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    Spawn mob + fix id + texture

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    36 Messages 4 Publieurs 8.5k Vues 1 Watching
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    • SCAREXS Hors-ligne
      SCAREX
      dernière édition par

      @‘monpetitflocon’:

      déja fait ligne bonne mais le monstre ne spawn pas du tout j’ai test sur une superflat (donc biome plaine) et que des slimes et animaux pas mon mob

      addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
      EntityRegistry.addSpawn(EntityMonMob.class, 50, 10, 100, EnumCreatureType.creature, BiomeGenBase.plains);
      

      1-C’est une mauvaise idée de faire du copié-collé (“MobTuto”)
      2-le type creature est pour les animaux, si ton mob est un monstre il vaut mieux utiliser monster.

      Site web contenant mes scripts : http://SCAREXgaming.github.io

      Pas de demandes de support par MP ni par skype SVP.
      Je n'accepte sur skype que l…

      1 réponse Dernière réponse Répondre Citer 0
      • DeletedD Hors-ligne
        Deleted
        dernière édition par

        @‘monpetitflocon’:

        déja fait ligne bonne mais le monstre ne spawn pas du tout j’ai test sur une superflat (donc biome plaine) et que des slimes et animaux pas mon mob

        addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
        EntityRegistry.addSpawn(EntityMonMob.class, 50, 10, 100, EnumCreatureType.creature, BiomeGenBase.plains);
        

        Ton code n’est pas totalement bon car ton mob ne spawnera que sur le biome plaine il faut ajouter un tableau de Biomes comportant tous les biomes et vu que je suis gentil je te le donne (ça t’évitera de longue minutes d’écriture ^^)

        ​public static BiomeGenBase[] allBiomes = 
        
        { 
        BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach 
        };
        

        De + voici les lignes de code que j’utilise pour enregistrer et faire spawn mon mob copie et colle les en modifiant le nom de MON  mob par celui du TIEN. Pareil change le nom de ta classe principale et celui de ton mob. Quant à l’ID (integer après le String de la 2ème ligne : “camelJockey”) tu peux mettre tous les nombres que tu souhaites à partir de 420.

        ​EntityRegistry.registerGlobalEntityID(EntityCamelJockey.class, "camelJockey", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
        
           EntityRegistry.registerModEntity(EntityCamelJockey.class, "camelJockey", 430, MoreCreepsAndWeirdosMod.instance, 40, 1, true);    
        EntityRegistry.addSpawn(EntityCamelJockey.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
        

        J’espère t’avoir bien aidé 😉
        Autre dernière petite chose encore je pense que les valeurs que tu utilises sont beaucoup trop élevés et que peut-être le jeu n’arrive pas à gérer cela.

        PS : Les valeurs de spawn que je t’ai mis (fréquence, min, max) sont les plus adaptés pour un mob fréquent n’y touches pas et dis moi si il spawn bien.

        1 réponse Dernière réponse Répondre Citer 0
        • AmelyaA Hors-ligne
          Amelya
          dernière édition par

          le jeu crash a cause de ses deux lignes la (oui j’ai changer le nom du mob et de la classe)
          :::

          EntityRegistry.registerGlobalEntityID(EntityCamelJockey.class, "camelJockey", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
          
          EntityRegistry.registerModEntity(EntityCamelJockey.class, "camelJockey", 430, MoreCreepsAndWeirdosMod.instance, 40, 1, true);
          

          :::

          il y a quelque choses qui cloche avec car la premiere fois que j’ai fait mon premier mob j’avais cette méthode et crash
          puis celle de elias54 marchait tres tres bien

          1 réponse Dernière réponse Répondre Citer 0
          • DeletedD Hors-ligne
            Deleted
            dernière édition par

            @‘monpetitflocon’:

            le jeu crash a cause de ses deux lignes la (oui j’ai changer le nom du mob et de la classe)

            :::

            EntityRegistry.registerGlobalEntityID(EntityCamelJockey.class, "camelJockey", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
            
              EntityRegistry.registerModEntity(EntityCamelJockey.class, "camelJockey", 430, MoreCreepsAndWeirdosMod.instance, 40, 1, true);
            

            :::

            Envoies moi tes lignes à toi que je regarde ou au pire carrément ta classe principale. Si tu as un prob avec ces méthodes c’est sûrement toi qui t’ais trompé elle sont dans le tuto de mff pour créer une entity basique ^^

            1 réponse Dernière réponse Répondre Citer 0
            • AmelyaA Hors-ligne
              Amelya
              dernière édition par

              oui je sais j’ai commrncer par le tuto ecrit justement suivi a la lettre et comme sa marchait pas et bah j’ai pris la vidéo
              :::

              package com.google.monpetitflocon.modtest.common;
              
              import java.awt.Color;
              
              import net.minecraft.block.Block;
              import net.minecraft.block.material.Material;
              import net.minecraft.creativetab.CreativeTabs;
              import net.minecraft.enchantment.Enchantment;
              import net.minecraft.entity.Entity;
              import net.minecraft.entity.EnumCreatureType;
              import net.minecraft.init.Blocks;
              import net.minecraft.init.Items;
              import net.minecraft.item.Item;
              import net.minecraft.item.Item.ToolMaterial;
              import net.minecraft.item.ItemArmor.ArmorMaterial;
              import net.minecraft.item.ItemStack;
              import net.minecraft.world.biome.BiomeGenBase;
              import net.minecraftforge.common.MinecraftForge;
              import net.minecraftforge.common.util.EnumHelper;
              
              import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
              import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
              import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
              import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
              import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
              import com.google.monpetitflocon.modtest.common.entity.Aznching;
              import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
              import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
              import com.google.monpetitflocon.modtest.common.entity.Oxilac;
              import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
              import com.google.monpetitflocon.modtest.common.items.FufuAple;
              import com.google.monpetitflocon.modtest.common.items.HautEpee;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
              import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
              import com.google.monpetitflocon.modtest.common.items.Letest;
              import com.google.monpetitflocon.modtest.common.items.MancheEpee;
              import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
              import com.google.monpetitflocon.modtest.proxy.CommonProxy;
              
              import cpw.mods.fml.common.FMLCommonHandler;
              import cpw.mods.fml.common.Mod;
              import cpw.mods.fml.common.Mod.EventHandler;
              import cpw.mods.fml.common.Mod.Instance;
              import cpw.mods.fml.common.SidedProxy;
              import cpw.mods.fml.common.event.FMLInitializationEvent;
              import cpw.mods.fml.common.event.FMLPostInitializationEvent;
              import cpw.mods.fml.common.event.FMLPreInitializationEvent;
              import cpw.mods.fml.common.registry.EntityRegistry;
              import cpw.mods.fml.common.registry.GameRegistry;
              
              @Mod(modid = "ModTest.MODID", name = "Fantasy Mod", version = "1.0.0")
              public class ModTest
              {
              public static final String MODID = "modtest";
              @Instance("MODID")
              public static ModTest instance;
              
              @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
              public static CommonProxy proxy;
              
              public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
              public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
              
              public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
              public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
              public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
              public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
              public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
              
              WorldGeneration worldgeneration = new WorldGeneration();
              
              @EventHandler
              public void preInit(FMLPreInitializationEvent event)
              {
              letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
              fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
              helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
              chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
              leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
              bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
              swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + ":sword_tutoriel");
              pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
              axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
              shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + ":shovel_tutoriel");
              hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
              MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
              MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
              HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
              FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
              record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
              
              GameRegistry.registerItem(letest, "item_letest");
              GameRegistry.registerItem(fufuaple, "item_fufuaple");
              GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
              GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
              GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
              GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
              GameRegistry.registerItem(swordTuto, "item_tuto_sword");
              GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
              GameRegistry.registerItem(axeTuto, "item_tuto_axe");
              GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
              GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
              GameRegistry.registerItem(MancheEpee, "manche_epee");
              GameRegistry.registerItem(MilieuEpee, "milieu_epee");
              GameRegistry.registerItem(HautEpee, "haut_epee");
              GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
              GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
              
              blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
              blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
              blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
              blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
              blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
              Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
              FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
              GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
              GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
              GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
              RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
              RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
              RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
              PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
              PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
              PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
              OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
              OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
              OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
              
              GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
              GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
              GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
              GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
              GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
              GameRegistry.registerBlock(Wallblock, "Wall_block");
              GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
              GameRegistry.registerBlock(GreenFence, "green_fence");
              GameRegistry.registerBlock(GreenStair, "green_stair");
              GameRegistry.registerBlock(GreenWall, "green_wall");
              GameRegistry.registerBlock(RedFence, "red_fence");
              GameRegistry.registerBlock(RedStair, "red_stair");
              GameRegistry.registerBlock(RedWall, "red_wall");
              GameRegistry.registerBlock(PinkFence, "pink_fence");
              GameRegistry.registerBlock(PinkStair, "pink_stair");
              GameRegistry.registerBlock(PinkWall, "pink_wall");
              GameRegistry.registerBlock(OrangeFence, "orange_fence");
              GameRegistry.registerBlock(OrangeStair, "orange_stair");
              GameRegistry.registerBlock(OrangeWall, "orange_wall");
              
              GameRegistry.registerWorldGenerator(worldgeneration, 0);
              }
              public static BiomeGenBase[] allBiomes =
              
              {
              BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
              };
              
              @EventHandler
              public void init(FMLInitializationEvent event)
              {
              MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
              FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
              MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
              
              addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
              addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
              addEntity(Aznching.class, "Aznching", 127, 255, 100);
              addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
              
              EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
              
              EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);
              EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
              
              proxy.registerRender();
              
              ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
              itemenchante.addEnchantment(Enchantment.knockback, 5);
              itemenchante.addEnchantment(Enchantment.looting, 2);
              itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
              itemenchante.addEnchantment(Enchantment.sharpness, 5);
              itemenchante.addEnchantment(Enchantment.smite, 4);
              //Recipes
              GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", " ", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
              GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{" ", "X X", "X X", 'X', ModTest.letest});
              GameRegistry.addRecipe(itemenchante, new Object[]{"X ", " Y ", " Z", 'X', ModTest.HautEpee,
              'Y', new ItemStack(ModTest.MilieuEpee),
              'Z', new ItemStack(ModTest.MancheEpee),});
              GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", " ", 'X', ModTest.fufuaple,
              'Y', new ItemStack(Items.cooked_porkchop),
              'Z', new ItemStack(Blocks.wool),
              'A', new ItemStack(Blocks.wool, 1, 15),});
              GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
              'Y', new ItemStack(Items.golden_apple),});
              GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
              });
              GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X ", " ", " ", 'X',ModTest.FantasyBlock,
              });
              GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X ", " ", " ", 'X',ModTest.letest,
              });
              GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{" ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
              'Y', new ItemStack(Items.stick),});
              GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{" ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{" X", " XX", "XXX", 'X',ModTest.FantasyNugget,
              });
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 1),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 9),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 14),});
              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.FantasyBlock,
              'Y', new ItemStack(Items.dye, 1, 10),});
              GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.Wallblock,
              'Y', new ItemStack(Items.dye, 3, 14),});
              GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blockTutoriel3,
              'Y', new ItemStack(Items.dye, 3, 14),});
              GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 10),});
              GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 1),});
              GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 9),});
              GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", " ", " ", 'X',ModTest.blocktutorialstairs,
              'Y', new ItemStack(Items.dye, 3, 14),});
              
              //Parts
              GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{" Y", " Y ", "X ", 'X',ModTest.letest,
              'Y', new ItemStack(Items.stick),}); // Manche Epee
              GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", " ", 'X',ModTest.letest,}); // Milieu Epee
              GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
              'Y', new ItemStack(Items.diamond),}); // Haut Epee
              
              }
              @EventHandler
              public void postInit(FMLPostInitializationEvent event)
              {
              
              }
              
              public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour)
              {
              EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
              EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
              }
              }
              

              :::

              1 réponse Dernière réponse Répondre Citer 0
              • DeletedD Hors-ligne
                Deleted
                dernière édition par

