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    Objet qui s'use

    Planifier Épinglé Verrouillé Déplacé Résolu Anciennes versions
    1.6.4
    18 Messages 3 Publieurs 4.3k Vues 1 Watching
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    • robin4002R Hors-ligne
      robin4002 Moddeurs confirmés Rédacteurs Administrateurs
      dernière édition par

      Il faudrait faire une fonction qui vérifie que le joueur possède l’item sur lui et obtenir son emplacement dans le tableau de l’inventaire :

      private int getItemIntoInventory(EntityPlayer player, int itemId)
      {
      for(int i = 0; i < player.inventory.mainInventory.lenth; i ++)
      {
      if(player.inventory.mainInventory* != null && player.inventory.mainInventory*.itemID == itemId)
      {
      return i;
      }
      //return -1; EDIT, il va pas ici mais en dessous :
      }
      return -1;
      }
      

      Tu aura juste a utiliser :

      if(getItemIntoInventory(player, EastonIsland.I9mm.itemID) > -1) // vérifie que le joueur à l'item sur lui
      {
      player.inventory.mainInventory[getItemIntoInventory(player, EastonIsland.I9mm.itemID)].damageItem(player, 1); // fait des dégâts à l'item
      }
      

      pour endommager l’item.

      1 réponse Dernière réponse Répondre Citer 0
      • Nolan-XXN Hors-ligne
        Nolan-XX
        dernière édition par

        et comment je définit le nombre de munitions dans ma boite ? (= la résistance de l’objet)

        1 réponse Dernière réponse Répondre Citer 0
        • EclipseOnFireE Hors-ligne
          EclipseOnFire
          dernière édition par

          @‘robin4002’:

          
          for(int i = 0; i < player.inventory.mainInventory.lenth; i ++)
          {
          if(player.inventory.mainInventory* != null && player.inventory.mainInventory*.itemID == itemId)
          {
          return i;
          }
          return -1;
          }
          }
          

          Si tu permets, dans une liste il est préférable d’utiliser le système d’itérateurs :

          
          for(ItemStack i : player.inventory.mainInventory){
          if(i.itemID == itemId){
          return i;
          }
          return -1;
          }
          
          

          @‘Nolan-XX’:

          et comment je définit le nombre de munitions dans ma boite ? (= la résistance de l’objet)

          Dans l’initialisation de ton item :

          setMaxDamage(int damage)
          

          Travaille sur un super serveur, Wirestone.

          1 réponse Dernière réponse Répondre Citer 0
          • Nolan-XXN Hors-ligne
            Nolan-XX
            dernière édition par

