MFF

    Minecraft Forge France
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    Faire apparaitre des structure en jeu.

    Planifier Épinglé Verrouillé Déplacé Résolu Anciennes versions
    1.5.2
    67 Messages 7 Publieurs 19.2k Vues 1 Watching
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    • S Hors-ligne
      sevenno07
      dernière édition par

      okok ^^'.

      Sinon après avoir générai la structure en .java sa me donne sa:

      Class de ma structure:
      -Erreur
      :::

      [CODE_Java]
      package genetical_modifier.structure;
      import java.util.Random;

      import net.minecraft.block.Block;
      import net.minecraft.world.World;
      import net.minecraft.world.gen.feature.WorldGenerator;

      public class GiantGreenMushroom_structure extends WorldGenerator
      {
      public GiantGreenMushroom_structure() { }

      public boolean generate(World world, Random rand, int i, int j, int k) {
      world.setBlockAndMetadata(i + 0, j + 17, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 17, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 17, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 17, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 17, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 17, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 17, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 0, j + 18, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 18, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 18, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 18, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 18, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 18, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 18, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 0, j + 19, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 19, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 19, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 19, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 19, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 19, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 19, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 0, j + 20, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 20, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 20, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 20, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 20, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 20, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 20, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 0, j + 21, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 21, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 21, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 21, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 21, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 21, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 21, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 0, j + 22, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 22, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 22, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 22, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 22, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 22, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 22, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 0, j + 23, k + 8, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 23, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 23, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 23, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 23, k + 12, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 0, j + 24, k + 9, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 0, j + 24, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 0, j + 24, k + 11, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 17, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 17, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 17, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 17, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 18, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 18, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 18, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 18, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 19, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 19, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 19, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 19, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 20, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 20, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 20, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 20, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 21, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 21, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 21, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 21, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 22, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 22, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 22, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 22, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 23, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 23, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 23, k + 7, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 23, k + 13, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 23, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 23, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 24, k + 6, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 24, k + 7, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 24, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 24, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 24, k + 13, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 24, k + 14, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 25, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 25, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 25, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 25, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 25, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 25, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 25, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 1, j + 26, k + 8, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 1, j + 26, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 26, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 26, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 1, j + 26, k + 12, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 17, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 17, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 18, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 18, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 19, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 19, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 20, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 20, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 21, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 21, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 22, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 22, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 23, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 23, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 24, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 24, k + 5, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 24, k + 15, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 24, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 25, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 25, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 25, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 25, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 26, k + 6, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 26, k + 7, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 26, k + 13, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 26, k + 14, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 2, j + 27, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 2, j + 27, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 27, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 27, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 27, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 27, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 2, j + 27, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 17, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 17, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 18, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 18, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 19, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 19, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 20, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 20, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 21, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 21, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 22, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 22, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 23, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 23, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 24, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 24, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 25, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 25, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 26, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 26, k + 5, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 26, k + 15, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 26, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 27, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 27, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 27, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 27, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 3, j + 28, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 3, j + 28, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 28, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 28, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 28, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 28, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 3, j + 28, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 17, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 17, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 18, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 18, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 19, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 19, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 20, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 20, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 21, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 21, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 22, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 22, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 23, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 23, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 24, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 24, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 25, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 25, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 26, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 26, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 27, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 27, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 28, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 28, k + 6, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 4, j + 28, k + 14, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 4, j + 28, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 4, j + 29, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 4, j + 29, k + 8, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 4, j + 29, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 4, j + 29, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 4, j + 29, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 4, j + 29, k + 12, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 4, j + 29, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 17, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 17, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 18, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 18, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 19, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 19, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 20, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 20, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 21, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 21, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 22, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 22, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 23, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 23, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 24, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 5, j + 24, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 5, j + 25, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 25, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 26, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 5, j + 26, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 5, j + 27, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 27, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 28, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 28, k + 5, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 5, j + 28, k + 15, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 5, j + 28, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 29, k + 6, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 29, k + 7, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 5, j + 29, k + 13, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 5, j + 29, k + 14, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 5, j + 30, k + 8, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 5, j + 30, k + 9, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 5, j + 30, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 5, j + 30, k + 11, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 5, j + 30, k + 12, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 6, j + 17, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 17, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 18, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 18, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 19, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 19, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 20, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 20, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 21, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 21, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 22, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 22, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 23, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 23, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 24, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 6, j + 24, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 6, j + 25, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 25, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 26, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 6, j + 26, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 6, j + 27, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 27, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 28, k + 4, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 6, j + 28, k + 16, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 