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    Solved Craft Custom + box loot complet

    1.7.x
    1.7.10
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    • leo01418
      leo01418 last edited by

      Bonjour à tous

      oui je sais que j’ai déjà 2 sujet que je dois absolument finir 
      (familiar,et pour les enchant)

      Alors oui je sais que pour la table de craft j’ai déjà posté dans le magnifique tuto de Aymeric 🙂
      Mais 6 pages juste pour mes problèmes je trouve sa un peu abusé ^^

      Donc pour la table de craft custom

      j’été bloqué sur ma table de craft qui ne marché pas cette à dire
      que quand je fais clique droit sur celle si cela ne fait rien (cela fait toutes les classes que j’ai fait sauf la méthode draw dans la classe gui)

      block
      http://pastebin.com/Sf0nqhKU

      container
      http://pastebin.com/f56x4Dpv

      slot
      http://pastebin.com/UkB2QqJS

      gui
      http://pastebin.com/dwnczS5P

      TutorielCraftingManager
      http://pastebin.com/VEX2JJ9m

      TutorielShapedRecipes
      http://pastebin.com/s8CMrHc8

      TutorielShapelessRecipe
      http://pastebin.com/pf7jZtXg

      Donc voila

      Pour le block je vais m’expliqué car je au faite voilà j’ai décidé de crée un block que quand tu le casse tu à des groupe de loot mais pas

      des loots comme les blocks de base mais que sa donne directement dans l’inventaire et que au faite vous allez rien comprendre à ce que je dit

      Donc j’aimerais faire un block qui quand on le casse sa nous donne un type de loot (donc plusieurs loots) mais plusieurs je m’explique 
      PlayerA casse le block =
      tableau de loot A
      PlayerA casse re le block =
      tableau de loot C
      Donc en gros sa va faire aléatoire 
      Et après j’aimerais que sa le donne directement dans l’inventaire bref

      j’espère m’avoir fait compris ^^
      ma classe

      package ed.enderdeath.mod.Block;
      
      import java.util.Random;
      
      import cpw.mods.fml.relauncher.Side;
      import cpw.mods.fml.relauncher.SideOnly;
      import ed.enderdeath.mod.common.enderdeath;
      import net.minecraft.block.Block;
      import net.minecraft.block.material.Material;
      import net.minecraft.client.renderer.texture.IIconRegister;
      import net.minecraft.creativetab.CreativeTabs;
      import net.minecraft.entity.monster.EntityWitch;
      import net.minecraft.entity.player.EntityPlayer;
      import net.minecraft.init.Blocks;
      import net.minecraft.init.Items;
      import net.minecraft.item.Item;
      import net.minecraft.item.ItemStack;
      import net.minecraft.item.ItemStack;
      import net.minecraft.util.IIcon;
      import net.minecraft.world.World;
      
      public class Box extends Block {
      private IIcon top;
      private static final Item[] dropA = new Item[] { Items.glowstone_dust, Items.sugar, Items.redstone,
      Items.spider_eye, Items.glass_bottle, Items.gunpowder, Items.stick, Items.stick };
      private static final Item[] dropB = new Item[] { Items.apple, Items.arrow, Items.blaze_rod, Items.bow,
      Items.chest_minecart, Items.glass_bottle, Items.minecart, Items.record_far };
      
      private static Item[] drop;
      private EntityPlayer player;
      
      public Box() {
      
      super(Material.rock);
      
      this.setBlockName("Box");
      this.setCreativeTab(CreativeTabs.tabBlock);
      
      }
      
      @Override
      public void breakBlock(World world, int x, int y, int z, Block block, int pos) {
      if (world.canMineBlock(player, x, y, z)) {
      Random rand = new Random();
      
