Faire fondre la glace
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C’est par rapport à la luminosité de l’endroit où se trouve le bloc de glace.
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si c’est tres lumineux sa fond ?
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C’est çà.
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Ok cool et pour le monde sa marche comment
je voudrais que toute source d’eau se transforme en glace -
C’est aussi en rapport avec la température du biome: biome froid-> la glace ne font pas; biome chaud->la glace fond.
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ok mais on la met ou la temperature dans tout sa ? :
package common; import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.CAVE; import static net.minecraftforge.event.terraingen.InitMapGenEvent.EventType.SCATTERED_FEATURE; import static net.minecraftforge.event.terraingen.PopulateChunkEvent.Populate.EventType.ICE; import java.util.List; import java.util.Random; import net.minecraft.block.Block; import net.minecraft.block.BlockSand; import net.minecraft.entity.EnumCreatureType; import net.minecraft.util.IProgressUpdate; import net.minecraft.util.MathHelper; import net.minecraft.world.ChunkPosition; import net.minecraft.world.SpawnerAnimals; import net.minecraft.world.World; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.chunk.Chunk; import net.minecraft.world.chunk.IChunkProvider; import net.minecraft.world.gen.MapGenBase; import net.minecraft.world.gen.MapGenCaves; import net.minecraft.world.gen.MapGenRavine; import net.minecraft.world.gen.NoiseGeneratorOctaves; import net.minecraft.world.gen.feature.MapGenScatteredFeature; import net.minecraft.world.gen.structure.MapGenMineshaft; import net.minecraft.world.gen.structure.MapGenStronghold; import net.minecraft.world.gen.structure.MapGenVillage; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.event.Event.Result; import net.minecraftforge.event.terraingen.ChunkProviderEvent; import net.minecraftforge.event.terraingen.PopulateChunkEvent; import net.minecraftforge.event.terraingen.TerrainGen; public class ChunkProviderMoon implements IChunkProvider { /** RNG. */ private Random rand; /** A NoiseGeneratorOctaves used in generating terrain */ private NoiseGeneratorOctaves noiseGen1; /** A NoiseGeneratorOctaves used in generating terrain */ private NoiseGeneratorOctaves noiseGen2; /** A NoiseGeneratorOctaves used in generating terrain */ private NoiseGeneratorOctaves noiseGen3; /** A NoiseGeneratorOctaves used in generating terrain */ private NoiseGeneratorOctaves noiseGen4; /** A NoiseGeneratorOctaves used in generating terrain */ public NoiseGeneratorOctaves noiseGen5; /** A NoiseGeneratorOctaves used in generating terrain */ public NoiseGeneratorOctaves noiseGen6; public NoiseGeneratorOctaves mobSpawnerNoise; /** Reference to the World object. */ private World worldObj; /** are map structures going to be generated (e.g. strongholds) */ private final boolean mapFeaturesEnabled; /** Holds the overall noise array used in chunk generation */ private double[] noiseArray; private double[] stoneNoise = new double[256]; private MapGenBase caveGenerator = new MapGenCaves(); /** Holds Stronghold Generator */ private MapGenStronghold strongholdGenerator = new MapGenStronghold(); /** Holds Village Generator */ private MapGenVillage villageGenerator = new MapGenVillage(); /** Holds Mineshaft Generator */ private MapGenMineshaft mineshaftGenerator = new MapGenMineshaft(); private MapGenScatteredFeature scatteredFeatureGenerator = new MapGenScatteredFeature(); /** Holds ravine generator */ private MapGenBase ravineGenerator = new MapGenRavine(); /** The biomes that are used to generate the chunk */ private BiomeGenBase[] biomesForGeneration; /** A double array that hold terrain noise from noiseGen3 */ double[] noise3; /** A double array that hold terrain noise */ double[] noise1; /** A double array that hold terrain noise from noiseGen2 */ double[] noise2; /** A double array that hold terrain noise from noiseGen5 */ double[] noise5; /** A double array that holds terrain noise from noiseGen6 */ double[] noise6; /** * Used to store the 5x5 parabolic field that is used during terrain * generation. */ float[] parabolicField; int[][] field_73219_j = new