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    Rendu d'item avec un model techne

    Planifier Épinglé Verrouillé Déplacé Les items
    1.6.x
    137 Messages 24 Publieurs 50.5k Vues 1 Watching
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    • sosohS Hors-ligne
      sosoh
      dernière édition par

      Voila:

      
      [11:46:04] [main/INFO] [GradleStart]: Extra: []
      
      [11:46:04] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --accessToken, {REDACTED}, --assetIndex, 1.7.10, --assetsDir, C:/Users/Hugo/.gradle/caches/minecraft/assets, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker]
      [11:46:04] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
      [11:46:04] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
      [11:46:04] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker
      [11:46:04] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
      [11:46:05] [main/INFO] [FML]: Forge Mod Loader version 7.10.85.1230 for Minecraft 1.7.10 loading
      [11:46:05] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_67, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre7
      [11:46:05] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
      [11:46:05] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.GradleStartCommon$GradleStartTweaker
      [11:46:05] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin
      [11:46:05] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
      [11:46:05] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
      [11:46:05] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
      [11:46:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
      [11:46:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
      [11:46:05] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [11:46:05] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
      [11:46:09] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
      [11:46:09] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
      [11:46:09] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
      [11:46:11] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
      [11:46:11] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
      [11:46:11] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
      [11:46:15] [main/INFO]: Setting user: Player879
      [11:46:22] [Client thread/INFO]: LWJGL Version: 2.9.1
      [11:46:40] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
      [11:46:40] [Client thread/INFO] [FML]: MinecraftForge v10.13.2.1230 Initialized
      [11:46:40] [Client thread/INFO] [FML]: Replaced 182 ore recipies
      [11:46:40] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
      [11:46:41] [Client thread/INFO] [FML]: Searching C:\Users\Hugo\Desktop\Mod Harry Potter\forge-1.7.10-10.13.2.1230-src\eclipse\mods for mods
      [11:46:52] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
      [11:46:53] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, modharrypotter] at CLIENT
      [11:46:53] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, modharrypotter] at SERVER
      [11:46:54] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Harry Potter Mod
      [11:46:55] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
      [11:46:55] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
      [11:46:55] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
      [11:46:55] [Client thread/INFO] [FML]: Applying holder lookups
      [11:46:55] [Client thread/INFO] [FML]: Holder lookups applied
      [11:46:56] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      [11:46:56] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
      [11:46:56] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
      [11:46:56] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [11:46:57] [Thread-6/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
      [11:46:57] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      [11:46:57] [Sound Library Loader/INFO]: Sound engine started
      [11:47:03] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_165_chaudron.png
      java.io.FileNotFoundException: minecraft:textures/blocks/MISSING_ICON_BLOCK_165_chaudron.png
      at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTickableTexture(TextureManager.java:71) [TextureManager.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTextureMap(TextureManager.java:58) [TextureManager.class:?]
      at net.minecraft.client.Minecraft.startGame(Minecraft.java:582) [Minecraft.class:?]
      at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
      at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_67]
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_67]
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
      at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
      at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?]
      at GradleStart.main(GradleStart.java:45) [start/:?]
      [11:47:04] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
      [11:47:05] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_4111_baguettesureau.png
      java.io.FileNotFoundException: minecraft:textures/items/MISSING_ICON_ITEM_4111_baguettesureau.png
      at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTickableTexture(TextureManager.java:71) [TextureManager.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTextureMap(TextureManager.java:58) [TextureManager.class:?]
      at net.minecraft.client.Minecraft.startGame(Minecraft.java:583) [Minecraft.class:?]
      at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
      at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_67]
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_67]
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
      at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
      at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?]
      at GradleStart.main(GradleStart.java:45) [start/:?]
      [11:47:05] [Client thread/INFO]: Created: 512x256 textures/items-atlas
      [11:47:05] [Client thread/INFO] [STDOUT]: [com.harrypotter.sosoh.proxy.ClientProxy:registerRender:22]: Methodes Client loaded
      [11:47:06] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
      [11:47:06] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:Harry Potter Mod
      [11:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/items/MISSING_ICON_ITEM_4111_baguettesureau.png
      java.io.FileNotFoundException: minecraft:textures/items/MISSING_ICON_ITEM_4111_baguettesureau.png
      at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(TextureManager.java:170) [TextureManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:643) [Minecraft.class:?]
      at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?]
      at net.minecraft.client.Minecraft.startGame(Minecraft.java:586) [Minecraft.class:?]
      at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
      at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_67]
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_67]
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
      at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
      at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?]
