<?xml version="1.0" encoding="UTF-8"?><rss xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom" version="2.0"><channel><title><![CDATA[Ajout d&#x27;effets sur des armures]]></title><description><![CDATA[<p dir="auto">Bonjour ou bonsoir :D,<br />
Version : 1.7.2<br />
API utilisée(s) : Forge<br />
Recherche(s) effectuée(s) : Ironcraft, MinecraftForgeFrance, Google, Forum anglais (mais pas beaucoup sur la 1.7)<br />
Explication détaillée du problème : Après énormément d’essaie et des milliards de code faux testé, je n’arrive toujours pas a ajouté des effets à une armure en 1.7.<br />
Explication(s) complémentaire(s) liée(s) au problème: Aucune<br />
Code erreur : /<br />
Code(s) : ItemAluminiumArmor:</p>
<pre><code class="java">package mod.epicrafting.items;

import java.util.List;

import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mod.epicrafting.Epicrafting;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;

public class ItemAluminiumArmor extends ItemArmor{

public ItemAluminiumArmor(int i, ArmorMaterial enumArmorMaterial, int j, int k) {
super(enumArmorMaterial, j, k);
}

public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type){
if(stack.getItem() == Epicrafting.aluminiumHelmet || stack.getItem() == Epicrafting.aluminiumChestplate || stack.getItem() == Epicrafting.aluminiumBoots){
return "Epicrafting:textures/models/armor/aluminium_1.png";
}
if(stack.getItem() == Epicrafting.titaneLeggings){
return "Epicrafting:textures/models/armor/aluminium_2.png";
}
else return null;

};

@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister reg){
if(this == Epicrafting.aluminiumHelmet){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumHelmet");
}
if(this == Epicrafting.aluminiumChestplate){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumChestplate");
}
if(this == Epicrafting.aluminiumLeggings){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumLeggings");
}
if(this == Epicrafting.aluminiumBoots){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumBoots");
}
}

public void addInformation(ItemStack itemStack, EntityPlayer player, List list, boolean bool){
if(this == Epicrafting.aluminiumHelmet){
// Do Nothing //
}
if(this == Epicrafting.aluminiumChestplate){
// Do Nothing //
}
if(this == Epicrafting.aluminiumLeggings){
// Do Nothing //
}
if(this == Epicrafting.aluminiumBoots){
// Do Nothing //
}
}
public boolean getIsRepairable(ItemStack stack, ItemStack repairItem)
{
if(stack.getItem().equals(this) &amp;&amp; repairItem.getItem() == Epicrafting.aluminium)
return true;
return false;
}
}
</code></pre>
<p dir="auto">Screens: /<br />
Merci <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f642.png?v=8d335e59501" class="not-responsive emoji emoji-android emoji--slightly_smiling_face" style="height:23px;width:auto;vertical-align:middle" title=":)" alt="🙂" /></p>
]]></description><link>https://www.minecraftforgefrance.fr/topic/538/ajout-d-effets-sur-des-armures</link><generator>RSS for Node</generator><lastBuildDate>Mon, 09 Mar 2026 20:36:13 GMT</lastBuildDate><atom:link href="https://www.minecraftforgefrance.fr/topic/538.rss" rel="self" type="application/rss+xml"/><pubDate>Sat, 01 Mar 2014 00:05:29 GMT</pubDate><ttl>60</ttl><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 13:15:44 GMT]]></title><description><![CDATA[<p dir="auto">En modifiant l’effet par un effet de potion speed donc: ```java<br />
player.addPotionEffect(new PotionEffect(Potion.moveSpeed.getId(), 10, 10));</p>
<pre><code>J'ai réussi à retirer le bug.
