SOLVED Problème de render avec un dragon


  • Bonjour,
    J’ai voulu faire un render de dragon (je précise que je me sert du render de l’enderdragon), mais quand je lance une map Minecraft,
    2-3 sec après le spawn de l’entité, j’ai un black screen et Minecraft crash.

    J’utilise la build 953 de Forge.

    Le rapport d’erreur :

    2013-11-30 13:53:10 [Infos] [STDERR] net.minecraft.util.ReportedException: Rendering entity in world
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:339)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:281)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:524)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1006)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:838)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.main.Main.main(Main.java:93)
    2013-11-30 13:53:10 [Infos] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2013-11-30 13:53:10 [Infos] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    2013-11-30 13:53:10 [Infos] [STDERR] Caused by: java.lang.ClassCastException: fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon cannot be cast to net.minecraft.entity.boss.EntityDragon
    2013-11-30 13:53:10 [Infos] [STDERR] at fr.MrBlockTNT.Dragons.render.RenderFireDragon.doRender(RenderFireDragon.java:305)
    2013-11-30 13:53:10 [Infos] [STDERR] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312)
    2013-11-30 13:53:10 [Infos] [STDERR] … 13 more
    2013-11-30 13:53:10 [Infos] [STDOUT] –-- Minecraft Crash Report ----
    2013-11-30 13:53:10 [Infos] [STDOUT] // Ouch. That hurt :(
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] Time: 30/11/13 13:53
    2013-11-30 13:53:10 [Infos] [STDOUT] Description: Rendering entity in world
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] java.lang.ClassCastException: fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon cannot be cast to net.minecraft.entity.boss.EntityDragon
    2013-11-30 13:53:10 [Infos] [STDOUT] at fr.MrBlockTNT.Dragons.render.RenderFireDragon.doRender(RenderFireDragon.java:305)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:281)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:524)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.EntityRenderer.updateCameraAndRender(EntityRenderer.java:1006)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:946)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:838)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93)
    2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
    2013-11-30 13:53:10 [Infos] [STDOUT] –-------------------------------------------------------------------------------------
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] – Head --
    2013-11-30 13:53:10 [Infos] [STDOUT] Stacktrace:
    2013-11-30 13:53:10 [Infos] [STDOUT] at fr.MrBlockTNT.Dragons.render.RenderFireDragon.doRender(RenderFireDragon.java:305)
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] – Entity being rendered --
    2013-11-30 13:53:10 [Infos] [STDOUT] Details:
    2013-11-30 13:53:10 [Infos] [STDOUT] Entity Type: Fire Dragon (fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon)
    2013-11-30 13:53:10 [Infos] [STDOUT] Entity ID: 367
    2013-11-30 13:53:10 [Infos] [STDOUT] Entity Name: Fire Dragon
    2013-11-30 13:53:10 [Infos] [STDOUT] Entity's Exact location: 249,50, 62,14, 12,64
    2013-11-30 13:53:10 [Infos] [STDOUT] Entity's Block location: World: (249,62,12), Chunk: (at 9,3,12 in 15,0; contains blocks 240,0,0 to 255,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    2013-11-30 13:53:10 [Infos] [STDOUT] Entity's Momentum: -0,00, -0,12, -0,10
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] – Renderer details --
    2013-11-30 13:53:10 [Infos] [STDOUT] Details:
    2013-11-30 13:53:10 [Infos] [STDOUT] Assigned renderer: fr.MrBlockTNT.Dragons.render.RenderFireDragon@16fe573
    2013-11-30 13:53:10 [Infos] [STDOUT] Location: -5,06,-2,67,9,10 - World: (-6,-3,9), Chunk: (at 10,-1,9 in -1,0; contains blocks -16,0,0 to -1,255,15), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
    2013-11-30 13:53:10 [Infos] [STDOUT] Rotation: -162.14708
    2013-11-30 13:53:10 [Infos] [STDOUT] Delta: 0.10569942
    2013-11-30 13:53:10 [Infos] [STDOUT] Stacktrace:
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntityWithPosYaw(RenderManager.java:312)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.entity.RenderManager.renderEntity(RenderManager.java:281)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.RenderGlobal.renderEntities(RenderGlobal.java:524)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.renderer.EntityRenderer.renderWorld(EntityRenderer.java:1160)
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] – Affected level --
    2013-11-30 13:53:10 [Infos] [STDOUT] Details:
    2013-11-30 13:53:10 [Infos] [STDOUT] Level name: MpServer
    2013-11-30 13:53:10 [Infos] [STDOUT] All players: 1 total; [EntityClientPlayerMP['Player400'/299, l='MpServer', x=254,56, y=64,92, z=3,66]]
    2013-11-30 13:53:10 [Infos] [STDOUT] Chunk stats: MultiplayerChunkCache: 441
