MFF

    Minecraft Forge France
    • Récent
    • Mots-clés
    • Populaire
    • Utilisateurs
    • Groupes
    • Forge Events
      • Automatique
      • Foncé
      • Clair
    • S'inscrire
    • Se connecter

    Rendu d'item avec un model techne

    Planifier Épinglé Verrouillé Déplacé Les items
    1.6.x
    137 Messages 24 Publieurs 50.5k Vues 1 Watching
    Charger plus de messages
    • Du plus ancien au plus récent
    • Du plus récent au plus ancien
    • Les plus votés
    Répondre
    • Répondre à l'aide d'un nouveau sujet
    Se connecter pour répondre
    Ce sujet a été supprimé. Seuls les utilisateurs avec les droits d'administration peuvent le voir.
    • J Hors-ligne
      jeje78660
      dernière édition par

      –-- Minecraft Crash Report ----
      // Why is it breaking :(
      
      Time: 23/11/13 16:53
      Description: There was a severe problem during mod loading that has caused the game to fail
      
      cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException
      at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:75)
      at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:524)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      at java.lang.reflect.Method.invoke(Unknown Source)
      at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
      at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
      at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
      at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
      at com.google.common.eventbus.EventBus.post(EventBus.java:267)
      at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
      at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      at java.lang.reflect.Method.invoke(Unknown Source)
      at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
      at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
      at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
      at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
      at com.google.common.eventbus.EventBus.post(EventBus.java:267)
      at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
      at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
      at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
      at net.minecraft.client.Minecraft.startGame(Minecraft.java:472)
      at net.minecraft.client.Minecraft.run(Minecraft.java:807)
      at net.minecraft.client.main.Main.main(Main.java:93)
      at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
      at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
      at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
      at java.lang.reflect.Method.invoke(Unknown Source)
      at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
      at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
      Caused by: cpw.mods.fml.common.LoaderException
      at cpw.mods.fml.common.ProxyInjector.inject(ProxyInjector.java:68)
      ... 33 more
      
      A detailed walkthrough of the error, its code path and all known details is as follows:
      ---------------------------------------------------------------------------------------
      
      -- System Details --
      Details:
      Minecraft Version: 1.6.4
      Operating System: Windows 8 (amd64) version 6.2
      Java Version: 1.7.0_45, Oracle Corporation
      Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
      Memory: 773810656 bytes (737 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
      JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
      AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
      Suspicious classes: FML and Forge are installed
      IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
      FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 4 mods loaded, 4 mods active
      mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
      FML{6.4.20.916} [Forge Mod Loader] (bin) Unloaded->Constructed
      Forge{9.11.1.916} [Minecraft Forge] (bin) Unloaded->Constructed
      assabody{1.0} [assabody] (bin) Unloaded->Errored
      
      1 réponse Dernière réponse Répondre Citer 0
      • robin4002R Hors-ligne
        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
        dernière édition par

        =>

        @SidedProxy(clientSide = "assabody.jeje78660.proxy.AssabodyClientProxy", serverSide = "assabody.jeje78660.proxy.AssabodyCommonProxy")
        public static AssabodyCommonProxy proxy;
        
        public static EnumToolMaterial Arme1Assabody = EnumHelper.addToolMaterial("Arme1Assabody", 3, 2500, 8.0F, 3, 10);
        

        L’annotation @SidedProxy DOIT se trouve au dessus du field du proxy.

        1 réponse Dernière réponse Répondre Citer 0
        • J Hors-ligne
          jeje78660
          dernière édition par

          Maintenant, il me met une autre erreur :

