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    Spawn mob + fix id + texture

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    36 Messages 4 Publieurs 9.3k Vues 1 Abonné
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    • DeletedD Hors-ligne
      Deleted
      dernière édition par

      @‘monpetitflocon’:

      erreur ici il me dit de créer la classe entityclass.class ou de la remplacec par entity ou par entitycow parexemple

      EntityRegistry.addSpawn(entityClass.class, freq, min, max, typeOfTheCreature, allBiomes);
      

      scarex j’ai déja essayer de l’enregistrer q’une fois et pareil

      Autant pour moi, eclipse te dit d’autres erreurs que je corrige ?

      ​package com.google.monpetitflocon.modtest.common;
      
      import java.awt.Color;
      
      import net.minecraft.block.Block;
      import net.minecraft.block.material.Material;
      import net.minecraft.creativetab.CreativeTabs;
      import net.minecraft.enchantment.Enchantment;
      import net.minecraft.entity.Entity;
      import net.minecraft.entity.EnumCreatureType;
      import net.minecraft.init.Blocks;
      import net.minecraft.init.Items;
      import net.minecraft.item.Item;
      import net.minecraft.item.Item.ToolMaterial;
      import net.minecraft.item.ItemArmor.ArmorMaterial;
      import net.minecraft.item.ItemStack;
      import net.minecraft.world.biome.BiomeGenBase;
      import net.minecraftforge.common.MinecraftForge;
      import net.minecraftforge.common.util.EnumHelper;
      
      import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
      import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
      import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
      import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
      import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
      import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
      import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
      import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
      import com.google.monpetitflocon.modtest.common.entity.Aznching;
      import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
      import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
      import com.google.monpetitflocon.modtest.common.entity.Oxilac;
      import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
      import com.google.monpetitflocon.modtest.common.items.FufuAple;
      import com.google.monpetitflocon.modtest.common.items.HautEpee;
      import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
      import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
      import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
      import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
      import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
      import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
      import com.google.monpetitflocon.modtest.common.items.Letest;
      import com.google.monpetitflocon.modtest.common.items.MancheEpee;
      import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
      import com.google.monpetitflocon.modtest.proxy.CommonProxy;
      
      import cpw.mods.fml.common.FMLCommonHandler;
      import cpw.mods.fml.common.Mod;
      import cpw.mods.fml.common.Mod.EventHandler;
      import cpw.mods.fml.common.Mod.Instance;
      import cpw.mods.fml.common.SidedProxy;
      import cpw.mods.fml.common.event.FMLInitializationEvent;
      import cpw.mods.fml.common.event.FMLPostInitializationEvent;
      import cpw.mods.fml.common.event.FMLPreInitializationEvent;
      import cpw.mods.fml.common.registry.EntityRegistry;
      import cpw.mods.fml.common.registry.GameRegistry;
      
      @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
      public class ModTest 
      {
      public static final String MODID = "modtest";
      @Instance("modtest")
      public static ModTest instance;
      
      @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
      public static CommonProxy proxy;
      
      public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
      public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall; 
      
      public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
        public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
        public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
        public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
        public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
      
        WorldGeneration worldgeneration = new WorldGeneration();
      
      @EventHandler 
      public void preInit(FMLPreInitializationEvent event)
      {
      letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
      fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
      helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
      chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
      leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
      bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
      swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "Confusword_tutoriel");
      pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
      axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
      shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "Confushovel_tutoriel");
      hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
      MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
      MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
      HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
      FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
      record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
      
      GameRegistry.registerItem(letest, "item_letest");
      GameRegistry.registerItem(fufuaple, "item_fufuaple");
      GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
      GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
      GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
      GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
      GameRegistry.registerItem(swordTuto, "item_tuto_sword");
      GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
      GameRegistry.registerItem(axeTuto, "item_tuto_axe");
      GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
      GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
      GameRegistry.registerItem(MancheEpee, "manche_epee");
      GameRegistry.registerItem(MilieuEpee, "milieu_epee");
      GameRegistry.registerItem(HautEpee, "haut_epee");
      GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
      GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
      
      blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
      blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
      blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
      blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
      blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
      Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
      FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
      GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
      GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
      GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
      RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
      RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
      RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
      PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
      PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
      PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
      OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
      OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
      OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
      
      GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
      GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
      GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
      GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
      GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
      GameRegistry.registerBlock(Wallblock, "Wall_block");
      GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
      GameRegistry.registerBlock(GreenFence, "green_fence");
      GameRegistry.registerBlock(GreenStair, "green_stair");
      GameRegistry.registerBlock(GreenWall, "green_wall");
      GameRegistry.registerBlock(RedFence, "red_fence");
      GameRegistry.registerBlock(RedStair, "red_stair");
      GameRegistry.registerBlock(RedWall, "red_wall");
      GameRegistry.registerBlock(PinkFence, "pink_fence");
      GameRegistry.registerBlock(PinkStair, "pink_stair");
      GameRegistry.registerBlock(PinkWall, "pink_wall");
      GameRegistry.registerBlock(OrangeFence, "orange_fence");
      GameRegistry.registerBlock(OrangeStair, "orange_stair");
      GameRegistry.registerBlock(OrangeWall, "orange_wall");
      