Pour ceux que ça interresse:
ItemMonArmure:
```java
package mod.epicrafting.items;

import java.util.List;

import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mod.epicrafting.Epicrafting;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;

public class ItemAluminiumArmor extends ItemArmor{

public ItemAluminiumArmor(int i, ArmorMaterial enumArmorMaterial, int j, int k) {
super(enumArmorMaterial, j, k);
}

public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type){
if(stack.getItem() == Epicrafting.aluminiumHelmet || stack.getItem() == Epicrafting.aluminiumChestplate || stack.getItem() == Epicrafting.aluminiumBoots){
return "Epicrafting:textures/models/armor/aluminium_1.png";
}
if(stack.getItem() == Epicrafting.titaneLeggings){
return "Epicrafting:textures/models/armor/aluminium_2.png";
}
else return null;

};

@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister reg){
if(this == Epicrafting.aluminiumHelmet){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumHelmet");
}
if(this == Epicrafting.aluminiumChestplate){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumChestplate");
}
if(this == Epicrafting.aluminiumLeggings){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumLeggings");
}
if(this == Epicrafting.aluminiumBoots){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumBoots");
}
}

public void addInformation(ItemStack itemStack, EntityPlayer player, List list, boolean bool){
if(this == Epicrafting.aluminiumHelmet){
// Do Nothing //
}
if(this == Epicrafting.aluminiumChestplate){
// Do Nothing //
}
if(this == Epicrafting.aluminiumLeggings){
// Do Nothing //
}
if(this == Epicrafting.aluminiumBoots){
// Do Nothing //
}
}
public boolean getIsRepairable(ItemStack stack, ItemStack repairItem)
{
if(stack.getItem().equals(this) &amp;&amp; repairItem.getItem() == Epicrafting.aluminium)
return true;
return false;
}
public void onArmorTick(World world, EntityPlayer player, ItemStack itemstack)
{
int parX = (int)player.posX, parY = (int)player.posY, parZ = (int)player.posZ;
ItemStack boots = player.getCurrentArmor(0);
ItemStack legs = player.getCurrentArmor(1);
ItemStack chest = player.getCurrentArmor(2);
ItemStack helmet = player.getCurrentArmor(3);

if(boots != null &amp;&amp; legs != null &amp;&amp; chest != null &amp;&amp; helmet != null)
{
if(boots.getItem() == Epicrafting.aluminiumBoots &amp;&amp; legs.getItem() == Epicrafting.aluminiumLeggings &amp;&amp;
chest.getItem() == Epicrafting.aluminiumChestplate &amp;&amp; helmet.getItem() ==Epicrafting.aluminiumHelmet)
{
player.addPotionEffect(new PotionEffect(Potion.moveSpeed.getId(), 10, 10));
}
}
}
}
</code></pre>
<p dir="auto">Merci Robin :). <strong>Résolu</strong> (Désolé je n’ai pas trouvé comment mettre des balises :/)</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/10799</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10799</guid><dc:creator><![CDATA[Spiicyz]]></dc:creator><pubDate>Sat, 01 Mar 2014 13:15:44 GMT</pubDate></item><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 12:39:54 GMT]]></title><description><![CDATA[<p dir="auto">Non, aucune idée <img src="https://www.minecraftforgefrance.fr/assets/plugins/nodebb-plugin-emoji/emoji/android/1f615.png?v=8d335e59501" class="not-responsive emoji emoji-android emoji--confused" style="height:23px;width:auto;vertical-align:middle" title=":/" alt="😕" /><br />
Sinon utilise les balises java plutôt que code pour le code java.</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/10796</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10796</guid><dc:creator><![CDATA[robin4002]]></dc:creator><pubDate>Sat, 01 Mar 2014 12:39:54 GMT</pubDate></item><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 12:23:59 GMT]]></title><description><![CDATA[<p dir="auto">Merci ça fonctionne :).<br />