      }
      
      }
      
      @SideOnly(Side.CLIENT)
      public void randomDisplayTick(World p_149734_1_, int p_149734_2_, int p_149734_3_, int p_149734_4_,
      Random p_149734_5_) {
      for (int l = 0; l < 5; ++l) {
      double d6 = (double) ((float) p_149734_2_ + p_149734_5_.nextFloat());
      double d1 = (double) ((float) p_149734_3_ + p_149734_5_.nextFloat());
      d6 = (double) ((float) p_149734_4_ + p_149734_5_.nextFloat());
      double d3 = 0.0D;
      double d4 = 0.0D;
      double d5 = 0.0D;
      int i1 = p_149734_5_.nextInt(2) * 2 - 1;
      int j1 = p_149734_5_.nextInt(2) * 2 - 1;
      d3 = ((double) p_149734_5_.nextFloat() - 0.5D) * 0.2D;
      d4 = ((double) p_149734_5_.nextFloat() - 0.5D) * 0.2D;
      d5 = ((double) p_149734_5_.nextFloat() - 0.5D) * 0.2D;
      double d2 = (double) p_149734_4_ + 0.5D + 0.25D * (double) j1;
      d5 = (double) (p_149734_5_.nextFloat() * 1.0F * (float) j1);
      double d0 = (double) p_149734_2_ + 0.5D + 0.25D * (double) i1;
      d3 = (double) (p_149734_5_.nextFloat() * 1.0F * (float) i1);
      p_149734_1_.spawnParticle("enchantmenttable", d0, d1, d2, d3, d4, d5);
      }
      }
      
      public void registerBlockIcons(IIconRegister iiconRegister) {
      this.blockIcon = iiconRegister.registerIcon(enderdeath.MODID + ":Box");
      this.top = iiconRegister.registerIcon(enderdeath.MODID + ":Box_top");
      
      }
      
      public IIcon getIcon(int side, int metadata) {
      
      if (side == 1)
      return this.top;
      
      else if (side == 0)
      return this.top;
      
      return this.blockIcon;
      
      }
      }
      

      Voila ma signature

      1 Reply Last reply Reply Quote 0
      • SCAREX
        SCAREX last edited by

        Si ton post n’est pas résolu (je suis pas sûr vu la balise) :

        Pour le premier problème de table de craft : envoi les logs

        Pour le deuxième : tu bloques où ?

        Site web contenant mes scripts : http://SCAREXgaming.github.io

        Pas de demandes de support par MP ni par skype SVP.
        Je n'accepte sur skype que l…

        1 Reply Last reply Reply Quote 0
        • leo01418
          leo01418 last edited by

          @‘SCAREX’:

          Si ton post n’est pas résolu (je suis pas sûr vu la balise) :

          Pour le premier problème de table de craft : envoi les logs

          Pour le deuxième : tu bloques où ?

          Fail de balise xD

          logs

          [19:37:49] [main/INFO] [GradleStart]: Extra: []
          [19:37:49] [main/INFO] [GradleStart]: Running with arguments: [–userProperties, {}, --assetsDir, C:/Users/Eric/.gradle/caches/minecraft/assets, --assetIndex, 1.7.10, --accessToken, {REDACTED}, --version, 1.7.10, --tweakClass, cpw.mods.fml.common.launcher.FMLTweaker, --tweakClass, net.minecraftforge.gradle.tweakers.CoremodTweaker]
          [19:37:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.CoremodTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker
          [19:37:49] [main/INFO] [FML]: Forge Mod Loader version 7.99.36.1558 for Minecraft 1.7.10 loading
          [19:37:49] [main/INFO] [FML]: Java is Java HotSpot(TM) Client VM, version 1.8.0_91, running on Windows 10:x86:10.0, installed at C:\Program Files (x86)\Java\jre1.8.0_91
          [19:37:49] [main/INFO] [FML]: Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
          [19:37:49] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.CoremodTweaker
          [19:37:49] [main/INFO] [GradleStart]: Injecting location in coremod cpw.mods.fml.relauncher.FMLCorePlugin
          [19:37:49] [main/INFO] [GradleStart]: Injecting location in coremod net.minecraftforge.classloading.FMLForgePlugin
          [19:37:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker
          [19:37:49] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
          [19:37:50] [main/ERROR] [FML]: The binary patch set is missing. Either you are in a development environment, or things are not going to work!
          [19:37:52] [main/ERROR] [FML]: FML appears to be missing any signature data. This is not a good thing
          [19:37:52] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.relauncher.CoreModManager$FMLPluginWrapper
          [19:37:52] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
          [19:37:53] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.gradle.tweakers.AccessTransformerTweaker
          [19:37:53] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.TerminalTweaker
          [19:37:53] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.TerminalTweaker
          [19:37:53] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
          [19:37:56] [main/INFO]: Setting user: Player749
          [19:37:58] [Client thread/INFO]: LWJGL Version: 2.9.1
          [19:38:02] [Client thread/INFO] [STDOUT]: [cpw.mods.fml.client.SplashProgress:start:188]: –-- Minecraft Crash Report ----
          // Don't do that.
          