                @‘monpetitflocon’:

                oui je sais j’ai commrncer par le tuto ecrit justement suivi a la lettre et comme sa marchait pas et bah j’ai pris la vidéo

                :::

                package com.google.monpetitflocon.modtest.common;
                
                import java.awt.Color;
                
                import net.minecraft.block.Block;
                import net.minecraft.block.material.Material;
                import net.minecraft.creativetab.CreativeTabs;
                import net.minecraft.enchantment.Enchantment;
                import net.minecraft.entity.Entity;
                import net.minecraft.entity.EnumCreatureType;
                import net.minecraft.init.Blocks;
                import net.minecraft.init.Items;
                import net.minecraft.item.Item;
                import net.minecraft.item.Item.ToolMaterial;
                import net.minecraft.item.ItemArmor.ArmorMaterial;
                import net.minecraft.item.ItemStack;
                import net.minecraft.world.biome.BiomeGenBase;
                import net.minecraftforge.common.MinecraftForge;
                import net.minecraftforge.common.util.EnumHelper;
                
                import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                import com.google.monpetitflocon.modtest.common.entity.Aznching;
                import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                import com.google.monpetitflocon.modtest.common.items.FufuAple;
                import com.google.monpetitflocon.modtest.common.items.HautEpee;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                import com.google.monpetitflocon.modtest.common.items.Letest;
                import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                
                import cpw.mods.fml.common.FMLCommonHandler;
                import cpw.mods.fml.common.Mod;
                import cpw.mods.fml.common.Mod.EventHandler;
                import cpw.mods.fml.common.Mod.Instance;
                import cpw.mods.fml.common.SidedProxy;
                import cpw.mods.fml.common.event.FMLInitializationEvent;
                import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                import cpw.mods.fml.common.registry.EntityRegistry;
                import cpw.mods.fml.common.registry.GameRegistry;
                
                @Mod(modid = "ModTest.MODID", name = "Fantasy Mod", version = "1.0.0")
                public class ModTest
                {
                public static final String MODID = "modtest";
                @Instance("MODID")
                public static ModTest instance;
                
                @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                public static CommonProxy proxy;
                
                public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                
                public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                
                WorldGeneration worldgeneration = new WorldGeneration();
                
                @EventHandler
                public void preInit(FMLPreInitializationEvent event)
                {
                letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + ":sword_tutoriel");
                pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + ":shovel_tutoriel");
                hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                
                GameRegistry.registerItem(letest, "item_letest");
                GameRegistry.registerItem(fufuaple, "item_fufuaple");
                GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                GameRegistry.registerItem(MancheEpee, "manche_epee");
                GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                GameRegistry.registerItem(HautEpee, "haut_epee");
                GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                
                blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                
                GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                GameRegistry.registerBlock(Wallblock, "Wall_block");
                GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                GameRegistry.registerBlock(GreenFence, "green_fence");
                GameRegistry.registerBlock(GreenStair, "green_stair");
                GameRegistry.registerBlock(GreenWall, "green_wall");
                GameRegistry.registerBlock(RedFence, "red_fence");
                GameRegistry.registerBlock(RedStair, "red_stair");
                GameRegistry.registerBlock(RedWall, "red_wall");
                GameRegistry.registerBlock(PinkFence, "pink_fence");
                GameRegistry.registerBlock(PinkStair, "pink_stair");
                GameRegistry.registerBlock(PinkWall, "pink_wall");
                GameRegistry.registerBlock(OrangeFence, "orange_fence");
                GameRegistry.registerBlock(OrangeStair, "orange_stair");
                GameRegistry.registerBlock(OrangeWall, "orange_wall");
                
                GameRegistry.registerWorldGenerator(worldgeneration, 0);
                }
                public static BiomeGenBase[] allBiomes =
                
                {
                BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                };
                
                @EventHandler
                public void init(FMLInitializationEvent event)
                {
                MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                   FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                
                addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                addEntity(Aznching.class, "Aznching", 127, 255, 100);
                addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                 
                EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                
                  EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                
                proxy.registerRender();
                
                ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                itemenchante.addEnchantment(Enchantment.knockback, 5);
                itemenchante.addEnchantment(Enchantment.looting, 2);
                itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                itemenchante.addEnchantment(Enchantment.sharpness, 5);
                itemenchante.addEnchantment(Enchantment.smite, 4);
                //Recipes
                GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                'Y', new ItemStack(ModTest.MilieuEpee),
                'Z', new ItemStack(ModTest.MancheEpee),});
                GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                'Y', new ItemStack(Items.cooked_porkchop),
                'Z', new ItemStack(Blocks.wool),
                'A', new ItemStack(Blocks.wool, 1, 15),});
                GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                'Y', new ItemStack(Items.golden_apple),});
                GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                });
                GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                });
                GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                });
                GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                });
                GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                'Y', new ItemStack(Items.stick),});
                GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                });
                GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                });
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 1),});
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 9),});
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 14),});
                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                'Y', new ItemStack(Items.dye, 1, 10),});
                GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 10),});
                GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 1),});
                GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 9),});
                GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                'Y', new ItemStack(Items.dye, 3, 14),});
                GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 10),});
                GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 1),});
                GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 9),});
                GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                'Y', new ItemStack(Items.dye, 3, 14),});
                GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 10),});
                GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 1),});
                GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 9),});
                GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                'Y', new ItemStack(Items.dye, 3, 14),});
                
                //Parts
                GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                'Y', new ItemStack(Items.stick),}); // Manche Epee
                GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                'Y', new ItemStack(Items.diamond),}); // Haut Epee
                
                }
                @EventHandler
                public void postInit(FMLPostInitializationEvent event)
                {
                
                }
                
                public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour)
                {
                EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                }
                }
                

                :::

                Déjà tu as des soucis au niveau de ton MODID je te corrige ça dès que je peux

                1 réponse Dernière réponse Répondre Citer 0
                • SCAREXS Hors-ligne
                  SCAREX
                  dernière édition par

                  @‘monpetitflocon’:

                  oui je sais j’ai commrncer par le tuto ecrit justement suivi a la lettre et comme sa marchait pas et bah j’ai pris la vidéo

                  :::

                  package com.google.monpetitflocon.modtest.common;
                  
                  import java.awt.Color;
                  
                  import net.minecraft.block.Block;
                  import net.minecraft.block.material.Material;
                  import net.minecraft.creativetab.CreativeTabs;
                  import net.minecraft.enchantment.Enchantment;
                  import net.minecraft.entity.Entity;
                  import net.minecraft.entity.EnumCreatureType;
                  import net.minecraft.init.Blocks;
                  import net.minecraft.init.Items;
                  import net.minecraft.item.Item;
                  import net.minecraft.item.Item.ToolMaterial;
                  import net.minecraft.item.ItemArmor.ArmorMaterial;
                  import net.minecraft.item.ItemStack;
                  import net.minecraft.world.biome.BiomeGenBase;
                  import net.minecraftforge.common.MinecraftForge;
                  import net.minecraftforge.common.util.EnumHelper;
                  
                  import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                  import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                  import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                  import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                  import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                  import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                  import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                  import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                  import com.google.monpetitflocon.modtest.common.entity.Aznching;
                  import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                  import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                  import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                  import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                  import com.google.monpetitflocon.modtest.common.items.FufuAple;
                  import com.google.monpetitflocon.modtest.common.items.HautEpee;
                  import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                  import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                  import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                  import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                  import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                  import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                  import com.google.monpetitflocon.modtest.common.items.Letest;
                  import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                  import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                  import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                  
                  import cpw.mods.fml.common.FMLCommonHandler;
                  import cpw.mods.fml.common.Mod;
                  import cpw.mods.fml.common.Mod.EventHandler;
                  import cpw.mods.fml.common.Mod.Instance;
                  import cpw.mods.fml.common.SidedProxy;
                  import cpw.mods.fml.common.event.FMLInitializationEvent;
                  import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                  import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                  import cpw.mods.fml.common.registry.EntityRegistry;
                  import cpw.mods.fml.common.registry.GameRegistry;
                  
                  @Mod(modid = "ModTest.MODID", name = "Fantasy Mod", version = "1.0.0")
                  public class ModTest
                  {
                  public static final String MODID = "modtest";
                  @Instance("MODID")
                  public static ModTest instance;
                  
                  @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                  public static CommonProxy proxy;
                  
                  public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                  public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                  
                  public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                  public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                  public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                  public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                  public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                  
                  WorldGeneration worldgeneration = new WorldGeneration();
                  
                  @EventHandler
                  public void preInit(FMLPreInitializationEvent event)
                  {
                  letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                  fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                  helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                  chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                  leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                  bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                  swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + ":sword_tutoriel");
                  pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                  axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                  shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + ":shovel_tutoriel");
                  hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                  MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                  MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                  HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                  FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                  record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                  
                  GameRegistry.registerItem(letest, "item_letest");
                  GameRegistry.registerItem(fufuaple, "item_fufuaple");
                  GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                  GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                  GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                  GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                  GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                  GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                  GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                  GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                  GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                  GameRegistry.registerItem(MancheEpee, "manche_epee");
                  GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                  GameRegistry.registerItem(HautEpee, "haut_epee");
                  GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                  GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                  
                  blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                  blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                  blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                  blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                  blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                  Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                  FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                  GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                  GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                  GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                  RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                  RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                  RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                  PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                  PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                  PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                  OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                  OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                  OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                  
                  GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                  GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                  GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                  GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                  GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                  GameRegistry.registerBlock(Wallblock, "Wall_block");
                  GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                  GameRegistry.registerBlock(GreenFence, "green_fence");
                  GameRegistry.registerBlock(GreenStair, "green_stair");
                  GameRegistry.registerBlock(GreenWall, "green_wall");
                  GameRegistry.registerBlock(RedFence, "red_fence");
                  GameRegistry.registerBlock(RedStair, "red_stair");
                  GameRegistry.registerBlock(RedWall, "red_wall");
                  GameRegistry.registerBlock(PinkFence, "pink_fence");
                  GameRegistry.registerBlock(PinkStair, "pink_stair");
                  GameRegistry.registerBlock(PinkWall, "pink_wall");
                  GameRegistry.registerBlock(OrangeFence, "orange_fence");
                  GameRegistry.registerBlock(OrangeStair, "orange_stair");
                  GameRegistry.registerBlock(OrangeWall, "orange_wall");
                  
                  GameRegistry.registerWorldGenerator(worldgeneration, 0);
                  }
                  public static BiomeGenBase[] allBiomes =
                  
                  {
                  BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                  };
                  
                  @EventHandler
                  public void init(FMLInitializationEvent event)
                  {
                  MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                     FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                  MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                  
                  addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                  addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                  addEntity(Aznching.class, "Aznching", 127, 255, 100);
                  addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                   
                  EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                  
                    EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                  EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                  
                  proxy.registerRender();
                  
