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    Spawn mob + fix id + texture

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    36 Messages 4 Publieurs 8.5k Vues 1 Watching
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    • AmelyaA Hors-ligne
      Amelya
      dernière édition par

      erreur ici il me dit de créer la classe entityclass.class ou de la remplacec par entity ou par entitycow parexemple

      EntityRegistry.addSpawn(entityClass.class, freq, min, max, typeOfTheCreature, allBiomes);
      

      scarex j’ai déja essayer de l’enregistrer q’une fois et pareil

      1 réponse Dernière réponse Répondre Citer 0
      • DeletedD Hors-ligne
        Deleted
        dernière édition par

        @‘monpetitflocon’:

        erreur ici il me dit de créer la classe entityclass.class ou de la remplacec par entity ou par entitycow parexemple

        EntityRegistry.addSpawn(entityClass.class, freq, min, max, typeOfTheCreature, allBiomes);
        

        scarex j’ai déja essayer de l’enregistrer q’une fois et pareil

        Autant pour moi, eclipse te dit d’autres erreurs que je corrige ?

        ​package com.google.monpetitflocon.modtest.common;
        
        import java.awt.Color;
        
        import net.minecraft.block.Block;
        import net.minecraft.block.material.Material;
        import net.minecraft.creativetab.CreativeTabs;
        import net.minecraft.enchantment.Enchantment;
        import net.minecraft.entity.Entity;
        import net.minecraft.entity.EnumCreatureType;
        import net.minecraft.init.Blocks;
        import net.minecraft.init.Items;
        import net.minecraft.item.Item;
        import net.minecraft.item.Item.ToolMaterial;
        import net.minecraft.item.ItemArmor.ArmorMaterial;
        import net.minecraft.item.ItemStack;
        import net.minecraft.world.biome.BiomeGenBase;
        import net.minecraftforge.common.MinecraftForge;
        import net.minecraftforge.common.util.EnumHelper;
        
        import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
        import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
        import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
        import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
        import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
        import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
        import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
        import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
        import com.google.monpetitflocon.modtest.common.entity.Aznching;
        import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
        import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
        import com.google.monpetitflocon.modtest.common.entity.Oxilac;
        import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
        import com.google.monpetitflocon.modtest.common.items.FufuAple;
        import com.google.monpetitflocon.modtest.common.items.HautEpee;
        import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
        import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
        import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
        import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
        import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
        import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
        import com.google.monpetitflocon.modtest.common.items.Letest;
        import com.google.monpetitflocon.modtest.common.items.MancheEpee;
        import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
        import com.google.monpetitflocon.modtest.proxy.CommonProxy;
        
        import cpw.mods.fml.common.FMLCommonHandler;
        import cpw.mods.fml.common.Mod;
        import cpw.mods.fml.common.Mod.EventHandler;
        import cpw.mods.fml.common.Mod.Instance;
        import cpw.mods.fml.common.SidedProxy;
        import cpw.mods.fml.common.event.FMLInitializationEvent;
        import cpw.mods.fml.common.event.FMLPostInitializationEvent;
        import cpw.mods.fml.common.event.FMLPreInitializationEvent;
        import cpw.mods.fml.common.registry.EntityRegistry;
        import cpw.mods.fml.common.registry.GameRegistry;
        
        @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
        public class ModTest 
        {
        public static final String MODID = "modtest";
        @Instance("modtest")
        public static ModTest instance;
        
        @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
        public static CommonProxy proxy;
        
        public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
        public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall; 
        
        public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
          public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
          public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
          public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
          public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
        
          WorldGeneration worldgeneration = new WorldGeneration();
        
        @EventHandler 
        public void preInit(FMLPreInitializationEvent event)
        {
        letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
        fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
        helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
        chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
        leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
        bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
        swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "Confusword_tutoriel");
        pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
        axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
        shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "Confushovel_tutoriel");
        hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
        MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
        MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
        HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
        FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
        record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
        
        GameRegistry.registerItem(letest, "item_letest");
        GameRegistry.registerItem(fufuaple, "item_fufuaple");
        GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
        GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
        GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
        GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
        GameRegistry.registerItem(swordTuto, "item_tuto_sword");
        GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
        GameRegistry.registerItem(axeTuto, "item_tuto_axe");
        GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
        GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
        GameRegistry.registerItem(MancheEpee, "manche_epee");
        GameRegistry.registerItem(MilieuEpee, "milieu_epee");
        GameRegistry.registerItem(HautEpee, "haut_epee");
        GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
        GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
        
        blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
        blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
        blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
        blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
        blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
        Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
        FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
        GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
        GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
        GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
        RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
        RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
        RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
        PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
        PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
        PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
        OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
        OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
        OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
        
        GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
        GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
        GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
        GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
        GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
        GameRegistry.registerBlock(Wallblock, "Wall_block");
        GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
        GameRegistry.registerBlock(GreenFence, "green_fence");
        GameRegistry.registerBlock(GreenStair, "green_stair");
        GameRegistry.registerBlock(GreenWall, "green_wall");
        GameRegistry.registerBlock(RedFence, "red_fence");
        GameRegistry.registerBlock(RedStair, "red_stair");
        GameRegistry.registerBlock(RedWall, "red_wall");
        GameRegistry.registerBlock(PinkFence, "pink_fence");
        GameRegistry.registerBlock(PinkStair, "pink_stair");
        GameRegistry.registerBlock(PinkWall, "pink_wall");
        GameRegistry.registerBlock(OrangeFence, "orange_fence");
        GameRegistry.registerBlock(OrangeStair, "orange_stair");
        GameRegistry.registerBlock(OrangeWall, "orange_wall");
        
        GameRegistry.registerWorldGenerator(worldgeneration, 0);
        }
        public static BiomeGenBase[] allBiomes =
        
        { 
        BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach 
        };
        
        @EventHandler
        public void init(FMLInitializationEvent event)
        {
        MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
            FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
        MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
        
        addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
        addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
        addEntity(Aznching.class, "Aznching", 127, 255, 100);
        addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
        
        proxy.registerRender();
        
        ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
        itemenchante.addEnchantment(Enchantment.knockback, 5);
        itemenchante.addEnchantment(Enchantment.looting, 2);
        itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
        itemenchante.addEnchantment(Enchantment.sharpness, 5);
        itemenchante.addEnchantment(Enchantment.smite, 4);
        //Recipes
        GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
        GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
        GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
        GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
        GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
        'Y', new ItemStack(ModTest.MilieuEpee),
        'Z', new ItemStack(ModTest.MancheEpee),});
        GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
        'Y', new ItemStack(Items.stick),});
        GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
        'Y', new ItemStack(Items.stick),});
        GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
        'Y', new ItemStack(Items.stick),});
        GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
        'Y', new ItemStack(Items.stick),});
        GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
        'Y', new ItemStack(Items.cooked_porkchop),
        'Z', new ItemStack(Blocks.wool),
        'A', new ItemStack(Blocks.wool, 1, 15),});
        GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
        'Y', new ItemStack(Items.golden_apple),});
        GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
        });
        GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
        });
        GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
        });
        GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
        });
        GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
        'Y', new ItemStack(Items.stick),});
        GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
        });
        GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
        });
        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
        'Y', new ItemStack(Items.dye, 1, 1),});
        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
        'Y', new ItemStack(Items.dye, 1, 9),});
        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
        'Y', new ItemStack(Items.dye, 1, 14),});
        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
        'Y', new ItemStack(Items.dye, 1, 10),});
        GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
        'Y', new ItemStack(Items.dye, 3, 10),});
        GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
        'Y', new ItemStack(Items.dye, 3, 1),});
        GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
        'Y', new ItemStack(Items.dye, 3, 9),});
        GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
        'Y', new ItemStack(Items.dye, 3, 14),});
        GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
        'Y', new ItemStack(Items.dye, 3, 10),});
        GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
        'Y', new ItemStack(Items.dye, 3, 1),});
        GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
        'Y', new ItemStack(Items.dye, 3, 9),});
        GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
        'Y', new ItemStack(Items.dye, 3, 14),});
        GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
        'Y', new ItemStack(Items.dye, 3, 10),});
        GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
        'Y', new ItemStack(Items.dye, 3, 1),});
        GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
        'Y', new ItemStack(Items.dye, 3, 9),});
        GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
        'Y', new ItemStack(Items.dye, 3, 14),});
        
        //Parts
        GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
        'Y', new ItemStack(Items.stick),}); // Manche Epee
        GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
        GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
        'Y', new ItemStack(Items.diamond),}); // Haut Epee
        
        }
        @EventHandler
        public void postInit(FMLPostInitializationEvent event)
        {
        
        }
        
        public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
        {
        EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
        EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
        EntityRegistry.addSpawn(entityClass, freq, min, max, typeOfTheCreature, allBiomes);
        }
        }
        
        1 réponse Dernière réponse Répondre Citer 0
        • AmelyaA Hors-ligne
          Amelya
          dernière édition par

          oui dernière ligne

          1 réponse Dernière réponse Répondre Citer 0
          • DeletedD Hors-ligne
            Deleted
            dernière édition par