          Time: 10/07/16 19:38
          Description: Loading screen debug info
          
          This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR
          
          A detailed walkthrough of the error, its code path and all known details is as follows:
          ---------------------------------------------------------------------------------------
          
          -- System Details --
          Details:
          Minecraft Version: 1.7.10
          Operating System: Windows 10 (x86) version 10.0
          Java Version: 1.8.0_91, Oracle Corporation
          Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
          Memory: 971166160 bytes (926 MB) / 1046937600 bytes (998 MB) up to 1046937600 bytes (998 MB)
          JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
          AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
          FML: 
          GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 358.91' Renderer: 'GeForce GTX 745/PCIe/SSE2'
          [19:38:02] [Client thread/INFO] [MinecraftForge]: Attempting early MinecraftForge initialization
          [19:38:02] [Client thread/INFO] [FML]: MinecraftForge v10.13.4.1558 Initialized
          [19:38:02] [Client thread/INFO] [FML]: Replaced 183 ore recipies
          [19:38:02] [Client thread/INFO] [MinecraftForge]: Completed early MinecraftForge initialization
          [19:38:02] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
          [19:38:02] [Client thread/INFO] [FML]: Searching C:\Users\Eric\Desktop\EnderMod\eclipse\mods for mods
          [19:38:18] [Client thread/INFO] [FML]: Forge Mod Loader has identified 4 mods to load
          [19:38:18] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, enderdeath] at CLIENT
          [19:38:18] [Client thread/INFO] [FML]: Attempting connection with missing mods [mcp, FML, Forge, enderdeath] at SERVER
          [19:38:20] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:leo01418
          [19:38:20] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
          [19:38:20] [Client thread/INFO] [FML]: Found 341 ObjectHolder annotations
          [19:38:20] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
          [19:38:20] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
          [19:38:20] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
          [19:38:20] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.common.enderdeath:preInit:501]: preInit
          [19:38:21] [Client thread/INFO] [FML]: Applying holder lookups
          [19:38:21] [Client thread/INFO] [FML]: Holder lookups applied
          [19:38:21] [Client thread/INFO] [FML]: Injecting itemstacks
          [19:38:21] [Client thread/INFO] [FML]: Itemstack injection complete
          [19:38:21] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [19:38:21] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
          [19:38:21] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
          [19:38:21] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
          [19:38:22] [Thread-8/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
          [19:38:22] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [19:38:22] [Sound Library Loader/INFO]: Sound engine started
          [19:38:33] [Client thread/INFO]: Created: 16x16 textures/blocks-atlas
          [19:38:33] [Client thread/INFO]: Created: 16x16 textures/items-atlas
          [19:38:33] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.proxy.ClientProxy:registerRender:56]: client
          [19:38:34] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.common.enderdeath:init:1883]: init
          [19:38:34] [Client thread/INFO] [FML]: Injecting itemstacks
          [19:38:34] [Client thread/INFO] [FML]: Itemstack injection complete
          [19:38:34] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 4 mods
          [19:38:34] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:leo01418
          [19:38:34] [Client thread/INFO]: Created: 512x256 textures/blocks-atlas
          [19:38:35] [Client thread/INFO]: Created: 512x512 textures/items-atlas
          [19:38:35] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [19:38:35] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: SoundSystem shutting down…
          [19:38:35] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:importantMessage:90]:     Author: Paul Lamb, www.paulscode.com
          [19:38:35] [Client thread/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [19:38:35] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [19:38:35] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Starting up SoundSystem…
          [19:38:35] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: Initializing LWJGL OpenAL
          [19:38:35] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]:     (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
          [19:38:35] [Thread-10/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: OpenAL initialized.
          [19:38:35] [Sound Library Loader/INFO] [STDOUT]: [paulscode.sound.SoundSystemLogger:message:69]: 
          [19:38:35] [Sound Library Loader/INFO]: Sound engine started
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: The following texture errors were found.
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:   DOMAIN minecraft
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: –------------------------------------------------
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:   domain minecraft is missing 1 texture
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:     domain minecraft has 3 locations:
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       unknown resourcepack type net.minecraft.client.resources.DefaultResourcePack : Default
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       mod FML resources at C:\Users\Eric\.gradle\caches\minecraft\net\minecraftforge\forge\1.7.10-10.13.4.1558-1.7.10\forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       mod Forge resources at C:\Users\Eric\.gradle\caches\minecraft\net\minecraftforge\forge\1.7.10-10.13.4.1558-1.7.10\forgeSrc-1.7.10-10.13.4.1558-1.7.10.jar
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: –-----------------------
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:     The missing resources for domain minecraft are:
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       textures/blocks/MISSING_ICON_BLOCK_183_null.png
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: –-----------------------
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:     No other errors exist for domain minecraft
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:   DOMAIN enderdeath
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: –------------------------------------------------
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:   domain enderdeath is missing 4 textures
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:     domain enderdeath has 1 location:
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       mod enderdeath resources at C:\Users\Eric\Desktop\EnderMod\bin
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: –-----------------------
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:     The missing resources for domain enderdeath are:
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       textures/blocks/SlowBlock.png
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       textures/items/InvisibleBlock.png
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       textures/items/WoodAxe.png
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:       textures/items/bow_pull0.png
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: –-----------------------
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]:     No other errors exist for domain enderdeath
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: ==================================================
          [19:38:40] [Client thread/ERROR] [TEXTURE ERRORS]: +=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=+=
          [19:40:38] [Server thread/INFO]: Starting integrated minecraft server version 1.7.10
          [19:40:38] [Server thread/INFO]: Generating keypair
          [19:40:39] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
          [19:40:39] [Server thread/INFO] [FML]: Applying holder lookups
          [19:40:39] [Server thread/INFO] [FML]: Holder lookups applied
          [19:40:39] [Server thread/INFO] [FML]: Loading dimension 0 (New World) (net.minecraft.server.integrated.IntegratedServer@12ed1fa)
          [19:40:39] [Server thread/INFO] [FML]: Loading dimension 1 (New World) (net.minecraft.server.integrated.IntegratedServer@12ed1fa)
          [19:40:39] [Server thread/INFO] [FML]: Loading dimension -1 (New World) (net.minecraft.server.integrated.IntegratedServer@12ed1fa)
          [19:40:39] [Server thread/INFO]: Preparing start region for level 0
          [19:40:40] [Server thread/INFO]: Changing view distance to 8, from 10
          [19:40:40] [Netty Client IO #0/INFO] [FML]: Server protocol version 2
          [19:40:40] [Netty IO #1/INFO] [FML]: Client protocol version 2
          [19:40:40] [Netty IO #1/INFO] [FML]: Client attempting to join with 4 mods : FML@7.10.99.99,Forge@10.13.4.1558,enderdeath@1.0,mcp@9.05
          [19:40:40] [Netty IO #1/INFO] [FML]: Attempting connection with missing mods [] at CLIENT
          [19:40:40] [Netty Client IO #0/INFO] [FML]: Attempting connection with missing mods [] at SERVER
          [19:40:40] [Server thread/INFO] [FML]: [Server thread] Server side modded connection established
          [19:40:40] [Client thread/INFO] [FML]: [Client thread] Client side modded connection established
          [19:40:40] [Server thread/INFO]: Player749[local:E:f17fa0b8] logged in with entity id 343 at (536.5, 4.0, 127.5)
          [19:40:40] [Server thread/INFO]: Player749 joined the game
          [19:40:48] [Server thread/INFO]: Player749 has just earned the achievement [Taking Inventory]
          [19:40:48] [Client thread/INFO]: [CHAT] Player749 has just earned the achievement [Taking Inventory]
          [19:41:07] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:24]: je suis dans la condition world.IsRemote
          [19:41:07] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:24]: je suis dans la condition world.IsRemote
          [19:41:07] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:24]: je suis dans la condition world.IsRemote
          [19:41:07] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:24]: je suis dans la condition world.IsRemote
          [19:41:07] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:24]: je suis dans la condition world.IsRemote
          [19:41:08] [Server thread/INFO]: Saving and pausing game…
          [19:41:08] [Server thread/INFO]: Saving chunks for level 'New World'/Overworld
          [19:41:08] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
          [19:41:08] [Server thread/INFO]: Saving chunks for level 'New World'/The End
          
          

          pour le block
          Je suis bloqué pour le faire sélectionné le tableau en random

          Voila ma signature

          1 Reply Last reply Reply Quote 0
          • SCAREX
            SCAREX last edited by

            Pour le premier problème envoi le GuiHandler.