            2014-01-12 16:04:19 [Infos] [ForgeModLoader] Unloading dimension 0
            2014-01-12 16:04:19 [Infos] [ForgeModLoader] Unloading dimension -1
            2014-01-12 16:04:19 [Infos] [ForgeModLoader] Unloading dimension 1
            2014-01-12 16:04:19 [Infos] [STDERR] java.lang.ArrayIndexOutOfBoundsException: -1
            2014-01-12 16:04:19 [Infos] [STDERR] at assets.ei.Weapons.W_Tokarev.onEntitySwing(W_Tokarev.java:77)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.entity.EntityLivingBase.swingItem(EntityLivingBase.java:1328)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.client.entity.EntityClientPlayerMP.swingItem(EntityClientPlayerMP.java:206)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1344)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.client.Minecraft.runTick(Minecraft.java:1863)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:910)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:838)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.client.main.Main.main(Main.java:93)
            2014-01-12 16:04:19 [Infos] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2014-01-12 16:04:19 [Infos] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            2014-01-12 16:04:19 [Infos] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
            2014-01-12 16:04:19 [Infos] [STDOUT] –-- Minecraft Crash Report ----
            2014-01-12 16:04:19 [Infos] [STDOUT] // This doesn't make any sense!
            2014-01-12 16:04:19 [Infos] [STDOUT]
            2014-01-12 16:04:19 [Infos] [STDOUT] Time: 12/01/14 16:04
            2014-01-12 16:04:19 [Infos] [STDOUT] Description: Unexpected error
            2014-01-12 16:04:19 [Infos] [STDOUT]
            2014-01-12 16:04:19 [Infos] [STDOUT] java.lang.ArrayIndexOutOfBoundsException: -1
            2014-01-12 16:04:19 [Infos] [STDOUT] at assets.ei.Weapons.W_Tokarev.onEntitySwing(W_Tokarev.java:77)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.entity.EntityLivingBase.swingItem(EntityLivingBase.java:1328)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.entity.EntityClientPlayerMP.swingItem(EntityClientPlayerMP.java:206)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1344)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.Minecraft.runTick(Minecraft.java:1863)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.Minecraft.runGameLoop(Minecraft.java:910)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:838)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93)
            2014-01-12 16:04:19 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2014-01-12 16:04:19 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
            2014-01-12 16:04:19 [Infos] [STDOUT]
            2014-01-12 16:04:19 [Infos] [STDOUT]
            2014-01-12 16:04:19 [Infos] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
            2014-01-12 16:04:19 [Infos] [STDOUT] –-------------------------------------------------------------------------------------
            2014-01-12 16:04:19 [Infos] [STDOUT]
            2014-01-12 16:04:19 [Infos] [STDOUT] – Head --
            2014-01-12 16:04:19 [Infos] [STDOUT] Stacktrace:
            2014-01-12 16:04:19 [Infos] [STDOUT] at assets.ei.Weapons.W_Tokarev.onEntitySwing(W_Tokarev.java:77)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.entity.EntityLivingBase.swingItem(EntityLivingBase.java:1328)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.entity.EntityClientPlayerMP.swingItem(EntityClientPlayerMP.java:206)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.Minecraft.clickMouse(Minecraft.java:1344)
            2014-01-12 16:04:19 [Infos] [STDOUT]
            2014-01-12 16:04:19 [Infos] [STDOUT] – Affected level --
            2014-01-12 16:04:19 [Infos] [STDOUT] Details:
            2014-01-12 16:04:19 [Infos] [STDOUT] Level name: MpServer
            2014-01-12 16:04:19 [Infos] [STDOUT] All players: 1 total; [EntityClientPlayerMP['Player671'/63, l='MpServer', x=-691,16, y=64,62, z=-231,60]]
            2014-01-12 16:04:19 [Infos] [STDOUT] Chunk stats: MultiplayerChunkCache: 441
            2014-01-12 16:04:19 [Infos] [STDOUT] Level seed: 0
            2014-01-12 16:04:19 [Infos] [STDOUT] Level generator: ID 00 - default, ver 1\. Features enabled: false
            2014-01-12 16:04:19 [Infos] [STDOUT] Level generator options:
            2014-01-12 16:04:19 [Infos] [STDOUT] Level spawn location: World: (-390,64,-286), Chunk: (at 10,4,2 in -25,-18; contains blocks -400,0,-288 to -385,255,-273), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
            2014-01-12 16:04:19 [Infos] [STDOUT] Level time: 130270 game time, 206 day time
            2014-01-12 16:04:19 [Infos] [STDOUT] Level dimension: 0
            2014-01-12 16:04:19 [Infos] [STDOUT] Level storage version: 0x00000 - Unknown?
            2014-01-12 16:04:19 [Infos] [STDOUT] Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
            2014-01-12 16:04:19 [Infos] [STDOUT] Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
