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    Erreur de création de Custom Main Menu

    Planifier Épinglé Verrouillé Déplacé Résolu 1.7.x
    1.7.10
    13 Messages 4 Publieurs 866 Vues 3 Watching
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    • L Hors-ligne
      LuvasTV
      dernière édition par

      public class GuiCustomMainMenu extends GuiScreen implements GuiYesNoCallback
      {
          private static final Logger logger = LogManager.getLogger();
      
          /** The RNG used by the Main Menu Screen. */
          private static final Random rand = new Random();
      
          /** Counts the number of screen updates. */
          private float updateCounter;
      
          /** The splash message. */
          private String splashText;
          private GuiButton buttonResetDemo;
      
          /** Timer used to rotate the panorama, increases every tick. */
          private int panoramaTimer;
      
          /**
           * Texture allocated for the current viewport of the main menu's panorama background.
           */
          private DynamicTexture viewportTexture;
          private final Object field_104025_t = new Object();
          private String field_92025_p;
          private String field_146972_A;
          private String field_104024_v;
          private static final ResourceLocation splashTexts = new ResourceLocation("texts/splashes.txt");
          private static final ResourceLocation minecraftTitleTextures = new ResourceLocation("textures/gui/title/minecraft.png");
      
          /** An array of all the paths to the panorama pictures. */
          private static final ResourceLocation[] titlePanoramaPaths = new ResourceLocation[] {new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/background.png")};
          public static final String field_96138_a = "Please click " + EnumChatFormatting.UNDERLINE + "here" + EnumChatFormatting.RESET + " for more information.";
          private int field_92024_r;
          private int field_92023_s;
          private int field_92022_t;
          private int field_92021_u;
          private int field_92020_v;
          private int field_92019_w;
          private ResourceLocation field_110351_G;
          private static final String __OBFID = "CL_00001154";
      
          private static final ResourceLocation logo = new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/logo.png");
          private static final ResourceLocation background = new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/background.png");
          private int textPosition = 440;
          private String text = "§cDeltanium, PvP Faction Moddé";
          
          public GuiCustomMainMenu()
          {
              this.field_146972_A = field_96138_a;
              this.splashText = "missingno";
              BufferedReader var1 = null;
      
              try
              {
                  ArrayList var2 = new ArrayList();
                  var1 = new BufferedReader(new InputStreamReader(Minecraft.getMinecraft().getResourceManager().getResource(splashTexts).getInputStream(), Charsets.UTF_8));
                  String var3;
      
                  while ((var3 = var1.readLine()) != null)
                  {
                      var3 = var3.trim();
      
                      if (!var3.isEmpty())
                      {
                          var2.add(var3);
                      }
                  }
      
                  if (!var2.isEmpty())
                  {
                      do
                      {
                          this.splashText = (String)var2.get(rand.nextInt(var2.size()));
                      }
                      while (this.splashText.hashCode() == 125780783);
                  }
              }
              catch (IOException var12)
              {
                  ;
              }
              finally
              {
                  if (var1 != null)
                  {
                      try
                      {
                          var1.close();
                      }
                      catch (IOException var11)
                      {
                          ;
                      }
                  }
              }
      
              this.updateCounter = rand.nextFloat();
              this.field_92025_p = "";
      
              if (!GLContext.getCapabilities().OpenGL20 && !OpenGlHelper.func_153193_b())
              {
                  this.field_92025_p = I18n.format("title.oldgl1", new Object[0]);
                  this.field_146972_A = I18n.format("title.oldgl2", new Object[0]);
                  this.field_104024_v = "https://help.mojang.com/customer/portal/articles/325948?ref=game";
              }
          }
      
          /**
           * Called from the main game loop to update the screen.
           */
          public void updateScreen()
          {
              ++this.panoramaTimer;
              
              if (textPosition < 0 - mc.fontRenderer.getStringWidth(text))
          	{
          	    textPosition = width / 2 + 200;
          	}
          	textPosition -= 3; 
          	
          }
      
          /**
           * Returns true if this GUI should pause the game when it is displayed in single-player
           */
          public boolean doesGuiPauseGame()
          {
              return false;
          }
      