      at GradleStart.main(GradleStart.java:45) [start/:?]
      [11:47:06] [Client thread/INFO]: Created: 512x256 textures/items-atlas
      [11:47:06] [Client thread/ERROR]: Using missing texture, unable to load minecraft:textures/blocks/MISSING_ICON_BLOCK_165_chaudron.png
      java.io.FileNotFoundException: minecraft:textures/blocks/MISSING_ICON_BLOCK_165_chaudron.png
      at net.minecraft.client.resources.FallbackResourceManager.getResource(FallbackResourceManager.java:65) ~[FallbackResourceManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.getResource(SimpleReloadableResourceManager.java:67) ~[SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTextureAtlas(TextureMap.java:126) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureMap.loadTexture(TextureMap.java:91) [TextureMap.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.loadTexture(TextureManager.java:89) [TextureManager.class:?]
      at net.minecraft.client.renderer.texture.TextureManager.onResourceManagerReload(TextureManager.java:170) [TextureManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.notifyReloadListeners(SimpleReloadableResourceManager.java:134) [SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.resources.SimpleReloadableResourceManager.reloadResources(SimpleReloadableResourceManager.java:118) [SimpleReloadableResourceManager.class:?]
      at net.minecraft.client.Minecraft.refreshResources(Minecraft.java:643) [Minecraft.class:?]
      at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:303) [FMLClientHandler.class:?]
      at net.minecraft.client.Minecraft.startGame(Minecraft.java:586) [Minecraft.class:?]
      at net.minecraft.client.Minecraft.run(Minecraft.java:931) [Minecraft.class:?]
      at net.minecraft.client.main.Main.main(Main.java:164) [Main.class:?]
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.7.0_67]
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) ~[?:1.7.0_67]
      at java.lang.reflect.Method.invoke(Unknown Source) ~[?:1.7.0_67]
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:135) [launchwrapper-1.11.jar:?]
      at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.11.jar:?]
      at net.minecraftforge.gradle.GradleStartCommon.launch(GradleStartCommon.java:78) [start/:?]
      at GradleStart.main(GradleStart.java:45) [start/:?]
      [11:47:07] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
      [11:47:07] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      [11:47:07] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down…
      [11:47:07] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]:     Author: Paul Lamb, www.paulscode.com
      [11:47:07] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      [11:47:07] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      [11:47:07] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
      [11:47:07] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
      [11:47:07] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
      [11:47:07] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
      [11:47:08] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      [11:47:08] [Sound Library Loader/INFO]: Sound engine started
      [11:47:25] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
      [11:47:25] [Server thread/INFO]: Generating keypair
      [11:47:26] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
      [11:47:26] [Server thread/INFO] [FML]: Applying holder lookups
      [11:47:26] [Server thread/INFO] [FML]: Holder lookups applied
      [11:47:27] [Server thread/INFO] [FML]: Loading dimension 0 (Nouveau monde) (net.minecraft.server.integrated.IntegratedServer@171b6dfb)
      [11:47:27] [Server thread/INFO] [FML]: Loading dimension 1 (Nouveau monde) (net.minecraft.server.integrated.IntegratedServer@171b6dfb)
      [11:47:27] [Server thread/INFO] [FML]: Loading dimension -1 (Nouveau monde) (net.minecraft.server.integrated.IntegratedServer@171b6dfb)
      [11:47:27] [Server thread/INFO]: Preparing start region for level 0
      [11:47:28] [Server thread/INFO]: Preparing spawn area: 0%
      [11:47:29] [Server thread/INFO]: Preparing spawn area: 29%
      [11:47:30] [Server thread/INFO]: Preparing spawn area: 81%
      [11:47:32] [Server thread/INFO]: Changing view distance to 5, from 10
      [11:47:33] [Netty Client IO #0/INFO] [FML]: Server protocol version 1
      [11:47:33] [Netty IO #1/INFO] [FML]: Client protocol version 1
      [11:47:33] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : mcp@9.05,FML@7.10.85.1230,modharrypotter@1.0.0,Forge@10.13.2.1230
      [11:47:33] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
      [11:47:33] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
      [11:47:33] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
      [11:47:33] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
      [11:47:33] [Server thread/INFO]: Player879[local:E:635fc49a] logged in with entity id 298 at (-119.52461731424478, 64.0, 249.28896610467763)
      [11:47:33] [Server thread/INFO]: Player879 a rejoint la partie
      [11:47:36] [Server thread/WARN]: Can't keep up! Did the system time change, or is the server overloaded? Running 4245ms behind, skipping 84 tick(s)
      [11:47:39] [Server thread/INFO]: Saving and pausing game…
      [11:47:39] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Overworld
      [11:47:39] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Nether
      [11:47:39] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/The End
      [11:47:48] [Server thread/INFO]: Saving and pausing game…
      [11:47:48] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Overworld
      [11:47:49] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Nether
      [11:47:49] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/The End
      [11:47:59] [Server thread/INFO]: Saving and pausing game…
      [11:47:59] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Overworld
      [11:47:59] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Nether
      [11:47:59] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/The End
      [11:48:03] [Client thread/INFO]: Stopping!
      [11:48:03] [Server thread/INFO]: Stopping server
      [11:48:03] [Server thread/INFO]: Saving players
      [11:48:03] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      [11:48:03] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down…
      [11:48:03] [Server thread/INFO]: Saving worlds
      [11:48:03] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Overworld
      [11:48:03] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/Nether
      [11:48:03] [Server thread/INFO]: Saving chunks for level 'Nouveau monde'/The End
      [11:48:03] [Server thread/INFO] [FML]: Unloading dimension 0
      [11:48:03] [Server thread/INFO] [FML]: Unloading dimension -1
      [11:48:03] [Server thread/INFO] [FML]: Unloading dimension 1
      [11:48:03] [Server thread/INFO] [FML]: Applying holder lookups
      [11:48:03] [Server thread/INFO] [FML]: Holder lookups applied
      [11:48:03] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]:     Author: Paul Lamb, www.paulscode.com
      [11:48:03] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
      