int[32][32]; { caveGenerator = TerrainGen.getModdedMapGen(caveGenerator, CAVE); scatteredFeatureGenerator = (MapGenScatteredFeature) TerrainGen .getModdedMapGen(scatteredFeatureGenerator, SCATTERED_FEATURE); } public ChunkProviderMoon(World par1World, long par2, boolean par4) { this.worldObj = par1World; this.mapFeaturesEnabled = par4; this.rand = new Random(par2); this.noiseGen1 = new NoiseGeneratorOctaves(this.rand, 16); this.noiseGen2 = new NoiseGeneratorOctaves(this.rand, 16); this.noiseGen3 = new NoiseGeneratorOctaves(this.rand, 8); this.noiseGen4 = new NoiseGeneratorOctaves(this.rand, 4); this.noiseGen5 = new NoiseGeneratorOctaves(this.rand, 10); this.noiseGen6 = new NoiseGeneratorOctaves(this.rand, 16); this.mobSpawnerNoise = new NoiseGeneratorOctaves(this.rand, 8); NoiseGeneratorOctaves[] noiseGens = { noiseGen1, noiseGen2, noiseGen3, noiseGen4, noiseGen5, noiseGen6, mobSpawnerNoise }; noiseGens = TerrainGen.getModdedNoiseGenerators(par1World, this.rand, noiseGens); this.noiseGen1 = noiseGens[0]; this.noiseGen2 = noiseGens[1]; this.noiseGen3 = noiseGens[2]; this.noiseGen4 = noiseGens[3]; this.noiseGen5 = noiseGens[4]; this.noiseGen6 = noiseGens[5]; this.mobSpawnerNoise = noiseGens[6]; } /** * Generates the shape of the terrain for the chunk though its all stone * though the water is frozen if the temperature is low enough */ public void generateTerrain(int par1, int par2, byte[] par3ArrayOfByte) { byte b0 = 4; byte b1 = 16; byte b2 = 63; int k = b0 + 1; byte b3 = 17; int l = b0 + 1; this.biomesForGeneration = this.worldObj.getWorldChunkManager() .getBiomesForGeneration(this.biomesForGeneration, par1 * 4 - 2, par2 * 4 - 2, k + 5, l + 5); this.noiseArray = this.initializeNoiseField(this.noiseArray, par1 * b0, 0, par2 * b0, k, b3, l); for (int i1 = 0; i1 < b0; ++i1) { for (int j1 = 0; j1 < b0; ++j1) { for (int k1 = 0; k1 < b1; ++k1) { double d0 = 0.125D; double d1 = this.noiseArray[((i1 + 0) * l + j1 + 0) * b3 + k1 + 0]; double d2 = this.noiseArray[((i1 + 0) * l + j1 + 1) * b3 + k1 + 0]; double d3 = this.noiseArray[((i1 + 1) * l + j1 + 0) * b3 + k1 + 0]; double d4 = this.noiseArray[((i1 + 1) * l + j1 + 1) * b3 + k1 + 0]; double d5 = (this.noiseArray[((i1 + 0) * l + j1 + 0) * b3 + k1 + 1] - d1) * d0; double d6 = (this.noiseArray[((i1 + 0) * l + j1 + 1) * b3 + k1 + 1] - d2) * d0; double d7 = (this.noiseArray[((i1 + 1) * l + j1 + 0) * b3 + k1 + 1] - d3) * d0; double d8 = (this.noiseArray[((i1 + 1) * l + j1 + 1) * b3 + k1 + 1] - d4) * d0; for (int l1 = 0; l1 < 8; ++l1) { double d9 = 0.25D; double d10 = d1; double d11 = d2; double d12 = (d3 - d1) * d9; double d13 = (d4 - d2) * d9; for (int i2 = 0; i2 < 4; ++i2) { int j2 = i2 + i1 * 4 << 11 | 0 + j1 * 4 << 7 | k1 * 8 + l1; short short1 = 128; j2 -= short1; double d14 = 0.25D; double d15 = (d11 - d10) * d14; double d16 = d10 - d15; for (int k2 = 0; k2 < 4; ++k2) { if ((d16 += d15) > 0.0D) { par3ArrayOfByte[j2 += short1] = (byte) common.MainMod.MoonStone.blockID; } else if (k1 * 8 + l1 < b2) { par3ArrayOfByte[j2 += short1] = (byte) Block.ice.blockID; } else { par3ArrayOfByte[j2 += short1] = 0; } } d10 += d12; d11 += d13; } d1 += d5; d2 += d6; d3 += d7; d4 += d8; } } } } } /** * Replaces the stone that was placed in with blocks that match the biome */ public void replaceBlocksForBiome(int par1, int par2, byte[] par3ArrayOfByte, BiomeGenBase[] par4ArrayOfBiomeGenBase) { ChunkProviderEvent.ReplaceBiomeBlocks event = new ChunkProviderEvent.ReplaceBiomeBlocks( this, par1, par2, par3ArrayOfByte, par4ArrayOfBiomeGenBase); MinecraftForge.EVENT_BUS.post(event); if (event.getResult() == Result.DENY) return; byte b0 = 63; double d0 = 0.03125D; this.stoneNoise = this.noiseGen4.generateNoiseOctaves(this.stoneNoise, par1 * 16, par2 * 16, 0, 16, 16, 1, d0 * 2.0D, d0 * 2.0D, d0 * 2.0D); for (int k = 0; k < 16; ++k) { for (int l = 0; l < 16; ++l) { BiomeGenBase biomegenbase = par4ArrayOfBiomeGenBase[l + k * 16]; float f = biomegenbase.getFloatTemperature(); int i1 = (int) (this.stoneNoise[k + l * 16] / 3.0D + 3.0D + this.rand .nextDouble() * 0.25D); int j1 = -1; byte b1 = biomegenbase.topBlock; byte b2 = biomegenbase.fillerBlock; for (int k1 = 127; k1 >= 0; –k1) { int l1 = (l * 16 + k) * 128 + k1; if (k1 <= 0 + this.rand.nextInt(5)) { par3ArrayOfByte[l1] = (byte) Block.bedrock.blockID; } else { byte