            2014-01-12 16:04:19 [Infos] [STDOUT] Forced entities: 90 total; [EntityZombie['Zombie'/139, l='MpServer', x=-719,50, y=17,00, z=-293,50], EntitySkeleton['Squelette'/141, l='MpServer', x=-714,50, y=13,00, z=-284,50], EntityZombie['Zombie'/140, l='MpServer', x=-719,50, y=17,00, z=-294,50], EntitySpider['Araignée'/143, l='MpServer', x=-709,34, y=32,00, z=-281,44], EntityZombie['Zombie'/142, l='MpServer', x=-704,45, y=16,81, z=-273,27], EntityZombie['Zombie'/129, l='MpServer', x=-723,69, y=20,00, z=-234,59], EntityZombie['Zombie'/128, l='MpServer', x=-729,16, y=14,00, z=-285,56], EntitySquid['Calmar'/131, l='MpServer', x=-733,90, y=41,00, z=-239,47], EntityZombie['Zombie'/130, l='MpServer', x=-721,31, y=20,00, z=-236,50], EntityBat['Chauve-souris'/132, l='MpServer', x=-735,22, y=36,87, z=-152,42], EntitySquid['Calmar'/152, l='MpServer', x=-678,17, y=55,00, z=-204,41], EntityCreeper['Creeper'/153, l='MpServer', x=-702,50, y=12,00, z=-186,50], EntitySkeleton['Squelette'/155, l='MpServer', x=-676,50, y=35,00, z=-177,50], EntityZombie['Zombie'/156, l='MpServer', x=-673,50, y=19,00, z=-165,50], EntityPig['Cochon'/159, l='MpServer', x=-667,31, y=57,00, z=-262,53], EntitySpider['Araignée'/144, l='MpServer', x=-709,00, y=32,00, z=-279,53], EntityCreeper['Creeper'/145, l='MpServer', x=-712,50, y=17,00, z=-181,50], EntitySquid['Calmar'/146, l='MpServer', x=-714,06, y=56,34, z=-182,44], EntitySkeleton['Squelette'/147, l='MpServer', x=-719,50, y=24,00, z=-172,50], EntityMinecartChest['entity.MinecartChest.name'/150, l='MpServer', x=-692,50, y=41,50, z=-278,50], EntityZombie['Zombie'/151, l='MpServer', x=-694,50, y=41,00, z=-274,50], EntityPig['Cochon'/171, l='MpServer', x=-632,53, y=64,00, z=-249,69], EntitySkeleton['Squelette'/517, l='MpServer', x=-725,47, y=32,00, z=-271,84], EntityBat['Chauve-souris'/170, l='MpServer', x=-649,51, y=18,30, z=-263,50], EntitySkeleton['Squelette'/518, l='MpServer', x=-717,50, y=32,00, z=-276,50], EntityCreeper['Creeper'/169, l='MpServer', x=-645,50, y=23,00, z=-278,50], EntityPig['Cochon'/175, l='MpServer', x=-649,50, y=64,00, z=-231,75], EntitySheep['Mouton'/174, l='MpServer', x=-646,50, y=63,00, z=-228,50], EntitySheep['Mouton'/173, l='MpServer', x=-647,50, y=63,00, z=-236,50], EntityPig['Cochon'/172, l='MpServer', x=-652,50, y=63,00, z=-238,50], EntityBat['Chauve-souris'/163, l='MpServer', x=-657,06, y=43,10, z=-173,31], EntityZombie['Zombie'/162, l='MpServer', x=-669,50, y=21,00, z=-180,50], EntitySquid['Calmar'/161, l='MpServer', x=-666,03, y=55,94, z=-201,28], EntityCreeper['Creeper'/160, l='MpServer', x=-666,69, y=13,00, z=-206,97], EntityBat['Chauve-souris'/164, l='MpServer', x=-665,24, y=19,00, z=-154,18], EntityWolf['Loup'/186, l='MpServer', x=-628,53, y=64,00, z=-226,06], EntityBat['Chauve-souris'/187, l='MpServer', x=-630,50, y=31,00, z=-221,65], EntityChicken['Poulet'/184, l='MpServer', x=-634,53, y=64,00, z=-241,47], EntityZombie['Zombie'/185, l='MpServer', x=-633,69, y=31,00, z=-238,66], EntitySkeleton['Squelette'/190, l='MpServer', x=-630,16, y=36,00, z=-186,44], EntityBat['Chauve-souris'/191, l='MpServer', x=-630,25, y=46,10, z=-184,25], EntityPig['Cochon'/188, l='MpServer', x=-624,50, y=64,00, z=-219,50], EntityZombie['Zombie'/189, l='MpServer', x=-633,53, y=16,00, z=-205,09], EntityZombie['Zombie'/178, l='MpServer', x=-644,50, y=21,00, z=-168,50], EntityCreeper['Creeper'/176, l='MpServer', x=-651,50, y=46,00, z=-218,50], EntityZombie['Zombie'/177, l='MpServer', x=-652,00, y=23,00, z=-195,56], EntityItem['item.item.porkchopRaw'/183, l='MpServer', x=-630,06, y=65,13, z=-256,81], EntitySkeleton['Squelette'/1157, l='MpServer', x=-731,50, y=26,00, z=-297,50], EntitySkeleton['Squelette'/76, l='MpServer', x=-771,50, y=33,00, z=-253,50], EntityPig['Cochon'/197, l='MpServer', x=-622,03, y=64,00, z=-223,19], EntityPig['Cochon'/196, l='MpServer', x=-611,53, y=58,00, z=-224,87], EntityBat['Chauve-souris'/77, l='MpServer', x=-766,98, y=17,06, z=-199,51], EntityBat['Chauve-souris'/78, l='MpServer', x=-768,48, y=17,00, z=-196,94], EntityChicken['Poulet'/198, l='MpServer', x=-619,50, y=64,00, z=-219,50], EntityClientPlayerMP['Player671'/63, l='MpServer', x=-691,16, y=64,62, z=-231,60], EntityChicken['Poulet'/195, l='MpServer', x=-617,53, y=62,00, z=-221,47], EntityCreeper['Creeper'/85, l='MpServer', x=-763,50, y=27,00, z=-275,50], EntityZombie['Zombie'/84, l='MpServer', x=-758,69, y=17,00, z=-266,50], EntityCreeper['Creeper'/87, l='MpServer', x=-755,70, y=36,04, z=-161,70], EntityZombie['Zombie'/86, l='MpServer', x=-760,50, y=16,00, z=-262,50], EntityBat['Chauve-souris'/83, l='MpServer', x=-752,46, y=33,00, z=-283,32], EntityBat['Chauve-souris'/82, l='MpServer', x=-758,52, y=34,62, z=-288,28], EntityBat['Chauve-souris'/89, l='MpServer', x=-759,66, y=33,10, z=-155,25], EntitySquid['Calmar'/88, l='MpServer', x=-752,97, y=52,34, z=-169,94], EntitySkeleton['Squelette'/102, l='MpServer', x=-737,63, y=28,00, z=-303,72], EntitySkeleton['Squelette'/103, l='MpServer', x=-741,53, y=27,00, z=-309,41], EntityCreeper['Creeper'/100, l='MpServer', x=-749,50, y=18,00, z=-309,50], EntityEnderman['Enderman'/510, l='MpServer', x=-768,99, y=14,14, z=-258,13], EntitySkeleton['Squelette'/101, l='MpServer', x=-735,44, y=27,00, z=-309,16], EntityEnderman['Enderman'/511, l='MpServer', x=-770,25, y=18,00, z=-261,69], EntityZombie['Zombie'/99, l='MpServer', x=-749,91, y=29,00, z=-306,50], EntityZombie['Zombie'/110, l='MpServer', x=-744,50, y=31,00, z=-277,50], EntityCreeper['Creeper'/111, l='MpServer', x=-746,50, y=30,00, z=-261,50], EntityZombie['Zombie'/108, l='MpServer', x=-749,50, y=14,00, z=-277,50], EntityBat['Chauve-souris'/109, l='MpServer', x=-738,47, y=24,10, z=-286,25], EntityMinecartChest['entity.MinecartChest.name'/107, l='MpServer', x=-736,50, y=42,50, z=-297,50], EntityZombie['Zombie'/104, l='MpServer', x=-740,47, y=27,00, z=-308,00], EntityZombie['Zombie'/105, l='MpServer', x=-739,50, y=42,00, z=-308,50], EntitySkeleton['Squelette'/119, l='MpServer', x=-739,50, y=22,00, z=-156,50], EntitySkeleton['Squelette'/118, l='MpServer', x=-741,50, y=22,00, z=-152,50], EntityZombie['Zombie'/117, l='MpServer', x=-738,53, y=19,00, z=-156,09], EntitySquid['Calmar'/116, l='MpServer', x=-750,78, y=54,97, z=-256,75], EntityBat['Chauve-souris'/115, l='MpServer', x=-728,35, y=38,46, z=-249,51], EntityZombie['Zombie'/114, l='MpServer', x=-743,84, y=36,00, z=-254,25], EntityZombie['Zombie'/113, l='MpServer', x=-746,50, y=30,00, z=-259,50], EntityZombie['Zombie'/112, l='MpServer', x=-744,50, y=30,00, z=-266,50], EntitySkeleton['Squelette'/127, l='MpServer', x=-730,13, y=33,00, z=-294,75], EntityCreeper['Creeper'/126, l='MpServer', x=-724,50, y=36,00, z=-301,50], EntityCreeper['Creeper'/124, l='MpServer', x=-732,72, y=28,00, z=-305,38], EntitySkeleton['Squelette'/120, l='MpServer', x=-742,50, y=22,00, z=-152,50]]
            2014-01-12 16:04:19 [Infos] [STDOUT] Retry entities: 0 total; []
            2014-01-12 16:04:19 [Infos] [STDOUT] Server brand: fml,forge
            2014-01-12 16:04:19 [Infos] [STDOUT] Server type: Integrated singleplayer server
            2014-01-12 16:04:19 [Infos] [STDOUT] Stacktrace:
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.multiplayer.WorldClient.addWorldInfoToCrashReport(WorldClient.java:440)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.Minecraft.addGraphicsAndWorldToCrashReport(Minecraft.java:2312)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:863)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93)
            2014-01-12 16:04:19 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
            2014-01-12 16:04:19 [Infos] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
            2014-01-12 16:04:19 [Infos] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
            2014-01-12 16:04:19 [Infos] [STDOUT]
            2014-01-12 16:04:19 [Infos] [STDOUT] – System Details --
            2014-01-12 16:04:19 [Infos] [STDOUT] Details:
            2014-01-12 16:04:19 [Infos] [STDOUT] Minecraft Version: 1.6.4
            2014-01-12 16:04:19 [Infos] [STDOUT] Operating System: Windows 8 (amd64) version 6.2
            2014-01-12 16:04:19 [Infos] [STDOUT] Java Version: 1.7.0_45, Oracle Corporation
            2014-01-12 16:04:19 [Infos] [STDOUT] Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
            2014-01-12 16:04:19 [Infos] [STDOUT] Memory: 747186336 bytes (712 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
            2014-01-12 16:04:19 [Infos] [STDOUT] JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
            2014-01-12 16:04:19 [Infos] [STDOUT] AABB Pool Size: 10931 (612136 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
            2014-01-12 16:04:19 [Infos] [STDOUT] Suspicious classes: FML and Forge are installed
            2014-01-12 16:04:19 [Infos] [STDOUT] IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
            2014-01-12 16:04:19 [Infos] [STDOUT] FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 6 mods loaded, 6 mods active
            2014-01-12 16:04:19 [Infos] [STDOUT] mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            2014-01-12 16:04:19 [Infos] [STDOUT] FML{6.4.49.965} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            2014-01-12 16:04:19 [Infos] [STDOUT] Forge{9.11.1.965} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            2014-01-12 16:04:19 [Infos] [STDOUT] ei{1.5.2} [Easton Island] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            2014-01-12 16:04:19 [Infos] [STDOUT] MGS{1.1.0} [Metal gear cubid] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            2014-01-12 16:04:19 [Infos] [STDOUT] NolanCore{1.5.2} [Nolan's Core] (bin) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
            2014-01-12 16:04:19 [Infos] [STDOUT] Launched Version: 1.6
            2014-01-12 16:04:19 [Infos] [STDOUT] LWJGL: 2.9.0
            2014-01-12 16:04:19 [Infos] [STDOUT] OpenGL: GeForce GTX 760 (192-bit)/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
            2014-01-12 16:04:19 [Infos] [STDOUT] Is Modded: Definitely; Client brand changed to 'fml,forge'
            2014-01-12 16:04:19 [Infos] [STDOUT] Type: Client (map_client.txt)
            2014-01-12 16:04:19 [Infos] [STDOUT] Resource Pack: Default
            2014-01-12 16:04:19 [Infos] [STDOUT] Current Language: Français (CA)
            2014-01-12 16:04:19 [Infos] [STDOUT] Profiler Position: N/A (disabled)
            2014-01-12 16:04:19 [Infos] [STDOUT] Vec3 Pool Size: 2192 (122752 bytes; 0 MB) allocated, 13 (728 bytes; 0 MB) used
            2014-01-12 16:04:19 [Infos] [STDOUT] #@!@# Game crashed! Crash report saved to: #@!@# D:\Forge 1.6\mcp\jars\.\crash-reports\crash-2014-01-12_16.04.19-client.txt
            AL lib: (EE) alc_cleanup: 1 device not closed
            