Par contre sais tu pourquoi lorsque mon joueur saute avec l’armure équipée, sa vitesse en l’air devient énorme (au point de ne plus charger le monde).<br />
Mon code:</p>
<pre><code class="java">package mod.epicrafting.items;

import java.util.List;

import cpw.mods.fml.common.FMLCommonHandler;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
import mod.epicrafting.Epicrafting;
import net.minecraft.client.renderer.texture.IIconRegister;
import net.minecraft.enchantment.Enchantment;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.Potion;
import net.minecraft.potion.PotionEffect;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;

public class ItemAluminiumArmor extends ItemArmor{

public ItemAluminiumArmor(int i, ArmorMaterial enumArmorMaterial, int j, int k) {
super(enumArmorMaterial, j, k);
}

public String getArmorTexture(ItemStack stack, Entity entity, int slot, String type){
if(stack.getItem() == Epicrafting.aluminiumHelmet || stack.getItem() == Epicrafting.aluminiumChestplate || stack.getItem() == Epicrafting.aluminiumBoots){
return "Epicrafting:textures/models/armor/aluminium_1.png";
}
if(stack.getItem() == Epicrafting.titaneLeggings){
return "Epicrafting:textures/models/armor/aluminium_2.png";
}
else return null;

};

@SideOnly(Side.CLIENT)
public void registerIcons(IIconRegister reg){
if(this == Epicrafting.aluminiumHelmet){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumHelmet");
}
if(this == Epicrafting.aluminiumChestplate){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumChestplate");
}
if(this == Epicrafting.aluminiumLeggings){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumLeggings");
}
if(this == Epicrafting.aluminiumBoots){
this.itemIcon = reg.registerIcon("Epicrafting:aluminiumBoots");
}
}

public void addInformation(ItemStack itemStack, EntityPlayer player, List list, boolean bool){
if(this == Epicrafting.aluminiumHelmet){
// Do Nothing //
}
if(this == Epicrafting.aluminiumChestplate){
// Do Nothing //
}
if(this == Epicrafting.aluminiumLeggings){
// Do Nothing //
}
if(this == Epicrafting.aluminiumBoots){
// Do Nothing //
}
}
public boolean getIsRepairable(ItemStack stack, ItemStack repairItem)
{
if(stack.getItem().equals(this) &amp;&amp; repairItem.getItem() == Epicrafting.aluminium)
return true;
return false;
}
public void onArmorTick(World world, EntityPlayer player, ItemStack itemstack)
{
int parX = (int)player.posX, parY = (int)player.posY, parZ = (int)player.posZ; //On récupère les coordonnées du joueur
ItemStack boots = player.getCurrentArmor(0);
ItemStack legs = player.getCurrentArmor(1);
ItemStack chest = player.getCurrentArmor(2);
ItemStack helmet = player.getCurrentArmor(3);

if(boots != null &amp;&amp; legs != null &amp;&amp; chest != null &amp;&amp; helmet != null)
{
if(boots.getItem() == Epicrafting.aluminiumBoots &amp;&amp; legs.getItem() == Epicrafting.aluminiumLeggings &amp;&amp;
chest.getItem() == Epicrafting.aluminiumChestplate &amp;&amp; helmet.getItem() ==Epicrafting.aluminiumHelmet)
{
player.motionX *= 1.1F;
player.motionZ *= 1.1F;
}
}
}
}
</code></pre>
]]></description><link>https://www.minecraftforgefrance.fr/post/10795</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10795</guid><dc:creator><![CDATA[Spiicyz]]></dc:creator><pubDate>Sat, 01 Mar 2014 12:23:59 GMT</pubDate></item><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 12:13:40 GMT]]></title><description><![CDATA[<p dir="auto">WorldServer classicWorld = FMLCommonHandler.instance().getMinecraftServerInstance().worldServerForDimension?(0); //Classique = 0, Nether = -1, End = 1<br />
Inutile, tu as déjà le paramètre world dans la fonction onArmorTick.<br />