b3 = par3ArrayOfByte[l1]; if (b3 == 0) { j1 = -1; } else if (b3 == common.MainMod.MoonStone.blockID) { if (j1 == -1) { if (i1 <= 0) { b1 = (byte)common.MainMod.MoonDirt.blockID; b2 = (byte) common.MainMod.MoonStone.blockID; } else if (k1 >= b0 - 4 && k1 <= b0 + 1) { b1 = biomegenbase.topBlock; b2 = biomegenbase.fillerBlock; } if (k1 < b0 && b1 == 0) { if (f > 0.0F) { b1 = (byte) Block.ice.blockID; } else { b1 = (byte) Block.ice.blockID; } } j1 = i1; if (k1 >= b0 - 1) { par3ArrayOfByte[l1] = b1; } else { par3ArrayOfByte[l1] = b2; } } else if (j1 > 0) { –j1; par3ArrayOfByte[l1] = b2; if (j1 == 0 && b2 == common.MainMod.MoonDirt.blockID) { j1 = this.rand.nextInt(4); b2 = (byte) common.MainMod.MoonDirt.blockID; } } } } } } } } /** * loads or generates the chunk at the chunk location specified */ public Chunk loadChunk(int par1, int par2) { return this.provideChunk(par1, par2); } /** * Will return back a chunk, if it doesn't exist and its not a MP client it * will generates all the blocks for the specified chunk from the map seed * and chunk seed */ public Chunk provideChunk(int par1, int par2) { this.rand.setSeed((long) par1 * 341873128712L + (long) par2 * 132897987541L); byte[] abyte = new byte[32768]; this.generateTerrain(par1, par2, abyte); this.biomesForGeneration = this.worldObj.getWorldChunkManager() .loadBlockGeneratorData(this.biomesForGeneration, par1 * 16, par2 * 16, 16, 16); this.replaceBlocksForBiome(par1, par2, abyte, this.biomesForGeneration); this.caveGenerator.generate(this, this.worldObj, par1, par2, abyte); this.ravineGenerator.generate(this, this.worldObj, par1, par2, abyte); if (this.mapFeaturesEnabled) { this.mineshaftGenerator.generate(this, this.worldObj, par1, par2, abyte); this.villageGenerator.generate(this, this.worldObj, par1, par2, abyte); this.strongholdGenerator.generate(this, this.worldObj, par1, par2, abyte); this.scatteredFeatureGenerator.generate(this, this.worldObj, par1, par2, abyte); } Chunk chunk = new Chunk(this.worldObj, abyte, par1, par2); byte[] abyte1 = chunk.getBiomeArray(); for (int k = 0; k < abyte1.length; ++k) { abyte1[k] = (byte) this.biomesForGeneration[k].biomeID; } chunk.generateSkylightMap(); return chunk; } /** * generates a subset of the level's terrain data. Takes 7 arguments: the * [empty] noise array, the position, and the size. */ private double[] initializeNoiseField(double[] par1ArrayOfDouble, int par2, int par3, int par4, int par5, int par6, int par7) { ChunkProviderEvent.InitNoiseField event = new ChunkProviderEvent.InitNoiseField( this, par1ArrayOfDouble, par2, par3, par4, par5, par6, par7); MinecraftForge.EVENT_BUS.post(event); if (event.getResult() == Result.DENY) return event.noisefield; if (par1ArrayOfDouble == null) { par1ArrayOfDouble = new double[par5 * par6 * par7]; } if (this.parabolicField == null) { this.parabolicField = new float[25]; for (int k1 = -2; k1 <= 2; ++k1) { for (int l1 = -2; l1 <= 2; ++l1) { float f = 10.0F / MathHelper .sqrt_float((float) (k1 * k1 + l1 * l1) + 0.2F); this.parabolicField[k1 + 2 + (l1 + 2) * 5] = f; } } } double d0 = 684.412D; double d1 = 684.412D; this.noise5 = this.noiseGen5.generateNoiseOctaves(this.noise5, par2, par4, par5, par7, 1.121D, 1.121D, 0.5D); this.noise6 = this.noiseGen6.generateNoiseOctaves(this.noise6, par2, par4, par5, par7, 200.0D, 200.0D, 0.5D); this.noise3 = this.noiseGen3.generateNoiseOctaves(this.noise3, par2, par3, par4, par5, par6, par7, d0 / 80.0D, d1 / 160.0D, d0 / 80.0D); this.noise1 = this.noiseGen1.generateNoiseOctaves(this.noise1, par2, par3, par4, par5, par6, par7, d0, d1, d0); this.noise2 = this.noiseGen2.generateNoiseOctaves(this.noise2, par2, par3, par4, par5, par6, par7, d0, d1, d0); boolean flag = false; boolean flag1 = false; int i2 = 0; int j2 = 0; for (int k2 = 0; k2 < par5; ++k2) { for (int l2 = 0; l2 < par7; ++l2) { float f1 = 0.0F; float f2 = 0.0F; float f3 = 0.0F; byte b0 = 2; BiomeGenBase biomegenbase = this.biomesForGeneration[k2 + 2 + (l2 + 2) * (par5 + 5)]; for (int i3 = -b0; i3 <= b0; ++i3) { for (int j3 = -b0; j3 <= b0; ++j3) { BiomeGenBase biomegenbase1 = this.biomesForGeneration[k2 + i3 + 2 + (l2 + j3 + 2) * (par5 + 5)]; float f4 = this.parabolicField[i3 + 2 + (j3 + 2) * 5] / (biomegenbase1.minHeight + 2.0F); if (biomegenbase1.minHeight > biomegenbase.minHeight) { f4 /= 