                  ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                  itemenchante.addEnchantment(Enchantment.knockback, 5);
                  itemenchante.addEnchantment(Enchantment.looting, 2);
                  itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                  itemenchante.addEnchantment(Enchantment.sharpness, 5);
                  itemenchante.addEnchantment(Enchantment.smite, 4);
                  //Recipes
                  GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                  GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                  GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                  GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                  GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                  'Y', new ItemStack(ModTest.MilieuEpee),
                  'Z', new ItemStack(ModTest.MancheEpee),});
                  GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                  'Y', new ItemStack(Items.stick),});
                  GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                  'Y', new ItemStack(Items.stick),});
                  GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                  'Y', new ItemStack(Items.stick),});
                  GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                  'Y', new ItemStack(Items.stick),});
                  GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                  'Y', new ItemStack(Items.cooked_porkchop),
                  'Z', new ItemStack(Blocks.wool),
                  'A', new ItemStack(Blocks.wool, 1, 15),});
                  GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                  'Y', new ItemStack(Items.golden_apple),});
                  GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                  });
                  GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                  });
                  GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                  });
                  GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                  });
                  GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                  'Y', new ItemStack(Items.stick),});
                  GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                  });
                  GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                  });
                  GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                  'Y', new ItemStack(Items.dye, 1, 1),});
                  GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                  'Y', new ItemStack(Items.dye, 1, 9),});
                  GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                  'Y', new ItemStack(Items.dye, 1, 14),});
                  GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                  'Y', new ItemStack(Items.dye, 1, 10),});
                  GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                  'Y', new ItemStack(Items.dye, 3, 10),});
                  GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                  'Y', new ItemStack(Items.dye, 3, 1),});
                  GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                  'Y', new ItemStack(Items.dye, 3, 9),});
                  GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                  'Y', new ItemStack(Items.dye, 3, 14),});
                  GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                  'Y', new ItemStack(Items.dye, 3, 10),});
                  GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                  'Y', new ItemStack(Items.dye, 3, 1),});
                  GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                  'Y', new ItemStack(Items.dye, 3, 9),});
                  GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                  'Y', new ItemStack(Items.dye, 3, 14),});
                  GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                  'Y', new ItemStack(Items.dye, 3, 10),});
                  GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                  'Y', new ItemStack(Items.dye, 3, 1),});
                  GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                  'Y', new ItemStack(Items.dye, 3, 9),});
                  GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                  'Y', new ItemStack(Items.dye, 3, 14),});
                  
                  //Parts
                  GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                  'Y', new ItemStack(Items.stick),}); // Manche Epee
                  GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                  GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                  'Y', new ItemStack(Items.diamond),}); // Haut Epee
                  
                  }
                  @EventHandler
                  public void postInit(FMLPostInitializationEvent event)
                  {
                  
                  }
                  
                  public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour)
                  {
                  EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                  EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                  }
                  }
                  

                  :::

                  
                  addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                  addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                  addEntity(Aznching.class, "Aznching", 127, 255, 100);
                  addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                  
                  EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                  
                  EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);
                  

                  Si t’enregistres ton mob plusieurs fois, ça risque pas de marcher.

                  Site web contenant mes scripts : http://SCAREXgaming.github.io

                  Pas de demandes de support par MP ni par skype SVP.
                  Je n'accepte sur skype que l…

                  1 réponse Dernière réponse Répondre Citer 0
                  • DeletedD Hors-ligne
                    Deleted
                    dernière édition par

                    @‘SCAREX’:

                    @‘monpetitflocon’:

                    oui je sais j’ai commrncer par le tuto ecrit justement suivi a la lettre et comme sa marchait pas et bah j’ai pris la vidéo

                    :::

                    package com.google.monpetitflocon.modtest.common;
                    
                    import java.awt.Color;
                    
                    import net.minecraft.block.Block;
                    import net.minecraft.block.material.Material;
                    import net.minecraft.creativetab.CreativeTabs;
                    import net.minecraft.enchantment.Enchantment;
                    import net.minecraft.entity.Entity;
                    import net.minecraft.entity.EnumCreatureType;
                    import net.minecraft.init.Blocks;
                    import net.minecraft.init.Items;
                    import net.minecraft.item.Item;
                    import net.minecraft.item.Item.ToolMaterial;
                    import net.minecraft.item.ItemArmor.ArmorMaterial;
                    import net.minecraft.item.ItemStack;
                    import net.minecraft.world.biome.BiomeGenBase;
                    import net.minecraftforge.common.MinecraftForge;
                    import net.minecraftforge.common.util.EnumHelper;
                    
                    import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                    import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                    import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                    import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                    import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                    import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                    import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                    import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                    import com.google.monpetitflocon.modtest.common.entity.Aznching;
                    import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                    import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                    import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                    import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                    import com.google.monpetitflocon.modtest.common.items.FufuAple;
                    import com.google.monpetitflocon.modtest.common.items.HautEpee;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                    import com.google.monpetitflocon.modtest.common.items.Letest;
                    import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                    import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                    import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                    
                    import cpw.mods.fml.common.FMLCommonHandler;
                    import cpw.mods.fml.common.Mod;
                    import cpw.mods.fml.common.Mod.EventHandler;
                    import cpw.mods.fml.common.Mod.Instance;
                    import cpw.mods.fml.common.SidedProxy;
                    import cpw.mods.fml.common.event.FMLInitializationEvent;
                    import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                    import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                    import cpw.mods.fml.common.registry.EntityRegistry;
                    import cpw.mods.fml.common.registry.GameRegistry;
                    
                    @Mod(modid = "ModTest.MODID", name = "Fantasy Mod", version = "1.0.0")
                    public class ModTest
                    {
                    public static final String MODID = "modtest";
                    @Instance("MODID")
                    public static ModTest instance;
                    
                    @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                    public static CommonProxy proxy;
                    
                    public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                    public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                    
                    public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                    public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                    public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                    public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                    public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                    
                    WorldGeneration worldgeneration = new WorldGeneration();
                    
                    @EventHandler
                    public void preInit(FMLPreInitializationEvent event)
                    {
                    letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                    fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                    helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                    chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                    leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                    bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                    swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + ":sword_tutoriel");
                    pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                    axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                    shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + ":shovel_tutoriel");
                    hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                    MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                    MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                    HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                    FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                    record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                    
                    GameRegistry.registerItem(letest, "item_letest");
                    GameRegistry.registerItem(fufuaple, "item_fufuaple");
                    GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                    GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                    GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                    GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                    GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                    GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                    GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                    GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                    GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                    GameRegistry.registerItem(MancheEpee, "manche_epee");
                    GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                    GameRegistry.registerItem(HautEpee, "haut_epee");
                    GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                    GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                    
                    blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                    blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                    blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                    blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                    blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                    Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                    FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                    GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                    GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                    GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                    RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                    RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                    RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                    PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                    PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                    PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                    OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                    OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                    OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                    
                    GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                    GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                    GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                    GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                    GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                    GameRegistry.registerBlock(Wallblock, "Wall_block");
                    GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                    GameRegistry.registerBlock(GreenFence, "green_fence");
                    GameRegistry.registerBlock(GreenStair, "green_stair");
                    GameRegistry.registerBlock(GreenWall, "green_wall");
                    GameRegistry.registerBlock(RedFence, "red_fence");
                    GameRegistry.registerBlock(RedStair, "red_stair");
                    GameRegistry.registerBlock(RedWall, "red_wall");
                    GameRegistry.registerBlock(PinkFence, "pink_fence");
                    GameRegistry.registerBlock(PinkStair, "pink_stair");
                    GameRegistry.registerBlock(PinkWall, "pink_wall");
                    GameRegistry.registerBlock(OrangeFence, "orange_fence");
                    GameRegistry.registerBlock(OrangeStair, "orange_stair");
                    GameRegistry.registerBlock(OrangeWall, "orange_wall");
                    
                    GameRegistry.registerWorldGenerator(worldgeneration, 0);
                    }
                    public static BiomeGenBase[] allBiomes =
                    
                    {
                    BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                    };
                    
                    @EventHandler
                    public void init(FMLInitializationEvent event)
                    {
                    MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                       FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                    MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                    
                    addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                    addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                    addEntity(Aznching.class, "Aznching", 127, 255, 100);
                    addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                     
                    EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                    
                      EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                    EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                    
                    proxy.registerRender();
                    
                    ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                    itemenchante.addEnchantment(Enchantment.knockback, 5);
                    itemenchante.addEnchantment(Enchantment.looting, 2);
                    itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                    itemenchante.addEnchantment(Enchantment.sharpness, 5);
                    itemenchante.addEnchantment(Enchantment.smite, 4);
                    //Recipes
                    GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                    GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                    GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                    GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                    GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                    'Y', new ItemStack(ModTest.MilieuEpee),
                    'Z', new ItemStack(ModTest.MancheEpee),});
                    GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                    'Y', new ItemStack(Items.cooked_porkchop),
                    'Z', new ItemStack(Blocks.wool),
                    'A', new ItemStack(Blocks.wool, 1, 15),});
                    GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                    'Y', new ItemStack(Items.golden_apple),});
                    GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                    });
                    GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    });
                    GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                    });
                    GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                    });
                    GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                    });
                    GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                    });
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 1),});
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 9),});
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 14),});
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 10),});
                    GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 10),});
                    GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 1),});
                    GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 9),});
                    GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 14),});
                    GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 10),});
                    GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 1),});
                    GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 9),});
                    GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 14),});
                    GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 10),});
                    GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 1),});
                    GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 9),});
                    GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 14),});
                    
                    //Parts
                    GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                    'Y', new ItemStack(Items.stick),}); // Manche Epee
                    GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                    GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                    'Y', new ItemStack(Items.diamond),}); // Haut Epee
                    
                    }
                    @EventHandler
                    public void postInit(FMLPostInitializationEvent event)
                    {
                    
                    }
                    
                    public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour)
                    {
                    EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                    EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                    }
                    }
                    

                    :::

                    
                    addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                    addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                    addEntity(Aznching.class, "Aznching", 127, 255, 100);
                    addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                     
                    EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                    
                      EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);
                    

                    Si t’enregistres ton mob plusieurs fois, ça risque pas de marcher.

                    Voilà la class corrigé et j’ai changé la méthode pour ajouter le spawn. Donc au passage ajotues les arguments et configure les pour tous les mobs enregistrés dans la méthode init

                    ​package com.google.monpetitflocon.modtest.common;
                    
                    import java.awt.Color;
                    
                    import net.minecraft.block.Block;
                    import net.minecraft.block.material.Material;
                    import net.minecraft.creativetab.CreativeTabs;
                    import net.minecraft.enchantment.Enchantment;
                    import net.minecraft.entity.Entity;
                    import net.minecraft.entity.EnumCreatureType;
                    import net.minecraft.init.Blocks;
                    import net.minecraft.init.Items;
                    import net.minecraft.item.Item;
                    import net.minecraft.item.Item.ToolMaterial;
                    import net.minecraft.item.ItemArmor.ArmorMaterial;
                    import net.minecraft.item.ItemStack;
                    import net.minecraft.world.biome.BiomeGenBase;
                    import net.minecraftforge.common.MinecraftForge;
                    import net.minecraftforge.common.util.EnumHelper;
                    
                    import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                    import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                    import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                    import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                    import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                    import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                    import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                    import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                    import com.google.monpetitflocon.modtest.common.entity.Aznching;
                    import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                    import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                    import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                    import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                    import com.google.monpetitflocon.modtest.common.items.FufuAple;
                    import com.google.monpetitflocon.modtest.common.items.HautEpee;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                    import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                    import com.google.monpetitflocon.modtest.common.items.Letest;
                    import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                    import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                    import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                    
                    import cpw.mods.fml.common.FMLCommonHandler;
                    import cpw.mods.fml.common.Mod;
                    import cpw.mods.fml.common.Mod.EventHandler;
                    import cpw.mods.fml.common.Mod.Instance;
                    import cpw.mods.fml.common.SidedProxy;
                    import cpw.mods.fml.common.event.FMLInitializationEvent;
                    import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                    import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                    import cpw.mods.fml.common.registry.EntityRegistry;
                    import cpw.mods.fml.common.registry.GameRegistry;
                    
                    @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
                    public class ModTest 
                    {
                    public static final String MODID = "modtest";
                    @Instance("modtest")
                    public static ModTest instance;
                    
                    @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                    public static CommonProxy proxy;
                    
                    public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                    public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall; 
                    
                    public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                      public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                      public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                      public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                      public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                    
                      WorldGeneration worldgeneration = new WorldGeneration();
                    