      GameRegistry.registerWorldGenerator(worldgeneration, 0);
      }
      public static BiomeGenBase[] allBiomes =
      
      { 
      BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach 
      };
      
      @EventHandler
      public void init(FMLInitializationEvent event)
      {
      MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
          FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
      MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
      
      addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
      addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
      addEntity(Aznching.class, "Aznching", 127, 255, 100);
      addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
      
      proxy.registerRender();
      
      ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
      itemenchante.addEnchantment(Enchantment.knockback, 5);
      itemenchante.addEnchantment(Enchantment.looting, 2);
      itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
      itemenchante.addEnchantment(Enchantment.sharpness, 5);
      itemenchante.addEnchantment(Enchantment.smite, 4);
      //Recipes
      GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
      GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
      GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
      GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
      GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
      'Y', new ItemStack(ModTest.MilieuEpee),
      'Z', new ItemStack(ModTest.MancheEpee),});
      GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
      'Y', new ItemStack(Items.stick),});
      GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
      'Y', new ItemStack(Items.stick),});
      GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
      'Y', new ItemStack(Items.stick),});
      GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
      'Y', new ItemStack(Items.stick),});
      GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
      'Y', new ItemStack(Items.cooked_porkchop),
      'Z', new ItemStack(Blocks.wool),
      'A', new ItemStack(Blocks.wool, 1, 15),});
      GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
      'Y', new ItemStack(Items.golden_apple),});
      GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
      });
      GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
      });
      GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
      });
      GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
      });
      GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
      'Y', new ItemStack(Items.stick),});
      GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
      });
      GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
      });
      GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
      'Y', new ItemStack(Items.dye, 1, 1),});
      GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
      'Y', new ItemStack(Items.dye, 1, 9),});
      GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
      'Y', new ItemStack(Items.dye, 1, 14),});
      GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
      'Y', new ItemStack(Items.dye, 1, 10),});
      GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
      'Y', new ItemStack(Items.dye, 3, 10),});
      GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
      'Y', new ItemStack(Items.dye, 3, 1),});
      GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
      'Y', new ItemStack(Items.dye, 3, 9),});
      GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
      'Y', new ItemStack(Items.dye, 3, 14),});
      GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
      'Y', new ItemStack(Items.dye, 3, 10),});
      GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
      'Y', new ItemStack(Items.dye, 3, 1),});
      GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
      'Y', new ItemStack(Items.dye, 3, 9),});
      GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
      'Y', new ItemStack(Items.dye, 3, 14),});
      GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
      'Y', new ItemStack(Items.dye, 3, 10),});
      GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
      'Y', new ItemStack(Items.dye, 3, 1),});
      GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
      'Y', new ItemStack(Items.dye, 3, 9),});
      GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
      'Y', new ItemStack(Items.dye, 3, 14),});
      
      //Parts
      GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
      'Y', new ItemStack(Items.stick),}); // Manche Epee
      GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
      GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
      'Y', new ItemStack(Items.diamond),}); // Haut Epee
      
      }
      @EventHandler
      public void postInit(FMLPostInitializationEvent event)
      {
      
      }
      
      public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
      {
      EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
      EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
      EntityRegistry.addSpawn(entityClass, freq, min, max, typeOfTheCreature, allBiomes);
      }
      }
      
      1 réponse Dernière réponse Répondre Citer 0
      • AmelyaA Hors-ligne
        Amelya
        dernière édition par

        oui dernière ligne

        1 réponse Dernière réponse Répondre Citer 0
        • DeletedD Hors-ligne
          Deleted
          dernière édition par

          @‘monpetitflocon’:

          oui dernière ligne

          Oups bien tu peux cliquer sur l’option 1, celle de cast l’argument 🙂

          1 réponse Dernière réponse Répondre Citer 0
          • AmelyaA Hors-ligne
            Amelya
            dernière édition par

            merci cela marche sauf le mob qui ne spawn pas donc voici la nouvelle classe principale (j’ai rajouter des trucs en attendant)
            :::

            package com.google.monpetitflocon.modtest.common;
            
            import java.awt.Color;
            