            @‘monpetitflocon’:

            oui dernière ligne

            Oups bien tu peux cliquer sur l’option 1, celle de cast l’argument 🙂

            1 réponse Dernière réponse Répondre Citer 0
            • AmelyaA Hors-ligne
              Amelya
              dernière édition par

              merci cela marche sauf le mob qui ne spawn pas donc voici la nouvelle classe principale (j’ai rajouter des trucs en attendant)
              :::

              package com.google.monpetitflocon.modtest.common;
              
              import java.awt.Color;
              
              import net.minecraft.block.Block;
              import net.minecraft.block.material.Material;
              import net.minecraft.creativetab.CreativeTabs;
              import net.minecraft.enchantment.Enchantment;
              import net.minecraft.entity.Entity;
              import net.minecraft.entity.EntityLiving;
              import net.minecraft.entity.EnumCreatureType;
              import net.minecraft.init.Blocks;
              import net.minecraft.init.Items;
              import net.minecraft.item.Item;
              import net.minecraft.item.Item.ToolMaterial;
              import net.minecraft.item.ItemArmor.ArmorMaterial;
              import net.minecraft.item.ItemStack;
              import net.minecraft.world.biome.BiomeGenBase;
              import net.minecraftforge.common.MinecraftForge;
              import net.minecraftforge.common.util.EnumHelper;
              
              import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
              import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
              import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
              import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
              import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
              import com.google.monpetitflocon.modtest.common.entity.Aznching;
              import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
              import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
              import com.google.monpetitflocon.modtest.common.entity.Oxilac;
              import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
              import com.google.monpetitflocon.modtest.common.items.FufuAple;
              import com.google.monpetitflocon.modtest.common.items.HautEpee;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
              import com.google.monpetitflocon.modtest.common.items.Letest;
              import com.google.monpetitflocon.modtest.common.items.MancheEpee;
              import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
              import com.google.monpetitflocon.modtest.proxy.CommonProxy;
              
              import cpw.mods.fml.common.FMLCommonHandler;
              import cpw.mods.fml.common.Mod;
              import cpw.mods.fml.common.Mod.EventHandler;
              import cpw.mods.fml.common.Mod.Instance;
              import cpw.mods.fml.common.SidedProxy;
              import cpw.mods.fml.common.event.FMLInitializationEvent;
              import cpw.mods.fml.common.event.FMLPostInitializationEvent;
              import cpw.mods.fml.common.event.FMLPreInitializationEvent;
              import cpw.mods.fml.common.registry.EntityRegistry;
              import cpw.mods.fml.common.registry.GameRegistry;
              
              @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
              public class ModTest
              {
              public static final String MODID = "modtest";
              @Instance("modtest")
              public static ModTest instance;
              
              @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
              public static CommonProxy proxy;
              
              public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
              public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
              
              public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
              public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
              public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
              public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
              public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
              
              WorldGeneration worldgeneration = new WorldGeneration();
              
              @EventHandler
              public void preInit(FMLPreInitializationEvent event)
              {
              letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
              fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
              helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
              chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
              leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
              bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
              swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "sword_tutoriel");
              pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
              axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
              shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "shovel_tutoriel");
              hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
              MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
              MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
              HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
              FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
              record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
              
              GameRegistry.registerItem(letest, "item_letest");
              GameRegistry.registerItem(fufuaple, "item_fufuaple");
              GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
              GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
              GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
              GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
              GameRegistry.registerItem(swordTuto, "item_tuto_sword");
              GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
              GameRegistry.registerItem(axeTuto, "item_tuto_axe");
              GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
              GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
              GameRegistry.registerItem(MancheEpee, "manche_epee");
              GameRegistry.registerItem(MilieuEpee, "milieu_epee");
              GameRegistry.registerItem(HautEpee, "haut_epee");
              GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
              GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
              
              blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
              blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
              blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
              blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
              blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
              Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
              FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
              GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
              GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
              GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
              RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
              RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
              RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
              PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
              PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
              PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
              OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
              OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
              OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
              
              GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
              GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
              GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
              GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
              GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
              GameRegistry.registerBlock(Wallblock, "Wall_block");
              GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
              GameRegistry.registerBlock(GreenFence, "green_fence");
              GameRegistry.registerBlock(GreenStair, "green_stair");
              GameRegistry.registerBlock(GreenWall, "green_wall");
              GameRegistry.registerBlock(RedFence, "red_fence");
              GameRegistry.registerBlock(RedStair, "red_stair");
              GameRegistry.registerBlock(RedWall, "red_wall");
              GameRegistry.registerBlock(PinkFence, "pink_fence");
              GameRegistry.registerBlock(PinkStair, "pink_stair");
              GameRegistry.registerBlock(PinkWall, "pink_wall");
              GameRegistry.registerBlock(OrangeFence, "orange_fence");
              GameRegistry.registerBlock(OrangeStair, "orange_stair");
              GameRegistry.registerBlock(OrangeWall, "orange_wall");
              
              GameRegistry.registerWorldGenerator(worldgeneration, 0);
              }
              public static BiomeGenBase[] allBiomes =
              
              {
              BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
              };
              
              @EventHandler
              public void init(FMLInitializationEvent event)
              {
              MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                 FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
              MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
              
              EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
                 EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              EntityRegistry.registerGlobalEntityID(Aznching.class, "Aznching", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
              EntityRegistry.registerModEntity(Aznching.class, "Aznching", 431, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(Aznching.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              EntityRegistry.registerGlobalEntityID(Oxilac.class, "Oxilac", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
              EntityRegistry.registerModEntity(Oxilac.class, "Oxilac", 432, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(Oxilac.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              EntityRegistry.registerGlobalEntityID(Darkheaven.class, "Darkheaven", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
              EntityRegistry.registerModEntity(Darkheaven.class, "Darkheaven", 433, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(Darkheaven.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              proxy.registerRender();
              
              ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
              itemenchante.addEnchantment(Enchantment.knockback, 5);
              itemenchante.addEnchantment(Enchantment.looting, 2);
              itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
              itemenchante.addEnchantment(Enchantment.sharpness, 5);
              itemenchante.addEnchantment(Enchantment.smite, 4);
              //Recipes
              GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
              GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
              'Y', new ItemStack(ModTest.MilieuEpee),
              'Z', new ItemStack(ModTest.MancheEpee),});
              GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
              'Y', new ItemStack(Items.cooked_porkchop),
              'Z', new ItemStack(Blocks.wool),
              'A', new ItemStack(Blocks.wool, 1, 15),});
              GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
              'Y', new ItemStack(Items.golden_apple),});
              GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
              });
              GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              });
              GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
              });
              GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 1),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 9),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 14),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 10),});
              GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 14),});
              GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 14),});
              GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 14),});
              
              //Oeufs de mobs
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 51), new Object[]{"XY ", "   ", "   ", 'X',Items.bone,
              'Y', new ItemStack(Items.egg),}); //Squelette
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 50), new Object[]{"XY ", "   ", "   ", 'X',Items.gunpowder,
              'Y', new ItemStack(Items.egg),}); //Creeper
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 52), new Object[]{"XY ", "   ", "   ", 'X',Items.spider_eye,
              'Y', new ItemStack(Items.egg),}); //Araignée
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 54), new Object[]{"XY ", "   ", "   ", 'X',Items.rotten_flesh,
              'Y', new ItemStack(Items.egg),}); //Zombie
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 55), new Object[]{"XY ", "   ", "   ", 'X',Items.slime_ball,
              'Y', new ItemStack(Items.egg),});
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 56), new Object[]{"XY ", "   ", "   ", 'X',Items.ghast_tear,
              'Y', new ItemStack(Items.egg),}); //Ghast
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 57), new Object[]{"XY ", "   ", "   ", 'X',Items.golden_sword,
              'Y', new ItemStack(Items.egg),}); //Cochon Zombie
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 58), new Object[]{"XY ", "   ", "   ", 'X',Items.ender_pearl,
              'Y', new ItemStack(Items.egg),}); //Enderman
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 59), new Object[]{"XY ", "   ", "   ", 'X',Items.fermented_spider_eye,
              'Y', new ItemStack(Items.egg),}); //Cave Spider
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 61), new Object[]{"XY ", "   ", "   ", 'X',Items.blaze_rod,
              'Y', new ItemStack(Items.egg),}); //Blaze
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 62), new Object[]{"XY ", "   ", "   ", 'X',Items.magma_cream,
              'Y', new ItemStack(Items.egg),}); // Cube de Magma
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 66), new Object[]{"XY ", "   ", "   ", 'X',Items.glass_bottle,
              'Y', new ItemStack(Items.egg),}); // Sorcière
              