            Pour le deuxième problème : tu as des méthodes pour faire ça dans minecraft pour générer les coffres de formons etc.

            Site web contenant mes scripts : http://SCAREXgaming.github.io

            Pas de demandes de support par MP ni par skype SVP.
            Je n'accepte sur skype que l…

            1 Reply Last reply Reply Quote 0
            • leo01418
              leo01418 last edited by

              package ed.enderdeath.mod.common;
              
              import cpw.mods.fml.common.network.IGuiHandler;
              import ed.enderdeath.mod.AnvilDragon.ContainerDragonAnvil;
              import ed.enderdeath.mod.AnvilDragon.GuiAnvilDragon;
              import ed.enderdeath.mod.BaieMachine.ContainerMachineTuto;
              import ed.enderdeath.mod.BaieMachine.GuiMachineTuto;
              import ed.enderdeath.mod.BaieMachine.TileEntityMachineTuto;
              import ed.enderdeath.mod.Extractor.ContainerAlloyer;
              import ed.enderdeath.mod.Extractor.GuiAlloyer;
              import ed.enderdeath.mod.Extractor.TileEntityAlloyer;
              import net.minecraft.entity.player.EntityPlayer;
              import net.minecraft.tileentity.TileEntity;
              import net.minecraft.world.World;
              
              public class GuiHandler implements IGuiHandler
              {
              public static final int guiCraftingTableID = 3;
              
              @Override
              public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
              {
              TileEntity tile = world.getTileEntity(x, y, z);
              if(tile instanceof TileEntityAlloyer)
              {
              return new ContainerAlloyer((TileEntityAlloyer)tile, player.inventory);
              }
              
               if(tile instanceof TileEntityMachineTuto)
                     {
                      return new ContainerMachineTuto((TileEntityMachineTuto)tile, player.inventory);
                     }
              
               if(ID == guiCraftingTableID)
               {
              
               return new ContainerDragonAnvil(player.inventory, world, x, y, z);
               }
              return null;
              }
              
              @Override
              public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z)
              {
              
              TileEntity tile = world.getTileEntity(x, y, z);
              if(tile instanceof TileEntityAlloyer)
              {
              return new GuiAlloyer((TileEntityAlloyer)tile, player.inventory);
              }
               if(tile instanceof TileEntityMachineTuto)
                     {
                      return new GuiMachineTuto((TileEntityMachineTuto)tile, player.inventory);
                     }
               if(ID == guiCraftingTableID)
               {
              
               return new GuiAnvilDragon(player.inventory, world, x,y,z);
               }
              return null;
              }
              
              }
              
              

              tient 😉

              Voila ma signature

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              • SCAREX
                SCAREX last edited by

                Fais du debug en ajoutant des System.out.println dans la fonction onBlockActivated avant l’ouverture du gui, dans le GuiHandler et dans le Gui

                Site web contenant mes scripts : http://SCAREXgaming.github.io

                Pas de demandes de support par MP ni par skype SVP.
                Je n'accepte sur skype que l…

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                • leo01418
                  leo01418 last edited by

                  Je l’avait fait tout se passé bien  🙂

                  Sérieusement je vois pas ou est le problème

                  Voila ma signature

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                  • SCAREX
                    SCAREX last edited by

                    “avait” -> mets en un peu partout et regarde les logs

                    Site web contenant mes scripts : http://SCAREXgaming.github.io

                    Pas de demandes de support par MP ni par skype SVP.
                    Je n'accepte sur skype que l…

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                    • leo01418
                      leo01418 last edited by