            import net.minecraft.block.Block;
            import net.minecraft.block.material.Material;
            import net.minecraft.creativetab.CreativeTabs;
            import net.minecraft.enchantment.Enchantment;
            import net.minecraft.entity.Entity;
            import net.minecraft.entity.EntityLiving;
            import net.minecraft.entity.EnumCreatureType;
            import net.minecraft.init.Blocks;
            import net.minecraft.init.Items;
            import net.minecraft.item.Item;
            import net.minecraft.item.Item.ToolMaterial;
            import net.minecraft.item.ItemArmor.ArmorMaterial;
            import net.minecraft.item.ItemStack;
            import net.minecraft.world.biome.BiomeGenBase;
            import net.minecraftforge.common.MinecraftForge;
            import net.minecraftforge.common.util.EnumHelper;
            
            import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
            import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
            import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
            import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
            import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
            import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
            import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
            import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
            import com.google.monpetitflocon.modtest.common.entity.Aznching;
            import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
            import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
            import com.google.monpetitflocon.modtest.common.entity.Oxilac;
            import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
            import com.google.monpetitflocon.modtest.common.items.FufuAple;
            import com.google.monpetitflocon.modtest.common.items.HautEpee;
            import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
            import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
            import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
            import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
            import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
            import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
            import com.google.monpetitflocon.modtest.common.items.Letest;
            import com.google.monpetitflocon.modtest.common.items.MancheEpee;
            import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
            import com.google.monpetitflocon.modtest.proxy.CommonProxy;
            
            import cpw.mods.fml.common.FMLCommonHandler;
            import cpw.mods.fml.common.Mod;
            import cpw.mods.fml.common.Mod.EventHandler;
            import cpw.mods.fml.common.Mod.Instance;
            import cpw.mods.fml.common.SidedProxy;
            import cpw.mods.fml.common.event.FMLInitializationEvent;
            import cpw.mods.fml.common.event.FMLPostInitializationEvent;
            import cpw.mods.fml.common.event.FMLPreInitializationEvent;
            import cpw.mods.fml.common.registry.EntityRegistry;
            import cpw.mods.fml.common.registry.GameRegistry;
            
            @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
            public class ModTest
            {
            public static final String MODID = "modtest";
            @Instance("modtest")
            public static ModTest instance;
            
            @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
            public static CommonProxy proxy;
            
            public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
            public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
            
            public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
            public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
            public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
            public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
            public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
            
            WorldGeneration worldgeneration = new WorldGeneration();
            
            @EventHandler
            public void preInit(FMLPreInitializationEvent event)
            {
            letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
            fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
            helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
            chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
            leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
            bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
            swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "sword_tutoriel");
            pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
            axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
            shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "shovel_tutoriel");
            hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
            MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
            MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
            HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
            FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
            record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
            
            GameRegistry.registerItem(letest, "item_letest");
            GameRegistry.registerItem(fufuaple, "item_fufuaple");
            GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
            GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
            GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
            GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
            GameRegistry.registerItem(swordTuto, "item_tuto_sword");
            GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
            GameRegistry.registerItem(axeTuto, "item_tuto_axe");
            GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
            GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
            GameRegistry.registerItem(MancheEpee, "manche_epee");
            GameRegistry.registerItem(MilieuEpee, "milieu_epee");
            GameRegistry.registerItem(HautEpee, "haut_epee");
            GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
            GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
            
            blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
            blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
            blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
            blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
            blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
            Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
            FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
            GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
            GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
            GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
            RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
            RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
            RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
            PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
            PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
            PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
            OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
            OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
            OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
            
            GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
            GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
            GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
            GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
            GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
            GameRegistry.registerBlock(Wallblock, "Wall_block");
            GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
            GameRegistry.registerBlock(GreenFence, "green_fence");
            GameRegistry.registerBlock(GreenStair, "green_stair");
            GameRegistry.registerBlock(GreenWall, "green_wall");
            GameRegistry.registerBlock(RedFence, "red_fence");
            GameRegistry.registerBlock(RedStair, "red_stair");
            GameRegistry.registerBlock(RedWall, "red_wall");
            GameRegistry.registerBlock(PinkFence, "pink_fence");
            GameRegistry.registerBlock(PinkStair, "pink_stair");
            GameRegistry.registerBlock(PinkWall, "pink_wall");
            GameRegistry.registerBlock(OrangeFence, "orange_fence");
            GameRegistry.registerBlock(OrangeStair, "orange_stair");
            GameRegistry.registerBlock(OrangeWall, "orange_wall");
            
            GameRegistry.registerWorldGenerator(worldgeneration, 0);
            }
            public static BiomeGenBase[] allBiomes =
            
            {
            BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
            };
            
            @EventHandler
            public void init(FMLInitializationEvent event)
            {
            MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
               FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
            MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
            
            EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
            
               EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
            EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
            
            EntityRegistry.registerGlobalEntityID(Aznching.class, "Aznching", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
            
            EntityRegistry.registerModEntity(Aznching.class, "Aznching", 431, ModTest.instance, 40, 1, true);  
            EntityRegistry.addSpawn(Aznching.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
            
            EntityRegistry.registerGlobalEntityID(Oxilac.class, "Oxilac", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
            