    2013-11-30 13:53:10 [Infos] [STDOUT] Level seed: 0
    2013-11-30 13:53:10 [Infos] [STDOUT] Level generator: ID 00 - default, ver 1\. Features enabled: false
    2013-11-30 13:53:10 [Infos] [STDOUT] Level generator options:
    2013-11-30 13:53:10 [Infos] [STDOUT] Level spawn location: World: (172,64,256), Chunk: (at 12,4,0 in 10,16; contains blocks 160,0,256 to 175,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    2013-11-30 13:53:10 [Infos] [STDOUT] Level time: 12021 game time, 20497 day time
    2013-11-30 13:53:10 [Infos] [STDOUT] Level dimension: 0
    2013-11-30 13:53:10 [Infos] [STDOUT] Level storage version: 0x00000 - Unknown?
    2013-11-30 13:53:10 [Infos] [STDOUT] Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
    2013-11-30 13:53:10 [Infos] [STDOUT] Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
    2013-11-30 13:53:10 [Infos] [STDOUT] Forced entities: 87 total; [EntitySpider['Spider'/410, l='MpServer', x=316,66, y=42,00, z=39,28], EntityCreeper['Creeper'/408, l='MpServer', x=307,45, y=43,00, z=17,39], EntityZombie['Zombie'/409, l='MpServer', x=316,25, y=42,00, z=37,31], EntityBat['Bat'/414, l='MpServer', x=328,38, y=31,40, z=-66,17], EntityCreeper['Creeper'/415, l='MpServer', x=330,22, y=64,00, z=-58,84], EntitySkeleton['Skeleton'/402, l='MpServer', x=295,50, y=65,00, z=46,50], EntityMinecartChest['entity.MinecartChest.name'/403, l='MpServer', x=289,50, y=46,50, z=51,50], EntityCreeper['Creeper'/400, l='MpServer', x=291,50, y=44,00, z=2,50], EntitySpider['Spider'/401, l='MpServer', x=295,56, y=64,00, z=30,34], EntitySpider['Spider'/406, l='MpServer', x=317,16, y=71,00, z=-4,81], EntityZombie['Zombie'/407, l='MpServer', x=314,56, y=70,00, z=-13,13], EntitySpider['Spider'/404, l='MpServer', x=302,83, y=65,00, z=50,74], EntityMinecartChest['entity.MinecartChest.name'/405, l='MpServer', x=314,50, y=39,50, z=-76,50], EntityZombie['Zombie'/395, l='MpServer', x=292,89, y=44,00, z=-24,47], EntityBat['Bat'/394, l='MpServer', x=277,50, y=47,10, z=58,13], EntityCreeper['Creeper'/393, l='MpServer', x=276,00, y=64,00, z=20,44], EntitySkeleton['Skeleton'/392, l='MpServer', x=280,38, y=64,00, z=16,75], EntityCreeper['Creeper'/399, l='MpServer', x=291,50, y=44,00, z=6,50], EntityCreeper['Creeper'/398, l='MpServer', x=290,50, y=38,00, z=-8,50], EntityZombie['Zombie'/397, l='MpServer', x=295,09, y=44,00, z=-12,47], EntityPig['Pig'/159, l='MpServer', x=178,22, y=66,00, z=65,88], EntityCreeper['Creeper'/396, l='MpServer', x=301,50, y=41,00, z=-23,50], EntityMinecartChest['entity.MinecartChest.name'/387, l='MpServer', x=277,69, y=40,34, z=1,50], EntityBat['Bat'/386, l='MpServer', x=277,33, y=44,87, z=-0,24], EntitySkeleton['Skeleton'/385, l='MpServer', x=279,56, y=40,00, z=-0,13], EntityZombie['Zombie'/384, l='MpServer', x=275,50, y=36,00, z=-2,50], EntityBat['Bat'/391, l='MpServer', x=276,73, y=43,93, z=1,67], EntityCreeper['Creeper'/390, l='MpServer', x=287,38, y=44,00, z=9,25], EntitySkeleton['Skeleton'/389, l='MpServer', x=278,72, y=40,00, z=0,78], EntityZombie['Zombie'/388, l='MpServer', x=278,88, y=44,00, z=7,63], EntityCreeper['Creeper'/417, l='MpServer', x=320,50, y=71,00, z=-3,50], EntityZombie['Zombie'/416, l='MpServer', x=328,53, y=45,00, z=-19,88], EntityMinecartChest['entity.MinecartChest.name'/418, l='MpServer', x=321,50, y=46,50, z=54,50], EntityCreeper['Creeper'/421, l='MpServer', x=326,50, y=66,00, z=56,50], EntityBat['Bat'/300, l='MpServer', x=246,48, y=15,47, z=8,09], EntityCreeper['Creeper'/420, l='MpServer', x=330,50, y=66,00, z=56,50], EntityClientPlayerMP['Player400'/299, l='MpServer', x=254,56, y=64,92, z=3,66], EntityCreeper['Creeper'/422, l='MpServer', x=324,50, y=66,00, z=57,50], EntitySheep['Sheep'/343, l='MpServer', x=179,84, y=63,00, z=-4,25], EntitySkeleton['Skeleton'/350, l='MpServer', x=200,59, y=31,00, z=-5,92], EntityZombie['Zombie'/349, l='MpServer', x=206,50, y=15,00, z=-16,50], EntityOcelot['Ocelot'/348, l='MpServer', x=177,13, y=65,00, z=55,41], EntitySpider['Spider'/239, l='MpServer', x=320,39, y=64,00, z=81,31], EntityMinecartChest['entity.MinecartChest.name'/238, l='MpServer', x=309,50, y=39,50, z=82,50], EntityZombie['Zombie'/372, l='MpServer', x=246,71, y=39,00, z=58,69], EntityCreeper['Creeper'/375, l='MpServer', x=263,50, y=38,00, z=7,50], EntityZombie['Zombie'/374, l='MpServer', x=273,69, y=44,00, z=0,31], EntityItem['item.item.rottenFlesh'/369, l='MpServer', x=251,13, y=63,13, z=43,91], EntityCreeper['Creeper'/368, l='MpServer', x=244,94, y=40,00, z=46,53], EntityEnderman['Enderman'/371, l='MpServer', x=247,56, y=39,00, z=58,03], EntityZombie['Zombie'/232, l='MpServer', x=294,50, y=65,00, z=82,50], EntityMinecartChest['entity.MinecartChest.name'/370, l='MpServer', x=254,50, y=39,50, z=53,50], EntitySpider['Spider'/231, l='MpServer', x=295,22, y=65,00, z=79,19], EntityEnderman['Enderman'/381, l='MpServer', x=264,25, y=69,00, z=52,25], EntityCreeper['Creeper'/230, l='MpServer', x=291,50, y=39,00, z=64,50], EntityZombie['Zombie'/380, l='MpServer', x=269,16, y=41,00, z=45,69], EntityCreeper['Creeper'/229, l='MpServer', x=289,50, y=39,00, z=64,00], EntityCreeper['Creeper'/383, l='MpServer', x=279,22, y=44,00, z=1,42], EntityMinecartChest['entity.MinecartChest.name'/228, l='MpServer', x=294,50, y=39,50, z=74,50], EntityBat['Bat'/382, l='MpServer', x=281,35, y=20,34, z=3,69], EntityBat['Bat'/377, l='MpServer', x=257,91, y=41,10, z=25,41], EntityCreeper['Creeper'/376, l='MpServer', x=261,50, y=16,00, z=19,50], EntityMinecartChest['entity.MinecartChest.name'/379, l='MpServer', x=267,50, y=40,50, z=41,50], EntityBat['Bat'/378, l='MpServer', x=260,72, y=42,10, z=25,31], EntitySpider['Spider'/254, l='MpServer', x=329,88, y=64,00, z=76,81], EntityZombie['Zombie'/356, l='MpServer', x=238,50, y=68,00, z=-20,03], EntityBat['Bat'/357, l='MpServer', x=232,50, y=16,33, z=-1,52], EntityCreeper['Creeper'/358, l='MpServer', x=226,91, y=63,00, z=49,16], EntityCreeper['Creeper'/359, l='MpServer', x=251,97, y=64,00, z=-59,44], EntitySkeleton['Skeleton'/250, l='MpServer', x=332,78, y=65,00, z=77,16], EntityCreeper['Creeper'/352, l='MpServer', x=204,50, y=47,00, z=41,00], EntitySkeleton['Skeleton'/251, l='MpServer', x=334,31, y=65,00, z=66,78], EntitySquid['Squid'/353, l='MpServer', x=215,24, y=61,44, z=-15,86], EntityBat['Bat'/248, l='MpServer', x=332,06, y=46,00, z=67,87], EntitySquid['Squid'/354, l='MpServer', x=226,72, y=59,38, z=-12,29], EntitySquid['Squid'/355, l='MpServer', x=230,18, y=60,78, z=-15,84], EntitySkeleton['Skeleton'/246, l='MpServer', x=328,50, y=46,00, z=68,50], EntityBat['Bat'/364, l='MpServer', x=250,88, y=41,10, z=27,75], EntitySkeleton['Skeleton'/247, l='MpServer', x=330,14, y=46,00, z=65,70], EntityBat['Bat'/365, l='MpServer', x=253,88, y=41,10, z=25,47], EntityZombie['Zombie'/366, l='MpServer', x=252,94, y=63,00, z=30,50], EntitySkeleton['Skeleton'/245, l='MpServer', x=329,50, y=46,00, z=69,50], EntityFireDragon['Fire Dragon'/367, l='MpServer', x=249,50, y=62,14, z=12,64], EntitySpider['Spider'/360, l='MpServer', x=244,13, y=72,00, z=-17,72], EntityBat['Bat'/361, l='MpServer', x=248,80, y=18,30, z=-4,84], EntityZombie['Zombie'/362, l='MpServer', x=249,50, y=16,00, z=22,50], EntityZombie['Zombie'/363, l='MpServer', x=253,50, y=16,00, z=21,50]]
    2013-11-30 13:53:10 [Infos] [STDOUT] Retry entities: 0 total; []
    2013-11-30 13:53:10 [Infos] [STDOUT] Server brand: fml,forge
    2013-11-30 13:53:10 [Infos] [STDOUT] Server type: Integrated singleplayer server
    2013-11-30 13:53:10 [Infos] [STDOUT] Stacktrace:
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2312)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:856)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93)
    2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    2013-11-30 13:53:10 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    2013-11-30 13:53:10 [Infos] [STDOUT]
    2013-11-30 13:53:10 [Infos] [STDOUT] – System Details --
    2013-11-30 13:53:10 [Infos] [STDOUT] Details:
    2013-11-30 13:53:10 [Infos] [STDOUT] Minecraft Version: 1.6.4
    2013-11-30 13:53:10 [Infos] [STDOUT] Operating System: Windows Vista (x86) version 6.0
    2013-11-30 13:53:10 [Infos] [STDOUT] Java Version: 1.7.0_45, Oracle Corporation
    2013-11-30 13:53:10 [Infos] [STDOUT] Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    2013-11-30 13:53:10 [Infos] [STDOUT] Memory: 829447736 bytes (791 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
    2013-11-30 13:53:10 [Infos] [STDOUT] JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
    2013-11-30 13:53:10 [Infos] [STDOUT] AABB Pool Size: 7955 (445480 bytes; 0 MB) allocated, 1304 (73024 bytes; 0 MB) used
    2013-11-30 13:53:10 [Infos] [STDOUT] Suspicious classes: FML and Forge are installed
    2013-11-30 13:53:10 [Infos] [STDOUT] IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
    2013-11-30 13:53:10 [Infos] [STDOUT] FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 4 mods loaded, 4 mods active
    2013-11-30 13:53:10 [Infos] [STDOUT] mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    2013-11-30 13:53:10 [Infos] [STDOUT] FML{6.4.45.953} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    2013-11-30 13:53:10 [Infos] [STDOUT] Forge{9.11.1.953} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    2013-11-30 13:53:10 [Infos] [STDOUT] Dragons{1.0.0} [Dragons Mod] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    2013-11-30 13:53:10 [Infos] [STDOUT] Launched Version: 1.6
    2013-11-30 13:53:10 [Infos] [STDOUT] LWJGL: 2.9.0
    2013-11-30 13:53:10 [Infos] [STDOUT] OpenGL: GeForce 9300 GE/PCIe/SSE2/3DNOW! GL version 3.3.0, NVIDIA Corporation
    2013-11-30 13:53:10 [Infos] [STDOUT] Is Modded: Definitely; Client brand changed to 'fml,forge'
    2013-11-30 13:53:10 [Infos] [STDOUT] Type: Client (map_client.txt)
    2013-11-30 13:53:10 [Infos] [STDOUT] Resource Pack: Default
    2013-11-30 13:53:10 [Infos] [STDOUT] Current Language: English (US)
    2013-11-30 13:53:10 [Infos] [STDOUT] Profiler Position: N/A (disabled)
    2013-11-30 13:53:10 [Infos] [STDOUT] Vec3 Pool Size: 2174 (121744 bytes; 0 MB) allocated, 456 (25536 bytes; 0 MB) used
    

