Probleme Gui custom 1.7.10



  • Re : Modifier le menu principal

    J'ai suivi ce tutoriel pour les boutons custom et j'ai été voir dans les commentaires par quoi remplacer le code

    package fr.minecraftforgefrance.tutorial.client;
    
    import fr.minecraftforgefrance.tutorial.ModTutorial;
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.gui.Gui;
    import net.minecraft.client.gui.GuiButton;
    import net.minecraft.client.renderer.GlStateManager;
    import net.minecraft.util.ResourceLocation;
    
    public class GuiButtonDiscord extends GuiButton
    {
       private static final ResourceLocation DISCORD_ICON = new ResourceLocation(ModTutorial.MODID, "textures/gui/discord.png");
       private static final ResourceLocation DISCORD_HOVER_ICON = new ResourceLocation(ModTutorial.MODID, "textures/gui/discord_hover.png");
    
       public GuiButtonDiscord(int buttonId, int x, int y)
       {
           super(buttonId, x, y, 20, 20, ""); // taille de 20x20, pas de nom
       }
    
       public void drawButton(Minecraft mc, int mouseX, int mouseY)
       {
           if(this.visible)
           {
               boolean mouseHover = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
               if(mouseHover) // si la souris est sur le bouton
               {
                   mc.getTextureManager().bindTexture(DISCORD_HOVER_ICON);
               }
               else
               {
                   mc.getTextureManager().bindTexture(DISCORD_ICON);
               }
               GlStateManager.color(1.0F, 1.0F, 1.0F, 1.0F);
               Gui.drawScaledCustomSizeModalRect(this.xPosition, this.yPosition, 0, 0, 128, 128, 20, 20, 128, 128);
           }
       }
    }
    

    Je l'ai donc remplacées par

    package com.mod.AL0.client;
    
    import org.lwjgl.opengl.GL11;
    
    import com.mod.AL0.Reference;
    
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.gui.Gui;
    import net.minecraft.client.gui.GuiButton;
    import net.minecraft.util.ResourceLocation;
    
    public class GuiButtonDiscord extends GuiButton
    {
        private static final ResourceLocation DISCORD_ICON = new ResourceLocation(Reference.MODID, "textures/gui/discord.png");
        private static final ResourceLocation DISCORD_HOVER_ICON = new ResourceLocation(Reference.MODID, "textures/gui/discord_hover.png");
    
        public GuiButtonDiscord(int buttonId, int x, int y)
        {
            super(buttonId, x, y, 20, 20, "");
        }
    
        public void drawButton(Minecraft mc, int mouseX, int mouseY)
        {
            if(this.visible)
            {
                boolean mouseHover = mouseX >= this.xPosition && mouseY >= this.yPosition && mouseX < this.xPosition + this.width && mouseY < this.yPosition + this.height;
                if(mouseHover) // si la souris est sur le bouton
                {
                    mc.getTextureManager().bindTexture(DISCORD_HOVER_ICON);
                }
                else
                {
                    mc.getTextureManager().bindTexture(DISCORD_ICON);
                }
                GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            	GL11.glEnable(GL11.GL_BLEND);
                Gui.func_152125_a(this.width-150, 8, 0, 0, 1, 1, 471/4, 105/2, 1, 1); 
                GL11.glDisable(GL11.GL_BLEND);
            }
        }
    }
    

    Mais le Bouton n’apparaît pas,par contre,si je clique dessus,le code s’exécute et discord s'ouvre.
    Comment je peux faire pour le faire apparaitre.
    Merci d'avance de vos réponces