            EntityRegistry.registerModEntity(Oxilac.class, "Oxilac", 432, ModTest.instance, 40, 1, true);  
            EntityRegistry.addSpawn(Oxilac.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
            
            EntityRegistry.registerGlobalEntityID(Darkheaven.class, "Darkheaven", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
            
            EntityRegistry.registerModEntity(Darkheaven.class, "Darkheaven", 433, ModTest.instance, 40, 1, true);  
            EntityRegistry.addSpawn(Darkheaven.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
            
            proxy.registerRender();
            
            ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
            itemenchante.addEnchantment(Enchantment.knockback, 5);
            itemenchante.addEnchantment(Enchantment.looting, 2);
            itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
            itemenchante.addEnchantment(Enchantment.sharpness, 5);
            itemenchante.addEnchantment(Enchantment.smite, 4);
            //Recipes
            GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
            GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
            GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
            GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
            GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
            'Y', new ItemStack(ModTest.MilieuEpee),
            'Z', new ItemStack(ModTest.MancheEpee),});
            GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
            'Y', new ItemStack(Items.stick),});
            GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
            'Y', new ItemStack(Items.stick),});
            GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
            'Y', new ItemStack(Items.stick),});
            GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
            'Y', new ItemStack(Items.stick),});
            GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
            'Y', new ItemStack(Items.cooked_porkchop),
            'Z', new ItemStack(Blocks.wool),
            'A', new ItemStack(Blocks.wool, 1, 15),});
            GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
            'Y', new ItemStack(Items.golden_apple),});
            GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
            });
            GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
            });
            GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
            });
            GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
            });
            GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
            'Y', new ItemStack(Items.stick),});
            GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
            });
            GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
            });
            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
            'Y', new ItemStack(Items.dye, 1, 1),});
            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
            'Y', new ItemStack(Items.dye, 1, 9),});
            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
            'Y', new ItemStack(Items.dye, 1, 14),});
            GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
            'Y', new ItemStack(Items.dye, 1, 10),});
            GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
            'Y', new ItemStack(Items.dye, 3, 10),});
            GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
            'Y', new ItemStack(Items.dye, 3, 1),});
            GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
            'Y', new ItemStack(Items.dye, 3, 9),});
            GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
            'Y', new ItemStack(Items.dye, 3, 14),});
            GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
            'Y', new ItemStack(Items.dye, 3, 10),});
            GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
            'Y', new ItemStack(Items.dye, 3, 1),});
            GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
            'Y', new ItemStack(Items.dye, 3, 9),});
            GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
            'Y', new ItemStack(Items.dye, 3, 14),});
            GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
            'Y', new ItemStack(Items.dye, 3, 10),});
            GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
            'Y', new ItemStack(Items.dye, 3, 1),});
            GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
            'Y', new ItemStack(Items.dye, 3, 9),});
            GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
            'Y', new ItemStack(Items.dye, 3, 14),});
            
            //Oeufs de mobs
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 51), new Object[]{"XY ", "   ", "   ", 'X',Items.bone,
            'Y', new ItemStack(Items.egg),}); //Squelette
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 50), new Object[]{"XY ", "   ", "   ", 'X',Items.gunpowder,
            'Y', new ItemStack(Items.egg),}); //Creeper
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 52), new Object[]{"XY ", "   ", "   ", 'X',Items.spider_eye,
            'Y', new ItemStack(Items.egg),}); //Araignée
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 54), new Object[]{"XY ", "   ", "   ", 'X',Items.rotten_flesh,
            'Y', new ItemStack(Items.egg),}); //Zombie
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 55), new Object[]{"XY ", "   ", "   ", 'X',Items.slime_ball,
            'Y', new ItemStack(Items.egg),});
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 56), new Object[]{"XY ", "   ", "   ", 'X',Items.ghast_tear,
            'Y', new ItemStack(Items.egg),}); //Ghast
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 57), new Object[]{"XY ", "   ", "   ", 'X',Items.golden_sword,
            'Y', new ItemStack(Items.egg),}); //Cochon Zombie
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 58), new Object[]{"XY ", "   ", "   ", 'X',Items.ender_pearl,
            'Y', new ItemStack(Items.egg),}); //Enderman
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 59), new Object[]{"XY ", "   ", "   ", 'X',Items.fermented_spider_eye,
            'Y', new ItemStack(Items.egg),}); //Cave Spider
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 61), new Object[]{"XY ", "   ", "   ", 'X',Items.blaze_rod,
            'Y', new ItemStack(Items.egg),}); //Blaze
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 62), new Object[]{"XY ", "   ", "   ", 'X',Items.magma_cream,
            'Y', new ItemStack(Items.egg),}); // Cube de Magma
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 66), new Object[]{"XY ", "   ", "   ", 'X',Items.glass_bottle,
            'Y', new ItemStack(Items.egg),}); // Sorcière
            