                    @EventHandler 
                    public void preInit(FMLPreInitializationEvent event)
                    {
                    letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                    fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                    helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                    chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                    leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                    bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                    swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "Confusword_tutoriel");
                    pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                    axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                    shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "Confushovel_tutoriel");
                    hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                    MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                    MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                    HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                    FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                    record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                    
                    GameRegistry.registerItem(letest, "item_letest");
                    GameRegistry.registerItem(fufuaple, "item_fufuaple");
                    GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                    GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                    GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                    GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                    GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                    GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                    GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                    GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                    GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                    GameRegistry.registerItem(MancheEpee, "manche_epee");
                    GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                    GameRegistry.registerItem(HautEpee, "haut_epee");
                    GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                    GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                    
                    blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                    blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                    blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                    blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                    blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                    Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                    FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                    GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                    GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                    GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                    RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                    RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                    RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                    PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                    PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                    PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                    OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                    OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                    OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                    
                    GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                    GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                    GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                    GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                    GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                    GameRegistry.registerBlock(Wallblock, "Wall_block");
                    GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                    GameRegistry.registerBlock(GreenFence, "green_fence");
                    GameRegistry.registerBlock(GreenStair, "green_stair");
                    GameRegistry.registerBlock(GreenWall, "green_wall");
                    GameRegistry.registerBlock(RedFence, "red_fence");
                    GameRegistry.registerBlock(RedStair, "red_stair");
                    GameRegistry.registerBlock(RedWall, "red_wall");
                    GameRegistry.registerBlock(PinkFence, "pink_fence");
                    GameRegistry.registerBlock(PinkStair, "pink_stair");
                    GameRegistry.registerBlock(PinkWall, "pink_wall");
                    GameRegistry.registerBlock(OrangeFence, "orange_fence");
                    GameRegistry.registerBlock(OrangeStair, "orange_stair");
                    GameRegistry.registerBlock(OrangeWall, "orange_wall");
                    
                    GameRegistry.registerWorldGenerator(worldgeneration, 0);
                    }
                    public static BiomeGenBase[] allBiomes =
                    
                    { 
                    BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach 
                    };
                    
                    @EventHandler
                    public void init(FMLInitializationEvent event)
                    {
                    MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                        FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                    MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                    
                    addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                    addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                    addEntity(Aznching.class, "Aznching", 127, 255, 100);
                    addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                    
                    proxy.registerRender();
                    
                    ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                    itemenchante.addEnchantment(Enchantment.knockback, 5);
                    itemenchante.addEnchantment(Enchantment.looting, 2);
                    itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                    itemenchante.addEnchantment(Enchantment.sharpness, 5);
                    itemenchante.addEnchantment(Enchantment.smite, 4);
                    //Recipes
                    GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                    GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                    GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                    GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                    GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                    'Y', new ItemStack(ModTest.MilieuEpee),
                    'Z', new ItemStack(ModTest.MancheEpee),});
                    GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                    'Y', new ItemStack(Items.cooked_porkchop),
                    'Z', new ItemStack(Blocks.wool),
                    'A', new ItemStack(Blocks.wool, 1, 15),});
                    GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                    'Y', new ItemStack(Items.golden_apple),});
                    GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                    });
                    GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    });
                    GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                    });
                    GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                    });
                    GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                    'Y', new ItemStack(Items.stick),});
                    GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                    });
                    GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                    });
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 1),});
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 9),});
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 14),});
                    GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                    'Y', new ItemStack(Items.dye, 1, 10),});
                    GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 10),});
                    GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 1),});
                    GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 9),});
                    GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                    'Y', new ItemStack(Items.dye, 3, 14),});
                    GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 10),});
                    GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 1),});
                    GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 9),});
                    GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                    'Y', new ItemStack(Items.dye, 3, 14),});
                    GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 10),});
                    GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 1),});
                    GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 9),});
                    GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                    'Y', new ItemStack(Items.dye, 3, 14),});
                    
                    //Parts
                    GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                    'Y', new ItemStack(Items.stick),}); // Manche Epee
                    GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                    GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                    'Y', new ItemStack(Items.diamond),}); // Haut Epee
                    
                    }
                    @EventHandler
                    public void postInit(FMLPostInitializationEvent event)
                    {
                    
                    }
                    
                    public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
                    {
                    EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                    EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                    EntityRegistry.addSpawn(entityClass.class, freq, min, max, typeOfTheCreature, allBiomes);
                    }
                    }
                    
                    1 réponse Dernière réponse Répondre Citer 0
                    • AmelyaA Hors-ligne
                      Amelya
                      dernière édition par

                      erreur ici il me dit de créer la classe entityclass.class ou de la remplacec par entity ou par entitycow parexemple

                      EntityRegistry.addSpawn(entityClass.class, freq, min, max, typeOfTheCreature, allBiomes);
                      

                      scarex j’ai déja essayer de l’enregistrer q’une fois et pareil

                      1 réponse Dernière réponse Répondre Citer 0
                      • DeletedD Hors-ligne
                        Deleted
                        dernière édition par

                        @‘monpetitflocon’:

                        erreur ici il me dit de créer la classe entityclass.class ou de la remplacec par entity ou par entitycow parexemple

                        EntityRegistry.addSpawn(entityClass.class, freq, min, max, typeOfTheCreature, allBiomes);
                        

                        scarex j’ai déja essayer de l’enregistrer q’une fois et pareil

                        Autant pour moi, eclipse te dit d’autres erreurs que je corrige ?

                        ​package com.google.monpetitflocon.modtest.common;
                        
                        import java.awt.Color;
                        
                        import net.minecraft.block.Block;
                        import net.minecraft.block.material.Material;
                        import net.minecraft.creativetab.CreativeTabs;
                        import net.minecraft.enchantment.Enchantment;
                        import net.minecraft.entity.Entity;
                        import net.minecraft.entity.EnumCreatureType;
                        import net.minecraft.init.Blocks;
                        import net.minecraft.init.Items;
                        import net.minecraft.item.Item;
                        import net.minecraft.item.Item.ToolMaterial;
                        import net.minecraft.item.ItemArmor.ArmorMaterial;
                        import net.minecraft.item.ItemStack;
                        import net.minecraft.world.biome.BiomeGenBase;
                        import net.minecraftforge.common.MinecraftForge;
                        import net.minecraftforge.common.util.EnumHelper;
                        
                        import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                        import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                        import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                        import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                        import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                        import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                        import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                        import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                        import com.google.monpetitflocon.modtest.common.entity.Aznching;
                        import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                        import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                        import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                        import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                        import com.google.monpetitflocon.modtest.common.items.FufuAple;
                        import com.google.monpetitflocon.modtest.common.items.HautEpee;
                        import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                        import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                        import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                        import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                        import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                        import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                        import com.google.monpetitflocon.modtest.common.items.Letest;
                        import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                        import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                        import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                        
                        import cpw.mods.fml.common.FMLCommonHandler;
                        import cpw.mods.fml.common.Mod;
                        import cpw.mods.fml.common.Mod.EventHandler;
                        import cpw.mods.fml.common.Mod.Instance;
                        import cpw.mods.fml.common.SidedProxy;
                        import cpw.mods.fml.common.event.FMLInitializationEvent;
                        import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                        import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                        import cpw.mods.fml.common.registry.EntityRegistry;
                        import cpw.mods.fml.common.registry.GameRegistry;
                        
                        @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
                        public class ModTest 
                        {
                        public static final String MODID = "modtest";
                        @Instance("modtest")
                        public static ModTest instance;
                        
                        @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                        public static CommonProxy proxy;
                        
                        public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                        public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall; 
                        
                        public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                          public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                          public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                          public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                          public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                        
                          WorldGeneration worldgeneration = new WorldGeneration();
                        
                        @EventHandler 
                        public void preInit(FMLPreInitializationEvent event)
                        {
                        letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                        fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                        helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                        chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                        leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                        bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                        swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "Confusword_tutoriel");
                        pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                        axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                        shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "Confushovel_tutoriel");
                        hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                        MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                        MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                        HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                        FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                        record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                        
                        GameRegistry.registerItem(letest, "item_letest");
                        GameRegistry.registerItem(fufuaple, "item_fufuaple");
                        GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                        GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                        GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                        GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                        GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                        GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                        GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                        GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                        GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                        GameRegistry.registerItem(MancheEpee, "manche_epee");
                        GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                        GameRegistry.registerItem(HautEpee, "haut_epee");
                        GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                        GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                        
                        blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                        blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                        blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                        blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                        blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                        Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                        FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                        GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                        GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                        GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                        RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                        RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                        RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                        PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                        PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                        PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                        OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                        OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                        OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                        
                        GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                        GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                        GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                        GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                        GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                        GameRegistry.registerBlock(Wallblock, "Wall_block");
                        GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                        GameRegistry.registerBlock(GreenFence, "green_fence");
                        GameRegistry.registerBlock(GreenStair, "green_stair");
                        GameRegistry.registerBlock(GreenWall, "green_wall");
                        GameRegistry.registerBlock(RedFence, "red_fence");
                        GameRegistry.registerBlock(RedStair, "red_stair");
                        GameRegistry.registerBlock(RedWall, "red_wall");
                        GameRegistry.registerBlock(PinkFence, "pink_fence");
                        GameRegistry.registerBlock(PinkStair, "pink_stair");
                        GameRegistry.registerBlock(PinkWall, "pink_wall");
                        GameRegistry.registerBlock(OrangeFence, "orange_fence");
                        GameRegistry.registerBlock(OrangeStair, "orange_stair");
                        GameRegistry.registerBlock(OrangeWall, "orange_wall");
                        
                        GameRegistry.registerWorldGenerator(worldgeneration, 0);
                        }
                        public static BiomeGenBase[] allBiomes =
                        
                        { 
                        BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach 
                        };
                        
                        @EventHandler
                        public void init(FMLInitializationEvent event)
                        {
                        MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                            FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                        MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                        
                        addEntity(EntityMonMob.class, "MobTuto", 125, 255, 100);
                        addEntity(Darkheaven.class, "Darkheaven", 126, 255, 100);
                        addEntity(Aznching.class, "Aznching", 127, 255, 100);
                        addEntity(Oxilac.class, "Oxilac", 128, 255, 100);
                        
                        proxy.registerRender();
                        
                        ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                        itemenchante.addEnchantment(Enchantment.knockback, 5);
                        itemenchante.addEnchantment(Enchantment.looting, 2);
                        itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                        itemenchante.addEnchantment(Enchantment.sharpness, 5);
                        itemenchante.addEnchantment(Enchantment.smite, 4);
                        //Recipes
                        GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                        GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                        GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                        GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                        GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                        'Y', new ItemStack(ModTest.MilieuEpee),
                        'Z', new ItemStack(ModTest.MancheEpee),});
                        GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                        'Y', new ItemStack(Items.stick),});
                        GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                        'Y', new ItemStack(Items.stick),});
                        GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                        'Y', new ItemStack(Items.stick),});
                        GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                        'Y', new ItemStack(Items.stick),});
                        GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                        'Y', new ItemStack(Items.cooked_porkchop),
                        'Z', new ItemStack(Blocks.wool),
                        'A', new ItemStack(Blocks.wool, 1, 15),});
                        GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                        'Y', new ItemStack(Items.golden_apple),});
                        GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                        });
                        GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                        });
                        GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                        });
                        GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                        });
                        GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                        'Y', new ItemStack(Items.stick),});
                        GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                        });
                        GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                        });
                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                        'Y', new ItemStack(Items.dye, 1, 1),});
                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                        'Y', new ItemStack(Items.dye, 1, 9),});
                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                        'Y', new ItemStack(Items.dye, 1, 14),});
                        GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                        'Y', new ItemStack(Items.dye, 1, 10),});
                        GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                        'Y', new ItemStack(Items.dye, 3, 10),});
                        GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                        'Y', new ItemStack(Items.dye, 3, 1),});
                        GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                        'Y', new ItemStack(Items.dye, 3, 9),});
                        GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                        'Y', new ItemStack(Items.dye, 3, 14),});
                        GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                        'Y', new ItemStack(Items.dye, 3, 10),});
                        GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                        'Y', new ItemStack(Items.dye, 3, 1),});
                        GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                        'Y', new ItemStack(Items.dye, 3, 9),});
                        GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                        'Y', new ItemStack(Items.dye, 3, 14),});
                        GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                        'Y', new ItemStack(Items.dye, 3, 10),});
                        GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                        'Y', new ItemStack(Items.dye, 3, 1),});
                        GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                        'Y', new ItemStack(Items.dye, 3, 9),});
                        GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                        'Y', new ItemStack(Items.dye, 3, 14),});
                        