                      Excuse moi des fautes 😉

                      Donc j’en ai mis

                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:21]: Test onBlockActivated
                      [00:41:52] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:21]: Test onBlockActivated
                      [00:41:52] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:24]: je suis dans la condition world.IsRemote
                      [00:41:52] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.ContainerDragonAnvil:<init>:39]: Test container
                      [00:41:52] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.DragonSlotCrafting:<init>:35]: Test slot
                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.ContainerDragonAnvil:<init>:39]: Test container
                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.DragonSlotCrafting:<init>:35]: Test slot
                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.GuiAnvilDragon:<init>:27]: Test gui
                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.TutorielCraftingManager:<init>:32]: Test manager
                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.TutorielShapelessRecipe:<init>:27]: Test shapeless
                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.TutorielShapedRecipes:<init>:45]: Test shaped
                      [00:41:52] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.TutorielShapedRecipes:<init>:45]: Test shaped
                      

                      Merci de ton aide ;)</init></init></init></init></init></init></init></init></init>

                      Voila ma signature

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                      • SCAREX
                        SCAREX last edited by

                        Petite question : le problème est bien que tu n’arrives pas à ouvrir le Gui ?

                        Site web contenant mes scripts : http://SCAREXgaming.github.io

                        Pas de demandes de support par MP ni par skype SVP.
                        Je n'accepte sur skype que l…

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                        • W
                          WharNym - LunarFight last edited by

                          @‘leo01418’:

                          j’été bloqué sur ma table de craft qui ne marché pas cette à dire
                          que quand je fais clique droit sur celle si cela ne fait rien (cela fait toutes les classes que j’ai fait sauf la méthode draw dans la classe gui)

                          Oui il ne se passe rien au moment du clique droit, comme je n’en sais rien, au table de craft car c’est l’un de mes prochain tuto, je regarde déjà les problème 🙂

                          Moddeur débutant ;
                          Développeur JAVA moyen ;
                          Développeur C# Confirmé ;

                          Mon projet :

                          >! Site de Lunar…

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                          • leo01418
                            leo01418 last edited by

                            @‘SCAREX’:

                            Petite question : le problème est bien que tu n’arrives pas à ouvrir le Gui ?

                            Oui le gui ne s’ouvre pas

                            Voila ma signature

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                            • SCAREX
                              SCAREX last edited by

                              Alors pourquoi mettre des logs dans les recettes ?

                              Site web contenant mes scripts : http://SCAREXgaming.github.io

                              Pas de demandes de support par MP ni par skype SVP.
                              Je n'accepte sur skype que l…

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                              • leo01418
                                leo01418 last edited by

                                Je ne sais points xD

                                Voila ma signature

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                                • SCAREX
                                  SCAREX last edited by

                                  @‘SCAREX’:

                                  Fais du debug en ajoutant des System.out.println dans la fonction onBlockActivated avant l’ouverture du gui, dans le GuiHandler et dans le Gui

                                  Site web contenant mes scripts : http://SCAREXgaming.github.io

                                  Pas de demandes de support par MP ni par skype SVP.
                                  Je n'accepte sur skype que l…

                                  1 Reply Last reply Reply Quote 0
                                  • leo01418
                                    leo01418 last edited by

                                    @‘SCAREX’:

                                    @‘SCAREX’:

                                    Fais du debug en ajoutant des System.out.println dans la fonction onBlockActivated avant l’ouverture du gui, dans le GuiHandler et dans le Gui

                                    Ha Oui Excuse j’avais pas bien lu  :-3 
                                    Donc au final je l’ai mis juste pour eux et cela me fait sa (j’en aussi mis dans la fonction draw du gui)

                                    [23:50:27] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:21]: Test onBlockActivated
                                    [23:50:27] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:21]: Test onBlockActivated
                                    [23:50:27] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.BlockAnvilDragon:onBlockActivated:24]: je suis dans la condition world.IsRemote
                                    [23:50:27] [Server thread/INFO] [STDOUT]: [ed.enderdeath.mod.common.GuiHandler:getServerGuiElement:36]: Test getServerGuiElement
                                    [23:50:27] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.common.GuiHandler:getClientGuiElement:57]: Test getClientGuiElement
                                    [23:50:27] [Client thread/INFO] [STDOUT]: [ed.enderdeath.mod.AnvilDragon.GuiAnvilDragon:<init>:27]: Test gui
                                    

                                    Donc au final il exécute pas c’est code la(dis le moi si je me trompe 😉 )