2.0F; } f1 += biomegenbase1.maxHeight * f4; f2 += biomegenbase1.minHeight * f4; f3 += f4; } } f1 /= f3; f2 /= f3; f1 = f1 * 0.9F + 0.1F; f2 = (f2 * 4.0F - 1.0F) / 8.0F; double d2 = this.noise6[j2] / 8000.0D; if (d2 < 0.0D) { d2 = -d2 * 0.3D; } d2 = d2 * 3.0D - 2.0D; if (d2 < 0.0D) { d2 /= 2.0D; if (d2 < -1.0D) { d2 = -1.0D; } d2 /= 1.4D; d2 /= 2.0D; } else { if (d2 > 1.0D) { d2 = 1.0D; } d2 /= 8.0D; } ++j2; for (int k3 = 0; k3 < par6; ++k3) { double d3 = (double) f2; double d4 = (double) f1; d3 += d2 * 0.2D; d3 = d3 * (double) par6 / 16.0D; double d5 = (double) par6 / 2.0D + d3 * 4.0D; double d6 = 0.0D; double d7 = ((double) k3 - d5) * 12.0D * 128.0D / 128.0D / d4; if (d7 < 0.0D) { d7 *= 4.0D; } double d8 = this.noise1[i2] / 512.0D; double d9 = this.noise2[i2] / 512.0D; double d10 = (this.noise3[i2] / 10.0D + 1.0D) / 2.0D; if (d10 < 0.0D) { d6 = d8; } else if (d10 > 1.0D) { d6 = d9; } else { d6 = d8 + (d9 - d8) * d10; } d6 -= d7; if (k3 > par6 - 4) { double d11 = (double) ((float) (k3 - (par6 - 4)) / 3.0F); d6 = d6 * (1.0D - d11) + -10.0D * d11; } par1ArrayOfDouble[i2] = d6; ++i2; } } } return par1ArrayOfDouble; } /** * Checks to see if a chunk exists at x, y */ public boolean chunkExists(int par1, int par2) { return true; } /** * Populates chunk with ores etc etc */ public void populate(IChunkProvider par1IChunkProvider, int par2, int par3) { BlockSand.fallInstantly = true; int k = par2 * 16; int l = par3 * 16; BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(k + 16, l + 16); this.rand.setSeed(this.worldObj.getSeed()); long i1 = this.rand.nextLong() / 2L * 2L + 1L; long j1 = this.rand.nextLong() / 2L * 2L + 1L; this.rand.setSeed((long) par2 * i1 + (long) par3 * j1 ^ this.worldObj.getSeed()); boolean flag = false; MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Pre( par1IChunkProvider, worldObj, rand, par2, par3, flag)); if (this.mapFeaturesEnabled) { } int k1; int l1; int i2; biomegenbase.decorate(this.worldObj, this.rand, k, l); SpawnerAnimals.performWorldGenSpawning(this.worldObj, biomegenbase, k + 8, l + 8, 16, 16, this.rand); k += 8; l += 8; boolean doGen = TerrainGen.populate(par1IChunkProvider, worldObj, rand, par2, par3, flag, ICE); for (k1 = 0; doGen && k1 < 16; ++k1) { for (l1 = 0; l1 < 16; ++l1) { i2 = this.worldObj.getPrecipitationHeight(k + k1, l + l1); if (this.worldObj.isBlockFreezable(k1 + k, i2 - 1, l1 + l)) { this.worldObj.setBlock(k1 + k, i2 - 1, l1 + l, common.MainMod.MoonDirt.blockID, 0, 2); } } } MinecraftForge.EVENT_BUS.post(new PopulateChunkEvent.Post( par1IChunkProvider, worldObj, rand, par2, par3, flag)); BlockSand.fallInstantly = false; } /** * Two modes of operation: if passed true, save all Chunks in one go. If * passed false, save up to two chunks. Return true if all chunks have been * saved. */ public boolean saveChunks(boolean par1, IProgressUpdate par2IProgressUpdate) { return true; } public void func_104112_b() { } /** * Unloads chunks that are marked to be unloaded. This is not guaranteed to * unload every such chunk. */ public boolean unloadQueuedChunks() { return false; } /** * Returns if the IChunkProvider supports saving. */ public boolean canSave() { return true; } /** * Converts the instance data to a readable string. */ public String makeString() { return "RandomLevelSource"; } /** * Returns a list of creatures of the specified type that can spawn at the * given location. */ public List getPossibleCreatures(EnumCreatureType par1EnumCreatureType, int par2, int par3, int par4) { BiomeGenBase biomegenbase = this.worldObj.getBiomeGenForCoords(par2, par4); return biomegenbase == null ? null : (biomegenbase == BiomeGenBase.swampland && par1EnumCreatureType == EnumCreatureType.monster && this.scatteredFeatureGenerator.hasStructureAt(par2, par3, par4) ? this.scatteredFeatureGenerator .getScatteredFeatureSpawnList() : biomegenbase .getSpawnableList(par1EnumCreatureType)); } /** * Returns the location of the closest structure of the specified type. If * not found returns null. */ public int getLoadedChunkCount() { return 0; } public void recreateStructures(int par1, int par2) { } @Override public ChunkPosition findClosestStructure(World world, String s, int i, int j, int k) { // TODO Auto-generated method stub return null; } } -
La température est définie dans la class du biome.