            Le code du fusil :

            package assets.ei.Weapons;
            
            import net.minecraft.client.renderer.texture.IconRegister;
            import net.minecraft.entity.Entity;
            import net.minecraft.entity.EntityLivingBase;
            import net.minecraft.entity.player.EntityPlayer;
            import net.minecraft.item.ItemStack;
            import net.minecraft.util.MovingObjectPosition;
            import net.minecraft.world.World;
            import assets.NolanCore.Data.EntityShoot;
            import assets.ei.Data.EastonIsland;
            import assets.ei.Data.EntityBullet;
            import assets.ei.Data.ItemWeapon;
            import assets.mgs.common.Main;
            
            public class W_Tokarev extends ItemWeapon
            {
            
            private int timer = 0;
            
            public W_Tokarev(int par1) {
            super(par1);
            this.maxStackSize = 1;
            this.setCreativeTab(EastonIsland.Ei3);
            }
            
            /*
            * private int getItemIntoInventory(EntityPlayer player, int itemId)
            {
            for(int i = 0; i < player.inventory.mainInventory.lenth; i ++)
            {
            if(player.inventory.mainInventory* != null && player.inventory.mainInventory*.itemID == itemId)
            {
            return i;
            }
            return -1;
            }
            }*/
            @SuppressWarnings("unused")
            private int getItemIntoInventory(EntityPlayer player, int itemId)
            {
            for(int i = 0; i < player.inventory.mainInventory.length; i ++)
            {
            if(player.inventory.mainInventory* != null && player.inventory.mainInventory*.itemID == itemId)
            {
            return i;
            }
            return -1;
            }
            return itemId;
            }
            public boolean onEntitySwing(EntityLivingBase e, ItemStack s)
            {
            if (s.getItemDamage() == 0)
            if (e instanceof EntityPlayer)
            {
            EntityPlayer player = (EntityPlayer) e;
            boolean flag = false;
            
            if (player.capabilities.isCreativeMode)
            {
            flag = true;
            }
            else
            {
            flag = player.inventory.hasItem(EastonIsland.I9mm.itemID);
            