      

      Developpeur d'Hogsmod, un mod implémentant le Monde d'Harry Potter dans Minecraft!

      1 réponse Dernière réponse Répondre Citer 0
      • robin4002R Hors-ligne
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
        dernière édition par

        Ton problème actuel est le rendu lorsque le joueur à l’item en main ou le rendu dans l’inventaire ? Car je ne vois pas d’erreur concernant l’item en main.

        1 réponse Dernière réponse Répondre Citer 0
        • sosohS Hors-ligne
          sosoh
          dernière édition par

          Ben il y a un gros carre avec 2petits carrés noir et 2 autres violets, et ca n’a pas la forme de mon model… Je vais edit pour envoyer un screen
          Edit: 

          Developpeur d'Hogsmod, un mod implémentant le Monde d'Harry Potter dans Minecraft!

          1 réponse Dernière réponse Répondre Citer 0
          • robin4002R Hors-ligne
            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
            dernière édition par

            Oui donc le problème c’est bien le rendu dans l’inventaire.
            Et c’est normal, le code que tu as fait actuellement ne permet que de faire le rendu en main. Pour le rendu dans l’inventaire il faut ajouter dans la fonction handleRenderType

            case INVENTORY:
                 return true;
            

            (au dessus de default et en dessous de case EQUIPPED)
            Et dans la fonction renderItem, ajouter :

               case EQUIPPED:
               {
                   GL11.glPushMatrix();
                   Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                   model.render((Entity)null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                   GL11.glPopMatrix();
                   break;
            }
            

            (il existe aussi ENTITY pour lorsque l’item est au sol)

            1 réponse Dernière réponse Répondre Citer 0
            • sosohS Hors-ligne
              sosoh
              dernière édition par

              J’ai deja mis EQUIPPED, j’ai remplacé par INVENTORY c’est ca non ?