6, j + 29, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 6, j + 29, k + 6, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 6, j + 29, k + 14, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 6, j + 29, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 6, j + 30, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 6, j + 30, k + 8, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 6, j + 30, k + 9, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 6, j + 30, k + 10, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 6, j + 30, k + 11, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 6, j + 30, k + 12, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 6, j + 30, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 17, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 17, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 18, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 18, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 19, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 19, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 20, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 20, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 21, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 21, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 22, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 22, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 23, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 7, j + 23, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 7, j + 24, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 7, j + 24, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 7, j + 25, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 25, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 26, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 7, j + 26, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 7, j + 27, k + 2, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 27, k + 18, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 28, k + 3, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 28, k + 17, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 29, k + 4, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 29, k + 5, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 7, j + 29, k + 15, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 7, j + 29, k + 16, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 30, k + 6, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 30, k + 7, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 7, j + 30, k + 8, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 7, j + 30, k + 12, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 7, j + 30, k + 13, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 7, j + 30, k + 14, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 7, j + 31, k + 9, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 7, j + 31, k + 10, Block.cloth.blockID, 3);
      world.setBlockAndMetadata(i + 7, j + 31, k + 11, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 8, j + 17, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 17, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 18, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 18, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 19, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 19, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 20, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 20, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 21, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 21, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 22, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 22, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 23, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 8, j + 23, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 8, j + 24, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 24, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 25, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 25, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 26, k + 1, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 8, j + 26, k + 19, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 8, j + 27, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 27, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 28, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 28, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 29, k + 4, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 8, j + 29, k + 16, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 8, j + 30, k + 5, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 8, j + 30, k + 6, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 8, j + 30, k + 7, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 8, j + 30, k + 13, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 8, j + 30, k + 14, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 8, j + 30, k + 15, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 8, j + 31, k + 8, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 8, j + 31, k + 9, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 8, j + 31, k + 10, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 8, j + 31, k + 11, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 8, j + 31, k + 12, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 9, j + 0, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 1, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 2, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 3, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 4, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 5, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 6, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 7, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 8, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 9, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 10, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 11, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 12, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 13, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 14, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 15, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 16, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 17, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 17, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 17, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 18, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 18, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 18, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 19, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 19, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 19, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 20, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 20, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 20, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 21, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 21, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 21, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 22, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 22, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 22, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 23, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 23, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 23, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 24, k + 0, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 9, j + 24, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 24, k + 20, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 9, j + 25, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 25, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 25, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 26, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 26, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 26, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 27, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 27, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 27, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 28, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 28, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 28, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 29, k + 4, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 29, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 29, k + 16, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 30, k + 5, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 9, j + 30, k + 6, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 9, j + 30, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 9, j + 30, k + 14, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 9, j + 30, k + 15, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 9, j + 31, k + 7, Block.cloth.blockID, 2);
      world.setBlockAndMetadata(i + 9, j + 31, k + 8, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 9, j + 31, k + 9, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 9, j + 31, k + 10, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 9, j + 31, k + 11, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 9, j + 31, k + 12, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 9, j + 31, k + 13, Block.cloth.blockID, 4);
      world.setBlockAndMetadata(i + 10, j + 0, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 0, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 0, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 1, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 1, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 1, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 2, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 2, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 2, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 3, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 3, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 3, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 4, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 4, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 4, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 5, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 5, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 5, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 6, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 6, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 6, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 7, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 7, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 7, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 8, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 8, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 8, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 9, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 9, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 9, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 10, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 10, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 10, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 11, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 11, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 11, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 12, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 12, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 12, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 13, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 13, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 13, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 14, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 14, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 14, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 15, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 15, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 15, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 16, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 16, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 16, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 17, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 17, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 17, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 17, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 17, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 18, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 18, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 18, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 18, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 18, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 19, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 19, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 19, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 19, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 19, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 20, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 20, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 20, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 20, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 20, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 21, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 21, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 21, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 21, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 21, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 22, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 22, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 22, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 22, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 22, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 23, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 23, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 23, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 23, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 23, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 24, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 24, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 24, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 24, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 24, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 25, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 25, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 25, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 25, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 25, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 26, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 26, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 26, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 26, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 26, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 27, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 27, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 27, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 27, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 27, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 28, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 28, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 28, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 28, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 28, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 29, k + 4, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 29, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 29, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 29, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 29, k + 16, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 