          2013-11-23 17:21:26 [INFO] [ForgeModLoader] Forge Mod Loader version 6.4.20.916 for Minecraft 1.6.4 loading
          2013-11-23 17:21:26 [INFO] [ForgeModLoader] Java is Java HotSpot(TM) 64-Bit Server VM, version 1.7.0_45, running on Windows 8:amd64:6.2, installed at C:\Program Files\Java\jre7
          2013-11-23 17:21:26 [INFO] [ForgeModLoader] Managed to load a deobfuscated Minecraft name- we are in a deobfuscated environment. Skipping runtime deobfuscation
          2013-11-23 17:21:26 [INFO] [STDOUT] Loaded 40 rules from AccessTransformer config file fml_at.cfg
          2013-11-23 17:21:26 [INFO] [STDOUT] Loaded 109 rules from AccessTransformer config file forge_at.cfg
          2013-11-23 17:21:26 [SEVERE] [ForgeModLoader] The binary patch set is missing. Either you are in a development environment, or things are not going to work!
          2013-11-23 17:21:27 [INFO] [ForgeModLoader] Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker
          2013-11-23 17:21:27 [INFO] [ForgeModLoader] Calling tweak class cpw.mods.fml.common.launcher.FMLDeobfTweaker
          2013-11-23 17:21:27 [INFO] [ForgeModLoader] Launching wrapped minecraft {net.minecraft.client.main.Main}
          2013-11-23 17:21:28 [INFO] [Minecraft-Client] Setting user: Player140
          2013-11-23 17:21:28 [INFO] [Minecraft-Client] (Session ID is null)
          2013-11-23 17:21:28 [INFO] [Minecraft-Client] LWJGL Version: 2.9.0
          2013-11-23 17:21:28 [INFO] [STDERR] javax.imageio.IIOException: Can't read input file!
          2013-11-23 17:21:28 [INFO] [STDERR] at javax.imageio.ImageIO.read(Unknown Source)
          2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.Minecraft.readImage(Minecraft.java:557)
          2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.Minecraft.startGame(Minecraft.java:419)
          2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:807)
          2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.client.main.Main.main(Main.java:93)
          2013-11-23 17:21:28 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          2013-11-23 17:21:28 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:28 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:28 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Unknown Source)
          2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
          2013-11-23 17:21:28 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
          2013-11-23 17:21:29 [INFO] [Minecraft-Client] Reloading ResourceManager: Default
          2013-11-23 17:21:29 [INFO] [STDOUT]
          2013-11-23 17:21:29 [INFO] [STDOUT] Starting up SoundSystem…
          2013-11-23 17:21:29 [INFO] [MinecraftForge] Attempting early MinecraftForge initialization
          2013-11-23 17:21:29 [INFO] [STDOUT] MinecraftForge v9.11.1.916 Initialized
          2013-11-23 17:21:29 [INFO] [ForgeModLoader] MinecraftForge v9.11.1.916 Initialized
          2013-11-23 17:21:29 [INFO] [STDOUT] Initializing LWJGL OpenAL
          2013-11-23 17:21:29 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
          2013-11-23 17:21:29 [INFO] [STDOUT] Replaced 101 ore recipies
          2013-11-23 17:21:29 [INFO] [MinecraftForge] Completed early MinecraftForge initialization
          2013-11-23 17:21:29 [INFO] [ForgeModLoader] Reading custom logging properties from C:\Users\Jerome\Documents\Modding Minecraft\forge 1.6.4 9.11.1.916\forge\mcp\jars\config\logging.properties
          2013-11-23 17:21:29 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
          2013-11-23 17:21:29 [INFO] [STDOUT] OpenAL initialized.
          2013-11-23 17:21:29 [INFO] [ForgeModLoader] Searching C:\Users\Jerome\Documents\Modding Minecraft\forge 1.6.4 9.11.1.916\forge\mcp\jars\mods for mods
          2013-11-23 17:21:30 [INFO] [STDOUT]
          2013-11-23 17:21:31 [INFO] [ForgeModLoader] Forge Mod Loader has identified 4 mods to load
          2013-11-23 17:21:31 [INFO] [mcp] Activating mod mcp
          2013-11-23 17:21:31 [INFO] [FML] Activating mod FML
          2013-11-23 17:21:31 [INFO] [Forge] Activating mod Forge
          2013-11-23 17:21:31 [INFO] [assabody] Activating mod assabody
          2013-11-23 17:21:31 [WARNING] [Forge Mod Loader] Mod Forge Mod Loader is missing a pack.mcmeta file, things may not work well
          2013-11-23 17:21:31 [WARNING] [Minecraft Forge] Mod Minecraft Forge is missing a pack.mcmeta file, things may not work well
          2013-11-23 17:21:31 [WARNING] [assabody] Mod assabody is missing a pack.mcmeta file, things may not work well
          2013-11-23 17:21:31 [INFO] [Minecraft-Client] Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:assabody
          2013-11-23 17:21:31 [INFO] [STDOUT]
          2013-11-23 17:21:31 [INFO] [STDOUT] SoundSystem shutting down…
          2013-11-23 17:21:31 [INFO] [STDOUT] Author: Paul Lamb, www.paulscode.com
          2013-11-23 17:21:31 [INFO] [STDOUT]
          2013-11-23 17:21:31 [INFO] [STDOUT]
          2013-11-23 17:21:31 [INFO] [STDOUT] Starting up SoundSystem…
          2013-11-23 17:21:31 [INFO] [ForgeModLoader] Registering Forge Packet Handler
          2013-11-23 17:21:31 [INFO] [ForgeModLoader] Succeeded registering Forge Packet Handler
          2013-11-23 17:21:31 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
          2013-11-23 17:21:32 [INFO] [STDOUT] Initializing LWJGL OpenAL
          2013-11-23 17:21:32 [INFO] [STDOUT] (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
          2013-11-23 17:21:32 [INFO] [STDOUT] OpenAL initialized.
          2013-11-23 17:21:32 [INFO] [STDOUT]
          2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] The mod FMLMod:assabody{1.0} is attempting to redefine the item at id 2242 with a non-unique name (assabody.ItemTutorial)
          2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] Fatal errors were detected during the transition from INITIALIZATION to POSTINITIALIZATION. Loading cannot continue
          2013-11-23 17:21:32 [SEVERE] [ForgeModLoader]
          mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
          FML{6.4.20.916} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized
          Forge{9.11.1.916} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized
          assabody{1.0} [assabody] (bin) Unloaded->Constructed->Pre-initialized->Errored
          2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] The following problems were captured during this phase
          2013-11-23 17:21:32 [SEVERE] [ForgeModLoader] Caught exception from assabody
          cpw.mods.fml.common.LoaderException
          at cpw.mods.fml.common.registry.ItemData.setName(ItemData.java:161)
          at cpw.mods.fml.common.registry.GameData.setName(GameData.java:256)
          at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:151)
          at assabody.jeje78660.Assabody.Init(Assabody.java:49)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
          at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
          at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
          at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
          at com.google.common.eventbus.EventBus.post(EventBus.java:267)
          at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
          at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
          at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
          at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
          at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
          at com.google.common.eventbus.EventBus.post(EventBus.java:267)
          at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
          at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
          at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
          at net.minecraft.client.Minecraft.startGame(Minecraft.java:508)
          at net.minecraft.client.Minecraft.run(Minecraft.java:807)
          at net.minecraft.client.main.Main.main(Main.java:93)
          at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          at java.lang.reflect.Method.invoke(Unknown Source)
          at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
          at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
          2013-11-23 17:21:32 [INFO] [STDOUT] –-- Minecraft Crash Report ----
          2013-11-23 17:21:32 [INFO] [STDOUT] // I let you down. Sorry :(
          2013-11-23 17:21:32 [INFO] [STDOUT]
          2013-11-23 17:21:32 [INFO] [STDOUT] Time: 23/11/13 17:21
          2013-11-23 17:21:32 [INFO] [STDOUT] Description: There was a severe problem during mod loading that has caused the game to fail
          2013-11-23 17:21:32 [INFO] [STDOUT]
          2013-11-23 17:21:32 [INFO] [STDOUT] cpw.mods.fml.common.LoaderException
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.registry.ItemData.setName(ItemData.java:161)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.registry.GameData.setName(GameData.java:256)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.registry.GameRegistry.registerItem(GameRegistry.java:151)
          2013-11-23 17:21:32 [INFO] [STDOUT] at assabody.jeje78660.Assabody.Init(Assabody.java:49)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
          2013-11-23 17:21:32 [INFO] [STDOUT] at com.google.common.eventbus.EventBus.post(EventBus.java:267)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.common.Loader.initializeMods(Loader.java:696)
          2013-11-23 17:21:32 [INFO] [STDOUT] at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
          2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.client.Minecraft.startGame(Minecraft.java:508)
          2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.client.Minecraft.run(Minecraft.java:807)
          2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.client.main.Main.main(Main.java:93)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Unknown Source)
          2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
          2013-11-23 17:21:32 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
          2013-11-23 17:21:32 [INFO] [STDOUT]
          2013-11-23 17:21:32 [INFO] [STDOUT]
          2013-11-23 17:21:32 [INFO] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
          2013-11-23 17:21:32 [INFO] [STDOUT] –-------------------------------------------------------------------------------------
          2013-11-23 17:21:32 [INFO] [STDOUT]
          2013-11-23 17:21:32 [INFO] [STDOUT] – System Details --
          2013-11-23 17:21:32 [INFO] [STDOUT] Details:
          2013-11-23 17:21:32 [INFO] [STDOUT] Minecraft Version: 1.6.4
          2013-11-23 17:21:32 [INFO] [STDOUT] Operating System: Windows 8 (amd64) version 6.2
          2013-11-23 17:21:32 [INFO] [STDOUT] Java Version: 1.7.0_45, Oracle Corporation
          2013-11-23 17:21:32 [INFO] [STDOUT] Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
          2013-11-23 17:21:32 [INFO] [STDOUT] Memory: 919867712 bytes (877 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
          2013-11-23 17:21:32 [INFO] [STDOUT] JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
          2013-11-23 17:21:32 [INFO] [STDOUT] AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
          2013-11-23 17:21:32 [INFO] [STDOUT] Suspicious classes: FML and Forge are installed
          2013-11-23 17:21:32 [INFO] [STDOUT] IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
          2013-11-23 17:21:32 [INFO] [STDOUT] FML: MCP v8.11 FML v6.4.20.916 Minecraft Forge 9.11.1.916 4 mods loaded, 4 mods active
          2013-11-23 17:21:32 [INFO] [STDOUT] mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
          2013-11-23 17:21:32 [INFO] [STDOUT] FML{6.4.20.916} [Forge Mod Loader] (bin) Unloaded->Constructed->Pre-initialized->Initialized
          2013-11-23 17:21:32 [INFO] [STDOUT] Forge{9.11.1.916} [Minecraft Forge] (bin) Unloaded->Constructed->Pre-initialized->Initialized
          2013-11-23 17:21:32 [INFO] [STDOUT] assabody{1.0} [assabody] (bin) Unloaded->Constructed->Pre-initialized->Errored
          2013-11-23 17:21:32 [INFO] [STDOUT] #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Jerome\Documents\Modding Minecraft\forge 1.6.4 9.11.1.916\forge\mcp\jars\.\crash-reports\crash-2013-11-23_17.21.32-client.txt
          AL lib: (EE) alc_cleanup: 1 device not closed
          