    ClientProxy :

    package fr.MrBlockTNT.Dragons.proxy;
    
    import cpw.mods.fml.client.registry.RenderingRegistry;
    import fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon;
    import fr.MrBlockTNT.Dragons.render.RenderFireDragon;
    import net.minecraft.client.model.ModelBiped;
    import net.minecraft.client.model.ModelDragon;
    import net.minecraftforge.client.MinecraftForgeClient;
    
    public class ClientProxy extends CommonProxy
    {
    @Override
    public void registerRender()
    {
    RenderingRegistry.registerEntityRenderingHandler(EntityFireDragon.class, new RenderFireDragon());
    }
    }
    

    RenderFireDragon :

    package fr.MrBlockTNT.Dragons.render;
    
    import java.util.Random;
    
    import org.lwjgl.opengl.GL11;
    
    import fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon;
    import net.minecraft.client.model.ModelBiped;
    import net.minecraft.client.model.ModelDragon;
    import net.minecraft.client.renderer.OpenGlHelper;
    import net.minecraft.client.renderer.RenderHelper;
    import net.minecraft.client.renderer.Tessellator;
    import net.minecraft.client.renderer.entity.RenderBiped;
    import net.minecraft.client.renderer.entity.RenderDragon;
    import net.minecraft.client.renderer.entity.RenderLiving;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.EntityLivingBase;
    import net.minecraft.entity.boss.BossStatus;
    import net.minecraft.entity.boss.EntityDragon;
    import net.minecraft.util.MathHelper;
    import net.minecraft.util.ResourceLocation;
    
    public class RenderFireDragon extends RenderLiving
    {
    private static final ResourceLocation enderDragonExplodingTextures = new ResourceLocation("dragons:entity/firedragon/dragon_exploding.png");
       private static final ResourceLocation enderDragonCrystalBeamTextures = new ResourceLocation("dragons:entity/firecrystal/firecrystal_beam.png");
       private static final ResourceLocation enderDragonEyesTextures = new ResourceLocation("dragons:entity/firedragon/dragon_eyes.png");
       private static final ResourceLocation enderDragonTextures = new ResourceLocation("dragons:entity/firedragon/dragon.png");
    
       protected ModelDragon modelDragon;
    
       public RenderFireDragon()
       {
           super(new ModelDragon(0.0F), 0.5F);
           this.modelDragon = (ModelDragon)this.mainModel;
           this.setRenderPassModel(this.mainModel);
       }
    
       protected void rotateDragonBody(EntityDragon par1EntityDragon, float par2, float par3, float par4)
       {
           float f3 = (float)par1EntityDragon.getMovementOffsets(7, par4)[0];
           float f4 = (float)(par1EntityDragon.getMovementOffsets(5, par4)[1] - par1EntityDragon.getMovementOffsets(10, par4)[1]);
           GL11.glRotatef(-f3, 0.0F, 1.0F, 0.0F);
           GL11.glRotatef(f4 * 10.0F, 1.0F, 0.0F, 0.0F);
           GL11.glTranslatef(0.0F, 0.0F, 1.0F);
    
           if (par1EntityDragon.deathTime > 0)
           {
               float f5 = ((float)par1EntityDragon.deathTime + par4 - 1.0F) / 20.0F * 1.6F;
               f5 = MathHelper.sqrt_float(f5);
    
               if (f5 > 1.0F)
               {
                   f5 = 1.0F;
               }
    
               GL11.glRotatef(f5 * this.getDeathMaxRotation(par1EntityDragon), 0.0F, 0.0F, 1.0F);
           }
       }
    
       protected void renderDragonModel(EntityDragon par1EntityDragon, float par2, float par3, float par4, float par5, float par6, float par7)
       {
           if (par1EntityDragon.deathTicks > 0)
           {
               float f6 = (float)par1EntityDragon.deathTicks / 200.0F;
               GL11.glDepthFunc(GL11.GL_LEQUAL);
               GL11.glEnable(GL11.GL_ALPHA_TEST);
               GL11.glAlphaFunc(GL11.GL_GREATER, f6);
               this.bindTexture(enderDragonExplodingTextures);
               this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7);
               GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
               GL11.glDepthFunc(GL11.GL_EQUAL);
           }
    
           this.bindEntityTexture(par1EntityDragon);
           this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7);
    
           if (par1EntityDragon.hurtTime > 0)
           {
               GL11.glDepthFunc(GL11.GL_EQUAL);
               GL11.glDisable(GL11.GL_TEXTURE_2D);
               GL11.glEnable(GL11.GL_BLEND);
               GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
               GL11.glColor4f(1.0F, 0.0F, 0.0F, 0.5F);
               this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7);
               GL11.glEnable(GL11.GL_TEXTURE_2D);
               GL11.glDisable(GL11.GL_BLEND);
               GL11.glDepthFunc(GL11.GL_LEQUAL);
           }
       }
    
       public void renderDragon(EntityDragon par1EntityDragon, double par2, double par4, double par6, float par8, float par9)
       {
           BossStatus.setBossStatus(par1EntityDragon, false);
           super.doRenderLiving(par1EntityDragon, par2, par4, par6, par8, par9);
    