            }
            
            if (flag)
            {
            EntityBullet bullet = new EntityBullet(e.worldObj, e, false, "Tok", 5, 64);
            if (!e.worldObj.isRemote)
            e.worldObj.spawnEntityInWorld(bullet);
            e.worldObj.playSoundAtEntity(e, "ei:pistol_fire", 0.5f, 1);
            onUsed(s, e);
            player.inventory.mainInventory[getItemIntoInventory(player, EastonIsland.I9mm.itemID)].damageItem(1, player);
            }
            else
            e.worldObj.playSoundAtEntity(e, "ei:ClipEmpty_Pistol",0.5f, 1);
            
            }
            return true;
            }
            
            public boolean onBlockStartBreak(ItemStack s, int x, int y, int z,EntityPlayer player)
            {
            return true;
            }
            
            public boolean hitEntity(ItemStack s, EntityLivingBase e, EntityLivingBase source)
            {
            if (s.getItemDamage() == 0)
            if (source instanceof EntityPlayer) {
            EntityPlayer player = (EntityPlayer) source;
            boolean flag = false;
            if (player.capabilities.isCreativeMode)
            {
            flag = true;
            } else
            {
            flag = player.inventory
            .consumeInventoryItem(EastonIsland.I9mm.itemID);
            }
            if (flag)
            {
            if (!e.worldObj.isRemote)
            new EntityBullet(source.worldObj, source, false, "Tok",5, 64).onImpact(new MovingObjectPosition(e));
            onUsed(s, source);
            }
            else
            source.worldObj.playSoundAtEntity(source,"ei:ClipEmpty_Pistol", 1, 1);
            }
            return false;
            }
            
            private void onUsed(ItemStack s, EntityLivingBase e) {
            s.setItemDamage(20);
            }
            
            public void onUpdate(ItemStack s, World w, Entity p, int i, boolean flag) {
            super.onUpdate(s, w, p, i, flag);
            if (s.getItemDamage() > 0)
            {
            s.setItemDamage(s.getItemDamage() - 1);
            }
            }
            
            @Override
            public void registerIcons(IconRegister iconRegister)
            {
            itemIcon = iconRegister.registerIcon("ei:Pistolet Tokarev TT 33");
            }
            }
            

            et des munitions

            package assets.ei.ammo;
            
            import net.minecraft.client.renderer.texture.IconRegister;
            import net.minecraft.item.Item;
            import assets.ei.Data.EastonIsland;
            import assets.mgs.common.D_Tabs;
            
            public class I_9mm extends Item
            {
            
            public I_9mm(int par1)
            {
            super(par1);
            this.maxStackSize = 1;
            this.setMaxDamage(15);
            this.setCreativeTab(EastonIsland.Ei3);
            }
            
            @Override
            public void registerIcons(IconRegister iconRegister)
            {
            itemIcon = iconRegister.registerIcon("ei:9mm");
            }
            
            }
            
            1 réponse Dernière réponse Répondre Citer 0
            • EclipseOnFireE Hors-ligne
              EclipseOnFire
              dernière édition par

              Essaye avec le code que j’ai conseillé, l’exception vient du fait que la boucle dépasse la taille de la liste.

              for(ItemStack i : player.inventory.mainInventory){
              if(i != null && i.itemID == itemId){
              return i;
              }
              return -1;
              }
              

              Travaille sur un super serveur, Wirestone.

              1 réponse Dernière réponse Répondre Citer 0
              • Nolan-XXN Hors-ligne
                Nolan-XX
                dernière édition par

                @‘EclipseOnFire’:

                Essaye avec le code que j’ai conseillé, l’exception vient du fait que la boucle dépasse la taille de la liste.

                for(ItemStack i : player.inventory.mainInventory){
                if(i != null && i.itemID == itemId){
                return i;
                }
                return -1;
                }
                

                Il me donne une erreur à

                return i;
                
                1 réponse Dernière réponse Répondre Citer 0
                • EclipseOnFireE Hors-ligne
                  EclipseOnFire
                  dernière édition par

                  Oui évidemment… T_T J’ai bouzillé ma boucle ^^ Essaye ça :

                  
                  int j = 0;
                  for(ItemStack i : player.inventory.mainInventory){
                  if(i != null && i.itemID == itemId){
                  return j;
                  }
                  j++;
                  }
                  return -1;
                  
                  

                  Travaille sur un super serveur, Wirestone.

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    @‘EclipseOnFire’:

                    Essaye avec le code que j’ai conseillé, l’exception vient du fait que la boucle dépasse la taille de la liste.

                    for(ItemStack i : player.inventory.mainInventory){
                    if(i != null && i.itemID == itemId){
                    return i;
                    }
                    return -1;
                    }
                    

                    Regarde bien ce que tu fais ici. i est un ItemStack, et tu return i or la fonction est un int. Ça ne peux pas fonctionner …
                    Si j’ai utiliser un nombre i c’est pas pour rien, je connais aussi les itérateurs, mais ils ne convient pas dans ce cas.