  • yo montre le code du gui dans lequel il a ete ajouté



  • Le voila

    package com.mod.AL0.client;
    
    import java.io.BufferedReader;
    import java.io.IOException;
    import java.io.InputStreamReader;
    import java.lang.reflect.InvocationTargetException;
    import java.net.URI;
    import java.net.URISyntaxException;
    import java.util.ArrayList;
    import java.util.Calendar;
    import java.util.Date;
    import java.util.List;
    import java.util.Random;
    
    import net.minecraft.client.Minecraft;
    import net.minecraft.client.gui.GuiButton;
    import net.minecraft.client.gui.GuiButtonLanguage;
    import net.minecraft.client.gui.GuiConfirmOpenLink;
    import net.minecraft.client.gui.GuiLanguage;
    import net.minecraft.client.gui.GuiMultiplayer;
    import net.minecraft.client.gui.GuiOptions;
    import net.minecraft.client.gui.GuiScreen;
    import net.minecraft.client.gui.GuiSelectWorld;
    import net.minecraft.client.gui.GuiYesNo;
    import net.minecraft.client.gui.GuiYesNoCallback;
    import net.minecraft.client.renderer.OpenGlHelper;
    import net.minecraft.client.renderer.Tessellator;
    import net.minecraft.client.renderer.texture.DynamicTexture;
    import net.minecraft.client.resources.I18n;
    import net.minecraft.util.EnumChatFormatting;
    import net.minecraft.util.MathHelper;
    import net.minecraft.util.ResourceLocation;
    import net.minecraft.world.demo.DemoWorldServer;
    import net.minecraft.world.storage.ISaveFormat;
    import net.minecraft.world.storage.WorldInfo;
    import net.minecraftforge.client.ForgeHooksClient;
    
    import org.apache.commons.io.Charsets;
    import org.apache.logging.log4j.LogManager;
    import org.apache.logging.log4j.Logger;
    import org.lwjgl.opengl.GL11;
    import org.lwjgl.opengl.GLContext;
    import org.lwjgl.util.glu.Project;
    
    import com.google.common.base.Strings;
    import com.google.common.collect.Lists;
    
    import cpw.mods.fml.client.FMLClientHandler;
    import cpw.mods.fml.client.GuiModList;
    import cpw.mods.fml.common.FMLCommonHandler;
    import cpw.mods.fml.relauncher.Side;
    import cpw.mods.fml.relauncher.SideOnly;
    
    @SideOnly(Side.CLIENT)
    public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback
    {
        private static final Logger logger = LogManager.getLogger();
        /** The RNG used by the Main Menu Screen. */
        private static final Random rand = new Random();
        /** Counts the number of screen updates. */
        private float updateCounter;
        /** The splash message. */
        private String splashText;
        private GuiButton buttonResetDemo;
        /** Timer used to rotate the panorama, increases every tick. */
        private int panoramaTimer;
        /**
         * Texture allocated for the current viewport of the main menu's panorama background.
         */
        private DynamicTexture viewportTexture;
        private final Object field_104025_t = new Object();
        private String field_92025_p;
        private String field_146972_A;
        private String field_104024_v;
        private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt");
        private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png");
        /** An array of all the paths to the panorama pictures. */
        private static final ResourceLocation background = new ResourceLocation("cardinal", "textures/gui/background.png");
        public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information.";
        private int field_92024_r;
        private int field_92023_s;
        private int field_92022_t;
        private int field_92021_u;
        private int field_92020_v;
        private int field_92019_w;
        private ResourceLocation field_110351_G;
        private static final String __OBFID = "CL_00001154";
    
        public GuiCustomMainMenu()
        {
            this.field_146972_A = field_96138_a;
            this.splashText = "missingno";
            BufferedReader bufferedreader = null;
    
            try
            {
                ArrayList arraylist = new ArrayList();
                bufferedreader = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8));
                String s;
    
                while((s = bufferedreader.readLine()) != null)
                {
                    s = s.trim();
    
                    if(!s.isEmpty())
                    {
                        arraylist.add(s);
                    }
                }
    
                if(!arraylist.isEmpty())
                {
                    do
                    {
                        this.splashText = (String)arraylist.get(rand.nextInt(arraylist.size()));
                    }
                    while(this.splashText.hashCode() == 125780783);
                }
            }
            catch(IOException ioexception1)
            {
                ;
            }
            finally
            {
                if(bufferedreader != null)
                {
                    try
                    {
                        bufferedreader.close();
                    }
                    catch(IOException ioexception)
                    {
                        ;
                    }
                }
            }
    
            this.updateCounter = rand.nextFloat();
            this.field_92025_p = "";
    
            if(!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b())
            {
                this.field_92025_p = I18n.format("title.oldgl1", new Object[0]);
                this.field_146972_A = I18n.format("title.oldgl2", new Object[0]);
                this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game";
            }
        }
    