              //Oeufs D'animaux
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 90), new Object[]{"XY ", "   ", "   ", 'X',Items.porkchop,
              'Y', new ItemStack(Items.egg),}); // Cochon
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 91), new Object[]{"XY ", "   ", "   ", 'X',Blocks.wool,
              'Y', new ItemStack(Items.egg),}); // Mouton
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 92), new Object[]{"XY ", "   ", "   ", 'X',Items.beef,
              'Y', new ItemStack(Items.egg),}); // Vache
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 93), new Object[]{"XY ", "   ", "   ", 'X',Items.feather,
              'Y', new ItemStack(Items.egg),}); // Poule
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 94), new Object[]{"XY ", "   ", "   ", 'X',Items.dye,
              'Y', new ItemStack(Items.egg),}); // Poulpe
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 95), new Object[]{"XY ", "   ", "   ", 'X',Items.cooked_beef,
              'Y', new ItemStack(Items.egg),}); // Loup
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 96), new Object[]{"XY ", "   ", "   ", 'X',Items.mushroom_stew,
              'Y', new ItemStack(Items.egg),}); // Champimeuh
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 98), new Object[]{"XY ", "   ", "   ", 'X',Items.fish,
              'Y', new ItemStack(Items.egg),}); // Ocelot
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 100), new Object[]{"XY ", "   ", "   ", 'X',Items.leather,
              'Y', new ItemStack(Items.egg),}); // Cheval
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 120), new Object[]{"XY ", "   ", "   ", 'X',Items.emerald,
              'Y', new ItemStack(Items.egg),}); // Villager
              
              //Parts
              GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
              'Y', new ItemStack(Items.stick),}); // Manche Epee
              GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
              GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
              'Y', new ItemStack(Items.diamond),}); // Haut Epee
              
              }
              @EventHandler
              public void postInit(FMLPostInitializationEvent event)
              {
              
              }
              
              public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
              {
              EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
              EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
              EntityRegistry.addSpawn((Class) entityClass, freq, min, max, typeOfTheCreature, allBiomes);
              }
              }
              

              :::

              j’ai aussi un bug de texture sur l’épée et la pelle si tu trouve moi je suis en train de chercher mais sa devrait etre assez simple a trouver
              sinon aucun spawn naturel sur ma superflat

              edit : dans la console il me dit quil ne trouve pas modtestsword_tutoriel alors que j’ai déclarer sword_tutoriel
              vers la ligne 91 et pour la pelle sa doit etre pareil

              1 réponse Dernière réponse Répondre Citer 0
              • DeletedD Hors-ligne
                Deleted
                dernière édition par

                @‘monpetitflocon’:

                merci cela marche sauf le mob qui ne spawn pas donc voici la nouvelle classe principale (j’ai rajouter des trucs en attendant)

                :::

                package com.google.monpetitflocon.modtest.common;
                
                import java.awt.Color;
                
                import net.minecraft.block.Block;
                import net.minecraft.block.material.Material;
                import net.minecraft.creativetab.CreativeTabs;
                import net.minecraft.enchantment.Enchantment;
                import net.minecraft.entity.Entity;
                import net.minecraft.entity.EntityLiving;
                import net.minecraft.entity.EnumCreatureType;
                import net.minecraft.init.Blocks;
                import net.minecraft.init.Items;
                import net.minecraft.item.Item;
                import net.minecraft.item.Item.ToolMaterial;
                import net.minecraft.item.ItemArmor.ArmorMaterial;
                import net.minecraft.item.ItemStack;
                import net.minecraft.world.biome.BiomeGenBase;
                import net.minecraftforge.common.MinecraftForge;
                import net.minecraftforge.common.util.EnumHelper;
                
                import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                import com.google.monpetitflocon.modtest.common.entity.Aznching;
                import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                import com.google.monpetitflocon.modtest.common.items.FufuAple;
                import com.google.monpetitflocon.modtest.common.items.HautEpee;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                import com.google.monpetitflocon.modtest.common.items.Letest;
                import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                
                import cpw.mods.fml.common.FMLCommonHandler;
                import cpw.mods.fml.common.Mod;
                import cpw.mods.fml.common.Mod.EventHandler;
                import cpw.mods.fml.common.Mod.Instance;
                import cpw.mods.fml.common.SidedProxy;
                import cpw.mods.fml.common.event.FMLInitializationEvent;
                import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                import cpw.mods.fml.common.registry.EntityRegistry;
                import cpw.mods.fml.common.registry.GameRegistry;
                
                @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
                public class ModTest
                {
                public static final String MODID = "modtest";
                @Instance("modtest")
                public static ModTest instance;
                
                @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                public static CommonProxy proxy;
                
                public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                
                public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                
                WorldGeneration worldgeneration = new WorldGeneration();
                