              Edit: Mon item est invisible dans l’inventaire et il y a toujours le truc violet et noir quand je le tiens dans ma main… Tu veux que je t’envoies mon dossier src ?

              Developpeur d'Hogsmod, un mod implémentant le Monde d'Harry Potter dans Minecraft!

              1 réponse Dernière réponse Répondre Citer 0
              • pulganP Hors-ligne
                pulgan
                dernière édition par

                Non juste la classe

                1 réponse Dernière réponse Répondre Citer 0
                • robin4002R Hors-ligne
                  robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                  dernière édition par

                  Non, il ne faut pas remplacer, il faut mettre en plus.

                  1 réponse Dernière réponse Répondre Citer 0
                  • sosohS Hors-ligne
                    sosoh
                    dernière édition par

                    Mais j’ai deja un EQUIPPED alors ca me fait une erreur… Je fais comment ?

                    Developpeur d'Hogsmod, un mod implémentant le Monde d'Harry Potter dans Minecraft!

                    1 réponse Dernière réponse Répondre Citer 0
                    • robin4002R Hors-ligne
                      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                      dernière édition par

                      Envoie toute ta classe.

                      1 réponse Dernière réponse Répondre Citer 0
                      • sosohS Hors-ligne
                        sosoh
                        dernière édition par

                        Je te mp mon dossier src.

                        Edit:
                        Regarde tes mp Robin

                        Developpeur d'Hogsmod, un mod implémentant le Monde d'Harry Potter dans Minecraft!

                        1 réponse Dernière réponse Répondre Citer 0
                        • robin4002R Hors-ligne
                          robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                          dernière édition par

                          Bon, normal que ça ne fonctionne pas si tu as retiré tous les sharpe.render dans le code du modèle –’
                          Sérieusement, fait attention a ce que tu fais, tu fait les trucs complètement par hasard ou tu comprends ce que tu fais ?

                          Voila la classe du modèle corrigé :

                          ​package com.harrypotter.sosoh.client;
                          
                          import net.minecraft.client.model.ModelBase;
                          import net.minecraft.client.model.ModelRenderer;
                          import net.minecraft.entity.Entity;
                          
                          public class ModelBaguetteSureau extends ModelBase
                          {
                              // fields
                              ModelRenderer Shape1;
                              ModelRenderer Shape2;
                              ModelRenderer Shape3;
                              ModelRenderer Shape4;
                              ModelRenderer Shape5;
                              ModelRenderer Shape6;
                              ModelRenderer Shape7;
                              ModelRenderer Shape8;
                              ModelRenderer Shape9;
                          
                              public ModelBaguetteSureau()
                              {
                                  textureWidth = 64;
                                  textureHeight = 32;
                          