                    Je comprends pas pourquoi il return -1 alors que ton code vérifie que le joueur à bien l’item sur lui, c’est étrange.

                    Tu peux faire du debug ?

                    private int getItemIntoInventory(EntityPlayer player, int itemId)
                    {
                    for(int i = 0; i < player.inventory.mainInventory.lenth; i ++)
                    {
                    if(player.inventory.mainInventory* != null && player.inventory.mainInventory*.itemID == itemId)
                    {
                    return i;
                    System.out.println("l'item se trouve dans le slot : " + i);
                    }
                    }
                    System.out.println("l'item non trouvé");
                    return -1;
                    }
                    

                    EDIT : j’ai mit le return -1 au mauvais endroit, c’est pour ça x)

                    1 réponse Dernière réponse Répondre Citer 0
                    • Nolan-XXN Hors-ligne
                      Nolan-XX
                      dernière édition par

                      Parfait, ça marche, sauf que la boite de munition ne se détruit pas lorsqu’elle est vide.

                      1 réponse Dernière réponse Répondre Citer 0
                      • robin4002R Hors-ligne
                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                        dernière édition par

                        Remplace

                        player.inventory.mainInventory[getItemIntoInventory(player, EastonIsland.I9mm.itemID)].damageItem(1, player);
                        

                        par :

                        int slotId = getItemIntoInventory(player, EastonIsland.I9mm.itemID);
                        player.inventory.mainInventory[slotId].damageItem(1, player);
                        if(player.inventory.mainInventory[slotId].getItemDamage == 0)
                        {
                        player.inventory.mainInventory[slotId] = null;
                        }
                        
                        1 réponse Dernière réponse Répondre Citer 0
                        • EclipseOnFireE Hors-ligne
                          EclipseOnFire
                          dernière édition par

                          Je vire mes posts ça va alléger !

                          Travaille sur un super serveur, Wirestone.

                          1 réponse Dernière réponse Répondre Citer 0
                          • Nolan-XXN Hors-ligne
                            Nolan-XX
                            dernière édition par

                            Une erreur a

                            int slotId = player.inventory.mainInventory[getItemIntoInventory(player, EastonIsland.I9mm.itemID)];
                            

                            :```
                            Type mismatch: cannot convert from ItemStack to int

                            1 réponse Dernière réponse Répondre Citer 0
                            • robin4002R Hors-ligne
                              robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                              dernière édition par

                              oups x)
                              int slotId = getItemIntoInventory(player, EastonIsland.I9mm.itemID);

                              1 réponse Dernière réponse Répondre Citer 0
                              • Nolan-XXN Hors-ligne
                                Nolan-XX
                                dernière édition par

                                Parfait, merci.

                                1 réponse Dernière réponse Répondre Citer 0
                                • Nolan-XXN Hors-ligne
                                  Nolan-XX
                                  dernière édition par

                                  En fait non, il m’envoie une erreur à :

                                  java.lang.ArrayIndexOutOfBoundsException: -1
                                  

                                  La classe de l’item

                                  
                                  package assets.ei.Weapons;
                                  
                                  import net.minecraft.client.renderer.texture.IconRegister;
                                  import net.minecraft.entity.Entity;
                                  import net.minecraft.entity.EntityLivingBase;
                                  import net.minecraft.entity.player.EntityPlayer;
                                  import net.minecraft.item.ItemStack;
                                  import net.minecraft.util.MovingObjectPosition;
                                  import net.minecraft.world.World;
                                  import assets.NolanCore.Data.EntityShoot;
                                  import assets.ei.Data.EastonIsland;
                                  import assets.ei.Data.EntityBullet;
                                  import assets.ei.Data.ItemWeapon;
                                  import assets.mgs.common.Main;
                                  
                                  public class W_GP extends ItemWeapon
                                  {
                                  
                                  private int timer = 0;
                                  
                                  public W_GP(int par1)
                                  {
                                  super(par1);
                                  this.maxStackSize = 1;
                                  this.setCreativeTab(EastonIsland.Ei3);
                                  }
                                  
                                  /*
                                  * private int getItemIntoInventory(EntityPlayer player, int itemId)
                                  {
                                  for(int i = 0; i < player.inventory.mainInventory.lenth; i ++)
                                  {
                                  if(player.inventory.mainInventory* != null && player.inventory.mainInventory*.itemID == itemId)
                                  {
                                  return i;
                                  }
                                  return -1;
                                  }
                                  }*/
                                  