            //Oeufs D'animaux
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 90), new Object[]{"XY ", "   ", "   ", 'X',Items.porkchop,
            'Y', new ItemStack(Items.egg),}); // Cochon
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 91), new Object[]{"XY ", "   ", "   ", 'X',Blocks.wool,
            'Y', new ItemStack(Items.egg),}); // Mouton
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 92), new Object[]{"XY ", "   ", "   ", 'X',Items.beef,
            'Y', new ItemStack(Items.egg),}); // Vache
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 93), new Object[]{"XY ", "   ", "   ", 'X',Items.feather,
            'Y', new ItemStack(Items.egg),}); // Poule
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 94), new Object[]{"XY ", "   ", "   ", 'X',Items.dye,
            'Y', new ItemStack(Items.egg),}); // Poulpe
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 95), new Object[]{"XY ", "   ", "   ", 'X',Items.cooked_beef,
            'Y', new ItemStack(Items.egg),}); // Loup
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 96), new Object[]{"XY ", "   ", "   ", 'X',Items.mushroom_stew,
            'Y', new ItemStack(Items.egg),}); // Champimeuh
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 98), new Object[]{"XY ", "   ", "   ", 'X',Items.fish,
            'Y', new ItemStack(Items.egg),}); // Ocelot
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 100), new Object[]{"XY ", "   ", "   ", 'X',Items.leather,
            'Y', new ItemStack(Items.egg),}); // Cheval
            GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 120), new Object[]{"XY ", "   ", "   ", 'X',Items.emerald,
            'Y', new ItemStack(Items.egg),}); // Villager
            
            //Parts
            GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
            'Y', new ItemStack(Items.stick),}); // Manche Epee
            GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
            GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
            'Y', new ItemStack(Items.diamond),}); // Haut Epee
            
            }
            @EventHandler
            public void postInit(FMLPostInitializationEvent event)
            {
            
            }
            
            public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
            {
            EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
            EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
            EntityRegistry.addSpawn((Class) entityClass, freq, min, max, typeOfTheCreature, allBiomes);
            }
            }
            

            :::

            j’ai aussi un bug de texture sur l’épée et la pelle si tu trouve moi je suis en train de chercher mais sa devrait etre assez simple a trouver
            sinon aucun spawn naturel sur ma superflat

            edit : dans la console il me dit quil ne trouve pas modtestsword_tutoriel alors que j’ai déclarer sword_tutoriel
            vers la ligne 91 et pour la pelle sa doit etre pareil

            1 réponse Dernière réponse Répondre Citer 0
            • DeletedD Hors-ligne
              Deleted
              dernière édition par

              @‘monpetitflocon’:

              merci cela marche sauf le mob qui ne spawn pas donc voici la nouvelle classe principale (j’ai rajouter des trucs en attendant)

              :::

              package com.google.monpetitflocon.modtest.common;
              
              import java.awt.Color;
              
              import net.minecraft.block.Block;
              import net.minecraft.block.material.Material;
              import net.minecraft.creativetab.CreativeTabs;
              import net.minecraft.enchantment.Enchantment;
              import net.minecraft.entity.Entity;
              import net.minecraft.entity.EntityLiving;
              import net.minecraft.entity.EnumCreatureType;
              import net.minecraft.init.Blocks;
              import net.minecraft.init.Items;
              import net.minecraft.item.Item;
              import net.minecraft.item.Item.ToolMaterial;
              import net.minecraft.item.ItemArmor.ArmorMaterial;
              import net.minecraft.item.ItemStack;
              import net.minecraft.world.biome.BiomeGenBase;
              import net.minecraftforge.common.MinecraftForge;
              import net.minecraftforge.common.util.EnumHelper;
              
              import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
              import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
              import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
              import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
              import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
              import com.google.monpetitflocon.modtest.common.entity.Aznching;
              import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
              import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
              import com.google.monpetitflocon.modtest.common.entity.Oxilac;
              import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
              import com.google.monpetitflocon.modtest.common.items.FufuAple;
              import com.google.monpetitflocon.modtest.common.items.HautEpee;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
              import com.google.monpetitflocon.modtest.common.items.Letest;
              import com.google.monpetitflocon.modtest.common.items.MancheEpee;
              import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
              import com.google.monpetitflocon.modtest.proxy.CommonProxy;
              
              import cpw.mods.fml.common.FMLCommonHandler;
              import cpw.mods.fml.common.Mod;
              import cpw.mods.fml.common.Mod.EventHandler;
              import cpw.mods.fml.common.Mod.Instance;
              import cpw.mods.fml.common.SidedProxy;
              import cpw.mods.fml.common.event.FMLInitializationEvent;
              import cpw.mods.fml.common.event.FMLPostInitializationEvent;
              import cpw.mods.fml.common.event.FMLPreInitializationEvent;
              import cpw.mods.fml.common.registry.EntityRegistry;
              import cpw.mods.fml.common.registry.GameRegistry;
              