          /**
           * Fired when a key is typed. This is the equivalent of KeyListener.keyTyped(KeyEvent e).
           */
          protected void keyTyped(char p_73869_1_, int p_73869_2_) {}
      
          /**
           * Adds the buttons (and other controls) to the screen in question.
           */
          public void initGui()
          {
              this.viewportTexture = new DynamicTexture(256, 256);
              this.field_110351_G = this.mc.getTextureManager().getDynamicTextureLocation("background", this.viewportTexture);
              Calendar var1 = Calendar.getInstance();
              var1.setTime(new Date());
      
              boolean var2 = true;
              int var3 = this.height / 4 + 28;
      
              this.addSingleplayerMultiplayerButtons(var3, 24);
              
      
              this.buttonList.add(new GuiButton(0, this.width / 2 - 100, var3 + 72 + 12, 98, 20, I18n.format(EnumChatFormatting.RED + "Options")));
              this.buttonList.add(new GuiButton(4, this.width / 2 + 2, var3 + 72 + 12, 98, 20, I18n.format(EnumChatFormatting.RED + "Quitter")));
              
              //this.buttonList.add(new GuiButtonLanguage(5, this.width / 2 - 124, var3 + 72 + 12));
              
              Object var4 = this.field_104025_t;
      
              synchronized (this.field_104025_t)
              {
                  this.field_92023_s = this.fontRendererObj.getStringWidth(this.field_92025_p);
                  this.field_92024_r = this.fontRendererObj.getStringWidth(this.field_146972_A);
                  int var5 = Math.max(this.field_92023_s, this.field_92024_r);
                  this.field_92022_t = (this.width - var5) / 2;
                  this.field_92021_u = ((GuiButton)this.buttonList.get(0)).height - 24;
                  this.field_92020_v = this.field_92022_t + var5;
                  this.field_92019_w = this.field_92021_u + 24;
              }
          }
      
          /**
           * Adds Singleplayer and Multiplayer buttons on Main Menu for players who have bought the game.
           */
          private void addSingleplayerMultiplayerButtons(int p_73969_1_, int p_73969_2_)
          {
          	this.buttonList.add(new GuiButton(1, this.width / 2 -100 , p_73969_1_ + 60, 200, 20, I18n.format(EnumChatFormatting.RED + "Solo")));
              this.buttonList.add(new GuiButton(19, this.width / 2 - 100, p_73969_1_ + 35, 200, 20, I18n.format(EnumChatFormatting.RED + "Rejoindre Dektanium")));
          }
      
          /**
           * Adds Demo buttons on Main Menu for players who are playing Demo.
           */
          private void addDemoButtons(int p_73972_1_, int p_73972_2_)
          {
              this.buttonList.add(new GuiButton(11, this.width / 2 - 100, p_73972_1_, I18n.format("menu.playdemo", new Object[0])));
              this.buttonList.add(this.buttonResetDemo = new GuiButton(12, this.width / 2 - 100, p_73972_1_ + p_73972_2_ * 1, I18n.format("menu.resetdemo", new Object[0])));
              ISaveFormat var3 = this.mc.getSaveLoader();
              WorldInfo var4 = var3.getWorldInfo("Demo_World");
      
              if (var4 == null)
              {
                  this.buttonResetDemo.enabled = false;
              }
          }
      
          protected void actionPerformed(GuiButton p_146284_1_)
          {
              if (p_146284_1_.id == 0)
              {
                  this.mc.displayGuiScreen(new GuiOptions(this, this.mc.gameSettings));
              }
      
              if (p_146284_1_.id == 5)
              {
                  this.mc.displayGuiScreen(new GuiLanguage(this, this.mc.gameSettings, this.mc.getLanguageManager()));
              }
      
              if (p_146284_1_.id == 1)
              {
                  this.mc.displayGuiScreen(new GuiSelectWorld(this));
              }
      
              if (p_146284_1_.id == 2)
              {
                  this.mc.displayGuiScreen(new GuiMultiplayer(this));
              }
      
              if (p_146284_1_.id == 14)
              {
                  this.func_140005_i();
              }
      
