Non résolu [1.7.10] Un liquid qui me fait crash...
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Bonjour / Bonsoir a toutes et a tous, voila mon problème :
J’ai ce crash-report lors du lancement du jeu.java.lang.NullPointerException: Initializing game at com.novatech.mod.common.ModTutoriel.preInit(ModTutoriel.java:77)
Le problème c’est qu’a la ligne “77” il n’y a que cela :
if(antiWater.getBlock() == null)
Depuis ma classe principale :
package com.novatech.mod.common; import com.novatech.mod.client.TextureEvent; import com.novatech.mod.proxy.CommonProxy; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemStack; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidContainerRegistry; import net.minecraftforge.fluids.FluidRegistry; @Mod(modid = "modtutoriel", name = "Mod NovaTech", version = "1.0.0") public class ModTutoriel { @Instance("modtutoriel") public static ModTutoriel instance; public static final String MODID = "modtutoriel"; @SidedProxy(clientSide = "com.novatech.mod.proxy.ClientProxy", serverSide = "com.novatech.mod.proxy.CommonProxy") public static CommonProxy proxy; public static Block antiWaterBlock; public static Fluid antiWater; public static Item antiWaterBucket; public static Item nikraniumIngot, angelicRing, demonicRing; public static Item nikraniumHelmet, nikraniumChestplate, nikraniumLeggings, nikraniumBoots; public static Item nikraniumSword, nikraniumPickaxe, nikraniumAxe, nikraniumShovel; public static Block nikraniumOre, nikraniumBlock; public static ArmorMaterial nikraniumArmor = EnumHelper.addArmorMaterial("nikraniumArmor", 25, new int[] {5, 7, 6, 5}, 30); public static ToolMaterial nikraniumTool = EnumHelper.addToolMaterial("nikraniumTool", 2, 1600, 12.0F, 5.0F, 25); @EventHandler public void preInit(FMLPreInitializationEvent event) { //Fluid antiWater = new Fluid("antiwater").setDensity(4000).setViscosity(500).setTemperature(286).setLuminosity(10).setUnlocalizedName("antiWater"); FluidRegistry.registerFluid(antiWater); antiWater = FluidRegistry.getFluid("antiWater"); if(antiWater.getBlock() == null) { antiWaterBlock = new BlockFluidTutorial(antiWater, Material.water).setBlockName("antiWater"); GameRegistry.registerBlock(antiWaterBlock, "antiWater"); antiWater.setBlock(antiWaterBlock); } else { antiWaterBlock = antiWater.getBlock(); } //Items antiWaterBucket = new ItemBucketPoison(antiWaterBlock).setUnlocalizedName("bucketTutorial").setTextureName("modtutoriel:bucketTutorial"); nikraniumIngot = new NikraniumIngot().setUnlocalizedName("nikraniumIngot").setTextureName(ModTutoriel.MODID + ":nikraniumIngot").setCreativeTab(CreativeTabs.tabMaterials); angelicRing = new AngelicRing().setUnlocalizedName("angelicRing").setTextureName(ModTutoriel.MODID + ":angelicRing").setCreativeTab(CreativeTabs.tabMaterials); demonicRing = new DemonicRing().setUnlocalizedName("demonicRing").setTextureName(ModTutoriel.MODID + ":demonicRing").setCreativeTab(CreativeTabs.tabMaterials); nikraniumHelmet = new NikraniumArmor(nikraniumArmor, 0).setUnlocalizedName("nikraniumHelmet").setTextureName(MODID + ":nikraniumHelmet"); nikraniumChestplate = new NikraniumArmor(nikraniumArmor, 1).setUnlocalizedName("nikraniumChestplate").setTextureName(MODID + ":nikraniumChestplate"); nikraniumLeggings = new NikraniumArmor(nikraniumArmor, 2).setUnlocalizedName("nikraniumLeggings").setTextureName(MODID + ":nikraniumLeggings"); nikraniumBoots = new NikraniumArmor(nikraniumArmor, 3).setUnlocalizedName("nikraniumBoots").setTextureName(MODID + ":nikraniumBoots"); nikraniumSword = new NikraniumSword(nikraniumTool).setUnlocalizedName("nikraniumSword").setTextureName(MODID + ":nikraniumSword"); nikraniumPickaxe = new NikraniumPickaxe(nikraniumTool).setUnlocalizedName("nikraniumPickaxe").setTextureName(MODID + ":nikraniumPickaxe"); nikraniumAxe = new NikraniumAxe(nikraniumTool).setUnlocalizedName("nikraniumAxe").setTextureName(MODID + ":nikraniumAxe"); nikraniumShovel = new NikraniumShovel(nikraniumTool).setUnlocalizedName("nikraniumShovel").setTextureName(MODID + ":nikraniumShovel"); //Blocks