                        //Parts
                        GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                        'Y', new ItemStack(Items.stick),}); // Manche Epee
                        GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                        GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                        'Y', new ItemStack(Items.diamond),}); // Haut Epee
                        
                        }
                        @EventHandler
                        public void postInit(FMLPostInitializationEvent event)
                        {
                        
                        }
                        
                        public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
                        {
                        EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                        EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                        EntityRegistry.addSpawn(entityClass, freq, min, max, typeOfTheCreature, allBiomes);
                        }
                        }
                        
                        1 réponse Dernière réponse Répondre Citer 0
                        • AmelyaA Hors-ligne
                          Amelya
                          dernière édition par

                          oui dernière ligne

                          1 réponse Dernière réponse Répondre Citer 0
                          • DeletedD Hors-ligne
                            Deleted
                            dernière édition par

                            @‘monpetitflocon’:

                            oui dernière ligne

                            Oups bien tu peux cliquer sur l’option 1, celle de cast l’argument 🙂

                            1 réponse Dernière réponse Répondre Citer 0
                            • AmelyaA Hors-ligne
                              Amelya
                              dernière édition par

                              merci cela marche sauf le mob qui ne spawn pas donc voici la nouvelle classe principale (j’ai rajouter des trucs en attendant)
                              :::

                              package com.google.monpetitflocon.modtest.common;
                              
                              import java.awt.Color;
                              
                              import net.minecraft.block.Block;
                              import net.minecraft.block.material.Material;
                              import net.minecraft.creativetab.CreativeTabs;
                              import net.minecraft.enchantment.Enchantment;
                              import net.minecraft.entity.Entity;
                              import net.minecraft.entity.EntityLiving;
                              import net.minecraft.entity.EnumCreatureType;
                              import net.minecraft.init.Blocks;
                              import net.minecraft.init.Items;
                              import net.minecraft.item.Item;
                              import net.minecraft.item.Item.ToolMaterial;
                              import net.minecraft.item.ItemArmor.ArmorMaterial;
                              import net.minecraft.item.ItemStack;
                              import net.minecraft.world.biome.BiomeGenBase;
                              import net.minecraftforge.common.MinecraftForge;
                              import net.minecraftforge.common.util.EnumHelper;
                              
                              import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                              import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                              import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                              import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                              import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                              import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                              import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                              import com.google.monpetitflocon.modtest.common.entity.Aznching;
                              import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                              import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                              import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                              import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                              import com.google.monpetitflocon.modtest.common.items.FufuAple;
                              import com.google.monpetitflocon.modtest.common.items.HautEpee;
                              import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                              import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                              import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                              import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                              import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                              import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                              import com.google.monpetitflocon.modtest.common.items.Letest;
                              import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                              import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                              import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                              
                              import cpw.mods.fml.common.FMLCommonHandler;
                              import cpw.mods.fml.common.Mod;
                              import cpw.mods.fml.common.Mod.EventHandler;
                              import cpw.mods.fml.common.Mod.Instance;
                              import cpw.mods.fml.common.SidedProxy;
                              import cpw.mods.fml.common.event.FMLInitializationEvent;
                              import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                              import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                              import cpw.mods.fml.common.registry.EntityRegistry;
                              import cpw.mods.fml.common.registry.GameRegistry;
                              
                              @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
                              public class ModTest
                              {
                              public static final String MODID = "modtest";
                              @Instance("modtest")
                              public static ModTest instance;
                              
                              @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                              public static CommonProxy proxy;
                              
                              public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                              public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                              
                              public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                              public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                              public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                              public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                              public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                              
                              WorldGeneration worldgeneration = new WorldGeneration();
                              
                              @EventHandler
                              public void preInit(FMLPreInitializationEvent event)
                              {
                              letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                              fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                              helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                              chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                              leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                              bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                              swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "sword_tutoriel");
                              pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                              axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                              shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "shovel_tutoriel");
                              hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                              MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                              MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                              HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                              FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                              record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                              
                              GameRegistry.registerItem(letest, "item_letest");
                              GameRegistry.registerItem(fufuaple, "item_fufuaple");
                              GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                              GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                              GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                              GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                              GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                              GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                              GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                              GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                              GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                              GameRegistry.registerItem(MancheEpee, "manche_epee");
                              GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                              GameRegistry.registerItem(HautEpee, "haut_epee");
                              GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                              GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                              
                              blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                              blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                              blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                              blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                              blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                              Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                              FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                              GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                              GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                              GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                              RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                              RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                              RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                              PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                              PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                              PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                              OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                              OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                              OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                              
                              GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                              GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                              GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                              GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                              GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                              GameRegistry.registerBlock(Wallblock, "Wall_block");
                              GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                              GameRegistry.registerBlock(GreenFence, "green_fence");
                              GameRegistry.registerBlock(GreenStair, "green_stair");
                              GameRegistry.registerBlock(GreenWall, "green_wall");
                              GameRegistry.registerBlock(RedFence, "red_fence");
                              GameRegistry.registerBlock(RedStair, "red_stair");
                              GameRegistry.registerBlock(RedWall, "red_wall");
                              GameRegistry.registerBlock(PinkFence, "pink_fence");
                              GameRegistry.registerBlock(PinkStair, "pink_stair");
                              GameRegistry.registerBlock(PinkWall, "pink_wall");
                              GameRegistry.registerBlock(OrangeFence, "orange_fence");
                              GameRegistry.registerBlock(OrangeStair, "orange_stair");
                              GameRegistry.registerBlock(OrangeWall, "orange_wall");
                              
                              GameRegistry.registerWorldGenerator(worldgeneration, 0);
                              }
                              public static BiomeGenBase[] allBiomes =
                              
                              {
                              BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                              };
                              
                              @EventHandler
                              public void init(FMLInitializationEvent event)
                              {
                              MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                                 FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                              MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                              
                              EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                              
                                 EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                              EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                              
                              EntityRegistry.registerGlobalEntityID(Aznching.class, "Aznching", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                              
                              EntityRegistry.registerModEntity(Aznching.class, "Aznching", 431, ModTest.instance, 40, 1, true);  
                              EntityRegistry.addSpawn(Aznching.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                              
                              EntityRegistry.registerGlobalEntityID(Oxilac.class, "Oxilac", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                              
                              EntityRegistry.registerModEntity(Oxilac.class, "Oxilac", 432, ModTest.instance, 40, 1, true);  
                              EntityRegistry.addSpawn(Oxilac.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                              
                              EntityRegistry.registerGlobalEntityID(Darkheaven.class, "Darkheaven", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                              
                              EntityRegistry.registerModEntity(Darkheaven.class, "Darkheaven", 433, ModTest.instance, 40, 1, true);  
                              EntityRegistry.addSpawn(Darkheaven.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                              
                              proxy.registerRender();
                              
                              ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                              itemenchante.addEnchantment(Enchantment.knockback, 5);
                              itemenchante.addEnchantment(Enchantment.looting, 2);
                              itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                              itemenchante.addEnchantment(Enchantment.sharpness, 5);
                              itemenchante.addEnchantment(Enchantment.smite, 4);
                              //Recipes
                              GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                              GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                              GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                              GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                              GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                              'Y', new ItemStack(ModTest.MilieuEpee),
                              'Z', new ItemStack(ModTest.MancheEpee),});
                              GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                              'Y', new ItemStack(Items.stick),});
                              GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                              'Y', new ItemStack(Items.stick),});
                              GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                              'Y', new ItemStack(Items.stick),});
                              GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                              'Y', new ItemStack(Items.stick),});
                              GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                              'Y', new ItemStack(Items.cooked_porkchop),
                              'Z', new ItemStack(Blocks.wool),
                              'A', new ItemStack(Blocks.wool, 1, 15),});
                              GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                              'Y', new ItemStack(Items.golden_apple),});
                              GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                              });
                              GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                              });
                              GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                              });
                              GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                              });
                              GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                              'Y', new ItemStack(Items.stick),});
                              GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                              });
                              GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                              });
                              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                              'Y', new ItemStack(Items.dye, 1, 1),});
                              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                              'Y', new ItemStack(Items.dye, 1, 9),});
                              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                              'Y', new ItemStack(Items.dye, 1, 14),});
                              GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                              'Y', new ItemStack(Items.dye, 1, 10),});
                              GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                              'Y', new ItemStack(Items.dye, 3, 10),});
                              GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                              'Y', new ItemStack(Items.dye, 3, 1),});
                              GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                              'Y', new ItemStack(Items.dye, 3, 9),});
                              GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                              'Y', new ItemStack(Items.dye, 3, 14),});
                              GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                              'Y', new ItemStack(Items.dye, 3, 10),});
                              GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                              'Y', new ItemStack(Items.dye, 3, 1),});
                              GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                              'Y', new ItemStack(Items.dye, 3, 9),});
                              GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                              'Y', new ItemStack(Items.dye, 3, 14),});
                              GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                              'Y', new ItemStack(Items.dye, 3, 10),});
                              GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                              'Y', new ItemStack(Items.dye, 3, 1),});
                              GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                              'Y', new ItemStack(Items.dye, 3, 9),});
                              GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                              'Y', new ItemStack(Items.dye, 3, 14),});
                              
                              //Oeufs de mobs
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 51), new Object[]{"XY ", "   ", "   ", 'X',Items.bone,
                              'Y', new ItemStack(Items.egg),}); //Squelette
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 50), new Object[]{"XY ", "   ", "   ", 'X',Items.gunpowder,
                              'Y', new ItemStack(Items.egg),}); //Creeper
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 52), new Object[]{"XY ", "   ", "   ", 'X',Items.spider_eye,
                              'Y', new ItemStack(Items.egg),}); //Araignée
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 54), new Object[]{"XY ", "   ", "   ", 'X',Items.rotten_flesh,
                              'Y', new ItemStack(Items.egg),}); //Zombie
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 55), new Object[]{"XY ", "   ", "   ", 'X',Items.slime_ball,
                              'Y', new ItemStack(Items.egg),});
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 56), new Object[]{"XY ", "   ", "   ", 'X',Items.ghast_tear,
                              'Y', new ItemStack(Items.egg),}); //Ghast
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 57), new Object[]{"XY ", "   ", "   ", 'X',Items.golden_sword,
                              'Y', new ItemStack(Items.egg),}); //Cochon Zombie
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 58), new Object[]{"XY ", "   ", "   ", 'X',Items.ender_pearl,
                              'Y', new ItemStack(Items.egg),}); //Enderman
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 59), new Object[]{"XY ", "   ", "   ", 'X',Items.fermented_spider_eye,
                              'Y', new ItemStack(Items.egg),}); //Cave Spider
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 61), new Object[]{"XY ", "   ", "   ", 'X',Items.blaze_rod,
                              'Y', new ItemStack(Items.egg),}); //Blaze
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 62), new Object[]{"XY ", "   ", "   ", 'X',Items.magma_cream,
                              'Y', new ItemStack(Items.egg),}); // Cube de Magma
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 66), new Object[]{"XY ", "   ", "   ", 'X',Items.glass_bottle,
                              'Y', new ItemStack(Items.egg),}); // Sorcière
                              