              if (p_146284_1_.id == 4)
              {
                  this.mc.shutdown();
              }
              
              if (p_146284_1_.id == 19) {
                      this.mc.displayGuiScreen(new GuiLoadingScreen());
                    }
      
              if (p_146284_1_.id == 11)
              {
                  this.mc.launchIntegratedServer("Demo_World", "Demo_World", DemoWorldServer.demoWorldSettings);
              }
      
              if (p_146284_1_.id == 12)
              {
                  ISaveFormat var2 = this.mc.getSaveLoader();
                  WorldInfo var3 = var2.getWorldInfo("Demo_World");
      
                  if (var3 != null)
                  {
                      GuiYesNo var4 = GuiSelectWorld.func_152129_a(this, var3.getWorldName(), 12);
                      this.mc.displayGuiScreen(var4);
                  }
              }
          }
      
          private void func_140005_i()
          {
              RealmsBridge var1 = new RealmsBridge();
              var1.switchToRealms(this);
          }
      
          public void confirmClicked(boolean p_73878_1_, int p_73878_2_)
          {
              if (p_73878_1_ && p_73878_2_ == 12)
              {
                  ISaveFormat var6 = this.mc.getSaveLoader();
                  var6.flushCache();
                  var6.deleteWorldDirectory("Demo_World");
                  this.mc.displayGuiScreen(this);
              }
              else if (p_73878_2_ == 13)
              {
                  if (p_73878_1_)
                  {
                      try
                      {
                          Class var3 = Class.forName("java.awt.Desktop");
                          Object var4 = var3.getMethod("getDesktop", new Class[0]).invoke((Object)null, new Object[0]);
                          var3.getMethod("browse", new Class[] {URI.class}).invoke(var4, new Object[] {new URI(this.field_104024_v)});
                      }
                      catch (Throwable var5)
                      {
                          logger.error("Couldn\'t open link", var5);
                      }
                  }
      
                  this.mc.displayGuiScreen(this);
              }
          }
      
          
          public static String readFile(String url) 
          {
              String text = "0";
              try 
              {
                  URL location = new URL(url); 
                  BufferedReader in = new BufferedReader(new InputStreamReader(location.openStream()));
                  text = in.readLine();
              }
              catch (Exception e)
              {
                  System.out.println(e);
              }
              return text; 
          }
      
          public void drawTextureWithOptionalSize(int x, int y, int u, int v, int width, int height, int uSize, int vSize)
          {
          	float scaledX = (float)1/uSize;
          	float scaledY = (float)1/vSize;
          	Tessellator tessellator = Tessellator.instance;
          	tessellator.startDrawingQuads();
          	tessellator.addVertexWithUV((double)(x + 0), (double)(y + height), (double)this.zLevel, (double)((float)(u + 0) * scaledX), (double)((float)(v + height) * scaledY));
          	tessellator.addVertexWithUV((double)(x + width), (double)(y + height), (double)this.zLevel, (double)((float)(u + width) * scaledX), (double)((float)(v + height) * scaledY));
          	tessellator.addVertexWithUV((double)(x + width), (double)(y + 0), (double)this.zLevel, (double)((float)(u + width) * scaledX), (double)((float)(v + 0) * scaledY));
          	tessellator.addVertexWithUV((double)(x + 0), (double)(y + 0), (double)this.zLevel, (double)((float)(u + 0) * scaledX), (double)((float)(v + 0) * scaledY));
          	tessellator.draw();
          }
          
          public void drawLogo()
          { 	
          	GL11.glEnable(GL11.GL_BLEND);
              GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
              this.mc.getTextureManager().bindTexture(logo);
              this.drawTextureWithOptionalSize(width / 2 - 50, height / 4 - 50, 0, 0, 100, 100, 100, 100);
          }
      
          public void drawBackground()
          {
              GL11.glDisable(GL11.GL_LIGHTING);
              GL11.glDisable(GL11.GL_FOG);
              Tessellator var2 = Tessellator.instance;
              GL11.glBindTexture(GL11.GL_TEXTURE_2D, 0);
              mc.getTextureManager().bindTexture(background);
              GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
              var2.startDrawingQuads();
              var2.addVertexWithUV(0.0D, height, 0.0D, 0.0D, 1.0D);
              var2.addVertexWithUV(width, height, 0.0D, 1.0D, 1.0D);
              var2.addVertexWithUV(width, 0.0D, 0.0D, 1.0D, 0.0D);
              var2.addVertexWithUV(0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
              var2.draw();
          }
          