              @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
              public class ModTest
              {
              public static final String MODID = "modtest";
              @Instance("modtest")
              public static ModTest instance;
              
              @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
              public static CommonProxy proxy;
              
              public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
              public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
              
              public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
              public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
              public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
              public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
              public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
              
              WorldGeneration worldgeneration = new WorldGeneration();
              
              @EventHandler
              public void preInit(FMLPreInitializationEvent event)
              {
              letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
              fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
              helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
              chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
              leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
              bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
              swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "sword_tutoriel");
              pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
              axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
              shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "shovel_tutoriel");
              hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
              MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
              MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
              HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
              FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
              record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
              
              GameRegistry.registerItem(letest, "item_letest");
              GameRegistry.registerItem(fufuaple, "item_fufuaple");
              GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
              GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
              GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
              GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
              GameRegistry.registerItem(swordTuto, "item_tuto_sword");
              GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
              GameRegistry.registerItem(axeTuto, "item_tuto_axe");
              GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
              GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
              GameRegistry.registerItem(MancheEpee, "manche_epee");
              GameRegistry.registerItem(MilieuEpee, "milieu_epee");
              GameRegistry.registerItem(HautEpee, "haut_epee");
              GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
              GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
              
              blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
              blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
              blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
              blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
              blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
              Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
              FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
              GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
              GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
              GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
              RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
              RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
              RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
              PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
              PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
              PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
              OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
              OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
              OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
              
              GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
              GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
              GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
              GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
              GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
              GameRegistry.registerBlock(Wallblock, "Wall_block");
              GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
              GameRegistry.registerBlock(GreenFence, "green_fence");
              GameRegistry.registerBlock(GreenStair, "green_stair");
              GameRegistry.registerBlock(GreenWall, "green_wall");
              GameRegistry.registerBlock(RedFence, "red_fence");
              GameRegistry.registerBlock(RedStair, "red_stair");
              GameRegistry.registerBlock(RedWall, "red_wall");
              GameRegistry.registerBlock(PinkFence, "pink_fence");
              GameRegistry.registerBlock(PinkStair, "pink_stair");
              GameRegistry.registerBlock(PinkWall, "pink_wall");
              GameRegistry.registerBlock(OrangeFence, "orange_fence");
              GameRegistry.registerBlock(OrangeStair, "orange_stair");
              GameRegistry.registerBlock(OrangeWall, "orange_wall");
              
              GameRegistry.registerWorldGenerator(worldgeneration, 0);
              }
              public static BiomeGenBase[] allBiomes =
              
              {
              BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
              };
              
              @EventHandler
              public void init(FMLInitializationEvent event)
              {
              MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                 FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
              MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
              
              EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
                 EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              EntityRegistry.registerGlobalEntityID(Aznching.class, "Aznching", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
              EntityRegistry.registerModEntity(Aznching.class, "Aznching", 431, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(Aznching.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              EntityRegistry.registerGlobalEntityID(Oxilac.class, "Oxilac", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
              EntityRegistry.registerModEntity(Oxilac.class, "Oxilac", 432, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(Oxilac.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              EntityRegistry.registerGlobalEntityID(Darkheaven.class, "Darkheaven", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
              EntityRegistry.registerModEntity(Darkheaven.class, "Darkheaven", 433, ModTest.instance, 40, 1, true);  
              EntityRegistry.addSpawn(Darkheaven.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              proxy.registerRender();
              
              ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
              itemenchante.addEnchantment(Enchantment.knockback, 5);
              itemenchante.addEnchantment(Enchantment.looting, 2);
              itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
              itemenchante.addEnchantment(Enchantment.sharpness, 5);
              itemenchante.addEnchantment(Enchantment.smite, 4);
              //Recipes
              GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
              GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
              'Y', new ItemStack(ModTest.MilieuEpee),
              'Z', new ItemStack(ModTest.MancheEpee),});
              GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
              'Y', new ItemStack(Items.cooked_porkchop),
              'Z', new ItemStack(Blocks.wool),
              'A', new ItemStack(Blocks.wool, 1, 15),});
              GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
              'Y', new ItemStack(Items.golden_apple),});
              GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
              });
              GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              });
              GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
              });
              GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 1),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 9),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 14),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 10),});
              GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 14),});
              GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 14),});
              GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 14),});
              