                              //Oeufs D'animaux
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 90), new Object[]{"XY ", "   ", "   ", 'X',Items.porkchop,
                              'Y', new ItemStack(Items.egg),}); // Cochon
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 91), new Object[]{"XY ", "   ", "   ", 'X',Blocks.wool,
                              'Y', new ItemStack(Items.egg),}); // Mouton
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 92), new Object[]{"XY ", "   ", "   ", 'X',Items.beef,
                              'Y', new ItemStack(Items.egg),}); // Vache
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 93), new Object[]{"XY ", "   ", "   ", 'X',Items.feather,
                              'Y', new ItemStack(Items.egg),}); // Poule
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 94), new Object[]{"XY ", "   ", "   ", 'X',Items.dye,
                              'Y', new ItemStack(Items.egg),}); // Poulpe
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 95), new Object[]{"XY ", "   ", "   ", 'X',Items.cooked_beef,
                              'Y', new ItemStack(Items.egg),}); // Loup
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 96), new Object[]{"XY ", "   ", "   ", 'X',Items.mushroom_stew,
                              'Y', new ItemStack(Items.egg),}); // Champimeuh
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 98), new Object[]{"XY ", "   ", "   ", 'X',Items.fish,
                              'Y', new ItemStack(Items.egg),}); // Ocelot
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 100), new Object[]{"XY ", "   ", "   ", 'X',Items.leather,
                              'Y', new ItemStack(Items.egg),}); // Cheval
                              GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 120), new Object[]{"XY ", "   ", "   ", 'X',Items.emerald,
                              'Y', new ItemStack(Items.egg),}); // Villager
                              
                              //Parts
                              GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                              'Y', new ItemStack(Items.stick),}); // Manche Epee
                              GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                              GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                              'Y', new ItemStack(Items.diamond),}); // Haut Epee
                              
                              }
                              @EventHandler
                              public void postInit(FMLPostInitializationEvent event)
                              {
                              
                              }
                              
                              public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
                              {
                              EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                              EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                              EntityRegistry.addSpawn((Class) entityClass, freq, min, max, typeOfTheCreature, allBiomes);
                              }
                              }
                              

                              :::

                              j’ai aussi un bug de texture sur l’épée et la pelle si tu trouve moi je suis en train de chercher mais sa devrait etre assez simple a trouver
                              sinon aucun spawn naturel sur ma superflat

                              edit : dans la console il me dit quil ne trouve pas modtestsword_tutoriel alors que j’ai déclarer sword_tutoriel
                              vers la ligne 91 et pour la pelle sa doit etre pareil

                              1 réponse Dernière réponse Répondre Citer 0
                              • DeletedD Hors-ligne
                                Deleted
                                dernière édition par

                                @‘monpetitflocon’:

                                merci cela marche sauf le mob qui ne spawn pas donc voici la nouvelle classe principale (j’ai rajouter des trucs en attendant)

                                :::

                                package com.google.monpetitflocon.modtest.common;
                                
                                import java.awt.Color;
                                
                                import net.minecraft.block.Block;
                                import net.minecraft.block.material.Material;
                                import net.minecraft.creativetab.CreativeTabs;
                                import net.minecraft.enchantment.Enchantment;
                                import net.minecraft.entity.Entity;
                                import net.minecraft.entity.EntityLiving;
                                import net.minecraft.entity.EnumCreatureType;
                                import net.minecraft.init.Blocks;
                                import net.minecraft.init.Items;
                                import net.minecraft.item.Item;
                                import net.minecraft.item.Item.ToolMaterial;
                                import net.minecraft.item.ItemArmor.ArmorMaterial;
                                import net.minecraft.item.ItemStack;
                                import net.minecraft.world.biome.BiomeGenBase;
                                import net.minecraftforge.common.MinecraftForge;
                                import net.minecraftforge.common.util.EnumHelper;
                                
                                import com.google.monpetitflocon.modtest.common.blocks.BlockOreTutoriel;
                                import com.google.monpetitflocon.modtest.common.blocks.BlockTutorialStairs;
                                import com.google.monpetitflocon.modtest.common.blocks.BlockTutoriel;
                                import com.google.monpetitflocon.modtest.common.blocks.BlockTutorielMetadata;
                                import com.google.monpetitflocon.modtest.common.blocks.FantasyBlock;
                                import com.google.monpetitflocon.modtest.common.blocks.FenceBlock;
                                import com.google.monpetitflocon.modtest.common.blocks.GreenWall;
                                import com.google.monpetitflocon.modtest.common.blocks.WallBlock;
                                import com.google.monpetitflocon.modtest.common.entity.Aznching;
                                import com.google.monpetitflocon.modtest.common.entity.Darkheaven;
                                import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                                import com.google.monpetitflocon.modtest.common.entity.Oxilac;
                                import com.google.monpetitflocon.modtest.common.items.FantasyNugget;
                                import com.google.monpetitflocon.modtest.common.items.FufuAple;
                                import com.google.monpetitflocon.modtest.common.items.HautEpee;
                                import com.google.monpetitflocon.modtest.common.items.ItemTutoArmor;
                                import com.google.monpetitflocon.modtest.common.items.ItemTutoAxe;
                                import com.google.monpetitflocon.modtest.common.items.ItemTutoHoe;
                                import com.google.monpetitflocon.modtest.common.items.ItemTutoPickaxe;
                                import com.google.monpetitflocon.modtest.common.items.ItemTutoShovel;
                                import com.google.monpetitflocon.modtest.common.items.ItemTutoSword;
                                import com.google.monpetitflocon.modtest.common.items.Letest;
                                import com.google.monpetitflocon.modtest.common.items.MancheEpee;
                                import com.google.monpetitflocon.modtest.common.items.MilieuEpee;
                                import com.google.monpetitflocon.modtest.proxy.CommonProxy;
                                
                                import cpw.mods.fml.common.FMLCommonHandler;
                                import cpw.mods.fml.common.Mod;
                                import cpw.mods.fml.common.Mod.EventHandler;
                                import cpw.mods.fml.common.Mod.Instance;
                                import cpw.mods.fml.common.SidedProxy;
                                import cpw.mods.fml.common.event.FMLInitializationEvent;
                                import cpw.mods.fml.common.event.FMLPostInitializationEvent;
                                import cpw.mods.fml.common.event.FMLPreInitializationEvent;
                                import cpw.mods.fml.common.registry.EntityRegistry;
                                import cpw.mods.fml.common.registry.GameRegistry;
                                
                                @Mod(modid = "modtest", name = "Fantasy Mod", version = "1.0.0")
                                public class ModTest
                                {
                                public static final String MODID = "modtest";
                                @Instance("modtest")
                                public static ModTest instance;
                                
                                @SidedProxy(clientSide = "com.google.monpetitflocon.modtest.proxy.ClientProxy", serverSide ="com.google.monpetitflocon.modtest.proxy.CommonProxy")
                                public static CommonProxy proxy;
                                
                                public static Item letest, fufuaple, helmetTuto, chestPlateTuto, leggingsTuto, bootsTuto, swordTuto, pickaxeTuto, axeTuto, shovelTuto, hoeTuto, MancheEpee, MilieuEpee, HautEpee,FantasyNugget,record_tuto;
                                public static Block blockTutoriel, blockTutoriel2, blockMetadataTuto, blockTutoriel3, blocktutorialstairs,Wallblock, FantasyBlock,GreenFence,GreenStair,GreenWall,RedFence,RedStair,RedWall,PinkFence,PinkStair,PinkWall,OrangeFence,OrangeStair,OrangeWall;
                                
                                public static ArmorMaterial armorTuto = EnumHelper.addArmorMaterial("armorTuto", 45, new int[] {4, 9, 7, 4}, 30);
                                public static ToolMaterial toolTuto = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 4.0F, 20);
                                public static ToolMaterial toolsword = EnumHelper.addToolMaterial("toolTuto", 3, 1000, 12.0F, 14.0F, 20);
                                public static CreativeTabs FantasyBlockCreativeTabs = new FantasyBlockCreativeTabs("fantasy_block_creative_tabs");
                                public static CreativeTabs tutorialCreativeTabs = new TutorialCreativeTabs("tutorial_creative_tabs");
                                
                                WorldGeneration worldgeneration = new WorldGeneration();
                                
                                @EventHandler
                                public void preInit(FMLPreInitializationEvent event)
                                {
                                letest = new Letest().setUnlocalizedName("letest").setTextureName(MODID + ":Item_letest");
                                fufuaple = new FufuAple(5, 1.5F, false).setAlwaysEdible().setUnlocalizedName("fufuaple").setTextureName(MODID + ":Item_fufuaple");
                                helmetTuto = new ItemTutoArmor(armorTuto, 0).setUnlocalizedName("helmetTuto").setTextureName(MODID + ":helmet_tutoriel");
                                chestPlateTuto = new ItemTutoArmor(armorTuto, 1).setUnlocalizedName("chestPlateTuto").setTextureName(MODID + ":chestplate_tutoriel");
                                leggingsTuto = new ItemTutoArmor(armorTuto, 2).setUnlocalizedName("leggingsTuto").setTextureName(MODID + ":leggings_tutoriel");
                                bootsTuto = new ItemTutoArmor(armorTuto, 3).setUnlocalizedName("bootsTuto").setTextureName(MODID + ":boots_tutoriel");
                                swordTuto = new ItemTutoSword(toolsword).setUnlocalizedName("swordTuto").setTextureName(MODID + "sword_tutoriel");
                                pickaxeTuto = new ItemTutoPickaxe(toolTuto).setUnlocalizedName("pickaxeTuto").setTextureName(MODID + ":pickaxe_tutoriel");
                                axeTuto = new ItemTutoAxe(toolTuto).setUnlocalizedName("axeTuto").setTextureName(MODID + ":axe_tutoriel");
                                shovelTuto = new ItemTutoShovel(toolTuto).setUnlocalizedName("shovelTuto").setTextureName(MODID + "shovel_tutoriel");
                                hoeTuto = new ItemTutoHoe(toolTuto).setUnlocalizedName("hoeTuto").setTextureName(MODID + ":hoe_tutoriel");
                                MancheEpee = new MancheEpee().setUnlocalizedName("MancheEpee").setTextureName(MODID + ":manche_epee");
                                MilieuEpee = new MilieuEpee().setUnlocalizedName("MilieuEpee").setTextureName(MODID + ":milieu_epee");
                                HautEpee = new HautEpee().setUnlocalizedName("HautEpee").setTextureName(MODID + ":haut_epee");
                                FantasyNugget = new FantasyNugget().setUnlocalizedName("FantasyNugget").setTextureName(MODID + ":fantasy_nugget");
                                record_tuto = new MusicDisc("tutomusique").setUnlocalizedName("tutomusiqueRecord");
                                
                                GameRegistry.registerItem(letest, "item_letest");
                                GameRegistry.registerItem(fufuaple, "item_fufuaple");
                                GameRegistry.registerItem(helmetTuto, "item_tuto_helmet");
                                GameRegistry.registerItem(chestPlateTuto, "item_tuto_chestplate");
                                GameRegistry.registerItem(leggingsTuto, "item_tuto_leggings");
                                GameRegistry.registerItem(bootsTuto, "item_tuto_boots");
                                GameRegistry.registerItem(swordTuto, "item_tuto_sword");
                                GameRegistry.registerItem(pickaxeTuto, "item_tuto_pickaxe");
                                GameRegistry.registerItem(axeTuto, "item_tuto_axe");
                                GameRegistry.registerItem(shovelTuto, "item_tuto_shovel");
                                GameRegistry.registerItem(hoeTuto, "item_tuto_hoe");
                                GameRegistry.registerItem(MancheEpee, "manche_epee");
                                GameRegistry.registerItem(MilieuEpee, "milieu_epee");
                                GameRegistry.registerItem(HautEpee, "haut_epee");
                                GameRegistry.registerItem(FantasyNugget, "fantasy_nugget");
                                GameRegistry.registerItem(record_tuto,"tutomusiqueRecord");
                                