                @EventHandler
                public void preInit(FMLPreInitializationEvent event)
                {
                letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "sword_tutoriel");
                pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "shovel_tutoriel");
                hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                
                GameRegistry.registerItem(letest, "item_letest");
                GameRegistry.registerItem(fufuaple, "item_fufuaple");
                GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                GameRegistry.registerItem(MancheEpee, "manche_epee");
                GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                GameRegistry.registerItem(HautEpee, "haut_epee");
                GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                
                blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                
                GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                GameRegistry.registerBlock(Wallblock, "Wall_block");
                GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                GameRegistry.registerBlock(GreenFence, "green_fence");
                GameRegistry.registerBlock(GreenStair, "green_stair");
                GameRegistry.registerBlock(GreenWall, "green_wall");
                GameRegistry.registerBlock(RedFence, "red_fence");
                GameRegistry.registerBlock(RedStair, "red_stair");
                GameRegistry.registerBlock(RedWall, "red_wall");
                GameRegistry.registerBlock(PinkFence, "pink_fence");
                GameRegistry.registerBlock(PinkStair, "pink_stair");
                GameRegistry.registerBlock(PinkWall, "pink_wall");
                GameRegistry.registerBlock(OrangeFence, "orange_fence");
                GameRegistry.registerBlock(OrangeStair, "orange_stair");
                GameRegistry.registerBlock(OrangeWall, "orange_wall");
                
                GameRegistry.registerWorldGenerator(worldgeneration, 0);
                }
                public static BiomeGenBase[] allBiomes =
                
                {
                BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                };
                
                @EventHandler
                public void init(FMLInitializationEvent event)
                {
                MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                   FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                
                EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                
                   EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                
                EntityRegistry.registerGlobalEntityID(Aznching.class, "Aznching", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                
                EntityRegistry.registerModEntity(Aznching.class, "Aznching", 431, ModTest.instance, 40, 1, true);  
                EntityRegistry.addSpawn(Aznching.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                
                EntityRegistry.registerGlobalEntityID(Oxilac.class, "Oxilac", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                
                EntityRegistry.registerModEntity(Oxilac.class, "Oxilac", 432, ModTest.instance, 40, 1, true);  
                EntityRegistry.addSpawn(Oxilac.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                
                EntityRegistry.registerGlobalEntityID(Darkheaven.class, "Darkheaven", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                
                EntityRegistry.registerModEntity(Darkheaven.class, "Darkheaven", 433, ModTest.instance, 40, 1, true);  
                EntityRegistry.addSpawn(Darkheaven.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                
                proxy.registerRender();
                
                ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                itemenchante.addEnchantment(Enchantment.knockback, 5);
                itemenchante.addEnchantment(Enchantment.looting, 2);
                itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                itemenchante.addEnchantment(Enchantment.sharpness, 5);
                itemenchante.addEnchantment(Enchantment.smite, 4);
                //Recipes
                GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                'Y', new ItemStack(ModTest.MilieuEpee),
                'Z', new ItemStack(ModTest.MancheEpee),});
                GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                'Y', new ItemStack(Items.cooked_porkchop),
                'Z', new ItemStack(Blocks.wool),
                'A', new ItemStack(Blocks.wool, 1, 15),});
                GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                'Y', new ItemStack(Items.golden_apple),});
                GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                });
                GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                });
                GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                });
                GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                });
                GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                });
                GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                });
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 1),});
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 9),});
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 14),});
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 10),});
                GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 10),});
                GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 1),});
                GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 9),});
                GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 14),});
                GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 10),});
                GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 1),});
                GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 9),});
                GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 14),});
                GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 10),});
                GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 1),});
                GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 9),});
                GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 14),});
                
                //Oeufs de mobs
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 51), new Object[]{"XY ", "   ", "   ", 'X',Items.bone,
                'Y', new ItemStack(Items.egg),}); //Squelette
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 50), new Object[]{"XY ", "   ", "   ", 'X',Items.gunpowder,
                'Y', new ItemStack(Items.egg),}); //Creeper
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 52), new Object[]{"XY ", "   ", "   ", 'X',Items.spider_eye,
                'Y', new ItemStack(Items.egg),}); //Araignée
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 54), new Object[]{"XY ", "   ", "   ", 'X',Items.rotten_flesh,
                'Y', new ItemStack(Items.egg),}); //Zombie
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 55), new Object[]{"XY ", "   ", "   ", 'X',Items.slime_ball,
                'Y', new ItemStack(Items.egg),});
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 56), new Object[]{"XY ", "   ", "   ", 'X',Items.ghast_tear,
                'Y', new ItemStack(Items.egg),}); //Ghast
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 57), new Object[]{"XY ", "   ", "   ", 'X',Items.golden_sword,
                'Y', new ItemStack(Items.egg),}); //Cochon Zombie
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 58), new Object[]{"XY ", "   ", "   ", 'X',Items.ender_pearl,
                'Y', new ItemStack(Items.egg),}); //Enderman
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 59), new Object[]{"XY ", "   ", "   ", 'X',Items.fermented_spider_eye,
                'Y', new ItemStack(Items.egg),}); //Cave Spider
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 61), new Object[]{"XY ", "   ", "   ", 'X',Items.blaze_rod,
                'Y', new ItemStack(Items.egg),}); //Blaze
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 62), new Object[]{"XY ", "   ", "   ", 'X',Items.magma_cream,
                'Y', new ItemStack(Items.egg),}); // Cube de Magma
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 66), new Object[]{"XY ", "   ", "   ", 'X',Items.glass_bottle,
                'Y', new ItemStack(Items.egg),}); // Sorcière
                