        /**
         * Called from the main game loop to update the screen.
         */
        public void updateScreen()
        {
            ++this.panoramaTimer;
        }
    
        /**
         * Returns true if this GUI should pause the game when it is displayed in single-player
         */
        public boolean doesGuiPauseGame()
        {
            return false;
        }
    
        /**
         * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
         */
        protected void keyTyped(char p_73869_1_, int p_73869_2_)
        {}
    
        /**
         * Adds the buttons (and other controls) to the screen in question.
         */
        public void initGui()
        {
            this.viewportTexture = new DynamicTexture(256, 256);
            this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture);
    
            boolean flag = true;
            int i = this.height / 4 + 48;
            this.addSingleplayerMultiplayerButtons(i, 24);
            this.buttonList.add(new GuiButton(0, this.width / 2 - 100, i + 72 + 12, 98, 20, I18n.format("menu.options", new Object[0])));
            this.buttonList.add(new GuiButton(4, this.width / 2 + 2, i + 72 + 12, 98, 20, I18n.format("menu.quit", new Object[0])));
            this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, i + 72 + 12));
            this.buttonList.add(new GuiButtonDiscord(21, this.width / 2 - 124, i + 24));
            Object object = this.field_104025_t;
    
            synchronized(this.field_104025_t)
            {
                this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p);
                this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A);
                int j = Math.max(this.field_92023_s, this.field_92024_r);
                this.field_92022_t = (this.width - j) / 2;
                this.field_92021_u = ((GuiButton)this.buttonList.get(0)).yPosition - 24;
                this.field_92020_v = this.field_92022_t + j;
                this.field_92019_w = this.field_92021_u + 24;
            }
        }
    
        /**
         * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
         */
        private void addSingleplayerMultiplayerButtons(int x, int y)
        {
            this.buttonList.add(new GuiButton(2, this.width / 2 + 2, x + 0, 98, 20, I18n.format("menu.multiplayer")));
            this.buttonList.add(new GuiButton(20, this.width / 2 - 100, x + y * 1, "Bouton serveur"));
            GuiButton webSiteButton = new GuiButton(21, this.width / 2 - 100, x + y * 2, "Bouton site");
            GuiButton fmlModButton = new GuiButton(6, this.width / 2 - 100, x + y * 2, "Mods");
            fmlModButton.xPosition = this.width / 2 + 2;
            webSiteButton.width = 98;
            fmlModButton.width = 98;
            this.buttonList.add(webSiteButton);
            this.buttonList.add(fmlModButton);
        }
    
        /**
         * Adds Demo buttons on Main Menu for players who are playing Demo.
         */
        private void addDemoButtons(int x, int y)
        {
            this.buttonList.add(new GuiButton(11, this.width / 2 - 100, x, I18n.format("menu.playdemo", new Object[0])));
            this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, x + y * 1, I18n.format("menu.resetdemo", new Object[0])));
            ISaveFormat isaveformat = this.mc.getSaveLoader();
            WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
    
            if(worldinfo == null)
            {
                this.buttonResetDemo.enabled = false;
            }
        }
    
        protected void actionPerformed(GuiButton button)
        {
            if(button.id == 0)
            {
                this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
            }
    
            if(button.id == 5)
            {
                this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager()));
            }
    
            if(button.id == 2)
            {
                this.mc.displayGuiScreen(new GuiMultiplayer(this));
            }
    
            if(button.id == 4)
            {
                this.mc.shutdown();
            }
    
            if(button.id == 6)
            {
                this.mc.displayGuiScreen(new GuiModList(this));
            }
    
            if(button.id == 11)
            {
                this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings);
            }
    
            if(button.id == 12)
            {
                ISaveFormat isaveformat = this.mc.getSaveLoader();
                WorldInfo worldinfo = isaveformat.getWorldInfo("Demo_World");
    