Pour les getCurrentArmor(int) c’est 0, 1, 2, et 3 et non 1, 2, 3 et 4.</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/10789</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10789</guid><dc:creator><![CDATA[robin4002]]></dc:creator><pubDate>Sat, 01 Mar 2014 12:13:40 GMT</pubDate></item><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 12:11:03 GMT]]></title><description><![CDATA[<p dir="auto">En ayant ajouté cette fonction :</p>
<pre><code class="java">public void onArmorTick(World world, EntityPlayer player, ItemStack itemstack)
{
int parX = (int)player.posX, parY = (int)player.posY, parZ = (int)player.posZ; //On récupère les coordonnées du joueur
WorldServer classicWorld = FMLCommonHandler.instance().getMinecraftServerInstance().worldServerForDimension(0); //Classique = 0, Nether = -1, End = 1
ItemStack boots = player.getCurrentArmor(1);
ItemStack legs = player.getCurrentArmor(2);
ItemStack chest = player.getCurrentArmor(3);
ItemStack helmet = player.getCurrentArmor(4);

if(boots != null &amp;&amp; legs != null &amp;&amp; chest != null &amp;&amp; helmet != null)
{
if(boots.getItem() == Epicrafting.aluminiumBoots &amp;&amp; legs.getItem() == Epicrafting.aluminiumLeggings &amp;&amp;
chest.getItem() == Epicrafting.aluminiumChestplate &amp;&amp; helmet.getItem() ==Epicrafting.aluminiumHelmet)
{
player.motionX *= 1.4F;
player.motionZ *= 1.4F;
}
}
}
</code></pre>
<p dir="auto">Mon jeu plante :</p>
<pre><code>–-- Minecraft Crash Report ----
// Why is it breaking :(

Time: 1/03/14 13:09
Description: Ticking player

java.lang.ArrayIndexOutOfBoundsException: 4
at net.minecraft.entity.player.InventoryPlayer.armorItemInSlot(InventoryPlayer.java:701)
at net.minecraft.entity.player.EntityPlayer.getCurrentArmor(EntityPlayer.java:2104)
at mod.epicrafting.items.ItemAluminiumArmor.onArmorTick(ItemAluminiumArmor.java:81)
at net.minecraft.entity.player.InventoryPlayer.decrementAnimations(InventoryPlayer.java:365)
at net.minecraft.entity.player.EntityPlayer.onLivingUpdate(EntityPlayer.java:643)
at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:1856)
at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:360)
at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:363)
at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:334)
at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.processPacket(C03PacketPlayer.java:218)
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:763)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:651)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:530)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:788)

A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at net.minecraft.entity.player.InventoryPlayer.armorItemInSlot(InventoryPlayer.java:701)
at net.minecraft.entity.player.EntityPlayer.getCurrentArmor(EntityPlayer.java:2104)
at mod.epicrafting.items.ItemAluminiumArmor.onArmorTick(ItemAluminiumArmor.java:81)
at net.minecraft.entity.player.InventoryPlayer.decrementAnimations(InventoryPlayer.java:365)
at net.minecraft.entity.player.EntityPlayer.onLivingUpdate(EntityPlayer.java:643)
at net.minecraft.entity.EntityLivingBase.onUpdate(EntityLivingBase.java:1856)
at net.minecraft.entity.player.EntityPlayer.onUpdate(EntityPlayer.java:360)

-- Player being ticked --
Details:
Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
Entity ID: 372
Entity Name: Player218
Entity's Exact location: 249,95, 67,00, 266,34
Entity's Block location: World: (249,67,266), Chunk: (at 9,4,10 in 15,16; contains blocks 240,0,256 to 255,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0,01, -0,08, 0,01
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.onUpdateEntity(EntityPlayerMP.java:363)
at net.minecraft.network.NetHandlerPlayServer.processPlayer(NetHandlerPlayServer.java:334)
at net.minecraft.network.play.client.C03PacketPlayer.processPacket(C03PacketPlayer.java:37)