                //Oeufs D'animaux
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 90), new Object[]{"XY ", "   ", "   ", 'X',Items.porkchop,
                'Y', new ItemStack(Items.egg),}); // Cochon
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 91), new Object[]{"XY ", "   ", "   ", 'X',Blocks.wool,
                'Y', new ItemStack(Items.egg),}); // Mouton
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 92), new Object[]{"XY ", "   ", "   ", 'X',Items.beef,
                'Y', new ItemStack(Items.egg),}); // Vache
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 93), new Object[]{"XY ", "   ", "   ", 'X',Items.feather,
                'Y', new ItemStack(Items.egg),}); // Poule
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 94), new Object[]{"XY ", "   ", "   ", 'X',Items.dye,
                'Y', new ItemStack(Items.egg),}); // Poulpe
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 95), new Object[]{"XY ", "   ", "   ", 'X',Items.cooked_beef,
                'Y', new ItemStack(Items.egg),}); // Loup
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 96), new Object[]{"XY ", "   ", "   ", 'X',Items.mushroom_stew,
                'Y', new ItemStack(Items.egg),}); // Champimeuh
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 98), new Object[]{"XY ", "   ", "   ", 'X',Items.fish,
                'Y', new ItemStack(Items.egg),}); // Ocelot
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 100), new Object[]{"XY ", "   ", "   ", 'X',Items.leather,
                'Y', new ItemStack(Items.egg),}); // Cheval
                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 120), new Object[]{"XY ", "   ", "   ", 'X',Items.emerald,
                'Y', new ItemStack(Items.egg),}); // Villager
                
                //Parts
                GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                'Y', new ItemStack(Items.stick),}); // Manche Epee
                GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                'Y', new ItemStack(Items.diamond),}); // Haut Epee
                
                }
                @EventHandler
                public void postInit(FMLPostInitializationEvent event)
                {
                
                }
                
                public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
                {
                EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                EntityRegistry.addSpawn((Class) entityClass, freq, min, max, typeOfTheCreature, allBiomes);
                }
                }
                

                :::

                j’ai aussi un bug de texture sur l’épée et la pelle si tu trouve moi je suis en train de chercher mais sa devrait etre assez simple a trouver
                sinon aucun spawn naturel sur ma superflat

                edit : dans la console il me dit quil ne trouve pas modtestsword_tutoriel alors que j’ai déclarer sword_tutoriel
                vers la ligne 91 et pour la pelle sa doit etre pareil

                C’est sûrement car tu as dû te tromper de nom pour la texture : -elel doit se trouver dans assets/textures/items/taTexture.png 
                Et surtout ses dimensions doivent être des carrés de deux et identiques ! (16x16), (32x32), (128x128), (1024x1024), etc……
                Quant au problème des mobs, je ne sais pas trop je n’ai pas regardé + que ça mais vérifies tout de même que tu n’es pas en peaceful ^^

                1 réponse Dernière réponse Répondre Citer 0
                • AmelyaA Hors-ligne
                  Amelya
                  dernière édition par

                  pour la texture c’est bon j’avais oublier de remetre les deux point apres le + sinon je suis en normal
                  et scarex a parler de .monster a la place de .creature mais monster dapres ce que j’ai vu c’est spawn dans les caves bon je test ça
                  edit : ne change absolument rien

                  1 réponse Dernière réponse Répondre Citer 0
                  • SCAREXS Hors-ligne
                    SCAREX
                    dernière édition par

                    @‘monpetitflocon’:

                    pour la texture c’est bon j’avais oublier de remetre les deux point apres le + sinon je suis en normal
                    et scarex a parler de .monster a la place de .creature mais monster dapres ce que j’ai vu c’est spawn dans les caves bon je test ça
                    edit : ne change absolument rien

                    Quel est le type de ton mob ?