30, k + 5, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 30, k + 6, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 10, j + 30, k + 9, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 30, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 30, k + 11, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 10, j + 30, k + 14, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 10, j + 30, k + 15, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 10, j + 31, k + 7, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 10, j + 31, k + 8, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 10, j + 31, k + 9, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 10, j + 31, k + 10, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 10, j + 31, k + 11, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 10, j + 31, k + 12, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 10, j + 31, k + 13, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 0, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 1, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 2, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 3, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 4, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 5, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 6, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 7, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 8, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 9, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 10, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 11, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 12, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 13, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 14, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 15, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 16, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 17, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 17, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 17, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 18, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 18, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 18, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 19, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 19, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 19, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 20, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 20, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 20, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 21, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 21, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 21, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 22, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 22, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 22, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 23, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 23, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 23, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 24, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 11, j + 24, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 24, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 11, j + 25, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 25, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 25, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 26, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 26, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 26, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 27, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 27, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 27, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 28, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 28, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 28, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 29, k + 4, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 29, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 29, k + 16, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 30, k + 5, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 11, j + 30, k + 6, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 11, j + 30, k + 10, Block.cloth.blockID, 10);
      world.setBlockAndMetadata(i + 11, j + 30, k + 14, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 11, j + 30, k + 15, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 11, j + 31, k + 7, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 11, j + 31, k + 8, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 11, j + 31, k + 9, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 11, j + 31, k + 10, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 11, j + 31, k + 11, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 11, j + 31, k + 12, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 11, j + 31, k + 13, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 12, j + 17, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 17, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 18, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 18, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 19, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 19, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 20, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 20, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 21, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 21, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 22, k + 0, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 22, k + 20, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 23, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 12, j + 23, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 12, j + 24, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 24, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 25, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 25, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 26, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 12, j + 26, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 12, j + 27, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 27, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 28, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 28, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 29, k + 4, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 12, j + 29, k + 16, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 12, j + 30, k + 5, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 12, j + 30, k + 6, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 12, j + 30, k + 7, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 12, j + 30, k + 13, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 12, j + 30, k + 14, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 12, j + 30, k + 15, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 12, j + 31, k + 8, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 12, j + 31, k + 9, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 12, j + 31, k + 10, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 12, j + 31, k + 11, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 12, j + 31, k + 12, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 17, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 17, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 18, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 18, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 19, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 19, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 20, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 20, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 21, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 21, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 22, k + 0, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 22, k + 20, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 23, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 13, j + 23, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 13, j + 24, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 13, j + 24, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 13, j + 25, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 25, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 26, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 13, j + 26, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 13, j + 27, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 27, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 28, k + 3, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 28, k + 17, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 29, k + 4, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 29, k + 5, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 13, j + 29, k + 15, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 13, j + 29, k + 16, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 30, k + 6, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 30, k + 7, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 13, j + 30, k + 8, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 13, j + 30, k + 12, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 13, j + 30, k + 13, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 13, j + 30, k + 14, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 13, j + 31, k + 9, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 13, j + 31, k + 10, Block.cloth.blockID, 7);
      world.setBlockAndMetadata(i + 13, j + 31, k + 11, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 14, j + 17, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 17, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 18, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 18, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 19, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 19, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 20, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 20, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 21, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 21, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 22, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 22, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 23, k + 1, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 23, k + 19, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 24, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 14, j + 24, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 14, j + 25, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 25, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 26, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 14, j + 26, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 14, j + 27, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 27, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 28, k + 4, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 14, j + 28, k + 16, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 14, j + 29, k + 5, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 14, j + 29, k + 6, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 14, j + 29, k + 14, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 14, j + 29, k + 15, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 14, j + 30, k + 7, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 14, j + 30, k + 8, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 14, j + 30, k + 9, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 14, j + 30, k + 10, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 14, j + 30, k + 11, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 14, j + 30, k + 12, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 14, j + 30, k + 13, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 17, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 17, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 18, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 18, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 19, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 19, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 20, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 20, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 21, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 21, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 22, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 22, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 23, k + 1, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 23, k + 19, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 24, k + 2, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 15, j + 24, k + 18, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 15, j + 25, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 25, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 26, k + 3, Block.cloth.blockID, 1);
      world.setBlockAndMetadata(i + 15, j + 26, k + 17, Block.cloth.blockID, 5);
      world.setBlockAndMetadata(i + 15, j + 27, k + 3, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 27, k + 17, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 28, k + 4, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 28, k + 5, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 15, j + 28, k + 15, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 15, j + 28, k + 16, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 29, k + 6, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 29, k + 7, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 15, j + 29, k + 13, Block.cloth.blockID, 9);
      world.setBlockAndMetadata(i + 15, j + 29, k + 14, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 15, j + 30, k + 8, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 15, j + 30, k + 9, Block.cloth.blockID, 7);
      world.setBlockAndMetadata(i + 15, j + 30, k + 10, Block.cloth.blockID, 7);
      world.setBlockAndMetadata(i + 15, j + 30, k + 11, Block.cloth.blockID, 7);
      world.setBlockAndMetadata(i + 15, j + 30, k + 12, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 17, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 17, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 18, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 18, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 19, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 19, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 20, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 20, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 21, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 21, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 22, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 22, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 23, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 23, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 24, k + 2, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 24, k + 18, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 25, k + 3, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 25, k + 17, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 26, k + 3, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 26, k + 17, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 27, k + 4, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 27, k + 16, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 28, k + 5, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 28, k + 6, Block.cloth.blockID, 7);
      world.setBlockAndMetadata(i + 16, j + 28, k + 14, Block.cloth.blockID, 7);
      world.setBlockAndMetadata(i + 16, j + 28, k + 15, Block.cloth.blockID, 6);
      world.setBlockAndMetadata(i + 16, j + 29, k + 7, Block.cloth.blockID, 8);
      world.setBlockAndMetadata(i + 16, j + 29, k + 8, Block.cloth.blockID, 7);
      world.setBlockAndMetadata(i + 16, j + 29, k + 9, Block.cloth.blockID, 7);