                                  Shape1 = new ModelRenderer(this, 0, 0);
                                  Shape1.addBox(0F, 0F, 0F, 1, 1, 14);
                                  Shape1.setRotationPoint(0F, 20.36667F, -8F);
                                  Shape1.setTextureSize(64, 32);
                                  setRotation(Shape1, 0F, 0F, 0F);
                                  Shape2 = new ModelRenderer(this, 36, 0);
                                  Shape2.addBox(0F, 0F, 0F, 2, 2, 1);
                                  Shape2.setRotationPoint(-0.5F, 19.86667F, 6F);
                                  Shape2.setTextureSize(64, 32);
                                  setRotation(Shape2, 0F, 0F, 0F);
                                  Shape3 = new ModelRenderer(this, 36, 0);
                                  Shape3.addBox(0F, 0F, 0F, 2, 2, 1);
                                  Shape3.setRotationPoint(-0.5F, 19.9F, 3F);
                                  Shape3.setTextureSize(64, 32);
                                  setRotation(Shape3, 0F, 0F, 0F);
                                  Shape4 = new ModelRenderer(this, 43, 0);
                                  Shape4.addBox(0F, 0F, 0F, 3, 3, 1);
                                  Shape4.setRotationPoint(-1F, 19.5F, 0F);
                                  Shape4.setTextureSize(64, 32);
                                  setRotation(Shape4, 0F, 0F, 0F);
                                  Shape5 = new ModelRenderer(this, 36, 0);
                                  Shape5.addBox(0F, 0F, 0F, 2, 2, 1);
                                  Shape5.setRotationPoint(-0.5F, 19.9F, -2.5F);
                                  Shape5.setTextureSize(64, 32);
                                  setRotation(Shape5, 0F, 0F, 0F);
                                  Shape6 = new ModelRenderer(this, 31, 0);
                                  Shape6.addBox(0F, 0F, 0F, 1, 1, 1);
                                  Shape6.setRotationPoint(0F, 20.1F, -6F);
                                  Shape6.setTextureSize(64, 32);
                                  setRotation(Shape6, 0F, 0F, 0F);
                                  Shape7 = new ModelRenderer(this, 31, 0);
                                  Shape7.addBox(0F, 0F, 0F, 1, 1, 1);
                                  Shape7.setRotationPoint(0F, 20.6F, -6F);
                                  Shape7.setTextureSize(64, 32);
                                  setRotation(Shape7, 0F, 0F, 0F);
                                  Shape8 = new ModelRenderer(this, 31, 0);
                                  Shape8.addBox(0F, 0F, 0F, 1, 1, 1);
                                  Shape8.setRotationPoint(0.3F, 20.35F, -6F);
                                  Shape8.setTextureSize(64, 32);
                                  setRotation(Shape8, 0F, 0F, 0F);
                                  Shape9 = new ModelRenderer(this, 31, 0);
                                  Shape9.addBox(0F, 0F, 0F, 1, 1, 1);
                                  Shape9.setRotationPoint(-0.3F, 20.4F, -6F);
                                  Shape9.setTextureSize(64, 32);
                                  setRotation(Shape9, 0F, 0F, 0F);
                              }
                          
                              public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
                              {
                                  super.render(entity, f, f1, f2, f3, f4, f5);
                                  setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                                  Shape1.render(f5);
                                  Shape2.render(f5);
                                  Shape3.render(f5);
                                  Shape4.render(f5);
                                  Shape5.render(f5);
                                  Shape6.render(f5);
                                  Shape7.render(f5);
                                  Shape8.render(f5);
                                  Shape9.render(f5);
                              }
                          
                              private void setRotation(ModelRenderer model, float x, float y, float z)
                              {
                                  model.rotateAngleX = x;
                                  model.rotateAngleY = y;
                                  model.rotateAngleZ = z;
                              }
                          
                              public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
                              {
                                  super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                              }
                          }
                          

                          Et celle du rendu :

                          ​package com.harrypotter.sosoh.client;
                          
                          import org.lwjgl.opengl.GL11;
                          
                          import com.harrypotter.sosoh.common.ModHarryPotter;
                          
                          import net.minecraft.client.Minecraft;
                          import net.minecraft.entity.Entity;
                          import net.minecraft.item.ItemStack;
                          import net.minecraft.util.ResourceLocation;
                          import net.minecraftforge.client.IItemRenderer;
                          
                          public class ItemBaguetteSureauTechneRender implements IItemRenderer
                          {
                              protected ModelBaguetteSureau model;
                              protected static final ResourceLocation texture = new ResourceLocation(ModHarryPotter.MODID, "textures/models/items/model_items_sureau.png");
                          
                              public ItemBaguetteSureauTechneRender()
                              {
                                  model = new ModelBaguetteSureau();
                              }
                          
                              @Override
                              public boolean handleRenderType(ItemStack item, ItemRenderType type)
                              {
                                  switch(type)
                                  {
                                      case EQUIPPED:
                                          return true;
                                      case EQUIPPED_FIRST_PERSON:
                                          return true;
                                      case INVENTORY:
                                          return true;
                                      default:
                                          return false;
                                  }
                              }
                          
                              @Override
                              public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
                              {
                                  return false;
                              }
                          