           if (par1EntityDragon.healingEnderCrystal != null)
           {
               float f2 = (float)par1EntityDragon.healingEnderCrystal.innerRotation + par9;
               float f3 = MathHelper.sin(f2 * 0.2F) / 2.0F + 0.5F;
               f3 = (f3 * f3 + f3) * 0.2F;
               float f4 = (float)(par1EntityDragon.healingEnderCrystal.posX - par1EntityDragon.posX - (par1EntityDragon.prevPosX - par1EntityDragon.posX) * (double)(1.0F - par9));
               float f5 = (float)((double)f3 + par1EntityDragon.healingEnderCrystal.posY - 1.0D - par1EntityDragon.posY - (par1EntityDragon.prevPosY - par1EntityDragon.posY) * (double)(1.0F - par9));
               float f6 = (float)(par1EntityDragon.healingEnderCrystal.posZ - par1EntityDragon.posZ - (par1EntityDragon.prevPosZ - par1EntityDragon.posZ) * (double)(1.0F - par9));
               float f7 = MathHelper.sqrt_float(f4 * f4 + f6 * f6);
               float f8 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6);
               GL11.glPushMatrix();
               GL11.glTranslatef((float)par2, (float)par4 + 2.0F, (float)par6);
               GL11.glRotatef((float)(-Math.atan2((double)f6, (double)f4)) * 180.0F / (float)Math.PI - 90.0F, 0.0F, 1.0F, 0.0F);
               GL11.glRotatef((float)(-Math.atan2((double)f7, (double)f5)) * 180.0F / (float)Math.PI - 90.0F, 1.0F, 0.0F, 0.0F);
               Tessellator tessellator = Tessellator.instance;
               RenderHelper.disableStandardItemLighting();
               GL11.glDisable(GL11.GL_CULL_FACE);
               this.bindTexture(enderDragonCrystalBeamTextures);
               GL11.glShadeModel(GL11.GL_SMOOTH);
               float f9 = 0.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F;
               float f10 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6) / 32.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F;
               tessellator.startDrawing(5);
               byte b0 = 8;
    
               for (int i = 0; i <= b0; ++i)
               {
                   float f11 = MathHelper.sin((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F;
                   float f12 = MathHelper.cos((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F;
                   float f13 = (float)(i % b0) * 1.0F / (float)b0;
                   tessellator.setColorOpaque_I(0);
                   tessellator.addVertexWithUV((double)(f11 * 0.2F), (double)(f12 * 0.2F), 0.0D, (double)f13, (double)f10);
                   tessellator.setColorOpaque_I(16777215);
                   tessellator.addVertexWithUV((double)f11, (double)f12, (double)f8, (double)f13, (double)f9);
               }
    
               tessellator.draw();
               GL11.glEnable(GL11.GL_CULL_FACE);
               GL11.glShadeModel(GL11.GL_FLAT);
               RenderHelper.enableStandardItemLighting();
               GL11.glPopMatrix();
           }
       }
    
       protected ResourceLocation getEnderDragonTextures(EntityDragon par1EntityDragon)
       {
           return enderDragonTextures;
       }
    
       protected void renderDragonDying(EntityDragon par1EntityDragon, float par2)
       {
           super.renderEquippedItems(par1EntityDragon, par2);
           Tessellator tessellator = Tessellator.instance;
    
           if (par1EntityDragon.deathTicks > 0)
           {
               RenderHelper.disableStandardItemLighting();
               float f1 = ((float)par1EntityDragon.deathTicks + par2) / 200.0F;
               float f2 = 0.0F;
    
               if (f1 > 0.8F)
               {
                   f2 = (f1 - 0.8F) / 0.2F;
               }
    
               Random random = new Random(432L);
               GL11.glDisable(GL11.GL_TEXTURE_2D);
               GL11.glShadeModel(GL11.GL_SMOOTH);
               GL11.glEnable(GL11.GL_BLEND);
               GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
               GL11.glDisable(GL11.GL_ALPHA_TEST);
               GL11.glEnable(GL11.GL_CULL_FACE);
               GL11.glDepthMask(false);
               GL11.glPushMatrix();
               GL11.glTranslatef(0.0F, -1.0F, -2.0F);
    
               for (int i = 0; (float)i < (f1 + f1 * f1) / 2.0F * 60.0F; ++i)
               {
                   GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F);
                   GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F);
                   GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 0.0F, 1.0F);
                   GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F);
                   GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F);
                   GL11.glRotatef(random.nextFloat() * 360.0F + f1 * 90.0F, 0.0F, 0.0F, 1.0F);
                   tessellator.startDrawing(6);
                   float f3 = random.nextFloat() * 20.0F + 5.0F + f2 * 10.0F;
                   float f4 = random.nextFloat() * 2.0F + 1.0F + f2 * 2.0F;
                   tessellator.setColorRGBA_I(16777215, (int)(255.0F * (1.0F - f2)));
                   tessellator.addVertex(0.0D, 0.0D, 0.0D);
                   tessellator.setColorRGBA_I(16711935, 0);
                   tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4));
                   tessellator.addVertex(0.866D * (double)f4, (double)f3, (double)(-0.5F * f4));
                   tessellator.addVertex(0.0D, (double)f3, (double)(1.0F * f4));
                   tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4));
                   tessellator.draw();
               }
    
               GL11.glPopMatrix();
               GL11.glDepthMask(true);
               GL11.glDisable(GL11.GL_CULL_FACE);
               GL11.glDisable(GL11.GL_BLEND);
               GL11.glShadeModel(GL11.GL_FLAT);
               GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
               GL11.glEnable(GL11.GL_TEXTURE_2D);
               GL11.glEnable(GL11.GL_ALPHA_TEST);
               RenderHelper.enableStandardItemLighting();
           }
       }
    
       protected int renderGlow(EntityDragon par1EntityDragon, int par2, float par3)
       {
           if (par2 == 1)
           {
               GL11.glDepthFunc(GL11.GL_LEQUAL);
           }
    