              //Oeufs de mobs
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 51), new Object[]{"XY ", "   ", "   ", 'X',Items.bone,
              'Y', new ItemStack(Items.egg),}); //Squelette
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 50), new Object[]{"XY ", "   ", "   ", 'X',Items.gunpowder,
              'Y', new ItemStack(Items.egg),}); //Creeper
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 52), new Object[]{"XY ", "   ", "   ", 'X',Items.spider_eye,
              'Y', new ItemStack(Items.egg),}); //Araignée
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 54), new Object[]{"XY ", "   ", "   ", 'X',Items.rotten_flesh,
              'Y', new ItemStack(Items.egg),}); //Zombie
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 55), new Object[]{"XY ", "   ", "   ", 'X',Items.slime_ball,
              'Y', new ItemStack(Items.egg),});
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 56), new Object[]{"XY ", "   ", "   ", 'X',Items.ghast_tear,
              'Y', new ItemStack(Items.egg),}); //Ghast
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 57), new Object[]{"XY ", "   ", "   ", 'X',Items.golden_sword,
              'Y', new ItemStack(Items.egg),}); //Cochon Zombie
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 58), new Object[]{"XY ", "   ", "   ", 'X',Items.ender_pearl,
              'Y', new ItemStack(Items.egg),}); //Enderman
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 59), new Object[]{"XY ", "   ", "   ", 'X',Items.fermented_spider_eye,
              'Y', new ItemStack(Items.egg),}); //Cave Spider
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 61), new Object[]{"XY ", "   ", "   ", 'X',Items.blaze_rod,
              'Y', new ItemStack(Items.egg),}); //Blaze
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 62), new Object[]{"XY ", "   ", "   ", 'X',Items.magma_cream,
              'Y', new ItemStack(Items.egg),}); // Cube de Magma
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 66), new Object[]{"XY ", "   ", "   ", 'X',Items.glass_bottle,
              'Y', new ItemStack(Items.egg),}); // Sorcière
              
              //Oeufs D'animaux
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 90), new Object[]{"XY ", "   ", "   ", 'X',Items.porkchop,
              'Y', new ItemStack(Items.egg),}); // Cochon
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 91), new Object[]{"XY ", "   ", "   ", 'X',Blocks.wool,
              'Y', new ItemStack(Items.egg),}); // Mouton
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 92), new Object[]{"XY ", "   ", "   ", 'X',Items.beef,
              'Y', new ItemStack(Items.egg),}); // Vache
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 93), new Object[]{"XY ", "   ", "   ", 'X',Items.feather,
              'Y', new ItemStack(Items.egg),}); // Poule
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 94), new Object[]{"XY ", "   ", "   ", 'X',Items.dye,
              'Y', new ItemStack(Items.egg),}); // Poulpe
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 95), new Object[]{"XY ", "   ", "   ", 'X',Items.cooked_beef,
              'Y', new ItemStack(Items.egg),}); // Loup
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 96), new Object[]{"XY ", "   ", "   ", 'X',Items.mushroom_stew,
              'Y', new ItemStack(Items.egg),}); // Champimeuh
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 98), new Object[]{"XY ", "   ", "   ", 'X',Items.fish,
              'Y', new ItemStack(Items.egg),}); // Ocelot
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 100), new Object[]{"XY ", "   ", "   ", 'X',Items.leather,
              'Y', new ItemStack(Items.egg),}); // Cheval
              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 120), new Object[]{"XY ", "   ", "   ", 'X',Items.emerald,
              'Y', new ItemStack(Items.egg),}); // Villager
              
              //Parts
              GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
              'Y', new ItemStack(Items.stick),}); // Manche Epee
              GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
              GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
              'Y', new ItemStack(Items.diamond),}); // Haut Epee
              
              }
              @EventHandler
              public void postInit(FMLPostInitializationEvent event)
              {
              
              }
              
              public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
              {
              EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
              EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
              EntityRegistry.addSpawn((Class) entityClass, freq, min, max, typeOfTheCreature, allBiomes);
              }
              }
              

              :::

              j’ai aussi un bug de texture sur l’épée et la pelle si tu trouve moi je suis en train de chercher mais sa devrait etre assez simple a trouver
              sinon aucun spawn naturel sur ma superflat

              edit : dans la console il me dit quil ne trouve pas modtestsword_tutoriel alors que j’ai déclarer sword_tutoriel
              vers la ligne 91 et pour la pelle sa doit etre pareil

              C’est sûrement car tu as dû te tromper de nom pour la texture : -elel doit se trouver dans assets/textures/items/taTexture.png 
              Et surtout ses dimensions doivent être des carrés de deux et identiques ! (16x16), (32x32), (128x128), (1024x1024), etc……
              Quant au problème des mobs, je ne sais pas trop je n’ai pas regardé + que ça mais vérifies tout de même que tu n’es pas en peaceful ^^

              1 réponse Dernière réponse Répondre Citer 0
              • AmelyaA Hors-ligne
                Amelya
                dernière édition par

                pour la texture c’est bon j’avais oublier de remetre les deux point apres le + sinon je suis en normal
                et scarex a parler de .monster a la place de .creature mais monster dapres ce que j’ai vu c’est spawn dans les caves bon je test ça
                edit : ne change absolument rien

                1 réponse Dernière réponse Répondre Citer 0
                • SCAREXS Hors-ligne
                  SCAREX
                  dernière édition par

                  @‘monpetitflocon’:

                  pour la texture c’est bon j’avais oublier de remetre les deux point apres le + sinon je suis en normal
                  et scarex a parler de .monster a la place de .creature mais monster dapres ce que j’ai vu c’est spawn dans les caves bon je test ça
                  edit : ne change absolument rien

                  Quel est le type de ton mob ?