nikraniumOre = new NikraniumOre(Material.rock).setBlockName("nikraniumOre").setBlockTextureName(MODID + ":nikraniumOre").setCreativeTab(CreativeTabs.tabBlock).setHardness(1.5F).setResistance(10.0F); nikraniumBlock = new NikraniumBlock(Material.rock).setBlockName("nikraniumBlock").setBlockTextureName(MODID + ":nikraniumBlock").setCreativeTab(CreativeTabs.tabBlock).setHardness(1.5F).setResistance(10.0F); GameRegistry.registerBlock(nikraniumOre, "nikraniumOre"); GameRegistry.registerBlock(nikraniumBlock, "nikraniumBlock"); GameRegistry.registerItem(nikraniumIngot, "nikraniumIngot"); GameRegistry.registerItem(angelicRing, "angelicRing"); GameRegistry.registerItem(demonicRing, "demonicRing"); GameRegistry.registerItem(nikraniumHelmet, "nikraniumHelmet"); GameRegistry.registerItem(nikraniumChestplate, "nikraniumChestplate"); GameRegistry.registerItem(nikraniumLeggings, "nikraniumLeggings"); GameRegistry.registerItem(nikraniumBoots, "nikraniumBoots"); GameRegistry.registerItem(nikraniumSword, "nikraniumSword"); GameRegistry.registerItem(nikraniumPickaxe, "nikraniumPickaxe"); GameRegistry.registerItem(nikraniumAxe, "nikraniumAxe"); GameRegistry.registerItem(nikraniumShovel, "nikraniumShovel"); GameRegistry.registerItem(antiWaterBucket, "antiWaterBucket"); FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluidStack("antiWater", FluidContainerRegistry.BUCKET_VOLUME), new ItemStack(antiWaterBucket), FluidContainerRegistry.EMPTY_BUCKET); } @EventHandler public void Init(FMLInitializationEvent event) { proxy.registerRender(); MinecraftForge.EVENT_BUS.register(new LivingEventHandler()); MinecraftForge.EVENT_BUS.register(new TextureEvent()); MinecraftForge.EVENT_BUS.register(new BucketEvent()); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }
Je n’arrives pas a mettre le doigt sur le problème car je ne vois absolument pas ce a quoi il est dû. J’espère que vous pourrez éclairer ma lanterne sur ce point, merci bien
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package com.novatech.mod.common; import com.novatech.mod.client.TextureEvent; import com.novatech.mod.proxy.CommonProxy; import cpw.mods.fml.common.Mod; import cpw.mods.fml.common.Mod.EventHandler; import cpw.mods.fml.common.Mod.Instance; import cpw.mods.fml.common.SidedProxy; import cpw.mods.fml.common.event.FMLInitializationEvent; import cpw.mods.fml.common.event.FMLPostInitializationEvent; import cpw.mods.fml.common.event.FMLPreInitializationEvent; import cpw.mods.fml.common.registry.GameRegistry; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.item.Item; import net.minecraft.item.Item.ToolMaterial; import net.minecraft.item.ItemArmor.ArmorMaterial; import net.minecraft.item.ItemStack; import net.minecraftforge.common.MinecraftForge; import net.minecraftforge.common.util.EnumHelper; import net.minecraftforge.fluids.Fluid; import net.minecraftforge.fluids.FluidContainerRegistry; import net.minecraftforge.fluids.FluidRegistry; @Mod(modid = "modtutoriel", name = "Mod NovaTech", version = "1.0.0") public class ModTutoriel { @Instance("modtutoriel") public static ModTutoriel instance; public static final String MODID = "modtutoriel"; @SidedProxy(clientSide = "com.novatech.mod.proxy.ClientProxy", serverSide = "com.novatech.mod.proxy.CommonProxy") public static CommonProxy proxy; public static Block antiWaterBlock; public static Fluid antiWater; public static Item antiWaterBucket; public static Item nikraniumIngot, angelicRing, demonicRing; public static Item nikraniumHelmet, nikraniumChestplate, nikraniumLeggings, nikraniumBoots; public static Item nikraniumSword, nikraniumPickaxe, nikraniumAxe, nikraniumShovel; public static Block nikraniumOre, nikraniumBlock; public static ArmorMaterial nikraniumArmor = EnumHelper.addArmorMaterial("nikraniumArmor", 25, new int[] {5, 7, 6, 5}, 30); public static ToolMaterial nikraniumTool = EnumHelper.addToolMaterial("nikraniumTool", 2, 1600, 12.0F, 5.0F, 25); @EventHandler public void preInit(FMLPreInitializationEvent event) { //Fluid antiWater = new