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Ok mais j’ai pas reussi a integrer mon biome
je l’ai creer j’ai mis une temperature froide
mais j’arrive pas a l’integrer -
Pour integrer ton biome, il te faut un WorldProvider. (cf: http://www.minecraftforum.net/topic/1797143-152-16-forge-dimension-tutorial-multi-biome-dimension-ore-gen-basic-house-gen-tree-gen-skyrenderer-githubsrc-code/ )
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Ok biome integré
mais quand je lance le jeu crash–-- Minecraft Crash Report ---- // Who set us up the TNT? Time: 25/10/13 15:57 Description: Initializing game java.lang.ExceptionInInitializerError at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105) at cpw.mods.fml.common.Loader.loadMods(Loader.java:509) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181) at net.minecraft.client.Minecraft.startGame(Minecraft.java:470) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796) at net.minecraft.client.main.Main.main(Main.java:93) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:57) at net.minecraft.launchwrapper.Launch.main(Launch.java:18) Caused by: java.lang.NullPointerException at common.BiomeGenMoon.<init>(BiomeGenMoon.java:18) at common.MainMod.<clinit>(MainMod.java:122) ... 35 more A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:457) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296) at com.google.common.eventbus.EventBus.post(EventBus.java:267) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105) at cpw.mods.fml.common.Loader.loadMods(Loader.java:509) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:181) at net.minecraft.client.Minecraft.startGame(Minecraft.java:470) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796) at net.minecraft.client.main.Main.main(Main.java:93) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:57) at net.minecraft.launchwrapper.Launch.main(Launch.java:18) -- System Details -- Details: Minecraft Version: 1.6.2 Operating System: Windows 7 (amd64) version 6.1 Java Version: 1.7.0_25, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 752360168 bytes (717 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB) JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v8.04 FML v6.2.57.845 Minecraft Forge 9.10.0.845 4 mods loaded, 4 mods active mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML{6.2.57.845} [Forge Mod Loader] (bin) Unloaded->Constructed Forge{9.10.0.845} [Minecraft Forge] (bin) Unloaded->Constructed GADD{Alpha 1.0.0} [Galacticraft AddOns] (bin) Unloaded Launched Version: 1.6et j’ai pas tres bien compris pourquoi</clinit></init>
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Regarde : Caused by: java.lang.NullPointerException
at common.BiomeGenMoon.<init>(BiomeGenMoon.java:18)
at common.MainMod.<clinit>(MainMod.java:122)</clinit></init> -
ouai mais je comprends pas ce que sa veut dire

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Affiches ces deux class ici.
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ok alors
MainMod
package common; import net.minecraft.block.Block; import net.minecraft.item.EnumArmorMaterial; import net.minecraft.item.EnumToolMaterial; import net.minecraft.item.Item; import net.minecraft.item.ItemSeeds; import net.minecraft.item.ItemStack; import net.minecraft.world.biome.BiomeGenBase; import net.minecraftforge.common.DimensionManager; import net.minecraftforge.common.EnumHelper; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.network.NetworkMod; import cpw.mods.fml.common.registry.GameRegistry; import cpw.mods.fml.common.registry.LanguageRegistry; @Mod(modid = "GADD", name = "Galacticraft AddOns", version = "Alpha 1.0.0") @NetworkMod(clientSideRequired = true, serverSideRequired = false) public class MainMod { // Stone outils public static Item GPickaxe, GAxe, GSword, GHoe, GShovel, GShears; static EnumToolMaterial MPickaxe = EnumHelper.addToolMaterial( "steelpickaxe", 3, 250, 20F, 2F, 50); static EnumToolMaterial MAxe = EnumHelper.addToolMaterial("steelaxe", 3, 250, 10F, 3F, 50); static EnumToolMaterial MSword = EnumHelper.addToolMaterial("steelsword", 0, 500, 0, 5, 50); static EnumToolMaterial MHoe = EnumHelper.addToolMaterial("steelhoe", 0, 300, 0, 1, 50); static EnumToolMaterial MShovel = EnumHelper.addToolMaterial("steelshovel", 0, 400, 0, 1, 50); static EnumToolMaterial MShears = EnumHelper.addToolMaterial("steelshears", 0, 800, 0, 1, 50); // Obsidian Outils public static Item