           if (par2 != 0)
           {
               return -1;
           }
           else
           {
               this.bindTexture(enderDragonEyesTextures);
               float f1 = 1.0F;
               GL11.glEnable(GL11.GL_BLEND);
               GL11.glDisable(GL11.GL_ALPHA_TEST);
               GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
               GL11.glDisable(GL11.GL_LIGHTING);
               GL11.glDepthFunc(GL11.GL_EQUAL);
               char c0 = 61680;
               int j = c0 % 65536;
               int k = c0 / 65536;
               OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
               GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
               GL11.glEnable(GL11.GL_LIGHTING);
               GL11.glColor4f(1.0F, 1.0F, 1.0F, f1);
               return 1;
           }
       }
    
       public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
       {
           this.renderDragon((EntityDragon)par1EntityLiving, par2, par4, par6, par8, par9);
       }
    
       protected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
       {
           return this.renderGlow((EntityDragon)par1EntityLivingBase, par2, par3);
       }
    
       protected void renderEquippedItems(EntityLivingBase par1EntityLivingBase, float par2)
       {
           this.renderDragonDying((EntityDragon)par1EntityLivingBase, par2);
       }
    
       protected void rotateCorpse(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4)
       {
           this.rotateDragonBody((EntityDragon)par1EntityLivingBase, par2, par3, par4);
       }
    
       protected void renderModel(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4, float par5, float par6, float par7)
       {
           this.renderDragonModel((EntityDragon)par1EntityLivingBase, par2, par3, par4, par5, par6, par7);
       }
    
       public void renderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9)
       {
           this.renderDragon((EntityDragon)par1EntityLivingBase, par2, par4, par6, par8, par9);
       }
    
       protected ResourceLocation getEntityTexture(Entity par1Entity)
       {
           return this.getEnderDragonTextures((EntityDragon)par1Entity);
       }
    
       public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
       {
           this.renderDragon((EntityDragon)par1Entity, par2, par4, par6, par8, par9);
       }
    }
    

    Merci de votre aide 🙂

  • Moddeurs confirmés

    Dans ton render, remplace tout les EntityDragon par EntityFireDragon.
    En effet, tu dis à mc, dans le client proxy, d’appliquer le rendu à EntityFireDragon, mais après dans le render tu lui parle de EntityDragon, donc il aime pas.

  • Administrateurs Rédacteurs Moddeurs confirmés

    Ou alors tu fais un extends EntityDragon dans la classe de ton entité


  • Ah d’accord. Merci 🙂
    Je teste immédiatement.

    EDIT: ça marche !

    Par contre, il y a autre chose :
    Je voulais que le dragon ne casse pas de blocs, j’ai donc supprimé la condition pour. Le problème c’est qu’il peut encore traverser les blocs.

    Deuxième point :
    Mon dragon disparait(visuellement) au bout de 1 chunk de distance avec moi au lieu de disparaitre dans le brouillard.
    Pouvez-vous m’aider ?

    RenderFireDragon :

    
    package fr.MrBlockTNT.Dragons.render;
    
    import java.util.Random;
    
    import org.lwjgl.opengl.GL11;
    
    import fr.MrBlockTNT.Dragons.entity.firedragon.EntityFireDragon;
    import fr.MrBlockTNT.Dragons.models.ModelFireDragon;
    import net.minecraft.client.model.ModelBiped;
    import net.minecraft.client.model.ModelDragon;
    import net.minecraft.client.renderer.OpenGlHelper;
    import net.minecraft.client.renderer.RenderHelper;
    import net.minecraft.client.renderer.Tessellator;
    import net.minecraft.client.renderer.entity.RenderBiped;
    import net.minecraft.client.renderer.entity.RenderDragon;
    import net.minecraft.client.renderer.entity.RenderLiving;
    import net.minecraft.entity.Entity;
    import net.minecraft.entity.EntityLiving;
    import net.minecraft.entity.EntityLivingBase;
    import net.minecraft.entity.boss.BossStatus;
    import net.minecraft.entity.boss.EntityDragon;
    import net.minecraft.util.MathHelper;
    import net.minecraft.util.ResourceLocation;
    
    public class RenderFireDragon extends RenderLiving
    {
    private static final ResourceLocation enderDragonExplodingTextures = new ResourceLocation("dragons:entity/firedragon/dragon_exploding.png");
    private static final ResourceLocation enderDragonCrystalBeamTextures = new ResourceLocation("dragons:entity/firecrystal/firecrystal_beam.png");
    private static final ResourceLocation enderDragonEyesTextures = new ResourceLocation("dragons:entity/firedragon/dragon_eyes.png");
    private static final ResourceLocation enderDragonTextures = new ResourceLocation("dragons:entity/firedragon/dragon.png");
    
    /** An instance of the dragon model in RenderDragon */
    protected ModelFireDragon modelDragon;
    
    public RenderFireDragon()
    {
    super(new ModelFireDragon(0.0F), 0.5F);
    this.modelDragon = (ModelFireDragon)this.mainModel;
    this.setRenderPassModel(this.mainModel);
    }
    
    /**
    * Used to rotate the dragon as a whole in RenderDragon. It's called in the rotateCorpse method.
    */
    protected void rotateDragonBody(EntityFireDragon par1EntityDragon, float par2, float par3, float par4)
    {
    float f3 = (float)par1EntityDragon.getMovementOffsets(7, par4)[0];
    float f4 = (float)(par1EntityDragon.getMovementOffsets(5, par4)[1] - par1EntityDragon.getMovementOffsets(10, par4)[1]);
    GL11.glRotatef(-f3, 0.0F, 1.0F, 0.0F);
    GL11.glRotatef(f4 * 10.0F, 1.0F, 0.0F, 0.0F);
    GL11.glTranslatef(0.0F, 0.0F, 1.0F);
    
    if (par1EntityDragon.deathTime > 0)
    {
    float f5 = ((float)par1EntityDragon.deathTime + par4 - 1.0F) / 20.0F * 1.6F;
    f5 = MathHelper.sqrt_float(f5);
    
    if (f5 > 1.0F)
    {
    f5 = 1.0F;
    }
    
    GL11.glRotatef(f5 * this.getDeathMaxRotation(par1EntityDragon), 0.0F, 0.0F, 1.0F);
    }
    }
    