                              @Override
                              public void renderItem(ItemRenderType type, ItemStack item, Object... data)
                              {
                                  switch(type)
                                  {
                                      case EQUIPPED:
                                      {
                                          GL11.glPushMatrix();
                                          GL11.glRotatef(-90.F, 1.0F, 0.0F, 0.0F);
                                          GL11.glTranslatef(0.5F, -1.2F, 0.5F);
                                          Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                          model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                          GL11.glPopMatrix();
                                          break;
                                      }
                                      case EQUIPPED_FIRST_PERSON:
                                      {
                                          GL11.glPushMatrix();
                                          GL11.glRotatef(-90.F, 1.0F, 0.0F, 0.0F);
                                          GL11.glTranslatef(0.5F, -1.2F, 0.5F);
                                          Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                          model.render((Entity)null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                          GL11.glPopMatrix();
                                          break;
                                      }
                                      case INVENTORY:
                                      {
                                          GL11.glPushMatrix();
                                          GL11.glTranslatef(-8F, -8F, 0.0F);
                                          GL11.glRotatef(-45.F, 0.0F, 0.0F, 1.0F);
                                          GL11.glRotatef(90.F, 0.0F, 1.0F, 0.0F);
                                          GL11.glScalef(17F, 17F, 17F);
                                          Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                          model.render((Entity)null, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                          GL11.glPopMatrix();
                                          break;
                                      }
                                      default:
                                          break;
                                  }
                              }
                          }
                          
                          1 réponse Dernière réponse Répondre Citer 0
                          • sosohS Hors-ligne
                            sosoh
                            dernière édition par

                            J’avais enlevé pour tester si ca marcher… Merci en tout cas

                            Developpeur d'Hogsmod, un mod implémentant le Monde d'Harry Potter dans Minecraft!

                            1 réponse Dernière réponse Répondre Citer 0
                            • P Hors-ligne
                              Pychew163
                              dernière édition par

                              Bonjour j’ai essayé de faire sa en forge 1.7.2 et je ne comprend l’argument “Angle” dans les rotation car en 1.7.2 sa me demande de mettre un float que doit je faire? S’il vous plait repondez le plus vite possible.

                              1 réponse Dernière réponse Répondre Citer 0
                              • EmotionFoxE Hors-ligne
                                EmotionFox
                                dernière édition par

                                Bonjour voilà j’aimerais mettre un render sur un item en version 1.8 seulement j’ai quelques problèmes à ces niveaux :

                                @Override
                                public void renderItem(ItemRenderType type, ItemStack item, Object… data)
                                {
                                switch(type)
                                {
                                case EQUIPPED:
                                {
                                GL11.glPushMatrix();
                                Minecraft.getMinecraft().renderEngine.func_110577_a(texture);
                                
                                //func_110577_a n'est plus dispo alors j'utilise : getTexture
                                
                                model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                GL11.glPopMatrix();
                                break;
                                }
                                default:
                                break;
                                }
                                }
                                

                                et dans le ClientProxy, .itemID n’est plus dispo non plus alors j’utilise .getItemById(0). Mais rien ne marche, j’espère que quelqu’un pourra m’aider et verras mon message, n’hésitez pas a me le signaler si une méthode ou si la méthode au complet n’est plus valide en 1.8. Merci d’avance 😄

                                1 réponse Dernière réponse Répondre Citer 0
                                • EmotionFoxE Hors-ligne
                                  EmotionFox
                                  dernière édition par

                                  P.s : Mes classes :

                                  L’item simple :

                                  package mods.emotion.items;
                                  
                                  import mods.emotion.creativeTabs.EmotionTab;
                                  import net.minecraft.item.Item;
                                  
                                  public class BaseButterflyNet extends Item
                                  {
                                  public BaseButterflyNet()
                                  {
                                  this.setCreativeTab(EmotionTab.EmotionCreativeTab2);
                                  }
                                  }
                                  

                                  Le render :

                                  package mods.emotion.items;
                                  
                                  import mods.emotion.lib.Infos;
                                  import net.minecraft.client.Minecraft;
                                  import net.minecraft.entity.Entity;
                                  import net.minecraft.item.ItemStack;
                                  import net.minecraft.util.ResourceLocation;
                                  import net.minecraftforge.client.IItemRenderer;
                                  
                                  import org.lwjgl.opengl.GL11;
                                  
                                  public class RenderNet implements IItemRenderer
                                  {
                                  protected ModelNet model;
                                  protected static final ResourceLocation texture = new ResourceLocation(Infos.MODID + ":textures/entity/net.png");
                                  
                                  public RenderNet()
                                  {
                                  model = new ModelNet();
                                  }
                                  
