound, false); soundPosition = type.engineSoundLength; } for (EntitySeat seat : seats) { if (seat != null) seat.updatePosition(); } // Calculate movement on the client and then send position, rotation etc // to the server if (thePlayerIsDrivingThis) { FlansMod.getPacketHandler().sendToServer(new PacketVehicleControl(this)); serverPosX = posX; serverPosY = posY; serverPosZ = posZ; serverYaw = axes.getYaw(); } // If this is the server, send position updates to everyone, having // received them from the driver if (!worldObj.isRemote && ticksExisted % 5 == 0) { FlansMod.getPacketHandler().sendToAllAround(new PacketVehicleControl(this), posX, posY, posZ, FlansMod.driveableUpdateRange, dimension); } } private float averageAngles(float a, float b) { FlansMod.log("Pre " + a + " " + b); float pi = 3.1415927F; while (a > b + pi) { a -= 2.0F * pi; } while (a < b - pi) { a += 2.0F * pi; } float avg = (a + b) / 2.0F; while (avg > pi) { avg -= 2.0F * pi; } while (avg < -pi) { avg += 2.0F * pi; } FlansMod.log("Post " + a + " " + b + " " + avg); return avg; } private Vec3 subtract(Vec3 a, Vec3 b) { return Vec3.createVectorHelper(a.xCoord - b.xCoord, a.yCoord - b.yCoord, a.zCoord - b.zCoord); } private Vec3 crossProduct(Vec3 a, Vec3 b) { return Vec3.createVectorHelper(a.yCoord * b.zCoord - a.zCoord * b.yCoord, a.zCoord * b.xCoord - a.xCoord * b.zCoord, a.xCoord * b.yCoord - a.yCoord * b.xCoord); } public boolean landVehicle() { return true; } public VehicleType getVehicleType() { return VehicleType.getVehicle(this.driveableType); } public float getPlayerRoll() { return this.axes.getRoll(); } public boolean attackEntityFrom(DamageSource damagesource, float i) { if ((this.worldObj.isRemote) || (this.isDead)) { return true; } VehicleType type = getVehicleType(); if (((!damagesource.damageType.equals("player")) || (this.seats[0] == null) || (this.seats[0].riddenByEntity != null || BreakVehicule.BreakVoiture == true))) { ItemStack vehicleStack = new ItemStack(type.item, 1, 0); vehicleStack.stackTagCompound = new NBTTagCompound(); this.driveableData.writeToNBT(vehicleStack.stackTagCompound); entityDropItem(vehicleStack, 0.5F); setDead(); } return true; } protected void dropItemsOnPartDeath(Vector3f midpoint, DriveablePart part) { } public String getBombInventoryName() { return "Mines"; } public String getMissileInventoryName() { return "Shells"; } public boolean hasMouseControlMode() { return false; } @SideOnly(Side.CLIENT) public EntityLivingBase getCamera() { return null; } public void setDead() { super.setDead(); for (EntityWheel wheel : this.wheels) { if (wheel != null) { wheel.setDead(); } } } } -
Ah, tu modifies flan’s mod.