                                  public boolean onEntitySwing(EntityLivingBase e, ItemStack s)
                                  {
                                  if (s.getItemDamage() == 0)
                                  if (e instanceof EntityPlayer)
                                  {
                                  EntityPlayer player = (EntityPlayer) e;
                                  boolean flag = false;
                                  
                                  if (player.capabilities.isCreativeMode)
                                  {
                                  flag = true;
                                  }
                                  else
                                  {
                                  player.inventory.mainInventory[getItemIntoInventory(player, EastonIsland.I9mm.itemID)].damageItem(1, player);
                                  
                                  }
                                  
                                  if (flag)
                                  {
                                  EntityBullet bullet = new EntityBullet(e.worldObj, e, false, "GP", 5, 64);
                                  if (!e.worldObj.isRemote)
                                  e.worldObj.spawnEntityInWorld(bullet);
                                  e.worldObj.playSoundAtEntity(e, "ei:pistol_fire", 0.5f, 1);
                                  onUsed(s, e);
                                  int slotId = getItemIntoInventory(player, EastonIsland.I9mm.itemID);
                                  player.inventory.mainInventory[slotId].damageItem(1, player);
                                  if(player.inventory.mainInventory[slotId].getItemDamage() == 0)
                                  {
                                  player.inventory.mainInventory[slotId] = null;
                                  }
                                  }
                                  else
                                  e.worldObj.playSoundAtEntity(e, "ei:ClipEmpty_Pistol",0.5f, 1);
                                  
                                  }
                                  return true;
                                  }
                                  
                                  private int getItemIntoInventory(EntityPlayer player, int itemId)
                                  {
                                  for(int i = 0; i < player.inventory.mainInventory.length; i ++)
                                  {
                                  if(player.inventory.mainInventory* != null && player.inventory.mainInventory*.itemID == itemId)
                                  {
                                  return i;
                                  }
                                  }
                                  System.out.println("l'item non trouvé");
                                  return -1;
                                  }
                                  
                                  public boolean onBlockStartBreak(ItemStack s, int x, int y, int z,EntityPlayer player)
                                  {
                                  return true;
                                  }
                                  
                                  public boolean hitEntity(ItemStack s, EntityLivingBase e, EntityLivingBase source)
                                  {
                                  if (s.getItemDamage() == 0)
                                  if (source instanceof EntityPlayer) {
                                  EntityPlayer player = (EntityPlayer) source;
                                  boolean flag = false;
                                  if (player.capabilities.isCreativeMode)
                                  {
                                  flag = true;
                                  } else
                                  {
                                  flag = player.inventory
                                  .consumeInventoryItem(EastonIsland.I9mm.itemID);
                                  }
                                  if (flag)
                                  {
                                  if (!e.worldObj.isRemote)
                                  new EntityBullet(source.worldObj, source, false, "GP",5, 64).onImpact(new MovingObjectPosition(e));
                                  onUsed(s, source);
                                  }
                                  else
                                  source.worldObj.playSoundAtEntity(source,"ei:ClipEmpty_Pistol", 1, 1);
                                  }
                                  return false;
                                  }
                                  
                                  private void onUsed(ItemStack s, EntityLivingBase e) {
                                  s.setItemDamage(20);
                                  }
                                  
                                  public void onUpdate(ItemStack s, World w, Entity p, int i, boolean flag) {
                                  super.onUpdate(s, w, p, i, flag);
                                  if (s.getItemDamage() > 0)
                                  {
                                  s.setItemDamage(s.getItemDamage() - 1);
                                  }
                                  }
                                  
                                  @Override
                                  public void registerIcons(IconRegister iconRegister)
                                  {
                                  itemIcon = iconRegister.registerIcon("ei:Pistolet Browning GP");
                                  }
                                  }
                                  
                                  1 réponse Dernière réponse Répondre Citer 0
                                  • robin4002R Hors-ligne
                                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                    dernière édition par

                                    int slotId = getItemIntoInventory(player, EastonIsland.I9mm.itemID);
                                    if(slotId >= 0)
                                    {
                                    player.inventory.mainInventory[slotId].damageItem(1, player);
                                    if(player.inventory.mainInventory[slotId].getItemDamage() == 0)
                                    {
                                    player.inventory.mainInventory[slotId] = null;
                                    }
                                    }
                                    

                                    Tu n’avais pas de munition quand tu as eu le crash, si ?

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • Nolan-XXN Hors-ligne
                                      Nolan-XX
                                      dernière édition par

                                      Non, je n’en n’avais pas

                                      1 réponse Dernière réponse Répondre Citer 0
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