                if(worldinfo != null)
                {
                    GuiYesNo guiyesno = GuiSelectWorld.func_152129_a(this, worldinfo.getWorldName(), 12);
                    this.mc.displayGuiScreen(guiyesno);
                }
            }
    
            if(button.id == 20)
            {
                FMLClientHandler.instance().connectToServerAtStartup("ip du serveur", 25565); // ip, port
            }
    
            if(button.id == 21)
            {
                try
                {
                    Class oclass = Class.forName("java.awt.Desktop");
                    Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
                    oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI("https://discord.gg/rrkJQsx")});
                }
                catch(Throwable throwable)
                {
                    logger.error("Couldn\'t open link", throwable);
                }
            }
        }
    
        public void confirmClicked(boolean p_73878_1_, int id)
        {
            if(p_73878_1_ && id == 12)
            {
                ISaveFormat isaveformat = this.mc.getSaveLoader();
                isaveformat.flushCache();
                isaveformat.deleteWorldDirectory("Demo_World");
                this.mc.displayGuiScreen(this);
            }
            else if(id == 13)
            {
                if(p_73878_1_)
                {
                    try
                    {
                        Class oclass = Class.forName("java.awt.Desktop");
                        Object object = oclass.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
                        oclass.getMethod("browse", new Class[] {URI.class}).invoke(object, new Object[] {new URI(this.field_104024_v)});
                    }
                    catch(Throwable throwable)
                    {
                        logger.error("Couldn\'t open link", throwable);
                    }
                }
    
                this.mc.displayGuiScreen(this);
            }
        }
    
        public void drawBackground()
        {
            GL11.glDisable(GL11.GL_LIGHTING);
            GL11.glDisable(GL11.GL_FOG);
            Tessellator var2 = Tessellator.instance;
            GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
            this.mc.getTextureManager().bindTexture(background);
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            var2.startDrawingQuads();
            var2.addVertexWithUV(0.0D, (double)this.height, 0.0D, 0.0D, 1.0D);
            var2.addVertexWithUV((double)this.width, (double)this.height, 0.0D, 1.0D, 1.0D);
            var2.addVertexWithUV((double)this.width, 0.0D, 0.0D, 1.0D, 0.0D);
            var2.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
            var2.draw();
        }
        /**
         * Draws the main menu panorama
         */
    
        /**
         * Rotate and blurs the skybox view in the main menu
         */
        private void rotateAndBlurSkybox(float partialTick)
        {
            this.mc.getTextureManager().bindTexture(this.field_110351_G);
            GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_LINEAR);
            GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_LINEAR);
            GL11.glCopyTexSubImage2D(GL11.GL_TEXTURE_2D, 0, 0, 0, 0, 0, 256, 256);
            GL11.glEnable(GL11.GL_BLEND);
            OpenGlHelper.glBlendFunc(770, 771, 1, 0);
            GL11.glColorMask(true, true, true, false);
            Tessellator tessellator = Tessellator.instance;
            tessellator.startDrawingQuads();
            GL11.glDisable(GL11.GL_ALPHA_TEST);
            byte b0 = 3;
    
            for(int i = 0; i < b0; ++i)
            {
                tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F / (float)(i + 1));
                int j = this.width;
                int k = this.height;
                float f1 = (float)(i - b0 / 2) / 256.0F;
                tessellator.addVertexWithUV((double)j, (double)k, (double)this.zLevel, (double)(0.0F + f1), 1.0D);
                tessellator.addVertexWithUV((double)j, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 1.0D);
                tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(1.0F + f1), 0.0D);
                tessellator.addVertexWithUV(0.0D, (double)k, (double)this.zLevel, (double)(0.0F + f1), 0.0D);
            }
    
            tessellator.draw();
            GL11.glEnable(GL11.GL_ALPHA_TEST);
            GL11.glColorMask(true, true, true, true);
        }
    