L’appuies de touche est côté client, donc forcement les autres ne l’entendent pas.La fonction pressKey peut déjà gérer le paquet, il faut juste modifier cette condition :
if ((this.worldObj.isRemote) && ((key == 6) || (key ==
|| (key == 9))) {
Comme ceci :
if ((this.worldObj.isRemote) && ((key == 6) || (key ==
|| (key == 9) || (key == 17))) {
Et ça sera bon. -
Bah maintenant j’entend pas le son
package com.flansmod.common.driveables; import com.flansmod.api.IExplodeable; import com.flansmod.common.CommonProxy; import com.flansmod.common.FlansMod; import com.flansmod.common.RotatedAxes; import com.flansmod.common.network.PacketDriveableKey; import com.flansmod.common.network.PacketHandler; import com.flansmod.common.network.PacketPlaySound; import com.flansmod.common.network.PacketVehicleControl; import com.flansmod.common.parts.PartType; import com.flansmod.common.teams.TeamsManager; import com.flansmod.common.tools.ItemTool; import com.flansmod.common.tools.ToolType; import com.flansmod.common.vector.Vector3f; import cpw.mods.fml.common.network.NetworkRegistry; import cpw.mods.fml.relauncher.Side; import cpw.mods.fml.relauncher.SideOnly; import fr.kerlann.command.BreakVehicule; import fr.kerlann.norialife.noria; import fr.kerlann.packet.PacketKlaxon; import fr.kerlann.proxy.ClientProxy; import io.netty.buffer.ByteBuf; import net.minecraft.client.Minecraft; import net.minecraft.client.audio.PositionedSoundRecord; import net.minecraft.client.resources.I18n; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.PlayerCapabilities; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.util.ChatComponentText; import net.minecraft.util.DamageSource; import net.minecraft.util.MathHelper; import net.minecraft.util.ResourceLocation; import net.minecraft.util.Vec3; import net.minecraft.world.World; public class EntityVehicle extends EntityDriveable implements IExplodeable { public int shellDelay; public int gunDelay; public int soundPosition; public float wheelsYaw; private int ticksSinceUsed = 0; public boolean varDoor; public float wheelsAngle; public int toggleTimer = 0; public EntityVehicle(World world) { super(world); this.stepHeight = 1.0F; } public EntityVehicle(World world, double x, double y, double z, VehicleType type, DriveableData data) { super(world, type, data); this.stepHeight = 1.0F; setPosition(x, y, z); initType(type, false); } public EntityVehicle(World world, double x, double y, double z, EntityPlayer placer, VehicleType type, DriveableData data) { super(world, type, data); this.stepHeight = 1.0F; setPosition(x, y, z); rotateYaw(placer.rotationYaw + 90.0F); initType(type, false); } protected void initType(DriveableType type, boolean clientSide) { super.initType(type, clientSide); } public void readSpawnData(ByteBuf data) { super.readSpawnData(data); } protected void writeEntityToNBT(NBTTagCompound tag) { super.writeEntityToNBT(tag); tag.setBoolean("VarDoor", this.varDoor); } protected void readEntityFromNBT(NBTTagCompound tag) { super.readEntityFromNBT(tag); this.varDoor = tag.getBoolean("VarDoor"); } public void onMouseMoved(int deltaX, int deltaY) { } public void setPositionRotationAndMotion(double x, double y, double z, float yaw, float pitch, float roll, double motX, double motY, double motZ, float velYaw, float velPitch, float velRoll, float throt, float steeringYaw) { super.setPositionRotationAndMotion(x, y, z, yaw, pitch, roll, motX, motY, motZ, velYaw, velPitch, velRoll, throt, steeringYaw); this.wheelsYaw = steeringYaw; } public boolean interactFirst(EntityPlayer entityplayer) { if (this.isDead) { return false; } if (this.worldObj.isRemote) { return false; } ItemStack currentItem = entityplayer.getCurrentEquippedItem(); if ((currentItem != null) && ((currentItem.getItem() instanceof ItemTool)) && (((ItemTool) currentItem.getItem()).type.healDriveables)) { return true; } VehicleType type = getVehicleType(); for (int i = 0; i <= type.numPassengers; i++) { if (this.seats*.interactFirst(entityplayer)) { if (i == 0) { this.shellDelay = type.vehicleShellDelay; FlansMod.proxy.doTutorialStuff(entityplayer, this); } return true; } } return false; } public boolean pressKey(int key, EntityPlayer player) { VehicleType type = getVehicleType(); if ((this.worldObj.isRemote) && (key == 6)) { ClientProxy.setGUIV(false); } if ((this.worldObj.isRemote) && ((key == 6) || (key == 8) || (key == 9) || (key == 17))) { FlansMod.getPacketHandler().sendToServer(new PacketDriveableKey(key)); return true; } switch (key) { case 0: this.throttle += 0.01F; if (this.throttle > 1.0F) { this.throttle = 1.0F; } return true; case 1: this.throttle -= 0.01F; if (this.throttle < -1.0F) { this.throttle = -1.0F; } if ((this.throttle < 0.0F) && (type.maxNegativeThrottle == 0.0F)) { this.throttle = 0.0F; } return true; case 2: this.wheelsYaw -= 1.0F; this.driveableData.fuelInTank -= 0.25F; return true; case 3: this.wheelsYaw += 1.0F; this.driveableData.fuelInTank -= 0.25F; return true; case 4: this.throttle *= 0.8F; if (this.throttle > 0.001F) { this.throttle = 0.0F; } if (this.throttle > -0.001F) { this.throttle = 0.0F; } return true; case 5: return true; case 6: this.seats[0].riddenByEntity.mountEntity(null); return true; case 7: if (this.worldObj.isRemote) { FlansMod.proxy.openDriveableMenu((EntityPlayer) this.seats[0].riddenByEntity, this.worldObj, this); } return true; case 8: case 9: return super.pressKey(key, player); case 10: return true; case 11: return true; case 12: return true; case 13: return true; case 14: if (this.toggleTimer <= 0) { this.varDoor = (!this.varDoor); if (type.hasDoor) { player.addChatMessage(new ChatComponentText("Porte " + (this.varDoor ? "Ouvert" : "Fermer"))); } this.toggleTimer = 10; FlansMod.getPacketHandler().sendToServer(new PacketVehicleControl(this)); } return true; case 15: return true; case 16: return true; case 17: player.addChatMessage(new ChatComponentText("Klaxon")); World world = player.getEntityWorld(); world.playSound(player.posX, player.posY, player.posZ, "noria:klaxon", 1.0F, 1.0F, false); return true; } return false; } public Vector3f getLookVector(DriveablePosition dp) { return rotate(this.seats[0].looking.getXAxis()); } public void onUpdate() { super.onUpdate(); VehicleType type = getVehicleType(); DriveableData data = getDriveableData(); if (type == null) { FlansMod.log("Vehicle type null. Not ticking vehicle"); return; } boolean thePlayerIsDrivingThis = (this.worldObj.isRemote) && (this.seats[0] != null) && ((this.seats[0].riddenByEntity instanceof EntityPlayer)) && (FlansMod.proxy.isThePlayer((EntityPlayer) this.seats[0].riddenByEntity)); this.ticksSinceUsed += 1; if ((!this.worldObj.isRemote) && (this.seats[0].riddenByEntity != null)) { this.ticksSinceUsed = 0; } if ((!this.worldObj.isRemote) && (TeamsManager.vehicleLife > 0) && (this.ticksSinceUsed > TeamsManager.vehicleLife * 20)) { setDead(); } if (this.shellDelay > 0) { this.shellDelay -= 1; } if (this.gunDelay > 0) { this.gunDelay -= 1; } if (this.toggleTimer > 0) { this.toggleTimer -= 1; } if (this.soundPosition > 0) { this.soundPosition -= 1; } if (hasEnoughFuel()) { this.wheelsAngle += this.throttle / 7.0F; } this.wheelsYaw *= 0.9F; if (this.wheelsYaw > 20.0F) { this.wheelsYaw = 20.0F; } if (this.wheelsYaw < -20.0F) { this.wheelsYaw = -20.0F; } if ((this.worldObj.isRemote) && (!thePlayerIsDrivingThis)) { if (this.serverPositionTransitionTicker > 0) { double x = this.posX + (this.serverPosX - this.posX) / this.serverPositionTransitionTicker; double y = this.posY + (this.serverPosY - this.posY) / this.serverPositionTransitionTicker; double z = this.posZ + (this.serverPosZ - this.posZ) / this.serverPositionTransitionTicker; double dYaw = MathHelper.wrapAngleTo180_double(this.serverYaw - this.axes.getYaw()); double dPitch = MathHelper.wrapAngleTo180_double(this.serverPitch - this.axes.getPitch()); double dRoll = MathHelper.wrapAngleTo180_double(this.serverRoll - this.axes.getRoll()); this.rotationYaw = ((float) (this.axes.getYaw() + dYaw / this.serverPositionTransitionTicker)); this.rotationPitch = ((float) (this.axes.getPitch() + dPitch / this.serverPositionTransitionTicker)); float rotationRoll = (float) (this.axes.getRoll() + dRoll / this.serverPositionTransitionTicker); this.serverPositionTransitionTicker -= 1; setPosition(x, y, z); setRotation(this.rotationYaw, this.rotationPitch, rotationRoll); } } // Movement Vector3f amountToMoveCar = new Vector3f(); for (EntityWheel wheel : wheels) { if (wheel == null) continue; // Hacky way of forcing the car to step up blocks onGround = true; wheel.onGround = true; // Update angles wheel.rotationYaw = axes.getYaw(); // Front wheels if (!type.tank && (wheel.ID == 2 || wheel.ID == 3)) { wheel.rotationYaw += wheelsYaw; } wheel.motionX *= 0.9F; wheel.motionY *= 0.9F; wheel.motionZ *= 0.9F; // Apply gravity wheel.motionY -= 10F / 20F; // Apply velocity // If the player driving this is in creative, then we can thrust, no // matter what boolean canThrustCreatively = !TeamsManager.vehiclesNeedFuel || (seats != null && seats[0] != null && seats[0].riddenByEntity instanceof EntityPlayer && ((EntityPlayer) seats[0].riddenByEntity).capabilities.isCreativeMode); // Otherwise, check the fuel tanks! if (canThrustCreatively || data.fuelInTank > data.engine.fuelConsumption * throttle) { if (getVehicleType().tank) { boolean left = wheel.ID == 0 || wheel.ID == 3; float turningDrag = 0.02F; wheel.motionX *= 1F - (Math.abs(wheelsYaw) * turningDrag); wheel.motionZ *= 1F - (Math.abs(wheelsYaw) * turningDrag); float velocityScale = 0.04F * (throttle > 0 ? type.maxThrottle : type.maxNegativeThrottle) * data.engine.engineSpeed; float steeringScale = 0.1F * (wheelsYaw > 0 ? type.turnLeftModifier : type.turnRightModifier); float effectiveWheelSpeed = (throttle + (wheelsYaw * (left ? 1 : -1) * steeringScale)) * velocityScale; wheel.motionX += effectiveWheelSpeed * Math.cos(wheel.rotationYaw * 3.14159265F / 180F); wheel.motionZ += effectiveWheelSpeed * Math.sin(wheel.rotationYaw * 3.14159265F / 180F); } else { // if(getVehicleType().fourWheelDrive || wheel.ID == 0 || // wheel.ID == 1) { float velocityScale = 0.1F * throttle * (throttle > 0 ? type.maxThrottle : type.maxNegativeThrottle) * data.engine.engineSpeed; wheel.motionX += Math.cos(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale; wheel.motionZ += Math.sin(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale; } // Apply steering if (wheel.ID == 2 || wheel.ID == 3) { float velocityScale = 0.01F * (wheelsYaw > 0 ? type.turnLeftModifier : type.turnRightModifier) * (throttle > 0 ? 1 : -1); wheel.motionX -= wheel.getSpeedXZ() * Math.sin(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale * wheelsYaw; wheel.motionZ += wheel.getSpeedXZ() * Math.cos(wheel.rotationYaw * 3.14159265F / 180F) * velocityScale * wheelsYaw; } else { wheel.motionX *= 0.9F; wheel.motionZ *= 0.9F; } } } if (type.floatOnWater && worldObj.isAnyLiquid(wheel.boundingBox)) { wheel.motionY += type.buoyancy; } wheel.moveEntity(wheel.motionX, wheel.motionY, wheel.motionZ); // Pull wheels towards car Vector3f targetWheelPos = axes.findLocalVectorGlobally(getVehicleType().wheelPositions[wheel.ID].position); Vector3f currentWheelPos = new Vector3f(wheel.posX - posX, wheel.posY - posY, wheel.posZ - posZ); Vector3f dPos = ((Vector3f) Vector3f.sub(targetWheelPos, currentWheelPos, null) .scale(getVehicleType().wheelSpringStrength)); if (dPos.length() > 0.001F) { wheel.moveEntity(dPos.x, dPos.y, dPos.z); dPos.scale(0.5F); Vector3f.sub(amountToMoveCar, dPos, amountToMoveCar); } } moveEntity(amountToMoveCar.x, amountToMoveCar.y, amountToMoveCar.z); if (wheels[0] != null && wheels[1] != null && wheels[2] != null && wheels[3] != null) { Vector3f frontAxleCentre = new Vector3f((wheels[2].posX + wheels[3].posX) / 2F, (wheels[2].posY + wheels[3].posY) / 2F, (wheels[2].posZ + wheels[3].posZ) / 2F); Vector3f