          
          1 réponse Dernière réponse Répondre Citer 0
          • Superloup10S Hors-ligne
            Superloup10 Modérateurs
            dernière édition par

            Envois la class Assabody

            Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

            Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

            1 réponse Dernière réponse Répondre Citer 0
            • J Hors-ligne
              jeje78660
              dernière édition par

              package assabody.jeje78660;
              
              import net.minecraftforge.common.EnumHelper;
              import net.minecraft.item.EnumToolMaterial;
              import net.minecraft.item.Item;
              import assabody.jeje78660.proxy.AssabodyCommonProxy;
              import cpw.mods.fml.common.Mod;
              import cpw.mods.fml.common.Mod.EventHandler;
              import cpw.mods.fml.common.Mod.Instance;
              import cpw.mods.fml.common.SidedProxy;
              import cpw.mods.fml.common.event.FMLInitializationEvent;
              import cpw.mods.fml.common.event.FMLPostInitializationEvent;
              import cpw.mods.fml.common.event.FMLPreInitializationEvent;
              import cpw.mods.fml.common.network.NetworkMod;
              import cpw.mods.fml.common.registry.GameRegistry;
              
              @Mod(modid = "assabody", name="assabody", version="1.0")
              @NetworkMod(clientSideRequired = true, serverSideRequired = false)
              
              public class Assabody {
              // this.func_110628_a => Minecraft.getMinecraft().renderEngine.bindTexture
              // .func_111206_d("modid:textureditem") -> .setTextureName("modid:textureditem")
              // .func_111022_d("modid:texturedebloc") -> .setTextureName("modid:texturedebloc")
              // mc.func_110434_K().func_110577_a(resourcelocation) -> mc.getTextureManager().bindTexture(resourcelocation)
              @SidedProxy(clientSide = "assabody.jeje78660.proxy.AssabodyClientProxy", serverSide = "assabody.jeje78660.proxy.AssabodyCommonProxy")
              public static AssabodyCommonProxy proxy;
              public static EnumToolMaterial Arme1Assabody = EnumHelper.addToolMaterial("Arme1Assabody", 3, 2500, 8.0F, 3, 10);
              
              @Instance("assabody")
              public static Assabody instance;
              
              public static Item ItemTutorial;
              
              @EventHandler
              public void PreInit(FMLPreInitializationEvent event)
              {
              //Block, Items, Achievements, Configurations
              // ID de l'Item + 256
              ItemTutorial = new ItemTutorial(1986, Arme1Assabody).setUnlocalizedName("ItemTutorial").setTextureName("assabody:cd1");
              GameRegistry.registerItem(ItemTutorial, "ItemTutorial", "assabody");
              }
              