GOPickaxe, GOAxe, GOSword, GOHoe, GOShovel; static EnumToolMaterial MOPickaxe = EnumHelper.addToolMaterial( "obsipickaxe", 3, 4000, 20F, 2F, 50); static EnumToolMaterial MOAxe = EnumHelper.addToolMaterial("obsiaxe", 3, 8000, 10F, 3F, 50); static EnumToolMaterial MOSword = EnumHelper.addToolMaterial("obsisword", 0, 4000, 0, 5, 50); static EnumToolMaterial MOHoe = EnumHelper.addToolMaterial("obsihoe", 0, 4000, 0, 1, 50); static EnumToolMaterial MOShovel = EnumHelper.addToolMaterial("obsishovel", 0, 4000, 0, 1, 50); // Hache de guerre en verre public static Item GGAxe; static EnumToolMaterial MGAxe = EnumHelper.addToolMaterial("glassaxe", 3, 25, 0F, 9F, 50); //Armure, Combinaison spatiale public static Item CasqueNasa, ArmureNasa, PantalonNasa, ChaussuresNasa; static EnumArmorMaterial Mhelmet = EnumHelper.addArmorMaterial("LH", 60, new int[]{8, 8, 8, 8}, 50); static EnumArmorMaterial Mplastron = EnumHelper.addArmorMaterial("LP", 60, new int[]{8, 8, 8, 8}, 50); static EnumArmorMaterial Mleggin = EnumHelper.addArmorMaterial("LL", 60, new int[]{8, 8, 8, 8}, 50); static EnumArmorMaterial Mboots = EnumHelper.addArmorMaterial("LB", 60, new int[]{8, 8, 8, 8}, 50); // DirtDust public static Item DirtDust; // Agri de Riz public static Item ItemRiz, ItemRizGraines; public static Block BlockRizCulture; // Agri de Coton public static Item ItemCotonGraines; public static Block BlockCotonCulture; // Bol de riz public static Item BolRiz; // cereales de riz public static Item CerealesDeRiz; // block de coton plants public static Block Coton; // Kevlar public static Block Kevlar; // Glass public static Block Glass; // StoneReinforced public static Block ReinforcedStone; // logonasa public static Block NasaLogo; // dimension LUNE public static final int dimensionId = 10; // MoonStone public static Block MoonStone; //MoonDirt public static Block MoonDirt; //portal to moon public static Block portalMoonBlock; public static final BiomeGenBase MoonBiome = new BiomeGenMoon(25); @Instance("GADD") public static MainMod instance; @SidedProxy(clientSide = "common.ClientProxy", serverSide = "common.CommonProxy") public static CommonProxy proxy; @EventHandler public void preInit(FMLPreInitializationEvent event) { portalMoonBlock = new BlockPortalTutorial(501).setUnlocalizedName("portalTutorialBlock"); GameRegistry.registerBlock(portalMoonBlock, "GADD" + (portalMoonBlock.getUnlocalizedName().substring(5))); LanguageRegistry.addName(portalMoonBlock, "Portal Tutorial Block"); // culture de Riz BlockRizCulture = new BlockFOODCulture(999) .setUnlocalizedName("Culture d'orge"); ItemRiz = new Item(1000).setUnlocalizedName("Riz").func_111206_d( "rm:riz"); ItemRizGraines = new ItemSeeds(1001, this.BlockRizCulture.blockID, Block.tilledField.blockID).setUnlocalizedName("Graines de Riz") .func_111206_d("rm:seeds_riz"); GameRegistry.registerBlock(BlockRizCulture, "Culture de Riz"); GameRegistry.registerItem(ItemRiz, "durizz", "GADD"); GameRegistry.registerItem(ItemRizGraines, "Graines de Riz", "GADD"); // culture de coton BlockCotonCulture = new BlockCotonCulture(1002) .setUnlocalizedName("Culture de coton"); ItemCotonGraines = new ItemSeeds(1003, this.BlockCotonCulture.blockID, Block.tilledField.blockID).setUnlocalizedName( "Graines de coton").func_111206_d("rm:graines de coton"); GameRegistry.registerBlock(BlockCotonCulture, "Culture de Coton"); GameRegistry.registerItem(ItemCotonGraines, "Graines de Coton", "GADD"); // Bol de riz Item Mangeable BolRiz = new BolRiz(1004, 8, 2, false).setUnlocalizedName("BOLRIZE") .func_111206_d("rm:riz_bowl"); // CEREALES de RIZ CerealesDeRiz = new CerealesRiz(1005).setUnlocalizedName("CERIZ") .func_111206_d("rm:riz_cereales"); // Block de Kevlar Kevlar = new BlockNasaKevlar(1006).func_111022_d("rm:kevlar") .setUnlocalizedName("Kev").setHardness(1.0F) .setResistance(10000F); GameRegistry.registerBlock(Kevlar, "Kevlar de la Nasa"); LanguageRegistry.addName(Kevlar, "Kevlar de la Nasa"); // coton sauvage Coton = new BlockCoton(1007).func_111022_d("rm:cotonplant") .setUnlocalizedName("Coton").setHardness(0.2F); GameRegistry.registerBlock(Coton, "Coton sauvage"); LanguageRegistry.addName(Coton, "Coton sauvage"); // Bloc de verre Nasa Glass = new BlockNasaGlass(1008).func_111022_d("rm:glass") .setUnlocalizedName("Glasse").setHardness(2.0F) .setResistance(10000F); GameRegistry.registerBlock(Glass, "Verre de la Nasa"); LanguageRegistry.addName(Glass, "Verre de la Nasa"); // Block Reinforced