                                  @Override
                                  public boolean handleRenderType(ItemStack item, ItemRenderType type)
                                  {
                                  switch(type)
                                  {
                                  case EQUIPPED:
                                  return true;
                                  default:
                                  return false;
                                  }
                                  }
                                  
                                  @Override
                                  public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
                                  {
                                  return false;
                                  }
                                  
                                  @Override
                                  public void renderItem(ItemRenderType type, ItemStack item, Object… data)
                                  {
                                  switch(type)
                                  {
                                  case EQUIPPED:
                                  {
                                  GL11.glPushMatrix();
                                  Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                  model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                  GL11.glPopMatrix();
                                  break;
                                  }
                                  default:
                                  break;
                                  }
                                  }
                                  }
                                  

                                  et le model :

                                  package mods.emotion.items;
                                  
                                  import net.minecraft.client.model.ModelBase;
                                  import net.minecraft.client.model.ModelRenderer;
                                  import net.minecraft.entity.Entity;
                                  
                                  public class ModelNet extends ModelBase
                                  {
                                  // fields
                                  ModelRenderer handle;
                                  ModelRenderer par1;
                                  ModelRenderer par2;
                                  ModelRenderer par3;
                                  ModelRenderer par4;
                                  ModelRenderer net;
                                  
                                  public ModelNet()
                                  {
                                  textureWidth = 32;
                                  textureHeight = 32;
                                  
                                  handle = new ModelRenderer(this, 0, 0);
                                  handle.addBox(0F, 0F, 0F, 1, 1, 8);
                                  handle.setRotationPoint(0F, 23F, 0F);
                                  handle.setTextureSize(32, 32);
                                  handle.mirror = true;
                                  setRotation(handle, 0F, 0F, 0F);
                                  par1 = new ModelRenderer(this, 0, 10);
                                  par1.addBox(0F, 0F, 0F, 7, 1, 1);
                                  par1.setRotationPoint(-3F, 23F, -1F);
                                  par1.setTextureSize(32, 32);
                                  par1.mirror = true;
                                  setRotation(par1, 0F, 0F, 0F);
                                  par2 = new ModelRenderer(this, 0, 12);
                                  par2.addBox(0F, 0F, 0F, 1, 1, 5);
                                  par2.setRotationPoint(-3F, 23F, -6F);
                                  par2.setTextureSize(32, 32);
                                  par2.mirror = true;
                                  setRotation(par2, 0F, 0F, 0F);
                                  par3 = new ModelRenderer(this, 16, 10);
                                  par3.addBox(0F, 0F, 0F, 7, 1, 1);
                                  par3.setRotationPoint(-3F, 23F, -7F);
                                  par3.setTextureSize(32, 32);
                                  par3.mirror = true;
                                  setRotation(par3, 0F, 0F, 0F);
                                  par4 = new ModelRenderer(this, 12, 12);
                                  par4.addBox(0F, 0F, 0F, 1, 1, 5);
                                  par4.setRotationPoint(3F, 23F, -6F);
                                  par4.setTextureSize(32, 32);
                                  par4.mirror = true;
                                  setRotation(par4, 0F, 0F, 0F);
                                  net = new ModelRenderer(this, 0, 19);
                                  net.addBox(0F, 0F, 0F, 7, 5, 7);
                                  net.setRotationPoint(-3F, 18F, -7F);
                                  net.setTextureSize(32, 32);
                                  net.mirror = true;
                                  setRotation(net, 0F, 0F, 0F);
                                  }
                                  
                                  public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5)
                                  {
                                  super.render(entity, f, f1, f2, f3, f4, f5);
                                  setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                                  handle.render(f5);
                                  par1.render(f5);
                                  par2.render(f5);
                                  par3.render(f5);
                                  par4.render(f5);
                                  net.render(f5);
                                  }
                                  
                                  private void setRotation(ModelRenderer model, float x, float y, float z)
                                  {
                                  model.rotateAngleX = x;
                                  model.rotateAngleY = y;
                                  model.rotateAngleZ = z;
                                  }
                                  
                                  public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity)
                                  {
                                  super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
                                  }
                                  }
                                  

                                  1 réponse Dernière réponse Répondre Citer 0
                                  • robin4002R Hors-ligne
                                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                    dernière édition par

                                    En 1.7 il faut juste mettre l’item, pas de .itemID. En 1.8, je crois que cette fonctionnalité n’est plus du tout opérationnel à vérifier.