              @EventHandler
              public void Init(FMLInitializationEvent event)
              {
              
              //Mobs, Render, NetWork, Recipe
              proxy.registerRender();
              GameRegistry.registerItem(Assabody.ItemTutorial, "ItemTutorial", "assabody");
              
              }
              
              @EventHandler
              public void PostInit(FMLPostInitializationEvent event)
              {
              //Recettes, Cuisson, Languages
              }
              }
              
              
              1 réponse Dernière réponse Répondre Citer 0
              • Superloup10S Hors-ligne
                Superloup10 Modérateurs
                dernière édition par

                Change ça:

                GameRegistry.registerItem(Assabody.ItemTutorial, "ItemTutorial", "assabody");
                

                par ça:

                GameRegistry.registerItem(ItemTutorial, "ItemTutorial", "assabody");
                

                Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                1 réponse Dernière réponse Répondre Citer 0
                • J Hors-ligne
                  jeje78660
                  dernière édition par

                  Sa fait le mm crash

                  1 réponse Dernière réponse Répondre Citer 0
                  • robin4002R Hors-ligne
                    robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                    dernière édition par

                    Ron item est enregistrer deux fois, enlève celui dans init.

                    1 réponse Dernière réponse Répondre Citer 0
                    • J Hors-ligne
                      jeje78660
                      dernière édition par

                      Voila sa marche, merci 😃
                      Mais maintenant, je ne peut plus casser de blocks quand j’utilise l’épée

                      1 réponse Dernière réponse Répondre Citer 0
                      • Superloup10S Hors-ligne
                        Superloup10 Modérateurs
                        dernière édition par

                        C’est normal, c’est une spécificité de toutes les épées de Minecraft

                        Si vous souhaitez me faire un don, il vous suffit de cliquer sur le bouton situé en dessous.

                        Je suis un membre apprécié et joueur, j'ai déjà obtenu 17 points de réputation.

                        1 réponse Dernière réponse Répondre Citer 0
                        • J Hors-ligne
                          jeje78660
                          dernière édition par

                          Ah bon ? Bah a partir de la 1.6.4 ou de la 1.6.2 alors

                          1 réponse Dernière réponse Répondre Citer 0
                          • robin4002R Hors-ligne
                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                            dernière édition par

                            Oui, depuis la 1.6.x

                            1 réponse Dernière réponse Répondre Citer 0
                            • D Hors-ligne
                              Derwaan
                              dernière édition par

                              Salut, pas moyen de modifier la rotation de mon rendu avec GL11.glRotatef(float angle, float x, float y, float z);

                              Cette méthode est toujours d’actualité ?

                              PS: de même avec GL11.glTranslatef(float x, float y, float z);

                              1 réponse Dernière réponse Répondre Citer 0
                              • jglrxavpokJ Hors-ligne
                                jglrxavpok Modérateurs
                                dernière édition par

                                Tout dépend d’où tu appelles cette méthode ^^’
                                Envoie nous ton code

                                Et OUI, cette méthode est toujours d’actualité (heuresement ^^), elle provient d’OpenGL

                                Modérateur sur MFF. 
                                Mon Github: http://github.com/jglrxavpok
                                Mon compte Steam si vous voulez jouer à CS:GO ou TF2 avec moi: https://steamcommunity.com/id/jglrxavpok/

                                1 réponse Dernière réponse Répondre Citer 0
                                • D Hors-ligne
                                  Derwaan
                                  dernière édition par

                                  J’ai directement placé les deux méthodes entre l’ouverture et la fermeture du flux GL11. Lui-même étant dans un switch qui se trouve être dans la fonction renderItem(ItemRenderType type, ItemStack item, Object… data);

                                  #Le code(Le code)

                                  
                                  @Override
                                  public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
                                  
                                  switch(type)
                                  {
                                  case EQUIPPED:
                                  {
                                  
                                  GL11.glPushMatrix();
                                  GL11.glRotatef(1F, 0.0F, 0.0F, 1.0F); //La méthode de rotation
                                  GL11.glTranslatef(1.0F, 2.0F, 1.5F); // La méthode de translation
                                  Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                  model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                  GL11.glPopMatrix();
                                  
                                  }
                                  default:
                                  break;
                                  }
                                  
                                  }
                                  
                                  
                                  1 réponse Dernière réponse Répondre Citer 0
                                  • GuguG Hors-ligne
                                    Gugu
                                    dernière édition par