Stone Nasa ReinforcedStone = new BlockNasaStone(1009) .func_111022_d("rm:reinforced_stone") .setUnlocalizedName("Rstone").setHardness(3.0F) .setResistance(10000F); GameRegistry.registerBlock(ReinforcedStone, "Stone de la Nasa"); LanguageRegistry.addName(ReinforcedStone, "Stone de la Nasa"); // NasaLogo NasaLogo = new BlockNasaLogo(1010).setUnlocalizedName("Nlogo") .setHardness(1.0F); GameRegistry.registerBlock(NasaLogo, "Logo de la Nasa"); LanguageRegistry.addName(NasaLogo, "Logo de la Nasa"); // Moon Dimension DimensionManager.registerProviderType(common.MainMod.dimensionId, WorldProviderMoon.class, false); DimensionManager.registerDimension(common.MainMod.dimensionId, common.MainMod.dimensionId); // MoonBlocks MoonStone = new BlockMoonStone(250).func_111022_d("rm:moon_stone") .setUnlocalizedName("Mstone").setHardness(3.0F); GameRegistry.registerBlock(MoonStone, "Stone de la Lune"); LanguageRegistry.addName(MoonStone, "Stone de la Lune"); MoonDirt = new BlockMoonDirt(251).func_111022_d("rm:moon_dirt") .setUnlocalizedName("Mdirt").setHardness(1.0F); GameRegistry.registerBlock(MoonDirt, "Dirt de la Lune"); LanguageRegistry.addName(MoonDirt, "Dirt de la Lune"); } @EventHandler public void load(FMLInitializationEvent event) { proxy.registerRenderers(); //Combi spatiale CasqueNasa = new Combi(9986, Mhelmet, 0, 0).setUnlocalizedName("Combi").func_111206_d("rm:nasa-casque"); ArmureNasa = new Combi(9985,Mplastron, 0, 1).setUnlocalizedName("Combi1").func_111206_d("rm:nasa_armure"); PantalonNasa = new Combi(9984,Mleggin, 0, 2).setUnlocalizedName("Combi2").func_111206_d("rm:nasa_pantalon"); ChaussuresNasa = new Combi(9983,Mboots, 0, 3).setUnlocalizedName("Combi3").func_111206_d("rm:nasa_chaussures"); GameRegistry.registerItem(CasqueNasa, "Casque de la Nasa"); GameRegistry.registerItem(ArmureNasa, "Plastron de la Nasa"); GameRegistry.registerItem(PantalonNasa, "Pantalon de la Nasa"); GameRegistry.registerItem(ChaussuresNasa, "Chaussures de la Nasa"); LanguageRegistry.addName(CasqueNasa, "Casque de la Nasa"); LanguageRegistry.addName(ArmureNasa, "Plastron de la Nasa"); LanguageRegistry.addName(PantalonNasa, "Pantalon de la Nasa"); LanguageRegistry.addName(ChaussuresNasa, "Chaussures de la Nasa"); // Outils // STEELPICKAXE GPickaxe = new StonePickaxe(9999, MPickaxe) .setUnlocalizedName("FAPFAP").func_111206_d("rm:stone_pickaxe"); LanguageRegistry.addName(GPickaxe, "Moon Pickaxe"); GameRegistry.addRecipe(new ItemStack(GPickaxe), new Object[] { "XXX", "XYX", " Y ", 'X', common.MainMod.MoonStone, 'Y', Item.stick }); // STEELAXE GAxe = new StoneAxe(9998, MAxe).setUnlocalizedName("BLOPP") .func_111206_d("rm:stone_axe"); LanguageRegistry.addName(GAxe, "Moon Axe"); GameRegistry.addRecipe(new ItemStack(GAxe), new Object[] { "XX", "XY", " Y", 'X', common.MainMod.MoonStone, 'Y', Item.stick }); // STEELSWORD GSword = new StoneSword(9997, MSword).setUnlocalizedName("BLOb") .func_111206_d("rm:stone_sword"); LanguageRegistry.addName(GSword, "Moon Sword"); GameRegistry.addRecipe(new ItemStack(GSword), new Object[] { " X", " X", " Y", 'X', common.MainMod.MoonStone, 'Y', Item.stick }); // STEELHOE GHoe = new StoneHoe(9996, MHoe).setUnlocalizedName("BLO") .func_111206_d("rm:stone_hoe"); LanguageRegistry.addName(GHoe, "Moon Hoe"); GameRegistry.addRecipe(new ItemStack(GHoe), new Object[] { "XX", " Y", " Y", 'X', common.MainMod.MoonStone, 'Y', Item.stick }); // STEELPELLE GShovel = new StoneShovel(9995, MShovel).setUnlocalizedName("BLOG") .func_111206_d("rm:stone_shovel"); LanguageRegistry.addName(GShovel, "Moon Shovel"); GameRegistry.addRecipe(new ItemStack(GShovel), new Object[] { " X", " Y", " Y", 'X', common.MainMod.MoonStone, 'Y', Item.stick }); // STEELSHEARS GShears = new StoneShears(9994, MShears) .setUnlocalizedName("BLOSHEARS").func_111206_d( "rm:stone_shears"); LanguageRegistry.addName(GShears, "Moon Shears"); GameRegistry.addRecipe(new ItemStack(GShears), new Object[] { "XYX", "XYX", "YXY", 'X', common.MainMod.MoonStone }); // OBSIPICKAXE GOPickaxe = new ObsiPickaxe(9993, MOPickaxe).setUnlocalizedName( "FAPFAPe").func_111206_d("rm:obsi_pickaxe"); LanguageRegistry.addName(GOPickaxe, "Obsidian Pickaxe"); GameRegistry.addRecipe(new ItemStack(GOPickaxe), new Object[] { "XXX", "XYX", " Y ", 'X', Block.obsidian, 'Y', Item.stick }); // OBSIAXE GOAxe = new ObsiAxe(9992, MOAxe).setUnlocalizedName("BLOPPe") .func_111206_d("rm:obsi_axe"); LanguageRegistry.addName(GOAxe, "Obsidian Axe"); GameRegistry.addRecipe(new