      return true;
      }
      }
      [/CODE_Java]

      :::

      Tout les “setBlockAndMetadata” son souligné en rouge et me dit:
      The method setBlockAndMetadata(int, int, int, int, int) is undefined for the type World.

      Une idée ?

      Merci d’avance.

      Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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      • robin4002R Hors-ligne
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
        dernière édition par

        La méthode n’existe plus en 1.5, remplace tout les setBlockAndMetadata par setBlock
        Il faut que tu ajoute aussi un argument de plus, le flag, mets 3 ducoup :
        [code_java]world.setBlockAndMetadata(i + 0, j + 17, k + 7, Block.cloth.blockID, 2);[/code_java]
        donne ça :
        [code_java]world.setBlock(i + 0, j + 17, k + 7, Block.cloth.blockID, 2, 3);[/code_java]

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        • S Hors-ligne
          sevenno07
          dernière édition par

          Ok je regarde sa de se pas, je tien au courent, merci.

          PS: pour le moment c’est des bloque de laine, mais c’est en attendent car le logiciel qui transforme le .shematic en java, ne j’aire pas les bloques modée et les metadatas de s’est bloque x).
          ––

          J’ai du faire une fausse manip sa n’a pas enregistrai se que j’ai rajoutait:
          Pour quoi 3 pour le flag ? Je ne fais pas le lien entre les deux, une explication ?

          Sinon j’ai plus d’erreur, merci.

          Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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          • Rems19R Hors-ligne
            Rems19
            dernière édition par

            PS : Par pitié, attention à l’orthographe !
            PS² : Comment on mais du java dans les balises “code” ?
            met et pas mais
            c’est code_java puis /code_java, c’est Woryk qui a mit ça en place, donc merci à lui Smile

            Ok je vais me pendre ! Putain xD

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            • S Hors-ligne
              sevenno07
              dernière édition par

              Ne soit pas si pessimiste stp 😞 …
              XD
              Et pour info sinon, c’est de la bone meal “Poudre d’os” avec lequel je vais faire un clique droit sur le bloque.
              Donc la je regarde la class de l’arbre pour voir si je trouve se que je veux.

              PS: oui oui --', je joue avec la version anglaise XD, en français je trouve que c’est mal traduit des fois.

              Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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              • Rems19R Hors-ligne
                Rems19
                dernière édition par

                Ne t’inquiète pas, c’est à cause de moi que je vais me pendre, je t’ai fait une remarque sur l’orthographe et Robin m’a fait remarquer que j’avais fait une faute impardonnable à la ligne d’en dessous ! :')

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                • S Hors-ligne
                  sevenno07
                  dernière édition par

                  Alors sa s’est se qui s’appelle se prendre une baffe x).

                  Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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                  • elias54E Hors-ligne
                    elias54 Administrateurs
                    dernière édition par

                    D’ailleurs pour ceux qui voudraient le logiciel, tenez ! https://mega.co.nz/#!ZEMTjbRb!O949hQJFz40YUVsnMgFTtEGibM8rcfcwBhZAZAIXs0g

                    Mon site | GitHub

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                    • S Hors-ligne
                      sevenno07
                      dernière édition par

                      Mais eu ! Je voulais passer le lien si j’étais autorisé à faire le tuto x).
                      Enfin bon … merci, j’aurai ça de moins à faire °-°. XD

                      Ha oui, je ne trouve pas ce qu’il me faut pour pouvoir faire apparaître la structure. Un indice ?

                      Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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                      • elias54E Hors-ligne
                        elias54 Administrateurs
                        dernière édition par

                        GameRegistry.registerWorldGenerator(new WorldGenBLABLA());

                        Mon site | GitHub

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                        • S Hors-ligne
                          sevenno07
                          dernière édition par

                          Merci pour se boue de code, mais la comme ça je ne vois vraiment pas comme l’utiliser x).
                          Mais je vais chercher :).
                          –----

                          Bon la je suis dsl mais je vois vraiment pas ‘-’.
                          Bon bain du coup sa sera pas moi qui fera un tuto dessus tempi x).

                          Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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                          • S Hors-ligne
                            sevenno07
                            dernière édition par

                            up
                            “Oui ! le premier up de ma vie ! Champagne !!!” XD

                            Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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                            • S Hors-ligne
                              sevenno07
                              dernière édition par

                              up

                              Après mainte et mainte essais, teste ect, je n’est toujours pas de résulta pour se que je veux faire …
                              Je vais simplifier, en gros, c’est comme un arbre, mais avec une structure prédéfini et il n’y a pas d’aléatoire.

                              J’ai déjà le code pour la structure, il faudrait juste que j’arrive a remplacer le code de génération de l’arbre par le mien …
                              mais sa ne fonctionne pas XD, un petit coup de main svp ?

                              PS: a oui, et du coup désolé triple poste, mais comme s’est un up, je savais pas trop si je pouvais le mètre dans un autre message en edit.

                              Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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                              • elias54E Hors-ligne
                                elias54 Administrateurs
                                dernière édition par

                                Le game registry que je t’ai donné se met dans la fonction nommé “init” de ton mod, ou “load” 🙂

                                Mon site | GitHub

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                                • elias54E Hors-ligne
                                  elias54 Administrateurs
                                  dernière édition par

                                  @‘robin4002’:

                                  La méthode n’existe plus en 1.5, remplace tout les setBlockAndMetadata par setBlock
                                  Il faut que tu ajoute aussi un argument de plus, le flag, mets 3 ducoup :
                                  [code_java]world.setBlockAndMetadata(i + 0, j + 17, k + 7, Block.cloth.blockID, 2);[/code_java]
                                  donne ça :
                                  [code_java]world.setBlock(i + 0, j + 17, k + 7, Block.cloth.blockID, 2, 3);[/code_java]