                  Site web contenant mes scripts : http://SCAREXgaming.github.io

                  Pas de demandes de support par MP ni par skype SVP.
                  Je n'accepte sur skype que l…

                  1 réponse Dernière réponse Répondre Citer 0
                  • AmelyaA Hors-ligne
                    Amelya
                    dernière édition par

                    c’est un mob basic un steve le meme qu’elias 54 a fait dans sa vidéo la meme classe
                    bon ok tient :

                    classe du mob:
                    :::

                    package com.google.monpetitflocon.modtest.common.entity;
                    
                    import com.google.monpetitflocon.modtest.common.ModTest;
                    
                    import net.minecraft.entity.SharedMonsterAttributes;
                    import net.minecraft.entity.monster.EntityMob;
                    import net.minecraft.item.Item;
                    import net.minecraft.world.World;
                    
                    public class EntityMonMob extends EntityMob
                    
                    {
                    public EntityMonMob(World world)
                    {
                    super(world);
                    this.setCustomNameTag("Furious Jumper");
                    }
                    
                    public void applyEntityAttributes()
                    {
                    super.applyEntityAttributes();
                    this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(50D);
                    this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(8.0D);
                    this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1.0D);
                    }
                    protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
                    {
                    // un item
                    this.dropItem(ModTest.letest, 1);
                    this.dropItem(ModTest.fufuaple, 1);
                    // un block
                    this.dropItem(Item.getItemFromBlock(ModTest.FantasyBlock), 1);
                    }
                    }
                    
                    

                    :::

                    render du mob :
                    :::

                    package com.google.monpetitflocon.modtest.client;
                    
                    import com.google.monpetitflocon.modtest.common.ModTest;
                    import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                    
                    import net.minecraft.client.model.ModelBiped;
                    import net.minecraft.client.renderer.entity.RenderBiped;
                    import net.minecraft.entity.Entity;
                    import net.minecraft.entity.EntityLiving;
                    import net.minecraft.item.Item;
                    import net.minecraft.util.ResourceLocation;
                    
                    public class RenderMonMob extends RenderBiped
                    {
                    public final ResourceLocation texture = new ResourceLocation (ModTest.MODID, "textures/entity/mob_tutoriel.png");
                    
                    public RenderMonMob(ModelBiped par1ModelBiped)
                    {
                    super(par1ModelBiped, 0.5F);
                    }
                    public ResourceLocation bindEntityTexture(EntityMonMob mob)
                    {
                    return texture;
                    
                    }
                    
                    protected ResourceLocation getEntityTexture(EntityLiving entity)
                    {
                    return bindEntityTexture((EntityMonMob)entity);
                    }
                    
                    }
                    
                    

                    :::

                    1 réponse Dernière réponse Répondre Citer 0
                    • SCAREXS Hors-ligne
                      SCAREX
                      dernière édition par

                      Il vaut mieux mettre monster ou ambient alors.

                      Site web contenant mes scripts : http://SCAREXgaming.github.io

                      Pas de demandes de support par MP ni par skype SVP.
                      Je n'accepte sur skype que l…

                      1 réponse Dernière réponse Répondre Citer 0
                      • AmelyaA Hors-ligne
                        Amelya
                        dernière édition par

                        monster ne change rien et ambient c’est pour les caves et je suis pas sur que sa joue j’irais test dans les autres biomes des que je pourrais
                        edit : ambient marche trop bien la nuit j’ai des mobs partout trop meme pour monster j’en ai vu que 1! et pour créature 0 ! je cromprends rien sauf pour l’ambient le spawn est trop eleverr et le taux et le meme pour tout mes mobs donc je comprends rien du tout

                        1 réponse Dernière réponse Répondre Citer 0
                        • SCAREXS Hors-ligne
                          SCAREX
                          dernière édition par

                          monster -> monstres (type zombie)
                          ambient -> bestioles qui ne servent à rien (type chauve souris)
                          creature -> animaux (type cochon)

                          Site web contenant mes scripts : http://SCAREXgaming.github.io

                          Pas de demandes de support par MP ni par skype SVP.
                          Je n'accepte sur skype que l…

                          1 réponse Dernière réponse Répondre Citer 0
                          • AmelyaA Hors-ligne
                            Amelya
                            dernière édition par

                            merci beaucoup a toi et ambient c si tu est dans la nuit ton mob sera partout

                            1 réponse Dernière réponse Répondre Citer 0
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