          	
      
          /**
           * Draws the screen and all the components in it.
           */
          public void drawScreen(int par1, int par2, float par3)
          {
          	
          	drawBackground();
              drawLogo();
              
              //this.drawGradientRect(0, 0, width, 15, 2130706433, 2130706433);
              //this.drawString(this.fontRendererObj, text, this.textPosition, 4, 0xB9121B);
              
              /*
              GL11.glPushMatrix();
              GL11.glTranslatef((float)(this.width / 2 + 90), 70.0F, 0.0F);
              GL11.glRotatef(-20.0F, 0.0F, 0.0F, 1.0F);
              float var8 = 1.8F - MathHelper.abs(MathHelper.sin((float)(Minecraft.getSystemTime() % 1000L) / 1000.0F * (float)Math.PI * 2.0F) * 0.1F);
              var8 = var8 * 80.0F / (float)(this.fontRendererObj.getStringWidth(this.splashText) + 32);
              GL11.glScalef(var8, var8, var8);
              this.drawCenteredString(this.fontRendererObj, "Allez viens ! On est bien !", - 10,  -15, -256);
              GL11.glPopMatrix();*/
              
              drawRect(0, 0, width, 12, 0x66000000);
              this.drawString(this.fontRendererObj, text, this.textPosition, 2, 0xFFFFFFFF);
              super.drawScreen(par1, par2, par3);
          }
          /**
           * Called when the mouse is clicked.
           */
          protected void mouseClicked(int p_73864_1_, int p_73864_2_, int p_73864_3_)
          {
              super.mouseClicked(p_73864_1_, p_73864_2_, p_73864_3_);
              Object var4 = this.field_104025_t;
      
              synchronized (this.field_104025_t)
              {
                  if (this.field_92025_p.length() > 0 && p_73864_1_ >= this.field_92022_t && p_73864_1_ <= this.field_92020_v && p_73864_2_ >= this.field_92021_u && p_73864_2_ <= this.field_92019_w)
                  {
                      GuiConfirmOpenLink var5 = new GuiConfirmOpenLink(this, this.field_104024_v, 13, true);
                      var5.func_146358_g();
                      this.mc.displayGuiScreen(var5);
                  }
              }
          }
      }
      
      public class GuiLoadingScreen
        extends GuiScreen
      {
        private final ResourceLocation backGround = new ResourceLocation(Reference.MOD_ID + ":textures/gui/title/background/background.png");
        private int updateCounter = 0;
        String chargementText = "§6Chargement du Serveur ...";
        String serverName = "§cDeltanium";
        String texteHaut = "§6Connexion au serveur ! ...";
        String bfsName = "§6Serveur: Faction";
        
        public void initGui()
        {
          this.buttonList.add(new GuiButton(9, this.width - 100, this.height - 30, 60, 20, "Annuler"));
        }
        
        public void updateScreen()
        {
          this.updateCounter += 1;
          if (this.updateCounter == 100) {
            this.mc.displayGuiScreen(new GuiConnecting(this, this.mc, "deltanium.omgcraft.fr", 25565)); // Ip = L'ip du serveur ! Port = Port du serveur.
          }
          if (this.updateCounter >= 101) {
            this.mc.displayGuiScreen(new GuiMainMenu());
          }
        }
        