backAxleCentre = new Vector3f((wheels[0].posX + wheels[1].posX) / 2F, (wheels[0].posY + wheels[1].posY) / 2F, (wheels[0].posZ + wheels[1].posZ) / 2F); float dx = frontAxleCentre.x - backAxleCentre.x; float dy = frontAxleCentre.y - backAxleCentre.y; float dz = frontAxleCentre.z - backAxleCentre.z; float dxz = (float) Math.sqrt(dx * dx + dz * dz); float yaw = (float) Math.atan2(dz, dx); float pitch = -(float) Math.atan2(dy, dxz); float roll = 0; if (type.tank) { yaw = (float) Math.atan2(wheels[3].posZ - wheels[2].posZ, wheels[3].posX - wheels[2].posX) + (float) Math.PI / 2F; } axes.setAngles(yaw * 180F / 3.14159F, pitch * 180F / 3.14159F, roll * 180F / 3.14159F); } checkForCollisions(); // Sounds // Starting sound if (throttle > 0.01F && throttle < 0.2F && soundPosition == 0 && hasEnoughFuel()) { PacketPlaySound.sendSoundPacket(posX, posY, posZ, 50, dimension, type.startSound, false); soundPosition = type.startSoundLength; } // Flying sound if (throttle > 0.2F && soundPosition == 0 && hasEnoughFuel()) { PacketPlaySound.sendSoundPacket(posX, posY, posZ, 50, dimension, type.engineSound, false); soundPosition = type.engineSoundLength; } for (EntitySeat seat : seats) { if (seat != null) seat.updatePosition(); } // Calculate movement on the client and then send position, rotation etc // to the server if (thePlayerIsDrivingThis) { FlansMod.getPacketHandler().sendToServer(new PacketVehicleControl(this)); serverPosX = posX; serverPosY = posY; serverPosZ = posZ; serverYaw = axes.getYaw(); } // If this is the server, send position updates to everyone, having // received them from the driver if (!worldObj.isRemote && ticksExisted % 5 == 0) { FlansMod.getPacketHandler().sendToAllAround(new PacketVehicleControl(this), posX, posY, posZ, FlansMod.driveableUpdateRange, dimension); } } private float averageAngles(float a, float b) { FlansMod.log("Pre " + a + " " + b); float pi = 3.1415927F; while (a > b + pi) { a -= 2.0F * pi; } while (a < b - pi) { a += 2.0F * pi; } float avg = (a + b) / 2.0F; while (avg > pi) { avg -= 2.0F * pi; } while (avg < -pi) { avg += 2.0F * pi; } FlansMod.log("Post " + a + " " + b + " " + avg); return avg; } private Vec3 subtract(Vec3 a, Vec3 b) { return Vec3.createVectorHelper(a.xCoord - b.xCoord, a.yCoord - b.yCoord, a.zCoord - b.zCoord); } private Vec3 crossProduct(Vec3 a, Vec3 b) { return Vec3.createVectorHelper(a.yCoord * b.zCoord - a.zCoord * b.yCoord, a.zCoord * b.xCoord - a.xCoord * b.zCoord, a.xCoord * b.yCoord - a.yCoord * b.xCoord); } public boolean landVehicle() { return true; } public VehicleType getVehicleType() { return VehicleType.getVehicle(this.driveableType); } public float getPlayerRoll() { return this.axes.getRoll(); } public boolean attackEntityFrom(DamageSource damagesource, float i) { if ((this.worldObj.isRemote) || (this.isDead)) { return true; } VehicleType type = getVehicleType(); if (((!damagesource.damageType.equals("player")) || (this.seats[0] == null) || (this.seats[0].riddenByEntity != null || BreakVehicule.BreakVoiture == true))) { ItemStack vehicleStack = new ItemStack(type.item, 1, 0); vehicleStack.stackTagCompound = new NBTTagCompound(); this.driveableData.writeToNBT(vehicleStack.stackTagCompound); entityDropItem(vehicleStack, 0.5F); setDead(); } return true; } protected void dropItemsOnPartDeath(Vector3f midpoint, DriveablePart part) { } public String getBombInventoryName() { return "Mines"; } public String getMissileInventoryName() { return "Shells"; } public boolean hasMouseControlMode() { return false; } @SideOnly(Side.CLIENT) public EntityLivingBase getCamera() { return null; } public void setDead() { super.setDead(); for (EntityWheel wheel : this.wheels) { if (wheel != null) { wheel.setDead(); } } } } -
Utilises plutôt playSoundEffect :
world.playSoundEffect(player.posX, player.posY, player.posZ, "noria:klaxon", 1.0F, 1.0F);playSound ne fait rien côté serveur.
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Merci sa marche !