                                  Le mieux serait d’utiliser setBlockMetadataWithNotify

                                  Mon site | GitHub

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                                  • S Hors-ligne
                                    sevenno07
                                    dernière édition par

                                    okok, je vais faire sa. mais par contre je ne souhaite pas que ma structure se génère sur ma map attention, c’est juste une pouce craftable x), c’est vrais que j’ai oublier de précisai se poins, mais je vais regardai sa tout de suite.
                                    Ou alors j’ai mal compris x).
                                    ––

                                    Le “setBlockMetadataWithNotify” ne me mais pas d’erreur, par contre il faut que j’enlève le 3 a la fin de toute les ligne x)


                                    Pour faire pousser un arbre ou autre sous forge en 1.4.7 il fallait rajoutais sa dans le @Init

                                    Erreur
                                    [CODE_Java]MinecraftForge.EVENT_BUS.register(new TutoBoneMeal());[/CODE_Java]
                                    source: http://minecraft.fr/forum/index.php?threads/modding-1-5-2-créer-un-mod-avec-minecraft-forge-en-cour-dupdate.59416/
                                    Et créer la classe “TutoBoneMeal”
                                    :::
                                    [CODE_Java]package robin4002.modtuto.common;

                                    import net.minecraftforge.event.Event;
                                    import net.minecraftforge.event.ForgeSubscribe;
                                    import net.minecraftforge.event.entity.player.BonemealEvent;

                                    public class TutoBoneMeal
                                    {

                                    @ForgeSubscribe
                                    public void onUseBonemeal(BonemealEvent event)
                                    {
                                    if (event.ID == modtuto.TutoSapling.blockID)
                                    {
                                    if (!event.world.isRemote)
                                    {
                                    ((TutoSapling)modtuto.TutoSapling).growTree(event.world, event.X, event.Y, event.Z, event.world.rand);
                                    event.setResult(Event.Result.ALLOW);
                                    }
                                    }
                                    }
                                    }[/CODE_Java]
                                    :::
                                    source: http://minecraft.fr/forum/index.php?threads/modding-1-5-2-créer-un-mod-avec-minecraft-forge-en-cour-dupdate.59416/
                                    Mais du coup ce n’est plus d’actualité, en 1.5.1, je n’est pas encor fini pour la génération de ma structure avec la pouce mais j’en aurais besoin pour testait plus rapidement au lieu de poirotai voir si sa pouce x).

                                    Je sais j’en demande beaucoup, un coup de main ? XD

                                    Merci d’avance.

                                    Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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                                    • BialeckB Hors-ligne
                                      Bialeck
                                      dernière édition par

                                      Je suis peut être trop curieux mais si tu ne génères pas la structure sur la map , tu la génères où?!?

                                      Ceci et cela donne ça et celle de l’autre est la sienne donc sa
                                      et un pouce n’est pas une pousse ^^ respire que tu écris 🙂

                                      CPU :intel i7-3820
                                      MoBo : Asus Saberthoot x79
                                      RAM : G.skill ripjaws 4*4Go DDRIII 1600Mhz
                                      GPU : Nvidia gtx680
                                      Os : Windows 7 intégral 64bit

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                                      • S Hors-ligne
                                        sevenno07
                                        dernière édition par

                                        Lol ! Je l’est dit c’est un élément craftable XD, je craft une plante “génétiquement modifier” donc il se génère quand je la plante sois en attendent qu’elle pousse ou en utilisent de la bone meal x).

                                        Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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                                        • BialeckB Hors-ligne
                                          Bialeck
                                          dernière édition par

                                          Et quand la plante pousse elle génère la structure c’est ça?

                                          CPU :intel i7-3820
                                          MoBo : Asus Saberthoot x79
                                          RAM : G.skill ripjaws 4*4Go DDRIII 1600Mhz
                                          GPU : Nvidia gtx680
                                          Os : Windows 7 intégral 64bit

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                                          • S Hors-ligne
                                            sevenno07
                                            dernière édition par

                                            Yep s’est sa !
                                            ou a tu vue la faute ? 😛

                                            Auteur originale de Sevenno's Addons et de [url=http://www.minecraftfor…

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