        public void drawBack()
        {
          GL11.glViewport(0, 0, 256, 256);
          this.mc.getTextureManager().bindTexture(this.backGround);
          GL11.glViewport(0, 0, this.mc.displayWidth, this.mc.displayHeight);
          Tessellator tessellator = Tessellator.instance;
          tessellator.startDrawingQuads();
          GL11.glTexParameteri(3553, 10241, 9729);
          GL11.glTexParameteri(3553, 10240, 9729);
          tessellator.setColorRGBA_F(1.0F, 1.0F, 1.0F, 1.0F);
          int k = this.width;
          int l = this.height;
          tessellator.addVertexWithUV(0.0D, 0.0D, this.zLevel, 0.0D, 0.0D);
          tessellator.addVertexWithUV(0.0D, l, this.zLevel, 0.0D, 1.0D);
          tessellator.addVertexWithUV(k, l, this.zLevel, 1.0D, 1.0D);
          tessellator.addVertexWithUV(k, 0.0D, this.zLevel, 1.0D, 0.0D);
          tessellator.draw();
        }
        
        public void drawScreen(int par1, int par2, float par3)
        {
          drawBack();
          
          drawHorizontalLine(0, this.width, this.height - 47, 1426063360);
          drawHorizontalLine(0, this.width, this.height - 46, 1426063360);
          drawRect(0, this.height - 45, this.width, this.height, 1426063360);
          
          drawRect(this.width / 2 - 101, this.height - 28, this.width / 2 + 101, this.height - 15, 489386);
          drawRect(this.width / 2 - 100, this.height - 27, this.width / 2 + 100, this.height - 16, 2013243904);
          
          drawRect(this.width / 2 - 100, this.height - 27, this.width / 2 - 100 + this.updateCounter * 2, this.height - 16, -1996510720);
          
          drawCenteredString(this.fontRendererObj, this.chargementText, this.width / 2, this.height - 40, 16777215);
          
          String percent = this.updateCounter + "§6%";
          drawCenteredString(this.fontRendererObj, percent, this.width / 2, this.height - 10, 16777215);
          
          drawCenteredString(this.fontRendererObj, this.texteHaut, this.width / 2, 1, -1);
          
          drawString(this.fontRendererObj, this.bfsName, 10, this.height - 30, -1);
          
          drawString(this.fontRendererObj, this.serverName, 10, this.height - 19, -1);
          
          super.drawScreen(par1, par2, par3);
        }
        
        public void actionPerformed(GuiButton button)
        {
          if (button.id == 9) {
            this.mc.displayGuiScreen(new GuiMainMenu());
          }
        }
      }
      
      1 réponse Dernière réponse Répondre Citer 0
      • SpyManS Hors-ligne
        SpyMan
        dernière édition par

        yo, ta check avec un println si ta fonction actionPerformed est appelé quand tu clic k sur un boutton ?

        1 réponse Dernière réponse Répondre Citer 0
        • L Hors-ligne
          LuvasTV
          dernière édition par

          Oui ça envois un message

          L 1 réponse Dernière réponse Répondre Citer 0
          • SpyManS Hors-ligne
            SpyMan
            dernière édition par SpyMan

            dans ce cas tes condition sont foireuse ou le code exec est eroné

            1 réponse Dernière réponse Répondre Citer 0
            • L Hors-ligne
              LuvasTV @LuvasTV
              dernière édition par

              Bah quelqu’un peut m’aider ?

              1 réponse Dernière réponse Répondre Citer 0
              • robin4002R Hors-ligne
                robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                dernière édition par

                C’est quand tu clics sur quel bouton qu’il ne se passe rien ?

                1 réponse Dernière réponse Répondre Citer 0
                • L Hors-ligne
                  LuvasTV
                  dernière édition par

                  tous sauf le “quitter”

                  1 réponse Dernière réponse Répondre Citer 0
                  • L Hors-ligne
                    LuvasTV
                    dernière édition par

                    C’est bon j’ai bougé deux lignes de code et ça marche ahah, donc je vous dis merci quand même. Je passe en résolu.

                    1 réponse Dernière réponse Répondre Citer 0
                    • L Hors-ligne
                      LuvasTV
                      dernière édition par

                      Juste je ne vois pas le bouton pour mettre en résolu c’est normal ?

                      1 réponse Dernière réponse Répondre Citer 0
                      • robin4002R Hors-ligne
                        robin4002 Moddeurs confirmés Rédacteurs Administrateurs
                        dernière édition par

                        Le post n’était plus marqué comme étant une demande d’aide, c’est pour cela que le bouton résolu n’était plus là.

                        1 réponse Dernière réponse Répondre Citer 0
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