        /**
         * Renders the skybox in the main menu
         */
        private void renderSkybox(int x, int y, float partialTick)
        {
            this.mc.getFramebuffer().unbindFramebuffer();
            GL11.glViewport(0, 0, 256, 256);
    
            this.mc.getFramebuffer().bindFramebuffer(true);
            GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
            Tessellator tessellator = Tessellator.instance;
            tessellator.startDrawingQuads();
            float f1 = this.width > this.height ? 120.0F / (float)this.width : 120.0F / (float)this.height;
            float f2 = (float)this.height * f1 / 256.0F;
            float f3 = (float)this.width * f1 / 256.0F;
            tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
            int k = this.width;
            int l = this.height;
            tessellator.addVertexWithUV(0.0D, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F + f3));
            tessellator.addVertexWithUV((double)k, (double)l, (double)this.zLevel, (double)(0.5F - f2), (double)(0.5F - f3));
            tessellator.addVertexWithUV((double)k, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F - f3));
            tessellator.addVertexWithUV(0.0D, 0.0D, (double)this.zLevel, (double)(0.5F + f2), (double)(0.5F + f3));
            tessellator.draw();
        }
    
        /**
         * Draws the screen and all the components in it.
         */
        public void drawScreen(int x, int y, float partialTick)
        {
            GL11.glDisable(GL11.GL_ALPHA_TEST);
            GL11.glEnable(GL11.GL_ALPHA_TEST);
            Tessellator tessellator = Tessellator.instance;
            short short1 = 274;
            int k = this.width / 2 - short1 / 2;
            byte b0 = 30;
            this.drawGradientRect(0, 0, this.width, this.height, -2130706433, 16777215);
            this.drawGradientRect(0, 0, this.width, this.height, 0, Integer.MIN_VALUE);
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
            this.drawBackground();
            tessellator.setColorOpaque_I(-1);
            GL11.glPushMatrix();
            GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F);
            GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
            float f1 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F);
            GL11.glScalef(f1, f1, f1);
            GL11.glPopMatrix();
            String s = "Minecraft 1.7.10";
    
            if(this.mc.isDemo())
            {
                s = s + " Demo";
            }
    
            List<String> brandings = Lists.reverse(FMLCommonHandler.instance().getBrandings(true));
            for(int i = 0; i < brandings.size(); i++)
            {
                String brd = brandings.get(i);
                if(!Strings.isNullOrEmpty(brd))
                {
                    this.drawString(this.fontRendererObj, brd, 2, this.height - (10 + i * (this.fontRendererObj.FONT_HEIGHT + 1)), 16777215);
                }
            }
            String s1 = "Copyright Mojang AB. Do not distribute!";
            this.drawString(this.fontRendererObj, s1, this.width - this.fontRendererObj.getStringWidth(s1) - 2, this.height - 10, -1);
    
            if(this.field_92025_p != null && this.field_92025_p.length() > 0)
            {
                drawRect(this.field_92022_t - 2, this.field_92021_u - 2, this.field_92020_v + 2, this.field_92019_w - 1, 1428160512);
                this.drawString(this.fontRendererObj, this.field_92025_p, this.field_92022_t, this.field_92021_u, -1);
                this.drawString(this.fontRendererObj, this.field_146972_A, (this.width - this.field_92024_r) / 2, ((GuiButton)this.buttonList.get(0)).yPosition - 12, -1);
            }
    
            super.drawScreen(x, y, partialTick);
        }
    
        /**
         * Called when the mouse is clicked.
         */
        protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
        {
            super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_);
            Object object = this.field_104025_t;
    
            synchronized(this.field_104025_t)
            {
                if(this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w)
                {
                    GuiConfirmOpenLink guiconfirmopenlink = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true);
                    guiconfirmopenlink.func_146358_g();
                    this.mc.displayGuiScreen(guiconfirmopenlink);
                }
            }
        }
    }
    

  • Administrateurs

    Ton bouton est draw en-dehors de l'écran, car en coordonnée x du bouton tu as mis la largeur ce dernier (20 dans ton cas) - 150.

    Il fallait seulement changer le nom de la fonction, pas les paramètres ...



  • @robin4002 Merci,j'ai recopié les parametres du code en 1.12 et ca marche


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