ItemStack(GOAxe), new Object[] { "XX", "XY", " Y", 'X', Block.obsidian, 'Y', Item.stick }); // OBSISWORD GOSword = new ObsiSword(9991, MOSword).setUnlocalizedName("BLObe") .func_111206_d("rm:obsi_sword"); LanguageRegistry.addName(GOSword, "Obsidian Sword"); GameRegistry.addRecipe(new ItemStack(GOSword), new Object[] { " X", " X", " Y", 'X', Block.obsidian, 'Y', Item.stick }); // OBSIHOE GOHoe = new ObsiHoe(9990, MOHoe).setUnlocalizedName("BLOe") .func_111206_d("rm:obsi_hoe"); LanguageRegistry.addName(GOHoe, "Obsidian Hoe"); GameRegistry.addRecipe(new ItemStack(GOHoe), new Object[] { "XX", " Y", " Y", 'X', Block.obsidian, 'Y', Item.stick }); // OBSIPELLE GOShovel = new ObsiShovel(9989, MOShovel).setUnlocalizedName("BLOGe") .func_111206_d("rm:obsi_shovel"); LanguageRegistry.addName(GOShovel, "Obsidian Shovel"); GameRegistry.addRecipe(new ItemStack(GOShovel), new Object[] { " X", " Y", " Y", 'X', Block.obsidian, 'Y', Item.stick }); // GLASSWARAXE GGAxe = new GlassAxe(9988, MGAxe).setUnlocalizedName("BLOGaxe") .func_111206_d("rm:glass_axe"); LanguageRegistry.addName(GGAxe, "Glass WarAxe"); GameRegistry.addRecipe(new ItemStack(GGAxe), new Object[] { " X", " Y", " Y", 'X', Block.glass, 'Y', Item.stick }); // Items Basiques // Poussiere de terre proxy.registerRenderers(); DirtDust = new DustDirt(9987).func_111206_d("rm:DUST"); GameRegistry.registerItem(DirtDust, "Dust of Dirt"); LanguageRegistry.addName(DirtDust, "Dust of Dirt"); // soncraft GameRegistry.addRecipe(new ItemStack(DirtDust, 5), new Object[] { "XXX", "YXY", "XXX", 'X', Block.stone, 'Y', Block.wood }); // recipe de la terre GameRegistry.addRecipe(new ItemStack(Block.dirt, 10), new Object[] { "XXX", "XXX", "XXX", 'X', common.MainMod.DirtDust }); // sand recipe four GameRegistry.addSmelting(Block.dirt.blockID, new ItemStack(Block.sand, 5), 0.2f); // recipe laine de coton GameRegistry.addRecipe(new ItemStack(Block.cloth, 1), new Object[] { "XXX", "XXX", "XXX", 'X', common.MainMod.ItemCotonGraines }); // Recipe Bol de Riz GameRegistry .addRecipe(new ItemStack(BolRiz), new Object[] { " X", " Y", 'X', common.MainMod.ItemRizGraines, 'Y', Item.bowlEmpty }); // recipe Kevlar GameRegistry.addRecipe(new ItemStack(Kevlar), new Object[] { "XXX", "XXX", "XXX", 'X', Block.cloth }); // recipe reinforced stone GameRegistry.addRecipe(new ItemStack(ReinforcedStone), new Object[] { "XXX", "XXX", "XXX", 'X', Block.stone }); // recipe NasaLogo GameRegistry.addRecipe(new ItemStack(NasaLogo), new Object[] { "XXX", "XYX", "XXX", 'X', Block.stone, 'Y', Item.coal }); // recipe NasaGlass GameRegistry.addRecipe(new ItemStack(Glass), new Object[] { "YYY", "XXX", "YYY", 'X', Block.glass, 'Y', Block.stone }); // Generation d'herbe GameRegistry.registerWorldGenerator(new WorldGeneratorCoton()); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }et
package common; import net.minecraft.block.material.Material; import net.minecraft.client.main.Main; import net.minecraft.world.biome.BiomeGenBase; import net.minecraft.world.gen.feature.WorldGenerator; public class BiomeGenMoon extends BiomeGenBase { private WorldGenerator UnDeadworldGeneratorBigTree; public final Material blockMaterial; public BiomeGenMoon(int par1) { super(par1); this.blockMaterial = Material.water; this.minHeight = 0.1F; this.maxHeight = 0.6F; this.spawnableMonsterList.clear(); this.spawnableCreatureList.clear(); this.topBlock = ((byte)common.MainMod.MoonDirt.blockID); this.fillerBlock = ((byte)common.MainMod.MoonDirt.blockID); this.setBiomeName("Tutorial"); /** this changes the water colour, its set to red now but ggole the java colours **/ this.waterColorMultiplier = 0xE42D20; } } -
Si tu remplace
java this.fillerBlock = ((byte)common.MainMod.MoonDirt.blockID);par ```java
this.fillerBlock = ((byte)common.MainMod.MoonStone.blockID); -
Oui
Caused by: java.lang.NullPointerException at common.BiomeGenMoon.<init>(BiomeGenMoon.java:18) at common.MainMod.<clinit>(MainMod.java:122) … 35 more ```</clinit></init> -
la ligne 18 de ton BiomeGenMoon correspond à this.spawnableCreatureList.clear(); ou pas?
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non 16 = this.spawnableMonsterList.clear();
17 = this.spawnableCreatureList.clear();
18 = this.topBlock = ((byte)common.MainMod.MoonDirt.blockID); -
Si tu retire le common. et que tu importes MainMod, ça change quelque chose?
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Non sa change rien toujours le meme rapport