                                    @Override
                                    protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) 
                                    { 
                                    System.out.println("Test gui1");
                                    fontRendererObj.drawString(I18n.format("container.crafting_table"), 100, 5, 0xFFFFFF); //On dessine le "titre" du gui, le I18n.format va traduire le texte donné, n'oubliez pas de l'ajouter dans votre fichier de langues !
                                    }
                                    
                                    /**
                                    * Fonction pour dessiner l'arrière plan
                                    */
                                    @Override
                                    protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
                                    {
                                    System.out.println("Test gui2");
                                    mc.getTextureManager().bindTexture(texture); //On bind la texture
                                    drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); //Et on la dessine
                                    }
                                    ```</init>

                                    Voila ma signature

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                                    • SCAREX
                                      SCAREX last edited by

                                      C’est étrange, envoi le gui complet

                                      Site web contenant mes scripts : http://SCAREXgaming.github.io

                                      Pas de demandes de support par MP ni par skype SVP.
                                      Je n'accepte sur skype que l…

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                                      • leo01418
                                        leo01418 last edited by

                                        tient x)

                                        package ed.enderdeath.mod.AnvilDragon;
                                        
                                        import java.util.HashMap;
                                        
                                        import org.lwjgl.opengl.GL11;
                                        
                                        import ed.enderdeath.mod.Extractor.ContainerAlloyer;
                                        import ed.enderdeath.mod.Extractor.GuiAlloyer;
                                        import ed.enderdeath.mod.Extractor.TileEntityAlloyer;
                                        import ed.enderdeath.mod.common.enderdeath;
                                        import net.minecraft.client.gui.Gui;
                                        import net.minecraft.client.gui.inventory.GuiContainer;
                                        import net.minecraft.client.resources.I18n;
                                        import net.minecraft.entity.player.InventoryPlayer;
                                        import net.minecraft.inventory.IInventory;
                                        import net.minecraft.util.ResourceLocation;
                                        import net.minecraft.world.World;
                                        
                                        public class GuiAnvilDragon extends GuiContainer
                                        {
                                        private static final ResourceLocation texture = new ResourceLocation(enderdeath.MODID,"textures/gui/container/GuiAlloyer.png");
                                        public GuiAnvilDragon(InventoryPlayer invPlayer, World world, int x,int y,int z) 
                                        {
                                        super(new ContainerDragonAnvil(invPlayer, world,x,y,z));
                                        this.xSize = 176; //La largeur du gui en pixels (supprimez-le pour laisser celle par défaut)
                                        this.ySize = 188; //La hauteur du gui en pixels (supprimez-le pour laisser celle par défaut)
                                        System.out.println("Test gui");
                                        }
                                        
                                        /**
                                        * Fonction pour dessiner le premier plan
                                        */
                                        @Override
                                        protected void drawGuiContainerForegroundLayer(int mouseX, int mouseY) 
                                        { 
                                        System.out.println("Test gui1");
                                        fontRendererObj.drawString(I18n.format("container.crafting_table"), 100, 5, 0xFFFFFF); //On dessine le "titre" du gui, le I18n.format va traduire le texte donné, n'oubliez pas de l'ajouter dans votre fichier de langues !
                                        }
                                        
                                        /**
                                        * Fonction pour dessiner l'arrière plan
                                        */
                                        @Override
                                        protected void drawGuiContainerBackgroundLayer(float partialTicks, int mouseX, int mouseY)
                                        {
                                        System.out.println("Test gui2");
                                        mc.getTextureManager().bindTexture(texture); //On bind la texture
                                        drawTexturedModalRect(guiLeft, guiTop, 0, 0, xSize, ySize); //Et on la dessine
                                        }
                                        }
                                        
                                        

                                        Voila ma signature

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                                        • SCAREX
                                          SCAREX last edited by

                                          Envoi : classe du block, classe du gui handler

                                          Site web contenant mes scripts : http://SCAREXgaming.github.io

                                          Pas de demandes de support par MP ni par skype SVP.
                                          Je n'accepte sur skype que l…

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                                          • leo01418
                                            leo01418 last edited by

                                            tien 😉
                                            http://pastebin.com/NAvFwxF2

                                            http://pastebin.com/iaXHRZ4w

                                            Voila ma signature

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