                                    @‘Derwaan’:

                                    J’ai directement placé les deux méthodes entre l’ouverture et la fermeture du flux GL11. Lui-même étant dans un switch qui se trouve être dans la fonction renderItem(ItemRenderType type, ItemStack item, Object… data);

                                    #Le code(Le code)

                                    
                                    @Override
                                    public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
                                    
                                    switch(type)
                                    {
                                    case EQUIPPED:
                                    {
                                    
                                    GL11.glPushMatrix();
                                    GL11.glRotatef(1F, 0.0F, 0.0F, 1.0F); //La méthode de rotation
                                    GL11.glTranslatef(1.0F, 2.0F, 1.5F); // La méthode de translation
                                    Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                    model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                    GL11.glPopMatrix();
                                    
                                    }
                                    default:
                                    break;
                                    }
                                    
                                    }
                                    
                                    

                                    La ligne de GL11.glRotatef prend ceci comme paramètres :

                                    
                                    GL11.glRotatef(ANGLE(float), (Multiplicateur X)0.0F, (Multiplicateur Y)0.0F, (Multiplicateur Z)1.0F);
                                    
                                    

                                    En gros, pour une rotation de 90° sur l’axe Z :

                                    
                                    GL11.glRotatef(90, 0.0F, 0.0F, 1.0F);
                                    
                                    

                                    Pourquoi ? Car on affecte l’axe Z de 1 fois l’angle, soit 1*90 soit 90°

                                    Si on mettais 1.0F a l’axe X et 0.5F a l’axe Y, on affecterais de 90° l’axe X, puis de 45° l’axe Y

                                    "If you have a comprehensive explanation for everything then it decreases uncertainty and anxiety and reduces your cognitive load. And if you can use that simplifying algorithm to put yourself on the side of moral virtue then you’re constantly a good person with a minimum of effort."
                                    ― Jordan B. Peterson

                                    1 réponse Dernière réponse Répondre Citer 0
                                    • D Hors-ligne
                                      Derwaan
                                      dernière édition par

                                      Malgré cela pas moyen de faire tourner l’objet tenu en main. Il reste dans sa position par défaut. Idem avec GL11.glTranslatef(coord…);

                                      1 réponse Dernière réponse Répondre Citer 0
                                      • kevin_68K Hors-ligne
                                        kevin_68 Moddeurs confirmés
                                        dernière édition par

                                        Attention, tu dans la case EQUIPPED, c’est à dire en 3ème personne.
                                        Et tu n’as pas mis de break; dans la case


                                        Mettez à jours vers la dernière version stable (1.8.9 voir même…

                                        1 réponse Dernière réponse Répondre Citer 0
                                        • D Hors-ligne
                                          Derwaan
                                          dernière édition par

                                          Voilà, j’ai copié-collé le code dans un case EQUIPPED_FIRST_PERSON et rajouter le break mais aucun changement. De plus aucun rendu n’apparaît lorsque je suis en première personne.

                                          @Override
                                          public void renderItem(ItemRenderType type, ItemStack item, Object… data) {
                                          
                                          switch(type)
                                          {
                                          case EQUIPPED:
                                          {
                                          GL11.glPushMatrix();
                                          GL11.glRotatef(45, 0.0F, 0.0F, 1.0F);
                                          Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                          model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                          GL11.glPopMatrix();
                                          break;
                                          
                                          }
                                          case EQUIPPED_FIRST_PERSON:
                                          {
                                          GL11.glPushMatrix();
                                          GL11.glRotatef(45, 0.0F, 0.0F, 1.0F);
                                          Minecraft.getMinecraft().renderEngine.bindTexture(texture);
                                          model.render((Entity)data[1], 0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0625F);
                                          GL11.glPopMatrix();
                                          break;
                                          }
                                          default:
                                          break;
                                          }
                                          }
                                          
                                          1 réponse Dernière réponse Répondre Citer 0
                                          • robin4002R Hors-ligne
                                            robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                                            dernière édition par

                                            Dans la fonction handleRenderType, ajoute la case EQUIPPED_FIRST_PERSON et met sur true.

                                            1 réponse Dernière réponse Répondre Citer 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 5
                                            • 6
                                            • 7
                                            • 3 / 7
                                            • Premier message
                                              Dernier message
                                            Design by Woryk
                                            ContactMentions Légales

                                            MINECRAFT FORGE FRANCE © 2024

                                            Powered by NodeBB