    /**
    * Renders the dragon model. Called by renderModel.
    */
    protected void renderDragonModel(EntityFireDragon par1EntityDragon, float par2, float par3, float par4, float par5, float par6, float par7)
    {
    if (par1EntityDragon.deathTicks > 0)
    {
    float f6 = (float)par1EntityDragon.deathTicks / 200.0F;
    GL11.glDepthFunc(GL11.GL_LEQUAL);
    GL11.glEnable(GL11.GL_ALPHA_TEST);
    GL11.glAlphaFunc(GL11.GL_GREATER, f6);
    this.bindTexture(enderDragonExplodingTextures);
    this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7);
    GL11.glAlphaFunc(GL11.GL_GREATER, 0.1F);
    GL11.glDepthFunc(GL11.GL_EQUAL);
    }
    
    this.bindEntityTexture(par1EntityDragon);
    this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7);
    
    if (par1EntityDragon.hurtTime > 0)
    {
    GL11.glDepthFunc(GL11.GL_EQUAL);
    GL11.glDisable(GL11.GL_TEXTURE_2D);
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
    GL11.glColor4f(1.0F, 0.0F, 0.0F, 0.5F);
    this.mainModel.render(par1EntityDragon, par2, par3, par4, par5, par6, par7);
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    GL11.glDisable(GL11.GL_BLEND);
    GL11.glDepthFunc(GL11.GL_LEQUAL);
    }
    }
    
    /**
    * Renders the dragon, along with its dying animation
    */
    public void renderDragon(EntityFireDragon par1EntityDragon, double par2, double par4, double par6, float par8, float par9)
    {
    BossStatus.setBossStatus(par1EntityDragon, false);
    super.doRenderLiving(par1EntityDragon, par2, par4, par6, par8, par9);
    
    if (par1EntityDragon.healingEnderCrystal != null)
    {
    float f2 = (float)par1EntityDragon.healingEnderCrystal.innerRotation + par9;
    float f3 = MathHelper.sin(f2 * 0.2F) / 2.0F + 0.5F;
    f3 = (f3 * f3 + f3) * 0.2F;
    float f4 = (float)(par1EntityDragon.healingEnderCrystal.posX - par1EntityDragon.posX - (par1EntityDragon.prevPosX - par1EntityDragon.posX) * (double)(1.0F - par9));
    float f5 = (float)((double)f3 + par1EntityDragon.healingEnderCrystal.posY - 1.0D - par1EntityDragon.posY - (par1EntityDragon.prevPosY - par1EntityDragon.posY) * (double)(1.0F - par9));
    float f6 = (float)(par1EntityDragon.healingEnderCrystal.posZ - par1EntityDragon.posZ - (par1EntityDragon.prevPosZ - par1EntityDragon.posZ) * (double)(1.0F - par9));
    float f7 = MathHelper.sqrt_float(f4 * f4 + f6 * f6);
    float f8 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6);
    GL11.glPushMatrix();
    GL11.glTranslatef((float)par2, (float)par4 + 2.0F, (float)par6);
    GL11.glRotatef((float)(-Math.atan2((double)f6, (double)f4)) * 180.0F / (float)Math.PI - 90.0F, 0.0F, 1.0F, 0.0F);
    GL11.glRotatef((float)(-Math.atan2((double)f7, (double)f5)) * 180.0F / (float)Math.PI - 90.0F, 1.0F, 0.0F, 0.0F);
    Tessellator tessellator = Tessellator.instance;
    RenderHelper.disableStandardItemLighting();
    GL11.glDisable(GL11.GL_CULL_FACE);
    this.bindTexture(enderDragonCrystalBeamTextures);
    GL11.glShadeModel(GL11.GL_SMOOTH);
    float f9 = 0.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F;
    float f10 = MathHelper.sqrt_float(f4 * f4 + f5 * f5 + f6 * f6) / 32.0F - ((float)par1EntityDragon.ticksExisted + par9) * 0.01F;
    tessellator.startDrawing(5);
    byte b0 = 8;
    
    for (int i = 0; i <= b0; ++i)
    {
    float f11 = MathHelper.sin((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F;
    float f12 = MathHelper.cos((float)(i % b0) * (float)Math.PI * 2.0F / (float)b0) * 0.75F;
    float f13 = (float)(i % b0) * 1.0F / (float)b0;
    tessellator.setColorOpaque_I(0);
    tessellator.addVertexWithUV((double)(f11 * 0.2F), (double)(f12 * 0.2F), 0.0D, (double)f13, (double)f10);
    tessellator.setColorOpaque_I(16777215);
    tessellator.addVertexWithUV((double)f11, (double)f12, (double)f8, (double)f13, (double)f9);
    }
    
    tessellator.draw();
    GL11.glEnable(GL11.GL_CULL_FACE);
    GL11.glShadeModel(GL11.GL_FLAT);
    RenderHelper.enableStandardItemLighting();
    GL11.glPopMatrix();
    }
    }
    
    protected ResourceLocation getEnderDragonTextures(EntityFireDragon par1EntityDragon)
    {
    return enderDragonTextures;
    }
    