Fluid("antiwater").setDensity(4000).setViscosity(500).setTemperature(286).setLuminosity(10).setUnlocalizedName("antiWater"); FluidRegistry.registerFluid(antiWater); antiWater = FluidRegistry.getFluid("antiWater"); //Items antiWaterBucket = new ItemBucketPoison(antiWaterBlock).setUnlocalizedName("bucketTutorial").setTextureName("modtutoriel:bucketTutorial"); nikraniumIngot = new NikraniumIngot().setUnlocalizedName("nikraniumIngot").setTextureName(ModTutoriel.MODID + ":nikraniumIngot").setCreativeTab(CreativeTabs.tabMaterials); angelicRing = new AngelicRing().setUnlocalizedName("angelicRing").setTextureName(ModTutoriel.MODID + ":angelicRing").setCreativeTab(CreativeTabs.tabMaterials); demonicRing = new DemonicRing().setUnlocalizedName("demonicRing").setTextureName(ModTutoriel.MODID + ":demonicRing").setCreativeTab(CreativeTabs.tabMaterials); nikraniumHelmet = new NikraniumArmor(nikraniumArmor, 0).setUnlocalizedName("nikraniumHelmet").setTextureName(MODID + ":nikraniumHelmet"); nikraniumChestplate = new NikraniumArmor(nikraniumArmor, 1).setUnlocalizedName("nikraniumChestplate").setTextureName(MODID + ":nikraniumChestplate"); nikraniumLeggings = new NikraniumArmor(nikraniumArmor, 2).setUnlocalizedName("nikraniumLeggings").setTextureName(MODID + ":nikraniumLeggings"); nikraniumBoots = new NikraniumArmor(nikraniumArmor, 3).setUnlocalizedName("nikraniumBoots").setTextureName(MODID + ":nikraniumBoots"); nikraniumSword = new NikraniumSword(nikraniumTool).setUnlocalizedName("nikraniumSword").setTextureName(MODID + ":nikraniumSword"); nikraniumPickaxe = new NikraniumPickaxe(nikraniumTool).setUnlocalizedName("nikraniumPickaxe").setTextureName(MODID + ":nikraniumPickaxe"); nikraniumAxe = new NikraniumAxe(nikraniumTool).setUnlocalizedName("nikraniumAxe").setTextureName(MODID + ":nikraniumAxe"); nikraniumShovel = new NikraniumShovel(nikraniumTool).setUnlocalizedName("nikraniumShovel").setTextureName(MODID + ":nikraniumShovel"); //Blocks nikraniumOre = new NikraniumOre(Material.rock).setBlockName("nikraniumOre").setBlockTextureName(MODID + ":nikraniumOre").setCreativeTab(CreativeTabs.tabBlock).setHardness(1.5F).setResistance(10.0F); nikraniumBlock = new NikraniumBlock(Material.rock).setBlockName("nikraniumBlock").setBlockTextureName(MODID + ":nikraniumBlock").setCreativeTab(CreativeTabs.tabBlock).setHardness(1.5F).setResistance(10.0F); if(antiWater.getBlock() == null) { antiWaterBlock = new BlockFluidTutorial(antiWater, Material.water).setBlockName("antiWater"); GameRegistry.registerBlock(antiWaterBlock, "antiWater"); antiWater.setBlock(antiWaterBlock); } else { antiWaterBlock = antiWater.getBlock(); } GameRegistry.registerBlock(nikraniumOre, "nikraniumOre"); GameRegistry.registerBlock(nikraniumBlock, "nikraniumBlock"); GameRegistry.registerItem(nikraniumIngot, "nikraniumIngot"); GameRegistry.registerItem(angelicRing, "angelicRing"); GameRegistry.registerItem(demonicRing, "demonicRing"); GameRegistry.registerItem(nikraniumHelmet, "nikraniumHelmet"); GameRegistry.registerItem(nikraniumChestplate, "nikraniumChestplate"); GameRegistry.registerItem(nikraniumLeggings, "nikraniumLeggings"); GameRegistry.registerItem(nikraniumBoots, "nikraniumBoots"); GameRegistry.registerItem(nikraniumSword, "nikraniumSword"); GameRegistry.registerItem(nikraniumPickaxe, "nikraniumPickaxe"); GameRegistry.registerItem(nikraniumAxe, "nikraniumAxe"); GameRegistry.registerItem(nikraniumShovel, "nikraniumShovel"); GameRegistry.registerItem(antiWaterBucket, "antiWaterBucket"); FluidContainerRegistry.registerFluidContainer(FluidRegistry.getFluidStack("antiWater", FluidContainerRegistry.BUCKET_VOLUME), new ItemStack(antiWaterBucket), FluidContainerRegistry.EMPTY_BUCKET); } @EventHandler public void Init(FMLInitializationEvent event) { proxy.registerRender(); MinecraftForge.EVENT_BUS.register(new LivingEventHandler()); MinecraftForge.EVENT_BUS.register(new TextureEvent()); MinecraftForge.EVENT_BUS.register(new BucketEvent()); } @EventHandler public void postInit(FMLPostInitializationEvent event) { } }
je m’étais trompé de disposition