                                blockTutoriel = new BlockOreTutoriel(Material.rock).setHardness(15.0F).setResistance(10.0F).setBlockName("tutoriel").setBlockTextureName(MODID + ":block_tutoriel");
                                blockTutoriel2 = new BlockTutoriel(Material.wood).setHardness(1.5F).setResistance(10.0F).setBlockName("tutoriel2").setBlockTextureName(MODID + ":block_tutoriel2");
                                blockMetadataTuto = new BlockTutorielMetadata().setBlockName("metadataTuto").setHardness(1.5F).setResistance(10.0F).setCreativeTab(ModTest.FantasyBlockCreativeTabs);
                                blockTutoriel3 = new FenceBlock(MODID +":fantasy_block", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("tutoriel3");
                                blocktutorialstairs = new BlockTutorialStairs(ModTest.blockTutoriel3, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("TutorialStairs").setBlockTextureName(MODID + ":fantasy_block");
                                Wallblock = new WallBlock(blockTutoriel3).setBlockName("WallBlock");
                                FantasyBlock = new FantasyBlock(Material.rock).setHardness(5.0F).setResistance(10.0F).setBlockName("FantasyBlock").setBlockTextureName(MODID + ":fantasy_block");
                                GreenFence = new FenceBlock(MODID +":block4", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_fence");
                                GreenStair = new BlockTutorialStairs(ModTest.GreenFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("green_stair").setBlockTextureName(MODID + ":block4");
                                GreenWall = new GreenWall(ModTest.GreenFence).setBlockName("GreenWall");
                                RedFence = new FenceBlock(MODID +":block1", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_fence");
                                RedStair = new BlockTutorialStairs(ModTest.RedFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("red_stair").setBlockTextureName(MODID + ":block1");
                                RedWall = new com.google.monpetitflocon.modtest.common.blocks.RedWall(ModTest.RedFence).setBlockName("RedWall");
                                PinkFence = new FenceBlock(MODID +":block2", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_fence");
                                PinkStair = new BlockTutorialStairs(ModTest.PinkFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("pink_stair").setBlockTextureName(MODID + ":block2");
                                PinkWall = new com.google.monpetitflocon.modtest.common.blocks.PinkWall(ModTest.PinkFence).setBlockName("PinkWall");
                                OrangeFence = new FenceBlock(MODID +":block3", Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_fence");
                                OrangeStair = new BlockTutorialStairs(ModTest.OrangeFence, 0, Material.wood).setHardness(2.0F).setResistance(5.0F).setStepSound(Block.soundTypeWood).setBlockName("orange_stair").setBlockTextureName(MODID + ":block3");
                                OrangeWall = new com.google.monpetitflocon.modtest.common.blocks.OrangeWall(ModTest.OrangeFence).setBlockName("OrangeWall");
                                
                                GameRegistry.registerBlock(blockTutoriel, "block_tutoriel");
                                GameRegistry.registerBlock(blockTutoriel2, "block_tutoriel2");
                                GameRegistry.registerBlock(blockMetadataTuto, ItemBlockMetadataTutoriel.class, "block_tuto_metadata", new Object[]{BlockTutorielMetadata.subBlock});
                                GameRegistry.registerBlock(blockTutoriel3, "block_tutoriel3");
                                GameRegistry.registerBlock(blocktutorialstairs, "TutorialStairs");
                                GameRegistry.registerBlock(Wallblock, "Wall_block");
                                GameRegistry.registerBlock(FantasyBlock, "Fantasy_block");
                                GameRegistry.registerBlock(GreenFence, "green_fence");
                                GameRegistry.registerBlock(GreenStair, "green_stair");
                                GameRegistry.registerBlock(GreenWall, "green_wall");
                                GameRegistry.registerBlock(RedFence, "red_fence");
                                GameRegistry.registerBlock(RedStair, "red_stair");
                                GameRegistry.registerBlock(RedWall, "red_wall");
                                GameRegistry.registerBlock(PinkFence, "pink_fence");
                                GameRegistry.registerBlock(PinkStair, "pink_stair");
                                GameRegistry.registerBlock(PinkWall, "pink_wall");
                                GameRegistry.registerBlock(OrangeFence, "orange_fence");
                                GameRegistry.registerBlock(OrangeStair, "orange_stair");
                                GameRegistry.registerBlock(OrangeWall, "orange_wall");
                                
                                GameRegistry.registerWorldGenerator(worldgeneration, 0);
                                }
                                public static BiomeGenBase[] allBiomes =
                                
                                {
                                BiomeGenBase.plains, BiomeGenBase.extremeHills, BiomeGenBase.beach, BiomeGenBase.desert, BiomeGenBase.desertHills, BiomeGenBase.extremeHillsEdge, BiomeGenBase.forest, BiomeGenBase.forestHills, BiomeGenBase.icePlains, BiomeGenBase.iceMountains, BiomeGenBase.river, BiomeGenBase.birchForest, BiomeGenBase.birchForestHills, BiomeGenBase.coldBeach, BiomeGenBase.coldTaiga, BiomeGenBase.coldTaigaHills, BiomeGenBase.deepOcean, BiomeGenBase.extremeHillsPlus, BiomeGenBase.jungleEdge, BiomeGenBase.megaTaiga, BiomeGenBase.megaTaigaHills, BiomeGenBase.mesa, BiomeGenBase.mesaPlateau, BiomeGenBase.mesaPlateau_F, BiomeGenBase.roofedForest, BiomeGenBase.savanna, BiomeGenBase.savannaPlateau, BiomeGenBase.stoneBeach
                                };
                                
                                @EventHandler
                                public void init(FMLInitializationEvent event)
                                {
                                MinecraftForge.EVENT_BUS.register(new LivingEventHandler());
                                   FMLCommonHandler.instance().bus().register(new PlayerEventHandler());
                                MinecraftForge.EVENT_BUS.register(new PlayerEventHandler());
                                
                                EntityRegistry.registerGlobalEntityID(EntityMonMob.class, "MobTuto", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                
                                   EntityRegistry.registerModEntity(EntityMonMob.class, "MobTuto", 430, ModTest.instance, 40, 1, true);  
                                EntityRegistry.addSpawn(EntityMonMob.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                
                                EntityRegistry.registerGlobalEntityID(Aznching.class, "Aznching", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                
                                EntityRegistry.registerModEntity(Aznching.class, "Aznching", 431, ModTest.instance, 40, 1, true);  
                                EntityRegistry.addSpawn(Aznching.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                
                                EntityRegistry.registerGlobalEntityID(Oxilac.class, "Oxilac", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                
                                EntityRegistry.registerModEntity(Oxilac.class, "Oxilac", 432, ModTest.instance, 40, 1, true);  
                                EntityRegistry.addSpawn(Oxilac.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                
                                EntityRegistry.registerGlobalEntityID(Darkheaven.class, "Darkheaven", EntityRegistry.findGlobalUniqueEntityId(), new Color(97, 0, 255).getRGB(), new Color(146, 91, 255).getRGB());
                                
                                EntityRegistry.registerModEntity(Darkheaven.class, "Darkheaven", 433, ModTest.instance, 40, 1, true);  
                                EntityRegistry.addSpawn(Darkheaven.class, 9, 1, 3, EnumCreatureType.creature, allBiomes);
                                
                                proxy.registerRender();
                                
                                ItemStack itemenchante = new ItemStack(swordTuto, 1, 0);
                                itemenchante.addEnchantment(Enchantment.knockback, 5);
                                itemenchante.addEnchantment(Enchantment.looting, 2);
                                itemenchante.addEnchantment(Enchantment.baneOfArthropods, 2);
                                itemenchante.addEnchantment(Enchantment.sharpness, 5);
                                itemenchante.addEnchantment(Enchantment.smite, 4);
                                //Recipes
                                GameRegistry.addRecipe(new ItemStack(helmetTuto), new Object[]{"XXX", "X X", "   ", 'X', ModTest.letest});
                                GameRegistry.addRecipe(new ItemStack(chestPlateTuto), new Object[]{"X X", "XXX", "XXX", 'X', ModTest.letest});
                                GameRegistry.addRecipe(new ItemStack(leggingsTuto), new Object[]{"XXX", "X X", "X X", 'X', ModTest.letest});
                                GameRegistry.addRecipe(new ItemStack(bootsTuto), new Object[]{"   ", "X X", "X X", 'X', ModTest.letest});
                                GameRegistry.addRecipe(itemenchante, new Object[]{"X  ", " Y ", "  Z", 'X', ModTest.HautEpee,
                                'Y', new ItemStack(ModTest.MilieuEpee),
                                'Z', new ItemStack(ModTest.MancheEpee),});
                                GameRegistry.addRecipe(new ItemStack(pickaxeTuto), new Object[]{"XXX", " Y ", " Y ", 'X', ModTest.letest,
                                'Y', new ItemStack(Items.stick),});
                                GameRegistry.addRecipe(new ItemStack(axeTuto), new Object[]{" XX", " YX", " Y ", 'X', ModTest.letest,
                                'Y', new ItemStack(Items.stick),});
                                GameRegistry.addRecipe(new ItemStack(shovelTuto), new Object[]{" X ", " Y ", " Y ", 'X', ModTest.letest,
                                'Y', new ItemStack(Items.stick),});
                                GameRegistry.addRecipe(new ItemStack(hoeTuto), new Object[]{"XX ", " Y ", " Y ", 'X', ModTest.letest,
                                'Y', new ItemStack(Items.stick),});
                                GameRegistry.addRecipe(new ItemStack(blockTutoriel2), new Object[]{"XY ", "ZA ", "   ", 'X', ModTest.fufuaple,
                                'Y', new ItemStack(Items.cooked_porkchop),
                                'Z', new ItemStack(Blocks.wool),
                                'A', new ItemStack(Blocks.wool, 1, 15),});
                                GameRegistry.addRecipe(new ItemStack(fufuaple), new Object[]{"XXX", "XYX", "XXX", 'X',ModTest.letest,
                                'Y', new ItemStack(Items.golden_apple),});
                                GameRegistry.addRecipe(new ItemStack(FantasyBlock), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.letest,
                                });
                                GameRegistry.addRecipe(new ItemStack(letest, 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                });
                                GameRegistry.addRecipe(new ItemStack(FantasyNugget , 9), new Object[]{"X  ", "   ", "   ", 'X',ModTest.letest,
                                });
                                GameRegistry.addRecipe(new ItemStack(letest), new Object[]{"XXX", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                });
                                GameRegistry.addRecipe(new ItemStack(blockTutoriel3, 3), new Object[]{"   ", "XYX", "XYX", 'X',ModTest.FantasyNugget,
                                'Y', new ItemStack(Items.stick),});
                                GameRegistry.addRecipe(new ItemStack(Wallblock, 6), new Object[]{"   ", "XXX", "XXX", 'X',ModTest.FantasyNugget,
                                });
                                GameRegistry.addRecipe(new ItemStack(blocktutorialstairs, 4), new Object[]{"  X", " XX", "XXX", 'X',ModTest.FantasyNugget,
                                });
                                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 0), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                'Y', new ItemStack(Items.dye, 1, 1),});
                                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 1), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                'Y', new ItemStack(Items.dye, 1, 9),});
                                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 2), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                'Y', new ItemStack(Items.dye, 1, 14),});
                                GameRegistry.addRecipe(new ItemStack(blockMetadataTuto, 1, 3), new Object[]{"XY  ", "   ", "   ", 'X',ModTest.FantasyBlock,
                                'Y', new ItemStack(Items.dye, 1, 10),});
                                GameRegistry.addRecipe(new ItemStack(GreenWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                'Y', new ItemStack(Items.dye, 3, 10),});
                                GameRegistry.addRecipe(new ItemStack(RedWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                'Y', new ItemStack(Items.dye, 3, 1),});
                                GameRegistry.addRecipe(new ItemStack(PinkWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                'Y', new ItemStack(Items.dye, 3, 9),});
                                GameRegistry.addRecipe(new ItemStack(OrangeWall, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.Wallblock,
                                'Y', new ItemStack(Items.dye, 3, 14),});
                                GameRegistry.addRecipe(new ItemStack(GreenFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                'Y', new ItemStack(Items.dye, 3, 10),});
                                GameRegistry.addRecipe(new ItemStack(RedFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                'Y', new ItemStack(Items.dye, 3, 1),});
                                GameRegistry.addRecipe(new ItemStack(PinkFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                'Y', new ItemStack(Items.dye, 3, 9),});
                                GameRegistry.addRecipe(new ItemStack(OrangeFence, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blockTutoriel3,
                                'Y', new ItemStack(Items.dye, 3, 14),});
                                GameRegistry.addRecipe(new ItemStack(GreenStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                'Y', new ItemStack(Items.dye, 3, 10),});
                                GameRegistry.addRecipe(new ItemStack(RedStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                'Y', new ItemStack(Items.dye, 3, 1),});
                                GameRegistry.addRecipe(new ItemStack(PinkStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                'Y', new ItemStack(Items.dye, 3, 9),});
                                GameRegistry.addRecipe(new ItemStack(OrangeStair, 3), new Object[]{"XY ", "   ", "   ", 'X',ModTest.blocktutorialstairs,
                                'Y', new ItemStack(Items.dye, 3, 14),});
                                