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • Benjamin LoisonB Hors-ligne
                                      Benjamin Loison
                                      dernière édition par

                                      Robin ce tuto ne parle pas d’item de model comme la crée en elle-même parce que je n’ai pas l’impression qu’on en parle et j’ai juste une erreur du coup c’est :

                                      MinecraftForgeClient.registerItemRenderer(ModAltisCraft.BlocPanneauInterdit, (IItemRenderer)new ItemPanneauInterditRender());
                                      

                                      J’ai enlevé le .ItemID comme tu le dis en 1.7.X il n’y en a pas besoin mais du coup mon eclipse n’est pas très content et me propose pour le registerItemRenderer :

                                      • Change to ‘getItemRenderer(…)’ : qui fait que ce n’est pas une item et il ne kiff pas
                                      • Change type of ‘BlocPanneauInterdit’ to ‘Item’ : change dans ma classe principale le bloc en item et c’est le dawa comme c’est censé être un bloc…

                                      >! Développeur de Altis-Life (Arma III) sur Minecraft !
                                      >! Site web     : https://lemnoslife.com

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • robin4002R Hors-ligne
                                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                        dernière édition par

                                        Item.getItemFromBlock(ModAltisCraft.BlocPanneauInterdit) au lieu de ModAltisCraft.BlocPanneauInterdit

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • Benjamin LoisonB Hors-ligne
                                          Benjamin Loison
                                          dernière édition par

                                          Merci mais j’ai encore 2 problèmes :

                                          ​package fr.altiscraft.altiscraft.common;
                                          
                                          import org.lwjgl.opengl.GL11;
                                          
                                          import net.minecraft.client.Minecraft;
                                          import net.minecraft.entity.Entity;
                                          import net.minecraft.item.ItemStack;
                                          import net.minecraft.util.ResourceLocation;
                                          import net.minecraftforge.client.IItemRenderer;
                                          
                                          public class ItemPanneauInterditRender implements IItemRenderer
                                          {
                                          
                                          protected ItemPanneauInterditRender model;
                                          protected static final ResourceLocation texture = new ResourceLocation("ModAltisCraft:textures/items/ItemPanneauInterdit.png");
                                          
                                          public ItemPanneauInterditRender ()
                                          {
                                          model = new ItemPanneauInterditRender();
                                          }
                                          
                                          @Override
                                          public boolean handleRenderType(ItemStack item, ItemRenderType type)
                                          {
                                          switch(type)
                                          {
                                          case EQUIPPED:
                                          return true;
                                          default:
                                          return false;
                                          }
                                          }
                                          
                                          @Override
                                          public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper)
                                          {
                                          return false;
                                          }
                                          
                                          @Override
                                          public void renderItem(ItemRenderType type, ItemStack item, Object… data)
                                          {
                                          switch(type)
                                          {
                                          case EQUIPPED:
                                          {
                                          GL11.glPushMatrix();
                                          Minecraft.getMinecraft().renderEngine).func_110577_a(texture);
                                          model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                          GL11.glPopMatrix();
                                          break;
                                          }
                                          default:
                                          break;
                                          }
                                          
                                          }
                                          
                                          

                                          Au .func_110577_a(texture); ce n’est pas une méthode reconnue, il ne me propose que : Add cast to method receiver
                                          A model.render il faut définir render ce que je fais et ça me donne ça :

                                          ​ private void render(Entity entity, float f, float g, float h, float i, float j, float k) {
                                          
                                          }
                                          

                                          Il y a t’il encore besoin de modification ?

                                          >! Développeur de Altis-Life (Arma III) sur Minecraft !
                                          >! Site web     : https://lemnoslife.com

                                          1 réponse Dernière réponse Répondre Citer 0
                                          • robin4002R Hors-ligne
                                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                            dernière édition par

                                            Utilise model.renderAll() au lieu de model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                            Pour le func_110577_a remplace par bindTexture

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