    /**
    * Renders the animation for when an enderdragon dies
    */
    protected void renderDragonDying(EntityFireDragon par1EntityDragon, float par2)
    {
    super.renderEquippedItems(par1EntityDragon, par2);
    Tessellator tessellator = Tessellator.instance;
    
    if (par1EntityDragon.deathTicks > 0)
    {
    RenderHelper.disableStandardItemLighting();
    float f1 = ((float)par1EntityDragon.deathTicks + par2) / 200.0F;
    float f2 = 0.0F;
    
    if (f1 > 0.8F)
    {
    f2 = (f1 - 0.8F) / 0.2F;
    }
    
    Random random = new Random(432L);
    GL11.glDisable(GL11.GL_TEXTURE_2D);
    GL11.glShadeModel(GL11.GL_SMOOTH);
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE);
    GL11.glDisable(GL11.GL_ALPHA_TEST);
    GL11.glEnable(GL11.GL_CULL_FACE);
    GL11.glDepthMask(false);
    GL11.glPushMatrix();
    GL11.glTranslatef(0.0F, -1.0F, -2.0F);
    
    for (int i = 0; (float)i < (f1 + f1 * f1) / 2.0F * 60.0F; ++i)
    {
    GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F);
    GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F);
    GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 0.0F, 1.0F);
    GL11.glRotatef(random.nextFloat() * 360.0F, 1.0F, 0.0F, 0.0F);
    GL11.glRotatef(random.nextFloat() * 360.0F, 0.0F, 1.0F, 0.0F);
    GL11.glRotatef(random.nextFloat() * 360.0F + f1 * 90.0F, 0.0F, 0.0F, 1.0F);
    tessellator.startDrawing(6);
    float f3 = random.nextFloat() * 20.0F + 5.0F + f2 * 10.0F;
    float f4 = random.nextFloat() * 2.0F + 1.0F + f2 * 2.0F;
    tessellator.setColorRGBA_I(16777215, (int)(255.0F * (1.0F - f2)));
    tessellator.addVertex(0.0D, 0.0D, 0.0D);
    tessellator.setColorRGBA_I(16711935, 0);
    tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4));
    tessellator.addVertex(0.866D * (double)f4, (double)f3, (double)(-0.5F * f4));
    tessellator.addVertex(0.0D, (double)f3, (double)(1.0F * f4));
    tessellator.addVertex(-0.866D * (double)f4, (double)f3, (double)(-0.5F * f4));
    tessellator.draw();
    }
    
    GL11.glPopMatrix();
    GL11.glDepthMask(true);
    GL11.glDisable(GL11.GL_CULL_FACE);
    GL11.glDisable(GL11.GL_BLEND);
    GL11.glShadeModel(GL11.GL_FLAT);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    GL11.glEnable(GL11.GL_TEXTURE_2D);
    GL11.glEnable(GL11.GL_ALPHA_TEST);
    RenderHelper.enableStandardItemLighting();
    }
    }
    
    /**
    * Renders the overlay for glowing eyes and the mouth. Called by shouldRenderPass.
    */
    protected int renderGlow(EntityFireDragon par1EntityDragon, int par2, float par3)
    {
    if (par2 == 1)
    {
    GL11.glDepthFunc(GL11.GL_LEQUAL);
    }
    
    if (par2 != 0)
    {
    return -1;
    }
    else
    {
    this.bindTexture(enderDragonEyesTextures);
    float f1 = 1.0F;
    GL11.glEnable(GL11.GL_BLEND);
    GL11.glDisable(GL11.GL_ALPHA_TEST);
    GL11.glBlendFunc(GL11.GL_ONE, GL11.GL_ONE);
    GL11.glDisable(GL11.GL_LIGHTING);
    GL11.glDepthFunc(GL11.GL_EQUAL);
    char c0 = 61680;
    int j = c0 % 65536;
    int k = c0 / 65536;
    OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float)j / 1.0F, (float)k / 1.0F);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
    GL11.glEnable(GL11.GL_LIGHTING);
    GL11.glColor4f(1.0F, 1.0F, 1.0F, f1);
    return 1;
    }
    }
    
    public void doRenderLiving(EntityLiving par1EntityLiving, double par2, double par4, double par6, float par8, float par9)
    {
    this.renderDragon((EntityFireDragon)par1EntityLiving, par2, par4, par6, par8, par9);
    }
    
    /**
    * Queries whether should render the specified pass or not.
    */
    protected int shouldRenderPass(EntityLivingBase par1EntityLivingBase, int par2, float par3)
    {
    return this.renderGlow((EntityFireDragon)par1EntityLivingBase, par2, par3);
    }
    
    protected void renderEquippedItems(EntityLivingBase par1EntityLivingBase, float par2)
    {
    this.renderDragonDying((EntityFireDragon)par1EntityLivingBase, par2);
    }
    
    protected void rotateCorpse(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4)
    {
    this.rotateDragonBody((EntityFireDragon)par1EntityLivingBase, par2, par3, par4);
    }
    
    /**
    * Renders the model in RenderLiving
    */
    protected void renderModel(EntityLivingBase par1EntityLivingBase, float par2, float par3, float par4, float par5, float par6, float par7)
    {
    this.renderDragonModel((EntityFireDragon)par1EntityLivingBase, par2, par3, par4, par5, par6, par7);
    }
    
    public void renderPlayer(EntityLivingBase par1EntityLivingBase, double par2, double par4, double par6, float par8, float par9)
    {
    this.renderDragon((EntityFireDragon)par1EntityLivingBase, par2, par4, par6, par8, par9);
    }
    
    /**
    * Returns the location of an entity's texture. Doesn't seem to be called unless you call Render.bindEntityTexture.
    */
    protected ResourceLocation getEntityTexture(Entity par1Entity)
    {
    return this.getEnderDragonTextures((EntityFireDragon)par1Entity);
    }
    
    /**
    * Actually renders the given argument. This is a synthetic bridge method, always casting down its argument and then
    * handing it off to a worker function which does the actual work. In all probabilty, the class Render is generic
    * (Render <t extends="" entity)="" and="" this="" method="" has="" signature="" public="" void="" dorender(t="" entity,="" double="" d,="" d1,<br="">* double d2, float f, float f1). But JAD is pre 1.5 so doesn't do that.
    */
    public void doRender(Entity par1Entity, double par2, double par4, double par6, float par8, float par9)
    {
    this.renderDragon((EntityFireDragon)par1Entity, par2, par4, par6, par8, par9);
    }
    }
    
    ```</t>