                    Site web contenant mes scripts : http://SCAREXgaming.github.io

                    Pas de demandes de support par MP ni par skype SVP.
                    Je n'accepte sur skype que l…

                    1 réponse Dernière réponse Répondre Citer 0
                    • AmelyaA Hors-ligne
                      Amelya
                      dernière édition par

                      c’est un mob basic un steve le meme qu’elias 54 a fait dans sa vidéo la meme classe
                      bon ok tient :

                      classe du mob:
                      :::

                      package com.google.monpetitflocon.modtest.common.entity;
                      
                      import com.google.monpetitflocon.modtest.common.ModTest;
                      
                      import net.minecraft.entity.SharedMonsterAttributes;
                      import net.minecraft.entity.monster.EntityMob;
                      import net.minecraft.item.Item;
                      import net.minecraft.world.World;
                      
                      public class EntityMonMob extends EntityMob
                      
                      {
                      public EntityMonMob(World world)
                      {
                      super(world);
                      this.setCustomNameTag("Furious Jumper");
                      }
                      
                      public void applyEntityAttributes()
                      {
                      super.applyEntityAttributes();
                      this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(50D);
                      this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(8.0D);
                      this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1.0D);
                      }
                      protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
                      {
                      // un item
                      this.dropItem(ModTest.letest, 1);
                      this.dropItem(ModTest.fufuaple, 1);
                      // un block
                      this.dropItem(Item.getItemFromBlock(ModTest.FantasyBlock), 1);
                      }
                      }
                      
                      

                      :::

                      render du mob :
                      :::

                      package com.google.monpetitflocon.modtest.client;
                      
                      import com.google.monpetitflocon.modtest.common.ModTest;
                      import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                      
                      import net.minecraft.client.model.ModelBiped;
                      import net.minecraft.client.renderer.entity.RenderBiped;
                      import net.minecraft.entity.Entity;
                      import net.minecraft.entity.EntityLiving;
                      import net.minecraft.item.Item;
                      import net.minecraft.util.ResourceLocation;
                      
                      public class RenderMonMob extends RenderBiped
                      {
                      public final ResourceLocation texture = new ResourceLocation (ModTest.MODID, "textures/entity/mob_tutoriel.png");
                      
                      public RenderMonMob(ModelBiped par1ModelBiped)
                      {
                      super(par1ModelBiped, 0.5F);
                      }
                      public ResourceLocation bindEntityTexture(EntityMonMob mob)
                      {
                      return texture;
                      
                      }
                      
                      protected ResourceLocation getEntityTexture(EntityLiving entity)
                      {
                      return bindEntityTexture((EntityMonMob)entity);
                      }
                      
                      }
                      
                      

                      :::

                      1 réponse Dernière réponse Répondre Citer 0
                      • SCAREXS Hors-ligne
                        SCAREX
                        dernière édition par

                        Il vaut mieux mettre monster ou ambient alors.

                        Site web contenant mes scripts : http://SCAREXgaming.github.io

                        Pas de demandes de support par MP ni par skype SVP.
                        Je n'accepte sur skype que l…

                        1 réponse Dernière réponse Répondre Citer 0
                        • AmelyaA Hors-ligne
                          Amelya
                          dernière édition par

                          monster ne change rien et ambient c’est pour les caves et je suis pas sur que sa joue j’irais test dans les autres biomes des que je pourrais
                          edit : ambient marche trop bien la nuit j’ai des mobs partout trop meme pour monster j’en ai vu que 1! et pour créature 0 ! je cromprends rien sauf pour l’ambient le spawn est trop eleverr et le taux et le meme pour tout mes mobs donc je comprends rien du tout

                          1 réponse Dernière réponse Répondre Citer 0
                          • SCAREXS Hors-ligne
                            SCAREX
                            dernière édition par

                            monster -> monstres (type zombie)
                            ambient -> bestioles qui ne servent à rien (type chauve souris)
                            creature -> animaux (type cochon)

                            Site web contenant mes scripts : http://SCAREXgaming.github.io

                            Pas de demandes de support par MP ni par skype SVP.
                            Je n'accepte sur skype que l…

                            1 réponse Dernière réponse Répondre Citer 0
                            • AmelyaA Hors-ligne
                              Amelya
                              dernière édition par

                              merci beaucoup a toi et ambient c si tu est dans la nuit ton mob sera partout

                              1 réponse Dernière réponse Répondre Citer 0
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