                                //Oeufs de mobs
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 51), new Object[]{"XY ", "   ", "   ", 'X',Items.bone,
                                'Y', new ItemStack(Items.egg),}); //Squelette
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 50), new Object[]{"XY ", "   ", "   ", 'X',Items.gunpowder,
                                'Y', new ItemStack(Items.egg),}); //Creeper
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 52), new Object[]{"XY ", "   ", "   ", 'X',Items.spider_eye,
                                'Y', new ItemStack(Items.egg),}); //Araignée
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 54), new Object[]{"XY ", "   ", "   ", 'X',Items.rotten_flesh,
                                'Y', new ItemStack(Items.egg),}); //Zombie
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 55), new Object[]{"XY ", "   ", "   ", 'X',Items.slime_ball,
                                'Y', new ItemStack(Items.egg),});
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 56), new Object[]{"XY ", "   ", "   ", 'X',Items.ghast_tear,
                                'Y', new ItemStack(Items.egg),}); //Ghast
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 57), new Object[]{"XY ", "   ", "   ", 'X',Items.golden_sword,
                                'Y', new ItemStack(Items.egg),}); //Cochon Zombie
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 58), new Object[]{"XY ", "   ", "   ", 'X',Items.ender_pearl,
                                'Y', new ItemStack(Items.egg),}); //Enderman
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 59), new Object[]{"XY ", "   ", "   ", 'X',Items.fermented_spider_eye,
                                'Y', new ItemStack(Items.egg),}); //Cave Spider
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 61), new Object[]{"XY ", "   ", "   ", 'X',Items.blaze_rod,
                                'Y', new ItemStack(Items.egg),}); //Blaze
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 62), new Object[]{"XY ", "   ", "   ", 'X',Items.magma_cream,
                                'Y', new ItemStack(Items.egg),}); // Cube de Magma
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 66), new Object[]{"XY ", "   ", "   ", 'X',Items.glass_bottle,
                                'Y', new ItemStack(Items.egg),}); // Sorcière
                                
                                //Oeufs D'animaux
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 90), new Object[]{"XY ", "   ", "   ", 'X',Items.porkchop,
                                'Y', new ItemStack(Items.egg),}); // Cochon
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 91), new Object[]{"XY ", "   ", "   ", 'X',Blocks.wool,
                                'Y', new ItemStack(Items.egg),}); // Mouton
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 92), new Object[]{"XY ", "   ", "   ", 'X',Items.beef,
                                'Y', new ItemStack(Items.egg),}); // Vache
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 93), new Object[]{"XY ", "   ", "   ", 'X',Items.feather,
                                'Y', new ItemStack(Items.egg),}); // Poule
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 94), new Object[]{"XY ", "   ", "   ", 'X',Items.dye,
                                'Y', new ItemStack(Items.egg),}); // Poulpe
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 95), new Object[]{"XY ", "   ", "   ", 'X',Items.cooked_beef,
                                'Y', new ItemStack(Items.egg),}); // Loup
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 96), new Object[]{"XY ", "   ", "   ", 'X',Items.mushroom_stew,
                                'Y', new ItemStack(Items.egg),}); // Champimeuh
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 98), new Object[]{"XY ", "   ", "   ", 'X',Items.fish,
                                'Y', new ItemStack(Items.egg),}); // Ocelot
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 100), new Object[]{"XY ", "   ", "   ", 'X',Items.leather,
                                'Y', new ItemStack(Items.egg),}); // Cheval
                                GameRegistry.addRecipe(new ItemStack(Items.spawn_egg, 1, 120), new Object[]{"XY ", "   ", "   ", 'X',Items.emerald,
                                'Y', new ItemStack(Items.egg),}); // Villager
                                
                                //Parts
                                GameRegistry.addRecipe(new ItemStack(ModTest.MancheEpee), new Object[]{"  Y", " Y ", "X  ", 'X',ModTest.letest,
                                'Y', new ItemStack(Items.stick),}); // Manche Epee
                                GameRegistry.addRecipe(new ItemStack(ModTest.MilieuEpee), new Object[]{"X X", " X ", "   ", 'X',ModTest.letest,}); // Milieu Epee
                                GameRegistry.addRecipe(new ItemStack(ModTest.HautEpee), new Object[]{" X ", "XYX", "XYX", 'X',ModTest.letest,
                                'Y', new ItemStack(Items.diamond),}); // Haut Epee
                                
                                }
                                @EventHandler
                                public void postInit(FMLPostInitializationEvent event)
                                {
                                
                                }
                                
                                public void addEntity(Class entityClass, String name, int id, int backgroundEggColour,int foregroundEggColour, int freq, int min, int max, EnumCreatureType typeOfTheCreature)
                                {
                                EntityRegistry.registerGlobalEntityID(entityClass, name, EntityRegistry.findGlobalUniqueEntityId(), backgroundEggColour, foregroundEggColour);
                                EntityRegistry.registerModEntity(entityClass, name, id, this, 40, 1, true);
                                EntityRegistry.addSpawn((Class) entityClass, freq, min, max, typeOfTheCreature, allBiomes);
                                }
                                }
                                

                                :::

                                j’ai aussi un bug de texture sur l’épée et la pelle si tu trouve moi je suis en train de chercher mais sa devrait etre assez simple a trouver
                                sinon aucun spawn naturel sur ma superflat

                                edit : dans la console il me dit quil ne trouve pas modtestsword_tutoriel alors que j’ai déclarer sword_tutoriel
                                vers la ligne 91 et pour la pelle sa doit etre pareil

                                C’est sûrement car tu as dû te tromper de nom pour la texture : -elel doit se trouver dans assets/textures/items/taTexture.png 
                                Et surtout ses dimensions doivent être des carrés de deux et identiques ! (16x16), (32x32), (128x128), (1024x1024), etc……
                                Quant au problème des mobs, je ne sais pas trop je n’ai pas regardé + que ça mais vérifies tout de même que tu n’es pas en peaceful ^^

                                1 réponse Dernière réponse Répondre Citer 0
                                • AmelyaA Hors-ligne
                                  Amelya
                                  dernière édition par

                                  pour la texture c’est bon j’avais oublier de remetre les deux point apres le + sinon je suis en normal
                                  et scarex a parler de .monster a la place de .creature mais monster dapres ce que j’ai vu c’est spawn dans les caves bon je test ça
                                  edit : ne change absolument rien

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • SCAREXS Hors-ligne
                                    SCAREX
                                    dernière édition par

                                    @‘monpetitflocon’:

                                    pour la texture c’est bon j’avais oublier de remetre les deux point apres le + sinon je suis en normal
                                    et scarex a parler de .monster a la place de .creature mais monster dapres ce que j’ai vu c’est spawn dans les caves bon je test ça
                                    edit : ne change absolument rien

                                    Quel est le type de ton mob ?

                                    Site web contenant mes scripts : http://SCAREXgaming.github.io

                                    Pas de demandes de support par MP ni par skype SVP.
                                    Je n'accepte sur skype que l…

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • AmelyaA Hors-ligne
                                      Amelya
                                      dernière édition par

                                      c’est un mob basic un steve le meme qu’elias 54 a fait dans sa vidéo la meme classe
                                      bon ok tient :

                                      classe du mob:
                                      :::

                                      package com.google.monpetitflocon.modtest.common.entity;
                                      
                                      import com.google.monpetitflocon.modtest.common.ModTest;
                                      
                                      import net.minecraft.entity.SharedMonsterAttributes;
                                      import net.minecraft.entity.monster.EntityMob;
                                      import net.minecraft.item.Item;
                                      import net.minecraft.world.World;
                                      
                                      public class EntityMonMob extends EntityMob
                                      
                                      {
                                      public EntityMonMob(World world)
                                      {
                                      super(world);
                                      this.setCustomNameTag("Furious Jumper");
                                      }
                                      
                                      public void applyEntityAttributes()
                                      {
                                      super.applyEntityAttributes();
                                      this.getEntityAttribute(SharedMonsterAttributes.maxHealth).setBaseValue(50D);
                                      this.getEntityAttribute(SharedMonsterAttributes.attackDamage).setBaseValue(8.0D);
                                      this.getEntityAttribute(SharedMonsterAttributes.movementSpeed).setBaseValue(1.0D);
                                      }
                                      protected void dropFewItems(boolean p_70628_1_, int p_70628_2_)
                                      {
                                      // un item
                                      this.dropItem(ModTest.letest, 1);
                                      this.dropItem(ModTest.fufuaple, 1);
                                      // un block
                                      this.dropItem(Item.getItemFromBlock(ModTest.FantasyBlock), 1);
                                      }
                                      }
                                      
                                      

                                      :::

                                      render du mob :
                                      :::

                                      package com.google.monpetitflocon.modtest.client;
                                      
                                      import com.google.monpetitflocon.modtest.common.ModTest;
                                      import com.google.monpetitflocon.modtest.common.entity.EntityMonMob;
                                      
                                      import net.minecraft.client.model.ModelBiped;
                                      import net.minecraft.client.renderer.entity.RenderBiped;
                                      import net.minecraft.entity.Entity;
                                      import net.minecraft.entity.EntityLiving;
                                      import net.minecraft.item.Item;
                                      import net.minecraft.util.ResourceLocation;
                                      
                                      public class RenderMonMob extends RenderBiped
                                      {
                                      public final ResourceLocation texture = new ResourceLocation (ModTest.MODID, "textures/entity/mob_tutoriel.png");
                                      
                                      public RenderMonMob(ModelBiped par1ModelBiped)
                                      {
                                      super(par1ModelBiped, 0.5F);
                                      }
                                      public ResourceLocation bindEntityTexture(EntityMonMob mob)
                                      {
                                      return texture;
                                      
                                      }
                                      
                                      protected ResourceLocation getEntityTexture(EntityLiving entity)
                                      {
                                      return bindEntityTexture((EntityMonMob)entity);
                                      }
                                      
                                      }
                                      
                                      

                                      :::

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • SCAREXS Hors-ligne
                                        SCAREX
                                        dernière édition par

                                        Il vaut mieux mettre monster ou ambient alors.

                                        Site web contenant mes scripts : http://SCAREXgaming.github.io

                                        Pas de demandes de support par MP ni par skype SVP.
                                        Je n'accepte sur skype que l…

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • AmelyaA Hors-ligne
                                          Amelya
                                          dernière édition par

                                          monster ne change rien et ambient c’est pour les caves et je suis pas sur que sa joue j’irais test dans les autres biomes des que je pourrais
                                          edit : ambient marche trop bien la nuit j’ai des mobs partout trop meme pour monster j’en ai vu que 1! et pour créature 0 ! je cromprends rien sauf pour l’ambient le spawn est trop eleverr et le taux et le meme pour tout mes mobs donc je comprends rien du tout

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • SCAREXS Hors-ligne
                                            SCAREX
                                            dernière édition par

                                            monster -> monstres (type zombie)
                                            ambient -> bestioles qui ne servent à rien (type chauve souris)
                                            creature -> animaux (type cochon)

                                            Site web contenant mes scripts : http://SCAREXgaming.github.io

                                            Pas de demandes de support par MP ni par skype SVP.
                                            Je n'accepte sur skype que l…

                                            1 réponse Dernière réponse Répondre Citer 0
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