at net.minecraft.network.play.client.C03PacketPlayer$C06PacketPlayerPosLook.processPacket(C03PacketPlayer.java:218)
at net.minecraft.network.NetworkManager.processReceivedPackets(NetworkManager.java:242)

-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@5bd14f97
Stacktrace:
at net.minecraft.network.NetworkSystem.networkTick(NetworkSystem.java:190)
at net.minecraft.server.MinecraftServer.updateTimeLightAndEntities(MinecraftServer.java:763)
at net.minecraft.server.MinecraftServer.tick(MinecraftServer.java:651)
at net.minecraft.server.integrated.IntegratedServer.tick(IntegratedServer.java:120)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:530)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:788)

-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 915752568 bytes (873 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 3 total; -Xincgc -Xmx1024M -Xms1024M
AABB Pool Size: 5686 (318416 bytes; 0 MB) allocated, 5358 (300048 bytes; 0 MB) used
IntCache: cache: 0, tcache: 1, allocated: 13, tallocated: 94
FML: MCP v9.01-pre FML v7.2.125.1033 Minecraft Forge 10.12.0.1033 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded-&gt;Constructed-&gt;Pre-initialized-&gt;Initialized-&gt;Post-initialized-&gt;Available-&gt;Available-&gt;Available-&gt;Available
FML{7.2.125.1033} [Forge Mod Loader] (forgeSrc-1.7.2-10.12.0.1033.jar) Unloaded-&gt;Constructed-&gt;Pre-initialized-&gt;Initialized-&gt;Post-initialized-&gt;Available-&gt;Available-&gt;Available-&gt;Available
Forge{10.12.0.1033} [Minecraft Forge] (forgeSrc-1.7.2-10.12.0.1033.jar) Unloaded-&gt;Constructed-&gt;Pre-initialized-&gt;Initialized-&gt;Post-initialized-&gt;Available-&gt;Available-&gt;Available-&gt;Available
Epicrafting{1.1} [EpiCrafting] (bin) Unloaded-&gt;Constructed-&gt;Pre-initialized-&gt;Initialized-&gt;Post-initialized-&gt;Available-&gt;Available-&gt;Available-&gt;Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1727 (96712 bytes; 0 MB) allocated, 1714 (95984 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Player218'/372, l='New World', x=249,95, y=67,00, z=266,34&rsqb;&rsqb;
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
</code></pre>
]]></description><link>https://www.minecraftforgefrance.fr/post/10786</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10786</guid><dc:creator><![CDATA[Spiicyz]]></dc:creator><pubDate>Sat, 01 Mar 2014 12:11:03 GMT</pubDate></item><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 11:35:03 GMT]]></title><description><![CDATA[<p dir="auto">ou alors dans la fonction onArmorTick<br />
ça évite d’avoir un tick handler.</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/10773</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10773</guid><dc:creator><![CDATA[robin4002]]></dc:creator><pubDate>Sat, 01 Mar 2014 11:35:03 GMT</pubDate></item><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 09:06:50 GMT]]></title><description><![CDATA[<p dir="auto">Pour savoir si ton armure est équipée, tu peux le faire dans un TickHandler.</p>
<p dir="auto">Ensuite, juste un if() et voilà, tu fais ce que tu veux</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/10762</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10762</guid><dc:creator><![CDATA[Gugu]]></dc:creator><pubDate>Sat, 01 Mar 2014 09:06:50 GMT</pubDate></item><item><title><![CDATA[Reply to Ajout d&#x27;effets sur des armures on Sat, 01 Mar 2014 00:15:12 GMT]]></title><description><![CDATA[<p dir="auto">Tu cherches à ajouter quoi comme effet ?</p>
]]></description><link>https://www.minecraftforgefrance.fr/post/10749</link><guid isPermaLink="true">https://www.minecraftforgefrance.fr/post/10749</guid><dc:creator><![CDATA[robin4002]]></dc:creator><pubDate>Sat, 01 Mar 2014 00:15:12 GMT</pubDate></item></channel></rss>